Data:ItemCards.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.8.1-6384
Deadbot (talk | contribs)
Deadbot v1.9.3-6404
Line 1,109: Line 1,109:
},
},
"Upgrades": {
"Upgrades": {
"NonPlayerBonusWeaponPower": 15,
"NonPlayerBonusWeaponPower": 35,
"NonPlayerBulletResist": 15,
"NonPlayerBulletResist": 35,
"OutOfCombatHealthRegen": 1
"OutOfCombatHealthRegen": 1
},
},
Line 1,207: Line 1,207:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 15,
"Value": 12,
"Type": "distance",
"Type": "distance",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 1,221: Line 1,221:
},
},
"Upgrades": {
"Upgrades": {
"TechRadiusMultiplier": 25,
"TechRadiusMultiplier": 40,
"TechRangeMultiplier": 25,
"TechRangeMultiplier": 40,
"BaseAttackDamagePercent": 37,
"BaseAttackDamagePercent": 47,
"BonusHealth": 200,
"BonusHealth": 300,
"NonPlayerBonusWeaponPower": 10,
"NonPlayerBonusWeaponPower": 30,
"NonPlayerBulletResist": 10
"NonPlayerBulletResist": 30
},
},
"Other": {
"Other": {
Line 1,260: Line 1,260:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 15,
"Value": 12,
"Type": "distance",
"Type": "distance",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,181: Line 2,181:
"Upgrades": {
"Upgrades": {
"ParryCooldownReduction": 0.5,
"ParryCooldownReduction": 0.5,
"MeleeResistPercent": 12,
"MeleeResistPercent": 22,
"BonusDamagePercent": 20,
"BonusDamagePercent": 20,
"BonusHealth": 50
"BonusHealth": 150
},
},
"Other": {
"Other": {
Line 2,235: Line 2,235:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100,
"Value": 75,
"Type": "health"
"Type": "health"
},
},
Line 2,342: Line 2,342:
{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 18,
"Value": 20,
"Type": "duration"
"Type": "duration"
},
},
Line 3,158: Line 3,158:
},
},
"Upgrades": {
"Upgrades": {
"ActiveBonusMoveSpeed": "2m",
"ActiveBonusMoveSpeed": "3m",
"BonusFireRate": 20,
"BonusFireRate": 34,
"BulletResist": 5,
"BulletResist": 10,
"ActiveRadius": "15m"
"ActiveRadius": "15m"
},
},
Line 6,554: Line 6,554:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 15,
"Value": 12,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
}
}
Line 6,586: Line 6,586:
},
},
"Upgrades": {
"Upgrades": {
"ActiveMoveSpeedPenalty": "4.5m",
"ActiveMoveSpeedPenalty": "6.5m",
"GroundDashReductionPercent": 50,
"GroundDashReductionPercent": 60,
"AbilityCooldown": -2,
"AbilityCooldown": -2,
"BulletResist": 5
"BulletResist": 5
Line 7,661: Line 7,661:
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 225,
"BonusMoveSpeed": "1m",
"BonusMoveSpeed": "3m",
"AbilityCooldown": -20
"AbilityCooldown": -20
},
},
Line 7,881: Line 7,881:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 15
"Value": 18
}
}
],
],
Line 8,281: Line 8,281:
},
},
"Upgrades": {
"Upgrades": {
"BulletResist": 8,
"BulletResist": 16,
"SpiritDamageReflectedPct": 15,
"SpiritDamageReflectedPct": 15,
"BulletDamageReflectedPct": 25
"BulletDamageReflectedPct": 25,
"AbilityCooldown": -10
},
},
"Other": {
"Other": {
Line 8,343: Line 8,344:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 35,
"Value": 30,
"Type": "distance"
"Type": "distance"
}
}
Line 8,371: Line 8,372:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 35,
"Value": 30,
"Type": "distance"
"Type": "distance"
}
}
Line 10,114: Line 10,115:
},
},
"Upgrades": {
"Upgrades": {
"BonusHealth": 75,
"BonusHealth": 150,
"MagicResistReduction": -10,
"MagicResistReduction": -12,
"AbilityCooldown": -10,
"AbilityCooldown": -12,
"TechPowerReduction": -16
