Data:ItemCards.json: Difference between revisionsGive feedback
created, will be automated by deadbot |
Deadbot v1.17.0-6684 |
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| (27 intermediate revisions by 2 users not shown) | |||
| Line 15: | Line 15: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityDuration": { | "AbilityDuration": { | ||
| Line 50: | Line 51: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 80: | Line 82: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 110: | Line 113: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 140: | Line 144: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 170: | Line 175: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 200: | Line 206: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 230: | Line 237: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 260: | Line 268: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 290: | Line 299: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 320: | Line 330: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 350: | Line 361: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 380: | Line 392: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 410: | Line 423: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 440: | Line 454: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 470: | Line 485: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 500: | Line 516: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 530: | Line 547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 560: | Line 578: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 590: | Line 609: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 624: | Line 644: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 691: | Line 712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 758: | Line 780: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 825: | Line 848: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 892: | Line 916: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 959: | Line 984: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 1,025: | Line 1,051: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,039: | Line 1,066: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 1,081: | Line 1,108: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,109: | Line 1,137: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"NonPlayerBonusWeaponPower": | "NonPlayerBonusWeaponPower": 35, | ||
"NonPlayerBulletResist": | "NonPlayerBulletResist": 35, | ||
"OutOfCombatHealthRegen": 1 | "OutOfCombatHealthRegen": 1 | ||
}, | }, | ||
| Line 1,133: | Line 1,161: | ||
"Key": "upgrade_non_player_bonus_sacrifice", | "Key": "upgrade_non_player_bonus_sacrifice", | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,153: | Line 1,181: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,187: | Line 1,216: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 1,207: | Line 1,236: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 12, | ||
"Type": "distance", | "Type": "distance", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 1,221: | Line 1,250: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 40, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 40, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 47, | ||
"BonusHealth": | "BonusHealth": 300, | ||
"NonPlayerBonusWeaponPower": | "NonPlayerBonusWeaponPower": 30, | ||
"NonPlayerBulletResist": | "NonPlayerBulletResist": 30 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 1,250: | Line 1,279: | ||
"BonusSoulsPct": { | "BonusSoulsPct": { | ||
"Key": "BonusSoulsPct", | "Key": "BonusSoulsPct", | ||
"Value": | "Value": 180 | ||
}, | }, | ||
"BonusAbilityCharges": { | "BonusAbilityCharges": { | ||
| Line 1,260: | Line 1,289: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 12, | ||
"Type": "distance", | "Type": "distance", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 1,282: | Line 1,311: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,356: | Line 1,386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,399: | Line 1,430: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 1,438: | Line 1,470: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_chain_lightning_desc", | "DescKey": "#upgrade_chain_lightning_desc", | ||
"Cooldown": 0. | "Cooldown": 0.2, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 1,527: | Line 1,560: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,544: | Line 1,578: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_chain_lightning_desc", | "DescKey": "#upgrade_chain_lightning_desc", | ||
"Cooldown": 0. | "Cooldown": 0.2, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 1,655: | Line 1,689: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 1,788: | Line 1,823: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,868: | Line 1,904: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 1,878: | Line 1,916: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,885: | Line 1,924: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "BonusBulletSpeedPercent", | |||
"Value": 60, | |||
"Type": "bullet_damage" | |||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 8, | |||
"Type": "bullet_damage" | |||
}, | |||
{ | { | ||
"Key": "TechPower", | "Key": "TechPower", | ||
"Value": | "Value": 7 | ||
} | } | ||
] | ] | ||
| Line 1,899: | Line 1,948: | ||
{ | { | ||
"Key": "BaseAttackDamagePercentBonus", | "Key": "BaseAttackDamagePercentBonus", | ||
"Value": | "Value": 25, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 1,908: | Line 1,957: | ||
"Upgrades": { | "Upgrades": { | ||
"BaseAttackDamagePercentBonus": 25, | "BaseAttackDamagePercentBonus": 25, | ||
"TechPower": 18 | "TechPower": 18, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 1,944: | Line 1,995: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 1,999: | Line 2,051: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,007: | Line 2,060: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 2,013: | Line 2,066: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 2,020: | Line 2,074: | ||
"Upgrades": { | "Upgrades": { | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 2,058: | Line 2,112: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,134: | Line 2,189: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,143: | Line 2,199: | ||
{ | { | ||
"Key": "ParryCooldownReduction", | "Key": "ParryCooldownReduction", | ||
"Value": | "Value": 1.75, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 2,180: | Line 2,236: | ||
"Upgrades": { | "Upgrades": { | ||
"ParryCooldownReduction": 0.5, | "ParryCooldownReduction": 0.5, | ||
"MeleeResistPercent": | "MeleeResistPercent": 22, | ||
"BonusDamagePercent": 20, | "BonusDamagePercent": 20, | ||
"BonusHealth": | "BonusHealth": 150 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 2,225: | Line 2,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,234: | Line 2,291: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 50, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
{ | { | ||
"Key": "SpiritPowerInnate", | "Key": "SpiritPowerInnate", | ||
"Value": | "Value": 5, | ||
"Type": "tech_damage" | "Type": "tech_damage" | ||
} | } | ||
| Line 2,247: | Line 2,304: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_counterspell_desc", | "DescKey": "#upgrade_counterspell_desc", | ||
"Cooldown": | "Cooldown": 23, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 2,310: | Line 2,367: | ||
"Key": "upgrade_weighted_shots", | "Key": "upgrade_weighted_shots", | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
| Line 2,322: | Line 2,383: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,330: | Line 2,392: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 30, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": "StatusResistancePercent", | "Key": "StatusResistancePercent", | ||
"Value": | "Value": 22, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
{ | { | ||
"Key": "StaminaCooldownReduction", | "Key": "StaminaCooldownReduction", | ||
"Value": - | "Value": -14 | ||
}, | |||
{ | |||
"Key": "BonusMoveSpeed", | |||
"Value": "-0.5m", | |||
"Type": "move_speed" | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Info2": { | ||
"StatusResistancePercent": 10, | "Type": "Passive", | ||
" | "DescKey": "#upgrade_weighted_shots_desc", | ||
" | "Cooldown": null, | ||
}, | "ChargeUp": null, | ||
"Other": { | "Main": [ | ||
"AbilityUnitTargetLimit": { | { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "SlowPercent", | ||
"Value": 30, | |||
"Type": "slow", | |||
"UsageFlags": "ConditionallyApplied" | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "GroundDashReductionPercent", | |||
"Value": -22, | |||
"Type": "slow", | |||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
{ | |||
"Key": "SlowDuration", | |||
"Value": 3.5, | |||
"Type": "duration" | |||
}, | |||
{ | |||
"Key": "BuildUpPerShot", | |||
"Value": 0.7 | |||
} | |||
] | |||
}, | |||
"Upgrades": { | |||
"StatusResistancePercent": 10, | |||
"BaseAttackDamagePercent": 35, | |||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Key": "AbilityUnitTargetLimit", | |||
"Value": 1 | "Value": 1 | ||
}, | }, | ||
| Line 2,375: | Line 2,464: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"BuildUpDuration": { | |||
"Key": "BuildUpDuration", | |||
"Value": 5, | |||
"Type": "duration" | |||
} | } | ||
} | } | ||
| Line 2,393: | Line 2,487: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,469: | Line 2,564: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,540: | Line 2,636: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,549: | Line 2,646: | ||
{ | { | ||
"Key": "BonusAttackRangePercent", | "Key": "BonusAttackRangePercent", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 2,619: | Line 2,716: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_slowing_bullets_desc", | "DescKey": "#upgrade_slowing_bullets_desc", | ||
| Line 2,649: | Line 2,733: | ||
{ | { | ||
"Key": "GroundDashReductionPercent", | "Key": "GroundDashReductionPercent", | ||
"Value": - | "Value": -22, | ||
"Type": "slow", | "Type": "slow", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 2,665: | Line 2,749: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -10 | "GroundDashReductionPercent": -10 | ||
| Line 2,710: | Line 2,793: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,719: | Line 2,803: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 10, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
}, | }, | ||
| Line 2,737: | Line 2,821: | ||
{ | { | ||
"Key": "OutgoingDamagePenaltyPercent", | "Key": "OutgoingDamagePenaltyPercent", | ||
"Value": - | "Value": -30, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 2,808: | Line 2,892: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,856: | Line 2,941: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 2,870: | Line 2,956: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 10, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 2,917: | Line 3,003: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 2,966: | Line 3,053: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,056: | Line 3,144: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,078: | Line 3,167: | ||
{ | { | ||
"Key": "BulletResist", | "Key": "BulletResist", | ||
"Value": | "Value": 17, | ||
"Type": "bullet_armor_up" | "Type": "bullet_armor_up" | ||
} | } | ||
| Line 3,085: | Line 3,174: | ||
{ | { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "35m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 3,093: | Line 3,182: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_dps_aura_active_desc", | "DescKey": "#upgrade_dps_aura_active_desc", | ||
"Cooldown": | "Cooldown": 22, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 3,112: | Line 3,201: | ||
{ | { | ||
"Key": "ActiveRadius", | "Key": "ActiveRadius", | ||
"Value": " | "Value": "35m", | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 3,123: | Line 3,212: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"ActiveBonusMoveSpeed": " | "ActiveBonusMoveSpeed": "3m", | ||
"BonusFireRate": | "BonusFireRate": 34, | ||
"BulletResist": | "BulletResist": 10, | ||
"ActiveRadius": "15m" | "ActiveRadius": "15m" | ||
}, | }, | ||
| Line 3,149: | Line 3,238: | ||
} | } | ||
}, | }, | ||
" | "upgrade_weapon_detention_ammo": { | ||
"Key": " | "Key": "upgrade_weapon_detention_ammo", | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy | "HeroEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,176: | Line 3,264: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BonusHealth", | ||
"Value": | "Value": 100, | ||
"Type": " | "Type": "health" | ||
} | }, | ||
{ | |||
"Key": "BonusFireRate", | |||
"Value": 15 | |||
} | |||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": null, | "Type": null, | ||
"DescKey": "# | "DescKey": "#upgrade_weapon_detention_ammo_desc", | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "TetherDuration", | ||
"Value": | "Value": 2.3, | ||
"Type": " | "Type": "duration" | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
{ | |||
"Key": "BuildUpPerShot", | |||
"Value": 1.2 | |||
}, | |||
{ | |||
"Key": "TetherRadius", | |||
"Value": "7m", | |||
"Type": "distance" | |||
}, | |||
{ | |||
"Key": "ImmunityDuration", | |||
"Value": 8, | |||
"Type": "duration" | |||
} | |||
] | |||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
| Line 3,216: | Line 3,318: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "BuildUpDuration": { | ||
"Key": " | "Key": "BuildUpDuration", | ||
"Value": | "Value": 10, | ||
"Type": " | "Type": "duration" | ||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_targeted_silence": { | ||
"Key": " | "Key": "upgrade_targeted_silence", | ||
"Name": | "Name": "Silence Wave", | ||
"Description": | "Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Slot": " | "Slot": "Tech", | ||
"Activation": " | "Activation": "InstantCast", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 3,237: | Line 3,338: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | |||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,250: | Line 3,353: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 50, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": | "Type": "Active", | ||
"DescKey": "# | "DescKey": "#upgrade_targeted_silence_desc", | ||
"Cooldown": | "Cooldown": 42, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "StatusEffectEMP", | ||
"Value": | "Value": null | ||
"Type": " | }, | ||
{ | |||
"Key": "Damage", | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 0.7, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "AbilityCastRange", | ||
"Value": | "Value": "40m", | ||
"Type": "range" | |||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "AbilityDuration", | ||
"Value": | "Value": 3, | ||
"Type": " | "Type": "duration", | ||
"LocTokenOverride": "#SilenceDuration" | |||
" | |||
} | } | ||
] | ] | ||
}, | |||
"Upgrades": { | |||
"AbilityCooldown": -10, | |||
"Damage": 125, | |||
"BonusHealth": 75 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 3,292: | Line 3,401: | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
"Value": 1 | "Value": 1 | ||
}, | |||
"AbilityCastDelay": { | |||
"Key": "AbilityCastDelay", | |||
"Value": 0.1, | |||
"Type": "cast" | |||
}, | }, | ||
"AbilityCooldownBetweenCharge": { | "AbilityCooldownBetweenCharge": { | ||
| Line 3,303: | Line 3,417: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "CooldownOnMiss": { | ||
"Key": " | "Key": "CooldownOnMiss", | ||
"Value": | "Value": 30 | ||
}, | }, | ||
" | "HeightOffGround": { | ||
"Key": " | "Key": "HeightOffGround", | ||
"Value | "Value": "1m" | ||
}, | }, | ||
" | "GrowthPerMeter": { | ||
"Key": " | "Key": "GrowthPerMeter", | ||
"Value | "Value": "0.15m" | ||
}, | }, | ||
" | "InitialWidth": { | ||
