Data:ItemCards.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.11.0-6504
Deadbot (talk | contribs)
Deadbot v1.11.2-6514
Line 1,161: Line 1,161:
"Key": "upgrade_non_player_bonus_sacrifice",
"Key": "upgrade_non_player_bonus_sacrifice",
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 1,216: Line 1,216:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 8,
"Value": 10,
"Scale": {
"Scale": {
"Value": 0.7,
"Value": 0.8,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 1,279: Line 1,279:
"BonusSoulsPct": {
"BonusSoulsPct": {
"Key": "BonusSoulsPct",
"Key": "BonusSoulsPct",
"Value": 170
"Value": 180
},
},
"BonusAbilityCharges": {
"BonusAbilityCharges": {
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"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_chain_lightning_desc",
"DescKey": "#upgrade_chain_lightning_desc",
"Cooldown": 0.25,
"Cooldown": 0.2,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 1,578: Line 1,578:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_chain_lightning_desc",
"DescKey": "#upgrade_chain_lightning_desc",
"Cooldown": 0.25,
"Cooldown": 0.2,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 1,936: Line 1,936:
{
{
"Key": "TechPower",
"Key": "TechPower",
"Value": 7
"Value": 4
}
}
]
]
Line 1,957: Line 1,957:
"Upgrades": {
"Upgrades": {
"BaseAttackDamagePercentBonus": 25,
"BaseAttackDamagePercentBonus": 25,
"TechPower": 18
"TechPower": 18,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 2,197: Line 2,199:
{
{
"Key": "ParryCooldownReduction",
"Key": "ParryCooldownReduction",
"Value": 2,
"Value": 1.75,
"Type": "cooldown"
"Type": "cooldown"
},
},
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{
{
"Key": "SpiritPowerInnate",
"Key": "SpiritPowerInnate",
"Value": 8,
"Value": 5,
"Type": "tech_damage"
"Type": "tech_damage"
}
}
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{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 20,
"Value": 22,
"Type": "duration"
"Type": "duration"
},
},
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{
{
"Key": "GroundDashReductionPercent",
"Key": "GroundDashReductionPercent",
"Value": -25,
"Value": -22,
"Type": "slow",
"Type": "slow",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 2,745: Line 2,747:
{
{
"Key": "GroundDashReductionPercent",
"Key": "GroundDashReductionPercent",
"Value": -25,
"Value": -22,
"Type": "slow",
"Type": "slow",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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{
{
"Key": "Radius",
"Key": "Radius",
"Value": "30m",
"Value": "35m",
"Type": "distance"
"Type": "distance"
}
}
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{
{
"Key": "ActiveRadius",
"Key": "ActiveRadius",
"Value": "30m",
"Value": "35m",
"Type": "distance"
"Type": "distance"
},
},
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{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 15,
"Value": 12,
"Type": "tech_armor_up",
"Type": "tech_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
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{
{
"Key": "FervorStatusResistancePercent",
"Key": "FervorStatusResistancePercent",
"Value": 30,
"Value": 40,
"Type": "duration",
"Type": "duration",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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"Key": "upgrade_headshot_booster2",
"Key": "upgrade_headshot_booster2",
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
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"Activation": "Passive",
"Activation": "Passive",
"Components": [
"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
"TargetTypes": null,
"TargetTypes": null,
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],
],
"Alt": [
"Alt": [
{
"Key": "BonusBulletSpeedPercent",
"Value": 60,
"Type": "bullet_damage"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 10,
"Type": "bullet_damage"
},
{
{
"Key": "BonusSprintSpeed",
"Key": "BonusSprintSpeed",
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{
{
"Key": "LongRangeBonusWeaponPower",
"Key": "LongRangeBonusWeaponPower",
"Value": 70,
"Value": 60,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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"Key": "HealPercentPerHeadshot",
"Key": "HealPercentPerHeadshot",