"TechPowerReduction": -26
},
},
"Other": {
"Other": {
Line 10,216: Line 10,217:
"PercentDamage": 20,
"PercentDamage": 20,
"BonusFireRate": 20,
"BonusFireRate": 20,
"TechPowerReduction": -14,
"TechPowerReduction": -26,
"MagicResistReduction": -10,
"MagicResistReduction": -12,
"AbilityDuration": 0.25,
"AbilityDuration": 0.25,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 10,316: Line 10,317:
"BonusHealth": 130,
"BonusHealth": 130,
"BulletArmorReduction": -4,
"BulletArmorReduction": -4,
"FireRateSlow": 20
"FireRateSlow": 20,
"AbilityCooldown": -8
},
},
"Other": {
"Other": {
Line 10,410: Line 10,412:
},
},
"Upgrades": {
"Upgrades": {
"BonusHealth": 75,
"BonusHealth": 175,
"BulletArmorReduction": -7,
"BulletArmorReduction": -7,
"AbilityCooldown": -6
"AbilityCooldown": -8
},
},
"Other": {
"Other": {
Line 10,472: Line 10,474:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 8,
"Value": 6,
"Type": "distance"
"Type": "distance"
}
}
Line 10,508: Line 10,510:
},
},
"Upgrades": {
"Upgrades": {
"TechRadiusMultiplier": 10,
"TechRadiusMultiplier": 20,
"TechRangeMultiplier": 10,
"TechRangeMultiplier": 20,
"HealPercentAmount": 5,
"HealPercentAmount": 15,
"AbilityCooldown": -40
"AbilityCooldown": -45
},
},
"Other": {
"Other": {
Line 10,538: Line 10,540:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 8,
"Value": 6,
"Type": "distance"
"Type": "distance"
}
}
Line 11,284: Line 11,286:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 6,
"Value": 5,
"Type": "distance"
"Type": "distance"
}
}
Line 11,358: Line 11,360:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 6,
"Value": 5,
"Type": "distance"
"Type": "distance"
}
}
Line 11,561: Line 11,563:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 10,
"Value": 8,
"Type": "distance"
"Type": "distance"
},
},
Line 11,646: Line 11,648:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 10,
"Value": 8,
"Type": "distance"
"Type": "distance"
}
}
Line 11,747: Line 11,749:
"Type": "bullet_armor_up",
"Type": "bullet_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
{
"Key": "TechRangeMultiplier",
"Value": 5,
"Type": "distance"
}
}
]
]
Line 11,785: Line 11,782:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Value": 5,
"Type": "distance"
}
}
}
}
Line 12,175: Line 12,167:
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 20,
"OutOfCombatHealthRegen": 20,
"AmbushBonusFireRate": 25,
"AmbushBonusFireRate": 35,
"AmbushBonusMeleeDamage": 20,
"AmbushBonusMeleeDamage": 30,
"AmbushBonusTechPower": 25,
"AmbushBonusTechPower": 35,
"AbilityCooldown": -12
"AbilityCooldown": -17
},
},
"Other": {
"Other": {
Line 12,459: Line 12,451:
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -21,
"AbilityCooldown": -35,
"CombatBarrier": 175,
"CombatBarrier": 275,
"InterruptCooldown": -3
"InterruptCooldown": -3
},
},
Line 12,646: Line 12,638:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 6,
"Value": 5,
"Type": "distance"
"Type": "distance"
},
},
Line 12,689: Line 12,681:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechPower": 12,
"TechPower": 12,
"TotalHealthRegen": 325
"TotalHealthRegen": 425
},
},
"Other": {
"Other": {
Line 12,713: Line 12,705:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 6,
"Value": 5,
"Type": "distance"
"Type": "distance"
}
}
Line 12,745: Line 12,737:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 8,
"Value": 10,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
Line 12,782: Line 12,774:
},
},
"Upgrades": {
"Upgrades": {
"TechResist": 4,
"TechResist": 10,
"HealPerStack": 20,
"HealPerStack": 30,
"AbilityCooldown": -8
"AbilityCooldown": -8,
"MaxStaminaRestore": 2,
"MinStaminaRestore": 2
},
},
"Other": {
"Other": {
Line 12,871: Line 12,865:
},
},
"Upgrades": {
"Upgrades": {
"TotalHealthRegen": 500,
"TotalHealthRegen": 600,
"BonusSprintSpeed": "6m",
"BonusSprintSpeed": "6m",
"AbilityCooldown": -26
"AbilityCooldown": -60
},
},
"Other": {
"Other": {
Line 12,928: Line 12,922:
"Value": "5.0m",
"Value": "5.0m",
"Type": "move_speed"
"Type": "move_speed"
},
{
"Key": "BonusFireRate",
"Value": 20
}
}
],
],
Line 12,947: Line 12,945:
"ModelScaleGrowthTooltip": -15,
"ModelScaleGrowthTooltip": -15,
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"BonusFireRate": 20,
"AbilityCooldown": -15
"AbilityCooldown": -15
},
},
Line 13,097: Line 13,096:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 10,
"Value": 8,
"Type": "distance"
"Type": "distance"
}
}
Line 13,169: Line 13,168:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 10,
"Value": 8,
"Type": "distance"
"Type": "distance"
}
}
Line 13,203: Line 13,202:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 15,
"Value": 10,
"Type": "distance"
"Type": "distance"
}
}
Line 13,271: Line 13,270:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 15,
"Value": 10,
"Type": "distance"
"Type": "distance"
}
}
Line 13,521: Line 13,520:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 10
"Value": 8
},
},
{
{
Line 13,563: Line 13,562:
"Upgrades": {
"Upgrades": {
"HealthDrainedPerSecond": -20,
"HealthDrainedPerSecond": -20,
"BonusFireRate": 20,
"BonusFireRate": 30,
"TechResist": 8,
"TechResist": 14,
"OutOfCombatHealthRegen": 8
"OutOfCombatHealthRegen": 8
},
},
Line 13,823: Line 13,822:
{
{
"Key": "TechRangeMultiplierBuff",
"Key": "TechRangeMultiplierBuff",
"Value": 15,
"Value": 12,
"Type": "distance",
"Type": "distance",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 13,872: Line 13,871:
"TechRadiusMultiplierBuff": {
"TechRadiusMultiplierBuff": {
"Key": "TechRadiusMultiplierBuff",
"Key": "TechRadiusMultiplierBuff",
"Value": 15,
"Value": 12,
"Type": "distance",
"Type": "distance",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 14,923: Line 14,922:
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -30
"AbilityCooldown": -40,
"AbilityDuration": 0.25
},
},
"Other": {
"Other": {
Line 15,319: Line 15,319:
},
},
"Upgrades": {
"Upgrades": {
"BulletLifestealPercent": 18,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 15,
"ActiveBonusFireRate": 25,
"TechResist": 15
"TechResist": 20
},
},
"Other": {
"Other": {
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{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 35
"Value": 30
},
},
{
{
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"Type": null,
"Type": null,
"DescKey": "#upgrade_burst_fire_desc",
"DescKey": "#upgrade_burst_fire_desc",
"Cooldown": 7,
"Cooldown": 9,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 3.5,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
}
}
Line 17,109: Line 17,109:
"Key": "upgrade_quick_silver",
"Key": "upgrade_quick_silver",
"Name": "Quicksilver Reload",
"Name": "Quicksilver Reload",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ebonus bullets\u003C/span\u003E on use.",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 17,724: Line 17,724:
},
},
"Upgrades": {
"Upgrades": {
"SpiritPower": 15,
"SpiritPower": 25,
"InvisMoveSpeedMod": "4m",
"InvisMoveSpeedMod": "6m",
"HealOnVeil": 200,
"HealOnVeil": 300,
"AbilityCooldown": -4,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "2m"
"BonusMoveSpeed": "4m"
},
},
"Other": {
"Other": {
Line 18,044: Line 18,044:
"Upgrades": {
"Upgrades": {
"BulletSplitShot": 4,
"BulletSplitShot": 4,
"WeaponDamagePerStack": 4,
"WeaponDamagePerStack": 8,
"AbilityCooldown": -6
"AbilityCooldown": -8
},
},
"Other": {
"Other": {
Line 18,216: Line 18,216:
},
},
"Upgrades": {
"Upgrades": {
"TechPower": 25,
"TechPower": 46,
"AbilityDuration": 6,
"AbilityDuration": 8,
"BonusAbilityDurationPercent": 10,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"FlyMoveSpeed": "2m",
"FlyMoveSpeed": "6m",
"SummonDuration": -0.3
"SummonDuration": -0.3
},
},
Line 18,562: Line 18,562:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 8,
"Value": 6,
"Type": "distance"
"Type": "distance"
}
}
Line 18,634: Line 18,634:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 8,
"Value": 6,
"Type": "distance"
"Type": "distance"
},
},
Line 19,318: Line 19,318:
{
{
"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Value": 30
"Value": 35
}
}
]
]
Line 19,904: Line 19,904:
"Key": "upgrade_icarus_wings",
"Key": "upgrade_icarus_wings",
"Name": "Seraphim Wings",
"Name": "Seraphim Wings",
"Description": "When Airborne, You deal more damage and take reduced damage. Allows an additional use of \u003Cspan class=\"highlight\"\u003EAir Jump\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EAir Dash\u003C/span\u003E before landing.",
"Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 19,928: Line 19,928:
"Key": "GravityScale",
"Key": "GravityScale",
"Value": -70
"Value": -70
},
{
"Key": "AirControlPercent",
"Value": 100,
"Type": "move_speed"
},
{
"Key": "AirControlAccelPercent",
"Value": 50,
"Type": "move_speed"
}
}
]
]
Line 19,943: Line 19,953:
{
{
"Key": "AirBonusDamageTaken",
"Key": "AirBonusDamageTaken",
"Value": -40
"Value": -60
},
{
"Key": "AirControlPercent",
"Value": 100,
"Type": "move_speed"
}
}
],
],
Line 19,971: Line 19,976:
"Key": "ChannelMoveSpeed",
"Key": "ChannelMoveSpeed",
"Value": -1,
"Value": -1,
"Type": "move_speed"
},
"AirControlAccelPercent": {
"Key": "AirControlAccelPercent",
"Value": 50,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 20,023: Line 20,023:
{
{
"Key": "Radius",
"Key": "Radius",
"Value": "11m",
"Value": "12m",
"Type": "distance"
"Type": "distance"
}
}
Line 20,030: Line 20,030:
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -15,
"AbilityCooldown": -15,
"Radius": "2m"
"Radius": "3m"
},
},
"Other": {
"Other": {
Line 20,089: Line 20,089:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "StatusResistancePercent",
"Value": 40,
"Type": "duration"
},
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
Line 20,120: Line 20,125:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "20m",
"Type": "distance"
"Type": "distance"
}
}
Line 20,127: Line 20,132:
"Upgrades": {
"Upgrades": {
"EndRadius": "6m",
"EndRadius": "6m",
"BonusHealth": 300
"BonusHealth": 300,
"StatusResistancePercent": 20,
"Damage": 200
},
},
"Other": {
"Other": {
Line 20,156: Line 20,163:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "2.5m"
"Value": "4m"
}
}
}
}
Line 20,180: Line 20,187:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_celestial_guidance_desc",
"DescKey": "#upgrade_celestial_guidance_desc",
"Cooldown": 50,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "HealPercentAmount",
"Key": "HealPercentAmount",
"Value": 50,
"Value": 60,
"Type": "healing"
"Type": "healing"
},
},
Line 20,203: Line 20,210:
{
{
"Key": "MinHeal",
"Key": "MinHeal",
"Value": 300,
"Value": 400,
"Type": "healing"
"Type": "healing"
},
},
Line 20,214: Line 20,221:
},
},
"Upgrades": {
"Upgrades": {
"AbilityCooldown": -25,
"AbilityCooldown": -20,
"BuffDuration": 2,
"BuffDuration": 2,
"MinHeal": 200,
"MinHeal": 200
"Radius": "6m"
},
},
"Other": {
"Other": {
Line 20,535: Line 20,541:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_cloak_of_opportunity_desc",
"DescKey": "#upgrade_cloak_of_opportunity_desc",
"Cooldown": 14,
"Cooldown": 12,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "CombatBarrier",
"Key": "CombatBarrier",
"Value": 300,
"Value": 500,
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 20,565: Line 20,571:
},
},
"Upgrades": {
"Upgrades": {
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "4m",
"AbilityCooldown": -4,
"AbilityCooldown": -4,
"CombatBarrier": 200
"CombatBarrier": 300
},
},
"Other": {
"Other": {
Line 20,609: Line 20,615:
{
{
"Key": "MeleeDistanceScale",
"Key": "MeleeDistanceScale",
"Value": 130
"Value": 150
}
}
],
],
Line 20,640: Line 20,646:
{
{
"Key": "CooldownReductionOnHitPct",
"Key": "CooldownReductionOnHitPct",
"Value": 12,
"Value": 16,
"Type": "cooldown"
"Type": "cooldown"
},
},
{
{
"Key": "CooldownReductionOnHitMin",
"Key": "CooldownReductionOnHitMin",
"Value": 3,
"Value": 4,
"Type": "cooldown"
"Type": "cooldown"
}
}
Line 20,652: Line 20,658:
},
},
"Upgrades": {
"Upgrades": {
"MeleeDistanceScale": 40,
"MeleeDistanceScale": 50,
"MeleeResistPercent": 15,
"MeleeResistPercent": 15,
"CooldownReductionOnHitPct": 4
"CooldownReductionOnHitPct": 6
},
},
"Other": {
"Other": {
Line 20,724: Line 20,730:
{
{
"Key": "FireRateWhileSliding",
"Key": "FireRateWhileSliding",
"Value": 50,
"Value": 60,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 20,732: Line 20,738:
{
{
"Key": "Radius",
"Key": "Radius",
"Value": "8m",
"Value": "12m",
"Type": "distance"
"Type": "distance"
}
}
Line 20,853: Line 20,859:
"Key": "upgrade_unstable_concoction",
"Key": "upgrade_unstable_concoction",
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concoction that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 20,908: Line 20,914:
{
{
"Key": "Radius",
"Key": "Radius",
"Value": "18m"
"Value": "22m"
},
},
{
{
Line 21,025: Line 21,031:
{
{
"Key": "Stamina",
"Key": "Stamina",
"Value": 2
"Value": 3
},
{
"Key": "BonusHealth",
"Value": 350,
"Type": "health"
}
}
]
]
Line 21,037: Line 21,048:
{
{
"Key": "DPS",
"Key": "DPS",
"Value": 75,
"Value": 125,
"Scale": {
"Scale": {
"Value": 0.2,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 21,046: Line 21,057:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 2.5,
"Value": 3,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "InvisDuration"
"LocTokenOverride": "InvisDuration"
Line 21,144: Line 21,155:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 25,
"Value": 20,
"Type": "distance"
"Type": "distance"
}
}
Line 21,186: Line 21,197:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 25,
"Value": 20,
"Type": "distance"
"Type": "distance"
}
}
Line 21,328: Line 21,339:
"Key": "AbilityUnitTargetLimit",
"Key": "AbilityUnitTargetLimit",
"Value": 1
"Value": 1
},
"AbilityChannelTime": {
"Key": "AbilityChannelTime",
"Value": 2,
"Type": "cast"
},
},
"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {