Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.12.1-6540
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(9 intermediate revisions by 2 users not shown)
Line 1,936: Line 1,936:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 4
"Value": 7
}
}
]
]
Line 1,948: Line 1,948:
{
{
"Key": "BaseAttackDamagePercentBonus",
"Key": "BaseAttackDamagePercentBonus",
"Value": 30,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,392: Line 2,392:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 40,
"Value": 30,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
Line 2,718: Line 2,718:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_slowing_bullets_desc",
"DescKey": "#upgrade_slowing_bullets_desc",
Line 2,763: Line 2,749:
},
},
"Upgrades": {
"Upgrades": {
"BaseAttackDamagePercent": 30,
"SlowPercent": 20,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -10
Line 3,253: Line 3,238:
}
}
},
},
"upgrade_armor_reduction_debuff": {
"upgrade_weapon_detention_ammo": {
"Key": "upgrade_armor_reduction_debuff",
"Key": "upgrade_weapon_detention_ammo",
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": 3200,
"Cost": 6400,
"Tier": 3,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
"HeroEnemy",
"HeroEnemy"
"CreepEnemy",
"MinionEnemy"
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage"
"Disruption"
],
],
"IsDisabled": true,
"IsDisabled": true,
Line 3,281: Line 3,264:
"Alt": [
"Alt": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BonusHealth",
"Value": 12,
"Value": 100,
"Type": "bullet_damage"
"Type": "health"
},
{
"Key": "BonusFireRate",
"Value": 15
}
}
]
]
Line 3,289: Line 3,276:
"Info2": {
"Info2": {
"Type": null,
"Type": null,
"DescKey": "#upgrade_armor_reduction_debuff_desc",
"DescKey": "#upgrade_weapon_detention_ammo_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BulletShieldDamagePercent",
"Key": "TetherDuration",
"Value": 60,
"Value": 2.3,
"Type": "bullet_damage"
"Type": "duration"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "BuildUpPerShot",
"Value": 1.2
},
{
"Key": "TetherRadius",
"Value": "7m",
"Type": "distance"
},
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Other": {
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 8,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
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"Type": "move_speed"
"Type": "move_speed"
},
},
"ResistReduction": {
"BuildUpDuration": {
"Key": "ResistReduction",
"Key": "BuildUpDuration",
"Value": -60,
"Value": 10,
"Type": "bullet_armor_down",
"Type": "duration"
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_weapon_detention_ammo": {
"upgrade_targeted_silence": {
"Key": "upgrade_weapon_detention_ammo",
"Key": "upgrade_targeted_silence",
"Name": null,
"Name": "Silence Wave",
"Description": null,
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Weapon",
"Slot": "Tech",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
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],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption"
"Disruption"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
Line 3,356: Line 3,353:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100,
"Value": 50,
"Type": "health"
"Type": "health"
},
{
"Key": "BonusFireRate",
"Value": 15
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": null,
"Type": "Active",
"DescKey": "#upgrade_weapon_detention_ammo_desc",
"DescKey": "#upgrade_targeted_silence_desc",
"Cooldown": null,
"Cooldown": 42,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TetherDuration",
"Key": "StatusEffectEMP",
"Value": 2.3,
"Value": null
"Type": "duration"
},
{
"Key": "Damage",
"Value": 75,
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "BuildUpPerShot",
"Key": "AbilityCastRange",
"Value": 1.2
"Value": "40m",
"Type": "range"
},
},
{
{
"Key": "TetherRadius",
"Key": "AbilityDuration",
"Value": "7m",
"Value": 3,
"Type": "distance"
"Type": "duration",
},
"LocTokenOverride": "#SilenceDuration"
{
"Key": "ImmunityDuration",
"Value": 8,
"Type": "duration"
}
}
]
]
},
"Upgrades": {
"AbilityCooldown": -10,
"Damage": 125,
"BonusHealth": 75
},
},
"Other": {
"Other": {
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"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
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"Type": "move_speed"
"Type": "move_speed"
},
},
"BuildUpDuration": {
"CooldownOnMiss": {
"Key": "BuildUpDuration",
"Key": "CooldownOnMiss",
"Value": 10,
"Value": 30
"Type": "duration"
},
}
"HeightOffGround": {
}
"Key": "HeightOffGround",
},
"Value": "1m"
"upgrade_height_advantage": {
"Key": "upgrade_height_advantage",
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": "#upgrade_height_advantage_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": []
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
},
"AbilityCooldownBetweenCharge": {
"GrowthPerMeter": {
"Key": "AbilityCooldownBetweenCharge",
"Key": "GrowthPerMeter",
"Value": -1,
"Value": "0.15m"
"Type": "charge_cooldown"
},
},
"ChannelMoveSpeed": {
"InitialWidth": {
"Key": "ChannelMoveSpeed",
"Key": "InitialWidth",
"Value": -1,
"Value": "5.0m"
"Type": "move_speed"
},
"HighGroundBonusWeaponPower": {
"Key": "HighGroundBonusWeaponPower",
"Value": 50,
"Type": "bullet_damage"
}
}
}
}
},
},
"upgrade_targeted_silence": {
"upgrade_haunting_scream": {
"Key": "upgrade_targeted_silence",
"Key": "upgrade_haunting_scream",
"Name": "Silence Wave",
"Name": "Haunting Scream",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Cost": 3200,
"Cost": 9999,
"Tier": 3,
"Tier": 5,
"Slot": "Tech",
"Slot": "Tech",
"Activation": "InstantCast",
"Activation": "InstantCast",
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"Disruption"
"Disruption"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": true,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
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"Alt": [
"Alt": [
{
{
"Key": "BonusHealth",
"Key": "TechPowerPercent",
"Value": 50,
"Value": 30
"Type": "health"
}
}
]
]
Line 3,495: Line 3,469:
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_targeted_silence_desc",
"DescKey": "#upgrade_haunting_scream_desc",
"Cooldown": 42,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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},
},
{
{
"Key": "Damage",
"Key": "StatusEffectDisarmed",
"Value": 75,
"Value": null
"Scale": {
"Value": 0.7,
"Type": "spirit"
},
"Type": "tech_damage"
}
}
],
],
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"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 3,
"Value": 3,
"Type": "duration",
"Type": "duration"
"LocTokenOverride": "#SilenceDuration"
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -10,
"AbilityCooldown": -8,
"Damage": 125,
"TechPowerPercent": 10,
"BonusHealth": 75
"AbilityDuration": 0.25
},
},
"Other": {
"Other": {
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"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"CooldownOnMiss": {
"Key": "CooldownOnMiss",
"Value": 30
},
},
"HeightOffGround": {
"HeightOffGround": {
Line 3,567: Line 3,531:
"Key": "InitialWidth",
"Key": "InitialWidth",
"Value": "5.0m"
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_haunting_scream": {
"upgrade_proc_silence": {
"Key": "upgrade_haunting_scream",
"Key": "upgrade_proc_silence",
"Name": "Haunting Scream",
"Name": "Silencer",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Cost": 9999,
"Cost": 6400,
"Tier": 5,
"Tier": 4,
"Slot": "Tech",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,583: Line 3,556:
],
],
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": true,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
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"Alt": [
"Alt": [
{
{
"Key": "TechPowerPercent",
"Key": "TechResist",
"Value": 30
"Value": 12,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Passive",
"DescKey": "#upgrade_haunting_scream_desc",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"Cooldown": 25,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "StatusEffectEMP",
"Key": "TechDamageReduction",
"Value": null
"Value": -25,
},
"Type": "tech_damage",
{
"UsageFlags": "ConditionallyApplied"
"Key": "StatusEffectDisarmed",
"Value": null
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "AbilityCastRange",
"Key": "DebuffDuration",
"Value": "40m",
"Value": 6
"Type": "range"
},
{
"Key": "AbilityDuration",
"Value": 3,
"Type": "duration"
}
}
]
]
},
},
"Upgrades": {
"Info3": {
"AbilityCooldown": -8,
"Type": "Passive",
"TechPowerPercent": 10,
"DescKey": "#upgrade_proc_silence_desc",
"AbilityDuration": 0.25
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectEMP",
"Value": null
}
],
"Alt": [
{
"Key": "SilenceDuration",
"Value": 2.5
},
{
"Key": "ImmunityDuration",
"Value": 10
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
]
},
"Upgrades": {
"TechDamageReduction": -15,
"SilenceDuration": 1.25,
"TechResist": 15
},
},
"Other": {
"Other": {
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"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityCastDelay": {
"Key": "AbilityCastDelay",
"Value": 0.1,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