"Key": " | "Key": "InitialWidth", | ||
"Value | "Value": "5.0m" | ||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_haunting_scream": { | ||
"Key": " | "Key": "upgrade_haunting_scream", | ||
"Name": " | "Name": "Haunting Scream", | ||
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\ | "Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
| Line 3,369: | Line 3,451: | ||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,379: | Line 3,462: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "TechPowerPercent", | ||
"Value": | "Value": 30 | ||
} | } | ||
] | ] | ||
| Line 3,387: | Line 3,469: | ||
"Info2": { | "Info2": { | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "# | "DescKey": "#upgrade_haunting_scream_desc", | ||
"Cooldown": | "Cooldown": 25, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 3,396: | Line 3,478: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "StatusEffectDisarmed", | ||
"Value": | "Value": null | ||
} | } | ||
], | ], | ||
| Line 3,414: | Line 3,491: | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 3, | "Value": 3, | ||
"Type": "duration | "Type": "duration" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -8, | ||
" | "TechPowerPercent": 10, | ||
" | "AbilityDuration": 0.25 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 3,443: | Line 3,519: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
"HeightOffGround": { | "HeightOffGround": { | ||
| Line 3,459: | Line 3,531: | ||
"Key": "InitialWidth", | "Key": "InitialWidth", | ||
"Value": "5.0m" | "Value": "5.0m" | ||
}, | |||
"Damage": { | |||
"Key": "Damage", | |||
"Value": 400 | |||
}, | |||
"SkipFrames": { | |||
"Key": "SkipFrames", | |||
"Value": 6, | |||
"UsageFlags": "ConditionallyApplied" | |||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_proc_silence": { | ||
"Key": " | "Key": "upgrade_proc_silence", | ||
"Name": " | "Name": "Silencer", | ||
"Description": " | "Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Slot": " | "Slot": "Weapon", | ||
"Activation": " | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 3,475: | Line 3,556: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption", | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"StreetBrawl": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,488: | Line 3,570: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "TechResist", | ||
"Value": | "Value": 12, | ||
"Type": "tech_armor_up", | |||
"UsageFlags": "IntrinsicallyProvidedInAbility" | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": " | "Type": "Passive", | ||
"DescKey": "# | "DescKey": "#upgrade_proc_silence_debuff_desc", | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "TechDamageReduction", | ||
"Value": | "Value": -25, | ||
"Type": "tech_damage", | |||
"UsageFlags": "ConditionallyApplied" | |||
" | |||
" | |||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "DebuffDuration", | ||
"Value": " | "Value": 6 | ||
" | } | ||
] | |||
}, | |||
"Info3": { | |||
"Type": "Passive", | |||
"DescKey": "#upgrade_proc_silence_desc", | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "StatusEffectEMP", | |||
"Value": null | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "SilenceDuration", | |||
"Value": 2.5 | |||
}, | |||
{ | |||
"Key": "ImmunityDuration", | |||
"Value": 10 | |||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BuildUpPerShot", | ||
"Value": | "Value": 1.04 | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "TechDamageReduction": -15, | ||
" | "SilenceDuration": 1.25, | ||
" | "TechResist": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 3,530: | Line 3,632: | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
"Value": 1 | "Value": 1 | ||
}, | }, | ||
"AbilityCooldownBetweenCharge": { | "AbilityCooldownBetweenCharge": { | ||
| Line 3,546: | Line 3,643: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "BuildUpDuration": { | ||
"Key": " | "Key": "BuildUpDuration", | ||
"Value": | "Value": 5, | ||
"Type": "duration" | |||
" | |||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_silencer": { | ||
"Key": " | "Key": "upgrade_silencer", | ||
"Name": "Silencer", | "Name": "Silencer", | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": " | "Activation": "InstantCast", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 3,582: | Line 3,663: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Disruption | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,595: | Line 3,676: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 20, | ||
"Type": " | "Type": "bullet_damage" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": " | "Type": "Active", | ||
"DescKey": "# | "DescKey": "#upgrade_silencer_active", | ||
"Cooldown": | "Cooldown": 36, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 3,635: | Line 3,695: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "EMPDuration", | ||
"Value": 2 | "Value": 2 | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityDuration": { | |||
"Key": "AbilityDuration", | |||
"Value": 4, | |||
"Type": "duration" | |||
}, | |||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
| Line 3,667: | Line 3,719: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_proc_disarm": { | ||
"Key": " | "Key": "upgrade_proc_disarm", | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": " | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
], | ], | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Passive", | ||
"DescKey": | "DescKey": "#upgrade_proc_disarm_desc", | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "StatusEffectDisarmed", | ||
"Value": null | "Value": null | ||
} | } | ||
| Line 3,719: | Line 3,751: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": "AbilityDuration", | |||
"Value": 5, | |||
"Key": "AbilityDuration", | |||
"Value": 5, | |||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 3,827: | Line 3,804: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,910: | Line 3,888: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 3,918: | Line 3,897: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BonusHealth", | ||
"Value": | "Value": 160, | ||
"Type": " | "Type": "health" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BonusFireRate", | ||
"Value": | "Value": 15 | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 10, | ||
"Type": "healing" | |||
} | } | ||
] | ] | ||
| Line 3,936: | Line 3,915: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_fervor_passive", | "DescKey": "#upgrade_fervor_passive", | ||
"Cooldown": | "Cooldown": 16, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "FervorMovespeed", | "Key": "FervorMovespeed", | ||
"Value": " | "Value": "4m", | ||
"Type": "move_speed", | "Type": "move_speed", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 3,947: | Line 3,926: | ||
{ | { | ||
"Key": "FervorFireRate", | "Key": "FervorFireRate", | ||
"Value": | "Value": 40, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "FervorStatusResistancePercent", | ||
"Value": | "Value": 40, | ||
"Type": " | "Type": "duration", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
}, | { | ||
"Upgrades": { | "Key": "AbilityDuration", | ||
"Value": 10, | |||
"Type": "duration" | |||
} | |||
] | |||
}, | |||
"Upgrades": { | |||
"BonusHealth": 125, | |||
"FervorFireRate": 20, | "FervorFireRate": 20, | ||
"FervorMovespeed": "3m", | "FervorMovespeed": "3m", | ||
" | "FervorStatusResistancePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 3,983: | Line 3,969: | ||
"Key": "LowHealthThreshold", | "Key": "LowHealthThreshold", | ||
"Value": 50 | "Value": 50 | ||
} | } | ||
} | } | ||
| Line 4,009: | Line 3,990: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,036: | Line 4,018: | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "HealthStealPctHero", | ||
"Value": | "Value": 2.5, | ||
"Type": "health", | |||
"LocTokenOverride": "SiphonBullets_HealthStealPctHero" | |||
" | |||
} | } | ||
], | ], | ||
| Line 4,054: | Line 4,033: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "HealthStealPctHero": 1.5, | ||
"BulletResist": 10 | "BulletResist": 10 | ||
}, | }, | ||
| Line 4,111: | Line 4,090: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,166: | Line 4,146: | ||
"Key": "upgrade_headshot_booster2", | "Key": "upgrade_headshot_booster2", | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,179: | Line 4,159: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,188: | Line 4,169: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 60, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 4,248: | Line 4,229: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": [ | "Components": [ | ||
"upgrade_long_range" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 4,257: | Line 4,239: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,275: | Line 4,258: | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "BonusBulletSpeedPercent", | |||
"Value": 60, | |||
"Type": "bullet_damage" | |||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 10, | |||
"Type": "bullet_damage" | |||
}, | |||
{ | { | ||
"Key": "BonusSprintSpeed", | "Key": "BonusSprintSpeed", | ||
| Line 4,282: | Line 4,275: | ||
{ | { | ||
"Key": "BonusMoveSpeed", | "Key": "BonusMoveSpeed", | ||
"Value": "- | "Value": "-0.7m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
| Line 4,295: | Line 4,288: | ||
{ | { | ||
"Key": "LongRangeBonusWeaponPower", | "Key": "LongRangeBonusWeaponPower", | ||
"Value": | "Value": 60, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 4,310: | Line 4,303: | ||
"Upgrades": { | "Upgrades": { | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
"BonusAttackRangePercent": 10 | "BonusAttackRangePercent": 10, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 4,346: | Line 4,341: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,450: | Line 4,446: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,478: | Line 4,475: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 10, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 4,488: | Line 4,485: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_spellslinger_headshots_part2_desc", | "DescKey": "#upgrade_spellslinger_headshots_part2_desc", | ||
"Cooldown": 2 | "Cooldown": 2, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 4,551: | Line 4,548: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,645: | Line 4,643: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 4,690: | Line 4,689: | ||
"BaseDamagePerShot": { | "BaseDamagePerShot": { | ||
"Key": "BaseDamagePerShot", | "Key": "BaseDamagePerShot", | ||
"Value": 1 | "Value": 1, | ||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | }, | ||
"SpellAmplificationMultiplier": { | "SpellAmplificationMultiplier": { | ||
| Line 4,701: | Line 4,704: | ||
"Key": "upgrade_crackshot", | "Key": "upgrade_crackshot", | ||
"Name": "Mystic Shot", | "Name": "Mystic Shot", | ||
"Description": "Your next bullet deals bonus | "Description": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,716: | Line 4,719: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,740: | Line 4,744: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 4,800: | Line 4,804: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,880: | Line 4,885: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 4,965: | Line 4,971: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 4,999: | Line 5,006: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,049: | Line 5,057: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 5,057: | Line 5,066: | ||
{ | { | ||
"Key": "DotHealthPercent", | "Key": "DotHealthPercent", | ||
"Value": | "Value": 1.9, | ||
"Scale": { | "Scale": { | ||
"Value": 0.005, | "Value": 0.005, | ||
| Line 5,066: | Line 5,075: | ||
{ | { | ||
"Key": "HealAmpReceivePenaltyPercent", | "Key": "HealAmpReceivePenaltyPercent", | ||
"Value": - | "Value": -35, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 5,079: | Line 5,088: | ||
{ | { | ||
"Key": "BuildUpPerShot", | "Key": "BuildUpPerShot", | ||
"Value": 1. | "Value": 1.28 | ||
} | } | ||
] | ] | ||
| Line 5,114: | Line 5,123: | ||
"HealAmpRegenPenaltyPercent": { | "HealAmpRegenPenaltyPercent": { | ||
"Key": "HealAmpRegenPenaltyPercent", | "Key": "HealAmpRegenPenaltyPercent", | ||
"Value": - | "Value": -35, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 5,137: | Line 5,146: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,180: | Line 5,190: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 5,227: | Line 5,238: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,309: | Line 5,321: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 5,390: | Line 5,403: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,398: | Line 5,412: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 210, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 5,440: | Line 5,454: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,484: | Line 5,499: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,536: | Line 5,552: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,583: | Line 5,600: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,627: | Line 5,645: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,674: | Line 5,693: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,682: | Line 5,702: | ||
{ | { | ||
"Key": "BulletLifestealPercent", | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 13, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 5,691: | Line 5,711: | ||
"Value": 90, | "Value": 90, | ||
"Type": "health" | "Type": "health" | ||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 6, | |||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 5,728: | Line 5,753: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 5,779: | Line 5,805: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 5,821: | Line 5,848: | ||
} | } | ||
}, | }, | ||
" | "upgrade_debuff_reducer": { | ||
"Key": " | "Key": "upgrade_debuff_reducer", | ||
"Name": | "Name": "Debuff Reducer", | ||
"Description": | "Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": " | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": null, | ||
" | "ShopFilters": [ | ||
"WeaponDamage" | |||
], | ], | ||
"IsDisabled": false, | |||
"IsDisabled": | |||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Innate", | ||
"DescKey": | "DescKey": null, | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BonusHealth", | ||
"Value": | "Value": 90, | ||
"Type": "health" | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_debuff_reducer_desc", | "DescKey": "#upgrade_debuff_reducer_desc", | ||
| Line 5,955: | Line 5,927: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 5,963: | Line 5,936: | ||
{ | { | ||
"Key": "TechResist", | "Key": "TechResist", | ||
"Value": | "Value": 10, | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
| Line 5,973: | Line 5,946: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_reduce_debuff_duration_active_desc", | "DescKey": "#upgrade_reduce_debuff_duration_active_desc", | ||
"Cooldown": | "Cooldown": 45, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 6,031: | Line 6,004: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 6,069: | Line 6,043: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 6,096: | Line 6,071: | ||
} | } | ||
}, | }, | ||
" | "upgrade_weapon_power_and_health_drain": { | ||
"Key": " | "Key": "upgrade_weapon_power_and_health_drain", | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": " | "Activation": "InstantCast", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 6,109: | Line 6,084: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Active", | ||
"DescKey": | "DescKey": "#upgrade_weapon_power_and_health_drain_desc", | ||
"Cooldown": | "Cooldown": 11.5, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [], | "Main": [ | ||
{ | |||
"Key": "WeaponPowerWhileActivated", | |||
