Data:AbilityData.json: Difference between revisions

Deadbot (talk | contribs)
DeadBot v0.4.0-beta.2-5869
Deadbot (talk | contribs)
DeadBot v0.4.0-beta.3-5878
Line 1,243: Line 1,243:
{
{
"AbilityCooldown": 0
"AbilityCooldown": 0
}
]
},
"ability_frank_painaura": {
"AbilityCooldown": 1,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"DebuffDuration": 0.5,
"IsDisabled": false,
"Key": "ability_frank_painaura",
"MaxDPS": 75,
"MinDPS": 15,
"Name": "Aura of Suffering",
"Radius": 9,
"SelfDPS": 15,
"SelfDamagePercentage": 80,
"TickRate": 0.25,
"ToggleOffDelay": 0.5,
"Upgrades": [
{
"SlowPercent": 30,
"DebuffDuration": 0.5
},
{
"MinDps": 10,
"MaxDPS": 50
},
{
"IncomingDamagePercent": 13
}
]
},
"ability_frank_revive": {
"AbilityChannelTime": 3,
"AbilityCooldown": 180,
"AbilityPostCastDuration": 0.66,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"Damage": 200,
"HalfHeight": 15,
"InitialDelay": 0.5,
"IsDisabled": false,
"Key": "ability_frank_revive",
"Name": "Shocking Reanimation",
"Radius": 12,
"RespawnDelay": 3,
"RespawnHealthPercent": 100,
"SlowDuration": 3,
"SlowPercent": 80,
"StunDuration": 1,
"Upgrades": [
{
"BonusDamagePerBullet": 10,
"BonusFireRate": 25,
"Scale": {
"Prop": "BonusDamagePerBullet",
"Value": 0.08,
"Type": "spirit"
},
"BuffDuration": 30
},
{
"AbilityCooldown": -20
},
{
"Damage": 200,
"Radius": "3m"
}
],
"ZombieTickRate": 0.02
},
"ability_frank_selfzap": {
"AbilityChannelTime": 0.35,
"AbilityCharges": 1,
"AbilityCooldown": 22,
"AbilityCooldownBetweenCharge": 3,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"BonusMoveSpeed": 4,
"ChannelMoveSpeed": -1,
"CurrentHealthPercentDamage": 15,
"IsDisabled": false,
"Key": "ability_frank_selfzap",
"Name": "Jumpstart",
"TotalHealthRegen": 100,
"Upgrades": [
{
"BonusMoveSpeed": "1.5m"
},
{
"TotalHealthRegen": 50
},
{
"AbilityCooldown": -8,
"RemoveDebuffs": 1
}
]
},
"ability_frank_shocktarget": {
"AbilityCastDelay": 0.35,
"AbilityCastRange": 16,
"AbilityCooldown": 7,
"AbilityUnitTargetLimit": 1,
"BoltCount": 5,
"BonusDamageCap": 200,
"BonusDamageConversionPercent": 20,
"BonusDamageDecayLockoutDuration": 5,
"BonusDamageDecayPerSecond": 20,
"BonusDamageDecayRate": 0.05,
"ChannelMoveSpeed": -1,
"Damage": 30,
"IsDisabled": false,
"Key": "ability_frank_shocktarget",
"Name": "Pain Battery",
"ShockRange": 0,
"ShockTickRate": 0.1,
"SlowDuration": 1.5,
"SlowPercent": 40,
"SpreadAngle": 60,
"Upgrades": [
{
"Damage": 30,
"BonusDamageCap": 30
},
{
"AbilityCooldown": -2
},
{
"HealOnHit": 175
}
]
},
"ability_frank_shocktarget2": {
"AbilityCastDelay": 0.35,
"AbilityCastRange": 20,
"AbilityChargesConditionally": 1,
"AbilityCooldown": 2,
"AbilityPostCastDuration": 0.2,
"AbilityUnitTargetLimit": 1,
"BatteryGenerationPercent": 100,
"BoltCount": 5,
"BonusShocksDelay": 0.2,
"ChannelMoveSpeed": -1,
"Damage": 100,
"IsDisabled": false,
"Key": "ability_frank_shocktarget2",
"Name": "Pain Battery",
"SpreadAngle": 40,
"SpreadRandomness": 0.01,
"StoredDamageHealthPercentRequired": 50,
"Upgrades": [
{
"Damage": 40
},
{
"SlowPercent": 40,
"SlowDuration": "2s"
},
{
"MissingHealthPercentHeal": 20
}
}
]
]