Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.10.0-6476
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(16 intermediate revisions by 2 users not shown)
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"Key": "upgrade_non_player_bonus_sacrifice",
"Key": "upgrade_non_player_bonus_sacrifice",
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
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{
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"HeroEnemy"
"CreepEnemy",
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Line 3,225: Line 3,264:
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Line 3,233: Line 3,276:
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{
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}
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Line 3,265: Line 3,318:
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}
}
},
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"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
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"Slot": "Weapon",
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Line 3,286: Line 3,338:
],
],
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],
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Line 3,299: Line 3,353:
{
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}
}
]
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"Scale": {
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"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "BuildUpPerShot",
"Key": "AbilityCastRange",
"Value": 1.2
"Value": "40m",
"Type": "range"
},
},
{
{
"Key": "TetherRadius",
"Key": "AbilityDuration",
"Value": "7m",
"Value": 3,
"Type": "distance"
"Type": "duration",
},
"LocTokenOverride": "#SilenceDuration"
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
}
]
]
},
"Upgrades": {
"AbilityCooldown": -10,
"Damage": 125,
"BonusHealth": 75
},
},
"Other": {
"Other": {
Line 3,341: Line 3,401:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 3,352: Line 3,417:
"Type": "move_speed"
"Type": "move_speed"
},
},
"BuildUpDuration": {
"CooldownOnMiss": {
"Key": "BuildUpDuration",
"Key": "CooldownOnMiss",
"Value": 10,
"Value": 30
"Type": "duration"
},
}
"HeightOffGround": {
}
"Key": "HeightOffGround",
},
"Value": "1m"
"upgrade_height_advantage": {
},
"Key": "upgrade_height_advantage",
"GrowthPerMeter": {
"Name": null,
"Key": "GrowthPerMeter",
"Description": null,
"Value": "0.15m"
"Cost": 800,
"Tier": 1,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"Info1": {
"Type": "Innate",
"DescKey": "#upgrade_height_advantage_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": []
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
},
"AbilityCooldownBetweenCharge": {
"InitialWidth": {
"Key": "AbilityCooldownBetweenCharge",
"Key": "InitialWidth",
"Value": -1,
"Value": "5.0m"
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"HighGroundBonusWeaponPower": {
"Key": "HighGroundBonusWeaponPower",
"Value": 50,
"Type": "bullet_damage"
}
}
}
}
},
},
"upgrade_targeted_silence": {
"upgrade_haunting_scream": {
"Key": "upgrade_targeted_silence",
"Key": "upgrade_haunting_scream",
"Name": "Silence Wave",
"Name": "Haunting Scream",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Cost": 3200,
"Cost": 9999,
"Tier": 3,
"Tier": 5,
"Slot": "Tech",
"Slot": "Tech",
"Activation": "InstantCast",
"Activation": "InstantCast",
Line 3,418: Line 3,451:
"Disruption"
"Disruption"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,428: Line 3,462:
"Alt": [
"Alt": [
{
{
"Key": "BonusHealth",
"Key": "TechPowerPercent",
"Value": 50,
"Value": 30
"Type": "health"
}
}
]
]
Line 3,436: Line 3,469:
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_targeted_silence_desc",
"DescKey": "#upgrade_haunting_scream_desc",
"Cooldown": 42,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,445: Line 3,478:
},
},
{
{
"Key": "Damage",
"Key": "StatusEffectDisarmed",
"Value": 75,
"Value": null
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
Line 3,463: Line 3,491:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 3,
"Value": 3,
"Type": "duration",
"Type": "duration"
"LocTokenOverride": "#SilenceDuration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -10,
"AbilityCooldown": -8,
"Damage": 125,
"TechPowerPercent": 10,
"BonusHealth": 75
"AbilityDuration": 0.25
},
},
"Other": {
"Other": {
Line 3,492: Line 3,519:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"CooldownOnMiss": {
"Key": "CooldownOnMiss",
"Value": 30
},
},
"HeightOffGround": {
"HeightOffGround": {
Line 3,508: Line 3,531:
"Key": "InitialWidth",
"Key": "InitialWidth",
"Value": "5.0m"
"Value": "5.0m"
}
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
},
},
"upgrade_haunting_scream": {
"upgrade_proc_silence": {
"Key": "upgrade_haunting_scream",
"Key": "upgrade_proc_silence",
"Name": "Haunting Scream",
"Name": "Silencer",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Cost": 9999,
"Cost": 6400,
"Tier": 5,
"Tier": 4,
"Slot": "Tech",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,524: Line 3,556:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,537: Line 3,570:
"Alt": [
"Alt": [
{
{
"Key": "TechPowerPercent",
"Key": "TechResist",
"Value": 30
"Value": 12,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Passive",
"DescKey": "#upgrade_haunting_scream_desc",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"Cooldown": 25,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechDamageReduction",
"Value": -25,
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": [
{
"Key": "DebuffDuration",
"Value": 6
}
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectEMP",
"Value": null
},
{
"Key": "StatusEffectDisarmed",
"Value": null
"Value": null
}
}
Line 3,559: Line 3,610:
"Alt": [
"Alt": [
{
{
"Key": "AbilityCastRange",
"Key": "SilenceDuration",
"Value": "40m",
"Value": 2.5
"Type": "range"
},
{
"Key": "ImmunityDuration",
"Value": 10
},
},
{
{
"Key": "AbilityDuration",
"Key": "BuildUpPerShot",
"Value": 3,
"Value": 1.04
"Type": "duration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -8,
"TechDamageReduction": -15,
"TechPowerPercent": 10,
"SilenceDuration": 1.25,
"AbilityDuration": 0.25
"TechResist": 15
},
},
"Other": {
"Other": {
Line 3,580: Line 3,633:
"Value": 1
"Value": 1
},
},
"AbilityCastDelay": {
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Value": -1,
Line 3,595: Line 3,643:
"Type": "move_speed"
"Type": "move_speed"
},
},
"HeightOffGround": {
"BuildUpDuration": {
"Key": "HeightOffGround",
"Key": "BuildUpDuration",
"Value": "1m"
"Value": 5,
},
"Type": "duration"
"GrowthPerMeter": {
"Key": "GrowthPerMeter",
"Value": "0.15m"
},
"InitialWidth": {
"Key": "InitialWidth",
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_proc_silence": {
"upgrade_silencer": {
"Key": "upgrade_proc_silence",
"Key": "upgrade_silencer",
"Name": "Silencer",
"Name": "Silencer",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Description": null,
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,631: Line 3,663:
],
],
"ShopFilters": [
"ShopFilters": [
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,644: Line 3,676:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 20,
"Type": "tech_armor_up",
"Type": "bullet_damage"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"DescKey": "#upgrade_silencer_active",
"Cooldown": null,
"Cooldown": 36,
"ChargeUp": null,
"Main": [
{
"Key": "TechDamageReduction",
"Value": -25,
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": [
{
"Key": "DebuffDuration",
"Value": 6
}
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,684: Line 3,695:
"Alt": [
"Alt": [
{
{
"Key": "SilenceDuration",
"Key": "EMPDuration",
"Value": 2.5
"Value": 2
},
{
"Key": "ImmunityDuration",
"Value": 10
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
}
]
]
},
},
"Upgrades": {
"Other": {
"TechDamageReduction": -15,
"SilenceDuration": 1.25,
"TechResist": 15
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"BuildUpDuration": {
