Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.11.0-6504
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(13 intermediate revisions by 2 users not shown)
Line 1,161: Line 1,161:
"Key": "upgrade_non_player_bonus_sacrifice",
"Key": "upgrade_non_player_bonus_sacrifice",
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 1,216: Line 1,216:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 8,
"Value": 10,
"Scale": {
"Scale": {
"Value": 0.7,
"Value": 0.8,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 1,279: Line 1,279:
"BonusSoulsPct": {
"BonusSoulsPct": {
"Key": "BonusSoulsPct",
"Key": "BonusSoulsPct",
"Value": 170
"Value": 180
},
},
"BonusAbilityCharges": {
"BonusAbilityCharges": {
Line 1,474: Line 1,474:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_chain_lightning_desc",
"DescKey": "#upgrade_chain_lightning_desc",
"Cooldown": 0.25,
"Cooldown": 0.2,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 1,578: Line 1,578:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_chain_lightning_desc",
"DescKey": "#upgrade_chain_lightning_desc",
"Cooldown": 0.25,
"Cooldown": 0.2,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 1,948: Line 1,948:
{
{
"Key": "BaseAttackDamagePercentBonus",
"Key": "BaseAttackDamagePercentBonus",
"Value": 30,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 1,957: Line 1,957:
"Upgrades": {
"Upgrades": {
"BaseAttackDamagePercentBonus": 25,
"BaseAttackDamagePercentBonus": 25,
"TechPower": 18
"TechPower": 18,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 2,197: Line 2,199:
{
{
"Key": "ParryCooldownReduction",
"Key": "ParryCooldownReduction",
"Value": 2,
"Value": 1.75,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 2,294: Line 2,296:
{
{
"Key": "SpiritPowerInnate",
"Key": "SpiritPowerInnate",
"Value": 8,
"Value": 5,
"Type": "tech_damage"
"Type": "tech_damage"
}
}
Line 2,390: Line 2,392:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 40,
"Value": 30,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
Line 2,397: Line 2,399:
{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 20,
"Value": 22,
"Type": "duration"
"Type": "duration"
},
},
Line 2,427: Line 2,429:
{
{
"Key": "GroundDashReductionPercent",
"Key": "GroundDashReductionPercent",
"Value": -25,
"Value": -22,
"Type": "slow",
"Type": "slow",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,716: Line 2,718:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_slowing_bullets_desc",
"DescKey": "#upgrade_slowing_bullets_desc",
Line 2,745: Line 2,733:
{
{
"Key": "GroundDashReductionPercent",
"Key": "GroundDashReductionPercent",
"Value": -25,
"Value": -22,
"Type": "slow",
"Type": "slow",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,761: Line 2,749:
},
},
"Upgrades": {
"Upgrades": {
"BaseAttackDamagePercent": 30,
"SlowPercent": 20,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -10
Line 3,187: Line 3,174:
{
{
"Key": "Radius",
"Key": "Radius",
"Value": "30m",
"Value": "35m",
"Type": "distance"
"Type": "distance"
}
}
Line 3,214: Line 3,201:
{
{
"Key": "ActiveRadius",
"Key": "ActiveRadius",
"Value": "30m",
"Value": "35m",
"Type": "distance"
"Type": "distance"
},
},
Line 3,251: Line 3,238:
}
}
},
},
"upgrade_armor_reduction_debuff": {
"upgrade_weapon_detention_ammo": {
"Key": "upgrade_armor_reduction_debuff",
"Key": "upgrade_weapon_detention_ammo",
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": 3200,
"Cost": 6400,
"Tier": 3,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
"HeroEnemy",
"HeroEnemy"
"CreepEnemy",
"MinionEnemy"
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage"
"Disruption"
],
],
"IsDisabled": true,
"IsDisabled": true,
Line 3,279: Line 3,264:
"Alt": [
"Alt": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BonusHealth",
"Value": 12,
"Value": 100,
"Type": "bullet_damage"
"Type": "health"
},
{
"Key": "BonusFireRate",
"Value": 15
}
}
]
]
Line 3,287: Line 3,276:
"Info2": {
"Info2": {
"Type": null,
"Type": null,
"DescKey": "#upgrade_armor_reduction_debuff_desc",
"DescKey": "#upgrade_weapon_detention_ammo_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BulletShieldDamagePercent",
"Key": "TetherDuration",
"Value": 60,
"Value": 2.3,
"Type": "bullet_damage"
"Type": "duration"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "BuildUpPerShot",
"Value": 1.2
},
{
"Key": "TetherRadius",
"Value": "7m",
"Type": "distance"
},
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Other": {
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 8,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
Line 3,319: Line 3,318:
"Type": "move_speed"
"Type": "move_speed"
},
},
"ResistReduction": {
"BuildUpDuration": {
"Key": "ResistReduction",
"Key": "BuildUpDuration",
"Value": -60,
"Value": 10,
"Type": "bullet_armor_down",
"Type": "duration"
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_weapon_detention_ammo": {
"upgrade_targeted_silence": {
"Key": "upgrade_weapon_detention_ammo",
"Key": "upgrade_targeted_silence",
"Name": null,
"Name": "Silence Wave",
"Description": null,
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Weapon",
"Slot": "Tech",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,340: Line 3,338:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption"
"Disruption"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
Line 3,354: Line 3,353:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100,
"Value": 50,
"Type": "health"
"Type": "health"
},
{
"Key": "BonusFireRate",
"Value": 15
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": null,
"Type": "Active",
"DescKey": "#upgrade_weapon_detention_ammo_desc",
"DescKey": "#upgrade_targeted_silence_desc",
"Cooldown": null,
"Cooldown": 42,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TetherDuration",
"Key": "StatusEffectEMP",
"Value": 2.3,
"Value": null
"Type": "duration"
},
{
"Key": "Damage",
"Value": 75,
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "BuildUpPerShot",
