Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.9.3-6411
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(21 intermediate revisions by 2 users not shown)
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"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E150% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
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Line 3,128: Line 3,182:
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Line 3,147: Line 3,201:
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"Value": 8,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
Line 3,251: Line 3,318:
"Type": "move_speed"
"Type": "move_speed"
},
},
"ResistReduction": {
"BuildUpDuration": {
"Key": "ResistReduction",
"Key": "BuildUpDuration",
"Value": -60,
"Value": 10,
"Type": "bullet_armor_down",
"Type": "duration"
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_weapon_detention_ammo": {
"upgrade_targeted_silence": {
"Key": "upgrade_weapon_detention_ammo",
"Key": "upgrade_targeted_silence",
"Name": null,
"Name": "Silence Wave",
"Description": null,
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Weapon",
"Slot": "Tech",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,272: Line 3,338:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption"
"Disruption"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,285: Line 3,353:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100,
"Value": 50,
"Type": "health"
"Type": "health"
},
{
"Key": "BonusFireRate",
"Value": 15
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": null,
"Type": "Active",
"DescKey": "#upgrade_weapon_detention_ammo_desc",
"DescKey": "#upgrade_targeted_silence_desc",
"Cooldown": null,
"Cooldown": 42,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TetherDuration",
"Key": "StatusEffectEMP",
"Value": 2.3,
"Value": null
"Type": "duration"
},
{
"Key": "Damage",
"Value": 75,
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "BuildUpPerShot",
"Key": "AbilityCastRange",
"Value": 1.2
"Value": "40m",
"Type": "range"
},
},
{
{
"Key": "TetherRadius",
"Key": "AbilityDuration",
"Value": "7m",
"Value": 3,
"Type": "distance"
"Type": "duration",
},
"LocTokenOverride": "#SilenceDuration"
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
}
]
]
},
"Upgrades": {
"AbilityCooldown": -10,
"Damage": 125,
"BonusHealth": 75
},
},
"Other": {
"Other": {
Line 3,327: Line 3,401:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 3,338: Line 3,417:
"Type": "move_speed"
"Type": "move_speed"
},
},
"BuildUpDuration": {
"CooldownOnMiss": {
"Key": "BuildUpDuration",
"Key": "CooldownOnMiss",
"Value": 10,
"Value": 30
"Type": "duration"
}
}
},
"upgrade_height_advantage": {
"Key": "upgrade_height_advantage",
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"Info1": {
"Type": "Innate",
"DescKey": "#upgrade_height_advantage_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": []
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
},
"AbilityCooldownBetweenCharge": {
"HeightOffGround": {
"Key": "AbilityCooldownBetweenCharge",
"Key": "HeightOffGround",
"Value": -1,
"Value": "1m"
"Type": "charge_cooldown"
},
},
"ChannelMoveSpeed": {
"GrowthPerMeter": {
"Key": "ChannelMoveSpeed",
"Key": "GrowthPerMeter",
"Value": -1,
"Value": "0.15m"
"Type": "move_speed"
},
},
"HighGroundBonusWeaponPower": {
"InitialWidth": {
"Key": "HighGroundBonusWeaponPower",
"Key": "InitialWidth",
"Value": 50,
"Value": "5.0m"
"Type": "bullet_damage"
}
}
}
}
},
},
"upgrade_targeted_silence": {
"upgrade_haunting_scream": {
"Key": "upgrade_targeted_silence",
"Key": "upgrade_haunting_scream",
"Name": "Silence Wave",
"Name": "Haunting Scream",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Cost": 3200,
"Cost": 9999,
"Tier": 3,
"Tier": 5,
"Slot": "Tech",
"Slot": "Tech",
"Activation": "InstantCast",
"Activation": "InstantCast",
Line 3,404: Line 3,451:
"Disruption"
"Disruption"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,414: Line 3,462:
"Alt": [
"Alt": [
{
{
"Key": "BonusHealth",
"Key": "TechPowerPercent",
"Value": 50,
"Value": 30
"Type": "health"
}
}
]
]
Line 3,422: Line 3,469:
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_targeted_silence_desc",
"DescKey": "#upgrade_haunting_scream_desc",
"Cooldown": 30,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,431: Line 3,478:
},
},
{
{
"Key": "Damage",
"Key": "StatusEffectDisarmed",
"Value": 100,
"Value": null
"Scale": {
"Value": 1,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
Line 3,449: Line 3,491:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 3,
"Value": 3,
"Type": "duration",
"Type": "duration"
"LocTokenOverride": "#SilenceDuration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -10,
"AbilityCooldown": -8,
"Damage": 125,
"TechPowerPercent": 10,
"BonusHealth": 75
"AbilityDuration": 0.25
},
},
"Other": {
"Other": {
Line 3,478: Line 3,519:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"CooldownOnMiss": {
"Key": "CooldownOnMiss",
"Value": 30
},
},
"HeightOffGround": {
"HeightOffGround": {
Line 3,494: Line 3,531:
"Key": "InitialWidth",
"Key": "InitialWidth",
"Value": "5.0m"
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_haunting_scream": {
"upgrade_proc_silence": {
"Key": "upgrade_haunting_scream",
"Key": "upgrade_proc_silence",
"Name": "Haunting Scream",
"Name": "Silencer",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Cost": 9999,
"Cost": 6400,
"Tier": 5,
"Tier": 4,
"Slot": "Tech",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,510: Line 3,556:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,523: Line 3,570:
"Alt": [
"Alt": [
{
{
"Key": "TechPowerPercent",
"Key": "TechResist",
"Value": 30
"Value": 12,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Passive",
"DescKey": "#upgrade_haunting_scream_desc",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"Cooldown": 25,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "TechDamageReduction",
"Value": null
"Value": -25,
},
"Type": "tech_damage",
{
"UsageFlags": "ConditionallyApplied"
"Key": "StatusEffectDisarmed",
"Value": null
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "AbilityCastRange",
"Key": "DebuffDuration",
"Value": "40m",
"Value": 6
"Type": "range"
}
},
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectEMP",
"Value": null
}
],
"Alt": [
{
"Key": "SilenceDuration",
"Value": 2.5
},
{
{
"Key": "AbilityDuration",
"Key": "ImmunityDuration",
"Value": 3,
"Value": 10
"Type": "duration"
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -8,
"TechDamageReduction": -15,
"TechPowerPercent": 10,
"SilenceDuration": 1.25,
"AbilityDuration": 0.25
"TechResist": 15
},
},
"Other": {
"Other": {
Line 3,565: Line 3,632:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 3,581: Line 3,643:
"Type": "move_speed"
"Type": "move_speed"
},
},
"HeightOffGround": {
"BuildUpDuration": {
"Key": "HeightOffGround",
"Key": "BuildUpDuration",
"Value": "1m"
"Value": 5,
},
"Type": "duration"
"GrowthPerMeter": {
"Key": "GrowthPerMeter",
"Value": "0.15m"
},
"InitialWidth": {
"Key": "InitialWidth",
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_proc_silence": {
"upgrade_silencer": {
"Key": "upgrade_proc_silence",
"Key": "upgrade_silencer",
"Name": "Silencer",
"Name": "Silencer",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Description": null,
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,617: Line 3,663:
],
],
"ShopFilters": [
"ShopFilters": [
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,630: Line 3,676:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 20,
"Type": "tech_armor_up",
"Type": "bullet_damage"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"DescKey": "#upgrade_silencer_active",
"Cooldown": null,
"Cooldown": 36,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TechDamageReduction",
"Key": "StatusEffectEMP",
"Value": -25,
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": [
{
"Key": "DebuffDuration",
"Value": 6
}
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectEMP",
"Value": null
"Value": null
}
}
Line 3,670: Line 3,695:
"Alt": [
"Alt": [
{
{
"Key": "SilenceDuration",
"Key": "EMPDuration",
"Value": 2.5
"Value": 2
},
{
"Key": "ImmunityDuration",
"Value": 10
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
}
]
]
},
"Upgrades": {
"TechDamageReduction": -15,
"SilenceDuration": 1.25,
"TechResist": 15
},
},
"Other": {
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
Line 3,702: Line 3,719:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"BuildUpDuration": {
"Key": "BuildUpDuration",
"Value": 5,
"Type": "duration"
}
}
}
}
},
},
"upgrade_silencer": {
"upgrade_proc_disarm": {
"Key": "upgrade_silencer",
"Key": "upgrade_proc_disarm",
"Name": "Silencer",
"Name": null,
"Description": null,
"Description": null,
"Cost": 6400,
"Cost": 1600,
"Tier": 4,