"Value": 4,
"Value": 4,
"Scale": {
"Value": 0.06,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
}
}
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"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 1.2,
"Type": "spirit"
"Type": "spirit"
},
},
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"Value": 90,
"Value": 90,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
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"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_debuff_reducer_desc",
"DescKey": "#upgrade_debuff_reducer_desc",
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"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_reduce_debuff_duration_active_desc",
"DescKey": "#upgrade_reduce_debuff_duration_active_desc",
"Cooldown": 40,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "1.25m",
"Value": "1.5m",
"Type": "move_speed",
"Type": "move_speed",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
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{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 160,
"Value": 180,
"Type": "health"
"Type": "health"
},
},
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"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
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{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 14,
"Value": 15,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
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}
}
},
},
"upgrade_weapon_shielding": {
"upgrade_grit": {
"Key": "upgrade_weapon_shielding",
"Key": "upgrade_grit",
"Name": "Weapon Shielding",
"Name": "Grit",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 1600,
"Cost": 800,
"Tier": 2,
"Tier": 1,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "InstantCast",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": null,
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{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2.5,
"Value": 1,
"Type": "healing"
"Type": "healing"
}
}
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},
},
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Active",
"DescKey": "#upgrade_weapon_shielding_desc",
"DescKey": "#upgrade_grit_desc",
"Cooldown": 35,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "CombatBarrier",
"Key": "CombatBarrier",
"Value": 300,
"Value": 200,
"Scale": {
"Type": "combat_barrier",
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
{
"Key": "BonusMoveSpeed",
"Value": "1.75m",
"Type": "move_speed"
}
}
],
],
"Alt": [
"Alt": [
{
{
"Key": "DamageThreshold",
"Key": "BarrierDuration",
"Value": 250,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 4,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8
}
}
]
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 250,
"CombatBarrier": 225,
"OutOfCombatHealthRegen": 10,
"BonusMoveSpeed": "3m",
"AbilityCooldown": -25
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
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}
}
},
},
"upgrade_spirit_bubble": {
"upgrade_weapon_shielding": {
"Key": "upgrade_spirit_bubble",
"Key": "upgrade_weapon_shielding",
"Name": "Spirit Shielding",
"Name": "Weapon Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
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"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_spirit_bubble_desc",
"DescKey": "#upgrade_weapon_shielding_desc",
"Cooldown": 45,
"Cooldown": 35,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
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},
},
{
{
"Key": "BonusMoveSpeed",
"Key": "BulletResist",
"Value": "1.75m",
"Value": 18,
"Type": "move_speed"
"Type": "bullet_armor_up",
"UsageFlags": "ConditionallyApplied"
}
}
],
],
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{
{
"Key": "DamageThreshold",
"Key": "DamageThreshold",
"Value": 225,
"Value": 250,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "DamageWindow",
"Key": "DamageWindow",
"Value": 3.5,
"Value": 4,
"Type": "duration"
"Type": "duration"
},
},
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
}
}
]
]
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"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 225,
"BonusMoveSpeed": "1m",
"BulletResist": 15,
"AbilityCooldown": -20
"AbilityCooldown": -20