"Key": "AbilityCastRange",
"Value": 1.2
"Value": "40m",
"Type": "range"
},
},
{
{
"Key": "TetherRadius",
"Key": "AbilityDuration",
"Value": "7m",
"Value": 3,
"Type": "distance"
"Type": "duration",
},
"LocTokenOverride": "#SilenceDuration"
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
}
]
]
},
"Upgrades": {
"AbilityCooldown": -10,
"Damage": 125,
"BonusHealth": 75
},
},
"Other": {
"Other": {
Line 3,396: Line 3,401:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 3,407: Line 3,417:
"Type": "move_speed"
"Type": "move_speed"
},
},
"BuildUpDuration": {
"CooldownOnMiss": {
"Key": "BuildUpDuration",
"Key": "CooldownOnMiss",
"Value": 10,
"Value": 30
"Type": "duration"
},
}
"HeightOffGround": {
}
"Key": "HeightOffGround",
},
"Value": "1m"
"upgrade_height_advantage": {
"Key": "upgrade_height_advantage",
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": "#upgrade_height_advantage_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": []
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
},
"AbilityCooldownBetweenCharge": {
"GrowthPerMeter": {
"Key": "AbilityCooldownBetweenCharge",
"Key": "GrowthPerMeter",
"Value": -1,
"Value": "0.15m"
"Type": "charge_cooldown"
},
},
"ChannelMoveSpeed": {
"InitialWidth": {
"Key": "ChannelMoveSpeed",
"Key": "InitialWidth",
"Value": -1,
"Value": "5.0m"
"Type": "move_speed"
},
"HighGroundBonusWeaponPower": {
"Key": "HighGroundBonusWeaponPower",
"Value": 50,
"Type": "bullet_damage"
}
}
}
}
},
},
"upgrade_targeted_silence": {
"upgrade_haunting_scream": {
"Key": "upgrade_targeted_silence",
"Key": "upgrade_haunting_scream",
"Name": "Silence Wave",
"Name": "Haunting Scream",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Cost": 3200,
"Cost": 9999,
"Tier": 3,
"Tier": 5,
"Slot": "Tech",
"Slot": "Tech",
"Activation": "InstantCast",
"Activation": "InstantCast",
Line 3,474: Line 3,451:
"Disruption"
"Disruption"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": true,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
Line 3,485: Line 3,462:
"Alt": [
"Alt": [
{
{
"Key": "BonusHealth",
"Key": "TechPowerPercent",
"Value": 50,
"Value": 30
"Type": "health"
}
}
]
]
Line 3,493: Line 3,469:
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_targeted_silence_desc",
"DescKey": "#upgrade_haunting_scream_desc",
"Cooldown": 42,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,502: Line 3,478:
},
},
{
{
"Key": "Damage",
"Key": "StatusEffectDisarmed",
"Value": 75,
"Value": null
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
Line 3,520: Line 3,491:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 3,
"Value": 3,
"Type": "duration",
"Type": "duration"
"LocTokenOverride": "#SilenceDuration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -10,
"AbilityCooldown": -8,
"Damage": 125,
"TechPowerPercent": 10,
"BonusHealth": 75
"AbilityDuration": 0.25
},
},
"Other": {
"Other": {
Line 3,550: Line 3,520:
"Type": "move_speed"
"Type": "move_speed"
},
},
"CooldownOnMiss": {
"HeightOffGround": {
"Key": "CooldownOnMiss",
"Value": 30
},
"HeightOffGround": {
"Key": "HeightOffGround",
"Key": "HeightOffGround",
"Value": "1m"
"Value": "1m"
Line 3,565: Line 3,531:
"Key": "InitialWidth",
"Key": "InitialWidth",
"Value": "5.0m"
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_haunting_scream": {
"upgrade_proc_silence": {
"Key": "upgrade_haunting_scream",
"Key": "upgrade_proc_silence",
"Name": "Haunting Scream",
"Name": "Silencer",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Cost": 9999,
"Cost": 6400,
"Tier": 5,
"Tier": 4,
"Slot": "Tech",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,581: Line 3,556:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
Line 3,595: Line 3,570:
"Alt": [
"Alt": [
{
{
"Key": "TechPowerPercent",
"Key": "TechResist",
"Value": 30
"Value": 12,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Passive",
"DescKey": "#upgrade_haunting_scream_desc",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"Cooldown": 25,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechDamageReduction",
"Value": -25,
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": [
{
"Key": "DebuffDuration",
"Value": 6
}
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectEMP",
"Value": null
},
{
"Key": "StatusEffectDisarmed",
"Value": null
"Value": null
}
}
Line 3,617: Line 3,610:
"Alt": [
"Alt": [
{
{
"Key": "AbilityCastRange",
"Key": "SilenceDuration",
"Value": "40m",
"Value": 2.5
"Type": "range"
},
{
"Key": "ImmunityDuration",
"Value": 10
},
},
{
{
"Key": "AbilityDuration",
"Key": "BuildUpPerShot",
"Value": 3,
"Value": 1.04
"Type": "duration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -8,
"TechDamageReduction": -15,
"TechPowerPercent": 10,
"SilenceDuration": 1.25,
"AbilityDuration": 0.25
"TechResist": 15
},
},
"Other": {
"Other": {
Line 3,637: Line 3,632:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 3,653: Line 3,643:
"Type": "move_speed"
"Type": "move_speed"
},
},
"HeightOffGround": {
"BuildUpDuration": {
"Key": "HeightOffGround",
"Key": "BuildUpDuration",
"Value": "1m"
"Value": 5,
},
"Type": "duration"
"GrowthPerMeter": {
"Key": "GrowthPerMeter",
"Value": "0.15m"
},
"InitialWidth": {
"Key": "InitialWidth",
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_proc_silence": {
"upgrade_silencer": {
"Key": "upgrade_proc_silence",
"Key": "upgrade_silencer",
"Name": "Silencer",
"Name": "Silencer",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Description": null,
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,689: Line 3,663:
],
],
"ShopFilters": [
"ShopFilters": [
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
Line 3,703: Line 3,676:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 20,
"Type": "tech_armor_up",
"Type": "bullet_damage"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"DescKey": "#upgrade_silencer_active",
"Cooldown": null,