"Key": "BuildUpDuration",
"Value": 5,
"Type": "duration"
}
}
},
"upgrade_silencer": {
"Key": "upgrade_silencer",
"Name": "Silencer",
"Description": null,
"Cost": 6400,
"Tier": 4,
"Slot": "Weapon",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": [
"HeroEnemy"
],
"ShopFilters": [
"Disruption"
],
"IsDisabled": true,
"StreetBrawl": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 20,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_silencer_active",
"Cooldown": 36,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectEMP",
"Value": null
}
],
"Alt": [
{
"Key": "EMPDuration",
"Value": 2
}
]
},
"Other": {
"AbilityDuration": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Key": "AbilityDuration",
Line 3,810: Line 3,737:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 3,876: Line 3,804:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,959: Line 3,888:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 3,974: Line 3,904:
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 15
"Value": 15
},
{
"Key": "BulletLifestealPercent",
"Value": 10,
"Type": "healing"
}
}
]
]
Line 3,997: Line 3,932:
{
{
"Key": "FervorStatusResistancePercent",
"Key": "FervorStatusResistancePercent",
"Value": 30,
"Value": 40,
"Type": "duration",
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 4,055: Line 3,990:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,154: Line 4,090:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,209: Line 4,146:
"Key": "upgrade_headshot_booster2",
"Key": "upgrade_headshot_booster2",
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 4,222: Line 4,159:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,291: Line 4,229:
"Activation": "Passive",
"Activation": "Passive",
"Components": [
"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
"TargetTypes": null,
"TargetTypes": null,
Line 4,300: Line 4,239:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,319: Line 4,259:
"Alt": [
"Alt": [
{
{
"Key": "BonusSprintSpeed",
"Key": "BonusBulletSpeedPercent",
"Value": "1.0m",
"Value": 60,
"Type": "bullet_damage"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 10,
"Type": "bullet_damage"
},
{
"Key": "BonusSprintSpeed",
"Value": "1.0m",
"Type": "move_speed"
"Type": "move_speed"
},
},
Line 4,338: Line 4,288:
{
{
"Key": "LongRangeBonusWeaponPower",
"Key": "LongRangeBonusWeaponPower",
"Value": 70,
"Value": 60,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 4,353: Line 4,303:
"Upgrades": {
"Upgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 4,389: Line 4,341:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,493: Line 4,446:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,594: Line 4,548:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,688: Line 4,643:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 4,733: Line 4,689:
"BaseDamagePerShot": {
"BaseDamagePerShot": {
"Key": "BaseDamagePerShot",
"Key": "BaseDamagePerShot",
"Value": 1
"Value": 1,
"Scale": {
"Value": 1,
"Type": "weapon_damage_increase"
}
},
},
"SpellAmplificationMultiplier": {
"SpellAmplificationMultiplier": {
Line 4,759: Line 4,719:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,783: Line 4,744:
"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
},
},
Line 4,843: Line 4,804:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 4,923: Line 4,885:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 5,008: Line 4,971:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
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Line 5,042: Line 5,006:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
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"Type": "Innate",
Line 5,092: Line 5,057:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 5,100: Line 5,066:
{
{
"Key": "DotHealthPercent",
"Key": "DotHealthPercent",
"Value": 1.7,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
Line 5,180: Line 5,146:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 5,223: Line 5,190:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityUnitTargetLimit": {
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Line 5,270: Line 5,238:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 5,352: Line 5,321:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
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Line 5,433: Line 5,403:
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Line 5,483: Line 5,454:
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Line 5,527: Line 5,499:
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Line 5,579: Line 5,552:
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Line 5,626: Line 5,600:
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Line 5,670: Line 5,645:
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Line 5,717: Line 5,693:
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Line 5,734: Line 5,711:
"Value": 90,
"Value": 90,
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"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
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}
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]
Line 5,771: Line 5,753:
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Line 5,822: Line 5,805:
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Line 5,864: Line 5,848:
}
}
},
},
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"Key": "upgrade_combo_breaker",
"Key": "upgrade_debuff_reducer",
"Name": null,
"Name": "Debuff Reducer",
"Description": null,
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
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"Cost": 1600,
"Tier": 4,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "InstantCast",
"Activation": "Passive",
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"Components": null,
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"AllFriendly"
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"WeaponDamage"
],
],
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"Cooldown": 23,
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{
"Key": "HealPercentAmount",
"Value": 30,
"Type": "healing"
}
],
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{
{
"Key": "RegenDuration",
"Key": "BonusHealth",
"Value": 10
"Value": 90,
"Type": "health"
}
}
]
]
},
},
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Line 5,906: Line 5,886:
"Alt": [
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{
{
"Key": "TechArmor",
"Key": "StatusResistancePercent",
"Value": 2,
"Value": 25,
"Type": "tech_armor_up"
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},
{
"Key": "BonusHealthRegen",
"Value": 2.75,
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}
]
]
},
"Upgrades": {
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},
},
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"Other": {
Line 5,934: Line 5,912:
}
}
},
},
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"Key": "upgrade_debuff_reducer",
"Key": "upgrade_reduce_debuff_duration",
"Name": "Debuff Reducer",
"Name": "Dispel Magic",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
"Description": null,
"Cost": 1600,
"Cost": 3200,
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"WeaponDamage"
],
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{
"Key": "StatusResistancePercent",
"Value": 25,
"Type": "duration"
}
]
},
"Upgrades": {
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},
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"Key": "AbilityUnitTargetLimit",
"Value": 1
},
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"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
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"Key": "upgrade_reduce_debuff_duration",
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Line 5,998: Line 5,927:
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Line 6,016: Line 5,946:
"Type": "Active",
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Line 6,074: Line 6,004:
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Line 6,112: Line 6,043:
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Line 6,139: Line 6,071:
}
}
},
},
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"Key": "upgrade_weapon_power_and_health_drain",
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"Name": null,
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"Cost": 1600,
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Line 6,152: Line 6,084:
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"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
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"Cooldown": 11.5,
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"Main": [],
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{
"Key": "WeaponPowerWhileActivated",
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"Type": "bullet_damage"
}
],
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{
{
"Key": "BulletArmor",
"Key": "AbilityDuration",
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"Value": 4,
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},
{
"Key": "HealthDrainedPerSecond",
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}
]
]
Line 6,180: Line 6,123:
"Value": -1,
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},
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"Key": "Interval",
"Value": 0.1
}
}
}
}
},
},
"upgrade_weapon_power_and_health_drain": {
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"Key": "upgrade_weapon_power_and_health_drain",
"Key": "upgrade_active_bullet_shield",
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"Slot": "Armor",
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"Components": null,
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{
"Key": "WeaponPowerWhileActivated",
"Value": 135,
"Type": "bullet_damage"
}
],
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{
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
{
"Key": "HealthDrainedPerSecond",
"Value": 35
}
]
},
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"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"Interval": {
"Key": "Interval",
"Value": 0.1
}
}
},
"upgrade_active_bullet_shield": {
"Key": "upgrade_active_bullet_shield",
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"Name": null,
"Description": null,
"Description": null,
Line 6,257: Line 6,146:
"IsDisabled": true,
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Line 6,325: Line 6,215:
}
}
},
},
"upgrade_ablative_coat": {
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"Key": "upgrade_ablative_coat",
"Key": "upgrade_tech_purge",
"Name": null,
"Name": "Spirit Resilience",
"Description": null,
"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
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"Tier": 4,
"Tier": 3,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
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"Components": null,
"Components": null,
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"Durability"
],
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{
{
"Key": "MaxBulletResist",
"Key": "TechResist",
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"Type": "bullet_armor_up"
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
"Alt": [
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{
{
"Key": "ArmorLossPerHit",
"Key": "OutOfCombatHealthRegen",
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"Value": 3,
"Type": "bullet_armor_down"
"Type": "healing"
}
}
]
]
},
},
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"DescKey": "#upgrade_ablative_coat_innate",
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{
"Key": "BonusSprintSpeed",
"Value": "3m",
"Type": "move_speed"
},
{
"Key": "BulletArmor",
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"Type": "bullet_armor_up"
}
]
},
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},
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},
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},
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"Key": "StackLossFrequency",
"Value": 1
}
}
},
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"Tier": 3,
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{
"Key": "TechResist",
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"Type": "tech_armor_up",
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],
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{
"Key": "OutOfCombatHealthRegen",
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"Type": "healing"
}
]
},
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Line 6,490: Line 6,308:
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Line 6,568: Line 6,387:
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Line 6,648: Line 6,468:
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Line 6,726: Line 6,547:
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Line 6,765: Line 6,587:
{
{
"Key": "BonusMoveSpeed",
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Line 6,820: Line 6,642:
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Line 6,840: Line 6,663:
{
{
"Key": "BonusHealth",
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"Type": "health"
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},
},
Line 6,858: Line 6,681:
"BulletLifestealPercent": 15,
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Line 6,896: Line 6,719:
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Line 6,949: Line 6,773:
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Line 7,009: Line 6,834:
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Line 7,014: Line 6,840:
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{
"Key": "NonPlayerBonusWeaponPower",
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},
{
{
"Key": "BonusSprintSpeed",
"Key": "BonusSprintSpeed",
"Value": "2.0m",
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}
},
],
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{
{
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Line 7,111: Line 6,942:
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Line 7,186: Line 7,018:
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Line 7,256: Line 7,089:
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Line 7,323: Line 7,157:
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Line 7,372: Line 7,207:
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Line 7,432: Line 7,268:
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Line 7,465: Line 7,302:
{
{
"Key": "FireRateSlow",
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Line 7,518: Line 7,355:
"IsDisabled": true,
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Line 7,579: Line 7,417:
"IsDisabled": true,
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Line 7,607: Line 7,446:
}
}
},
},
"upgrade_weapon_shielding": {
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"Key": "upgrade_weapon_shielding",
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"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
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"Slot": "Armor",
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Line 7,622: Line 7,461:
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Line 7,631: Line 7,471:
{
{
"Key": "OutOfCombatHealthRegen",
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"Type": "healing"
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}
Line 7,637: Line 7,477:
},
},
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{
{
"Key": "CombatBarrier",
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"Value": 200,
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusMoveSpeed",
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}
}
],
],
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{
{
"Key": "DamageThreshold",
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"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
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"Value": 4,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 250,
"CombatBarrier": 225,
"OutOfCombatHealthRegen": 10,
"BonusMoveSpeed": "3m",
"AbilityCooldown": -25
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,698: Line 7,519:
}
}
},
},
"upgrade_spirit_bubble": {
"upgrade_weapon_shielding": {
"Key": "upgrade_spirit_bubble",
"Key": "upgrade_weapon_shielding",
"Name": "Spirit Shielding",
"Name": "Weapon Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,713: Line 7,536:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,729: Line 7,553:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_bubble_desc",
"DescKey": "#upgrade_weapon_shielding_desc",
"Cooldown": 45,
"Cooldown": 35,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 7,744: Line 7,568:
},
},
{
{
"Key": "BonusMoveSpeed",
"Key": "BulletResist",
"Value": "1.75m",
"Value": 18,
"Type": "move_speed"
"Type": "bullet_armor_up",
"UsageFlags": "ConditionallyApplied"
}
}
],
],
Line 7,752: Line 7,577:
{
{
"Key": "DamageThreshold",
"Key": "DamageThreshold",
"Value": 225,
"Value": 250,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "DamageWindow",
"Key": "DamageWindow",
"Value": 3.5,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
},
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
}
}
]
]
Line 7,768: Line 7,594:
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 225,
"BonusMoveSpeed": "1m",
"BulletResist": 15,
"AbilityCooldown": -20
"AbilityCooldown": -20
},
},
Line 7,789: Line 7,615:
}
}
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_spirit_bubble": {
"Key": "upgrade_regenerating_bullet_shield",
"Key": "upgrade_spirit_bubble",
"Name": "Battle Vest",
"Name": "Spirit Shielding",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Durability"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,810: Line 7,638:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
{
"Key": "BulletResist",
"Value": 18,
"Type": "bullet_armor_up"
}
],
"Alt": [
"Alt": [
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 7,827: Line 7,649:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"DescKey": "#upgrade_spirit_bubble_desc",
"Cooldown": null,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "CombatBarrier",
"Value": 15,
"Value": 300,
"Type": "bullet_damage",
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "BonusFireRate",
"Key": "TechResist",
"Value": 7,
"Value": 18,
"Type": "fire_rate",
"Type": "tech_armor_up",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "DamageThreshold",
"Value": 225,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 3.5,
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"CombatBarrier": 175,
"BaseAttackDamagePercent": 15,
"TechResist": 20,
"BonusFireRate": 8
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,866: Line 7,708:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
}
}
},
},
"upgrade_magic_shield": {
"upgrade_regenerating_bullet_shield": {
"Key": "upgrade_magic_shield",
"Key": "upgrade_regenerating_bullet_shield",
"Name": "Enchanter's Emblem",
"Name": "Battle Vest",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 7,884: Line 7,722:
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"MagicDamage",
"WeaponDamage",
"Durability"
"Durability"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 7,896: Line 7,735:
"Main": [
"Main": [
{
{
"Key": "TechResist",
"Key": "BulletResist",
"Value": 18
"Value": 18,
"Type": "bullet_armor_up"
}
}
],
],
Line 7,903: Line 7,743:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Value": 3,
"Type": "healing"
"Type": "healing"
}
}
Line 7,910: Line 7,750:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TechPower",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 18,
"Type": "tech_damage",
"Type": "bullet_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusFireRate",
"Value": 7,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": []
},
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"BaseAttackDamagePercent": 15,
"BonusFireRate": 8
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
},
"upgrade_magic_shield": {
"Key": "upgrade_magic_shield",
"Name": "Enchanter's Emblem",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"MagicDamage",
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechResist",
"Value": 18
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechPower",
"Value": 15,
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
},
{
{
Line 7,972: Line 7,896:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,021: Line 7,946:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,050: Line 7,976:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 8,094: Line 8,020:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,152: Line 8,079:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_health_stealing_magic"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
Line 8,162: Line 8,091:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,171: Line 8,101:
{
{
"Key": "BonusAbilityDurationPercent",
"Key": "BonusAbilityDurationPercent",
"Value": 15,
"Value": 13,
"Type": "duration"
"Type": "duration"
},
{
"Key": "AbilityLifestealPercentHero",
"Value": 13,
"Type": "healing"
},
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 8,184: Line 8,129:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 32,
"Value": 30,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,195: Line 8,140:
},
},
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "BonusSpiritLifesteal",
"Value": 16,
"Value": 10,
"Type": "healing"
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
Line 8,216: Line 8,162:
"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
},
},
"Other": {
"Other": {
Line 8,232: Line 8,180:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"NonHeroAbilityLifestealTooltipOnly": {
"Key": "NonHeroAbilityLifestealTooltipOnly",
"Value": 3
},
},
"BuildUpDuration": {
"BuildUpDuration": {
Line 8,257: Line 8,209:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,291: Line 8,244:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 8,337: Line 8,290:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,406: Line 8,360:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 8,461: Line 8,416:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,518: Line 8,474:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,533: Line 8,490:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 70,
"Value": 90,
"Type": "health"
"Type": "health"
},
},
Line 8,587: Line 8,544:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,672: Line 8,630:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,681: Line 8,640:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 9,
"Type": "bullet_armor_up",
"Type": "bullet_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
},
{
{
"Key": "BonusHealth",
"Key": "BaseAttackDamagePercent",
"Value": 65,
"Value": 9,
"Type": "health"
"Type": "bullet_damage"
}
}
]
]
Line 8,716: Line 8,675:
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 8,753: Line 8,712:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,856: Line 8,816:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 8,920: Line 8,881:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 8,956: Line 8,918:
"Upgrades": {
"Upgrades": {
"CurrentHealthDamage": 5,
"CurrentHealthDamage": 5,
"BonusHealth": 100
"BonusHealth": 100,
"Damage": 60
},
},
"Other": {
"Other": {
Line 9,007: Line 8,970:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,067: Line 9,031:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,143: Line 9,108:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,229: Line 9,195:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,238: Line 9,205:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 30,
"Value": 50,
"Type": "health"
"Type": "health"
},
},
Line 9,318: Line 9,285:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,400: Line 9,368:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,424: Line 9,393:
{
{
"Key": "BonusSpiritForChargedAbilities",