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"Type": "move_speed"
"Type": "move_speed"
},
},
"HeightOffGround": {
"BuildUpDuration": {
"Key": "HeightOffGround",
"Key": "BuildUpDuration",
"Value": "1m"
"Value": 5,
},
"Type": "duration"
"GrowthPerMeter": {
"Key": "GrowthPerMeter",
"Value": "0.15m"
},
"InitialWidth": {
"Key": "InitialWidth",
"Value": "5.0m"
},
"Damage": {
"Key": "Damage",
"Value": 400
},
"SkipFrames": {
"Key": "SkipFrames",
"Value": 6,
"UsageFlags": "ConditionallyApplied"
}
}
}
}
},
},
"upgrade_proc_silence": {
"upgrade_silencer": {
"Key": "upgrade_proc_silence",
"Key": "upgrade_silencer",
"Name": "Silencer",
"Name": "Silencer",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Description": null,
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
Line 3,691: Line 3,663:
],
],
"ShopFilters": [
"ShopFilters": [
"Disruption",
"Disruption"
"WeaponDamage"
],
],
"IsDisabled": false,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
Line 3,705: Line 3,676:
"Alt": [
"Alt": [
{
{
"Key": "TechResist",
"Key": "BaseAttackDamagePercent",
"Value": 12,
"Value": 20,
"Type": "tech_armor_up",
"Type": "bullet_damage"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_proc_silence_debuff_desc",
"DescKey": "#upgrade_silencer_active",
"Cooldown": null,
"Cooldown": 36,
"ChargeUp": null,
"Main": [
{
"Key": "TechDamageReduction",
"Value": -25,
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
}
],
"Alt": [
{
"Key": "DebuffDuration",
"Value": 6
}
]
},
"Info3": {
"Type": "Passive",
"DescKey": "#upgrade_proc_silence_desc",
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 3,745: Line 3,695:
"Alt": [
"Alt": [
{
{
"Key": "SilenceDuration",
"Key": "EMPDuration",
"Value": 2.5
"Value": 2
},
{
"Key": "ImmunityDuration",
"Value": 10
},
{
"Key": "BuildUpPerShot",
"Value": 1.04
}
}
]
]
},
"Upgrades": {
"TechDamageReduction": -15,
"SilenceDuration": 1.25,
"TechResist": 15
},
},
"Other": {
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
Line 3,777: Line 3,719:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"BuildUpDuration": {
"Key": "BuildUpDuration",
"Value": 5,
"Type": "duration"
}
}
}
}
},
},
"upgrade_silencer": {
"upgrade_proc_disarm": {
"Key": "upgrade_silencer",
"Key": "upgrade_proc_disarm",
"Name": "Silencer",
"Name": null,
"Description": null,
"Description": null,
"Cost": 6400,
"Cost": 1600,
"Tier": 4,
"Tier": 2,
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "InstantCast",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
],
],
"ShopFilters": [
"ShopFilters": null,
"Disruption"
],
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Passive",
"DescKey": null,
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
"Alt": [
{
{
"Key": "StatusEffectDisarmed",
"Key": "BaseAttackDamagePercent",
"Value": null
"Value": 20,
}
"Type": "bullet_damage"
],
}
]
},
"Info2": {
"Type": "Active",
"DescKey": "#upgrade_silencer_active",
"Cooldown": 36,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectEMP",
"Value": null
}
],
"Alt": [
{
"Key": "EMPDuration",
"Value": 2
}
]
},
"Other": {
"AbilityDuration": {
"Key": "AbilityDuration",
"Value": 4,
"Type": "duration"
},
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_proc_disarm": {
"Key": "upgrade_proc_disarm",
"Name": null,
"Description": null,
"Cost": 1600,
"Tier": 2,
"Slot": "Weapon",
"Activation": "Passive",
"Components": null,
"TargetTypes": [
"HeroEnemy"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Passive",
"DescKey": "#upgrade_proc_disarm_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "StatusEffectDisarmed",
"Value": null
}
],
"Alt": [
"Alt": [
{
{
Line 4,039: Line 3,904:
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 15
"Value": 15
},
{
"Key": "BulletLifestealPercent",
"Value": 10,
"Type": "healing"
}
}
]
]
Line 4,433: Line 4,303:
"Upgrades": {
"Upgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 4,820: Line 4,692:
"Scale": {
"Scale": {
"Value": 1,
"Value": 1,
"Type": "spirit"
"Type": "weapon_damage_increase"
}
}
},
},
Line 4,872: Line 4,744:
"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1.2,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
},
},
Line 5,194: Line 5,066:
{
{
"Key": "DotHealthPercent",
"Key": "DotHealthPercent",
"Value": 1.7,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
Line 5,956: Line 5,828:
"Value": 3,
"Value": 3,
"Type": "cooldown"
"Type": "cooldown"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_combo_breaker": {
"Key": "upgrade_combo_breaker",
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": [