"Cooldown": 36,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TechDamageReduction",
"Key": "StatusEffectEMP",
"Value": -25,
"Value": null
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "DebuffDuration",
"Key": "EMPDuration",
"Value": 6
"Value": 2
}
}
]
]
},
},
"Info3": {
"Other": {
"Type": "Passive",
"AbilityDuration": {
"DescKey": "#upgrade_proc_silence_desc",
"Key": "AbilityDuration",
"Cooldown": null,
"Value": 4,
"ChargeUp": null,
"Type": "duration"
"Main": [
},
{
"AbilityUnitTargetLimit": {
"Key": "StatusEffectEMP",
"Key": "AbilityUnitTargetLimit",
"Value": null
}
],
"Alt": [
{
"Key": "SilenceDuration",
"Value": 2.5
},
{
"Key": "ImmunityDuration",
"Value": 10
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
]
},
"Upgrades": {
"TechDamageReduction": -15,
"SilenceDuration": 1.25,
"TechResist": 15
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
},
Line 3,775: Line 3,719:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"BuildUpDuration": {
"Key": "BuildUpDuration",
"Value": 5,
"Type": "duration"
}
}
}
}
},
},
"upgrade_silencer": {
"upgrade_proc_disarm": {
"Key": "upgrade_silencer",
"Key": "upgrade_proc_disarm",
"Name": "Silencer",
"Name": null,
"Description": null,
"Description": null,
"Cost": 6400,
"Cost": 1600,
"Tier": 4,
"Tier": 2,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
],
],
"ShopFilters": [
"ShopFilters": null,
"Disruption"
],
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Passive",
"DescKey": null,
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 20,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_silencer_active",
"Cooldown": 36,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectDisarmed",
"Value": null
"Value": null
}
}
Line 3,828: Line 3,751:
"Alt": [
"Alt": [
{
{
"Key": "EMPDuration",
"Key": "AbilityDuration",
"Value": 2
"Value": 5,
"Type": "duration"
},
{
"Key": "BuildUpPerShot",
"Value": 1
},
{
"Key": "BuildUpDuration",
"Value": 10,
"Type": "duration"
},
{
"Key": "ImmunityDuration",
"Value": 3
}
}
]
]
},
},
"Other": {
"Other": {
"AbilityDuration": {
"AbilityUnitTargetLimit": {
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_proc_disarm": {
"Key": "upgrade_proc_disarm",
"Name": null,
"Description": null,
"Cost": 1600,
"Tier": 2,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": [
"HeroEnemy"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Passive",
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectDisarmed",
"Value": null
}
],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 5,
"Type": "duration"
},
{
"Key": "BuildUpPerShot",
"Value": 1
},
{
"Key": "BuildUpDuration",
"Value": 10,
"Type": "duration"
},
{
"Key": "ImmunityDuration",
"Value": 3
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
Line 4,037: Line 3,904:
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 15
"Value": 15
},
{
"Key": "BulletLifestealPercent",
"Value": 10,
"Type": "healing"
}
}
]
]
Line 4,060: Line 3,932:
{
{
"Key": "FervorStatusResistancePercent",
"Key": "FervorStatusResistancePercent",
"Value": 30,
"Value": 40,
"Type": "duration",
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 4,274: Line 4,146:
"Key": "upgrade_headshot_booster2",
"Key": "upgrade_headshot_booster2",
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 4,357: Line 4,229:
"Activation": "Passive",
"Activation": "Passive",
"Components": [
"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
"TargetTypes": null,
"TargetTypes": null,
Line 4,386: Line 4,259:
"Alt": [
"Alt": [
{
{
"Key": "BonusSprintSpeed",
"Key": "BonusBulletSpeedPercent",
"Value": "1.0m",
"Value": 60,
"Type": "move_speed"
"Type": "bullet_damage"
},
},
{
{
"Key": "BonusMoveSpeed",
"Key": "BaseAttackDamagePercent",
"Value": 10,
"Type": "bullet_damage"
},
{
"Key": "BonusSprintSpeed",
"Value": "1.0m",
"Type": "move_speed"
},
{
"Key": "BonusMoveSpeed",
"Value": "-0.7m",
"Value": "-0.7m",
"Type": "move_speed"
"Type": "move_speed"
Line 4,405: Line 4,288:
{
{
"Key": "LongRangeBonusWeaponPower",
"Key": "LongRangeBonusWeaponPower",
"Value": 70,
"Value": 60,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 4,420: Line 4,303:
"Upgrades": {
"Upgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 4,804: Line 4,689:
"BaseDamagePerShot": {
"BaseDamagePerShot": {
"Key": "BaseDamagePerShot",
"Key": "BaseDamagePerShot",
"Value": 1
"Value": 1,
"Scale": {
"Value": 1,
"Type": "weapon_damage_increase"
}
},
},
"SpellAmplificationMultiplier": {
"SpellAmplificationMultiplier": {
Line 4,855: Line 4,744:
"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
},
},
Line 5,177: Line 5,066:
{
{
"Key": "DotHealthPercent",
"Key": "DotHealthPercent",
"Value": 1.7,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
Line 5,822: Line 5,711:
"Value": 90,
"Value": 90,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 5,954: Line 5,848:
}
}
},
},
"upgrade_combo_breaker": {
"upgrade_debuff_reducer": {
"Key": "upgrade_combo_breaker",
"Key": "upgrade_debuff_reducer",
"Name": null,
"Name": "Debuff Reducer",
"Description": null,
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
"Cost": 6400,
"Cost": 1600,
"Tier": 4,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": null,
"AllFriendly"
"ShopFilters": [
"WeaponDamage"
],
],
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Active",
"Type": "Innate",
"DescKey": "#upgrade_combo_breaker_desc",
"DescKey": null,
"Cooldown": 23,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
{
"Key": "HealPercentAmount",
"Value": 30,
"Type": "healing"
}
],
"Alt": [
"Alt": [
{
{
"Key": "RegenDuration",
"Key": "BonusHealth",
"Value": 10
"Value": 90,
"Type": "health"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Innate",
"Type": "Passive",
"DescKey": null,
"DescKey": "#upgrade_debuff_reducer_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
Line 5,997: Line 5,886:
"Alt": [
"Alt": [
{
{
"Key": "TechArmor",
"Key": "StatusResistancePercent",
"Value": 2,
"Value": 25,
"Type": "tech_armor_up"