},
},
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}
}
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_spirit_bubble": {
"Key": "upgrade_regenerating_bullet_shield",
"Key": "upgrade_spirit_bubble",
"Name": "Battle Vest",
"Name": "Spirit Shielding",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Durability"
],
],
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"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [],
{
"Key": "BulletResist",
"Value": 18,
"Type": "bullet_armor_up"
}
],
"Alt": [
"Alt": [
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
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"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"DescKey": "#upgrade_spirit_bubble_desc",
"Cooldown": null,
"Cooldown": 45,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "BaseAttackDamagePercent",
"Key": "CombatBarrier",
"Value": 15,
"Value": 300,
"Type": "bullet_damage",
"Scale": {
"Value": 5,
"Type": "power_increase"
},
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "BonusFireRate",
"Key": "TechResist",
"Value": 7,
"Value": 18,
"Type": "fire_rate",
"Type": "tech_armor_up",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "DamageThreshold",
"Value": 225,
"Type": "bullet_armor_up"
},
{
"Key": "DamageWindow",
"Value": 3.5,
"Type": "duration"
},
{
"Key": "BarrierDuration",
"Value": 8,
"Type": "duration"
}
]
},
},
"Upgrades": {
"Upgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"BulletResist": 12,
"CombatBarrier": 175,
"BaseAttackDamagePercent": 15,
"TechResist": 20,
"BonusFireRate": 8
"AbilityCooldown": -20
},
},
"Other": {
"Other": {
Line 7,990: Line 8,018:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
}
}
},
},
"upgrade_magic_shield": {
"upgrade_regenerating_bullet_shield": {
"Key": "upgrade_magic_shield",
"Key": "upgrade_regenerating_bullet_shield",
"Name": "Enchanter's Emblem",
"Name": "Battle Vest",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 8,008: Line 8,032:
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"MagicDamage",
"WeaponDamage",
"Durability"
"Durability"
],
],
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"Main": [
"Main": [
{
{
"Key": "TechResist",
"Key": "BulletResist",
"Value": 18
"Value": 18,
"Type": "bullet_armor_up"
}
}
],
],
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{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Value": 3,
"Type": "healing"
"Type": "healing"
}
}
Line 8,035: Line 8,060:
"Info2": {
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"DescKey": "#upgrade_regenerating_bullet_shield_desc",
"Cooldown": null,
"Cooldown": null,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "TechPower",
"Key": "BaseAttackDamagePercent",
"Value": 15,
"Value": 18,
"Type": "tech_damage",
"Type": "bullet_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "ConditionallyApplied"
},
},
{
{
"Key": "CooldownReduction",
"Key": "BonusFireRate",
"Value": 5,
"Value": 7,
"Type": "cooldown",
"Type": "fire_rate",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "ConditionallyApplied"
}
}
],
],
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},
},
"Upgrades": {
"Upgrades": {
"TechResist": 13,
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"TechPower": 15,
"BulletResist": 12,
"CooldownReduction": 7
"BaseAttackDamagePercent": 15,
"BonusFireRate": 8
},
},
"Other": {
"Other": {
Line 8,081: Line 8,106:
}
}
},
},
"upgrade_improved_spirit": {
"upgrade_magic_shield": {
"Key": "upgrade_improved_spirit",
"Key": "upgrade_magic_shield",
"Name": "Enchanter's Emblem",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Cost": 1600,
"Tier": 2,
"Slot": "Armor",
"Activation": "Passive",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"MagicDamage",
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechResist",
"Value": 18
}
],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"DescKey": "#upgrade_magic_shield_desc",
"Cooldown": null,
"ChargeUp": null,
"Main": [
{
"Key": "TechPower",
"Value": 15,
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
{
"Key": "CooldownReduction",
"Value": 5,
"Type": "cooldown",
"UsageFlags": "IntrinsicallyProvidedInAbility"
}
],
"Alt": []
},
"Upgrades": {
"TechResist": 13,
"OutOfCombatHealthRegen": 3,
"TechPower": 15,
"CooldownReduction": 7
},