"Tier": 2,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
],
],
"ShopFilters": [
"ShopFilters": null,
"Disruption"
],
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Passive",
"DescKey": null,
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 20,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_silencer_active",
"Cooldown": 36,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectDisarmed",
"Value": null
"Value": null
}
}
Line 3,754: Line 3,751:
"Alt": [
"Alt": [
{
{
"Key": "EMPDuration",
"Key": "AbilityDuration",
"Value": 2
"Value": 5,
}
"Type": "duration"
]
},
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_proc_disarm": {
"Key": "upgrade_proc_disarm",
"Name": null,
"Description": null,
"Cost": 1600,
"Tier": 2,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": [
"HeroEnemy"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"Info1": {
"Type": "Passive",
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectDisarmed",
"Value": null
}
],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 5,
"Type": "duration"
},
},
{
{
Line 3,862: Line 3,804:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,945: Line 3,888:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,953: Line 3,897:
"Alt": [
"Alt": [
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusHealth",
"Value": "0.75m",
"Value": 160,
"Type": "move_speed"
"Type": "health"
},
},
{
{
"Key": "TechResist",
"Key": "BonusFireRate",
"Value": 15,
"Value": 15
"Type": "tech_armor_up"
},
},
{
{
"Key": "BonusFireRate",
"Key": "BulletLifestealPercent",
"Value": 10
"Value": 10,
"Type": "healing"
}
}
]
]
Line 3,971: Line 3,915:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_fervor_passive",
"DescKey": "#upgrade_fervor_passive",
"Cooldown": null,
"Cooldown": 16,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "FervorMovespeed",
"Key": "FervorMovespeed",
"Value": "2.5m",
"Value": "4m",
"Type": "move_speed",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 3,982: Line 3,926:
{
{
"Key": "FervorFireRate",
"Key": "FervorFireRate",
"Value": 25,
"Value": 40,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "FervorTechResist",
"Key": "FervorStatusResistancePercent",
"Value": 20,
"Value": 40,
"Type": "tech_armor_up",
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
},
{
"Upgrades": {
"Key": "AbilityDuration",
"Value": 10,
"Type": "duration"
}
]
},
"Upgrades": {
"BonusHealth": 125,
"FervorFireRate": 20,
"FervorFireRate": 20,
"FervorMovespeed": "3m",
"FervorMovespeed": "3m",
"FervorTechResist": 20
"FervorStatusResistancePercent": 15
},
},
"Other": {
"Other": {
Line 4,018: Line 3,969:
"Key": "LowHealthThreshold",
"Key": "LowHealthThreshold",
"Value": 50
"Value": 50
},
"LingerDuration": {
"Key": "LingerDuration",
"Value": 5,
"Type": "duration"
}
}
}
}
Line 4,044: Line 3,990:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,143: Line 4,090:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,198: Line 4,146:
"Key": "upgrade_headshot_booster2",
"Key": "upgrade_headshot_booster2",
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
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Line 4,211: Line 4,159:
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Line 4,280: Line 4,229:
"Activation": "Passive",
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Line 4,289: Line 4,239:
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Line 4,307: Line 4,258:
],
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{
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{
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{
{
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Line 4,314: Line 4,275:
{
{
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}
Line 4,327: Line 4,288:
{
{
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Line 4,342: Line 4,303:
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Line 4,378: Line 4,341:
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Line 4,482: Line 4,446:
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Line 4,510: Line 4,475:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
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Line 4,583: Line 4,548:
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Line 4,677: Line 4,643:
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Line 4,722: Line 4,689:
"BaseDamagePerShot": {
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"Key": "BaseDamagePerShot",
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}
},
},
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Line 4,733: Line 4,704:
"Key": "upgrade_crackshot",
"Key": "upgrade_crackshot",
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Line 4,748: Line 4,719:
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Line 4,772: Line 4,744:
"Value": 40,
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Line 4,832: Line 4,804:
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Line 4,912: Line 4,885:
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Line 4,997: Line 4,971:
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Line 5,031: Line 5,006:
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Line 5,081: Line 5,057:
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Line 5,089: Line 5,066:
{
{
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Line 5,098: Line 5,075:
{
{
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Line 5,111: Line 5,088:
{
{
"Key": "BuildUpPerShot",
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}
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Line 5,146: Line 5,123:
"HealAmpRegenPenaltyPercent": {
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Line 5,169: Line 5,146:
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Line 5,212: Line 5,190:
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Line 5,259: Line 5,238:
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Line 5,341: Line 5,321:
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Line 5,422: Line 5,403:
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Line 5,472: Line 5,454:
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Line 5,516: Line 5,499:
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Line 5,568: Line 5,552:
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Line 5,615: Line 5,600:
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Line 5,659: Line 5,645:
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Line 5,706: Line 5,693:
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Line 5,714: Line 5,702:
{
{
"Key": "BulletLifestealPercent",
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}
Line 5,723: Line 5,711:
"Value": 90,
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{
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Line 5,760: Line 5,753:
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Line 5,811: Line 5,805:
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Line 5,853: Line 5,848:
}
}
},
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{
"Key": "HealPercentAmount",
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],
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{
{
"Key": "RegenDuration",
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},
},
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Line 5,895: Line 5,886:
"Alt": [
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{
{
"Key": "TechArmor",
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{
"Key": "BonusHealthRegen",
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},
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}
},
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Line 5,987: Line 5,927:
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Line 5,995: Line 5,936:
{
{
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Line 6,005: Line 5,946:
"Type": "Active",
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Line 6,063: Line 6,004:
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Line 6,101: Line 6,043:
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Line 6,128: Line 6,071:
}
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Line 6,141: Line 6,084:
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{
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Line 6,169: Line 6,123:
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Line 6,246: Line 6,146:
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Line 6,314: Line 6,215:
}
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{
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{
"Key": "ArmorLossPerHit",
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{
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Line 6,473: Line 6,308:
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Line 6,486: Line 6,322:
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Line 6,545: Line 6,387:
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"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,625: Line 6,468:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,703: Line 6,547:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,742: Line 6,587:
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "1.25m",
"Value": "1.5m",
"Type": "move_speed",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 6,797: Line 6,642:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,805: Line 6,651:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 30,
"Value": 25,
"Type": "healing"
"Type": "healing"
},
},
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 30,
"Value": 25,
"Type": "healing"
"Type": "healing"
}
}
Line 6,817: Line 6,663:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 120,
"Value": 180,
"Type": "health"
"Type": "health"
},
},
Line 6,835: Line 6,681:
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
Line 6,873: Line 6,719:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 6,926: Line 6,773:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,970: Line 6,818:
"Key": "upgrade_trophy_collector",
"Key": "upgrade_trophy_collector",
"Name": "Trophy Collector",
"Name": "Trophy Collector",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
Line 6,986: Line 6,834:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 6,991: Line 6,840:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
"Alt": [
{
"Key": "NonPlayerBonusWeaponPower",
"Value": -15,
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "BonusSprintSpeed",
"Key": "BonusSprintSpeed",
"Value": "2.0m",
"Value": "2.0m",
"Type": "move_speed"
"Type": "move_speed"
}
},
],
"Alt": [
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 4,
"Value": 2,
"Type": "healing"
"Type": "healing"
}
}
Line 7,012: Line 6,866:
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
"Key": "StackingBonusHealth",
"Value": 20,
"Type": "health",
"LocTokenOverride": "BonusHealth"
},
{
{
"Key": "StackingBonusSprintSpeed",
"Key": "StackingBonusSprintSpeed",
Line 7,026: Line 6,874:
{
{
"Key": "StackingTechRangeMultiplier",
"Key": "StackingTechRangeMultiplier",
"Value": 1,
"Value": 0.75,
"Type": "distance",
"Type": "distance",
"LocTokenOverride": "TechRangeMultiplier"
"LocTokenOverride": "TechRangeMultiplier"
Line 7,032: Line 6,880:
{
{
"Key": "StackingGoldPerMinute",
"Key": "StackingGoldPerMinute",
"Value": 25,
"Value": 18,
"Type": "souls"
"Type": "souls"
}
}
Line 7,046: Line 6,894:
"StackingTechRadiusMultiplier": 3,
"StackingTechRadiusMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingBonusHealth": 25,
"OutOfCombatHealthRegen": 6,
"OutOfCombatHealthRegen": 6,
"BonusSprintSpeed": "12m",
"BonusSprintSpeed": "12m",
Line 7,068: Line 6,915:
"StackingTechRadiusMultiplier": {
"StackingTechRadiusMultiplier": {
"Key": "StackingTechRadiusMultiplier",
"Key": "StackingTechRadiusMultiplier",
"Value": 1,
"Value": 0.75,
"Type": "distance"
"Type": "distance"
},
},
Line 7,095: Line 6,942:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,170: Line 7,018:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,240: Line 7,089:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,307: Line 7,157:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,356: Line 7,207:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,416: Line 7,268:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,449: Line 7,302:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 14,
"Value": 15,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
Line 7,502: Line 7,355:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {
Line 7,563: Line 7,417:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityDuration": {
"AbilityDuration": {
Line 7,591: Line 7,446:
}
}
},
},
"upgrade_weapon_shielding": {
"upgrade_grit": {
"Key": "upgrade_weapon_shielding",
"Key": "upgrade_grit",
"Name": "Weapon Shielding",
"Name": "Grit",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 1600,
"Cost": 800,
"Tier": 2,
"Tier": 1,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": null,
Line 7,606: Line 7,461:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,615: Line 7,471:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2.5,
"Value": 1,
"Type": "healing"
"Type": "healing"
}
}
Line 7,621: Line 7,477:
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_weapon_shielding_desc",
"DescKey": "#upgrade_grit_desc",
"Cooldown": 35,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "CombatBarrier",
"Key": "CombatBarrier",
"Value": 300,
"Value": 200,
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusMoveSpeed",
"Value": "1.5m",
"Type": "move_speed"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "DamageThreshold",
"Key": "BarrierDuration",
"Value": 250,
"Value": 4,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 3.5,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 7
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 250,
"CombatBarrier": 225,
"OutOfCombatHealthRegen": 10,
"BonusMoveSpeed": "3m",
"AbilityCooldown": -25
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,682: Line 7,519:
}
}
},
},
"upgrade_spirit_bubble": {
"upgrade_weapon_shielding": {
"Key": "upgrade_spirit_bubble",
"Key": "upgrade_weapon_shielding",
"Name": "Spirit Shielding",
"Name": "Weapon Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,697: Line 7,536:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,713: Line 7,553:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_bubble_desc",
"DescKey": "#upgrade_weapon_shielding_desc",
"Cooldown": 45,
"Cooldown": 35,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 7,728: Line 7,568:
},
},
{
{
"Key": "BonusMoveSpeed",
"Key": "BulletResist",
"Value": "1.5m",
"Value": 18,
"Type": "move_speed"
"Type": "bullet_armor_up",
"UsageFlags": "ConditionallyApplied"
}
}
],
],
Line 7,736: Line 7,577:
{
{
"Key": "DamageThreshold",
"Key": "DamageThreshold",
"Value": 225,
"Value": 250,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "DamageWindow",
"Key": "DamageWindow",
"Value": 3.5,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
},
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 7
"Value": 8,
"Type": "duration"
}
}
]
]
Line 7,752: Line 7,594:
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 225,
"BonusMoveSpeed": "1m",
"BulletResist": 15,
"AbilityCooldown": -20
"AbilityCooldown": -20
},
},
Line 7,773: Line 7,615:
}
}
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_spirit_bubble": {
"Key": "upgrade_regenerating_bullet_shield",
"Key": "upgrade_spirit_bubble",
"Name": "Battle Vest",
"Name": "Spirit Shielding",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Durability"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,794: Line 7,638:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
{
"Key": "BulletResist",
"Value": 18,
"Type": "bullet_armor_up"
}
],
"Alt": [
"Alt": [
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 7,811: Line 7,649:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"DescKey": "#upgrade_spirit_bubble_desc",
"Cooldown": null,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "CombatBarrier",
"Value": 15,
"Value": 300,
"Type": "bullet_damage",
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "BonusFireRate",
"Key": "TechResist",
"Value": 7,
"Value": 18,
"Type": "fire_rate",
"Type": "tech_armor_up",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "DamageThreshold",
"Value": 225,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 3.5,
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"CombatBarrier": 175,
"BaseAttackDamagePercent": 15,
"TechResist": 20,
"BonusFireRate": 8
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,850: Line 7,708:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
}
"LifeThreshold": {
}
"Key": "LifeThreshold",
},
"Value": 65
"upgrade_regenerating_bullet_shield": {
"Key": "upgrade_regenerating_bullet_shield",
"Name": "Battle Vest",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"WeaponDamage",
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "BulletResist",
"Value": 18,
"Type": "bullet_armor_up"
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "BaseAttackDamagePercent",
"Value": 18,
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusFireRate",
"Value": 7,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": []
},
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"BaseAttackDamagePercent": 15,
"BonusFireRate": 8
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
}
}
Line 7,873: Line 7,812:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,956: Line 7,896:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,992: Line 7,933:
"Key": "upgrade_mystic_regeneration",
"Key": "upgrade_mystic_regeneration",
"Name": "Mystic Regeneration",