"Value": 135, | |||
"Type": "bullet_damage" | |||
} | |||
], | |||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "AbilityDuration", | ||
"Value": | "Value": 4, | ||
"Type": " | "Type": "duration" | ||
}, | |||
{ | |||
"Key": "HealthDrainedPerSecond", | |||
"Value": 35 | |||
} | } | ||
] | ] | ||
| Line 6,137: | Line 6,123: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
}, | |||
"Interval": { | "Interval": { | ||
"Key": "Interval", | "Key": "Interval", | ||
| Line 6,214: | Line 6,146: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 6,282: | Line 6,215: | ||
} | } | ||
}, | }, | ||
" | "upgrade_tech_purge": { | ||
"Key": " | "Key": "upgrade_tech_purge", | ||
"Name": | "Name": "Spirit Resilience", | ||
"Description": | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"IsDisabled": | "Durability" | ||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Innate", | ||
"DescKey": | "DescKey": null, | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "TechResist", | ||
"Value": 30, | "Value": 30, | ||
"Type": " | "Type": "tech_armor_up", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | |||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 3, | ||
"Type": " | "Type": "healing" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": " | "Type": "Passive", | ||
"DescKey": "# | "DescKey": "#upgrade_tech_purge_desc", | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | |||
"Main": [ | |||
{ | { | ||
"Key": "HealthThreshold", | "Key": "HealthThreshold", | ||
"Value": | "Value": 50 | ||
}, | }, | ||
{ | { | ||
"Key": "TechResistBelowThreshold", | "Key": "TechResistBelowThreshold", | ||
"Value": | "Value": 15, | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 6,429: | Line 6,296: | ||
"Key": "upgrade_improved_bullet_armor", | "Key": "upgrade_improved_bullet_armor", | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,441: | Line 6,308: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,454: | Line 6,322: | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 3, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | }, | ||
"Info2": { | "Info2": { | ||
| Line 6,464: | Line 6,338: | ||
{ | { | ||
"Key": "HealthThreshold", | "Key": "HealthThreshold", | ||
"Value": | "Value": 50 | ||
}, | }, | ||
{ | { | ||
"Key": "BulletResistBelowThreshold", | "Key": "BulletResistBelowThreshold", | ||
"Value": | "Value": 15, | ||
"Type": "bullet_armor_up", | "Type": "bullet_armor_up", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 6,513: | Line 6,387: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,522: | Line 6,397: | ||
{ | { | ||
"Key": "BulletResist", | "Key": "BulletResist", | ||
"Value": | "Value": 12, | ||
"Type": "bullet_armor_up" | "Type": "bullet_armor_up" | ||
} | } | ||
| Line 6,554: | Line 6,429: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"ActiveMoveSpeedPenalty": " | "ActiveMoveSpeedPenalty": "6.5m", | ||
"GroundDashReductionPercent": | "GroundDashReductionPercent": 60, | ||
"AbilityCooldown": -2, | "AbilityCooldown": -2, | ||
"BulletResist": 5 | "BulletResist": 5 | ||
| Line 6,593: | Line 6,468: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,671: | Line 6,547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,693: | Line 6,570: | ||
{ | { | ||
"Key": "RestoreDelay", | "Key": "RestoreDelay", | ||
"Value": | "Value": 10 | ||
}, | }, | ||
{ | { | ||
| Line 6,710: | Line 6,587: | ||
{ | { | ||
"Key": "BonusMoveSpeed", | "Key": "BonusMoveSpeed", | ||
"Value": "1. | "Value": "1.5m", | ||
"Type": "move_speed", | "Type": "move_speed", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 6,765: | Line 6,642: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,773: | Line 6,651: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 25, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
{ | { | ||
"Key": "BulletLifestealPercent", | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 25, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 6,785: | Line 6,663: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 180, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
| Line 6,803: | Line 6,681: | ||
"BulletLifestealPercent": 15, | "BulletLifestealPercent": 15, | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": | "BonusHealth": 200, | ||
"TechPower": 15, | "TechPower": 15, | ||
"BaseAttackDamagePercent": 15 | "BaseAttackDamagePercent": 15 | ||
| Line 6,841: | Line 6,719: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 6,894: | Line 6,773: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,938: | Line 6,818: | ||
"Key": "upgrade_trophy_collector", | "Key": "upgrade_trophy_collector", | ||
"Name": "Trophy Collector", | "Name": "Trophy Collector", | ||
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra | "Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
| Line 6,954: | Line 6,834: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 6,959: | Line 6,840: | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [], | ||
"Alt": [ | |||
{ | |||
"Key": "NonPlayerBonusWeaponPower", | |||
"Value": -15, | |||
"Type": "bullet_damage", | |||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
{ | { | ||
"Key": "BonusSprintSpeed", | "Key": "BonusSprintSpeed", | ||
"Value": "2.0m", | "Value": "2.0m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | }, | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 2, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 6,980: | Line 6,866: | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "StackingBonusSprintSpeed", | "Key": "StackingBonusSprintSpeed", | ||
| Line 6,994: | Line 6,874: | ||
{ | { | ||
"Key": "StackingTechRangeMultiplier", | "Key": "StackingTechRangeMultiplier", | ||
"Value": | "Value": 0.75, | ||
"Type": "distance", | "Type": "distance", | ||
"LocTokenOverride": "TechRangeMultiplier" | "LocTokenOverride": "TechRangeMultiplier" | ||
| Line 7,000: | Line 6,880: | ||
{ | { | ||
"Key": "StackingGoldPerMinute", | "Key": "StackingGoldPerMinute", | ||
"Value": | "Value": 18, | ||
"Type": "souls" | "Type": "souls" | ||
} | } | ||
| Line 7,014: | Line 6,894: | ||
"StackingTechRadiusMultiplier": 3, | "StackingTechRadiusMultiplier": 3, | ||
"StackingTechRangeMultiplier": 3, | "StackingTechRangeMultiplier": 3, | ||
"OutOfCombatHealthRegen": 6, | "OutOfCombatHealthRegen": 6, | ||
"BonusSprintSpeed": "12m", | "BonusSprintSpeed": "12m", | ||
| Line 7,036: | Line 6,915: | ||
"StackingTechRadiusMultiplier": { | "StackingTechRadiusMultiplier": { | ||
"Key": "StackingTechRadiusMultiplier", | "Key": "StackingTechRadiusMultiplier", | ||
"Value": | "Value": 0.75, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 7,063: | Line 6,942: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,138: | Line 7,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,208: | Line 7,089: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,275: | Line 7,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,324: | Line 7,207: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,366: | Line 7,250: | ||
"Key": "upgrade_bullet_armor_reduction_aura", | "Key": "upgrade_bullet_armor_reduction_aura", | ||
"Name": "Hunter's Aura", | "Name": "Hunter's Aura", | ||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,384: | Line 7,268: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,411: | Line 7,296: | ||
{ | { | ||
"Key": "BulletArmorReduction", | "Key": "BulletArmorReduction", | ||
"Value": - | "Value": -10, | ||
"Type": "bullet_armor_down", | "Type": "bullet_armor_down", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 7,417: | Line 7,302: | ||
{ | { | ||
"Key": "FireRateSlow", | "Key": "FireRateSlow", | ||
"Value": | "Value": 15, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyEnemyApplied" | "UsageFlags": "ConditionallyEnemyApplied" | ||
| Line 7,453: | Line 7,338: | ||
"SingleTargetPlayerMultiplier": { | "SingleTargetPlayerMultiplier": { | ||
"Key": "SingleTargetPlayerMultiplier", | "Key": "SingleTargetPlayerMultiplier", | ||
"Value": | "Value": 2 | ||
} | } | ||
} | } | ||
| Line 7,470: | Line 7,355: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 7,531: | Line 7,417: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityDuration": { | "AbilityDuration": { | ||
| Line 7,559: | Line 7,446: | ||
} | } | ||
}, | }, | ||
" | "upgrade_grit": { | ||
"Key": " | "Key": "upgrade_grit", | ||
"Name": " | "Name": "Grit", | ||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": " | "Activation": "InstantCast", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 7,574: | Line 7,461: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,583: | Line 7,471: | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 1, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 7,589: | Line 7,477: | ||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": " | "Type": "Active", | ||
"DescKey": "# | "DescKey": "#upgrade_grit_desc", | ||
"Cooldown": | "Cooldown": 60, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "CombatBarrier", | "Key": "CombatBarrier", | ||
"Value": | "Value": 200, | ||
"Type": "combat_barrier", | "Type": "combat_barrier", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BarrierDuration", | ||
"Value": | "Value": 4, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"CombatBarrier": 250, | |||
"CombatBarrier": | "OutOfCombatHealthRegen": 10, | ||
" | "AbilityCooldown": -25 | ||
"AbilityCooldown": - | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 7,650: | Line 7,519: | ||
} | } | ||
}, | }, | ||
" | "upgrade_weapon_shielding": { | ||
"Key": " | "Key": "upgrade_weapon_shielding", | ||
"Name": " | "Name": "Weapon Shielding", | ||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:' | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,665: | Line 7,536: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,681: | Line 7,553: | ||
"Info2": { | "Info2": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "# | "DescKey": "#upgrade_weapon_shielding_desc", | ||
"Cooldown": | "Cooldown": 35, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 7,696: | Line 7,568: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BulletResist", | ||
"Value": " | "Value": 18, | ||
" | "Type": "bullet_armor_up", | ||
"UsageFlags": "ConditionallyApplied" | |||
} | } | ||
], | ], | ||
| Line 7,704: | Line 7,577: | ||
{ | { | ||
"Key": "DamageThreshold", | "Key": "DamageThreshold", | ||
"Value": | "Value": 250, | ||
"Type": "bullet_armor_up" | "Type": "bullet_armor_up" | ||
}, | }, | ||
{ | { | ||
"Key": "DamageWindow", | "Key": "DamageWindow", | ||
"Value": | "Value": 4, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
{ | { | ||
"Key": "BarrierDuration", | "Key": "BarrierDuration", | ||
"Value": | "Value": 8, | ||
"Type": "duration" | |||
} | } | ||
] | ] | ||
| Line 7,720: | Line 7,594: | ||
"Upgrades": { | "Upgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": | "CombatBarrier": 225, | ||
" | "BulletResist": 15, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
}, | }, | ||
| Line 7,741: | Line 7,615: | ||
} | } | ||
}, | }, | ||
" | "upgrade_spirit_bubble": { | ||
"Key": " | "Key": "upgrade_spirit_bubble", | ||
"Name": " | "Name": "Spirit Shielding", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Durability" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,762: | Line 7,638: | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 2.5, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 7,779: | Line 7,649: | ||
"Info2": { | "Info2": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "# | "DescKey": "#upgrade_spirit_bubble_desc", | ||
"Cooldown": | "Cooldown": 45, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "CombatBarrier", | ||
"Value": | "Value": 300, | ||
"Type": " | "Scale": { | ||
"Value": 5, | |||
"Type": "power_increase" | |||
}, | |||
"Type": "combat_barrier", | |||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "TechResist", | ||
"Value": | "Value": 18, | ||
"Type": " | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
}, | { | ||
"Upgrades": { | "Key": "DamageThreshold", | ||
"OutOfCombatHealthRegen": 3, | "Value": 225, | ||
" | "Type": "bullet_armor_up" | ||
" | }, | ||
" | { | ||
}, | "Key": "DamageWindow", | ||
"Value": 3.5, | |||
"Type": "duration" | |||
}, | |||
{ | |||
"Key": "BarrierDuration", | |||
"Value": 8, | |||
"Type": "duration" | |||
} | |||
] | |||
}, | |||
"Upgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"CombatBarrier": 175, | |||
"TechResist": 20, | |||
"AbilityCooldown": -20 | |||
}, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 7,818: | Line 7,708: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_regenerating_bullet_shield": { | ||
"Key": " | "Key": "upgrade_regenerating_bullet_shield", | ||
"Name": " | "Name": "Battle Vest", | ||
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain | "Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,836: | Line 7,722: | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Durability" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,848: | Line 7,735: | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "BulletResist", | ||
"Value": | "Value": 18, | ||
"Type": "bullet_armor_up" | |||
} | } | ||
], | ], | ||
| Line 7,855: | Line 7,743: | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 3, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 7,862: | Line 7,750: | ||
"Info2": { | "Info2": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "# | "DescKey": "#upgrade_regenerating_bullet_shield_desc", | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 18, | ||
"Type": " | "Type": "bullet_damage", | ||
"UsageFlags": " | "UsageFlags": "ConditionallyApplied" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BonusFireRate", | ||
"Value": | "Value": 7, | ||
"Type": " | "Type": "fire_rate", | ||
"UsageFlags": " | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
], | ], | ||
| Line 7,882: | Line 7,770: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
" | "BulletResist": 12, | ||
" | "BaseAttackDamagePercent": 15, | ||
"BonusFireRate": 8 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 7,908: | Line 7,796: | ||
} | } | ||
}, | }, | ||
" | "upgrade_magic_shield": { | ||
"Key": " | "Key": "upgrade_magic_shield", | ||
"Name": " | "Name": "Enchanter's Emblem", | ||
"Description": | "Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Slot": " | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": null, | "Components": null, | ||
| Line 7,920: | Line 7,808: | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,931: | Line 7,820: | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "TechResist", | ||
"Value": | "Value": 18 | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
}, | { | ||
"Upgrades": { | "Key": "OutOfCombatHealthRegen", | ||
"Value": 2, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | |||
"Info2": { | |||
"Type": "Passive", | |||
"DescKey": "#upgrade_magic_shield_desc", | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "TechPower", | |||
"Value": 15, | |||
"Type": "tech_damage", | |||
"UsageFlags": "IntrinsicallyProvidedInAbility" | |||
}, | |||
{ | |||
"Key": "CooldownReduction", | |||
"Value": 5, | |||
"Type": "cooldown", | |||
"UsageFlags": "IntrinsicallyProvidedInAbility" | |||
} | |||
], | |||
"Alt": [] | |||
}, | |||
"Upgrades": { | |||
"TechResist": 13, | |||
"OutOfCombatHealthRegen": 3, | |||
"TechPower": 15, | |||
"CooldownReduction": 7 | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Key": "AbilityUnitTargetLimit", | |||
"Value": 1 | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Key": "AbilityCooldownBetweenCharge", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
}, | |||
"ChannelMoveSpeed": { | |||
"Key": "ChannelMoveSpeed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
}, | |||
"LifeThreshold": { | |||
"Key": "LifeThreshold", | |||