"Other": {
"AbilityUnitTargetLimit": {
"Key": "AbilityUnitTargetLimit",
"Value": 1
},
"AbilityCooldownBetweenCharge": {
"Key": "AbilityCooldownBetweenCharge",
"Value": -1,
"Type": "charge_cooldown"
},
"ChannelMoveSpeed": {
"Key": "ChannelMoveSpeed",
"Value": -1,
"Type": "move_speed"
},
"LifeThreshold": {
"Key": "LifeThreshold",
"Value": 65
}
}
},
"upgrade_improved_spirit": {
"Key": "upgrade_improved_spirit",
"Name": "Extra Spirit",
"Name": "Extra Spirit",
"Description": null,
"Description": null,
Line 8,177: Line 8,286:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 8,280: Line 8,389:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_health_stealing_magic"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
Line 8,302: Line 8,413:
"Value": 15,
"Value": 15,
"Type": "duration"
"Type": "duration"
},
{
"Key": "AbilityLifestealPercentHero",
"Value": 13,
"Type": "healing"
},
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
}
]
]
Line 8,322: Line 8,448:
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
{
"Key": "AbilityLifestealPercentHero",
"Value": 16,
"Type": "healing"
}
}
],
],
Line 8,361: Line 8,482:
"Value": -1,
"Value": -1,
"Type": "move_speed"
"Type": "move_speed"
},
"NonHeroAbilityLifestealTooltipOnly": {
"Key": "NonHeroAbilityLifestealTooltipOnly",
"Value": 3
},
},
"BuildUpDuration": {
"BuildUpDuration": {
Line 8,421: Line 8,546:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 8,667: Line 8,792:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 70,
"Value": 90,
"Type": "health"
"Type": "health"
},
},
Line 8,817: Line 8,942:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 9,
"Type": "bullet_armor_up",
"Type": "bullet_armor_up",
"UsageFlags": "IntrinsicallyProvidedInAbility"
"UsageFlags": "IntrinsicallyProvidedInAbility"
},
},
{
{
"Key": "BonusHealth",
"Key": "BaseAttackDamagePercent",
"Value": 65,
"Value": 9,
"Type": "health"
"Type": "bullet_damage"
}
}
]
]
Line 8,852: Line 8,977:
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
},
},
"Other": {
"Other": {
Line 9,095: Line 9,220:
"Upgrades": {
"Upgrades": {
"CurrentHealthDamage": 5,
"CurrentHealthDamage": 5,
"BonusHealth": 100
"BonusHealth": 100,
"Damage": 60
},
},
"Other": {
"Other": {
Line 9,381: Line 9,507:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 30,
"Value": 50,
"Type": "health"
"Type": "health"
},
},
Line 9,569: Line 9,695:
{
{
"Key": "BonusSpiritForChargedAbilities",
"Key": "BonusSpiritForChargedAbilities",
"Value": 10
"Value": 14
}
}
]
]
Line 10,355: Line 10,481:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.5,
"Type": "duration"
"Type": "duration"
},
},
Line 10,444: Line 10,570:
{
{
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 50,
"Value": 60,
"Type": "health"
"Type": "health"
},
},
Line 10,580: Line 10,706:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4,
"Value": 4.25,
"Type": "duration"
"Type": "duration"
}
}
Line 11,193: Line 11,319:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_rupture_desc",
"DescKey": "#upgrade_rupture_desc",
"Cooldown": 32,
"Cooldown": 30,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 11,308: Line 11,434:
{
{
"Key": "StatusResistancePercent",
"Key": "StatusResistancePercent",
"Value": 15,
"Value": 17,
"Type": "duration"
"Type": "duration"
}
}
Line 12,009: Line 12,135:
{
{
"Key": "MeleeResistPercent",
"Key": "MeleeResistPercent",
"Value": 15
"Value": 18
}
}
]
]
Line 12,311: Line 12,437:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 10,
"Value": 13,
"Type": "duration",
"Type": "duration",
"LocTokenOverride": "StealthDuration"
"LocTokenOverride": "StealthDuration"
Line 12,336: Line 12,462:
{
{
"Key": "AmbushBonusFireRate",
"Key": "AmbushBonusFireRate",
"Value": 20,
"Value": 25,
"Type": "bullet_damage",
"Type": "bullet_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,342: Line 12,468:
{
{
"Key": "AmbushBonusTechPower",
"Key": "AmbushBonusTechPower",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,348: Line 12,474:
{
{
"Key": "AmbushBonusMeleeDamage",
"Key": "AmbushBonusMeleeDamage",
"Value": 20,
"Value": 25,
"Type": "melee_damage",
"Type": "melee_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 12,631: Line 12,757:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
},
},
Line 12,646: Line 12,772:
{
{