"Key": "BonusSpiritForChargedAbilities",
"Value": 10
"Value": 14
}
}
]
]
Line 9,464: Line 9,433:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,549: Line 9,519:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,601: Line 9,572:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,667: Line 9,639:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,739: Line 9,712:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,813: Line 9,787:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 9,884: Line 9,859:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 9,938: Line 9,914:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 9,995: Line 9,972:
"IsDisabled": false,
"IsDisabled": false,
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Line 10,085: Line 10,063:
"IsDisabled": false,
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Line 10,178: Line 10,157:
"IsDisabled": false,
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Line 10,199: Line 10,179:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
},
},
Line 10,278: Line 10,258:
"IsDisabled": false,
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"Type": "Innate",
Line 10,287: Line 10,268:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 50,
"Value": 60,
"Type": "health"
"Type": "health"
},
},
Line 10,378: Line 10,359:
"IsDisabled": false,
"IsDisabled": false,
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"Type": "Innate",
Line 10,422: Line 10,404:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.25,
"Type": "duration"
"Type": "duration"
}
}
Line 10,476: Line 10,458:
"IsDisabled": false,
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Line 10,574: Line 10,557:
"IsDisabled": true,
"IsDisabled": true,
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"Type": "Passive",
Line 10,618: Line 10,602:
"IsDisabled": true,
"IsDisabled": true,
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Line 10,690: Line 10,675:
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Line 10,761: Line 10,747:
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Line 10,835: Line 10,822:
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Line 10,889: Line 10,877:
"IsDisabled": true,
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"Type": "Innate",
Line 10,933: Line 10,922:
"IsDisabled": true,
"IsDisabled": true,
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Line 11,004: Line 10,994:
"IsDisabled": false,
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"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,026: Line 11,017:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_rupture_desc",
"DescKey": "#upgrade_rupture_desc",
"Cooldown": 32,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 11,114: Line 11,105:
"Key": "upgrade_discord",
"Key": "upgrade_discord",
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 11,126: Line 11,117:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,137: Line 11,129:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "StatusResistancePercent",
"Value": 15,
"Type": "duration"
}
}
]
]
Line 11,153: Line 11,140:
{
{
"Key": "MaxHealthPercentAsDPS",
"Key": "MaxHealthPercentAsDPS",
"Value": 3.5,
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 11,159: Line 11,150:
"Key": "TechResist",
"Key": "TechResist",
"Value": 40,
"Value": 40,
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "StatusResistancePercent",
"Value": 20,
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
Line 11,228: Line 11,225:
"IsDisabled": true,
"IsDisabled": true,
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"StreetBrawl": false,
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"Other": {
"Other": {
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Line 11,288: Line 11,286:
"IsDisabled": false,
"IsDisabled": false,
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Line 11,401: Line 11,400:
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Line 11,504: Line 11,504:
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"Type": "Active",
Line 11,570: Line 11,571:
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Line 11,682: Line 11,684:
"IsDisabled": false,
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"Type": "Active",
Line 11,741: Line 11,744:
"IsDisabled": false,
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"Type": "Innate",
"Type": "Innate",
Line 11,748: Line 11,752:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusFireRate",
"Value": 5,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
Line 11,771: Line 11,769:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_ability_power_shard_active",
"DescKey": "#upgrade_ability_power_shard_active",
"Cooldown": 35,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [],
Line 11,779: Line 11,777:
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
},
},
"Other": {
"Other": {
Line 11,788: Line 11,783:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityPostCastDuration": {
"Key": "AbilityPostCastDuration",
"Value": 0.5
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 11,798: Line 11,797:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"ImbuedCooldownMultiplier": {
"Key": "ImbuedCooldownMultiplier",
"Value": 1
}
}
}
}
Line 11,819: Line 11,822:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 11,833: Line 11,837:
{
{
"Key": "MeleeResistPercent",
"Key": "MeleeResistPercent",
"Value": 15
"Value": 18
}
}
]
]
Line 11,897: Line 11,901:
"IsDisabled": false,
"IsDisabled": false,
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"Info1": {
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Line 11,991: Line 11,996:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityUnitTargetLimit": {
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Line 12,025: Line 12,031:
"IsDisabled": true,
"IsDisabled": true,
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"Other": {
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Line 12,100: Line 12,107:
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Line 12,131: Line 12,139:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 10,
"Value": 13,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "StealthDuration"
"LocTokenOverride": "StealthDuration"
Line 12,156: Line 12,164:
{
{
"Key": "AmbushBonusFireRate",
"Key": "AmbushBonusFireRate",
"Value": 20,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,162: Line 12,170:
{
{
"Key": "AmbushBonusTechPower",
"Key": "AmbushBonusTechPower",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,168: Line 12,176:
{
{
"Key": "AmbushBonusMeleeDamage",
"Key": "AmbushBonusMeleeDamage",
"Value": 20,
"Value": 25,
"Type": "melee_damage",
"Type": "melee_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,247: Line 12,255:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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Line 12,299: Line 12,308:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 12,362: Line 12,372:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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"IsImbue": false,
"Info1": {
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Line 12,437: Line 12,448:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"Info1": {
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"Type": "Active",
Line 12,447: Line 12,459:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,462: Line 12,474:
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
},
{
"Key": "AirControlPercentBarrier",
"Value": 50,
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 12,552: Line 12,570:
"IsDisabled": true,
"IsDisabled": true,
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Line 12,645: Line 12,664:
"IsDisabled": false,
"IsDisabled": false,
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Line 12,744: Line 12,764:
"IsDisabled": false,
"IsDisabled": false,
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"Info1": {
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"Type": "Innate",
Line 12,753: Line 12,774:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
Line 12,768: Line 12,789:
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,778: Line 12,799:
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 25
"Value": 25
},
{
"Key": "MinStaminaRestore",
"Value": 1
},
},
{
{
"Key": "MaxStaminaRestore",
"Key": "MaxStaminaRestore",
"Value": 4
"Value": 3
}
}
]
]
Line 12,845: Line 12,862:
"IsDisabled": false,
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"Info1": {
"Info1": {
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"Type": "Active",
Line 12,855: Line 12,873:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
},
},
Line 12,924: Line 12,942:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
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Line 13,007: Line 13,026:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,028: Line 13,048:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 13,053: Line 13,078:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 13,094: Line 13,119:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Press",
"Activation": "Press",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"TargetTypes": [
"HeroFriendly"
"HeroFriendly"
Line 13,104: Line 13,131:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,116: Line 13,144:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_guardian_ward_desc",
"DescKey": "#upgrade_guardian_ward_desc",
"Cooldown": 45,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "GuardianWardCombatBarrier",
"Key": "GuardianWardCombatBarrier",
"Value": 200,
"Value": 250,
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 13,154: Line 13,188:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 13,209: Line 13,243:
"IsDisabled": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,220: Line 13,255:
"Value": 10,
"Value": 10,
"Type": "distance"
"Type": "distance"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
}
]
]
Line 13,306: Line 13,346:
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"IsDisabled": true,
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Line 13,401: Line 13,442:
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"StreetBrawl": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,425: Line 13,467:
"Value": 45,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.152334,
"Value": 0.2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,446: Line 13,488:
"Value": 95,
"Value": 95,
"Scale": {
"Scale": {
"Value": 0.304668,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,493: Line 13,535:
"Value": 7,
"Value": 7,
"Scale": {
"Scale": {
"Value": 0.030467,
"Value": 0.04,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,527: Line 13,569:
"IsDisabled": false,
"IsDisabled": false,
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"Type": "Innate",
Line 13,624: Line 13,667:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,631: Line 13,675:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
},
{
{
"Key": "SlideScale",
"Key": "SlideScale",
Line 13,666: Line 13,715:
{
{
"Key": "SlowResistancePercent",
"Key": "SlowResistancePercent",
"Value": 35,
"Value": 40,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 13,730: Line 13,779:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,778: Line 13,828:
"BonusFireRate": 20,
"BonusFireRate": 20,
"Stamina": 1,
"Stamina": 1,
"BonusClipSize": 6
"BonusClipSize": 6,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,800: Line 13,851:
"Key": "upgrade_arcane_surge",
"Key": "upgrade_arcane_surge",
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 13,818: Line 13,869:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 13,864: Line 13,916:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 7,
"Value": 7,
"Type": "duration"
"Type": "duration",
"LocTokenOverride": "ArcaneSurgeWindow"
}
}
]
]
Line 13,873: Line 13,926:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,911: Line 13,965:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 13,973: Line 14,028:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {
Line 13,999: Line 14,055:
}
}
},
},
"upgrade_tech_defender": {
"upgrade_unstoppable": {
"Key": "upgrade_tech_defender",
"Key": "upgrade_unstoppable",
"Name": null,
"Name": "Unstoppable",
"Description": null,
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "InstantCast",
"Activation": "InstantCast",
"Components": null,
"Components": [
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": null,
"ShopFilters": [
"IsDisabled": true,
"Durability",
"Movement"
],
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Innate",
"DescKey": "#upgrade_tech_defender_active",
"DescKey": null,
"Cooldown": 95,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 6,
"Type": "duration"
}
]
},
"Info2": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "TechArmor",
"Value": 1,
"Type": "tech_armor_up"
},
{
"Key": "BonusHealth",
"Value": 85,
"Type": "health"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_unstoppable": {
"Key": "upgrade_unstoppable",
"Name": "Unstoppable",
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": [
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"ShopFilters": [
"Durability",
"Movement"
],
"IsDisabled": false,
"StreetBrawl": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [],
Line 14,102: Line 14,096:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_unstoppable_desc",
"DescKey": "#upgrade_unstoppable_desc",
"Cooldown": 65,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,153: Line 14,147:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,272: Line 14,267:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,315: Line 14,311:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "10m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,352: Line 14,348:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,364: Line 14,360:
"Key": "upgrade_arctic_blast",
"Key": "upgrade_arctic_blast",
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,382: Line 14,378:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,412: Line 14,409:
{
{
"Key": "FreezeDuration",
"Key": "FreezeDuration",
"Value": 0.75,
"Value": 1,
"Type": "duration"
"Type": "duration"
},
{
"Key": "PercentDamage",
"Value": 15,
"Type": "damage",
"LocTokenOverride": "ArcticBlastPercentDamage"
}
}
],
],
Line 14,425: Line 14,416:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "16m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,475: Line 14,466:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,502: Line 14,493:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 14,598: Line 14,590:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_self_bubble_desc",
"DescKey": "#upgrade_self_bubble_desc",
"Cooldown": 35,
"Cooldown": 37,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,689: Line 14,682:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 14,840: Line 14,834:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 14,879: Line 14,874:
"Key": "upgrade_glitch",
"Key": "upgrade_glitch",
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,894: Line 14,889:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Active",
"DescKey": null,
"DescKey": "#upgrade_glitch_desc",
"Cooldown": null,
"Cooldown": 55,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
"Alt": [
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -10,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_glitch_desc",
"Cooldown": 55,
"ChargeUp": null,
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectEMP",
Line 14,934: Line 14,915:
"Value": "20m",
"Value": "20m",
"Type": "range"
"Type": "range"
},
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -25,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 14,983: Line 14,970:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,064: Line 15,052:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,115: Line 15,104:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,184: Line 15,174:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,198: Line 15,189:
{
{
"Key": "MaxHealthLossPercent",
"Key": "MaxHealthLossPercent",
"Value": -15,
"Value": -13,
"Type": "health"
"Type": "health"
}
}
Line 15,290: Line 15,281:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,306: Line 15,298:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,317: Line 15,314:
{
{
"Key": "ActiveBonusFireRate",
"Key": "ActiveBonusFireRate",
"Value": 30,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "ActiveBonusMoveSpeed",
"Value": "1m",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
},
},
{
{
Line 15,329: Line 15,332:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,337: Line 15,340:
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
},
},
"Other": {
"Other": {
Line 15,353: Line 15,357:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"MoveWhileShootingSpeedPenaltyReductionPercent": {
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
"Value": 100,
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
}
}
}
}
Line 15,378: Line 15,388:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,399: Line 15,410:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,426: Line 15,442:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4.5,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,470: Line 15,486:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 15,562: Line 15,579:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,646: Line 15,664:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,727: Line 15,746:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,834: Line 15,854:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 15,909: Line 15,930:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 15,938: Line 15,960:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
},
},
Line 15,952: Line 15,974:
{
{
"Key": "TechPowerGain",
"Key": "TechPowerGain",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 16,000: Line 16,022:
"TechPowerReduction": {
"TechPowerReduction": {
"Key": "TechPowerReduction",
"Key": "TechPowerReduction",
"Value": -20,
"Value": -25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,026: Line 16,048:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,053: Line 16,076:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,108: Line 16,131:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,122: Line 16,146:
{
{
"Key": "BonusMeleeDamagePercent",
"Key": "BonusMeleeDamagePercent",
"Value": 20,
"Value": 22,
"Type": "melee_damage"
"Type": "melee_damage"
},
},
Line 16,135: Line 16,159:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,159: Line 16,183:
{
{
"Key": "BulletResistReduction",
"Key": "BulletResistReduction",
"Value": -4,
"Value": -5,
"Type": "bullet_armor_down",
"Type": "bullet_armor_down",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,171: Line 16,195:
{
{
"Key": "StunDuration",
"Key": "StunDuration",
"Value": 0.5
"Value": 0.75
},
},
{
{
Line 16,227: Line 16,251:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 16,277: Line 16,302:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": null,
"Type": null,
Line 16,341: Line 16,367:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,369: Line 16,396:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,420: Line 16,447:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,536: Line 16,564:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,569: Line 16,598:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 16,582: Line 16,611:
{
{
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 16,607: Line 16,636:
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 16,645: Line 16,675:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,713: Line 16,744:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,763: Line 16,795:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
},
},
Line 16,799: Line 16,831:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,852: Line 16,885:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 16,860: Line 16,894:
{
{
"Key": "BonusHealthRegen",
"Key": "BonusHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 16,867: Line 16,901:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Value": 1.5,
"Type": "healing"
"Type": "healing"
}
}
Line 16,905: Line 16,939:
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"IsDisabled": true,
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"Type": "Passive",
Line 16,977: Line 17,012:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 16,985: Line 17,021:
{
{
"Key": "ImbuedTechPower",
"Key": "ImbuedTechPower",
"Value": 24,
"Value": 28,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 17,061: Line 17,097:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 17,094: Line 17,131:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
Line 17,140: Line 17,177:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"Type": "Passive",
Line 17,220: Line 17,258:
"IsDisabled": false,
"IsDisabled": false,
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"Type": "Innate",
"Type": "Innate",
Line 17,247: Line 17,286:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,325: Line 17,364:
"IsDisabled": true,
"IsDisabled": true,
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Line 17,399: Line 17,439:
"IsDisabled": true,
"IsDisabled": true,
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Line 17,464: Line 17,505:
"IsDisabled": false,
"IsDisabled": false,
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Line 17,541: Line 17,583:
"IsDisabled": false,
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"Info1": {
"Type": "Innate",
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Line 17,549: Line 17,592:
{
{
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 30
"Value": 35
}
}
],
],
Line 17,560: Line 17,603:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
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"Value": 18
}
}
]
]
Line 17,628: Line 17,671:
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Line 17,686: Line 17,730:
"IsDisabled": false,
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Line 17,736: Line 17,781:
"Value": 85,
"Value": 85,
"Scale": {
"Scale": {
"Value": 6,
"Value": 8,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 17,746: Line 17,791:
{
{
"Key": "InvisDuration",
"Key": "InvisDuration",
"Value": 7,
"Value": 8,
"Type": "duration"
"Type": "duration"
}
}
Line 17,757: Line 17,802:
"AbilityCooldown": -9,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "4m"
"BonusMoveSpeed": "4m",
"OutOfCombatHealthRegen": 8,
"BonusSprintSpeed": "12m"
},
},
"Other": {
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Line 17,812: Line 17,859:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
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"ShopFilters": [
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Line 17,819: Line 17,868:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"Info1": {
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"Type": "Innate",
"DescKey": null,
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"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_vex_barrier_desc",
"DescKey": "#upgrade_vex_barrier_desc",
Line 17,883: Line 17,947:
"IsDisabled": false,
"IsDisabled": false,
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Line 17,891: Line 17,956:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 10,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 8,
"Value": 10,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
],
],
"Alt": []
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{
"Key": "OutOfCombatHealthRegen",
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"Type": "healing"
}
]
},
},
"Info2": {
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Line 17,912: Line 17,983:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,931: Line 18,002:
"BulletResist": 14,
"BulletResist": 14,
"TechResist": 14,
"TechResist": 14,
"AbilityCooldown": -42,
"AbilityCooldown": -35,
"VexBarrierCombatBarrier": 450
"VexBarrierCombatBarrier": 450
},
},
Line 17,974: Line 18,045:
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Line 18,001: Line 18,073:
{
{
"Key": "HealFromNPC",
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"Type": "healing"
"Type": "healing"
}
}
Line 18,055: Line 18,127:
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Line 18,110: Line 18,183:
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Line 18,186: Line 18,260:
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Line 18,213: Line 18,288:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 14,
"Value": 16,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,269: Line 18,344:
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Line 18,280: Line 18,356:
"Value": 15,
"Value": 15,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BonusHealth",
"Value": 125,
"Type": "health"
},
},
{
{
Line 18,286: Line 18,367:
},
},
{
{
"Key": "BonusHealth",
"Key": "GravityScale",
"Value": 125,
"Value": -15
"Type": "health"
},
{
"Key": "AirControlPercent",
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"Type": "move_speed"
}
}
]
]
Line 18,322: Line 18,407:
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"BonusAbilityDurationPercent": 15,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 200,
"FlyMoveSpeed": "6m",
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Line 18,363: Line 18,447:
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Line 18,425: Line 18,510:
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Line 18,506: Line 18,592:
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Line 18,593: Line 18,680:
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Line 18,641: Line 18,729:
"Key": "upgrade_spirit_burn",
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"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
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Line 18,656: Line 18,744:
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Line 18,673: Line 18,762:
"Type": "Passive",
"Type": "Passive",
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Line 18,683: Line 18,772:
{
{
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"Type": "tech_damage"
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},
},
Line 18,698: Line 18,787:
"Alt": [
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{
{
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"Type": "cooldown"
},
},
{
{
Line 18,718: Line 18,808:
"TechRangeMultiplier": 12,
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},
},
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Line 18,743: Line 18,833:
"Key": "DamageThresholdDuration",
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},
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},
},
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Line 18,752: Line 18,846:
"Key": "TickRate",
"Key": "TickRate",
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"Value": 0.5
},
"CooldownReductionPctOnNonHeroes": {
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},
},
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Line 18,783: Line 18,873:
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Line 18,911: Line 19,002:
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Line 18,948: Line 19,040:
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"Type": "spirit"
},
"Type": "tech_damage"
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Line 18,999: Line 19,095:
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Line 19,008: Line 19,105:
{
{
"Key": "TechResist",
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"Value": 22,
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},
},
Line 19,082: Line 19,179:
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Line 19,190: Line 19,288:
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Line 19,270: Line 19,369:
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Line 19,347: Line 19,447:
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Line 19,416: Line 19,517:
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Line 19,491: Line 19,593:
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Line 19,508: Line 19,611:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_deflecting_armor_desc",
"DescKey": "#upgrade_deflecting_armor_desc",
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"ChargeUp": null,
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Line 19,529: Line 19,632:
},
},
"Other": {
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},
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Line 19,566: Line 19,674:
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Line 19,583: Line 19,692:
}
}
],
],
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{
"Key": "BonusHealth",
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"Type": "health"
}
]
},
},
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Line 19,644: Line 19,759:
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Line 19,659: Line 19,775:
{
{
"Key": "BonusMoveSpeed",
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"Value": "2.0m",
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"Type": "move_speed"
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},
},
Line 19,681: Line 19,797:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 36,
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"Type": "fire_rate",
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Line 19,734: Line 19,850:
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Line 19,743: Line 19,860:
{
{
"Key": "CooldownReduction",
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}
}
Line 19,816: Line 19,933:
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Line 19,926: Line 20,044:
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Line 20,025: Line 20,144:
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Line 20,106: Line 20,226:
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Line 20,193: Line 20,314:
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Line 20,295: Line 20,417:
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Line 20,371: Line 20,494:
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Line 20,434: Line 20,558:
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Line 20,541: Line 20,666:
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Line 20,649: Line 20,775:
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Line 20,718: Line 20,845:
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Line 20,805: Line 20,933:
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Line 20,899: Line 21,028:
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Line 20,982: Line 21,112:
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Line 21,077: Line 21,208:
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Line 21,144: Line 21,276:
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Line 21,261: Line 21,394:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 21,270: Line 21,405:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Passive",
Line 21,284: Line 21,420:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,326: Line 21,462:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,347: Line 21,483:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 21,368: Line 21,505:
"Type": null,
"Type": null,
"DescKey": "#upgrade_rechargingbullets_desc",
"DescKey": "#upgrade_rechargingbullets_desc",
"Cooldown": 24,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 21,420: Line 21,557:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Innate",
Line 21,494: Line 21,632:
"BonusBuffsPerGold": {
"BonusBuffsPerGold": {
"Key": "BonusBuffsPerGold",
"Key": "BonusBuffsPerGold",
"Value": 100
"Value": 80
}
}
}
}
Line 21,516: Line 21,654:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Active",
Line 21,655: Line 21,794:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"Other": {
"Other": {
"AbilityCooldown": {
"AbilityCooldown": {