"Type": "duration"
},
{
"Key": "BonusHealthRegen",
"Value": 2.75,
"Type": "healing"
}
}
]
]
},
"Upgrades": {
"StatusResistancePercent": 15
},
},
"Other": {
"Other": {
Line 6,025: Line 5,912:
}
}
},
},
"upgrade_debuff_reducer": {
"upgrade_reduce_debuff_duration": {
"Key": "upgrade_debuff_reducer",
"Key": "upgrade_reduce_debuff_duration",
"Name": "Debuff Reducer",
"Name": "Dispel Magic",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
"Description": null,
"Cost": 1600,
"Cost": 3200,
"Tier": 2,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Passive",
"DescKey": "#upgrade_debuff_reducer_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "StatusResistancePercent",
"Value": 25,
"Type": "duration"
}
]
},
"Upgrades": {
"StatusResistancePercent": 15
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_reduce_debuff_duration": {
"Key": "upgrade_reduce_debuff_duration",
"Name": "Dispel Magic",
"Description": null,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
"Slot": "Armor",
"Slot": "Armor",
Line 6,109: Line 5,946:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_reduce_debuff_duration_active_desc",
"DescKey": "#upgrade_reduce_debuff_duration_active_desc",
"Cooldown": 40,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 6,234: Line 6,071:
}
}
},
},
"upgrade_bullet_armor_2": {
"upgrade_weapon_power_and_health_drain": {
"Key": "upgrade_bullet_armor_2",
"Key": "upgrade_weapon_power_and_health_drain",
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": null,
Line 6,249: Line 6,086:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Active",
"DescKey": null,
"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
"Cooldown": null,
"Cooldown": 11.5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
{
"Key": "WeaponPowerWhileActivated",
"Value": 135,
"Type": "bullet_damage"
}
],
"Alt": [
"Alt": [
{
{
"Key": "BulletArmor",
"Key": "AbilityDuration",
"Value": 2,
"Value": 4,
"Type": "bullet_armor_up"
"Type": "duration"
},
{
"Key": "HealthDrainedPerSecond",
"Value": 35
}
}
]
]
Line 6,276: Line 6,123:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
}
},
}
"Interval": {
},
"upgrade_weapon_power_and_health_drain": {
"Key": "upgrade_weapon_power_and_health_drain",
"Name": null,
"Description": null,
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Active",
"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
"Cooldown": 11.5,
"ChargeUp": null,
"Main": [
{
"Key": "WeaponPowerWhileActivated",
"Value": 135,
"Type": "bullet_damage"
}
],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
{
"Key": "HealthDrainedPerSecond",
"Value": 35
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"Interval": {
"Key": "Interval",
"Key": "Interval",
"Value": 0.1
"Value": 0.1
Line 6,423: Line 6,215:
}
}
},
},
"upgrade_ablative_coat": {
"upgrade_tech_purge": {
"Key": "upgrade_ablative_coat",
"Key": "upgrade_tech_purge",
"Name": null,
"Name": "Spirit Resilience",
"Description": null,
"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [],
"TargetTypes": null,
"ShopFilters": null,
"ShopFilters": [
"IsDisabled": true,
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Innate",
"DescKey": "#upgrade_ablative_coat_desc",
"DescKey": null,
"Cooldown": 21,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "MaxBulletResist",
"Key": "TechResist",
"Value": 30,
"Value": 30,
"Type": "bullet_armor_up"
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "ArmorLossPerHit",
"Key": "OutOfCombatHealthRegen",
"Value": 4,
"Value": 3,
"Type": "bullet_armor_down"
"Type": "healing"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Innate",
"Type": "Passive",
"DescKey": "#upgrade_ablative_coat_innate",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BonusSprintSpeed",
"Value": "3m",
"Type": "move_speed"
},
{
"Key": "BulletArmor",
"Value": 1,
"Type": "bullet_armor_up"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"StackLossFrequency": {
"Key": "StackLossFrequency",
"Value": 1
}
}
},
"upgrade_tech_purge": {
"Key": "upgrade_tech_purge",
"Name": "Spirit Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": 3200,
"Tier": 3,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechResist",
"Value": 30,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_tech_purge_desc",
"DescKey": "#upgrade_tech_purge_desc",
"Cooldown": null,
"Cooldown": null,
Line 6,869: Line 6,587:
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "1.25m",
"Value": "1.5m",
"Type": "move_speed",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 6,945: Line 6,663:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 160,
"Value": 180,
"Type": "health"
"Type": "health"
},
},
Line 6,963: Line 6,681:
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
Line 7,584: Line 7,302:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 14,
"Value": 15,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
Line 7,728: Line 7,446:
}
}
},
},
"upgrade_weapon_shielding": {
"upgrade_grit": {
"Key": "upgrade_weapon_shielding",
"Key": "upgrade_grit",
"Name": "Weapon Shielding",
"Name": "Grit",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 1600,
"Cost": 800,
"Tier": 2,
"Tier": 1,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": null,
Line 7,753: Line 7,471:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2.5,
"Value": 1,
"Type": "healing"
"Type": "healing"
}
}
Line 7,759: Line 7,477:
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_weapon_shielding_desc",
"DescKey": "#upgrade_grit_desc",
"Cooldown": 35,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "CombatBarrier",
"Key": "CombatBarrier",
"Value": 300,
"Value": 200,
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusMoveSpeed",
"Value": "1.75m",
"Type": "move_speed"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "DamageThreshold",
"Key": "BarrierDuration",
"Value": 250,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 4,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 250,
