Data:ItemCards.json: Difference between revisionsGive feedback
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Deadbot v1.8.1-6359 |
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{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 1,887: | Line 1,887: | ||
{ | { | ||
"Key": "TechPower", | "Key": "TechPower", | ||
"Value": | "Value": 10 | ||
} | } | ||
] | ] | ||
| Line 1,899: | Line 1,899: | ||
{ | { | ||
"Key": "BaseAttackDamagePercentBonus", | "Key": "BaseAttackDamagePercentBonus", | ||
"Value": | "Value": 45, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 2,007: | Line 2,007: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 2,013: | Line 2,013: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 2,020: | Line 2,021: | ||
"Upgrades": { | "Upgrades": { | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 2,310: | Line 2,311: | ||
"Key": "upgrade_weighted_shots", | "Key": "upgrade_weighted_shots", | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
| Line 2,330: | Line 2,335: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 40, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 2,336: | Line 2,341: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "StatusResistancePercent", | ||
"Value": | "Value": 18, | ||
"Type": " | "Type": "duration" | ||
}, | |||
{ | |||
"Key": "StaminaCooldownReduction", | |||
"Value": -14 | |||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BonusMoveSpeed", | ||
"Value": | "Value": "-0.5m", | ||
"Type": " | "Type": "move_speed" | ||
} | |||
] | |||
}, | |||
"Info2": { | |||
"Type": "Passive", | |||
"DescKey": "#upgrade_weighted_shots_desc", | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "SlowPercent", | |||
"Value": 30, | |||
"Type": "slow", | |||
"UsageFlags": "ConditionallyApplied" | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "GroundDashReductionPercent", | |||
"Value": -25, | |||
"Type": "slow", | |||
"UsageFlags": "ConditionallyApplied" | |||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "SlowDuration", | ||
"Value": | "Value": 3.5, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BuildUpPerShot", | ||
"Value": | "Value": 0.7 | ||
} | } | ||
] | ] | ||
| Line 2,358: | Line 2,389: | ||
"Upgrades": { | "Upgrades": { | ||
"StatusResistancePercent": 10, | "StatusResistancePercent": 10, | ||
"BaseAttackDamagePercent": 35 | "BaseAttackDamagePercent": 35 | ||
}, | }, | ||
| Line 2,375: | Line 2,405: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | |||
"BuildUpDuration": { | |||
"Key": "BuildUpDuration", | |||
"Value": 5, | |||
"Type": "duration" | |||
} | } | ||
} | } | ||
| Line 2,549: | Line 2,584: | ||
{ | { | ||
"Key": "BonusAttackRangePercent", | "Key": "BonusAttackRangePercent", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 2,719: | Line 2,754: | ||
{ | { | ||
"Key": "BaseAttackDamagePercent", | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 25, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
}, | }, | ||
| Line 2,737: | Line 2,772: | ||
{ | { | ||
"Key": "OutgoingDamagePenaltyPercent", | "Key": "OutgoingDamagePenaltyPercent", | ||
"Value": - | "Value": -30, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 2,870: | Line 2,905: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 12, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 3,388: | Line 3,423: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_targeted_silence_desc", | "DescKey": "#upgrade_targeted_silence_desc", | ||
"Cooldown": | "Cooldown": 30, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 3,399: | Line 3,434: | ||
"Value": 100, | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 3,924: | Line 3,959: | ||
{ | { | ||
"Key": "TechResist", | "Key": "TechResist", | ||
"Value": | "Value": 15, | ||
"Type": "tech_armor_up" | "Type": "tech_armor_up" | ||
}, | }, | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 10 | ||
