Data:Dictionary: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) removed some names that are already present in data:lang |
Add "Hero" and "Scaling" entries for the Spirit scaling table headers (with help from vergir-bot LLM) |
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{ | { | ||
"AbilityCardTabTips": { | |||
"en": "Tips" | |||
}, | |||
"AbilityCardTabInteractions": { | |||
"en": "Interactions" | |||
}, | |||
"AbilityCardTabShowAll": { | |||
"en": "Show All" | |||
}, | |||
"AbilityHintsMelee": { | |||
"en": "Benefits from melee items (e.g. [[Melee Lifesteal]])" | |||
}, | |||
"AbilityHintsDontBreakStealth": { | |||
"en": "Casting does not break stealth from [[Veil Walker]] or [[Shadow Weave]]" | |||
}, | |||
"AbilityHintsMovementBased": { | |||
"en": "Disabled by [[Slowing Hex]]" | |||
}, | |||
"AbilityHintsDebuffResist": { | |||
"en": "Debuff duration reduced by [[Debuff Resist]]" | |||
}, | |||
"AbilityHintsHeal": { | |||
"en": "Healing amplified by [[Healing Booster]] and affected by healing reduction" | |||
}, | |||
"AbilityHintsHealingTempo": { | |||
"en": "Healing triggers [[Healing Tempo]]'s unique effect" | |||
}, | |||
"AbilityHintsReactiveBarrier": { | |||
"en": "Triggers [[Reactive Barrier]]" | |||
}, | |||
"AbilityHintsDispelMagic": { | |||
"en": "Effect can be [[Dispel Magic|dispelled]]" | |||
}, | |||
"AbilityHintsIndomitable": { | |||
"en": "Disable prevented by [[Indomitable]]" | |||
}, | |||
"AbilityHintsUnstoppable": { | |||
"en": "CC effect suppressed by [[Unstoppable]]" | |||
}, | |||
"AbilityHintsPlatedArmor": { | |||
"en": "On-shot effect prevented by [[Plated Armor]]" | |||
}, | |||
"AbilityHintsSummons": { | |||
"en": "Summons affected by [[Monster Rounds]] and [[Heroic Aura]]" | |||
}, | |||
"AbilityHintsInteracts": { | |||
"en": "Interacts with {{{1}}}." | |||
}, | |||
"AbilityHintsInteractsNot": { | |||
"en": "Does not interact with {{{1}}}." | |||
}, | |||
"AbilityHintsInteractsPartial": { | |||
"en": "Interacts partially with {{{1}}}." | |||
}, | |||
"AbilityHintsClickReveal": { | |||
"en": "Click to reveal more info." | |||
}, | |||
"Accumulative": { | "Accumulative": { | ||
"en": "Accumulative", | "en": "Accumulative", | ||
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}, | }, | ||
"Codename": { | "Codename": { | ||
"en": " | "en": "Internal name", | ||
"ru": "Программные имена", | "ru": "Программные имена", | ||
"cs": "Kódové označení", | "cs": "Kódové označení", | ||
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}, | }, | ||
"Codenames": { | "Codenames": { | ||
"en": " | "en": "Internal names", | ||
"ru": "Программные имена", | "ru": "Программные имена", | ||
"cs": "Kódová označení", | "cs": "Kódová označení", | ||
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"GroundDashDuration": { | "GroundDashDuration": { | ||
"en": "Dash Duration" | "en": "Dash Duration" | ||
}, | |||
"Hero": { | |||
"en": "Hero" | |||
}, | |||
"HeroStreetBrawlItemsIntro": { | |||
"en": "In [[Street Brawl]], every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to {{{1}}}: '''High''', '''Average''', or '''Low''' chance." | |||
}, | |||
"HeroStreetBrawlItemsHighChance": { | |||
"en": "High chance" | |||
}, | |||
"HeroStreetBrawlItemsAverageChance": { | |||
"en": "Average chance" | |||
}, | |||
"HeroStreetBrawlItemsLowChance": { | |||
"en": "Low chance" | |||
}, | |||
"HeroStreetBrawlItemsTier": { | |||
"en": "Tier {{{1}}}" | |||
}, | |||
"HeroStreetBrawlItemsCounterHeading": { | |||
"en": "Counter items" | |||
}, | |||
"HeroStreetBrawlItemsCounterNote": { | |||
"en": "When facing {{{1}}} in Street Brawl, the enemy team is more likely to be offered these items as counters." | |||
}, | |||
"HeroStreetBrawlItemsShowAll": { | |||
"en": "Show all items" | |||
}, | |||
"HeroStreetBrawlItemsHide": { | |||
"en": "Hide" | |||
}, | }, | ||
"Information": { | "Information": { | ||
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}, | }, | ||
"Latest Update": { | "Latest Update": { | ||
"en": "Latest | "en": "Latest update", | ||
"pt-br": "Última atualização", | "pt-br": "Última atualização", | ||
"ru": "Последнее обновление", | "ru": "Последнее обновление", | ||
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"zh-hans": "蓝宝石之焰", | "zh-hans": "蓝宝石之焰", | ||
"pt-br": "Chama Safira" | "pt-br": "Chama Safira" | ||
}, | |||
"Scaling": { | |||
"en": "Scaling" | |||
}, | }, | ||
"Seasonal": { | "Seasonal": { | ||
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"Music": { | "Music": { | ||
"en": "Music" | "en": "Music" | ||
}, | |||
"Voice lines": { | |||
"en": "Voice lines" | |||
} | } | ||
} | } | ||