"AllFriendly"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Active",
"DescKey": "#upgrade_combo_breaker_desc",
"Cooldown": 23,
"ChargeUp": null,
"Main": [
{
"Key": "HealPercentAmount",
"Value": 30,
"Type": "healing"
}
],
"Alt": [
{
"Key": "RegenDuration",
"Value": 10
}
]
},
"Info2": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "TechArmor",
"Value": 2,
"Type": "tech_armor_up"
},
{
"Key": "BonusHealthRegen",
"Value": 2.75,
"Type": "healing"
}
}
]
]
Line 6,270: Line 6,071:
}
}
},
},
"upgrade_bullet_armor_2": {
"upgrade_weapon_power_and_health_drain": {
"Key": "upgrade_bullet_armor_2",
"Key": "upgrade_weapon_power_and_health_drain",
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": null,
Line 6,285: Line 6,086:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"Type": "Active",
"DescKey": null,
"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
"Cooldown": null,
"Cooldown": 11.5,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BulletArmor",
"Value": 2,
"Type": "bullet_armor_up"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
},
"upgrade_weapon_power_and_health_drain": {
"Key": "upgrade_weapon_power_and_health_drain",
"Name": null,
"Description": null,
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Active",
"DescKey": "#upgrade_weapon_power_and_health_drain_desc",
"Cooldown": 11.5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 6,459: Line 6,215:
}
}
},
},
"upgrade_ablative_coat": {
"upgrade_tech_purge": {
"Key": "upgrade_ablative_coat",
"Key": "upgrade_tech_purge",
"Name": null,
"Name": "Spirit Resilience",
"Description": null,
"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": null,
"TargetTypes": [],
"TargetTypes": null,
"ShopFilters": null,
"ShopFilters": [
"IsDisabled": true,
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Passive",
"Type": "Innate",
"DescKey": "#upgrade_ablative_coat_desc",
"DescKey": null,
"Cooldown": 21,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "MaxBulletResist",
"Key": "TechResist",
"Value": 30,
"Value": 30,
"Type": "bullet_armor_up"
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "ArmorLossPerHit",
"Key": "OutOfCombatHealthRegen",
"Value": 4,
"Value": 3,
"Type": "bullet_armor_down"
"Type": "healing"
}
}
]
]
},
},
"Info2": {
"Info2": {
"Type": "Innate",
"Type": "Passive",
"DescKey": "#upgrade_ablative_coat_innate",
"DescKey": "#upgrade_tech_purge_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [
"Alt": [
{
"Key": "BonusSprintSpeed",
"Value": "3m",
"Type": "move_speed"
},
{
"Key": "BulletArmor",
"Value": 1,
"Type": "bullet_armor_up"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"StackLossFrequency": {
"Key": "StackLossFrequency",
"Value": 1
}
}
},
"upgrade_tech_purge": {
"Key": "upgrade_tech_purge",
"Name": "Spirit Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": 3200,
"Tier": 3,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechResist",
"Value": 30,
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_tech_purge_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
{
"Key": "HealthThreshold",
"Key": "HealthThreshold",
Line 8,419: Line 8,101:
{
{
"Key": "BonusAbilityDurationPercent",
"Key": "BonusAbilityDurationPercent",
"Value": 15,
"Value": 13,
"Type": "duration"
"Type": "duration"
},
},
Line 8,447: Line 8,129:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 32,
"Value": 30,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
Line 8,456: Line 8,138:
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
},
{
"Key": "BonusSpiritLifesteal",
"Value": 10,
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
],
],
"Alt": [
"Alt": [
Line 8,474: Line 8,162:
"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
},
},
"Other": {
"Other": {
Line 11,415: Line 11,105:
"Key": "upgrade_discord",
"Key": "upgrade_discord",
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 11,439: Line 11,129:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "StatusResistancePercent",
"Value": 17,
"Type": "duration"
}
}
]
]
Line 11,455: Line 11,140:
{
{
"Key": "MaxHealthPercentAsDPS",
"Key": "MaxHealthPercentAsDPS",
"Value": 3.5,
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 11,461: Line 11,150:
"Key": "TechResist",
"Key": "TechResist",
"Value": 40,
"Value": 40,
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "StatusResistancePercent",
"Value": 20,
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
Line 12,057: Line 11,752:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusFireRate",
"Value": 5,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
Line 12,080: Line 11,769:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_ability_power_shard_active",
"DescKey": "#upgrade_ability_power_shard_active",
"Cooldown": 35,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [],
Line 12,088: Line 11,777:
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
},
},
"Other": {
"Other": {
Line 12,097: Line 11,783:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityPostCastDuration": {
"Key": "AbilityPostCastDuration",
"Value": 0.5
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
Line 12,107: Line 11,797:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"ImbuedCooldownMultiplier": {
"Key": "ImbuedCooldownMultiplier",
"Value": 1
}
}
}
}
Line 13,080: Line 12,774:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
Line 13,095: Line 12,789:
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 14,358: Line 14,052:
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 60
"Value": 60
}
}
},
"upgrade_tech_defender": {
"Key": "upgrade_tech_defender",
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Slot": "Armor",
"Activation": "InstantCast",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Active",
"DescKey": "#upgrade_tech_defender_active",
"Cooldown": 95,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "AbilityDuration",
"Value": 6,
"Type": "duration"
}
]
},
"Info2": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "TechArmor",
"Value": 1,
"Type": "tech_armor_up"
},
{
"Key": "BonusHealth",
"Value": 85,
"Type": "health"
}
]
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
}
}
}
}
Line 14,964: Line 14,594:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_self_bubble_desc",
"DescKey": "#upgrade_self_bubble_desc",
"Cooldown": 35,
"Cooldown": 37,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 15,244: Line 14,874:
"Key": "upgrade_glitch",
"Key": "upgrade_glitch",
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 15,261: Line 14,891:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -10,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
]
},
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_glitch_desc",
"DescKey": "#upgrade_glitch_desc",
Line 15,300: Line 14,915:
"Value": "20m",
"Value": "20m",
"Type": "range"
"Type": "range"
},
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -25,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 15,695: Line 15,316:
"Value": 32,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "ActiveBonusMoveSpeed",
"Value": "1m",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
},
},
{
{
Line 15,730: Line 15,357:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"MoveWhileShootingSpeedPenaltyReductionPercent": {
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
"Value": 100,
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
}
}
}
}
Line 16,550: Line 16,183:
{
{
"Key": "BulletResistReduction",
"Key": "BulletResistReduction",
"Value": -4,
"Value": -5,
"Type": "bullet_armor_down",
"Type": "bullet_armor_down",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,562: Line 16,195:
{
{
"Key": "StunDuration",
"Key": "StunDuration",
"Value": 0.5
"Value": 0.75
},
},
{
{
Line 16,763: Line 16,396:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,978: Line 16,611:
{
{
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 17,498: Line 17,131:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
Line 19,096: Line 18,729:
"Key": "upgrade_spirit_burn",
"Key": "upgrade_spirit_burn",
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 19,129: Line 18,762:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_burn_desc",
"DescKey": "#upgrade_spirit_burn_desc",
"Cooldown": 20,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 19,139: Line 18,772:
{
{
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 110,
"Value": 50,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 19,154: Line 18,787:
"Alt": [
"Alt": [
{
{
"Key": "ExplosionRadius",
"Key": "ImmunityDuration",
"Value": "12m"
"Value": 20,
"Type": "cooldown"
},
},
{
{
Line 19,174: Line 18,808:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
},
},
"Other": {
"Other": {
Line 19,199: Line 18,833:
"Key": "DamageThresholdDuration",
"Key": "DamageThresholdDuration",
"Value": 5
"Value": 5
},
"ExplosionRadius": {
"Key": "ExplosionRadius",
"Value": "3m"
},
},
"HealAmpRegenPenaltyPercent": {
"HealAmpRegenPenaltyPercent": {
Line 19,208: Line 18,846:
"Key": "TickRate",
"Key": "TickRate",
"Value": 0.5
"Value": 0.5
},
"CooldownReductionPctOnNonHeroes": {
"Key": "CooldownReductionPctOnNonHeroes",
"Value": 50
},
},
"DamagePctVsNonHeroes": {
"DamagePctVsNonHeroes": {