} | } | ||
] | ] | ||
| Line 3,947: | Line 3,982: | ||
{ | { | ||
"Key": "FervorFireRate", | "Key": "FervorFireRate", | ||
"Value": | "Value": 25, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 3,953: | Line 3,988: | ||
{ | { | ||
"Key": "FervorTechResist", | "Key": "FervorTechResist", | ||
"Value": | "Value": 20, | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 4,036: | Line 4,071: | ||
"Main": [ | "Main": [ | ||
{ | { | ||
"Key": " | "Key": "HealthStealPctHero", | ||
"Value": | "Value": 2.5, | ||
"Type": "health", | |||
"LocTokenOverride": "SiphonBullets_HealthStealPctHero" | |||
" | |||
} | } | ||
], | ], | ||
| Line 4,054: | Line 4,086: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "HealthStealPctHero": 1.5, | ||
"BulletResist": 10 | "BulletResist": 10 | ||
}, | }, | ||
| Line 4,188: | Line 4,220: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 60, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 4,478: | Line 4,510: | ||
{ | { | ||
"Key": "AbilityLifestealPercentHero", | "Key": "AbilityLifestealPercentHero", | ||
"Value": | "Value": 12, | ||
"Type": "healing", | "Type": "healing", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 4,488: | Line 4,520: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_spellslinger_headshots_part2_desc", | "DescKey": "#upgrade_spellslinger_headshots_part2_desc", | ||
"Cooldown": 2 | "Cooldown": 2, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 4,740: | Line 4,772: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 5,398: | Line 5,430: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 210, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 5,973: | Line 6,005: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_reduce_debuff_duration_active_desc", | "DescKey": "#upgrade_reduce_debuff_duration_active_desc", | ||
"Cooldown": | "Cooldown": 40, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 6,358: | Line 6,390: | ||
"Key": "upgrade_tech_purge", | "Key": "upgrade_tech_purge", | ||
"Name": "Spirit Resilience", | "Name": "Spirit Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,393: | Line 6,425: | ||
{ | { | ||
"Key": "HealthThreshold", | "Key": "HealthThreshold", | ||
"Value": | "Value": 50 | ||
}, | }, | ||
{ | { | ||
"Key": "TechResistBelowThreshold", | "Key": "TechResistBelowThreshold", | ||
"Value": | "Value": 15, | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 6,429: | Line 6,461: | ||
"Key": "upgrade_improved_bullet_armor", | "Key": "upgrade_improved_bullet_armor", | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,464: | Line 6,496: | ||
{ | { | ||
"Key": "HealthThreshold", | "Key": "HealthThreshold", | ||
"Value": | "Value": 50 | ||
}, | }, | ||
{ | { | ||
"Key": "BulletResistBelowThreshold", | "Key": "BulletResistBelowThreshold", | ||
"Value": | "Value": 15, | ||
"Type": "bullet_armor_up", | "Type": "bullet_armor_up", | ||
"UsageFlags": "ConditionallyApplied", | "UsageFlags": "ConditionallyApplied", | ||
| Line 6,693: | Line 6,725: | ||
{ | { | ||
"Key": "RestoreDelay", | "Key": "RestoreDelay", | ||
"Value": | "Value": 10 | ||
}, | }, | ||
{ | { | ||
| Line 7,000: | Line 7,032: | ||
{ | { | ||
"Key": "StackingGoldPerMinute", | "Key": "StackingGoldPerMinute", | ||
"Value": | "Value": 25, | ||
"Type": "souls" | "Type": "souls" | ||
} | } | ||
| Line 7,366: | Line 7,398: | ||
"Key": "upgrade_bullet_armor_reduction_aura", | "Key": "upgrade_bullet_armor_reduction_aura", | ||
"Name": "Hunter's Aura", | "Name": "Hunter's Aura", | ||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,411: | Line 7,443: | ||
{ | { | ||
"Key": "BulletArmorReduction", | "Key": "BulletArmorReduction", | ||
"Value": - | "Value": -10, | ||
"Type": "bullet_armor_down", | "Type": "bullet_armor_down", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 7,417: | Line 7,449: | ||
{ | { | ||
"Key": "FireRateSlow", | "Key": "FireRateSlow", | ||
"Value": | "Value": 14, | ||
"Type": "fire_rate", | "Type": "fire_rate", | ||
"UsageFlags": "ConditionallyEnemyApplied" | "UsageFlags": "ConditionallyEnemyApplied" | ||
| Line 7,453: | Line 7,485: | ||
"SingleTargetPlayerMultiplier": { | "SingleTargetPlayerMultiplier": { | ||
"Key": "SingleTargetPlayerMultiplier", | "Key": "SingleTargetPlayerMultiplier", | ||
"Value": | "Value": 2 | ||
} | } | ||
} | } | ||
| Line 7,591: | Line 7,623: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_weapon_shielding_desc", | "DescKey": "#upgrade_weapon_shielding_desc", | ||
"Cooldown": | "Cooldown": 35, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 7,613: | Line 7,645: | ||
{ | { | ||
"Key": "DamageThreshold", | "Key": "DamageThreshold", | ||
"Value": | "Value": 250, | ||
"Type": "bullet_armor_up" | "Type": "bullet_armor_up" | ||
}, | }, | ||
| Line 7,982: | Line 8,014: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 50, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 8,002: | Line 8,034: | ||
{ | { | ||
"Key": "RegenerationDuration", | "Key": "RegenerationDuration", | ||
"Value": | "Value": 6, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 8,142: | Line 8,174: | ||
{ | { | ||
"Key": "BonusSpirit", | "Key": "BonusSpirit", | ||
"Value": | "Value": 40, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "IntrinsicallyProvidedInAbility" | "UsageFlags": "IntrinsicallyProvidedInAbility" | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "BonusAbilityDurationPercent", | ||
"Value": | "Value": 20, | ||
"Type": " | "Type": "duration" | ||
} | } | ||
], | ], | ||
| Line 8,166: | Line 8,197: | ||
}, | }, | ||
"Upgrades": { | "Upgrades": { | ||
" | "BonusAbilityDurationPercent": 15, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
| Line 8,232: | Line 8,263: | ||
{ | { | ||
"Key": "BulletDamageReflectedPct", | "Key": "BulletDamageReflectedPct", | ||
"Value": | "Value": 50, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
}, | }, | ||
| Line 8,899: | Line 8,930: | ||
{ | { | ||
"Key": "CurrentHealthDamage", | "Key": "CurrentHealthDamage", | ||
"Value": | "Value": 8, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"LocTokenOverride": "MagicShockDamage" | "LocTokenOverride": "MagicShockDamage" | ||
| Line 9,931: | Line 9,962: | ||
"Key": "upgrade_containment", | "Key": "upgrade_containment", | ||
"Name": "Slowing Hex", | "Name": "Slowing Hex", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | "Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 9,964: | Line 9,995: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_containment_desc", | "DescKey": "#upgrade_containment_desc", | ||
"Cooldown": | "Cooldown": 27, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,054: | Line 10,085: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_spirit_sap_desc", | "DescKey": "#upgrade_spirit_sap_desc", | ||
"Cooldown": | "Cooldown": 18, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,065: | Line 10,096: | ||
{ | { | ||
"Key": "TechPowerReduction", | "Key": "TechPowerReduction", | ||
"Value": - | "Value": -30, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 10,252: | Line 10,283: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_withering_whip_desc", | "DescKey": "#upgrade_withering_whip_desc", | ||
"Cooldown": | "Cooldown": 16, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,351: | Line 10,382: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_greater_withering_whip_desc", | "DescKey": "#upgrade_greater_withering_whip_desc", | ||
"Cooldown": | "Cooldown": 16, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 10,991: | Line 11,022: | ||
{ | { | ||
"Key": "HealAmpReceivePenaltyPercent", | "Key": "HealAmpReceivePenaltyPercent", | ||
"Value": - | "Value": -50, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 11,052: | Line 11,083: | ||