"Key": "BarrierDuration",
"Key": "BarrierDuration",
"Value": 8
"Value": 8,
"Type": "duration"
},
{
"Key": "AirControlPercentBarrier",
"Value": 50,
"UsageFlags": "ConditionallyApplied"
}
}
]
]
Line 12,859: Line 12,991:
"Key": "TotalHealthRegen",
"Key": "TotalHealthRegen",
"Value": 325,
"Value": 325,
"Scale": {
"Value": 6,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
}
}
Line 12,954: Line 13,082:
"Key": "HealPerStack",
"Key": "HealPerStack",
"Value": 16,
"Value": 16,
"Scale": {
"Value": 0.32,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
}
}
Line 12,965: Line 13,089:
"Key": "MaxStacks",
"Key": "MaxStacks",
"Value": 25
"Value": 25
},
{
"Key": "MinStaminaRestore",
"Value": 1
},
},
{
{
"Key": "MaxStaminaRestore",
"Key": "MaxStaminaRestore",
"Value": 4
"Value": 3
}
}
]
]
Line 13,042: Line 13,162:
"Key": "TotalHealthRegen",
"Key": "TotalHealthRegen",
"Value": 300,
"Value": 300,
"Scale": {
"Value": 0.93,
"Type": "spirit"
},
"Type": "healing"
"Type": "healing"
},
},
Line 13,218: Line 13,334:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
}
},
{
"Key": "TechPower",
"Value": 6,
"Type": "tech_damage"
}
]
]
},
},
Line 13,243: Line 13,364:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 13,284: Line 13,405:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Press",
"Activation": "Press",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"TargetTypes": [
"HeroFriendly"
"HeroFriendly"
Line 13,307: Line 13,430:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_guardian_ward_desc",
"DescKey": "#upgrade_guardian_ward_desc",
"Cooldown": 45,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
{
{
"Key": "GuardianWardCombatBarrier",
"Key": "GuardianWardCombatBarrier",
"Value": 200,
"Value": 250,
"Type": "combat_barrier",
"Type": "combat_barrier",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 13,345: Line 13,474:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 13,412: Line 13,541:
"Value": 10,
"Value": 10,
"Type": "distance"
"Type": "distance"
},
{
"Key": "OutOfCombatHealthRegen",
"Value": 1.5,
"Type": "healing"
}
}
]
]
Line 13,619: Line 13,753:
"Value": 45,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.152334,
"Value": 0.2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,640: Line 13,774:
"Value": 95,
"Value": 95,
"Scale": {
"Scale": {
"Value": 0.304668,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,687: Line 13,821:
"Value": 7,
"Value": 7,
"Scale": {
"Scale": {
"Value": 0.030467,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
},
},
Line 13,827: Line 13,961:
"Main": [],
"Main": [],
"Alt": [
"Alt": [
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
},
{
{
"Key": "SlideScale",
"Key": "SlideScale",
Line 13,862: Line 14,001:
{
{
"Key": "SlowResistancePercent",
"Key": "SlowResistancePercent",
"Value": 35,
"Value": 40,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 13,975: Line 14,114:
"BonusFireRate": 20,
"BonusFireRate": 20,
"Stamina": 1,
"Stamina": 1,
"BonusClipSize": 6
"BonusClipSize": 6,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 13,997: Line 14,137:
"Key": "upgrade_arcane_surge",
"Key": "upgrade_arcane_surge",
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 14,062: Line 14,202:
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 7,
"Value": 7,
"Type": "duration"
"Type": "duration",
"LocTokenOverride": "ArcaneSurgeWindow"
}
}
]
]
Line 14,071: Line 14,212:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
},
},
"Other": {
"Other": {
Line 14,304: Line 14,446:
"Type": "Active",
"Type": "Active",
"DescKey": "#upgrade_unstoppable_desc",
"DescKey": "#upgrade_unstoppable_desc",
"Cooldown": 65,
"Cooldown": 60,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 14,519: Line 14,661:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "10m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,556: Line 14,698:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 14,568: Line 14,710:
"Key": "upgrade_arctic_blast",
"Key": "upgrade_arctic_blast",
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 14,617: Line 14,759:
{
{
"Key": "FreezeDuration",
"Key": "FreezeDuration",
"Value": 0.75,
"Value": 1,
"Type": "duration"
"Type": "duration"
},
{
"Key": "PercentDamage",
"Value": 15,
"Type": "damage",
"LocTokenOverride": "ArcticBlastPercentDamage"