"Name": "Mystic Regeneration",
"Description": "Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.",
"Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.",
"Cost": 800,
"Cost": 800,
"Tier": 1,
"Tier": 1,
Line 8,005: Line 7,946:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,034: Line 7,976:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 8,078: Line 8,020:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,131: Line 8,074:
"Key": "upgrade_tech_overflow",
"Key": "upgrade_tech_overflow",
"Name": "Spiritual Overflow",
"Name": "Spiritual Overflow",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EAbility Duration\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_health_stealing_magic"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
Line 8,146: Line 8,091:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,153: Line 8,099:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusAbilityDurationPercent",
"Value": 13,
"Type": "duration"
},
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 15,
"Value": 13,
"Type": "healing"
"Type": "healing"
},
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 8,168: Line 8,129:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 32,
"Value": 30,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,179: Line 8,140:
},
},
{
{
"Key": "BonusAbilityDurationPercent",
"Key": "BonusSpiritLifesteal",
"Value": 20,
"Value": 10,
"Type": "duration"
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
Line 8,200: Line 8,162:
"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
},
},
"Other": {
"Other": {
Line 8,216: Line 8,180:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"NonHeroAbilityLifestealTooltipOnly": {
"Key": "NonHeroAbilityLifestealTooltipOnly",
"Value": 3
},
},
"BuildUpDuration": {
"BuildUpDuration": {
Line 8,241: Line 8,209:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,250: Line 8,219:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 10,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
}
}
Line 8,258: Line 8,227:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_return_fire_desc",
"DescKey": "#upgrade_return_fire_desc",
"Cooldown": 25,
"Cooldown": 23,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BulletDamageReflectedPct",
"Key": "BulletDamageReflectedPct",
"Value": 50,
"Value": 65,
"Type": "bullet_damage"
"Type": "bullet_damage"
},
},
Line 8,275: Line 8,244:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 8,321: Line 8,290:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,390: Line 8,360:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 8,445: Line 8,416:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,502: Line 8,474:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,510: Line 8,483:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
}
}
Line 8,517: Line 8,490:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 70,
"Value": 90,
"Type": "health"
"Type": "health"
},
},
Line 8,571: Line 8,544:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,639: Line 8,613:
"Key": "upgrade_bullet_resist_shredder",
"Key": "upgrade_bullet_resist_shredder",
"Name": "Bullet Resist Shredder",
"Name": "Bullet Resist Shredder",
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 8,656: Line 8,630:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,665: Line 8,640:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 9,
"Type": "bullet_armor_up",
"Type": "bullet_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
},
{
{
"Key": "BonusHealth",
"Key": "BaseAttackDamagePercent",
"Value": 65,
"Value": 9,
"Type": "health"
"Type": "bullet_damage"
}
}
]
]
Line 8,700: Line 8,675:
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 8,737: Line 8,712:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,746: Line 8,722:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 10,
"Value": 8,
"Type": "healing",
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,766: Line 8,742:
{
{
"Key": "ImbueAbilityLifesteal",
"Key": "ImbueAbilityLifesteal",
"Value": 27,
"Value": 22,
"Type": "healing",
"Type": "healing",
"LocTokenOverride": "ImbueAbilityLifesteal"
"LocTokenOverride": "ImbueAbilityLifesteal"
Line 8,840: Line 8,816:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 8,904: Line 8,881:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,940: Line 8,918:
"Upgrades": {
"Upgrades": {
"CurrentHealthDamage": 5,
"CurrentHealthDamage": 5,
"BonusHealth": 100
"BonusHealth": 100,
"Damage": 60
},
},
"Other": {
"Other": {
Line 8,991: Line 8,970:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,036: Line 9,016:
"Key": "upgrade_magic_vulnerability",
"Key": "upgrade_magic_vulnerability",
"Name": "Mystic Vulnerability",
"Name": "Mystic Vulnerability",
"Description": "When an enemy takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E reduced.",
"Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 9,051: Line 9,031:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,111: Line 9,092:
"Key": "upgrade_healbane",
"Key": "upgrade_healbane",
"Name": "Healbane",
"Name": "Healbane",
"Description": "Your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 9,127: Line 9,108:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,199: Line 9,181:
"Key": "upgrade_magic_slow",
"Key": "upgrade_magic_slow",
"Name": "Mystic Slow",
"Name": "Mystic Slow",
"Description": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 9,213: Line 9,195:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,222: Line 9,205:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 30,
"Value": 50,
"Type": "health"
"Type": "health"
},
},
Line 9,285: Line 9,268:
"Key": "upgrade_escalating_exposure",
"Key": "upgrade_escalating_exposure",
"Name": "Escalating Exposure",
"Name": "Escalating Exposure",
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the target.",
"Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 9,302: Line 9,285:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,347: Line 9,331:
},
},
"Upgrades": {
"Upgrades": {
"MagicIncreasePerStack": 2,
"MagicIncreasePerStack": 1.5,
"TechResist": 8,
"TechResist": 8,
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -10,
"MaxStacks": 8
"MaxStacks": 6
},
},
"Other": {
"Other": {
Line 9,384: Line 9,368:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,408: Line 9,393:
{
{
"Key": "BonusSpiritForChargedAbilities",
"Key": "BonusSpiritForChargedAbilities",
"Value": 10
"Value": 14
}
}
]
]
Line 9,448: Line 9,433:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,533: Line 9,519:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,585: Line 9,572:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,651: Line 9,639:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,723: Line 9,712:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,797: Line 9,787:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 9,868: Line 9,859:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,922: Line 9,914:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,979: Line 9,972:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,069: Line 10,063:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,162: Line 10,157:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,183: Line 10,179:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
},
},
Line 10,262: Line 10,258:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,271: Line 10,268:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 50,
"Value": 60,
"Type": "health"
"Type": "health"
},
},
Line 10,362: Line 10,359:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,406: Line 10,404:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.25,
"Type": "duration"
"Type": "duration"
}
}
Line 10,460: Line 10,458:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,504: Line 10,503:
{
{
"Key": "AbilityCastRange",
"Key": "AbilityCastRange",
"Value": "32m",
"Value": "35m",
"Type": "range"
"Type": "range"
}
}
Line 10,558: Line 10,557:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 10,602: Line 10,602:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,674: Line 10,675:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,745: Line 10,747:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 10,819: Line 10,822:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 10,873: Line 10,877:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 10,917: Line 10,922:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 10,988: Line 10,994:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,010: Line 11,017:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_rupture_desc",
"DescKey": "#upgrade_rupture_desc",
"Cooldown": 32,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 11,017: Line 11,024:
"Value": 2.6,
"Value": 2.6,
"Scale": {
"Scale": {
"Value": 0.0055,
"Value": 0.004,