"CombatBarrier": 225,
"OutOfCombatHealthRegen": 10,
"BonusMoveSpeed": "3m",
"AbilityCooldown": -25
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,820: Line 7,519:
}
}
},
},
"upgrade_spirit_bubble": {
"upgrade_weapon_shielding": {
"Key": "upgrade_spirit_bubble",
"Key": "upgrade_weapon_shielding",
"Name": "Spirit Shielding",
"Name": "Weapon Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,852: Line 7,553:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_bubble_desc",
"DescKey": "#upgrade_weapon_shielding_desc",
"Cooldown": 45,
"Cooldown": 35,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 7,867: Line 7,568:
},
},
{
{
"Key": "BonusMoveSpeed",
"Key": "BulletResist",
"Value": "1.75m",
"Value": 18,
"Type": "move_speed"
"Type": "bullet_armor_up",
"UsageFlags": "ConditionallyApplied"
}
}
],
],
Line 7,875: Line 7,577:
{
{
"Key": "DamageThreshold",
"Key": "DamageThreshold",
"Value": 225,
"Value": 250,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "DamageWindow",
"Key": "DamageWindow",
"Value": 3.5,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
},
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
}
}
]
]
Line 7,891: Line 7,594:
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 225,
"BonusMoveSpeed": "1m",
"BulletResist": 15,
"AbilityCooldown": -20
"AbilityCooldown": -20
},
},
Line 7,912: Line 7,615:
}
}
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_spirit_bubble": {
"Key": "upgrade_regenerating_bullet_shield",
"Key": "upgrade_spirit_bubble",
"Name": "Battle Vest",
"Name": "Spirit Shielding",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Durability"
],
],
Line 7,934: Line 7,638:
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
{
"Alt": [
"Key": "BulletResist",
"Value": 18,
"Type": "bullet_armor_up"
}
],
"Alt": [
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 7,951: Line 7,649:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"DescKey": "#upgrade_spirit_bubble_desc",
"Cooldown": null,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "CombatBarrier",
"Value": 15,
"Value": 300,
"Type": "bullet_damage",
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "BonusFireRate",
"Key": "TechResist",
"Value": 7,
"Value": 18,
"Type": "fire_rate",
"Type": "tech_armor_up",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "DamageThreshold",
"Value": 225,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 3.5,
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"CombatBarrier": 175,
"BaseAttackDamagePercent": 15,
"TechResist": 20,
"BonusFireRate": 8
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,990: Line 7,708:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
}
}
},
},
"upgrade_magic_shield": {
"upgrade_regenerating_bullet_shield": {
"Key": "upgrade_magic_shield",
"Key": "upgrade_regenerating_bullet_shield",
"Name": "Enchanter's Emblem",
"Name": "Battle Vest",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 8,008: Line 7,722:
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"MagicDamage",
"WeaponDamage",
"Durability"
"Durability"
],
],
Line 8,021: Line 7,735:
"Main": [
"Main": [
{
{
"Key": "TechResist",
"Key": "BulletResist",
"Value": 18
"Value": 18,
"Type": "bullet_armor_up"
}
}
],
],
Line 8,028: Line 7,743:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Value": 3,
"Type": "healing"
"Type": "healing"
}
}
Line 8,035: Line 7,750:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TechPower",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 18,
"Type": "tech_damage",
"Type": "bullet_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "CooldownReduction",
"Key": "BonusFireRate",
"Value": 7,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": []
},
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"BaseAttackDamagePercent": 15,
"BonusFireRate": 8
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
},
"upgrade_magic_shield": {
"Key": "upgrade_magic_shield",
"Name": "Enchanter's Emblem",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"MagicDamage",
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechResist",
"Value": 18
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechPower",
"Value": 15,
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
{
"Key": "CooldownReduction",
"Value": 5,
"Value": 5,
"Type": "cooldown",
"Type": "cooldown",
Line 8,177: Line 7,976:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 8,280: Line 8,079:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_health_stealing_magic"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
Line 8,300: Line 8,101:
{
{
"Key": "BonusAbilityDurationPercent",
"Key": "BonusAbilityDurationPercent",
"Value": 15,
"Value": 13,
"Type": "duration"
"Type": "duration"
},
{
"Key": "AbilityLifestealPercentHero",
"Value": 13,
"Type": "healing"
},
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 8,313: Line 8,129:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 32,
"Value": 30,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,324: Line 8,140:
},
},
{
{
"Key": "AbilityLifestealPercentHero",
"Key": "BonusSpiritLifesteal",
"Value": 16,
"Value": 10,
"Type": "healing"
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
Line 8,345: Line 8,162:
"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
},
},
"Other": {
"Other": {
Line 8,361: Line 8,180:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"NonHeroAbilityLifestealTooltipOnly": {
"Key": "NonHeroAbilityLifestealTooltipOnly",
"Value": 3
},
},
"BuildUpDuration": {
"BuildUpDuration": {
Line 8,421: Line 8,244:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 8,667: Line 8,490:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 70,
"Value": 90,
"Type": "health"
"Type": "health"
},
},
Line 8,817: Line 8,640:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 9,
"Type": "bullet_armor_up",
"Type": "bullet_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
},
{
{
"Key": "BonusHealth",
"Key": "BaseAttackDamagePercent",
"Value": 65,
"Value": 9,
"Type": "health"
"Type": "bullet_damage"
}
}
]
]
Line 8,852: Line 8,675:
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 9,095: Line 8,918:
"Upgrades": {
"Upgrades": {
"CurrentHealthDamage": 5,
"CurrentHealthDamage": 5,
"BonusHealth": 100
"BonusHealth": 100,
"Damage": 60
},
},
"Other": {
"Other": {
Line 9,381: Line 9,205:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 30,
"Value": 50,
"Type": "health"
"Type": "health"
},
},
Line 9,569: Line 9,393:
{
{
"Key": "BonusSpiritForChargedAbilities",
"Key": "BonusSpiritForChargedAbilities",
"Value": 10
"Value": 14
}
}
]
]
Line 10,355: Line 10,179:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
},
},
Line 10,444: Line 10,268:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 50,
"Value": 60,
"Type": "health"
"Type": "health"
},
},
Line 10,580: Line 10,404:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.25,
"Type": "duration"
"Type": "duration"
}
}
Line 11,193: Line 11,017:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_rupture_desc",
"DescKey": "#upgrade_rupture_desc",
"Cooldown": 32,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 11,281: Line 11,105:
"Key": "upgrade_discord",
"Key": "upgrade_discord",
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 11,305: Line 11,129:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "StatusResistancePercent",
"Value": 15,
"Type": "duration"
}
}
]
]
Line 11,321: Line 11,140:
{
{
"Key": "MaxHealthPercentAsDPS",
"Key": "MaxHealthPercentAsDPS",
"Value": 3.5,
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 11,327: Line 11,150:
"Key": "TechResist",
"Key": "TechResist",
"Value": 40,
"Value": 40,
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "StatusResistancePercent",
"Value": 20,
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
Line 11,923: Line 11,752:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusFireRate",
"Value": 5,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
Line 11,946: Line 11,769:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_ability_power_shard_active",
"DescKey": "#upgrade_ability_power_shard_active",
"Cooldown": 35,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [],
Line 11,954: Line 11,777:
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
},
},
"Other": {
"Other": {
Line 11,963: Line 11,783:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityPostCastDuration": {
"Key": "AbilityPostCastDuration",
"Value": 0.5
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 11,973: Line 11,797:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"ImbuedCooldownMultiplier": {
"Key": "ImbuedCooldownMultiplier",
"Value": 1
}
}
}
}
Line 12,009: Line 11,837:
{
{
"Key": "MeleeResistPercent",
"Key": "MeleeResistPercent",
"Value": 15
"Value": 18
}
}
]
]
Line 12,311: Line 12,139:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 10,
"Value": 13,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "StealthDuration"
"LocTokenOverride": "StealthDuration"
Line 12,336: Line 12,164:
{
{
"Key": "AmbushBonusFireRate",
"Key": "AmbushBonusFireRate",
"Value": 20,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,342: Line 12,170:
{
{
"Key": "AmbushBonusTechPower",
"Key": "AmbushBonusTechPower",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,348: Line 12,176:
{
{
"Key": "AmbushBonusMeleeDamage",
"Key": "AmbushBonusMeleeDamage",
"Value": 20,
"Value": 25,
"Type": "melee_damage",
"Type": "melee_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,631: Line 12,459:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,646: Line 12,474:
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
},
{
"Key": "AirControlPercentBarrier",
"Value": 50,
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 12,940: Line 12,774:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
Line 12,955: Line 12,789:
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,965: Line 12,799:
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 25
"Value": 25
},
{
"Key": "MinStaminaRestore",
"Value": 1
},
},
{
{
"Key": "MaxStaminaRestore",
"Key": "MaxStaminaRestore",
"Value": 4
"Value": 3
}
}
]
]
Line 13,043: Line 12,873:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,218: Line 13,048:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 13,243: Line 13,078:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 13,284: Line 13,119:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Press",
"Activation": "Press",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"TargetTypes": [
"HeroFriendly"
"HeroFriendly"
Line 13,307: Line 13,144:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_guardian_ward_desc",
"DescKey": "#upgrade_guardian_ward_desc",
"Cooldown": 45,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "GuardianWardCombatBarrier",
"Key": "GuardianWardCombatBarrier",
"Value": 200,
"Value": 250,
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 13,345: Line 13,188:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 13,412: Line 13,255:
"Value": 10,
"Value": 10,
"Type": "distance"
"Type": "distance"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
}
]
]
Line 13,619: Line 13,467:
"Value": 45,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.152334,
"Value": 0.2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,640: Line 13,488:
"Value": 95,
"Value": 95,
"Scale": {
"Scale": {
"Value": 0.304668,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,687: Line 13,535:
"Value": 7,
"Value": 7,
"Scale": {
"Scale": {
"Value": 0.030467,
"Value": 0.04,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,827: Line 13,675:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
},
{
{
"Key": "SlideScale",
"Key": "SlideScale",
Line 13,862: Line 13,715:
{
{
"Key": "SlowResistancePercent",
"Key": "SlowResistancePercent",
"Value": 35,