"Value": 65 | |||
} | |||
} | |||
}, | |||
"upgrade_improved_spirit": { | |||
"Key": "upgrade_improved_spirit", | |||
"Name": "Extra Spirit", | |||
"Description": null, | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Slot": "Tech", | |||
"Activation": "Passive", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"Info1": { | |||
"Type": "Innate", | |||
"DescKey": null, | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "TechPower", | |||
"Value": 10 | |||
} | |||
], | |||
"Alt": [] | |||
}, | |||
"Upgrades": { | |||
"TechPower": 10 | "TechPower": 10 | ||
}, | }, | ||
| Line 7,960: | Line 7,933: | ||
"Key": "upgrade_mystic_regeneration", | "Key": "upgrade_mystic_regeneration", | ||
"Name": "Mystic Regeneration", | "Name": "Mystic Regeneration", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 7,973: | Line 7,946: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 7,982: | Line 7,956: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 50, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 8,002: | Line 7,976: | ||
{ | { | ||
"Key": "RegenerationDuration", | "Key": "RegenerationDuration", | ||
"Value": | "Value": 7, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 8,046: | Line 8,020: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,099: | Line 8,074: | ||
"Key": "upgrade_tech_overflow", | "Key": "upgrade_tech_overflow", | ||
"Name": "Spiritual Overflow", | "Name": "Spiritual Overflow", | ||
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\ | "Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_health_stealing_magic" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
| Line 8,114: | Line 8,091: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,121: | Line 8,099: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "BonusAbilityDurationPercent", | |||
"Value": 13, | |||
"Type": "duration" | |||
}, | |||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 13, | ||
"Type": "healing" | "Type": "healing" | ||
}, | |||
{ | |||
"Key": "BonusHealth", | |||
"Value": 90, | |||
"Type": "health" | |||
}, | |||
{ | |||
"Key": "TechPower", | |||
"Value": 6, | |||
"Type": "tech_damage" | |||
} | } | ||
] | ] | ||
| Line 8,136: | Line 8,129: | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 30, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
| Line 8,142: | Line 8,135: | ||
{ | { | ||
"Key": "BonusSpirit", | "Key": "BonusSpirit", | ||
"Value": | "Value": 40, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BonusSpiritLifesteal", | ||
"Value": | "Value": 10, | ||
"Type": " | "Type": "healing", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
} | } | ||
| Line 8,166: | Line 8,159: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "BonusAbilityDurationPercent": 15, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"AbilityLifestealPercentHero": 15 | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 8,185: | Line 8,180: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"NonHeroAbilityLifestealTooltipOnly": { | |||
"Key": "NonHeroAbilityLifestealTooltipOnly", | |||
"Value": 3 | |||
}, | }, | ||
"BuildUpDuration": { | "BuildUpDuration": { | ||
| Line 8,210: | Line 8,209: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,219: | Line 8,219: | ||
{ | { | ||
"Key": "BulletResist", | "Key": "BulletResist", | ||
"Value": | "Value": 10, | ||
"Type": "bullet_armor_up" | "Type": "bullet_armor_up" | ||
} | } | ||
| Line 8,227: | Line 8,227: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_return_fire_desc", | "DescKey": "#upgrade_return_fire_desc", | ||
"Cooldown": | "Cooldown": 23, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "BulletDamageReflectedPct", | "Key": "BulletDamageReflectedPct", | ||
"Value": | "Value": 65, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
}, | }, | ||
| Line 8,244: | Line 8,244: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 6, | "Value": 6.5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 8,250: | Line 8,250: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"BulletResist": | "BulletResist": 16, | ||
"SpiritDamageReflectedPct": 15, | "SpiritDamageReflectedPct": 15, | ||
"BulletDamageReflectedPct": 25 | "BulletDamageReflectedPct": 25, | ||
"AbilityCooldown": -10 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 8,289: | Line 8,290: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,312: | Line 8,314: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 30, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 8,340: | Line 8,342: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 30, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 8,358: | Line 8,360: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 8,413: | Line 8,416: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,470: | Line 8,474: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,478: | Line 8,483: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 13, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 8,485: | Line 8,490: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 90, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
| Line 8,539: | Line 8,544: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,607: | Line 8,613: | ||
"Key": "upgrade_bullet_resist_shredder", | "Key": "upgrade_bullet_resist_shredder", | ||
"Name": "Bullet Resist Shredder", | "Name": "Bullet Resist Shredder", | ||
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal | "Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 8,624: | Line 8,630: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,633: | Line 8,640: | ||
{ | { | ||
"Key": "BulletResist", | "Key": "BulletResist", | ||
"Value": | "Value": 9, | ||
"Type": "bullet_armor_up", | "Type": "bullet_armor_up", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 9, | ||
"Type": " | "Type": "bullet_damage" | ||
} | } | ||
] | ] | ||
| Line 8,668: | Line 8,675: | ||
"BulletResist": 7, | "BulletResist": 7, | ||
"BulletArmorReduction": -11, | "BulletArmorReduction": -11, | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 8,705: | Line 8,712: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,714: | Line 8,722: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 8, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
| Line 8,734: | Line 8,742: | ||
{ | { | ||
"Key": "ImbueAbilityLifesteal", | "Key": "ImbueAbilityLifesteal", | ||
"Value": | "Value": 22, | ||
"Type": "healing", | "Type": "healing", | ||
"LocTokenOverride": "ImbueAbilityLifesteal" | "LocTokenOverride": "ImbueAbilityLifesteal" | ||
| Line 8,808: | Line 8,816: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 8,872: | Line 8,881: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 8,899: | Line 8,909: | ||
{ | { | ||
"Key": "CurrentHealthDamage", | "Key": "CurrentHealthDamage", | ||
"Value": | "Value": 8, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"LocTokenOverride": "MagicShockDamage" | "LocTokenOverride": "MagicShockDamage" | ||
| Line 8,908: | Line 8,918: | ||
"Upgrades": { | "Upgrades": { | ||
"CurrentHealthDamage": 5, | "CurrentHealthDamage": 5, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"Damage": 60 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 8,959: | Line 8,970: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 9,004: | Line 9,016: | ||
"Key": "upgrade_magic_vulnerability", | "Key": "upgrade_magic_vulnerability", | ||
"Name": "Mystic Vulnerability", | "Name": "Mystic Vulnerability", | ||
"Description": "When an enemy takes | "Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 9,019: | Line 9,031: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,079: | Line 9,092: | ||
"Key": "upgrade_healbane", | "Key": "upgrade_healbane", | ||
"Name": "Healbane", | "Name": "Healbane", | ||
"Description": "Your | "Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 9,095: | Line 9,108: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,167: | Line 9,181: | ||
"Key": "upgrade_magic_slow", | "Key": "upgrade_magic_slow", | ||
"Name": "Mystic Slow", | "Name": "Mystic Slow", | ||
"Description": "When the target takes | "Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 9,181: | Line 9,195: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,190: | Line 9,205: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 50, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
| Line 9,253: | Line 9,268: | ||
"Key": "upgrade_escalating_exposure", | "Key": "upgrade_escalating_exposure", | ||
"Name": "Escalating Exposure", | "Name": "Escalating Exposure", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 9,270: | Line 9,285: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,315: | Line 9,331: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"MagicIncreasePerStack": | "MagicIncreasePerStack": 1.5, | ||
"TechResist": 8, | "TechResist": 8, | ||
"TechArmorDamageReduction": - | "TechArmorDamageReduction": -10, | ||
"MaxStacks": | "MaxStacks": 6 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 9,352: | Line 9,368: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,376: | Line 9,393: | ||
{ | { | ||
"Key": "BonusSpiritForChargedAbilities", | "Key": "BonusSpiritForChargedAbilities", | ||
"Value": | "Value": 14 | ||
} | } | ||
] | ] | ||
| Line 9,416: | Line 9,433: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,501: | Line 9,519: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 9,553: | Line 9,572: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,619: | Line 9,639: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,691: | Line 9,712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,765: | Line 9,787: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 9,836: | Line 9,859: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,890: | Line 9,914: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 9,931: | Line 9,956: | ||
"Key": "upgrade_containment", | "Key": "upgrade_containment", | ||
"Name": "Slowing Hex", | "Name": "Slowing Hex", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | "Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 9,947: | Line 9,972: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 9,964: | Line 9,990: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_containment_desc", | "DescKey": "#upgrade_containment_desc", | ||
"Cooldown": | "Cooldown": 27, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,037: | Line 10,063: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,054: | Line 10,081: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_spirit_sap_desc", | "DescKey": "#upgrade_spirit_sap_desc", | ||
"Cooldown": | "Cooldown": 18, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,065: | Line 10,092: | ||
{ | { | ||
"Key": "TechPowerReduction", | "Key": "TechPowerReduction", | ||
"Value": - | "Value": -30, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 10,083: | Line 10,110: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"BonusHealth": | "BonusHealth": 150, | ||
"MagicResistReduction": - | "MagicResistReduction": -12, | ||
"AbilityCooldown": - | "AbilityCooldown": -12, | ||
"TechPowerReduction": - | "TechPowerReduction": -26 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 10,130: | Line 10,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,151: | Line 10,179: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 4, | "Value": 4.5, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 10,185: | Line 10,213: | ||
"PercentDamage": 20, | "PercentDamage": 20, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"TechPowerReduction": - | "TechPowerReduction": -26, | ||
"MagicResistReduction": - | "MagicResistReduction": -12, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 10,230: | Line 10,258: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,239: | Line 10,268: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 60, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
| Line 10,252: | Line 10,281: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_withering_whip_desc", | "DescKey": "#upgrade_withering_whip_desc", | ||
"Cooldown": | "Cooldown": 16, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,285: | Line 10,314: | ||
"BonusHealth": 130, | "BonusHealth": 130, | ||
"BulletArmorReduction": -4, | "BulletArmorReduction": -4, | ||
"FireRateSlow": 20 | "FireRateSlow": 20, | ||
"AbilityCooldown": -8 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 10,329: | Line 10,359: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,351: | Line 10,382: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_greater_withering_whip_desc", | "DescKey": "#upgrade_greater_withering_whip_desc", | ||
"Cooldown": | "Cooldown": 16, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,373: | Line 10,404: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 4, | "Value": 4.25, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 10,379: | Line 10,410: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"BonusHealth": | "BonusHealth": 175, | ||
"BulletArmorReduction": -7, | "BulletArmorReduction": -7, | ||
"AbilityCooldown": - | "AbilityCooldown": -8 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 10,427: | Line 10,458: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,441: | Line 10,473: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 6, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 10,471: | Line 10,503: | ||
{ | { | ||
"Key": "AbilityCastRange", | "Key": "AbilityCastRange", | ||
"Value": " | "Value": "35m", | ||
"Type": "range" | "Type": "range" | ||
} | } | ||
| Line 10,477: | Line 10,509: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 20, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 20, | ||
"HealPercentAmount": | "HealPercentAmount": 15, | ||
"AbilityCooldown": - | "AbilityCooldown": -45 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 10,507: | Line 10,539: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 6, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 10,525: | Line 10,557: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 10,569: | Line 10,602: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,641: | Line 10,675: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,712: | Line 10,747: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 10,786: | Line 10,822: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 10,840: | Line 10,877: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,884: | Line 10,922: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 10,955: | Line 10,994: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 10,977: | Line 11,017: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_rupture_desc", | "DescKey": "#upgrade_rupture_desc", | ||
"Cooldown": | "Cooldown": 30, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,984: | Line 11,024: | ||
"Value": 2.6, | "Value": 2.6, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.004, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 10,991: | Line 11,031: | ||
{ | { | ||
"Key": "HealAmpReceivePenaltyPercent", | "Key": "HealAmpReceivePenaltyPercent", | ||
"Value": - | "Value": -50, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 11,052: | Line 11,092: | ||
"HealAmpRegenPenaltyPercent": { | "HealAmpRegenPenaltyPercent": { | ||
"Key": "HealAmpRegenPenaltyPercent", | "Key": "HealAmpRegenPenaltyPercent", | ||
"Value": - | "Value": -50, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 11,065: | Line 11,105: | ||
"Key": "upgrade_discord", | "Key": "upgrade_discord", | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 11,077: | Line 11,117: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,088: | Line 11,129: | ||
"Value": 100, | "Value": 100, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
] | ] | ||
| Line 11,104: | Line 11,140: | ||
{ | { | ||
"Key": "MaxHealthPercentAsDPS", | "Key": "MaxHealthPercentAsDPS", | ||
"Value": 3. | "Value": 2.3, | ||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | "Type": "tech_damage" | ||
}, | }, | ||
| Line 11,110: | Line 11,150: | ||
"Key": "TechResist", | "Key": "TechResist", | ||
"Value": 40, | "Value": 40, | ||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
{ | |||
"Key": "StatusResistancePercent", | |||
"Value": 20, | |||
"Type": "duration", | |||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
| Line 11,133: | Line 11,179: | ||
"Upgrades": { | "Upgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
" | "CombatBarrier": 300, | ||
" | "StatusResistancePercent": 20, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"AbilityDuration": 3 | "AbilityDuration": 3 | ||
| Line 11,179: | Line 11,225: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 11,224: | Line 11,271: | ||
"Key": "upgrade_target_stun", | "Key": "upgrade_target_stun", | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.", | "Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 11,239: | Line 11,286: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,253: | Line 11,301: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 5, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 11,327: | Line 11,375: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 5, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 11,352: | Line 11,400: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,455: | Line 11,504: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 11,521: | Line 11,571: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,530: | Line 11,581: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 11,580: | Line 11,631: | ||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityCastRange": { | |||
"Key": "AbilityCastRange", | |||
"Value": "30m", | |||
"Type": "range" | |||
}, | |||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
| Line 11,610: | Line 11,666: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 11,628: | Line 11,684: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 11,687: | Line 11,744: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,694: | Line 11,752: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": "TechResist", | "Key": "TechResist", | ||
| Line 11,711: | Line 11,763: | ||
"Type": "bullet_armor_up", | "Type": "bullet_armor_up", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
} | } | ||
] | ] | ||
| Line 11,730: | Line 11,777: | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"TechResist": 5, | "TechResist": 5, | ||
"AbilityCooldown": -10 | |||
"AbilityCooldown": -10 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 11,739: | Line 11,783: | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
"Value": 1 | "Value": 1 | ||
}, | |||
"AbilityPostCastDuration": { | |||
"Key": "AbilityPostCastDuration", | |||
"Value": 0.5 | |||
}, | }, | ||
"AbilityCooldownBetweenCharge": { | "AbilityCooldownBetweenCharge": { | ||
| Line 11,750: | Line 11,798: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "ImbuedCooldownMultiplier": { | ||
"Key": " | "Key": "ImbuedCooldownMultiplier", | ||
"Value": | "Value": 1 | ||
} | } | ||
} | } | ||
| Line 11,760: | Line 11,807: | ||
"Key": "upgrade_tech_damage_pulse", | "Key": "upgrade_tech_damage_pulse", | ||
"Name": "Torment Pulse", | "Name": "Torment Pulse", | ||
"Description": "Periodically deals | "Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 11,775: | Line 11,822: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,789: | Line 11,837: | ||
{ | { | ||
"Key": "MeleeResistPercent", | "Key": "MeleeResistPercent", | ||
"Value": | "Value": 18 | ||
} | } | ||
] | ] | ||
| Line 11,801: | Line 11,849: | ||
{ | { | ||
"Key": "DamagePulseAmount", | "Key": "DamagePulseAmount", | ||
"Value": | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.23, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 11,853: | Line 11,901: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 11,895: | Line 11,944: | ||
"Key": "HealAmpReceivePenaltyPercent", | "Key": "HealAmpReceivePenaltyPercent", | ||
"Value": -60, | "Value": -60, | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
| Line 11,907: | Line 11,950: | ||
"Upgrades": { | "Upgrades": { | ||
"DeathImmunityDamageReduction": 90, | "DeathImmunityDamageReduction": 90, | ||
"HealAmpReceivePenaltyPercent": 90, | "HealAmpReceivePenaltyPercent": 90, | ||
"HealAmpRegenPenaltyPercent": 90, | "HealAmpRegenPenaltyPercent": 90, | ||
| Line 11,931: | Line 11,973: | ||
"Key": "HealAmpRegenPenaltyPercent", | "Key": "HealAmpRegenPenaltyPercent", | ||
"Value": -60, | "Value": -60, | ||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
"BonusMoveSpeed": { | |||
"Key": "BonusMoveSpeed", | |||
"Value": "0m", | |||
"Type": "move_speed", | |||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
| Line 11,948: | Line 11,996: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 11,982: | Line 12,031: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 12,044: | Line 12,094: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
| Line 12,057: | Line 12,107: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 12,066: | Line 12,117: | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 5, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 12,079: | Line 12,130: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_cloaking_device_active_desc", | "DescKey": "#upgrade_cloaking_device_active_desc", | ||
"Cooldown": | "Cooldown": 45, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 12,088: | Line 12,139: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 13, | ||
"Type": "duration", | "Type": "duration", | ||
"LocTokenOverride": "StealthDuration" | "LocTokenOverride": "StealthDuration" | ||
| Line 12,096: | Line 12,147: | ||
{ | { | ||
"Key": "SpottedRadius", | "Key": "SpottedRadius", | ||
"Value": " | "Value": "20m" | ||
}, | }, | ||
{ | { | ||
| Line 12,113: | Line 12,164: | ||
{ | { | ||
"Key": "AmbushBonusFireRate", | "Key": "AmbushBonusFireRate", | ||
"Value": | "Value": 25, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 12,119: | Line 12,170: | ||
{ | { | ||
"Key": "AmbushBonusTechPower", | "Key": "AmbushBonusTechPower", | ||
"Value": | "Value": 25, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 12,133: | Line 12,184: | ||
{ | { | ||
"Key": "AmbushDuration", | "Key": "AmbushDuration", | ||
"Value": | "Value": 5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 12,140: | Line 12,191: | ||
"Upgrades": { | "Upgrades": { | ||
"OutOfCombatHealthRegen": 20, | "OutOfCombatHealthRegen": 20, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 35, | ||
"AmbushBonusMeleeDamage": | "AmbushBonusMeleeDamage": 30, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 35, | ||
"AbilityCooldown": - | "AbilityCooldown": -17 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 12,204: | Line 12,255: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 12,256: | Line 12,308: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 12,319: | Line 12,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 12,394: | Line 12,448: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 12,402: | Line 12,457: | ||
{ | { | ||
"Key": "CombatBarrier", | "Key": "CombatBarrier", | ||
"Value": | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 12,419: | Line 12,474: | ||
{ | { | ||
"Key": "BarrierDuration", | "Key": "BarrierDuration", | ||
"Value": 8 | "Value": 8, | ||
"Type": "duration" | |||
}, | |||
{ | |||
"Key": "AirControlPercentBarrier", | |||
"Value": 50, | |||
"UsageFlags": "ConditionallyApplied" | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -35, | ||
"CombatBarrier": | "CombatBarrier": 275, | ||
"InterruptCooldown": -3 | "InterruptCooldown": -3 | ||
}, | }, | ||
| Line 12,509: | Line 12,570: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 12,602: | Line 12,664: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 12,611: | Line 12,674: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 5, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 12,654: | Line 12,717: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechPower": 12, | "TechPower": 12, | ||
"TotalHealthRegen": | "TotalHealthRegen": 425 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 12,678: | Line 12,741: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 5, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 12,701: | Line 12,764: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 12,723: | Line 12,787: | ||
{ | { | ||
"Key": "HealPerStack", | "Key": "HealPerStack", | ||
"Value": | "Value": 16, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.5, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 12,734: | Line 12,798: | ||
{ | { | ||
"Key": "MaxStacks", | "Key": "MaxStacks", | ||
"Value": | "Value": 25 | ||
}, | |||
{ | |||
"Key": "MaxStaminaRestore", | |||
"Value": 3 | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"TechResist": | "TechResist": 10, | ||
"HealPerStack": | "HealPerStack": 30, | ||
"AbilityCooldown": -8 | "AbilityCooldown": -8, | ||
"MaxStaminaRestore": 2, | |||
"MinStaminaRestore": 2 | |||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
"Key": "AbilityCastRange", | "Key": "AbilityCastRange", | ||
"Value": " | "Value": "35m", | ||
"Type": "range" | "Type": "range" | ||
}, | }, | ||
| Line 12,770: | Line 12,840: | ||
"Radius": { | "Radius": { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "35m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
} | } | ||
| Line 12,796: | Line 12,862: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 12,806: | Line 12,873: | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 12,832: | Line 12,899: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"TotalHealthRegen": | "TotalHealthRegen": 600, | ||
"BonusSprintSpeed": "6m", | "BonusSprintSpeed": "6m", | ||
"AbilityCooldown": - | "AbilityCooldown": -60 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 12,875: | Line 12,942: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 12,889: | Line 12,957: | ||
"Value": "5.0m", | "Value": "5.0m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
{ | |||
"Key": "BonusFireRate", | |||
"Value": 20 | |||
} | } | ||
], | ], | ||
| Line 12,908: | Line 12,980: | ||
"ModelScaleGrowthTooltip": -15, | "ModelScaleGrowthTooltip": -15, | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"BonusFireRate": 20, | |||
"AbilityCooldown": -15 | "AbilityCooldown": -15 | ||
}, | }, | ||
| Line 12,953: | Line 13,026: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 12,962: | Line 13,036: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHeroPassive", | "Key": "AbilityLifestealPercentHeroPassive", | ||
"Value": | "Value": 13, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 12,974: | Line 13,048: | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": 100 | "Value": 100 | ||
}, | |||
{ | |||
"Key": "TechPower", | |||
"Value": 6, | |||
"Type": "tech_damage" | |||
} | } | ||
] | ] | ||
| Line 12,985: | Line 13,064: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 70, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 12,999: | Line 13,078: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 7, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 13,040: | Line 13,119: | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Press", | "Activation": "Press", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
| Line 13,050: | Line 13,131: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,058: | Line 13,140: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 1.5, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | }, | ||
"Info2": { | "Info2": { | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_guardian_ward_desc", | "DescKey": "#upgrade_guardian_ward_desc", | ||
"Cooldown": | "Cooldown": 60, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "GuardianWardCombatBarrier", | "Key": "GuardianWardCombatBarrier", | ||
"Value": | "Value": 250, | ||
"Type": "combat_barrier", | "Type": "combat_barrier", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 13,100: | Line 13,188: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": 12, | "TechRadiusMultiplier": 12, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"ChannelMoveSpeed": 2, | "ChannelMoveSpeed": 2, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 13,130: | Line 13,218: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 13,155: | Line 13,243: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,164: | Line 13,253: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 10, | ||
"Type": "distance" | "Type": "distance" | ||
}, | |||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 1.5, | |||
"Type": "healing" | |||
} | } | ||
] | ] | ||
| Line 13,232: | Line 13,326: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 10, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 13,252: | Line 13,346: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 13,332: | Line 13,427: | ||
"Key": "upgrade_thermal_detonator", | "Key": "upgrade_thermal_detonator", | ||
"Name": "Alchemical Fire", | "Name": "Alchemical Fire", | ||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\ | "Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 13,347: | Line 13,442: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,356: | Line 13,452: | ||
{ | { | ||
"Key": "SpiritPower", | "Key": "SpiritPower", | ||
"Value": | "Value": 10, | ||
"Type": "tech_damage" | "Type": "tech_damage" | ||
} | } | ||
| Line 13,371: | Line 13,467: | ||
"Value": 45, | "Value": 45, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 13,392: | Line 13,488: | ||
"Value": 95, | "Value": 95, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 13,439: | Line 13,535: | ||
"Value": 7, | "Value": 7, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 13,461: | Line 13,557: | ||
"Key": "upgrade_blood_tribute", | "Key": "upgrade_blood_tribute", | ||
"Name": "Blood Tribute", | "Name": "Blood Tribute", | ||
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E | "Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 13,473: | Line 13,569: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,480: | Line 13,577: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "InnateStatusResistancePercent", | |||
"Value": 8, | |||
"Type": "duration" | |||
}, | |||
{ | { | ||
"Key": "TechResist", | "Key": "TechResist", | ||
"Value": | "Value": 8 | ||
}, | }, | ||
{ | { | ||
| Line 13,499: | Line 13,601: | ||
{ | { | ||
"Key": "HealthDrainedPerSecond", | "Key": "HealthDrainedPerSecond", | ||
"Value": | "Value": 50, | ||
"Type": "damage" | "Type": "damage" | ||
} | } | ||
| Line 13,512: | Line 13,614: | ||
{ | { | ||
"Key": "StatusResistancePercent", | "Key": "StatusResistancePercent", | ||
"Value": | "Value": 35, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 13,519: | Line 13,621: | ||
"Value": "2.0m", | "Value": "2.0m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
] | ] | ||
| Line 13,529: | Line 13,626: | ||
"Upgrades": { | "Upgrades": { | ||
"HealthDrainedPerSecond": -20, | "HealthDrainedPerSecond": -20, | ||
"BonusFireRate": | "BonusFireRate": 30, | ||
"TechResist": | "TechResist": 14, | ||
"OutOfCombatHealthRegen": 8 | "OutOfCombatHealthRegen": 8 | ||
}, | }, | ||
| Line 13,551: | Line 13,648: | ||
"Key": "TickRate", | "Key": "TickRate", | ||
"Value": 0.1 | "Value": 0.1 | ||
} | } | ||
} | } | ||
| Line 13,575: | Line 13,667: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,582: | Line 13,675: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 6, | |||
"Type": "bullet_damage" | |||
}, | |||
{ | { | ||
"Key": "SlideScale", | "Key": "SlideScale", | ||
| Line 13,617: | Line 13,715: | ||
{ | { | ||
"Key": "SlowResistancePercent", | "Key": "SlowResistancePercent", | ||
"Value": | "Value": 40, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
