Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.12.2-6542
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(8 intermediate revisions by 2 users not shown)
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{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 4
"Value": 7
}
}
]
]
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{
{
"Key": "BaseAttackDamagePercentBonus",
"Key": "BaseAttackDamagePercentBonus",
"Value": 30,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 40,
"Value": 30,
"Type": "bullet_damage"
"Type": "bullet_damage"
}
}
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"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Type": "bullet_damage"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_slowing_bullets_desc",
"DescKey": "#upgrade_slowing_bullets_desc",
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},
},
"Upgrades": {
"Upgrades": {
"BaseAttackDamagePercent": 30,
"SlowPercent": 20,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -10
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"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 15
"Value": 15
},
{
"Key": "BulletLifestealPercent",
"Value": 10,
"Type": "healing"
}
}
]
]
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"Upgrades": {
"Upgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
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"Scale": {
"Scale": {
"Value": 1,
"Value": 1,
"Type": "spirit"
"Type": "weapon_damage_increase"
}
}
},
},
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"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1.2,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
},
},
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{
{
"Key": "DotHealthPercent",
"Key": "DotHealthPercent",
"Value": 1.7,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
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}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
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{
{
"Key": "BonusAbilityDurationPercent",
"Key": "BonusAbilityDurationPercent",
"Value": 15,
"Value": 13,
"Type": "duration"
"Type": "duration"
},
},
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{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 32,
"Value": 30,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
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"Value": 40,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
{
"Key": "BonusSpiritLifesteal",
"Value": 10,
"Type": "healing",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
}
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"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
},
},
"Other": {
"Other": {
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"Key": "upgrade_discord",
"Key": "upgrade_discord",
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "StatusResistancePercent",
"Value": 17,
"Type": "duration"
}
}
]
]
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{
{
"Key": "MaxHealthPercentAsDPS",
"Key": "MaxHealthPercentAsDPS",
"Value": 3.5,
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
},
"Type": "tech_damage"
"Type": "tech_damage"
},
},
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"Key": "TechResist",
"Key": "TechResist",
"Value": 40,
"Value": 40,
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "StatusResistancePercent",
"Value": 20,
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
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"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BonusFireRate",
"Value": 5,
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
},
{
{
"Key": "TechResist",
"Key": "TechResist",
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"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_ability_power_shard_active",
"DescKey": "#upgrade_ability_power_shard_active",
"Cooldown": 35,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [],
"Main": [],
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"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
},
},
"Other": {
"Other": {
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"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityPostCastDuration": {
"Key": "AbilityPostCastDuration",
"Value": 0.5
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
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"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"ImbuedCooldownMultiplier": {
"Key": "ImbuedCooldownMultiplier",
"Value": 1
}
}
}
}
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{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10,
"Value": 8,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
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"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
},
},
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"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_self_bubble_desc",
"DescKey": "#upgrade_self_bubble_desc",
"Cooldown": 35,
"Cooldown": 37,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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"Key": "upgrade_glitch",
"Key": "upgrade_glitch",
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -10,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
]
},
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_glitch_desc",
"DescKey": "#upgrade_glitch_desc",
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"Value": "20m",
"Value": "20m",
"Type": "range"
"Type": "range"
},
{
"Key": "OutgoingDamagePenaltyPercent",
"Value": -25,
"Type": "damage",
"UsageFlags": "ConditionallyApplied"
}
}
]
]
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"Value": 32,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "ActiveBonusMoveSpeed",
"Value": "1m",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
},
},
{
{
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"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"MoveWhileShootingSpeedPenaltyReductionPercent": {
"Key": "MoveWhileShootingSpeedPenaltyReductionPercent",
"Value": 100,
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
}
}
}
}
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{
{
"Key": "BulletResistReduction",
"Key": "BulletResistReduction",
"Value": -4,
"Value": -5,
"Type": "bullet_armor_down",
"Type": "bullet_armor_down",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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{
{
"Key": "StunDuration",
"Key": "StunDuration",
"Value": 0.5
"Value": 0.75
},
},
{
{
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{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35,
"Value": 40,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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{
{
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
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{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
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"Key": "upgrade_spirit_burn",
"Key": "upgrade_spirit_burn",
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_burn_desc",
"DescKey": "#upgrade_spirit_burn_desc",
"Cooldown": 20,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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{
{
"Key": "ExplosionDamage",
"Key": "ExplosionDamage",
"Value": 110,
"Value": 50,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
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"Alt": [
"Alt": [
{
{
"Key": "ExplosionRadius",
"Key": "ImmunityDuration",
"Value": "12m"
"Value": 20,
"Type": "cooldown"
},
},
{
{
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"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
},
},
"Other": {
"Other": {
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"Key": "DamageThresholdDuration",
"Key": "DamageThresholdDuration",
"Value": 5
"Value": 5
},
"ExplosionRadius": {
"Key": "ExplosionRadius",
"Value": "3m"
},
},
"HealAmpRegenPenaltyPercent": {
"HealAmpRegenPenaltyPercent": {
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"Key": "TickRate",
"Key": "TickRate",
"Value": 0.5
"Value": 0.5
},
"CooldownReductionPctOnNonHeroes": {
"Key": "CooldownReductionPctOnNonHeroes",
"Value": 50
},
},
"DamagePctVsNonHeroes": {
"DamagePctVsNonHeroes": {