"Value": 40,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 13,975: Line 13,828:
"BonusFireRate": 20,
"BonusFireRate": 20,
"Stamina": 1,
"Stamina": 1,
"BonusClipSize": 6
"BonusClipSize": 6,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,997: Line 13,851:
"Key": "upgrade_arcane_surge",
"Key": "upgrade_arcane_surge",
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 14,062: Line 13,916:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 7,
"Value": 7,
"Type": "duration"
"Type": "duration",
"LocTokenOverride": "ArcaneSurgeWindow"
}
}
]
]
Line 14,071: Line 13,926:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 14,199: Line 14,055:
}
}
},
},
"upgrade_tech_defender": {
"upgrade_unstoppable": {
"Key": "upgrade_tech_defender",
"Key": "upgrade_unstoppable",
"Name": null,
"Name": "Unstoppable",
"Description": null,
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "InstantCast",
"Activation": "InstantCast",
"Components": null,
"Components": [
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": null,
"ShopFilters": [
"IsDisabled": true,
"Durability",
"StreetBrawl": false,
"Movement"
"IsImbue": false,
],
"Info1": {
"IsDisabled": false,
"Type": "Active",
"DescKey": "#upgrade_tech_defender_active",
"Cooldown": 95,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 6,
"Type": "duration"
}
]
},
"Info2": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "TechArmor",
"Value": 1,
"Type": "tech_armor_up"
},
{
"Key": "BonusHealth",
"Value": 85,
"Type": "health"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_unstoppable": {
"Key": "upgrade_unstoppable",
"Name": "Unstoppable",
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": [
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"ShopFilters": [
"Durability",
"Movement"
],
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
Line 14,304: Line 14,096:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_unstoppable_desc",
"DescKey": "#upgrade_unstoppable_desc",
"Cooldown": 65,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,519: Line 14,311:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "10m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,556: Line 14,348:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,568: Line 14,360:
"Key": "upgrade_arctic_blast",
"Key": "upgrade_arctic_blast",
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,617: Line 14,409:
{
{
"Key": "FreezeDuration",
"Key": "FreezeDuration",
"Value": 0.75,
"Value": 1,
"Type": "duration"
"Type": "duration"
},
{
"Key": "PercentDamage",
"Value": 15,
"Type": "damage",
"LocTokenOverride": "ArcticBlastPercentDamage"
}
}
],
],
Line 14,630: Line 14,416:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "16m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,680: Line 14,466:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,808: Line 14,594:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_self_bubble_desc",
"DescKey": "#upgrade_self_bubble_desc",
"Cooldown": 35,
"Cooldown": 37,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 15,088: Line 14,874:
"Key": "upgrade_glitch",
"Key": "upgrade_glitch",
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 15,105: Line 14,891:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Active",
"DescKey": null,
"DescKey": "#upgrade_glitch_desc",
"Cooldown": null,
"Cooldown": 55,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
"Alt": [
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -10,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_glitch_desc",
"Cooldown": 55,
"ChargeUp": null,
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "StatusEffectEMP",
Line 15,144: Line 14,915:
"Value": "20m",
"Value": "20m",
"Type": "range"
"Type": "range"
},
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -25,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 15,412: Line 15,189:
{
{
"Key": "MaxHealthLossPercent",
"Key": "MaxHealthLossPercent",
"Value": -15,
"Value": -13,
"Type": "health"
"Type": "health"
}
}
Line 15,521: Line 15,298:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,532: Line 15,314:
{
{
"Key": "ActiveBonusFireRate",
"Key": "ActiveBonusFireRate",
"Value": 30,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "ActiveBonusMoveSpeed",
"Value": "1m",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
},
},
{
{
Line 15,544: Line 15,332:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,552: Line 15,340:
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
},
},
"Other": {
"Other": {
Line 15,568: Line 15,357:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"MoveWhileShootingSpeedPenaltyReductionPercent": {
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
"Value": 100,
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
}
}
}
}
Line 15,615: Line 15,410:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,642: Line 15,442:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4.5,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 16,160: Line 15,960:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
},
},
Line 16,174: Line 15,974:
{
{
"Key": "TechPowerGain",
"Key": "TechPowerGain",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 16,222: Line 16,022:
"TechPowerReduction": {
"TechPowerReduction": {
"Key": "TechPowerReduction",
"Key": "TechPowerReduction",
"Value": -20,
"Value": -25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,276: Line 16,076:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,346: Line 16,146:
{
{
"Key": "BonusMeleeDamagePercent",
"Key": "BonusMeleeDamagePercent",
"Value": 20,
"Value": 22,
"Type": "melee_damage"
"Type": "melee_damage"
},
},
Line 16,359: Line 16,159:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,383: Line 16,183:
{
{
"Key": "BulletResistReduction",
"Key": "BulletResistReduction",
"Value": -4,
"Value": -5,
"Type": "bullet_armor_down",