"HealAmpRegenPenaltyPercent": { | "HealAmpRegenPenaltyPercent": { | ||
"Key": "HealAmpRegenPenaltyPercent", | "Key": "HealAmpRegenPenaltyPercent", | ||
"Value": - | "Value": -50, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 11,065: | Line 11,096: | ||
"Key": "upgrade_discord", | "Key": "upgrade_discord", | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 11,133: | Line 11,164: | ||
"Upgrades": { | "Upgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
" | "CombatBarrier": 300, | ||
"CooldownReduction": 12, | "CooldownReduction": 12, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 11,224: | Line 11,255: | ||
"Key": "upgrade_target_stun", | "Key": "upgrade_target_stun", | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.", | "Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 11,580: | Line 11,611: | ||
}, | }, | ||
"Other": { | "Other": { | ||
"AbilityCastRange": { | |||
"Key": "AbilityCastRange", | |||
"Value": "30m", | |||
"Type": "range" | |||
}, | |||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
"Key": "AbilityUnitTargetLimit", | "Key": "AbilityUnitTargetLimit", | ||
| Line 11,803: | Line 11,839: | ||
"Value": 27, | "Value": 27, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.25, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 11,895: | Line 11,931: | ||
"Key": "HealAmpReceivePenaltyPercent", | "Key": "HealAmpReceivePenaltyPercent", | ||
"Value": -60, | "Value": -60, | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
| Line 11,907: | Line 11,937: | ||
"Upgrades": { | "Upgrades": { | ||
"DeathImmunityDamageReduction": 90, | "DeathImmunityDamageReduction": 90, | ||
"HealAmpReceivePenaltyPercent": 90, | "HealAmpReceivePenaltyPercent": 90, | ||
"HealAmpRegenPenaltyPercent": 90, | "HealAmpRegenPenaltyPercent": 90, | ||
| Line 11,931: | Line 11,960: | ||
"Key": "HealAmpRegenPenaltyPercent", | "Key": "HealAmpRegenPenaltyPercent", | ||
"Value": -60, | "Value": -60, | ||
"UsageFlags": "ConditionallyApplied" | |||
}, | |||
"BonusMoveSpeed": { | |||
"Key": "BonusMoveSpeed", | |||
"Value": "0m", | |||
"Type": "move_speed", | |||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
} | } | ||
| Line 12,402: | Line 12,437: | ||
{ | { | ||
"Key": "CombatBarrier", | "Key": "CombatBarrier", | ||
"Value": | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": 8, | "Value": 8, | ||
| Line 12,735: | Line 12,770: | ||
"Key": "MaxStacks", | "Key": "MaxStacks", | ||
"Value": 20 | "Value": 20 | ||
}, | |||
{ | |||
"Key": "MinStaminaRestore", | |||
"Value": 1 | |||
}, | |||
{ | |||
"Key": "MaxStaminaRestore", | |||
"Value": 4 | |||
} | } | ||
] | ] | ||
| Line 12,746: | Line 12,789: | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
"Key": "AbilityCastRange", | "Key": "AbilityCastRange", | ||
"Value": " | "Value": "35m", | ||
"Type": "range" | "Type": "range" | ||
}, | }, | ||
| Line 12,770: | Line 12,813: | ||
"Radius": { | "Radius": { | ||
"Key": "Radius", | "Key": "Radius", | ||
"Value": " | "Value": "35m", | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
} | } | ||
| Line 13,499: | Line 13,538: | ||
{ | { | ||
"Key": "HealthDrainedPerSecond", | "Key": "HealthDrainedPerSecond", | ||
"Value": | "Value": 50, | ||
"Type": "damage" | "Type": "damage" | ||
} | } | ||
| Line 13,519: | Line 13,558: | ||
"Value": "2.0m", | "Value": "2.0m", | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
] | ] | ||
| Line 13,551: | Line 13,585: | ||
"Key": "TickRate", | "Key": "TickRate", | ||
"Value": 0.1 | "Value": 0.1 | ||
} | } | ||
} | } | ||
| Line 13,806: | Line 13,835: | ||
{ | { | ||
"Key": "SpiritPower", | "Key": "SpiritPower", | ||
"Value": | "Value": 20, | ||
"Type": "tech_damage", | "Type": "tech_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 14,090: | Line 14,119: | ||
"Key": "upgrade_colossus", | "Key": "upgrade_colossus", | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 14,145: | Line 14,174: | ||
"Type": "tech_armor_up", | "Type": "tech_armor_up", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
}, | |||
{ | |||
"Key": "BonusMeleeDamagePercent", | |||
"Value": 30, | |||
"Type": "melee_damage" | |||
}, | }, | ||
{ | { | ||
| Line 14,552: | Line 14,586: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_self_bubble_desc", | "DescKey": "#upgrade_self_bubble_desc", | ||
"Cooldown": | "Cooldown": 35, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 14,854: | Line 14,888: | ||
{ | { | ||
"Key": "OutgoingDamagePenaltyPercent", | "Key": "OutgoingDamagePenaltyPercent", | ||
"Value": - | "Value": -10, | ||
"Type": "damage", | "Type": "damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 15,711: | Line 15,745: | ||
{ | { | ||
"Key": "LifestealHeal", | "Key": "LifestealHeal", | ||
"Value": | "Value": 100, | ||
"Scale": { | |||
"Value": 1.5, | |||
"Type": "power_increase" | |||
}, | |||
"Type": "healing" | "Type": "healing" | ||
}, | }, | ||
{ | { | ||
"Key": "LifestealHealPercent", | "Key": "LifestealHealPercent", | ||
"Value": | "Value": 30, | ||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
}, | |||
"Type": "healing" | "Type": "healing" | ||
} | } | ||
| Line 16,300: | Line 16,342: | ||
"Type": "Passive", | "Type": "Passive", | ||
"DescKey": "#upgrade_diviners_kevlar_desc", | "DescKey": "#upgrade_diviners_kevlar_desc", | ||
"Cooldown": | "Cooldown": 40, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 16,487: | Line 16,529: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 90, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 16,511: | Line 16,553: | ||
{ | { | ||
"Key": "RegenerationDuration", | "Key": "RegenerationDuration", | ||
"Value": | "Value": 6, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 16,526: | Line 16,568: | ||
"Value": 70, | "Value": 70, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
}, | }, | ||
| Line 17,036: | Line 17,078: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 5, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 17,578: | Line 17,620: | ||
{ | { | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Value": | "Value": 20 | ||
} | } | ||
], | ], | ||
| Line 17,968: | Line 18,010: | ||
"Type": "Active", | "Type": "Active", | ||
"DescKey": "#upgrade_split_shot_desc", | "DescKey": "#upgrade_split_shot_desc", | ||
"Cooldown": | "Cooldown": 24, | ||
"ChargeUp": null, | "ChargeUp": null, | ||
"Main": [ | "Main": [ | ||
| Line 18,142: | Line 18,184: | ||
{ | { | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Value": | "Value": 125, | ||
"Type": "health" | "Type": "health" | ||
} | } | ||
| Line 18,155: | Line 18,197: | ||
{ | { | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Value": | "Value": 12, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 19,203: | Line 19,245: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60 | ||
}, | |||
{ | |||
"Key": "BaseAttackDamagePercent", | |||
"Value": 8, | |||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 19,222: | Line 19,269: | ||
"Upgrades": { | "Upgrades": { | ||
"BonusBulletSpeedPercent": 55, | "BonusBulletSpeedPercent": 55, | ||
"ProcChance": 20 | "ProcChance": 20, | ||
"BaseAttackDamagePercent": 30 | |||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 19,434: | Line 19,482: | ||
{ | { | ||
"Key": "SpiritDamageReductionProc", | "Key": "SpiritDamageReductionProc", | ||
"Value": | "Value": 65, | ||
"Type": "tech_armor_up" | "Type": "tech_armor_up" | ||
} | } | ||
| Line 19,644: | Line 19,692: | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Key": "upgrade_weapon_backstabber", | "Key": "upgrade_weapon_backstabber", | ||
"Name": " | "Name": "Stalker", | ||
"Description": " | "Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 19,705: | Line 19,753: | ||
}, | }, | ||
{ | { | ||
"Key": " | "Key": "ProcRadius", | ||
"Value": " | "Value": "8m", | ||
"Type": "distance", | "Type": "distance", | ||
"LocTokenOverride": " | "LocTokenOverride": "ProcRadius" | ||
} | } | ||
] | ] | ||
| Line 19,741: | Line 19,789: | ||
"Key": "TickRate", | "Key": "TickRate", | ||
"Value": 0.5 | "Value": 0.5 | ||
}, | |||
"DebuffRadius": { | |||
"Key": "DebuffRadius", | |||
"Value": "25m", | |||
"Type": "distance", | |||
"LocTokenOverride": "BackstabberRadius" | |||
} | } | ||
} | } | ||
| Line 19,769: | Line 19,823: | ||
{ | { | ||
"Key": "BonusBulletSpeedPercent", | "Key": "BonusBulletSpeedPercent", | ||
"Value": | "Value": 60, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
} | } | ||
| Line 19,775: | Line 19,829: | ||
"Alt": [ | "Alt": [ | ||
{ | { | ||
"Key": " | "Key": "BaseAttackDamagePercent", | ||
"Value": | "Value": 8, | ||
"Type": "bullet_damage" | |||
} | } | ||
] | ] | ||
| Line 19,819: | Line 19,874: | ||
{ | { | ||
"Key": "ProcAmmoConsumed", | "Key": "ProcAmmoConsumed", | ||
"Value": | "Value": 2 | ||
} | } | ||
] | ] | ||
| Line 19,827: | Line 19,882: | ||
"ProcBaseAttackDamagePercentAltFire": 25, | "ProcBaseAttackDamagePercentAltFire": 25, | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
"Other": { | "Other": { | ||
| Line 21,083: | Line 21,138: | ||
{ | { | ||
"Key": "WeaponPowerPerStack", | "Key": "WeaponPowerPerStack", | ||
"Value": | "Value": 20, | ||
"Type": "bullet_damage", | "Type": "bullet_damage", | ||
"UsageFlags": "ConditionallyApplied" | "UsageFlags": "ConditionallyApplied" | ||
| Line 21,089: | Line 21,144: | ||
{ | { | ||
"Key": "TechRangeMultiplier", | "Key": "TechRangeMultiplier", | ||
"Value": | "Value": 25, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 21,101: | Line 21,156: | ||
{ | { | ||
"Key": "WeaponPowerPerStackNonHero", | "Key": "WeaponPowerPerStackNonHero", | ||
"Value": | "Value": 5 | ||
}, | }, | ||
{ | { | ||
| Line 21,131: | Line 21,186: | ||
"TechRadiusMultiplier": { | "TechRadiusMultiplier": { | ||
"Key": "TechRadiusMultiplier", | "Key": "TechRadiusMultiplier", | ||
"Value": | "Value": 25, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 21,207: | Line 21,262: | ||
"Value": -1, | "Value": -1, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | |||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Key": "upgrade_goose_egg", | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Slot": "Tech", | |||
"Activation": "InstantCast", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"Info1": { | |||
"Type": "Innate", | |||
"DescKey": null, | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "OutgoingDamagePenaltyPercent", | |||
"Value": -10 | |||
} | |||
], | |||
"Alt": [ | |||
{ | |||
"Key": "BonusSprintSpeed", | |||
"Value": "1m", | |||
"Type": "move_speed" | |||
}, | |||
{ | |||
"Key": "OutOfCombatHealthRegen", | |||
"Value": 1, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | |||
"Info2": { | |||
"Type": "Active", | |||
"DescKey": "#upgrade_goose_egg_active_desc", | |||
"Cooldown": null, | |||
"ChargeUp": null, | |||
"Main": [ | |||
{ | |||
"Key": "BonusGoldPerMinute", | |||
"Value": 75, | |||
"Type": "souls" | |||
} | |||
], | |||
"Alt": [] | |||
}, | |||
"Upgrades": { | |||
"BonusSprintSpeed": 5, | |||
"OutOfCombatHealthRegen": 10 | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Key": "AbilityUnitTargetLimit", | |||
"Value": 1 | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Key": "AbilityCooldownBetweenCharge", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
}, | |||
"ChannelMoveSpeed": { | |||
"Key": "ChannelMoveSpeed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
}, | |||
"ThinkRate": { | |||
"Key": "ThinkRate", | |||
"Value": 3 | |||
}, | |||
"StartingGold": { | |||
"Key": "StartingGold", | |||
"Value": 400 | |||
}, | |||
"BonusBuffsPerGold": { | |||
"Key": "BonusBuffsPerGold", | |||
"Value": 200 | |||
} | } | ||
} | } | ||