| Line 13,681: | Line 13,779: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,729: | Line 13,828: | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"Stamina": 1, | "Stamina": 1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6, | ||
"StaminaCooldownReduction": 14 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 13,751: | Line 13,851: | ||
"Key": "upgrade_arcane_surge", | "Key": "upgrade_arcane_surge", | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 13,769: | Line 13,869: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 13,794: | Line 13,895: | ||
{ | { | ||
"Key": "TechRangeMultiplierBuff", | "Key": "TechRangeMultiplierBuff", | ||
"Value": | "Value": 12, | ||
"Type": "distance", | "Type": "distance", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 13,806: | Line 13,907: | ||
{ | { | ||
"Key": "SpiritPower", | "Key": "SpiritPower", | ||
"Value": | "Value": 20, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 13,815: | Line 13,916: | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 7, | "Value": 7, | ||
"Type": "duration" | "Type": "duration", | ||
"LocTokenOverride": "ArcaneSurgeWindow" | |||
} | } | ||
] | ] | ||
| Line 13,824: | Line 13,926: | ||
"TechRadiusMultiplierBuff": 15, | "TechRadiusMultiplierBuff": 15, | ||
"TechRangeMultiplierBuff": 15, | "TechRangeMultiplierBuff": 15, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"StaminaCooldownReduction": 14 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 13,843: | Line 13,946: | ||
"TechRadiusMultiplierBuff": { | "TechRadiusMultiplierBuff": { | ||
"Key": "TechRadiusMultiplierBuff", | "Key": "TechRadiusMultiplierBuff", | ||
"Value": | "Value": 12, | ||
"Type": "distance", | "Type": "distance", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 13,862: | Line 13,965: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 13,924: | Line 14,028: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
| Line 13,950: | Line 14,055: | ||
} | } | ||
}, | }, | ||
" | "upgrade_unstoppable": { | ||
"Key": " | "Key": "upgrade_unstoppable", | ||
"Name": | "Name": "Unstoppable", | ||
"Description": | "Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Components": | "Components": [ | ||
"upgrade_debuff_reducer" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"IsDisabled": | "Durability", | ||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
"DescKey": null, | "DescKey": null, | ||
| Line 13,985: | Line 14,082: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "StatusResistancePercent", | ||
"Value": | "Value": 25, | ||
"Type": " | "Type": "duration" | ||
}, | }, | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 125, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Info2": { | |||
"Type": "Active", | |||
"DescKey": "#upgrade_unstoppable_desc", | |||
"Cooldown": 60, | |||
"Info2": { | |||
"Type": "Active", | |||
"DescKey": "#upgrade_unstoppable_desc", | |||
"Cooldown": | |||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 14,090: | Line 14,133: | ||
"Key": "upgrade_colossus", | "Key": "upgrade_colossus", | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 14,104: | Line 14,147: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 14,110: | Line 14,154: | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "BonusBaseHealth", | "Key": "BonusBaseHealth", | ||
"Value": | "Value": 25, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 14,145: | Line 14,184: | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
}, | |||
{ | |||
"Key": "BonusMeleeDamagePercent", | |||
"Value": 30, | |||
"Type": "melee_damage" | |||
}, | }, | ||
{ | { | ||
| Line 14,171: | Line 14,215: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "BonusBaseHealth": 15, | ||
"ModelScaleGrowth": 0.2, | "ModelScaleGrowth": 0.2, | ||
"ModelScaleGrowthTooltip": 20, | "ModelScaleGrowthTooltip": 20, | ||
| Line 14,207: | Line 14,251: | ||
"Key": "upgrade_cold_front", | "Key": "upgrade_cold_front", | ||
"Name": "Cold Front", | "Name": "Cold Front", | ||
"Description": "Release an expanding ice blast that deals | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 14,223: | Line 14,267: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 14,266: | Line 14,311: | ||
{ | { | ||
"Key": "EndRadius", | "Key": "EndRadius", | ||
"Value": " | "Value": "10m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 14,303: | Line 14,348: | ||
"DamageHeight": { | "DamageHeight": { | ||
"Key": "DamageHeight", | "Key": "DamageHeight", | ||
"Value": " | "Value": "7m" | ||
}, | }, | ||
"NPCDamageMult": { | "NPCDamageMult": { | ||
| Line 14,315: | Line 14,360: | ||
"Key": "upgrade_arctic_blast", | "Key": "upgrade_arctic_blast", | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\ | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 14,333: | Line 14,378: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 14,363: | Line 14,409: | ||
{ | { | ||
"Key": "FreezeDuration", | "Key": "FreezeDuration", | ||
"Value": | "Value": 1, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
], | ], | ||
| Line 14,376: | Line 14,416: | ||
{ | { | ||
"Key": "EndRadius", | "Key": "EndRadius", | ||
"Value": " | "Value": "16m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 14,426: | Line 14,466: | ||
"DamageHeight": { | "DamageHeight": { | ||
"Key": "DamageHeight", | "Key": "DamageHeight", | ||
"Value": " | "Value": "7m" | ||
}, | }, | ||
"NPCDamageMult": { | "NPCDamageMult": { | ||
| Line 14,453: | Line 14,493: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 14,549: | Line 14,590: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_self_bubble_desc", | "DescKey": "#upgrade_self_bubble_desc", | ||
"Cooldown": | "Cooldown": 37, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 14,640: | Line 14,682: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 14,791: | Line 14,834: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 14,830: | Line 14,874: | ||
"Key": "upgrade_glitch", | "Key": "upgrade_glitch", | ||
"Name": "Cursed Relic", | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 14,845: | Line 14,889: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Active", | ||
"DescKey": | "DescKey": "#upgrade_glitch_desc", | ||
"Cooldown": | "Cooldown": 55, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main | "Main": [ | ||
{ | { | ||
"Key": "StatusEffectEMP", | |||
"Key": "StatusEffectEMP", | |||
"Value": null | "Value": null | ||
}, | }, | ||
| Line 14,885: | Line 14,915: | ||
"Value": "20m", | "Value": "20m", | ||
"Type": "range" | "Type": "range" | ||
}, | |||
{ | |||
"Key": "OutgoingDamagePenaltyPercent", | |||
"Value": -25, | |||
"Type": "damage", | |||
"UsageFlags": "ConditionallyApplied" | |||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -40, | ||
"AbilityDuration": 0.25 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 14,933: | Line 14,970: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 15,014: | Line 15,052: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 15,065: | Line 15,104: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,134: | Line 15,174: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,148: | Line 15,189: | ||
{ | { | ||
"Key": "MaxHealthLossPercent", | "Key": "MaxHealthLossPercent", | ||
"Value": - | "Value": -13, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 15,240: | Line 15,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,249: | Line 15,291: | ||
{ | { | ||
"Key": "BulletLifestealPercent", | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 14, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 15,256: | Line 15,298: | ||
"Value": 100, | "Value": 100, | ||
"Type": "health" | "Type": "health" | ||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 6, | |||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 15,267: | Line 15,314: | ||
{ | { | ||
"Key": "ActiveBonusFireRate", | "Key": "ActiveBonusFireRate", | ||
"Value": | "Value": 32, | ||
"Type": "fire_rate" | "Type": "fire_rate" | ||
}, | |||
{ | |||
"Key": "ActiveBonusMoveSpeed", | |||
"Value": "1m", | |||
"Type": "move_speed", | |||
"UsageFlags": "ConditionallyApplied" | |||
}, | }, | ||
{ | { | ||
| Line 15,279: | Line 15,332: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 6, | "Value": 6.5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 15,285: | Line 15,338: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 28, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 25, | ||
"TechResist": | "TechResist": 20, | ||
"BonusHealth": 110 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 15,303: | Line 15,357: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": { | |||
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent", | |||
"Value": 100, | |||
"Type": "move_speed", | |||
"UsageFlags": "ConditionallyApplied" | |||
} | } | ||
} | } | ||
| Line 15,328: | Line 15,388: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,337: | Line 15,398: | ||
{ | { | ||
"Key": "BulletLifestealPercent", | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 13, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 15,349: | Line 15,410: | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": 100 | "Value": 100 | ||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 6, | |||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 15,360: | Line 15,426: | ||
{ | { | ||
"Key": "ActiveBonusLifesteal", | "Key": "ActiveBonusLifesteal", | ||
"Value": | "Value": 70, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 15,376: | Line 15,442: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 15,420: | Line 15,486: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 15,512: | Line 15,579: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,596: | Line 15,664: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,677: | Line 15,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,711: | Line 15,781: | ||
{ | { | ||
"Key": "LifestealHeal", | "Key": "LifestealHeal", | ||
"Value": | "Value": 100, | ||
"Scale": { | |||
"Value": 1.5, | |||
"Type": "power_increase" | |||
}, | |||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
{ | { | ||
"Key": "LifestealHealPercent", | "Key": "LifestealHealPercent", | ||
"Value": | "Value": 30, | ||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
}, | |||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 15,761: | Line 15,839: | ||
"Key": "upgrade_acolytes_glove", | "Key": "upgrade_acolytes_glove", | ||
"Name": "Spirit Strike", | "Name": "Spirit Strike", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 15,776: | Line 15,854: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 15,834: | Line 15,913: | ||
"Key": "upgrade_spirit_snatch", | "Key": "upgrade_spirit_snatch", | ||
"Name": "Spirit Snatch", | "Name": "Spirit Snatch", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 15,851: | Line 15,930: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,880: | Line 15,960: | ||
"Value": 50, | "Value": 50, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.84, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 15,894: | Line 15,974: | ||
{ | { | ||
"Key": "TechPowerGain", | "Key": "TechPowerGain", | ||
"Value": | "Value": 25, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 15,930: | Line 16,010: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "LightMeleeReduction": { | ||
"Key": " | "Key": "LightMeleeReduction", | ||
"Value": | "Value": 30 | ||
}, | }, | ||
"TechArmorDamageReduction": { | "TechArmorDamageReduction": { | ||
| Line 15,942: | Line 16,022: | ||
"TechPowerReduction": { | "TechPowerReduction": { | ||
"Key": "TechPowerReduction", | "Key": "TechPowerReduction", | ||
"Value": - | "Value": -25, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 15,968: | Line 16,048: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 15,995: | Line 16,076: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_melee_charge_desc", | "DescKey": "#upgrade_melee_charge_desc", | ||
"Cooldown": | "Cooldown": 5, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 16,050: | Line 16,131: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,064: | Line 16,146: | ||
{ | { | ||
"Key": "BonusMeleeDamagePercent", | "Key": "BonusMeleeDamagePercent", | ||
"Value": | "Value": 22, | ||
"Type": "melee_damage" | "Type": "melee_damage" | ||
}, | }, | ||
| Line 16,077: | Line 16,159: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_melee_charge_desc", | "DescKey": "#upgrade_melee_charge_desc", | ||
"Cooldown": | "Cooldown": 5, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 16,101: | Line 16,183: | ||
{ | { | ||
"Key": "BulletResistReduction", | "Key": "BulletResistReduction", | ||
"Value": - | "Value": -5, | ||
"Type": "bullet_armor_down", | "Type": "bullet_armor_down", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 16,113: | Line 16,195: | ||
{ | { | ||
"Key": "StunDuration", | "Key": "StunDuration", | ||
"Value": 0. | "Value": 0.75 | ||
}, | }, | ||
{ | { | ||
| Line 16,169: | Line 16,251: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 16,219: | Line 16,302: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 16,283: | Line 16,367: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,300: | Line 16,385: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_diviners_kevlar_desc", | "DescKey": "#upgrade_diviners_kevlar_desc", | ||
"Cooldown": | "Cooldown": 40, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 16,311: | Line 16,396: | ||
{ | { | ||
"Key": "TechPower", | "Key": "TechPower", | ||
"Value": | "Value": 40, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 16,362: | Line 16,447: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,478: | Line 16,564: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,487: | Line 16,574: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 90, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 16,511: | Line 16,598: | ||
{ | { | ||
"Key": "RegenerationDuration", | "Key": "RegenerationDuration", | ||
"Value": | "Value": 7, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 16,524: | Line 16,611: | ||
{ | { | ||
"Key": "HealingPerCast", | "Key": "HealingPerCast", | ||
"Value": | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 16,549: | Line 16,636: | ||
"Regeneration": 9, | "Regeneration": 9, | ||
"HealingPerCast": 60, | "HealingPerCast": 60, | ||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | "BonusMoveSpeed": "1m" | ||
}, | }, | ||
| Line 16,587: | Line 16,675: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,601: | Line 16,690: | ||
{ | { | ||
"Key": "TechPower", | "Key": "TechPower", | ||
"Value": | "Value": 30 | ||
}, | }, | ||
{ | { | ||
| Line 16,655: | Line 16,744: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,677: | Line 16,767: | ||
"Type": null, | "Type": null, | ||
"DescKey": "#upgrade_burst_fire_desc", | "DescKey": "#upgrade_burst_fire_desc", | ||
"Cooldown": | "Cooldown": 9, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 16,696: | Line 16,786: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 4.5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 16,705: | Line 16,795: | ||
"ActivatedFireRate": 15, | "ActivatedFireRate": 15, | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"BonusFireRate": | "BonusFireRate": 14, | ||
"AbilityCooldown": -1 | "AbilityCooldown": -1 | ||
}, | }, | ||
| Line 16,741: | Line 16,831: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,794: | Line 16,885: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 16,802: | Line 16,894: | ||
{ | { | ||
"Key": "BonusHealthRegen", | "Key": "BonusHealthRegen", | ||
"Value": | "Value": 2.5, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 16,809: | Line 16,901: | ||
{ | { | ||
"Key": "OutOfCombatHealthRegen", | "Key": "OutOfCombatHealthRegen", | ||
"Value": 1, | "Value": 1.5, | ||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 16,847: | Line 16,939: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 16,919: | Line 17,012: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 16,927: | Line 17,021: | ||
{ | { | ||
"Key": "ImbuedTechPower", | "Key": "ImbuedTechPower", | ||
"Value": | "Value": 28, | ||
"Type": "tech_damage" | "Type": "tech_damage" | ||
}, | }, | ||
| Line 16,988: | Line 17,082: | ||
"Key": "upgrade_suppressor", | "Key": "upgrade_suppressor", | ||
"Name": "Suppressor", | "Name": "Suppressor", | ||
"Description": "When you deal | "Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 17,003: | Line 17,097: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,016: | Line 17,111: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BulletResist", | ||
"Value": | "Value": 8, | ||
"Type": " | "Type": "bullet_armor_up" | ||
} | } | ||
] | ] | ||
| Line 17,036: | Line 17,131: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": 4, | "Value": 4.5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 17,044: | Line 17,139: | ||
"Upgrades": { | "Upgrades": { | ||
"TechPower": 12, | "TechPower": 12, | ||
" | "BulletResist": 16, | ||
"FireRateSlow": 20 | "FireRateSlow": 20 | ||
}, | }, | ||
| Line 17,067: | Line 17,162: | ||
"Key": "upgrade_quick_silver", | "Key": "upgrade_quick_silver", | ||
"Name": "Quicksilver Reload", | "Name": "Quicksilver Reload", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\ | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 17,082: | Line 17,177: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 17,145: | Line 17,241: | ||
"Key": "upgrade_ethereal_bullets", | "Key": "upgrade_ethereal_bullets", | ||
"Name": "Mercurial Magnum", | "Name": "Mercurial Magnum", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 17,162: | Line 17,258: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,189: | Line 17,286: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 17,267: | Line 17,364: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,341: | Line 17,439: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,406: | Line 17,505: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,483: | Line 17,583: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,491: | Line 17,592: | ||
{ | { | ||
"Key": "BonusClipSizePercent", | "Key": "BonusClipSizePercent", | ||
"Value": | "Value": 35 | ||
} | } | ||
], | ], | ||
| Line 17,502: | Line 17,603: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 18 | ||
} | } | ||
] | ] | ||
| Line 17,570: | Line 17,671: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,578: | Line 17,680: | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 20 | ||
} | } | ||
], | ], | ||
| Line 17,618: | Line 17,720: | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 17,626: | Line 17,730: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,633: | Line 17,738: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "BonusSprintSpeed", | |||
"Value": "2.0m", | |||
"Type": "move_speed" | |||
}, | |||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 2, | |||
"Type": "healing" | |||
}, | |||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 125, | ||
"Type": "health" | "Type": "health" | ||
}, | }, | ||
| Line 17,666: | Line 17,781: | ||
"Value": 85, | "Value": 85, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 17,676: | Line 17,791: | ||
{ | { | ||
"Key": "InvisDuration", | "Key": "InvisDuration", | ||
"Value": | "Value": 8, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 17,682: | Line 17,797: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"SpiritPower": | "SpiritPower": 25, | ||
"InvisMoveSpeedMod": " | "InvisMoveSpeedMod": "6m", | ||
"HealOnVeil": | "HealOnVeil": 300, | ||
"AbilityCooldown": - | "AbilityCooldown": -9, | ||
"InvisDuration": 4, | "InvisDuration": 4, | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "4m", | ||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 17,737: | Line 17,854: | ||
"Key": "upgrade_vex_barrier", | "Key": "upgrade_vex_barrier", | ||
"Name": "Reactive Barrier", | "Name": "Reactive Barrier", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 17,749: | Line 17,868: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,757: | Line 17,877: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 1, | ||
"Type": " | "Type": "healing" | ||
} | } | ||
] | ] | ||
| Line 17,766: | Line 17,886: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_vex_barrier_desc", | "DescKey": "#upgrade_vex_barrier_desc", | ||
"Cooldown": | "Cooldown": 55, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 17,773: | Line 17,893: | ||
"Value": 325, | "Value": 325, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 17,790: | Line 17,910: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"VexBarrierCombatBarrier": 375, | "VexBarrierCombatBarrier": 375, | ||
"AbilityCooldown": -15 | "AbilityCooldown": -15 | ||
| Line 17,811: | Line 17,930: | ||
} | } | ||
}, | }, | ||
" | "upgrade_auto_cleanse": { | ||
"Key": " | "Key": "upgrade_auto_cleanse", | ||
"Name": " | "Name": "Indomitable", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Slot": " | "Slot": "Armor", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components | "Components": [ | ||
"upgrade_vex_barrier" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,834: | Line 17,953: | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [], | "Main": [ | ||
{ | |||
"Key": "BulletResist", | |||
"Value": 10, | |||
"Type": "bullet_armor_up" | |||
}, | |||
{ | |||
"Key": "TechResist", | |||
"Value": 10, | |||
"Type": "tech_armor_up" | |||
} | |||
], | |||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "OutOfCombatHealthRegen", | ||
"Value": | "Value": 2, | ||
"Type": " | "Type": "healing" | ||
} | } | ||
] | ] | ||
| Line 17,845: | Line 17,975: | ||
"Info2": { | "Info2": { | ||
"Type": null, | "Type": null, | ||
"DescKey": "# | "DescKey": "#upgrade_upgrade_auto_cleanse_desc", | ||
"Cooldown": | "Cooldown": 55, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "VexBarrierCombatBarrier", | ||
"Value": | "Value": 325, | ||
"Type": " | "Scale": { | ||
}, | "Value": 2, | ||
"Type": "spirit" | |||
}, | |||
"Type": "combat_barrier", | |||
"UsageFlags": "ConditionallyApplied", | |||
"LocTokenOverride": "CombatBarrier" | |||
} | |||
], | |||
"Alt": [ | |||
{ | { | ||
"Key": " | "Key": "AbilityDuration", | ||
"Value": | "Value": 10, | ||
"Type": " | "Type": "duration" | ||
} | } | ||
] | |||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "BulletResist": 14, | ||
" | "TechResist": 14, | ||
"AbilityCooldown": -35, | |||
"VexBarrierCombatBarrier": 450 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 17,881: | Line 18,020: | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
" | "CooldownReductionOnProc": { | ||
"Key": " | "Key": "CooldownReductionOnProc", | ||
"Value": | "Value": 20, | ||
"Type": " | "Type": "cooldown" | ||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_medic_bullets": { | ||
"Key": " | "Key": "upgrade_medic_bullets", | ||
"Name": " | "Name": "Restorative Shot", | ||
"Description": | "Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.", | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"AllEnemy" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "Healing" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 17,915: | Line 18,051: | ||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 6, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
] | ] | ||
}, | |||
"Info2": { | |||
"Type": null, | |||
"DescKey": "#upgrade_medic_bullets_desc", | |||
"Cooldown": 6, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "HealFromHero", | |||
"Value": 50, | |||
"Type": "healing" | |||
}, | |||
{ | |||
"Key": "HealFromNPC", | |||
"Value": 20, | |||
"Type": "healing" | |||
} | |||
], | |||
"Alt": [] | |||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "HealFromHero": 100, | ||
" | "HealFromNPC": 40 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 17,947: | Line 18,097: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"Radius": { | |||
"Key": "Radius", | |||
"Value": "1m", | |||
"Type": "distance" | |||
}, | |||
"ProcChance": { | |||
"Key": "ProcChance", | |||
"Value": 100 | |||
} | } | ||
} | } | ||
}, | }, | ||
" | "upgrade_titan_round": { | ||
"Key": " | "Key": "upgrade_titan_round", | ||
"Name": " | "Name": "Titanic Magazine", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": " | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_clip_size" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"ClipSize", | |||
"WeaponDamage" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": " | "Type": "Innate", | ||
"DescKey": | "DescKey": null, | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "BonusClipSizePercent", | ||
"Value": | "Value": 100 | ||
} | } | ||
], | ], | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 14, | ||
" | "Type": "bullet_damage" | ||
} | } | ||
] | ] | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "BaseAttackDamagePercent": 18, | ||
" | "BonusClipSizePercent": 70 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 18,019: | Line 18,165: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | } | ||
"SpreadAngleDegrees": { | } | ||
"Key": "SpreadAngleDegrees", | }, | ||
"Value": 45 | "upgrade_split_shot": { | ||
"Key": "upgrade_split_shot", | |||
"Name": "Split Shot", | |||
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Slot": "Weapon", | |||
"Activation": "InstantCast", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"Info1": { | |||
"Type": "Active", | |||
"DescKey": "#upgrade_split_shot_desc", | |||
"Cooldown": 27, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "BulletSplitShot", | |||
"Value": 5, | |||
"Type": "fire_rate", | |||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
{ | |||
"Key": "WeaponDamagePerStack", | |||
"Value": 8, | |||
"Type": "bullet_damage" | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "BonusShotsDuration", | |||
"Value": 5, | |||
"LocTokenOverride": "BuffDuration" | |||
}, | |||
{ | |||
"Key": "MaxStacks", | |||
"Value": 5 | |||
}, | |||
{ | |||
"Key": "WeaponDamageBonusDuration", | |||
"Value": 12, | |||
"LocTokenOverride": "SplitShotWeaponDuration" | |||
} | |||
] | |||
}, | |||
"Upgrades": { | |||
"BulletSplitShot": 4, | |||
"WeaponDamagePerStack": 8, | |||
"AbilityCooldown": -8 | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Key": "AbilityUnitTargetLimit", | |||
"Value": 1 | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Key": "AbilityCooldownBetweenCharge", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
}, | |||
"ChannelMoveSpeed": { | |||
"Key": "ChannelMoveSpeed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
}, | |||
"SpreadAngleDegrees": { | |||
"Key": "SpreadAngleDegrees", | |||
"Value": 45 | |||
} | } | ||
} | } | ||
| Line 18,041: | Line 18,260: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,062: | Line 18,282: | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 25, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 18,068: | Line 18,288: | ||
{ | { | ||
"Key": "BulletLifestealPercent", | "Key": "BulletLifestealPercent", | ||
"Value": | "Value": 16, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 18,124: | Line 18,344: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,135: | Line 18,356: | ||
"Value": 15, | "Value": 15, | ||
"Type": "duration" | "Type": "duration" | ||
}, | |||
{ | |||
"Key": "BonusHealth", | |||
"Value": 125, | |||
"Type": "health" | |||
}, | }, | ||
{ | { | ||
| Line 18,141: | Line 18,367: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "GravityScale", | ||
"Value": | "Value": -15 | ||
"Type": " | }, | ||
{ | |||
"Key": "AirControlPercent", | |||
"Value": 25, | |||
"Type": "move_speed" | |||
} | } | ||
] | ] | ||
| Line 18,155: | Line 18,385: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 12, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 18,174: | Line 18,404: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"TechPower": | "TechPower": 46, | ||
"AbilityDuration": | "AbilityDuration": 8, | ||
"BonusAbilityDurationPercent": | "BonusAbilityDurationPercent": 15, | ||
"FlyMoveSpeed": "6m", | |||
"FlyMoveSpeed": " | |||
"SummonDuration": -0.3 | "SummonDuration": -0.3 | ||
}, | }, | ||
| Line 18,206: | Line 18,435: | ||
"Key": "upgrade_spellshield", | "Key": "upgrade_spellshield", | ||
"Name": "Hexafoil Ward", | "Name": "Hexafoil Ward", | ||
"Description": "Block the next | "Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 18,218: | Line 18,447: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,280: | Line 18,510: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,361: | Line 18,592: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,448: | Line 18,680: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,496: | Line 18,729: | ||
"Key": "upgrade_spirit_burn", | "Key": "upgrade_spirit_burn", | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 18,511: | Line 18,744: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,520: | Line 18,754: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 6, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 18,528: | Line 18,762: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_spirit_burn_desc", | "DescKey": "#upgrade_spirit_burn_desc", | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 18,538: | Line 18,772: | ||
{ | { | ||
"Key": "ExplosionDamage", | "Key": "ExplosionDamage", | ||
"Value": | "Value": 50, | ||
"Type": "tech_damage" | "Type": "tech_damage" | ||
}, | }, | ||
| Line 18,545: | Line 18,779: | ||
"Value": 24, | "Value": 24, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.06, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 18,553: | Line 18,787: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "ImmunityDuration", | ||
"Value": " | "Value": 20, | ||
"Type": "cooldown" | |||
}, | }, | ||
{ | { | ||
| Line 18,573: | Line 18,808: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"DPS": 20, | "DPS": 20, | ||
" | "ImmunityDuration": -6 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 18,592: | Line 18,827: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 6, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 18,598: | Line 18,833: | ||
"Key": "DamageThresholdDuration", | "Key": "DamageThresholdDuration", | ||
"Value": 5 | "Value": 5 | ||
}, | |||
"ExplosionRadius": { | |||
"Key": "ExplosionRadius", | |||
"Value": "3m" | |||
}, | }, | ||
"HealAmpRegenPenaltyPercent": { | "HealAmpRegenPenaltyPercent": { | ||
| Line 18,607: | Line 18,846: | ||
"Key": "TickRate", | "Key": "TickRate", | ||
"Value": 0.5 | "Value": 0.5 | ||
}, | }, | ||
"DamagePctVsNonHeroes": { | "DamagePctVsNonHeroes": { | ||
| Line 18,638: | Line 18,873: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,696: | Line 18,932: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_ultimate_burst_hint", | "DescKey": "#upgrade_ultimate_burst_hint", | ||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [], | |||
"Alt": [] | |||
}, | |||
"Info4": { | |||
"Type": "Passive", | |||
"DescKey": "#upgrade_ultimate_burst_upgrade", | |||
"Cooldown": null, | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
| Line 18,758: | Line 19,002: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,795: | Line 19,040: | ||
"Key": "ExplosionDamage", | "Key": "ExplosionDamage", | ||
"Value": 125, | "Value": 125, | ||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | "Type": "tech_damage" | ||
}, | }, | ||
| Line 18,846: | Line 19,095: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 18,855: | Line 19,105: | ||
{ | { | ||
"Key": "TechResist", | "Key": "TechResist", | ||
"Value": | "Value": 22, | ||
"Type": "tech_armor_up" | "Type": "tech_armor_up" | ||
}, | }, | ||
| Line 18,929: | Line 19,179: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,037: | Line 19,288: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,117: | Line 19,369: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,194: | Line 19,447: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,203: | Line 19,457: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60 | ||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 8, | |||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 19,215: | Line 19,474: | ||
{ | { | ||
"Key": "ProcChance", | "Key": "ProcChance", | ||
"Value": | "Value": 55 | ||
} | } | ||
], | ], | ||
| Line 19,222: | Line 19,481: | ||
"Upgrades": { | "Upgrades": { | ||
"BonusBulletSpeedPercent": 55, | "BonusBulletSpeedPercent": 55, | ||
"ProcChance": 20 | "ProcChance": 20, | ||
"BaseAttackDamagePercent": 30 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 19,257: | Line 19,517: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,270: | Line 19,531: | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 35 | ||
} | } | ||
] | ] | ||
| Line 19,332: | Line 19,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,341: | Line 19,603: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 130, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 19,349: | Line 19,611: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_deflecting_armor_desc", | "DescKey": "#upgrade_deflecting_armor_desc", | ||
"Cooldown": | "Cooldown": null, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 19,370: | Line 19,632: | ||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityCooldown": { | |||
"Key": "AbilityCooldown", | |||
"Value": 1, | |||
"Type": "cooldown" | |||
}, | |||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
| Line 19,393: | Line 19,660: | ||
"Key": "upgrade_spellbreaker", | "Key": "upgrade_spellbreaker", | ||
"Name": "Spellbreaker", | "Name": "Spellbreaker", | ||
"Description": "The next instance of high | "Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 19,407: | Line 19,674: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,424: | Line 19,692: | ||
} | } | ||
], | ], | ||
"Alt": [] | "Alt": [ | ||
{ | |||
"Key": "BonusHealth", | |||
"Value": 90, | |||
"Type": "health" | |||
} | |||
] | |||
}, | }, | ||
"Info2": { | "Info2": { | ||
| Line 19,434: | Line 19,708: | ||
{ | { | ||
"Key": "SpiritDamageReductionProc", | "Key": "SpiritDamageReductionProc", | ||
"Value": | "Value": 65, | ||
"Type": "tech_armor_up" | "Type": "tech_armor_up" | ||
} | } | ||
| Line 19,485: | Line 19,759: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,500: | Line 19,775: | ||
{ | { | ||
"Key": "BonusMoveSpeed", | "Key": "BonusMoveSpeed", | ||
"Value": "2. | "Value": "2.5m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
| Line 19,522: | Line 19,797: | ||
{ | { | ||
"Key": "FireRateSlow", | "Key": "FireRateSlow", | ||
"Value": | "Value": 40, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyEnemyApplied" | "UsageFlags": "ConditionallyEnemyApplied" | ||
| Line 19,575: | Line 19,850: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,584: | Line 19,860: | ||
{ | { | ||
"Key": "CooldownReduction", | "Key": "CooldownReduction", | ||
"Value": | "Value": 5, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
} | } | ||
| Line 19,644: | Line 19,920: | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Key": "upgrade_weapon_backstabber", | "Key": "upgrade_weapon_backstabber", | ||
"Name": " | "Name": "Stalker", | ||
"Description": " | "Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 19,657: | Line 19,933: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,705: | Line 19,982: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "ProcRadius", | ||
"Value": " | "Value": "8m", | ||
"Type": "distance", | "Type": "distance", | ||
"LocTokenOverride": " | "LocTokenOverride": "ProcRadius" | ||
} | } | ||
] | ] | ||
| Line 19,741: | Line 20,018: | ||
"Key": "TickRate", | "Key": "TickRate", | ||
"Value": 0.5 | "Value": 0.5 | ||
}, | |||
"DebuffRadius": { | |||
"Key": "DebuffRadius", | |||
"Value": "25m", | |||
"Type": "distance", | |||
"LocTokenOverride": "BackstabberRadius" | |||
} | } | ||
} | } | ||
| Line 19,761: | Line 20,044: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,769: | Line 20,053: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 19,775: | Line 20,059: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 19,799: | Line 20,084: | ||
{ | { | ||
"Key": "ProcBaseAttackDamagePercentAltFire", | "Key": "ProcBaseAttackDamagePercentAltFire", | ||
"Value": | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 1, | "Value": 1.3, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 19,819: | Line 20,104: | ||
{ | { | ||
"Key": "ProcAmmoConsumed", | "Key": "ProcAmmoConsumed", | ||
"Value": | "Value": 2 | ||
} | } | ||
] | ] | ||
| Line 19,827: | Line 20,112: | ||
"ProcBaseAttackDamagePercentAltFire": 25, | "ProcBaseAttackDamagePercentAltFire": 25, | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 19,849: | Line 20,134: | ||
"Key": "upgrade_icarus_wings", | "Key": "upgrade_icarus_wings", | ||
"Name": "Seraphim Wings", | "Name": "Seraphim Wings", | ||
"Description": "When Airborne, You deal more damage and take reduced damage. Allows | "Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 19,859: | Line 20,144: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 19,873: | Line 20,159: | ||
"Key": "GravityScale", | "Key": "GravityScale", | ||
"Value": -70 | "Value": -70 | ||
}, | |||
{ | |||
"Key": "AirControlPercent", | |||
"Value": 100, | |||
"Type": "move_speed" | |||
}, | |||
{ | |||
"Key": "AirControlAccelPercent", | |||
"Value": 50, | |||
"Type": "move_speed" | |||
} | } | ||
] | ] | ||
| Line 19,889: | Line 20,185: | ||
"Key": "AirBonusDamageTaken", | "Key": "AirBonusDamageTaken", | ||
"Value": -40 | "Value": -40 | ||
} | } | ||
], | ], | ||
| Line 19,916: | Line 20,207: | ||
"Key": "ChannelMoveSpeed", | "Key": "ChannelMoveSpeed", | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
| Line 19,940: | Line 20,226: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 19,968: | Line 20,255: | ||
{ | { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "12m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 19,975: | Line 20,262: | ||
"Upgrades": { | "Upgrades": { | ||
"AbilityCooldown": -15, | "AbilityCooldown": -15, | ||
"Radius": " | "Radius": "3m" | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,027: | Line 20,314: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 20,034: | Line 20,322: | ||
"Main": [], | "Main": [], | ||
"Alt": [ | "Alt": [ | ||
{ | |||
"Key": "StatusResistancePercent", | |||
"Value": 40, | |||
"Type": "duration" | |||
}, | |||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
| Line 20,065: | Line 20,358: | ||
{ | { | ||
"Key": "EndRadius", | "Key": "EndRadius", | ||
"Value": " | "Value": "20m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 20,072: | Line 20,365: | ||
"Upgrades": { | "Upgrades": { | ||
"EndRadius": "6m", | "EndRadius": "6m", | ||
"BonusHealth": 300 | "BonusHealth": 300, | ||
"StatusResistancePercent": 20, | |||
"Damage": 200 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,101: | Line 20,396: | ||
"DamageHeight": { | "DamageHeight": { | ||
"Key": "DamageHeight", | "Key": "DamageHeight", | ||
"Value": " | "Value": "4m" | ||
} | } | ||
} | } | ||
| Line 20,122: | Line 20,417: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_celestial_guidance_desc", | "DescKey": "#upgrade_celestial_guidance_desc", | ||
"Cooldown": | "Cooldown": 30, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "HealPercentAmount", | "Key": "HealPercentAmount", | ||
"Value": | "Value": 60, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 20,148: | Line 20,444: | ||
{ | { | ||
"Key": "MinHeal", | "Key": "MinHeal", | ||
"Value": | "Value": 400, | ||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
| Line 20,159: | Line 20,455: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -20, | ||
"BuffDuration": 2, | "BuffDuration": 2, | ||
"MinHeal": 200 | "MinHeal": 200 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,199: | Line 20,494: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 20,262: | Line 20,558: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 20,369: | Line 20,666: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": null, | "Type": null, | ||
| Line 20,477: | Line 20,775: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_cloak_of_opportunity_desc", | "DescKey": "#upgrade_cloak_of_opportunity_desc", | ||
"Cooldown": | "Cooldown": 12, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": "CombatBarrier", | "Key": "CombatBarrier", | ||
"Value": | "Value": 500, | ||
"Type": "combat_barrier", | "Type": "combat_barrier", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 20,510: | Line 20,809: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "4m", | ||
"AbilityCooldown": -4, | "AbilityCooldown": -4, | ||
"CombatBarrier": | "CombatBarrier": 300 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,546: | Line 20,845: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 20,554: | Line 20,854: | ||
{ | { | ||
"Key": "MeleeDistanceScale", | "Key": "MeleeDistanceScale", | ||
"Value": | "Value": 150 | ||
} | } | ||
], | ], | ||
| Line 20,585: | Line 20,885: | ||
{ | { | ||
"Key": "CooldownReductionOnHitPct", | "Key": "CooldownReductionOnHitPct", | ||
"Value": | "Value": 16, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
{ | { | ||
"Key": "CooldownReductionOnHitMin", | "Key": "CooldownReductionOnHitMin", | ||
"Value": | "Value": 4, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
} | } | ||
| Line 20,597: | Line 20,897: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
"MeleeDistanceScale": | "MeleeDistanceScale": 50, | ||
"MeleeResistPercent": 15, | "MeleeResistPercent": 15, | ||
"CooldownReductionOnHitPct": | "CooldownReductionOnHitPct": 6 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,633: | Line 20,933: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 20,669: | Line 20,970: | ||
{ | { | ||
"Key": "FireRateWhileSliding", | "Key": "FireRateWhileSliding", | ||
"Value": | "Value": 60, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 20,677: | Line 20,978: | ||
{ | { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "12m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 20,727: | Line 21,028: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 20,798: | Line 21,100: | ||
"Key": "upgrade_unstable_concoction", | "Key": "upgrade_unstable_concoction", | ||
"Name": "Unstable Concoction", | "Name": "Unstable Concoction", | ||
"Description": "Consume a concoction that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | "Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 20,810: | Line 21,112: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 20,853: | Line 21,156: | ||
{ | { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "22m" | ||
}, | }, | ||
{ | { | ||
| Line 20,883: | Line 21,186: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"RespawnTimeMod": { | |||
"Key": "RespawnTimeMod", | |||
"Value": 50 | |||
} | } | ||
} | } | ||
| Line 20,901: | Line 21,208: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 20,928: | Line 21,236: | ||
], | ], | ||
"Alt": [] | "Alt": [] | ||
}, | |||
"Upgrades": { | |||
"AbilityCooldown": -2, | |||
"ImbuedCooldownReduction": 15, | |||
"ImbuedTechPower": 40, | |||
"Damage": 100, | |||
"FreezeDuration": 0.3 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 20,961: | Line 21,276: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 20,970: | Line 21,286: | ||
{ | { | ||
"Key": "Stamina", | "Key": "Stamina", | ||
"Value": | "Value": 3 | ||
}, | |||
{ | |||
"Key": "BonusHealth", | |||
"Value": 350, | |||
"Type": "health" | |||
} | } | ||
] | ] | ||
| Line 20,982: | Line 21,303: | ||
{ | { | ||
"Key": "DPS", | "Key": "DPS", | ||
"Value": | "Value": 125, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 20,991: | Line 21,312: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 3, | ||
"Type": "duration", | "Type": "duration", | ||
"LocTokenOverride": "InvisDuration" | "LocTokenOverride": "InvisDuration" | ||
| Line 21,013: | Line 21,334: | ||
} | } | ||
] | ] | ||
}, | |||
"Upgrades": { | |||
"Stamina": 1, | |||
"BonusHealth": 250, | |||
"ResistStealAmount": 20, | |||
"DPS": 125, | |||
"AbilityDuration": 3 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 21,066: | Line 21,394: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 21,075: | Line 21,405: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"Info1": { | "Info1": { | ||
"Type": "Passive", | "Type": "Passive", | ||
| Line 21,083: | Line 21,414: | ||
{ | { | ||
"Key": "WeaponPowerPerStack", | "Key": "WeaponPowerPerStack", | ||
"Value": | "Value": 20, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 21,089: | Line 21,420: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 22, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 21,101: | Line 21,432: | ||
{ | { | ||
"Key": "WeaponPowerPerStackNonHero", | "Key": "WeaponPowerPerStackNonHero", | ||
"Value": | "Value": 5 | ||
}, | }, | ||
{ | { | ||
| Line 21,131: | Line 21,462: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 22, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 21,152: | Line 21,483: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Innate", | "Type": "Innate", | ||
| Line 21,173: | Line 21,505: | ||
"Type": null, | "Type": null, | ||
"DescKey": "#upgrade_rechargingbullets_desc", | "DescKey": "#upgrade_rechargingbullets_desc", | ||
"Cooldown": | "Cooldown": 25, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 21,207: | Line 21,539: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | |||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Key": "upgrade_goose_egg", | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Slot": "Tech", | |||
"Activation": "InstantCast", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"Info1": { | |||
"Type": "Innate", | |||
"DescKey": null, | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "OutgoingDamagePenaltyPercent", | |||
"Value": -10 | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "BonusSprintSpeed", | |||
"Value": "1m", | |||
"Type": "move_speed" | |||
}, | |||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 1, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | |||
"Info2": { | |||
"Type": "Active", | |||
"DescKey": "#upgrade_goose_egg_active_desc", | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "BonusGoldPerMinute", | |||
"Value": 90, | |||
"Type": "souls" | |||
} | |||
], | |||
"Alt": [] | |||
}, | |||
"Upgrades": { | |||
"BonusSprintSpeed": 5, | |||
"OutOfCombatHealthRegen": 10, | |||
"BonusBuffsPerGold": -50, | |||
"OutgoingDamagePenaltyPercent": 20 | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Key": "AbilityUnitTargetLimit", | |||
"Value": 1 | |||
}, | |||
"AbilityChannelTime": { | |||
"Key": "AbilityChannelTime", | |||
"Value": 2, | |||
"Type": "cast" | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Key": "AbilityCooldownBetweenCharge", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
}, | |||
"ChannelMoveSpeed": { | |||
"Key": "ChannelMoveSpeed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
}, | |||
"ThinkRate": { | |||
"Key": "ThinkRate", | |||
"Value": 3 | |||
}, | |||
"StartingGold": { | |||
"Key": "StartingGold", | |||
"Value": 400 | |||
}, | |||
"BonusBuffsPerGold": { | |||
"Key": "BonusBuffsPerGold", | |||
"Value": 80 | |||
} | } | ||
} | } | ||
| Line 21,228: | Line 21,654: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Info1": { | "Info1": { | ||
"Type": "Active", | "Type": "Active", | ||
| Line 21,367: | Line 21,794: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"Other": { | "Other": { | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||