}
}
],
],
Line 14,630: Line 14,766:
{
{
"Key": "EndRadius",
"Key": "EndRadius",
"Value": "12m",
"Value": "16m",
"Type": "distance"
"Type": "distance"
}
}
Line 14,680: Line 14,816:
"DamageHeight": {
"DamageHeight": {
"Key": "DamageHeight",
"Key": "DamageHeight",
"Value": "5m"
"Value": "7m"
},
},
"NPCDamageMult": {
"NPCDamageMult": {
Line 15,412: Line 15,548:
{
{
"Key": "MaxHealthLossPercent",
"Key": "MaxHealthLossPercent",
"Value": -15,
"Value": -13,
"Type": "health"
"Type": "health"
}
}
Line 15,521: Line 15,657:
"Value": 100,
"Value": 100,
"Type": "health"
"Type": "health"
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,532: Line 15,673:
{
{
"Key": "ActiveBonusFireRate",
"Key": "ActiveBonusFireRate",
"Value": 30,
"Value": 32,
"Type": "fire_rate"
"Type": "fire_rate"
},
},
Line 15,544: Line 15,685:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 6,
"Value": 6.5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,552: Line 15,693:
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
},
},
"Other": {
"Other": {
Line 15,615: Line 15,757:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Value": 100
"Value": 100
},
{
"Key": "BaseAttackDamagePercent",
"Value": 6,
"Type": "bullet_damage"
}
}
]
]
Line 15,642: Line 15,789:
{
{
"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Value": 4.5,
"Value": 5,
"Type": "duration"
"Type": "duration"
}
}
Line 15,982: Line 16,129:
"Key": "LifestealHeal",
"Key": "LifestealHeal",
"Value": 100,
"Value": 100,
"Scale": {
"Value": 1.5,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
},
},
Line 15,991: Line 16,134:
"Key": "LifestealHealPercent",
"Key": "LifestealHealPercent",
"Value": 30,
"Value": 30,
"Scale": {
"Value": 0.5,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
}
}
Line 16,160: Line 16,299:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
},
},
Line 16,174: Line 16,313:
{
{
"Key": "TechPowerGain",
"Key": "TechPowerGain",
"Value": 20,
"Value": 25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied",
"UsageFlags": "ConditionallyApplied",
Line 16,222: Line 16,361:
"TechPowerReduction": {
"TechPowerReduction": {
"Key": "TechPowerReduction",
"Key": "TechPowerReduction",
"Value": -20,
"Value": -25,
"Type": "tech_damage",
"Type": "tech_damage",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 16,276: Line 16,415:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,346: Line 16,485:
{
{
"Key": "BonusMeleeDamagePercent",
"Key": "BonusMeleeDamagePercent",
"Value": 20,
"Value": 22,
"Type": "melee_damage"
"Type": "melee_damage"
},
},
Line 16,359: Line 16,498:
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_melee_charge_desc",
"DescKey": "#upgrade_melee_charge_desc",
"Cooldown": 7,
"Cooldown": 5,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 16,788: Line 16,927:
"Key": "Regeneration",
"Key": "Regeneration",
"Value": 4,
"Value": 4,
"Scale": {
"Value": 0.04,
"Type": "spirit"
},
"Type": "healing"
"Type": "healing"
}
}
Line 16,798: Line 16,933:
{
{
"Key": "RegenerationDuration",
"Key": "RegenerationDuration",
"Value": 6,
"Value": 7,
"Type": "duration"
"Type": "duration"
}
}
Line 16,812: Line 16,947:
"Key": "HealingPerCast",
"Key": "HealingPerCast",
"Value": 70,
"Value": 70,
"Scale": {
"Value": 2,
"Type": "power_increase"
},
"Type": "healing"
"Type": "healing"
},
},
Line 16,836: Line 16,967:
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 16,994: Line 17,126:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
},
},
Line 17,093: Line 17,225:
{
{
"Key": "BonusHealthRegen",
"Key": "BonusHealthRegen",
"Value": 3,
"Value": 2.5,
"Type": "healing"
"Type": "healing"
}
}
Line 17,100: Line 17,232:
{
{
"Key": "OutOfCombatHealthRegen",
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Value": 1.5,
"Type": "healing"
"Type": "healing"
}
}
Line 17,220: Line 17,352:
{
{
"Key": "ImbuedTechPower",
"Key": "ImbuedTechPower",
"Value": 24,
"Value": 28,
"Type": "tech_damage"
"Type": "tech_damage"
},
},
Line 17,485: Line 17,617:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,791: Line 17,923:
{
{
"Key": "BonusClipSizePercent",
"Key": "BonusClipSizePercent",
"Value": 30
"Value": 35
}
}
],
],
Line 17,802: Line 17,934:
{
{
"Key": "BaseAttackDamagePercent",
"Key": "BaseAttackDamagePercent",
"Value": 15
"Value": 18
}
}
]
]
Line 17,979: Line 18,111:
"Key": "HealOnVeil",
"Key": "HealOnVeil",
"Value": 85,
"Value": 85,
"Scale": {
"Value": 6,
"Type": "power_increase"
},
"Type": "healing",
"Type": "healing",
"LocTokenOverride": "#VeilWalker_Heal"
"LocTokenOverride": "#VeilWalker_Heal"
Line 17,990: Line 18,118:
{
{
"Key": "InvisDuration",
"Key": "InvisDuration",
"Value": 7,
"Value": 8,
"Type": "duration"
"Type": "duration"
}
}
Line 18,001: Line 18,129:
"AbilityCooldown": -9,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "4m"
"BonusMoveSpeed": "4m",
"OutOfCombatHealthRegen": 8,
"BonusSprintSpeed": "12m"
},
},
"Other": {
"Other": {
Line 18,056: Line 18,186:
"Slot": "Armor",
"Slot": "Armor",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 18,065: Line 18,197:
"IsImbue": false,
"IsImbue": false,
"Info1": {
"Info1": {
"Type": "Innate",
"DescKey": null,
"Cooldown": null,
"ChargeUp": null,
"Main": [],
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 1,
"Type": "healing"
}
]
},
"Info2": {
"Type": "Passive",
"Type": "Passive",
"DescKey": "#upgrade_vex_barrier_desc",
"DescKey": "#upgrade_vex_barrier_desc",
Line 18,137: Line 18,283:
{
{
"Key": "BulletResist",
"Key": "BulletResist",
"Value": 8,
"Value": 10,
"Type": "bullet_armor_up"
"Type": "bullet_armor_up"
},
},
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 8,
"Value": 10,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "OutOfCombatHealthRegen",
"Value": 2,
"Type": "healing"
}
]
},
},
"Info2": {
"Info2": {
Line 18,158: Line 18,310:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 18,248: Line 18,400:
{
{
"Key": "HealFromNPC",
"Key": "HealFromNPC",
"Value": 15,
"Value": 20,
"Type": "healing"
"Type": "healing"
}
}
Line 18,463: Line 18,615:
{
{
"Key": "BulletLifestealPercent",
"Key": "BulletLifestealPercent",
"Value": 14,
"Value": 16,
"Type": "healing",
"Type": "healing",
"UsageFlags": "ConditionallyApplied"
"UsageFlags": "ConditionallyApplied"
Line 18,531: Line 18,683:
"Value": 15,
"Value": 15,
"Type": "duration"
"Type": "duration"
},
{
"Key": "BonusHealth",
"Value": 125,
"Type": "health"
},
},
{
{
Line 18,537: Line 18,694:
},
},
{
{
"Key": "BonusHealth",
"Key": "GravityScale",
"Value": 125,
"Value": -15
"Type": "health"
},
{
"Key": "AirControlPercent",
"Value": 25,
"Type": "move_speed"
}
}
]
]
Line 18,573: Line 18,734:
"AbilityDuration": 8,
"AbilityDuration": 8,
"BonusAbilityDurationPercent": 15,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 200,
"FlyMoveSpeed": "6m",
"FlyMoveSpeed": "6m",
"SummonDuration": -0.3
"SummonDuration": -0.3
Line 19,267: Line 19,427:
{
{
"Key": "TechResist",
"Key": "TechResist",
"Value": 20,
"Value": 22,
"Type": "tech_armor_up"
"Type": "tech_armor_up"
},
},
Line 19,854: Line 20,014:
}
}
],
],
"Alt": []
"Alt": [
{
"Key": "BonusHealth",
"Value": 90,
"Type": "health"
}
]
},
},
"Info2": {
"Info2": {
Line 19,931: Line 20,097:
{
{
"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Value": "2.0m",
"Value": "2.5m",
"Type": "move_speed"
"Type": "move_speed"
},
},
Line 19,953: Line 20,119:
{
{
"Key": "FireRateSlow",
"Key": "FireRateSlow",
"Value": 36,
"Value": 40,
"Type": "fire_rate",
"Type": "fire_rate",
"UsageFlags": "ConditionallyEnemyApplied"
"UsageFlags": "ConditionallyEnemyApplied"
Line 20,016: Line 20,182:
{
{
"Key": "CooldownReduction",
"Key": "CooldownReduction",
"Value": 6,
"Value": 5,
"Type": "cooldown"
"Type": "cooldown"
}
}
Line 21,550: Line 21,716:
"Slot": "Weapon",
"Slot": "Weapon",
"Activation": "Passive",
"Activation": "Passive",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 21,574: Line 21,742:
{
{
"Key": "TechRangeMultiplier",
"Key": "TechRangeMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,616: Line 21,784:
"TechRadiusMultiplier": {
"TechRadiusMultiplier": {
"Key": "TechRadiusMultiplier",
"Key": "TechRadiusMultiplier",
"Value": 20,
"Value": 22,
"Type": "distance"
"Type": "distance"
}
}
Line 21,659: Line 21,827:
"Type": null,
"Type": null,
"DescKey": "#upgrade_rechargingbullets_desc",
"DescKey": "#upgrade_rechargingbullets_desc",
"Cooldown": 24,
"Cooldown": 25,
"ChargeUp": null,
"ChargeUp": null,
"Main": [
"Main": [
Line 21,786: Line 21,954:
"BonusBuffsPerGold": {
"BonusBuffsPerGold": {
"Key": "BonusBuffsPerGold",
"Key": "BonusBuffsPerGold",
"Value": 100
"Value": 80
}
}
}
}