Data:Dictionary: Difference between revisions

Fathom of the opera (talk | contribs)
No edit summary
Tags: Mobile edit Mobile web edit
Vergir (talk | contribs)
Add "Hero" and "Scaling" entries for the Spirit scaling table headers (with help from vergir-bot LLM)
 
(7 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{
{
"AbilityCardTabTips": {
"en": "Tips"
},
"AbilityCardTabInteractions": {
"en": "Interactions"
},
"AbilityCardTabShowAll": {
"en": "Show All"
},
"AbilityHintsMelee": {
"en": "Benefits from melee items (e.g. [[Melee Lifesteal]])"
},
"AbilityHintsDontBreakStealth": {
"en": "Casting does not break stealth from [[Veil Walker]] or [[Shadow Weave]]"
},
"AbilityHintsMovementBased": {
"en": "Disabled by [[Slowing Hex]]"
},
"AbilityHintsDebuffResist": {
"en": "Debuff duration reduced by [[Debuff Resist]]"
},
"AbilityHintsHeal": {
"en": "Healing amplified by [[Healing Booster]] and affected by healing reduction"
},
"AbilityHintsHealingTempo": {
"en": "Healing triggers [[Healing Tempo]]'s unique effect"
},
"AbilityHintsReactiveBarrier": {
"en": "Triggers [[Reactive Barrier]]"
},
"AbilityHintsDispelMagic": {
"en": "Effect can be [[Dispel Magic|dispelled]]"
},
"AbilityHintsIndomitable": {
"en": "Disable prevented by [[Indomitable]]"
},
"AbilityHintsUnstoppable": {
"en": "CC effect suppressed by [[Unstoppable]]"
},
"AbilityHintsPlatedArmor": {
"en": "On-shot effect prevented by [[Plated Armor]]"
},
"AbilityHintsSummons": {
"en": "Summons affected by [[Monster Rounds]] and [[Heroic Aura]]"
},
"AbilityHintsInteracts": {
"en": "Interacts with {{{1}}}."
},
"AbilityHintsInteractsNot": {
"en": "Does not interact with {{{1}}}."
},
"AbilityHintsInteractsPartial": {
"en": "Interacts partially with {{{1}}}."
},
"AbilityHintsClickReveal": {
"en": "Click to reveal more info."
},
"Accumulative": {
"Accumulative": {
"en": "Accumulative",
"en": "Accumulative",
Line 82: Line 139:
},
},
"Codename": {
"Codename": {
"en": "Codename",
"en": "Internal name",
"ru": "Программные имена",
"ru": "Программные имена",
"cs": "Kódové označení",
"cs": "Kódové označení",
Line 88: Line 145:
},
},
"Codenames": {
"Codenames": {
"en": "Codenames",
"en": "Internal names",
"ru": "Программные имена",
"ru": "Программные имена",
"cs": "Kódová označení",
"cs": "Kódová označení",
Line 168: Line 225:
"GroundDashDuration": {
"GroundDashDuration": {
"en": "Dash Duration"
"en": "Dash Duration"
},
"Hero": {
"en": "Hero"
},
"HeroStreetBrawlItemsIntro": {
"en": "In [[Street Brawl]], every hero draws items from a shared pool, but some items are weighted to appear more often for a given hero and others less often. For each tier below, that tier's items are grouped by how likely they are to be offered to {{{1}}}: '''High''', '''Average''', or '''Low''' chance."
},
"HeroStreetBrawlItemsHighChance": {
"en": "High chance"
},
"HeroStreetBrawlItemsAverageChance": {
"en": "Average chance"
},
"HeroStreetBrawlItemsLowChance": {
"en": "Low chance"
},
"HeroStreetBrawlItemsTier": {
"en": "Tier {{{1}}}"
},
"HeroStreetBrawlItemsCounterHeading": {
"en": "Counter items"
},
"HeroStreetBrawlItemsCounterNote": {
"en": "When facing {{{1}}} in Street Brawl, the enemy team is more likely to be offered these items as counters."
},
"HeroStreetBrawlItemsShowAll": {
"en": "Show all items"
},
"HeroStreetBrawlItemsHide": {
"en": "Hide"
},
},
"Information": {
"Information": {
Line 226: Line 313:
},
},
"Latest Update": {
"Latest Update": {
"en": "Latest Update",
"en": "Latest update",
"pt-br": "Última atualização",
"pt-br": "Última atualização",
"ru": "Последнее обновление",
"ru": "Последнее обновление",
Line 411: Line 498:
"zh-hans": "蓝宝石之焰",
"zh-hans": "蓝宝石之焰",
"pt-br": "Chama Safira"
"pt-br": "Chama Safira"
},
"Scaling": {
"en": "Scaling"
},
},
"Seasonal": {
"Seasonal": {