"Type": "spirit"
"Type": "spirit"
},
},
Line 11,098: Line 11,105:
"Key": "upgrade_discord",
"Key": "upgrade_discord",
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 11,110: Line 11,117:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,121: Line 11,129:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "CooldownReduction",
"Value": 4,
"Type": "cooldown"
}
}
]
]
Line 11,137: Line 11,140:
{
{
"Key": "MaxHealthPercentAsDPS",
"Key": "MaxHealthPercentAsDPS",
"Value": 3.5,
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 11,143: Line 11,150:
"Key": "TechResist",
"Key": "TechResist",
"Value": 40,
"Value": 40,
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "StatusResistancePercent",
"Value": 20,
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
Line 11,167: Line 11,180:
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
"CombatBarrier": 300,
"CombatBarrier": 300,
"CooldownReduction": 12,
"StatusResistancePercent": 20,
"BonusHealth": 125,
"BonusHealth": 125,
"AbilityDuration": 3
"AbilityDuration": 3
Line 11,212: Line 11,225:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {
Line 11,272: Line 11,286:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,385: Line 11,400:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,488: Line 11,504:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 11,554: Line 11,571:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,666: Line 11,684:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 11,725: Line 11,744:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,732: Line 11,752:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusFireRate",
"Value": 5,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
Line 11,763: Line 11,777:
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
},
},
"Other": {
"Other": {
Line 11,772: Line 11,783:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityPostCastDuration": {
"Key": "AbilityPostCastDuration",
"Value": 0.5
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 11,782: Line 11,797:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"ImbuedCooldownMultiplier": {
"Key": "ImbuedCooldownMultiplier",
"Value": 1
}
}
}
}
Line 11,788: Line 11,807:
"Key": "upgrade_tech_damage_pulse",
"Key": "upgrade_tech_damage_pulse",
"Name": "Torment Pulse",
"Name": "Torment Pulse",
"Description": "Periodically deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.",
"Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 11,803: Line 11,822:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,817: Line 11,837:
{
{
"Key": "MeleeResistPercent",
"Key": "MeleeResistPercent",
"Value": 15
"Value": 18
}
}
]
]
Line 11,881: Line 11,901:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,975: Line 11,996:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
Line 12,009: Line 12,031:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {
Line 12,071: Line 12,094:
"Name": "Shadow Weave",
"Name": "Shadow Weave",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "InstantCast",
Line 12,084: Line 12,107:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 12,093: Line 12,117:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 10,
"Value": 5,
"Type": "healing"
"Type": "healing"
},
},
Line 12,106: Line 12,130:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_cloaking_device_active_desc",
"DescKey": "#upgrade_cloaking_device_active_desc",
"Cooldown": 32,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 12,115: Line 12,139:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 18,
"Value": 13,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "StealthDuration"
"LocTokenOverride": "StealthDuration"
Line 12,123: Line 12,147:
{
{
"Key": "SpottedRadius",
"Key": "SpottedRadius",
"Value": "18m"
"Value": "20m"
},
},
{
{
Line 12,140: Line 12,164:
{
{
"Key": "AmbushBonusFireRate",
"Key": "AmbushBonusFireRate",
"Value": 32,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,146: Line 12,170:
{
{
"Key": "AmbushBonusTechPower",
"Key": "AmbushBonusTechPower",
"Value": 35,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,160: Line 12,184:
{
{
"Key": "AmbushDuration",
"Key": "AmbushDuration",
"Value": 8,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 12,231: Line 12,255:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 12,283: Line 12,308:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,346: Line 12,372:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 12,421: Line 12,448:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,431: Line 12,459:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,446: Line 12,474:
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
},
{
"Key": "AirControlPercentBarrier",
"Value": 50,
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 12,536: Line 12,570:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,629: Line 12,664:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 12,728: Line 12,764:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 12,737: Line 12,774:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
Line 12,750: Line 12,787:
{
{
"Key": "HealPerStack",
"Key": "HealPerStack",
"Value": 20,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.4,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,761: Line 12,798:
{
{
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 20
"Value": 25
},
{
"Key": "MinStaminaRestore",
"Value": 1
},
},
{
{
"Key": "MaxStaminaRestore",
"Key": "MaxStaminaRestore",
"Value": 4
"Value": 3
}
}
]
]
Line 12,829: Line 12,862:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,839: Line 12,873:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
},
},
Line 12,908: Line 12,942:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,991: Line 13,026:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,000: Line 13,036:
{
{
"Key": "AbilityLifestealPercentHeroPassive",
"Key": "AbilityLifestealPercentHeroPassive",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
},
},
Line 13,012: Line 13,048:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 13,023: Line 13,064:
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "AbilityLifestealPercentHero",
"Value": 80,
"Value": 70,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 13,037: Line 13,078:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 13,078: Line 13,119:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Press",
"Activation": "Press",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"TargetTypes": [
"HeroFriendly"
"HeroFriendly"
Line 13,088: Line 13,131:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,100: Line 13,144:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_guardian_ward_desc",
"DescKey": "#upgrade_guardian_ward_desc",
"Cooldown": 45,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "GuardianWardCombatBarrier",
"Key": "GuardianWardCombatBarrier",
"Value": 200,
"Value": 250,
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 13,138: Line 13,188:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 13,193: Line 13,243:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,204: Line 13,255:
"Value": 10,
"Value": 10,
"Type": "distance"
"Type": "distance"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
}
]
]
Line 13,290: Line 13,346:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 13,370: Line 13,427:
"Key": "upgrade_thermal_detonator",
"Key": "upgrade_thermal_detonator",
"Name": "Alchemical Fire",
"Name": "Alchemical Fire",
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\u003ESpirit Damage per second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
"Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 13,385: Line 13,442:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,394: Line 13,452:
{
{
"Key": "SpiritPower",
"Key": "SpiritPower",
"Value": 8,
"Value": 10,
"Type": "tech_damage"
"Type": "tech_damage"
}
}
Line 13,409: Line 13,467:
"Value": 45,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.152334,
"Value": 0.2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,430: Line 13,488:
"Value": 95,
"Value": 95,
"Scale": {
"Scale": {
"Value": 0.304668,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,477: Line 13,535:
"Value": 7,
"Value": 7,
"Scale": {
"Scale": {
"Value": 0.030467,
"Value": 0.04,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,511: Line 13,569:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,518: Line 13,577:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "InnateStatusResistancePercent",
"Value": 8,
"Type": "duration"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
Line 13,550: Line 13,614:
{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 40,
"Value": 35,
"Type": "duration"
"Type": "duration"
},
},
Line 13,603: Line 13,667:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,610: Line 13,675:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