"Type": "bullet_armor_down",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,395: Line 16,195:
{
{
"Key": "StunDuration",
"Key": "StunDuration",
"Value": 0.5
"Value": 0.75
},
},
{
{
Line 16,596: Line 16,396:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,798: Line 16,598:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 16,811: Line 16,611:
{
{
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 16,836: Line 16,636:
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 16,994: Line 16,795:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
},
},
Line 17,093: Line 16,894:
{
{
"Key": "BonusHealthRegen",
"Key": "BonusHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 17,100: Line 16,901:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Value": 1.5,
"Type": "healing"
"Type": "healing"
}
}
Line 17,220: Line 17,021:
{
{
"Key": "ImbuedTechPower",
"Key": "ImbuedTechPower",
"Value": 24,
"Value": 28,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 17,330: Line 17,131:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
Line 17,485: Line 17,286:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,791: Line 17,592:
{
{
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 30
"Value": 35
}
}
],
],
Line 17,802: Line 17,603:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 15
"Value": 18
}
}
]
]
Line 17,980: Line 17,781:
"Value": 85,
"Value": 85,
"Scale": {
"Scale": {
"Value": 6,
"Value": 8,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 17,990: Line 17,791:
{
{
"Key": "InvisDuration",
"Key": "InvisDuration",
"Value": 7,
"Value": 8,
"Type": "duration"
"Type": "duration"
}
}
Line 18,001: Line 17,802:
"AbilityCooldown": -9,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "4m"
"BonusMoveSpeed": "4m",
"OutOfCombatHealthRegen": 8,
"BonusSprintSpeed": "12m"
},
},
"Other": {
"Other": {
Line 18,056: Line 17,859:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 18,065: Line 17,870:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_vex_barrier_desc",
"DescKey": "#upgrade_vex_barrier_desc",
Line 18,137: Line 17,956:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 10,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 8,
"Value": 10,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
Line 18,158: Line 17,983:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 18,248: Line 18,073:
{
{
"Key": "HealFromNPC",
"Key": "HealFromNPC",
"Value": 15,
"Value": 20,
"Type": "healing"
"Type": "healing"
}
}
Line 18,463: Line 18,288:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 14,
"Value": 16,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,531: Line 18,356:
"Value": 15,
"Value": 15,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BonusHealth",
"Value": 125,
"Type": "health"
},
},
{
{
Line 18,537: Line 18,367:
},
},
{
{
"Key": "BonusHealth",
"Key": "GravityScale",
"Value": 125,
"Value": -15
"Type": "health"
},
{
"Key": "AirControlPercent",
"Value": 25,
"Type": "move_speed"
}
}
]
]
Line 18,573: Line 18,407:
"AbilityDuration": 8,
"AbilityDuration": 8,
"BonusAbilityDurationPercent": 15,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 200,
"FlyMoveSpeed": "6m",
"FlyMoveSpeed": "6m",
"SummonDuration": -0.3
"SummonDuration": -0.3
Line 18,896: Line 18,729:
"Key": "upgrade_spirit_burn",
"Key": "upgrade_spirit_burn",
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 18,929: Line 18,762:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_burn_desc",
"DescKey": "#upgrade_spirit_burn_desc",
"Cooldown": 20,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 18,939: Line 18,772:
{
{
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 110,
"Value": 50,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 18,954: Line 18,787:
"Alt": [
"Alt": [
{
{
"Key": "ExplosionRadius",
"Key": "ImmunityDuration",
"Value": "12m"
"Value": 20,
"Type": "cooldown"
},
},
{
{
Line 18,974: Line 18,808:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
},
},
"Other": {
"Other": {
Line 18,999: Line 18,833:
"Key": "DamageThresholdDuration",
"Key": "DamageThresholdDuration",
"Value": 5
"Value": 5
},
"ExplosionRadius": {
"Key": "ExplosionRadius",
"Value": "3m"
},
},
"HealAmpRegenPenaltyPercent": {
"HealAmpRegenPenaltyPercent": {
Line 19,008: Line 18,846:
"Key": "TickRate",
"Key": "TickRate",
"Value": 0.5
"Value": 0.5
},
"CooldownReductionPctOnNonHeroes": {
"Key": "CooldownReductionPctOnNonHeroes",
"Value": 50
},
},
"DamagePctVsNonHeroes": {
"DamagePctVsNonHeroes": {
Line 19,206: Line 19,040:
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 125,
"Value": 125,
"Scale": {
"Value": 0.93,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 19,267: Line 19,105:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 20,
"Value": 22,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
},
},
Line 19,854: Line 19,692:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
}
]
},
},
"Info2": {
"Info2": {
Line 19,931: Line 19,775:
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "2.0m",
"Value": "2.5m",
"Type": "move_speed"
"Type": "move_speed"
},
},
Line 19,953: Line 19,797:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 36,
"Value": 40,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
Line 20,016: Line 19,860:
{
{
"Key": "CooldownReduction",
"Key": "CooldownReduction",
"Value": 6,
"Value": 5,
"Type": "cooldown"
"Type": "cooldown"
}
}
Line 21,550: Line 21,394:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 21,574: Line 21,420:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,616: Line 21,462:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,659: Line 21,505:
"Type": null,
"Type": null,
"DescKey": "#upgrade_rechargingbullets_desc",
"DescKey": "#upgrade_rechargingbullets_desc",
"Cooldown": 24,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 21,786: Line 21,632:
"BonusBuffsPerGold": {
"BonusBuffsPerGold": {
"Key": "BonusBuffsPerGold",
"Key": "BonusBuffsPerGold",
"Value": 100
"Value": 80
}
}
}
}