},
{
{
"Key": "SlideScale",
"Key": "SlideScale",
Line 13,645: Line 13,715:
{
{
"Key": "SlowResistancePercent",
"Key": "SlowResistancePercent",
"Value": 35,
"Value": 40,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 13,709: Line 13,779:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,757: Line 13,828:
"BonusFireRate": 20,
"BonusFireRate": 20,
"Stamina": 1,
"Stamina": 1,
"BonusClipSize": 6
"BonusClipSize": 6,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,779: Line 13,851:
"Key": "upgrade_arcane_surge",
"Key": "upgrade_arcane_surge",
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 13,797: Line 13,869:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,843: Line 13,916:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 7,
"Value": 7,
"Type": "duration"
"Type": "duration",
"LocTokenOverride": "ArcaneSurgeWindow"
}
}
]
]
Line 13,852: Line 13,926:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,890: Line 13,965:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 13,952: Line 14,028:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {
Line 13,975: Line 14,052:
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 60
"Value": 60
}
}
},
"upgrade_tech_defender": {
"Key": "upgrade_tech_defender",
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"Info1": {
"Type": "Active",
"DescKey": "#upgrade_tech_defender_active",
"Cooldown": 95,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 6,
"Type": "duration"
}
]
},
"Info2": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "TechArmor",
"Value": 1,
"Type": "tech_armor_up"
},
{
"Key": "BonusHealth",
"Value": 85,
"Type": "health"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
}
}
Line 14,059: Line 14,073:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,081: Line 14,096:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_unstoppable_desc",
"DescKey": "#upgrade_unstoppable_desc",
"Cooldown": 65,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,132: Line 14,147:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,138: Line 14,154:
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
"Key": "BonusHealth",
"Value": 300,
"Type": "health"
},
{
{
"Key": "BonusBaseHealth",
"Key": "BonusBaseHealth",
"Value": 15,
"Value": 25,
"Type": "health"
"Type": "health"
}
}
Line 14,204: Line 14,215:
},
},
"Upgrades": {
"Upgrades": {
"BonusHealth": 700,
"BonusBaseHealth": 15,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowthTooltip": 20,
"ModelScaleGrowthTooltip": 20,
Line 14,240: Line 14,251:
"Key": "upgrade_cold_front",
"Key": "upgrade_cold_front",
"Name": "Cold Front",
"Name": "Cold Front",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 14,256: Line 14,267:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,299: Line 14,311:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "10m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,336: Line 14,348:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "3.5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,348: Line 14,360:
"Key": "upgrade_arctic_blast",
"Key": "upgrade_arctic_blast",
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,366: Line 14,378:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,396: Line 14,409:
{
{
"Key": "FreezeDuration",
"Key": "FreezeDuration",
"Value": 0.75,
"Value": 1,
"Type": "duration"
"Type": "duration"
},
{
"Key": "PercentDamage",
"Value": 15,
"Type": "damage",
"LocTokenOverride": "ArcticBlastPercentDamage"
}
}
],
],
Line 14,409: Line 14,416:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "16m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,459: Line 14,466:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "3.5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,486: Line 14,493:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,582: Line 14,590:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_self_bubble_desc",
"DescKey": "#upgrade_self_bubble_desc",
"Cooldown": 35,
"Cooldown": 37,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,673: Line 14,682:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 14,824: Line 14,834:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 14,863: Line 14,874:
"Key": "upgrade_glitch",
"Key": "upgrade_glitch",
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,878: Line 14,889:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -10,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
]
},
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_glitch_desc",
"DescKey": "#upgrade_glitch_desc",
Line 14,918: Line 14,915:
"Value": "20m",
"Value": "20m",
"Type": "range"
"Type": "range"
},
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -25,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 14,967: Line 14,970:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,048: Line 15,052:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,099: Line 15,104:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,168: Line 15,174:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,182: Line 15,189:
{
{
"Key": "MaxHealthLossPercent",
"Key": "MaxHealthLossPercent",
"Value": -15,
"Value": -13,
"Type": "health"
"Type": "health"
}
}
Line 15,274: Line 15,281:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,283: Line 15,291:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 18,
"Value": 14,
"Type": "healing"
"Type": "healing"
},
},
Line 15,290: Line 15,298:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,301: Line 15,314:
{
{
"Key": "ActiveBonusFireRate",
"Key": "ActiveBonusFireRate",
"Value": 30,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "ActiveBonusMoveSpeed",
"Value": "1m",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
},
},
{
{
Line 15,313: Line 15,332:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,321: Line 15,340:
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
},
},
"Other": {
"Other": {
Line 15,337: Line 15,357:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"MoveWhileShootingSpeedPenaltyReductionPercent": {
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
"Value": 100,
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
}
}
}
}
Line 15,362: Line 15,388:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,371: Line 15,398:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 16,
"Value": 13,
"Type": "healing"
"Type": "healing"
},
},
Line 15,383: Line 15,410:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,394: Line 15,426:
{
{
"Key": "ActiveBonusLifesteal",
"Key": "ActiveBonusLifesteal",
"Value": 80,
"Value": 70,
"Type": "healing"
"Type": "healing"
},
},
Line 15,410: Line 15,442:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4.5,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,454: Line 15,486:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 15,546: Line 15,579:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,630: Line 15,664:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,711: Line 15,746:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,803: Line 15,839:
"Key": "upgrade_acolytes_glove",
"Key": "upgrade_acolytes_glove",
"Name": "Spirit Strike",
"Name": "Spirit Strike",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Cost": 800,
"Cost": 800,
"Tier": 1,
"Tier": 1,
Line 15,818: Line 15,854:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,876: Line 15,913:
"Key": "upgrade_spirit_snatch",
"Key": "upgrade_spirit_snatch",
"Name": "Spirit Snatch",
"Name": "Spirit Snatch",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced to 70% for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 15,893: Line 15,930:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,922: Line 15,960:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
},
},
Line 15,936: Line 15,974:
{
{
"Key": "TechPowerGain",
"Key": "TechPowerGain",
"Value": 15,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 15,972: Line 16,010:
"Type": "move_speed"
"Type": "move_speed"
},
},
"LightMeleeScale": {
"LightMeleeReduction": {
"Key": "LightMeleeScale",
"Key": "LightMeleeReduction",
"Value": 70
"Value": 30
},
},
"TechArmorDamageReduction": {
"TechArmorDamageReduction": {
Line 15,984: Line 16,022:
"TechPowerReduction": {
"TechPowerReduction": {
"Key": "TechPowerReduction",
"Key": "TechPowerReduction",
"Value": -15,
"Value": -25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,010: Line 16,048:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,037: Line 16,076:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,092: Line 16,131:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,106: Line 16,146:
{
{
"Key": "BonusMeleeDamagePercent",
"Key": "BonusMeleeDamagePercent",
"Value": 20,
"Value": 22,
"Type": "melee_damage"
"Type": "melee_damage"
},
},
Line 16,119: Line 16,159:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,143: Line 16,183:
{
{
"Key": "BulletResistReduction",
"Key": "BulletResistReduction",
"Value": -4,
"Value": -5,
"Type": "bullet_armor_down",
"Type": "bullet_armor_down",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,155: Line 16,195:
{
{
"Key": "StunDuration",
"Key": "StunDuration",
"Value": 0.5
"Value": 0.75
},
},
{
{
Line 16,211: Line 16,251:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 16,261: Line 16,302:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 16,325: Line 16,367:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,353: Line 16,396:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,404: Line 16,447:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,520: Line 16,564:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,553: Line 16,598:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 16,566: Line 16,611:
{
{
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 16,591: Line 16,636:
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 16,629: Line 16,675:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,697: Line 16,744:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,747: Line 16,795:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
},
},
Line 16,783: Line 16,831:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,836: Line 16,885:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,844: Line 16,894:
{
{
"Key": "BonusHealthRegen",
"Key": "BonusHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 16,851: Line 16,901:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Value": 1.5,
"Type": "healing"
"Type": "healing"
}
}
Line 16,889: Line 16,939:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 16,961: Line 17,012:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 16,969: Line 17,021:
{
{
"Key": "ImbuedTechPower",
"Key": "ImbuedTechPower",
"Value": 24,
"Value": 28,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 17,030: Line 17,082:
"Key": "upgrade_suppressor",
"Key": "upgrade_suppressor",
"Name": "Suppressor",
"Name": "Suppressor",
"Description": "When you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 17,045: Line 17,097:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,058: Line 17,111:
},
},
{
{
"Key": "BonusHealth",
"Key": "BulletResist",
"Value": 50,
"Value": 8,
"Type": "health"
"Type": "bullet_armor_up"
}
}
]
]
Line 17,078: Line 17,131:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
Line 17,086: Line 17,139:
"Upgrades": {
"Upgrades": {
"TechPower": 12,
"TechPower": 12,
"BonusHealth": 90,
"BulletResist": 16,
"FireRateSlow": 20
"FireRateSlow": 20
},
},
Line 17,124: Line 17,177:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 17,187: Line 17,241:
"Key": "upgrade_ethereal_bullets",
"Key": "upgrade_ethereal_bullets",
"Name": "Mercurial Magnum",
"Name": "Mercurial Magnum",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal bonus Spirit Damage\u003C/span\u003E based on your Spirit Power.",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 17,204: Line 17,258:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,231: Line 17,286:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,309: Line 17,364:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,383: Line 17,439:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,448: Line 17,505:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,525: Line 17,583:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,533: Line 17,592:
{
{
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 30
"Value": 35
}
}
],
],
Line 17,544: Line 17,603:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 15
"Value": 18
}
}
]
]
Line 17,612: Line 17,671:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,660: Line 17,720:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_sprint_booster"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 17,668: Line 17,730:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,675: Line 17,738:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusSprintSpeed",
"Value": "2.0m",
"Type": "move_speed"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
},
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 175,
"Value": 125,
"Type": "health"
"Type": "health"
},
},
Line 17,708: Line 17,781:
"Value": 85,
"Value": 85,
"Scale": {
"Scale": {
"Value": 6,
"Value": 8,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 17,718: Line 17,791:
{
{
"Key": "InvisDuration",
"Key": "InvisDuration",
"Value": 7,
"Value": 8,
"Type": "duration"
"Type": "duration"
}
}
Line 17,729: Line 17,802:
"AbilityCooldown": -9,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "4m"
"BonusMoveSpeed": "4m",
"OutOfCombatHealthRegen": 8,
"BonusSprintSpeed": "12m"
},
},
"Other": {
"Other": {
Line 17,779: Line 17,854:
"Key": "upgrade_vex_barrier",
"Key": "upgrade_vex_barrier",
"Name": "Reactive Barrier",
"Name": "Reactive Barrier",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 17,791: Line 17,868:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,799: Line 17,877:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "OutOfCombatHealthRegen",
"Value": 6,
"Value": 1,
"Type": "tech_armor_up"
"Type": "healing"
}
}
]
]
Line 17,808: Line 17,886:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_vex_barrier_desc",
"DescKey": "#upgrade_vex_barrier_desc",
"Cooldown": 40,
"Cooldown": 55,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 17,815: Line 17,893:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 2.0925,
"Value": 1.8,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,832: Line 17,910:
},
},
"Upgrades": {
"Upgrades": {
"TechResist": 10,
"VexBarrierCombatBarrier": 375,
"VexBarrierCombatBarrier": 375,
"AbilityCooldown": -15
"AbilityCooldown": -15
Line 17,853: Line 17,930:
}
}
},
},
"upgrade_medic_bullets": {
"upgrade_auto_cleanse": {
"Key": "upgrade_medic_bullets",
"Key": "upgrade_auto_cleanse",
"Name": "Restorative Shot",
"Name": "Indomitable",
"Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
"Description": null,
"Cost": 800,
"Cost": 6400,
"Tier": 1,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"TargetTypes": [
"upgrade_vex_barrier"
"AllEnemy"
],
],
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Healing"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,876: Line 17,953:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
{
"Key": "BulletResist",
"Value": 10,
"Type": "bullet_armor_up"
},
{
"Key": "TechResist",
"Value": 10,
"Type": "tech_armor_up"
}
],
"Alt": [
"Alt": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "OutOfCombatHealthRegen",
"Value": 6,
"Value": 2,
"Type": "bullet_damage"
"Type": "healing"
}
]
},
"Info2": {
"Type": null,
"DescKey": "#upgrade_upgrade_auto_cleanse_desc",
"Cooldown": 55,
"ChargeUp": null,
"Main": [
{
"Key": "VexBarrierCombatBarrier",
"Value": 325,
"Scale": {
"Value": 2,
"Type": "spirit"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"LocTokenOverride": "CombatBarrier"
}
],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 10,
"Type": "duration"
}
]
},
"Upgrades": {
"BulletResist": 14,
"TechResist": 14,
"AbilityCooldown": -35,
"VexBarrierCombatBarrier": 450
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"CooldownReductionOnProc": {
"Key": "CooldownReductionOnProc",
"Value": 20,
"Type": "cooldown"
}
}
},
"upgrade_medic_bullets": {
"Key": "upgrade_medic_bullets",
"Name": "Restorative Shot",
"Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
"Cost": 800,
"Tier": 1,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": [
"AllEnemy"
],
"ShopFilters": [
"WeaponDamage",
"Healing"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 17,898: Line 18,073:
{
{
"Key": "HealFromNPC",
"Key": "HealFromNPC",
"Value": 15,
"Value": 20,
"Type": "healing"
"Type": "healing"
}
}
Line 17,952: Line 18,127:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,960: Line 18,136:
{
{
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 90
"Value": 100
}
}
],
],
Line 17,966: Line 18,142:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 12,
"Value": 14,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
Line 18,007: Line 18,183:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_split_shot_desc",
"DescKey": "#upgrade_split_shot_desc",
"Cooldown": 24,
"Cooldown": 27,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 18,021: Line 18,198:
{
{
"Key": "WeaponDamagePerStack",
"Key": "WeaponDamagePerStack",
"Value": 10,
"Value": 8,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
Line 18,033: Line 18,210:
{
{
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 6
"Value": 5
},
},
{
{
Line 18,083: Line 18,260:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,104: Line 18,282:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 22,
"Value": 25,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,110: Line 18,288:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 18,
"Value": 16,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,166: Line 18,344:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,177: Line 18,356:
"Value": 15,
"Value": 15,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BonusHealth",
"Value": 125,
"Type": "health"
},
},
{
{
Line 18,183: Line 18,367:
},
},
{
{
"Key": "BonusHealth",
"Key": "GravityScale",
"Value": 125,
"Value": -15
"Type": "health"
},
{
"Key": "AirControlPercent",
"Value": 25,
"Type": "move_speed"
}
}
]
]
Line 18,219: Line 18,407:
"AbilityDuration": 8,
"AbilityDuration": 8,
"BonusAbilityDurationPercent": 15,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 200,
"FlyMoveSpeed": "6m",
"FlyMoveSpeed": "6m",
"SummonDuration": -0.3
"SummonDuration": -0.3
Line 18,248: Line 18,435:
"Key": "upgrade_spellshield",
"Key": "upgrade_spellshield",
"Name": "Hexafoil Ward",
"Name": "Hexafoil Ward",
"Description": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 18,260: Line 18,447:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,322: Line 18,510:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,403: Line 18,592:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,490: Line 18,680:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,538: Line 18,729:
"Key": "upgrade_spirit_burn",
"Key": "upgrade_spirit_burn",
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 18,553: Line 18,744:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,570: Line 18,762:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_burn_desc",
"DescKey": "#upgrade_spirit_burn_desc",
"Cooldown": 20,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 18,580: Line 18,772:
{
{
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 110,
"Value": 50,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 18,587: Line 18,779:
"Value": 24,
"Value": 24,
"Scale": {
"Scale": {
"Value": 0.05,
"Value": 0.06,
"Type": "spirit"
"Type": "spirit"
},
},
Line 18,595: Line 18,787:
"Alt": [
"Alt": [
{
{
"Key": "ExplosionRadius",
"Key": "ImmunityDuration",
"Value": "12m"
"Value": 20,
"Type": "cooldown"
},
},
{
{
Line 18,615: Line 18,808:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
},
},
"Other": {
"Other": {
Line 18,640: Line 18,833:
"Key": "DamageThresholdDuration",
"Key": "DamageThresholdDuration",
"Value": 5
"Value": 5
},
"ExplosionRadius": {
"Key": "ExplosionRadius",
"Value": "3m"
},
},
"HealAmpRegenPenaltyPercent": {
"HealAmpRegenPenaltyPercent": {
Line 18,649: Line 18,846:
"Key": "TickRate",
"Key": "TickRate",
"Value": 0.5
"Value": 0.5
},
"CooldownReductionPctOnNonHeroes": {
"Key": "CooldownReductionPctOnNonHeroes",
"Value": 50
},
},
"DamagePctVsNonHeroes": {
"DamagePctVsNonHeroes": {
Line 18,680: Line 18,873:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,738: Line 18,932:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_ultimate_burst_hint",
"DescKey": "#upgrade_ultimate_burst_hint",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": []
},
"Info4": {
"Type": "Passive",
"DescKey": "#upgrade_ultimate_burst_upgrade",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
Line 18,800: Line 19,002:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,837: Line 19,040:
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 125,
"Value": 125,
"Scale": {
"Value": 0.93,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 18,888: Line 19,095:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 18,897: Line 19,105:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 20,
"Value": 22,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
},
},
Line 18,971: Line 19,179:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,079: Line 19,288:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,159: Line 19,369:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,236: Line 19,447:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,262: Line 19,474:
{
{
"Key": "ProcChance",
"Key": "ProcChance",
"Value": 50
"Value": 55
}
}
],
],
Line 19,305: Line 19,517:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,380: Line 19,593:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,389: Line 19,603:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100,
"Value": 130,
"Type": "health"
"Type": "health"
}
}
Line 19,397: Line 19,611:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_deflecting_armor_desc",
"DescKey": "#upgrade_deflecting_armor_desc",
"Cooldown": 1,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 19,418: Line 19,632:
},
},
"Other": {
"Other": {
"AbilityCooldown": {
"Key": "AbilityCooldown",
"Value": 1,
"Type": "cooldown"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
Line 19,441: Line 19,660:
"Key": "upgrade_spellbreaker",
"Key": "upgrade_spellbreaker",
"Name": "Spellbreaker",
"Name": "Spellbreaker",
"Description": "The next instance of high spirit damage you take is significantly reduced.",
"Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 19,455: Line 19,674:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,472: Line 19,692:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
}
]
},
},
"Info2": {
"Info2": {
Line 19,533: Line 19,759:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,548: Line 19,775:
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "2.0m",
"Value": "2.5m",
"Type": "move_speed"
"Type": "move_speed"
},
},
Line 19,570: Line 19,797:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 36,
"Value": 40,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
Line 19,623: Line 19,850:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,632: Line 19,860:
{
{
"Key": "CooldownReduction",
"Key": "CooldownReduction",
"Value": 6,
"Value": 5,
"Type": "cooldown"
"Type": "cooldown"
}
}
Line 19,705: Line 19,933:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,815: Line 20,044:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,854: Line 20,084:
{
{
"Key": "ProcBaseAttackDamagePercentAltFire",
"Key": "ProcBaseAttackDamagePercentAltFire",
"Value": 35,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 1.3,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 19,914: Line 20,144:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 19,953: Line 20,184:
{
{
"Key": "AirBonusDamageTaken",
"Key": "AirBonusDamageTaken",
"Value": -60
"Value": -40
}
}
],
],
Line 19,995: Line 20,226:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 20,082: Line 20,314:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 20,184: Line 20,417:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 20,260: Line 20,494:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 20,323: Line 20,558:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 20,430: Line 20,666:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 20,538: Line 20,775:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 20,607: Line 20,845:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 20,694: Line 20,933:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 20,788: Line 21,028:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 20,859: Line 21,100:
"Key": "upgrade_unstable_concoction",
"Key": "upgrade_unstable_concoction",
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 20,871: Line 21,112:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 20,944: Line 21,186:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"RespawnTimeMod": {
"Key": "RespawnTimeMod",
"Value": 50
}
}
}
}
Line 20,962: Line 21,208:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 21,029: Line 21,276:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 21,146: Line 21,394:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 21,155: Line 21,405:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 21,169: Line 21,420:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,211: Line 21,462:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,232: Line 21,483:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 21,253: Line 21,505:
"Type": null,
"Type": null,
"DescKey": "#upgrade_rechargingbullets_desc",
"DescKey": "#upgrade_rechargingbullets_desc",
"Cooldown": 20,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 21,305: Line 21,557:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 21,346: Line 21,599:
"BonusSprintSpeed": 5,
"BonusSprintSpeed": 5,
"OutOfCombatHealthRegen": 10,
"OutOfCombatHealthRegen": 10,
"BonusBuffsPerGold": -100,
"BonusBuffsPerGold": -50,
"OutgoingDamagePenaltyPercent": 20
"OutgoingDamagePenaltyPercent": 20
},
},
Line 21,379: Line 21,632:
"BonusBuffsPerGold": {
"BonusBuffsPerGold": {
"Key": "BonusBuffsPerGold",
"Key": "BonusBuffsPerGold",
"Value": 150
"Value": 80
}
}
}
}
Line 21,401: Line 21,654:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 21,540: Line 21,794:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {