Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.5.3-6211 |
Deadbot v1.17.0-6684 |
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| (37 intermediate revisions by 3 users not shown) | |||
| Line 14: | Line 14: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 31: | Line 32: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 47: | Line 49: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 63: | Line 66: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 79: | Line 83: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 95: | Line 100: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 111: | Line 117: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 132: | Line 139: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 218: | Line 226: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 0.5, | "AbilityCooldown": 0.5, | ||
"AbilityCastRange": 550, | "AbilityCastRange": 550, | ||
| Line 242: | Line 251: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 268: | Line 278: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 294: | Line 305: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 320: | Line 332: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 346: | Line 359: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 372: | Line 386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 394: | Line 409: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 410: | Line 426: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 426: | Line 443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 442: | Line 460: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 458: | Line 477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 474: | Line 494: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 493: | Line 514: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityPostCastDuration": 0.5, | |||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 5, | "TechResist": 5, | ||
"BulletResist": 5, | "BulletResist": 5, | ||
" | "ImbuedCooldownMultiplier": 1, | ||
"PropertyUpgrades": { | |||
"BulletResist": 5, | |||
"TechResist": 5, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
"upgrade_ability_refresher": { | "upgrade_ability_refresher": { | ||
| Line 515: | Line 541: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 300, | "AbilityCooldown": 300, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 521: | Line 548: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 14, | "TechResist": 14, | ||
"BulletResist": 15 | "BulletResist": 15, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -210 | |||
" | } | ||
}, | }, | ||
"upgrade_absorbing_armor": { | "upgrade_absorbing_armor": { | ||
| Line 560: | Line 568: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 565: | Line 574: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"TechResist": | "TechResist": 22, | ||
"CooldownReductionPerHit": 4, | "CooldownReductionPerHit": 4, | ||
"CooldownReduction": 7, | "CooldownReduction": 7, | ||
"DamageThreshold": 75 | "DamageThreshold": 75, | ||
"PropertyUpgrades": { | |||
"TechPower": 26, | |||
"CooldownReductionPerHit": 2, | |||
"TechResist": 5 | |||
} | |||
}, | }, | ||
"upgrade_acolytes_glove": { | "upgrade_acolytes_glove": { | ||
"Name": "Spirit Strike", | "Name": "Spirit Strike", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 587: | Line 601: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 600: | Line 615: | ||
} | } | ||
}, | }, | ||
"TechArmorDamageReduction": -6 | "TechArmorDamageReduction": -6, | ||
"PropertyUpgrades": { | |||
"SpiritDamage": 80, | |||
"TechArmorDamageReduction": -5 | |||
} | |||
}, | }, | ||
"upgrade_active_bullet_shield": { | "upgrade_active_bullet_shield": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 617: | Line 636: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
| Line 641: | Line 661: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 646: | Line 667: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 16, | ||
"BonusFireRate": | "BonusFireRate": 25, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
"BonusMoveSpeed": "0.75m" | "BonusMoveSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15, | |||
"BonusMoveSpeed": "3m", | |||
"BulletLifestealPercent": 12, | |||
"BonusClipSizePercent": 10 | |||
} | |||
}, | }, | ||
"upgrade_aerial_assault": { | "upgrade_aerial_assault": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 665: | Line 692: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 696: | Line 724: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 701: | Line 730: | ||
"Stamina": 7, | "Stamina": 7, | ||
"AirMoveIncreasePercent": 70, | "AirMoveIncreasePercent": 70, | ||
"StaminaCooldownReduction": 40 | "StaminaCooldownReduction": 40, | ||
"PropertyUpgrades": { | |||
"Stamina": 3, | |||
"AirMoveIncreasePercent": 30, | |||
"StaminaCooldownReduction": 10 | |||
} | |||
}, | }, | ||
"upgrade_ammo_scavenger": { | "upgrade_ammo_scavenger": { | ||
| Line 718: | Line 752: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 741: | Line 776: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 748: | Line 784: | ||
"BulletResist": 40, | "BulletResist": 40, | ||
"OutOfCombatHealthRegen": 40, | "OutOfCombatHealthRegen": 40, | ||
"DegenResistance": 40 | "DegenResistance": 40, | ||
"PropertyUpgrades": { | |||
"DegenResistance": 10, | |||
"StatusResistancePercent": 10, | |||
"TechResist": 10, | |||
"OutOfCombatHealthRegen": 10, | |||
"BulletResist": 10 | |||
} | |||
}, | }, | ||
"upgrade_aoe_root": { | "upgrade_aoe_root": { | ||
| Line 766: | Line 809: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 777: | Line 822: | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"GroundDashReductionPercent": -40, | "GroundDashReductionPercent": -40, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 8, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusSprintSpeed": "9m", | |||
"AbilityCooldown": -22, | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"SlowPercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_aoe_silence": { | "upgrade_aoe_silence": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 798: | Line 850: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
| Line 812: | Line 865: | ||
}, | }, | ||
"upgrade_aoe_smoke_bomb": { | "upgrade_aoe_smoke_bomb": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 825: | Line 878: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 25, | "AbilityDuration": 25, | ||
| Line 842: | Line 896: | ||
}, | }, | ||
"upgrade_aoe_tech_shield": { | "upgrade_aoe_tech_shield": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 855: | Line 909: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 887: | Line 942: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 894: | Line 950: | ||
"RicochetTargetsTooltipOnly": 4, | "RicochetTargetsTooltipOnly": 4, | ||
"ProcChance": 40, | "ProcChance": 40, | ||
"CritDamagePercent": 125 | "CritDamagePercent": 125, | ||
"PropertyUpgrades": { | |||
"RicochetDamagePercent": 25, | |||
"CritDamagePercent": 30, | |||
"ProcChance": 5 | |||
} | |||
}, | }, | ||
"upgrade_aprounds": { | "upgrade_aprounds": { | ||
| Line 913: | Line 974: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
"ProcChance": | "ProcChance": 55, | ||
"BaseAttackDamagePercent": 8, | |||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 55, | |||
"ProcChance": 20, | |||
"BaseAttackDamagePercent": 30 | |||
} | |||
}, | }, | ||
"upgrade_arcane_eater": { | "upgrade_arcane_eater": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 936: | Line 1,004: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 958: | Line 1,027: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 22 | "BonusAbilityDurationPercent": 22, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 12 | |||
} | |||
}, | }, | ||
"upgrade_arcane_medallion": { | "upgrade_arcane_medallion": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 977: | Line 1,050: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 986: | Line 1,060: | ||
"upgrade_arcane_surge": { | "upgrade_arcane_surge": { | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,004: | Line 1,078: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,009: | Line 1,084: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"SpiritPower": | "SpiritPower": 20, | ||
"TechRadiusMultiplierBuff": | "TechRadiusMultiplierBuff": 12, | ||
"TechRangeMultiplierBuff": | "TechRangeMultiplierBuff": 12, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"SpiritPower": 25, | |||
"TechRadiusMultiplierBuff": 15, | |||
"TechRangeMultiplierBuff": 15, | |||
"BonusAbilityDurationPercent": 15, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_arctic_blast": { | "upgrade_arctic_blast": { | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\ | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,035: | Line 1,118: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,041: | Line 1,125: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "16m", | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
| Line 1,051: | Line 1,135: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"FreezeDuration": | "FreezeDuration": 1, | ||
" | "PropertyUpgrades": { | ||
"Damage": 150, | |||
"AbilityCooldown": -12, | |||
"TechResist": 15, | |||
"FreezeDuration": 0.25 | |||
} | |||
" | |||
}, | }, | ||
"upgrade_attack_speed_1": { | "upgrade_attack_speed_1": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,095: | Line 1,158: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,101: | Line 1,165: | ||
}, | }, | ||
"upgrade_attack_speed_2": { | "upgrade_attack_speed_2": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,112: | Line 1,176: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,117: | Line 1,182: | ||
"BonusFireRate": 25 | "BonusFireRate": 25 | ||
}, | }, | ||
" | "upgrade_auto_cleanse": { | ||
"Name": " | "Name": "Indomitable", | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_vex_barrier" | ||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BulletResist": 10, | ||
"BulletResistReduction": -16, | "TechResist": 10, | ||
"MagicResistReduction": -16, | "CooldownReductionOnProc": 20, | ||
"HealAmpReceivePenaltyPercent": -35, | "VexBarrierCombatBarrier": { | ||
"HealAmpRegenPenaltyPercent": -35, | "Value": 325, | ||
"DebuffDuration": 12, | "Scale": { | ||
"DiminishingMultiplier": 0.5 | "Value": 2, | ||
"Type": "spirit" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | |||
"BulletResist": 14, | |||
"TechResist": 14, | |||
"AbilityCooldown": -35, | |||
"VexBarrierCombatBarrier": 450 | |||
} | |||
}, | |||
"upgrade_banshee_slugs": { | |||
"Name": "Crippling Headshot", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_headshot_booster2" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 125, | |||
"BulletResistReduction": -16, | |||
"MagicResistReduction": -16, | |||
"HealAmpReceivePenaltyPercent": -35, | |||
"HealAmpRegenPenaltyPercent": -35, | |||
"DebuffDuration": 12, | |||
"DiminishingMultiplier": 0.5, | |||
"PropertyUpgrades": { | |||
"MagicResistReduction": -12, | |||
"BulletResistReduction": -12, | |||
"HealAmpReceivePenaltyPercent": -25, | |||
"HealAmpRegenPenaltyPercent": -25, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
"upgrade_base": { | "upgrade_base": { | ||
| Line 1,157: | Line 1,270: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,162: | Line 1,276: | ||
}, | }, | ||
"upgrade_belt_fed_magazine": { | "upgrade_belt_fed_magazine": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,176: | Line 1,290: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,201: | Line 1,316: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,208: | Line 1,324: | ||
"WeaponPowerPerStack": 7, | "WeaponPowerPerStack": 7, | ||
"MaxStacks": 10, | "MaxStacks": 10, | ||
"BulletResist": 8 | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"WeaponPowerPerStack": 3, | |||
"BulletResist": 8, | |||
"MaxStacks": 8 | |||
} | |||
}, | }, | ||
"upgrade_blitz_bullets": { | "upgrade_blitz_bullets": { | ||
| Line 1,226: | Line 1,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 20, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15, | |||
"BonusSprintSpeed": "4m" | |||
} | |||
}, | }, | ||
"upgrade_blood_tribute": { | "upgrade_blood_tribute": { | ||
"Name": "Blood Tribute", | "Name": "Blood Tribute", | ||
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E | "Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,246: | Line 1,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 8, | ||
"HealthDrainedPerSecond": | "HealthDrainedPerSecond": 50, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"BonusFireRate": 35, | "BonusFireRate": 35, | ||
"StatusResistancePercent": | "StatusResistancePercent": 35, | ||
" | "InnateStatusResistancePercent": 8, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"HealthDrainedPerSecond": -20, | |||
"BonusFireRate": 30, | |||
"TechResist": 14, | |||
"OutOfCombatHealthRegen": 8 | |||
} | |||
}, | }, | ||
"upgrade_bonus_ability_charge_3": { | "upgrade_bonus_ability_charge_3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,271: | Line 1,403: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,294: | Line 1,427: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 30, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
"TechPowerPercent": 15 | "TechPowerPercent": 15, | ||
"PropertyUpgrades": { | |||
"TechPower": 25, | |||
"TechPowerPercent": 10, | |||
"OutOfCombatHealthRegen": 4, | |||
"BonusHealth": 100 | |||
} | |||
}, | }, | ||
"upgrade_boxing_glove": { | "upgrade_boxing_glove": { | ||
| Line 1,322: | Line 1,462: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,330: | Line 1,471: | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"BonusMeleeDamagePercent": 16, | "BonusMeleeDamagePercent": 16, | ||
"LifestealHeal": | "LifestealHeal": { | ||
"LifestealHealPercent": | "Value": 100, | ||
"BonusHealth": 125, | "Scale": { | ||
"NonHeroHealPct": 40 | "Value": 1.5, | ||
}, | "Type": "power_increase" | ||
"upgrade_bullet_armor": { | } | ||
"Name": "Bullet Armor", | }, | ||
"Description": | "LifestealHealPercent": { | ||
"Value": 30, | |||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"BonusHealth": 125, | |||
"NonHeroHealPct": 40, | |||
"PropertyUpgrades": { | |||
"BonusMeleeDamagePercent": 10, | |||
"BonusHealth": 125, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | |||
"upgrade_bullet_armor": { | |||
"Name": "Bullet Armor", | |||
"Description": null, | |||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,350: | Line 1,508: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 18 | "BulletResist": 18 | ||
}, | }, | ||
"upgrade_bullet_armor_reduction_aura": { | "upgrade_bullet_armor_reduction_aura": { | ||
"Name": "Hunter's Aura", | "Name": "Hunter's Aura", | ||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,392: | Line 1,534: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,397: | Line 1,540: | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": - | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 15, | ||
"SingleTargetPlayerMultiplier": | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"FireRateSlow": 5, | |||
"BulletArmorReduction": -6, | |||
"BonusHealth": 125, | |||
"BonusSprintSpeed": "3m" | |||
} | |||
}, | }, | ||
"upgrade_bullet_damage_reduction_aura": { | "upgrade_bullet_damage_reduction_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,418: | Line 1,567: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,426: | Line 1,576: | ||
"upgrade_bullet_resist_shredder": { | "upgrade_bullet_resist_shredder": { | ||
"Name": "Bullet Resist Shredder", | "Name": "Bullet Resist Shredder", | ||
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal | "Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,443: | Line 1,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,448: | Line 1,599: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
" | "BaseAttackDamagePercent": 9, | ||
"BulletResist": | "BulletResist": 9, | ||
"PropertyUpgrades": { | |||
"BulletResist": 7, | |||
"BulletArmorReduction": -11, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_bulletshredimbue": { | "upgrade_bulletshredimbue": { | ||
| Line 1,458: | Line 1,614: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 1,467: | Line 1,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityDuration": 14, | "AbilityDuration": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 22, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 22, | ||
"WeaponPowerPerStack": | "WeaponPowerPerStack": 20, | ||
"WeaponPowerPerStackNonHero": | "WeaponPowerPerStackNonHero": 5, | ||
"NonHeroStackLimit": 8 | "NonHeroStackLimit": 8, | ||
"PropertyUpgrades": { | |||
"WeaponPowerPerStack": 15, | |||
"TechRangeMultiplier": 15, | |||
"TechRadiusMultiplier": 15 | |||
} | |||
}, | }, | ||
"upgrade_burst_fire": { | "upgrade_burst_fire": { | ||
| Line 1,493: | Line 1,657: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": | "AbilityCooldown": 9, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,501: | Line 1,666: | ||
"ActivatedFireRate": 32, | "ActivatedFireRate": 32, | ||
"SlideScale": 50, | "SlideScale": 50, | ||
"BonusMoveSpeed": "1.25m" | "BonusMoveSpeed": "1.25m", | ||
"PropertyUpgrades": { | |||
"SlideScale": 50, | |||
"ActivatedFireRate": 15, | |||
"BonusMoveSpeed": "1.5m", | |||
"BonusFireRate": 14, | |||
"AbilityCooldown": -1 | |||
} | |||
}, | }, | ||
"upgrade_burst_fire_actuator": { | "upgrade_burst_fire_actuator": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,517: | Line 1,689: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,528: | Line 1,701: | ||
}, | }, | ||
"upgrade_camouflage": { | "upgrade_camouflage": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,539: | Line 1,712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,572: | Line 1,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,577: | Line 1,752: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 43, | "Value": 43, | ||
| Line 1,599: | Line 1,774: | ||
"MaxSlowPercent": 75, | "MaxSlowPercent": 75, | ||
"SlowDuration": 3, | "SlowDuration": 3, | ||
"BonusFireRate": 5 | "BonusFireRate": 5, | ||
"PropertyUpgrades": { | |||
"ProcChance": 5, | |||
"BonusFireRate": 15, | |||
"DamagePerChain": 25, | |||
"AbilityCooldown": -32, | |||
"Damage": 25 | |||
} | |||
}, | }, | ||
"upgrade_cardio_calibrator": { | "upgrade_cardio_calibrator": { | ||
| Line 1,618: | Line 1,800: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,623: | Line 1,806: | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"SlowResistancePercent": 25, | "SlowResistancePercent": 25, | ||
"OutOfCombatHealthRegen": 2 | "OutOfCombatHealthRegen": 2, | ||
"PropertyUpgrades": { | |||
"SlowResistancePercent": 30, | |||
"BonusMoveSpeed": "2m", | |||
"OutOfCombatHealthRegen": 8 | |||
} | |||
}, | }, | ||
"upgrade_celestial_guidance": { | "upgrade_celestial_guidance": { | ||
| Line 1,641: | Line 1,829: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MinHeal": | "MinHeal": 400, | ||
"HealPercentAmount": | "HealPercentAmount": 60, | ||
"Radius": "999m", | "Radius": "999m", | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"StaminaCooldownReduction": 100, | "StaminaCooldownReduction": 100, | ||
"BuffMoveSpeedBonus": "5m" | "BuffMoveSpeedBonus": "5m", | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -20, | |||
"BuffDuration": 2, | |||
"MinHeal": 200 | |||
} | |||
}, | }, | ||
"upgrade_chain_lightning": { | "upgrade_chain_lightning": { | ||
"Name": "Tesla Bullets", | "Name": "Tesla Bullets", | ||
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. | "Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,669: | Line 1,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 33, | "Value": 33, | ||
| Line 1,690: | Line 1,885: | ||
"ProcChance": 15, | "ProcChance": 15, | ||
"ChainCount": 4, | "ChainCount": 4, | ||
"ChainTickRate": 0.4 | "ChainTickRate": 0.4, | ||
"PropertyUpgrades": { | |||
"DamagePerChain": 25, | |||
"BonusPerChain": 25 | |||
} | |||
}, | }, | ||
"upgrade_charge_mastery": { | "upgrade_charge_mastery": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 1,704: | Line 1,903: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,713: | Line 1,913: | ||
}, | }, | ||
"upgrade_charmed_wraps": { | "upgrade_charmed_wraps": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,726: | Line 1,926: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,747: | Line 1,948: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,757: | Line 1,959: | ||
"HealAmpReceivePenaltyPercent": -60, | "HealAmpReceivePenaltyPercent": -60, | ||
"HealAmpRegenPenaltyPercent": -60, | "HealAmpRegenPenaltyPercent": -60, | ||
"BonusMoveSpeed": "- | "BonusMoveSpeed": "0m", | ||
"PropertyUpgrades": { | |||
"DeathImmunityDamageReduction": 90, | |||
"HealAmpReceivePenaltyPercent": 90, | |||
"HealAmpRegenPenaltyPercent": 90, | |||
"DeathImmunityDuration": 0.5, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
"upgrade_chonky": { | "upgrade_chonky": { | ||
| Line 1,778: | Line 1,987: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RestoreDelay": | "RestoreDelay": 10, | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
"BonusMoveSpeed": "1. | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": 375 | "BonusHealth": 375, | ||
"PropertyUpgrades": { | |||
"RestoreDelay": -6, | |||
"BonusHealth": 375, | |||
"BonusMoveSpeed": "1m", | |||
"HealLifePercentOutOfCombat": 1 | |||
} | |||
}, | }, | ||
"upgrade_clip_size": { | "upgrade_clip_size": { | ||
"Name": "Extended Magazine", | "Name": "Extended Magazine", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 1,802: | Line 2,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30, | "BonusClipSizePercent": 30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusClipSizePercent": 30 | |||
} | |||
}, | }, | ||
"upgrade_clip_size_2": { | "upgrade_clip_size_2": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,820: | Line 2,040: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,826: | Line 2,047: | ||
}, | }, | ||
"upgrade_clip_size_3": { | "upgrade_clip_size_3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,837: | Line 2,058: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,843: | Line 2,065: | ||
}, | }, | ||
"upgrade_clip_size_fixed": { | "upgrade_clip_size_fixed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,854: | Line 2,076: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,860: | Line 2,083: | ||
}, | }, | ||
"upgrade_clip_size_fixed_t3": { | "upgrade_clip_size_fixed_t3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,871: | Line 2,094: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,878: | Line 2,102: | ||
"upgrade_cloak_of_opportunity": { | "upgrade_cloak_of_opportunity": { | ||
"Name": "Cloak of Opportunity", | "Name": "Cloak of Opportunity", | ||
"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. | "Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 1,890: | Line 2,114: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 12, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CombatBarrier": | "CombatBarrier": 500, | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"StatusImmuneDuration": 4 | "StatusImmuneDuration": 4, | ||
"PropertyUpgrades": { | |||
"BonusMoveSpeed": "4m", | |||
"AbilityCooldown": -4, | |||
"CombatBarrier": 300 | |||
} | |||
}, | }, | ||
"upgrade_cloaking_device": { | "upgrade_cloaking_device": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,911: | Line 2,141: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,927: | Line 2,158: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
| Line 1,940: | Line 2,171: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": | "AbilityCooldown": 45, | ||
"AbilityDuration": 13, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,949: | Line 2,181: | ||
"InvisFadeToDuration": 0.6, | "InvisFadeToDuration": 0.6, | ||
"InvisMoveSpeedMod": "5m", | "InvisMoveSpeedMod": "5m", | ||
"SpottedRadius": " | "SpottedRadius": "20m", | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 1.5, | "RevealOnSpottedDuration": 1.5, | ||
"FullInvisDistance": "30m", | "FullInvisDistance": "30m", | ||
"AmbushDuration": | "AmbushDuration": 5, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 25, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 25, | ||
"AmbushBonusMeleeDamage": 25, | "AmbushBonusMeleeDamage": 25, | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 5, | ||
"BonusSprintSpeed": "1.5m" | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 20, | |||
"AmbushBonusFireRate": 35, | |||
"AmbushBonusMeleeDamage": 30, | |||
"AmbushBonusTechPower": 35, | |||
"AbilityCooldown": -17 | |||
} | |||
}, | }, | ||
"upgrade_close_quarter_combat": { | "upgrade_close_quarter_combat": { | ||
| Line 1,980: | Line 2,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,988: | Line 2,228: | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
"MeleeResistPercent": 30, | "MeleeResistPercent": 30, | ||
"BonusHealth": 75 | "BonusHealth": 75, | ||
"PropertyUpgrades": { | |||
"CloseRangeBonusWeaponPower": 30, | |||
"MeleeResistPercent": 30, | |||
"BonusHealth": 150, | |||
"SlowPercent": 5 | |||
} | |||
}, | }, | ||
"upgrade_close_range": { | "upgrade_close_range": { | ||
| Line 2,005: | Line 2,251: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,010: | Line 2,257: | ||
"CloseRangeBonusWeaponPower": 20, | "CloseRangeBonusWeaponPower": 20, | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
"MeleeResistPercent": 20 | "MeleeResistPercent": 20, | ||
"PropertyUpgrades": { | |||
"CloseRangeBonusWeaponPower": 15, | |||
"MeleeResistPercent": 10 | |||
} | |||
}, | }, | ||
"upgrade_cold_front": { | "upgrade_cold_front": { | ||
"Name": "Cold Front", | "Name": "Cold Front", | ||
"Description": "Release an expanding ice blast that deals | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,030: | Line 2,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 2,037: | Line 2,289: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "10m", | ||
"MovementSpeedSlow": 60, | "MovementSpeedSlow": 60, | ||
"Damage": { | "Damage": { | ||
| Line 2,046: | Line 2,298: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 6 | "TechResist": 6, | ||
"PropertyUpgrades": { | |||
"TechResist": 8, | |||
"AbilityCooldown": -13, | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,066: | Line 2,323: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 2,071: | Line 2,329: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBaseHealth": 25, | |||
"BonusBaseHealth": | |||
"BaseAttackDamagePercent": 15, | "BaseAttackDamagePercent": 15, | ||
"BuffBulletResist": 35, | "BuffBulletResist": 35, | ||
| Line 2,080: | Line 2,337: | ||
"Radius": "14m", | "Radius": "14m", | ||
"ModelScaleGrowth": 1.2, | "ModelScaleGrowth": 1.2, | ||
"ModelScaleGrowthTooltip": 20 | "ModelScaleGrowthTooltip": 20, | ||
"BonusMeleeDamagePercent": 30, | |||
"PropertyUpgrades": { | |||
"BonusBaseHealth": 15, | |||
"ModelScaleGrowth": 0.2, | |||
"ModelScaleGrowthTooltip": 20, | |||
"BuffBulletResist": 10, | |||
"BuffTechResist": 10, | |||
"AbilityCooldown": -7 | |||
} | |||
}, | }, | ||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Press", | |||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Press", | |||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
| Line 2,123: | Line 2,366: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 27, | |||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 2,132: | Line 2,376: | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -30, | "GroundDashReductionPercent": -30, | ||
"BonusSprintSpeed": "0.5m" | "BonusSprintSpeed": "0.5m", | ||
"PropertyUpgrades": { | |||
"SlowPercent": 10, | |||
"AbilityCooldown": -18, | |||
"GroundDashReductionPercent": -6 | |||
} | |||
}, | }, | ||
"upgrade_cooldown_reduction": { | "upgrade_cooldown_reduction": { | ||
| Line 2,150: | Line 2,399: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 20, | "CooldownReduction": 20, | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"CooldownReduction": 10, | |||
"OutOfCombatHealthRegen": 6 | |||
} | |||
}, | }, | ||
"upgrade_corpse_explosion": { | "upgrade_corpse_explosion": { | ||
| Line 2,173: | Line 2,427: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,181: | Line 2,436: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"ExplosionRadius": "4m", | "ExplosionRadius": "4m", | ||
"ExplosionDamage": 125, | "ExplosionDamage": { | ||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"HeroMultiplier": 150, | "HeroMultiplier": 150, | ||
"ArmingTime": 0.1 | "ArmingTime": 0.1 | ||
| Line 2,203: | Line 2,464: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 23, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,211: | Line 2,473: | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"SpellParryDuration": 0.8, | "SpellParryDuration": 0.8, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"SpiritPowerInnate": | "SpiritPowerInnate": 5, | ||
"HealOnSuccess": 150 | "HealOnSuccess": 150, | ||
"PropertyUpgrades": { | |||
"SpiritPower": 20, | |||
"BonusHealth": 150, | |||
"HealOnSuccess": 250, | |||
"BonusMoveSpeed": "2m", | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
"Name": "Mystic Shot", | "Name": "Mystic Shot", | ||
"Description": "Your next bullet deals bonus | "Description": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,232: | Line 2,501: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,242: | Line 2,512: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"SpiritPower": 7 | "SpiritPower": 7, | ||
"PropertyUpgrades": { | |||
"ProcBonusMagicDamage": 109, | |||
"SpiritPower": 14 | |||
} | |||
}, | }, | ||
"upgrade_critshot": { | "upgrade_critshot": { | ||
| Line 2,265: | Line 2,539: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,271: | Line 2,546: | ||
"ProcChance": 25, | "ProcChance": 25, | ||
"CritDamagePercent": 100, | "CritDamagePercent": 100, | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 30, | ||
"PropertyUpgrades": { | |||
"CritDamagePercent": 30, | |||
"BonusClipSizePercent": 40, | |||
"ProcChance": 5 | |||
} | |||
}, | }, | ||
"upgrade_crushing_fists": { | "upgrade_crushing_fists": { | ||
| Line 2,294: | Line 2,574: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
"BonusMeleeDamagePercent": | "BonusMeleeDamagePercent": 22, | ||
"MeleeDistanceScale": 60, | "MeleeDistanceScale": 60, | ||
"BonusHeavyMeleeDamage": 25, | "BonusHeavyMeleeDamage": 25, | ||
"MaxStacks": 6, | "MaxStacks": 6, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"StunDuration": 0. | "StunDuration": 0.75, | ||
"LightMeleeStacks": 1, | "LightMeleeStacks": 1, | ||
"LightMeleeAmmo": 15, | "LightMeleeAmmo": 15, | ||
"HeavyMeleeMultiplier": 2, | "HeavyMeleeMultiplier": 2, | ||
"BulletResistReduction": -4 | "BulletResistReduction": -5, | ||
"PropertyUpgrades": { | |||
"MeleeDistanceScale": 40, | |||
"BulletResist": 12, | |||
"BonusMeleeDamagePercent": 15, | |||
"BulletResistReduction": -4, | |||
"BonusHeavyMeleeDamage": 15 | |||
} | |||
}, | }, | ||
"upgrade_damage_recycler": { | "upgrade_damage_recycler": { | ||
| Line 2,330: | Line 2,618: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 12, | "TechPower": 12, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 25, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 25, | ||
"BaseAttackDamagePercent": 12, | "BaseAttackDamagePercent": 12, | ||
"BonusHealth": | "BonusHealth": 180, | ||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 15, | |||
"AbilityLifestealPercentHero": 15, | |||
"BonusHealth": 200, | |||
"TechPower": 15, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_debuff_reducer": { | "upgrade_debuff_reducer": { | ||
| Line 2,353: | Line 2,649: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": 25 | "StatusResistancePercent": 25, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | |||
"StatusResistancePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_deflecting_armor": { | "upgrade_deflecting_armor": { | ||
| Line 2,372: | Line 2,673: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,379: | Line 2,681: | ||
"BulletProcDeflectionPercent": 50, | "BulletProcDeflectionPercent": 50, | ||
"DeflectionRandomness": 1, | "DeflectionRandomness": 1, | ||
"BonusHealth": | "BonusHealth": 130, | ||
"PropertyUpgrades": { | |||
"DeflectionPercent": 15, | |||
"BulletProcDeflectionPercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_disarm": { | "upgrade_disarm": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 2,398: | Line 2,704: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 2,411: | Line 2,718: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,423: | Line 2,730: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 2,431: | Line 2,739: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"MaxHealthPercentAsDPS": 3. | "MaxHealthPercentAsDPS": { | ||
"AuraRadius": "10m", | "Value": 2.3, | ||
"TechResist": 40, | "Scale": { | ||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AuraRadius": "10m", | |||
"TechResist": 40, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
" | "StatusResistancePercent": 20, | ||
"PropertyUpgrades": { | |||
"MaxHealthPercentAsDPS": 2, | |||
"CombatBarrier": 300, | |||
"StatusResistancePercent": 20, | |||
"BonusHealth": 125, | |||
"AbilityDuration": 3 | |||
} | |||
}, | }, | ||
"upgrade_divine_barrier": { | "upgrade_divine_barrier": { | ||
| Line 2,456: | Line 2,777: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 2,462: | Line 2,784: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"CombatBarrier": 600, | "CombatBarrier": 600, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 10, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 10, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -27, | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10 | |||
} | |||
}, | }, | ||
"upgrade_diviners_kevlar": { | "upgrade_diviners_kevlar": { | ||
| Line 2,485: | Line 2,813: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 40, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
"CombatBarrier": 1000, | "CombatBarrier": 1000, | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 15, | |||
"TechPower": 55, | |||
"CombatBarrier": 500, | |||
"AbilityCooldown": -14 | |||
} | |||
}, | }, | ||
"upgrade_double_jump": { | "upgrade_double_jump": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 2,506: | Line 2,841: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,532: | Line 2,868: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 22, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,538: | Line 2,875: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 26, | "BonusFireRate": 26, | ||
"Radius": " | "Radius": "35m", | ||
"ActiveRadius": " | "ActiveRadius": "35m", | ||
"ActiveBonusMoveSpeed": "2.25m", | "ActiveBonusMoveSpeed": "2.25m", | ||
"BulletResist": | "BulletResist": 17, | ||
"NonHeroMult": 2, | "NonHeroMult": 2, | ||
"BonusSprintSpeed": "1.5m" | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BonusFireRate": 34, | |||
"BulletResist": 10, | |||
"ActiveRadius": "15m" | |||
} | |||
}, | }, | ||
"upgrade_drum_magazine": { | "upgrade_drum_magazine": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,557: | Line 2,900: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,564: | Line 2,908: | ||
}, | }, | ||
"upgrade_duration_extender": { | "upgrade_duration_extender": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,577: | Line 2,921: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,599: | Line 2,944: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 2.5, | "AbilityCooldown": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,613: | Line 2,959: | ||
"HealAmpRegenPenaltyPercent": -40, | "HealAmpRegenPenaltyPercent": -40, | ||
"MovementSpeedSlow": 40, | "MovementSpeedSlow": 40, | ||
"GroundDashReductionPercent": -40 | "GroundDashReductionPercent": -40, | ||
"PropertyUpgrades": { | |||
"GroundDashReductionPercent": -10, | |||
"HealthPctDamage": 5, | |||
"MovementSpeedSlow": 10, | |||
"HealAmpReceivePenaltyPercent": -15, | |||
"HealAmpRegenPenaltyPercent": -15, | |||
"OutgoingDamagePenaltyPercent": -15, | |||
"AbilityCooldown": -1 | |||
} | |||
}, | }, | ||
"upgrade_electric_slippers": { | "upgrade_electric_slippers": { | ||
"Name": "Electric Slippers", | "Name": "Electric Slippers", | ||
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. | "Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 2,629: | Line 2,984: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": " | "Radius": "12m", | ||
"ProcCooldown": 0.3, | "ProcCooldown": 0.3, | ||
"Damage": 100, | "Damage": 100, | ||
| Line 2,639: | Line 2,995: | ||
"EvasionWhileSliding": 60, | "EvasionWhileSliding": 60, | ||
"Stamina": 2, | "Stamina": 2, | ||
"FireRateWhileSliding": 50 | "FireRateWhileSliding": 60, | ||
"PropertyUpgrades": { | |||
"Stamina": 2, | |||
"EvasionWhileSliding": 15, | |||
"Damage": 50, | |||
"FireRateWhileSliding": 20 | |||
} | |||
}, | }, | ||
"upgrade_enchanted_holsters": { | "upgrade_enchanted_holsters": { | ||
| Line 2,656: | Line 3,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": | "CooldownReduction": 5, | ||
"BonusFireRate": 11, | "BonusFireRate": 11, | ||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
"BuffDuration": 18, | "BuffDuration": 18, | ||
"MaxStacks": 6 | "MaxStacks": 6, | ||
"PropertyUpgrades": { | |||
"ReloadSpeedMultipler": -3, | |||
"BonusFireRate": 6, | |||
"CooldownReduction": 8 | |||
} | |||
}, | }, | ||
"upgrade_endurance": { | "upgrade_endurance": { | ||
| Line 2,680: | Line 3,048: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": | "BonusHealthRegen": 2.5, | ||
"OutOfCombatHealthRegen": 1 | "OutOfCombatHealthRegen": 1.5, | ||
"PropertyUpgrades": { | |||
"BonusHealthRegen": 9 | |||
} | |||
}, | }, | ||
"upgrade_escalating_exposure": { | "upgrade_escalating_exposure": { | ||
"Name": "Escalating Exposure", | "Name": "Escalating Exposure", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,705: | Line 3,077: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,713: | Line 3,086: | ||
"TechResist": 17, | "TechResist": 17, | ||
"MaxStacks": 12, | "MaxStacks": 12, | ||
"TechArmorDamageReduction": -8 | "TechArmorDamageReduction": -8, | ||
"PropertyUpgrades": { | |||
"MagicIncreasePerStack": 1.5, | |||
"TechResist": 8, | |||
"TechArmorDamageReduction": -10, | |||
"MaxStacks": 6 | |||
} | |||
}, | }, | ||
"upgrade_eternal_gift": { | "upgrade_eternal_gift": { | ||
| Line 2,727: | Line 3,106: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 165, | "AbilityCooldown": 165, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,732: | Line 3,112: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RespawnTime": -70, | "RespawnTime": -70, | ||
"BuffFrequency": 2 | "BuffFrequency": 2, | ||
"PropertyUpgrades": { | |||
"BuffFrequency": -0.5 | |||
} | |||
}, | }, | ||
"upgrade_ethereal_bullets": { | "upgrade_ethereal_bullets": { | ||
"Name": "Mercurial Magnum", | "Name": "Mercurial Magnum", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,753: | Line 3,136: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,772: | Line 3,156: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"BonusClipSizePercent": 20 | "BonusClipSizePercent": 20, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"BonusClipSizePercent": 60, | |||
"Damage": 120, | |||
"BulletsBonusMagicDamage": 20, | |||
"TechPower": 15 | |||
} | |||
}, | }, | ||
"upgrade_express_shot": { | "upgrade_express_shot": { | ||
"Name": "Express Shot", | "Name": "Express Shot", | ||
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. | "Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,794: | Line 3,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"ProcAmmoConsumed": | "ProcAmmoConsumed": 2, | ||
"ProcBulletVelocity": 100, | "ProcBulletVelocity": 100, | ||
"ProcBaseAttackDamagePercent": { | "ProcBaseAttackDamagePercent": { | ||
| Line 2,810: | Line 3,202: | ||
}, | }, | ||
"ProcBaseAttackDamagePercentAltFire": { | "ProcBaseAttackDamagePercentAltFire": { | ||
"Value": | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 1, | "Value": 1.3, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | |||
"PropertyUpgrades": { | |||
"ProcBaseAttackDamagePercent": 75, | |||
"ProcBaseAttackDamagePercentAltFire": 25, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 2,831: | Line 3,229: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
"BonusSpiritForChargedAbilities": 7 | "BonusSpiritForChargedAbilities": 7, | ||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 1, | |||
"BonusSpiritForChargedAbilities": 7 | |||
} | |||
}, | }, | ||
"upgrade_fervor": { | "upgrade_fervor": { | ||
| Line 2,854: | Line 3,257: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
" | "BonusHealth": 160, | ||
" | "BonusFireRate": 15, | ||
" | "BulletLifestealPercent": 10, | ||
"FervorMovespeed": " | "FervorMovespeed": "4m", | ||
"FervorFireRate": | "FervorFireRate": 40, | ||
" | "FervorStatusResistancePercent": 40, | ||
" | "PropertyUpgrades": { | ||
"BonusHealth": 125, | |||
"FervorFireRate": 20, | |||
"FervorMovespeed": "3m", | |||
"FervorStatusResistancePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_fire_rate_aura": { | "upgrade_fire_rate_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,880: | Line 3,291: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,902: | Line 3,314: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 2,912: | Line 3,325: | ||
"SlideScale": 35, | "SlideScale": 35, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"SlowResistancePercent": | "SlowResistancePercent": 40, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"SlowResistancePercent": 30, | |||
"BulletResist": 12, | |||
"ActiveBonusMoveSpeed": "3m" | |||
} | |||
}, | }, | ||
"upgrade_focus_lens": { | "upgrade_focus_lens": { | ||
| Line 2,933: | Line 3,352: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.5, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,944: | Line 3,364: | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
"TechPowerReduction": -30, | "TechPowerReduction": -30, | ||
"ResistReductionDuration": 12 | "ResistReductionDuration": 12, | ||
"PropertyUpgrades": { | |||
"PercentDamage": 20, | |||
"BonusFireRate": 20, | |||
"TechPowerReduction": -26, | |||
"MagicResistReduction": -12, | |||
"AbilityDuration": 0.25, | |||
"AbilityCooldown": -12 | |||
} | |||
}, | }, | ||
"upgrade_frenzy": { | "upgrade_frenzy": { | ||
| Line 2,958: | Line 3,386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,970: | Line 3,399: | ||
}, | }, | ||
"upgrade_full_spectrum": { | "upgrade_full_spectrum": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 2,983: | Line 3,412: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,013: | Line 3,443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 14, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 32, | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"BaseAttackDamagePercent": 6, | |||
"ActiveBonusMoveSpeed": "1m", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | |||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 28, | |||
"ActiveBonusFireRate": 25, | |||
"TechResist": 20, | |||
"BonusHealth": 110 | |||
} | |||
}, | }, | ||
"upgrade_galvanic_storm": { | "upgrade_galvanic_storm": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 3,037: | Line 3,477: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,068: | Line 3,509: | ||
"upgrade_glass_cannon": { | "upgrade_glass_cannon": { | ||
"Name": "Glass Cannon", | "Name": "Glass Cannon", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,084: | Line 3,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
"MaxHealthLossPercent": - | "MaxHealthLossPercent": -13, | ||
"BonusClipPerKill": 2, | "BonusClipPerKill": 2, | ||
"FireRatePerKill": 7, | "FireRatePerKill": 7, | ||
| Line 3,095: | Line 3,537: | ||
"SlowDuration": 3, | "SlowDuration": 3, | ||
"BuildUpDuration": 2, | "BuildUpDuration": 2, | ||
"BuildUpPerShot": 1.2 | "BuildUpPerShot": 1.2, | ||
"PropertyUpgrades": { | |||
"FireRatePerKill": 8, | |||
"BaseAttackDamagePercent": 60 | |||
} | |||
}, | }, | ||
"upgrade_glass_cannon2": { | "upgrade_glass_cannon2": { | ||
"Name": "Glass Cannon v2", | "Name": "Glass Cannon v2", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,114: | Line 3,560: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,125: | Line 3,572: | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": "Cursed Relic", | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,140: | Line 3,587: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 3.25, | "AbilityDuration": 3.25, | ||
| Line 3,148: | Line 3,596: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -25, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -40, | |||
"AbilityDuration": 0.25 | |||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityChannelTime": 2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusGoldPerMinute": 90, | |||
"OutgoingDamagePenaltyPercent": -10, | |||
"ThinkRate": 3, | |||
"BonusSprintSpeed": "1m", | |||
"OutOfCombatHealthRegen": 1, | |||
"StartingGold": 400, | |||
"BonusBuffsPerGold": 80, | |||
"PropertyUpgrades": { | |||
"BonusSprintSpeed": 5, | |||
"OutOfCombatHealthRegen": 10, | |||
"BonusBuffsPerGold": -50, | |||
"OutgoingDamagePenaltyPercent": 20 | |||
} | |||
}, | }, | ||
"upgrade_greater_withering_whip": { | "upgrade_greater_withering_whip": { | ||
| Line 3,169: | Line 3,654: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": 4, | "AbilityCooldown": 16, | ||
"AbilityDuration": 4.25, | |||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,178: | Line 3,664: | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BulletArmorReduction": -13 | "BulletArmorReduction": -13, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 175, | |||
"BulletArmorReduction": -7, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
" | "upgrade_grit": { | ||
"Name": " | "Name": "Grit", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": null, | ||
" | "ShopFilters": [ | ||
"Durability" | |||
], | ], | ||
"ShopFilters": [ | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 200, | |||
"OutOfCombatHealthRegen": 1, | |||
"BarrierDuration": 4, | |||
"PropertyUpgrades": { | |||
"CombatBarrier": 250, | |||
"OutOfCombatHealthRegen": 10, | |||
"AbilityCooldown": -25 | |||
} | |||
}, | |||
"upgrade_guardian_ward": { | |||
"Name": "Guardian Ward", | |||
"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Press", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Durability", | "Durability", | ||
"Movement" | "Movement" | ||
| Line 3,197: | Line 3,718: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,204: | Line 3,726: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 8, | ||
"PropertyUpgrades": { | |||
"TechRangeMultiplier": 12, | |||
"TechRadiusMultiplier": 12, | |||
"GuardianWardCombatBarrier": 250, | |||
"ChannelMoveSpeed": 2, | |||
"AbilityCooldown": -12 | |||
} | |||
}, | }, | ||
"upgrade_haunting_scream": { | "upgrade_haunting_scream": { | ||
| Line 3,227: | Line 3,757: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 3,239: | Line 3,770: | ||
"InitialWidth": "5.0m", | "InitialWidth": "5.0m", | ||
"Damage": 400, | "Damage": 400, | ||
"SkipFrames": 6 | "SkipFrames": 6, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -8, | |||
"TechPowerPercent": 10, | |||
"AbilityDuration": 0.25 | |||
} | |||
}, | }, | ||
"upgrade_headhunter": { | "upgrade_headhunter": { | ||
| Line 3,257: | Line 3,793: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,279: | Line 3,816: | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
"MovementSpeedBonusDuration": 3, | "MovementSpeedBonusDuration": 3, | ||
"ProcChance": 100 | "ProcChance": 100, | ||
"PropertyUpgrades": { | |||
"HeadShotBonusDamage": 75, | |||
"HealPercentPerHeadshot": 4, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_headshot_booster": { | "upgrade_headshot_booster": { | ||
| Line 3,296: | Line 3,838: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,302: | Line 3,845: | ||
"HeadShotBonusDamage": 45, | "HeadShotBonusDamage": 45, | ||
"BonusHealth": 30, | "BonusHealth": 30, | ||
"ProcChance": 100 | "ProcChance": 100, | ||
"PropertyUpgrades": { | |||
"HeadShotBonusDamage": 55 | |||
} | |||
}, | }, | ||
"upgrade_headshot_booster2": { | "upgrade_headshot_booster2": { | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,319: | Line 3,865: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,325: | Line 3,872: | ||
"DebuffDuration": 12, | "DebuffDuration": 12, | ||
"DiminishingMultiplier": 0.5, | "DiminishingMultiplier": 0.5, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"PropertyUpgrades": { | |||
"BulletResistReduction": -7, | |||
"BonusHealth": 125 | |||
} | |||
}, | }, | ||
"upgrade_heal_on_level": { | "upgrade_heal_on_level": { | ||
| Line 3,342: | Line 3,893: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1.3m", | "ChannelMoveSpeed": "1.3m", | ||
| Line 3,350: | Line 3,902: | ||
"upgrade_healbane": { | "upgrade_healbane": { | ||
"Name": "Healbane", | "Name": "Healbane", | ||
"Description": "Your | "Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,366: | Line 3,918: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,373: | Line 3,926: | ||
"HealAmpReceivePenaltyPercent": -35, | "HealAmpReceivePenaltyPercent": -35, | ||
"HealAmpRegenPenaltyPercent": -35, | "HealAmpRegenPenaltyPercent": -35, | ||
"HealOnKill": 275 | "HealOnKill": 275, | ||
"PropertyUpgrades": { | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"TechPower": 11, | |||
"HealOnKill": 125 | |||
} | |||
}, | }, | ||
"upgrade_healbuff": { | "upgrade_healbuff": { | ||
| Line 3,392: | Line 3,951: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,404: | Line 3,964: | ||
"HealAmpCastPercent": 25, | "HealAmpCastPercent": 25, | ||
"HealAmpRegenPercent": 25, | "HealAmpRegenPercent": 25, | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"HealAmpRegenPercent": 10, | |||
"HealAmpCastPercent": 10, | |||
"TechResist": 10, | |||
"BonusMoveSpeed": "2m", | |||
"BonusFireRate": 20, | |||
"BonusHealthRegen": 6 | |||
} | |||
}, | }, | ||
"upgrade_healing_booster": { | "upgrade_healing_booster": { | ||
| Line 3,422: | Line 3,990: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,428: | Line 3,997: | ||
"HealAmpRegenPercent": 20, | "HealAmpRegenPercent": 20, | ||
"BonusHealthRegen": 3, | "BonusHealthRegen": 3, | ||
"OutOfCombatHealthRegen": 1 | "OutOfCombatHealthRegen": 1, | ||
"PropertyUpgrades": { | |||
"HealAmpRegenPercent": 15, | |||
"HealAmpCastPercent": 15, | |||
"BonusHealthRegen": 9 | |||
} | |||
}, | }, | ||
"upgrade_health": { | "upgrade_health": { | ||
"Name": "Extra Health", | "Name": "Extra Health", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 3,445: | Line 4,019: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": | "BonusHealth": 210, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 115 | |||
} | |||
}, | }, | ||
"upgrade_health_2": { | "upgrade_health_2": { | ||
| Line 3,465: | Line 4,043: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,490: | Line 4,069: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,505: | Line 4,085: | ||
"AuraRadius": "18m", | "AuraRadius": "18m", | ||
"SpiritPower": 8, | "SpiritPower": 8, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 5, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 5, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 12, | |||
"TechRangeMultiplier": 12, | |||
"TechPower": 12, | |||
"TotalHealthRegen": 425 | |||
} | |||
}, | }, | ||
"upgrade_health_regen_1": { | "upgrade_health_regen_1": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 3,520: | Line 4,106: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,526: | Line 4,113: | ||
}, | }, | ||
"upgrade_health_regen_aura": { | "upgrade_health_regen_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,539: | Line 4,126: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,548: | Line 4,136: | ||
"upgrade_health_stealing_magic": { | "upgrade_health_stealing_magic": { | ||
"Name": "Spirit Lifesteal", | "Name": "Spirit Lifesteal", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,562: | Line 4,150: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | |||
"AbilityLifestealPercentHero": 14, | |||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | |||
}, | }, | ||
"upgrade_health_stimpak": { | "upgrade_health_stimpak": { | ||
| Line 3,586: | Line 4,180: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 70, | "AbilityCooldown": 70, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
| Line 3,595: | Line 4,190: | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"RegenDuration": 20, | "RegenDuration": 20, | ||
"BonusSprintSpeed": "2m" | "BonusSprintSpeed": "2m", | ||
"PropertyUpgrades": { | |||
"TotalHealthRegen": 600, | |||
" | "BonusSprintSpeed": "6m", | ||
"AbilityCooldown": -60 | |||
} | |||
}, | }, | ||
"upgrade_high_impact_armor": { | "upgrade_high_impact_armor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,631: | Line 4,214: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,651: | Line 4,235: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_hollow_point_rounds": { | "upgrade_hollow_point_rounds": { | ||
| Line 3,674: | Line 4,263: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,682: | Line 4,272: | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"BulletArmorReduction": -9, | "BulletArmorReduction": -9, | ||
"DebuffDuration": 8 | "DebuffDuration": 8, | ||
"PropertyUpgrades": { | |||
"BulletArmorReduction": -12, | |||
"BonusHealth": 150, | |||
"BaseAttackDamagePercent": 25 | |||
} | |||
}, | }, | ||
"upgrade_icarus_wings": { | "upgrade_icarus_wings": { | ||
"Name": "Seraphim Wings", | "Name": "Seraphim Wings", | ||
"Description": "When Airborne, You deal more damage and take reduced damage. Allows | "Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 3,696: | Line 4,291: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,704: | Line 4,300: | ||
"GravityScale": -70, | "GravityScale": -70, | ||
"AirControlPercent": 100, | "AirControlPercent": 100, | ||
"AirControlAccelPercent": 50 | "AirControlAccelPercent": 50, | ||
"PropertyUpgrades": { | |||
"AirBonusDamageGiven": 10, | |||
"AirBonusDamageTaken": -10, | |||
"StaminaCooldownReduction": 30 | |||
} | |||
}, | }, | ||
"upgrade_imbued_ability": { | "upgrade_imbued_ability": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 3,720: | Line 4,321: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,745: | Line 4,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 28, | "BonusAbilityDurationPercent": 28, | ||
"BulletResist": 8 | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 12, | |||
"BulletResist": 8 | |||
} | |||
}, | }, | ||
"upgrade_improved_bullet_armor": { | "upgrade_improved_bullet_armor": { | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,765: | Line 4,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"BulletResistBelowThreshold": | "BulletResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | |||
"BulletResist": 10, | |||
"BulletResistBelowThreshold": 10 | |||
} | |||
}, | }, | ||
"upgrade_improved_spirit": { | "upgrade_improved_spirit": { | ||
| Line 3,787: | Line 4,400: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 10 | "TechPower": 10, | ||
"PropertyUpgrades": { | |||
"TechPower": 10 | |||
} | |||
}, | }, | ||
"upgrade_improved_stamina": { | "upgrade_improved_stamina": { | ||
| Line 3,807: | Line 4,424: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_infinite_rounds": { | "upgrade_infinite_rounds": { | ||
| Line 3,828: | Line 4,450: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,833: | Line 4,456: | ||
"BonusBulletSpeedPercent": 200, | "BonusBulletSpeedPercent": 200, | ||
"ProcChance": 65, | "ProcChance": 65, | ||
"BonusFireRate": | "BonusFireRate": 35, | ||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 100, | |||
"BonusFireRate": 20, | |||
"ProcChance": 10 | |||
} | |||
}, | }, | ||
"upgrade_infinitemagazine": { | "upgrade_infinitemagazine": { | ||
| Line 3,851: | Line 4,479: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 3,877: | Line 4,506: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 70, | ||
"TechResist": 10, | "TechResist": 10, | ||
"AbilityLifestealPercentHeroPassive": | "AbilityLifestealPercentHeroPassive": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3 | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -10, | |||
"TechResist": 10, | |||
"BonusSpirit": 30, | |||
"BonusHealth": 50, | |||
"AbilityLifestealPercentHeroPassive": 16 | |||
} | |||
}, | }, | ||
"upgrade_inhibitor": { | "upgrade_inhibitor": { | ||
| Line 3,907: | Line 4,545: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,914: | Line 4,553: | ||
"BuildUpPerShot": 0.77, | "BuildUpPerShot": 0.77, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 10, | ||
"HealAmpReceivePenaltyPercent": -40, | "HealAmpReceivePenaltyPercent": -40, | ||
"HealAmpRegenPenaltyPercent": -40 | "HealAmpRegenPenaltyPercent": -40, | ||
"PropertyUpgrades": { | |||
"OutgoingDamagePenaltyPercent": -20, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"BonusHealth": 125, | |||
"BaseAttackDamagePercent": 20 | |||
} | |||
}, | }, | ||
"upgrade_intensifying_clip": { | "upgrade_intensifying_clip": { | ||
| Line 3,934: | Line 4,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,940: | Line 4,587: | ||
"BaseAttackDamagePercent": "", | "BaseAttackDamagePercent": "", | ||
"ShootDurationForMax": 2.5, | "ShootDurationForMax": 2.5, | ||
"BaseAttackDamagePercentAtMaxDuration": 45 | "BaseAttackDamagePercentAtMaxDuration": 45, | ||
"PropertyUpgrades": { | |||
"BonusClipSizePercent": 40, | |||
"BaseAttackDamagePercentAtMaxDuration": 55 | |||
} | |||
}, | }, | ||
"upgrade_juggernaut": { | "upgrade_juggernaut": { | ||
| Line 3,958: | Line 4,609: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,963: | Line 4,615: | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
"SlowResistancePercent": 50, | "SlowResistancePercent": 50, | ||
"FireRateSlow": | "FireRateSlow": 40, | ||
"BonusHealthRegen": 8, | "BonusHealthRegen": 8, | ||
"BonusMoveSpeed": "2. | "BonusMoveSpeed": "2.5m", | ||
"FireRateSlowDuration": 4 | "FireRateSlowDuration": 4, | ||
"PropertyUpgrades": { | |||
"BonusMoveSpeed": "3.5m", | |||
"MeleeResistPercent": 15, | |||
"FireRateSlow": 20, | |||
"SlowResistancePercent": 15, | |||
"BonusHealthRegen": 8 | |||
} | |||
}, | }, | ||
"upgrade_kinetic_sash": { | "upgrade_kinetic_sash": { | ||
| Line 3,987: | Line 4,646: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,994: | Line 4,654: | ||
"BonusClipSize": 6, | "BonusClipSize": 6, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"Stamina": 1, | |||
"BonusClipSize": 6, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_lifestrike_gauntlets": { | "upgrade_lifestrike_gauntlets": { | ||
| Line 4,014: | Line 4,680: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,021: | Line 4,688: | ||
"BonusMeleeDamagePercent": 12, | "BonusMeleeDamagePercent": 12, | ||
"LifestrikeHeal": 100, | "LifestrikeHeal": 100, | ||
"NonHeroHealPct": 30 | "NonHeroHealPct": 30, | ||
"PropertyUpgrades": { | |||
"BonusMeleeDamagePercent": 12, | |||
"AbilityCooldown": -6 | |||
} | |||
}, | }, | ||
"upgrade_long_range": { | "upgrade_long_range": { | ||
| Line 4,038: | Line 4,709: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,044: | Line 4,716: | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusAttackRangePercent": | "BonusAttackRangePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusAttackRangePercent": 8, | |||
"LongRangeBonusWeaponPower": 30 | |||
} | |||
}, | }, | ||
"upgrade_long_range_slowing_tech": { | "upgrade_long_range_slowing_tech": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,061: | Line 4,737: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,086: | Line 4,763: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,092: | Line 4,770: | ||
"Damage": 40, | "Damage": 40, | ||
"MinimumDamage": 80, | "MinimumDamage": 80, | ||
"AbilityChargeUpTime": 14 | "AbilityChargeUpTime": 14, | ||
"PropertyUpgrades": { | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_magic_carpet": { | "upgrade_magic_carpet": { | ||
"Name": "Magic Carpet", | "Name": "Magic Carpet", | ||
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. | "Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 4,108: | Line 4,789: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 4,117: | Line 4,799: | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusHealth": | "BonusAbilityDurationPercent": 15, | ||
"BonusAbilityDurationPercent": 15 | "AirControlPercent": 25, | ||
"GravityScale": -15, | |||
"BonusHealth": 125, | |||
"PropertyUpgrades": { | |||
"TechPower": 46, | |||
"AbilityDuration": 8, | |||
"BonusAbilityDurationPercent": 15, | |||
"FlyMoveSpeed": "6m", | |||
"SummonDuration": -0.3 | |||
} | |||
}, | }, | ||
"upgrade_magic_clarity": { | "upgrade_magic_clarity": { | ||
"Name": | "Name": null, | ||
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. | "Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,132: | Line 4,823: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
| Line 4,159: | Line 4,851: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,183: | Line 4,876: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 20, | "TechRangeMultiplier": 20, | ||
"TechRadiusMultiplier": 20 | "TechRadiusMultiplier": 20, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 15, | |||
"TechRangeMultiplier": 15 | |||
} | |||
}, | }, | ||
"upgrade_magic_shield": { | "upgrade_magic_shield": { | ||
| Line 4,204: | Line 4,902: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 15, | "TechPower": 15, | ||
"TechResist": | "TechResist": 18, | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"CooldownReduction": 5 | "CooldownReduction": 5, | ||
"PropertyUpgrades": { | |||
"TechResist": 13, | |||
"OutOfCombatHealthRegen": 3, | |||
"TechPower": 15, | |||
"CooldownReduction": 7 | |||
} | |||
}, | }, | ||
"upgrade_magic_shock": { | "upgrade_magic_shock": { | ||
| Line 4,232: | Line 4,937: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,239: | Line 4,945: | ||
"ReProcLockoutTime": 5, | "ReProcLockoutTime": 5, | ||
"WatcherMaxDuration": 30, | "WatcherMaxDuration": 30, | ||
"CurrentHealthDamage": | "CurrentHealthDamage": 8, | ||
"Damage": 40, | "Damage": 40, | ||
"AbilityChargeUpTime": 14, | "AbilityChargeUpTime": 14, | ||
"BonusHealth": 50 | "BonusHealth": 50, | ||
"PropertyUpgrades": { | |||
"CurrentHealthDamage": 5, | |||
"BonusHealth": 100, | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_magic_slow": { | "upgrade_magic_slow": { | ||
"Name": "Mystic Slow", | "Name": "Mystic Slow", | ||
"Description": "When the target takes | "Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,260: | Line 4,971: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,267: | Line 4,979: | ||
"GroundDashReductionPercent": -12, | "GroundDashReductionPercent": -12, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | |||
"MovementSpeedSlow": 15, | |||
"GroundDashReductionPercent": -10, | |||
"BonusHealth": 100, | |||
"BonusSprintSpeed": 1 | |||
} | |||
}, | }, | ||
"upgrade_magic_storm": { | "upgrade_magic_storm": { | ||
| Line 4,286: | Line 5,004: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": | "ImbuedTechPower": 28, | ||
"FireRateBonus": 20, | "FireRateBonus": 20, | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
"MovementSpeedBonusDuration": 8, | "MovementSpeedBonusDuration": 8, | ||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100 | "MoveWhileZoomedSpeedPenaltyReductionPercent": 100, | ||
"PropertyUpgrades": { | |||
"ImbuedTechPower": 32, | |||
"FireRateBonus": 18, | |||
"BonusMoveSpeed": "2m" | |||
} | |||
}, | }, | ||
"upgrade_magic_tempo": { | "upgrade_magic_tempo": { | ||
| Line 4,311: | Line 5,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 18 | "CooldownReduction": 18, | ||
"PropertyUpgrades": { | |||
"CooldownReduction": 10 | |||
} | |||
}, | }, | ||
"upgrade_magic_vulnerability": { | "upgrade_magic_vulnerability": { | ||
"Name": "Mystic Vulnerability", | "Name": "Mystic Vulnerability", | ||
"Description": "When | "Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,333: | Line 5,061: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,338: | Line 5,067: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"TechResist": 8 | "TechResist": 8, | ||
"PropertyUpgrades": { | |||
"TechResist": 8, | |||
"TechArmorDamageReduction": -10 | |||
} | |||
}, | }, | ||
"upgrade_medic_bullets": { | "upgrade_medic_bullets": { | ||
| Line 4,357: | Line 5,090: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,364: | Line 5,098: | ||
"ProcChance": 100, | "ProcChance": 100, | ||
"HealFromHero": 50, | "HealFromHero": 50, | ||
"HealFromNPC": | "HealFromNPC": 20, | ||
"BaseAttackDamagePercent": 6 | "BaseAttackDamagePercent": 6, | ||
"PropertyUpgrades": { | |||
"HealFromHero": 100, | |||
"HealFromNPC": 40 | |||
} | |||
}, | }, | ||
"upgrade_melee_charge": { | "upgrade_melee_charge": { | ||
| Line 4,386: | Line 5,124: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,393: | Line 5,132: | ||
"BonusMeleeDamagePercent": 10, | "BonusMeleeDamagePercent": 10, | ||
"MeleeDistanceScale": 50, | "MeleeDistanceScale": 50, | ||
"BonusHeavyMeleeDamage": 25 | "BonusHeavyMeleeDamage": 25, | ||
"PropertyUpgrades": { | |||
"MeleeDistanceScale": 30, | |||
"BulletResist": 12, | |||
"BonusHeavyMeleeDamage": 15 | |||
} | |||
}, | }, | ||
"upgrade_melee_rebuttal": { | "upgrade_melee_rebuttal": { | ||
| Line 4,413: | Line 5,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"ParryCooldownReduction": | "ParryCooldownReduction": 1.75, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"BonusDamagePercent": 30, | "BonusDamagePercent": 30, | ||
"ParrySuccessHealPercentage": 100, | "ParrySuccessHealPercentage": 100, | ||
"MeleeResistPercent": 18 | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | |||
"ParryCooldownReduction": 0.5, | |||
"MeleeResistPercent": 22, | |||
"BonusDamagePercent": 20, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
"upgrade_metal_skin": { | "upgrade_metal_skin": { | ||
| Line 4,438: | Line 5,189: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 4,443: | Line 5,195: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": | "BulletResist": 12, | ||
"ActiveMoveSpeedPenalty": "-1.5m", | "ActiveMoveSpeedPenalty": "-1.5m", | ||
"GroundDashReductionPercent": -20 | "GroundDashReductionPercent": -20, | ||
"PropertyUpgrades": { | |||
"ActiveMoveSpeedPenalty": "6.5m", | |||
"GroundDashReductionPercent": 60, | |||
"AbilityCooldown": -2, | |||
"BulletResist": 5 | |||
} | |||
}, | }, | ||
"upgrade_mod_disruptor": { | "upgrade_mod_disruptor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 4,461: | Line 5,219: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 4,494: | Line 5,253: | ||
"upgrade_mystic_regeneration": { | "upgrade_mystic_regeneration": { | ||
"Name": "Mystic Regeneration", | "Name": "Mystic Regeneration", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 4,507: | Line 5,266: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | |||
"Regeneration": 8, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
" | "upgrade_mystic_reverb": { | ||
"Name": " | "Name": "Mystic Reverb", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
| Line 4,525: | Line 5,289: | ||
"AllEnemy" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": | "ShopFilters": [ | ||
"MagicDamage", | |||
"Healing" | |||
], | |||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": | "StreetBrawl": false, | ||
" | "IsImbue": true, | ||
" | "AbilityCooldown": 6.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StunDelay": 1.7, | "TechDamagePercent": 50, | ||
"StunDuration": 2, | "DelayDuration": 3, | ||
"MinimumDamage": 100, | |||
"Radius": "16m", | |||
"AbilityLifestealPercentHero": 8, | |||
"ImbueAbilityLifesteal": 22, | |||
"MovementSpeedSlow": 40, | |||
"MaxHealthDamage": 10, | |||
"PropertyUpgrades": { | |||
"AbilityLifestealPercentHero": 25, | |||
"TechDamagePercent": 20 | |||
} | |||
}, | |||
"upgrade_mystical_piano": { | |||
"Name": "Mystical Piano", | |||
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Press", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 23, | |||
"AbilityDuration": 1.7, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"StunDelay": 1.7, | |||
"StunDuration": 2, | |||
"DazeMoveSpeed": "2m", | "DazeMoveSpeed": "2m", | ||
"DazeDuration": 2, | "DazeDuration": 2, | ||
"Radius": " | "Radius": "12m", | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -15, | |||
"Radius": "3m" | |||
} | |||
}, | }, | ||
"upgrade_nearby_enemy_boost": { | "upgrade_nearby_enemy_boost": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,558: | Line 5,362: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,571: | Line 5,376: | ||
"upgrade_non_player_bonus": { | "upgrade_non_player_bonus": { | ||
"Name": "Monster Rounds", | "Name": "Monster Rounds", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 4,585: | Line 5,390: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,590: | Line 5,396: | ||
"NonPlayerBonusWeaponPower": 25, | "NonPlayerBonusWeaponPower": 25, | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1, | ||
"NonPlayerBulletResist": 25 | "NonPlayerBulletResist": 25, | ||
"PropertyUpgrades": { | |||
"NonPlayerBonusWeaponPower": 35, | |||
"NonPlayerBulletResist": 35, | |||
"OutOfCombatHealthRegen": 1 | |||
} | |||
}, | }, | ||
"upgrade_non_player_bonus_sacrifice": { | "upgrade_non_player_bonus_sacrifice": { | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,614: | Line 5,425: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 270, | "AbilityCooldown": 270, | ||
"AbilityDuration": 160, | "AbilityDuration": 160, | ||
| Line 4,623: | Line 5,435: | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"NonPlayerBulletResist": 30, | "NonPlayerBulletResist": 30, | ||
"BonusSoulsPct": | "BonusSoulsPct": 180, | ||
"BonusHealth": { | "BonusHealth": { | ||
"Value": 50, | "Value": 50, | ||
| Line 4,632: | Line 5,444: | ||
}, | }, | ||
"BaseAttackDamagePercent": { | "BaseAttackDamagePercent": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 12, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 40, | |||
"TechRangeMultiplier": 40, | |||
"BaseAttackDamagePercent": 47, | |||
"BonusHealth": 300, | |||
"NonPlayerBonusWeaponPower": 30, | |||
"NonPlayerBulletResist": 30 | |||
} | |||
}, | }, | ||
"upgrade_nullification_aura": { | "upgrade_nullification_aura": { | ||
| Line 4,658: | Line 5,478: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 4,665: | Line 5,486: | ||
"SpreadDuration": 0.5, | "SpreadDuration": 0.5, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "20m", | ||
"Damage": { | "Damage": { | ||
"Value": 250, | "Value": 250, | ||
| Line 4,673: | Line 5,494: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "4m", | ||
"BonusHealth": 300 | "BonusHealth": 300, | ||
"StatusResistancePercent": 40, | |||
"PropertyUpgrades": { | |||
"EndRadius": "6m", | |||
"BonusHealth": 300, | |||
"StatusResistancePercent": 20, | |||
"Damage": 200 | |||
} | |||
}, | }, | ||
"upgrade_omnicharge_pendant": { | "upgrade_omnicharge_pendant": { | ||
"Name": "Omnicharge Signet", | "Name": "Omnicharge Signet", | ||
"Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. | "Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities receive more bonus charges.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 4,688: | Line 5,516: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,696: | Line 5,525: | ||
"EnableAbilityCharges": 1, | "EnableAbilityCharges": 1, | ||
"CooldownReductionOnChargedAbilities": 30, | "CooldownReductionOnChargedAbilities": 30, | ||
"BonusSpiritForChargedAbilities": 50 | "BonusSpiritForChargedAbilities": 50, | ||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 2, | |||
"BonusSpiritForChargedAbilities": 30, | |||
"CooldownBetweenChargeReduction": 5, | |||
"CooldownReductionOnChargedAbilities": 10 | |||
} | |||
}, | }, | ||
"upgrade_patrons_blessing": { | "upgrade_patrons_blessing": { | ||
| Line 4,712: | Line 5,547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,725: | Line 5,561: | ||
"HealRadius": "35m", | "HealRadius": "35m", | ||
"DamageThreshold": 300, | "DamageThreshold": 300, | ||
"DamageThresholdDuration": 5 | "DamageThresholdDuration": 5, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"CooldownReduction": 10 | |||
} | |||
}, | }, | ||
"upgrade_personal_rejuvenator": { | "upgrade_personal_rejuvenator": { | ||
| Line 4,739: | Line 5,580: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 509, | "AbilityCooldown": 509, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,747: | Line 5,589: | ||
"upgrade_phantom_strike": { | "upgrade_phantom_strike": { | ||
"Name": "Phantom Strike", | "Name": "Phantom Strike", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. | "Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 4,764: | Line 5,606: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 4,780: | Line 5,623: | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | |||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BaseAttackDamagePercent": 20, | |||
"AbilityCooldown": -20, | |||
"ImpactDamage": 100 | |||
} | } | ||
}, | }, | ||
"upgrade_predator_precision": { | "upgrade_predator_precision": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,796: | Line 5,645: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,819: | Line 5,669: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 4,835: | Line 5,686: | ||
"DampingFactor": 3, | "DampingFactor": 3, | ||
"LiftHeight": 100, | "LiftHeight": 100, | ||
"FloatMoveSpeed": "2.5m" | "FloatMoveSpeed": "2.5m", | ||
"PropertyUpgrades": { | |||
"AbilityDuration": 2, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
"upgrade_pristine_emblem": { | "upgrade_pristine_emblem": { | ||
| Line 4,844: | Line 5,699: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 4,854: | Line 5,711: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 7, | ||
"EnemyLifeThreshold": 50, | "EnemyLifeThreshold": 50, | ||
"BaseAttackDamagePercentBonus": | "BonusBulletSpeedPercent": 60, | ||
"BaseAttackDamagePercent": 8, | |||
"BaseAttackDamagePercentBonus": 25, | |||
"PropertyUpgrades": { | |||
"BaseAttackDamagePercentBonus": 25, | |||
"TechPower": 18, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_proc_disarm": { | "upgrade_proc_disarm": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,875: | Line 5,741: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,900: | Line 5,767: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 12, | ||
"TechDamageReduction": -25, | "TechDamageReduction": -25, | ||
"SilenceDuration": 2.5, | "SilenceDuration": 2.5, | ||
| Line 4,909: | Line 5,777: | ||
"ImmunityDuration": 10, | "ImmunityDuration": 10, | ||
"BuildUpPerShot": 1.04, | "BuildUpPerShot": 1.04, | ||
"BuildUpDuration": 5 | "BuildUpDuration": 5, | ||
"PropertyUpgrades": { | |||
"TechDamageReduction": -15, | |||
"SilenceDuration": 1.25, | |||
"TechResist": 15 | |||
} | |||
}, | }, | ||
"upgrade_proc_tech_damage": { | "upgrade_proc_tech_damage": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,923: | Line 5,796: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,941: | Line 5,815: | ||
} | } | ||
}, | }, | ||
"BaseDamagePerShot": 1, | "BaseDamagePerShot": { | ||
"Value": 1, | |||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | |||
"SpellAmplificationMultiplier": 5 | "SpellAmplificationMultiplier": 5 | ||
}, | }, | ||
"upgrade_quarantine": { | "upgrade_quarantine": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,958: | Line 5,838: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 4,967: | Line 5,848: | ||
"upgrade_quick_silver": { | "upgrade_quick_silver": { | ||
"Name": "Quicksilver Reload", | "Name": "Quicksilver Reload", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\ | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,982: | Line 5,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,996: | Line 5,878: | ||
}, | }, | ||
"AmmoReloadPercent": 100, | "AmmoReloadPercent": 100, | ||
"AbilityChargeUpTime": 18 | "AbilityChargeUpTime": 18, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"Damage": 56, | |||
"AbilityChargeUpTime": -4, | |||
"AbilityCooldown": -4 | |||
} | |||
}, | }, | ||
"upgrade_rapid_recharge": { | "upgrade_rapid_recharge": { | ||
| Line 5,012: | Line 5,900: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,018: | Line 5,907: | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
"CooldownReductionOnChargedAbilities": 14, | "CooldownReductionOnChargedAbilities": 14, | ||
"BonusSpiritForChargedAbilities": | "BonusSpiritForChargedAbilities": 14, | ||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 2, | |||
"CooldownReductionOnChargedAbilities": 15, | |||
"BonusSpiritForChargedAbilities": 20, | |||
"CooldownBetweenChargeReduction": 5 | |||
} | |||
}, | }, | ||
"upgrade_rapid_rounds": { | "upgrade_rapid_rounds": { | ||
| Line 5,035: | Line 5,930: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 9 | "BonusFireRate": 9, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15 | |||
} | |||
}, | }, | ||
"upgrade_rebirth": { | "upgrade_rebirth": { | ||
| Line 5,052: | Line 5,951: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 240, | "AbilityCooldown": 240, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,076: | Line 5,976: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,083: | Line 5,984: | ||
"BaseAttackDamagePercent": 10, | "BaseAttackDamagePercent": 10, | ||
"DamageThreshold": 200, | "DamageThreshold": 200, | ||
"DamageWindow": 3.5 | "DamageWindow": 3.5, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -12, | |||
"BonusClipSizePercent": 30, | |||
"BaseAttackDamagePercent": 30 | |||
} | |||
}, | }, | ||
"upgrade_reduce_debuff_duration": { | "upgrade_reduce_debuff_duration": { | ||
| Line 5,099: | Line 6,005: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 10, | ||
"ActiveBonusMoveSpeed": "2m", | "ActiveBonusMoveSpeed": "2m", | ||
"BuffDuration": 3, | "BuffDuration": 3, | ||
"HealOnActivate": 250 | "HealOnActivate": 250, | ||
"PropertyUpgrades": { | |||
"HealOnActivate": 150, | |||
"TechResist": 20, | |||
"AbilityCooldown": -25 | |||
} | |||
}, | }, | ||
"upgrade_regenerating_bullet_shield": { | "upgrade_regenerating_bullet_shield": { | ||
| Line 5,123: | Line 6,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,129: | Line 6,042: | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusFireRate": 7 | "BonusFireRate": 7, | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"BulletResist": 12, | |||
"BaseAttackDamagePercent": 15, | |||
"BonusFireRate": 8 | |||
} | |||
}, | }, | ||
"upgrade_regenerative_armor": { | "upgrade_regenerative_armor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,144: | Line 6,063: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,168: | Line 6,088: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,174: | Line 6,095: | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
"BulletResistDuration": 24, | "BulletResistDuration": 24, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 35, | ||
"PropertyUpgrades": { | |||
"BulletResistPerStack": 2, | |||
"MaxArmorStacks": 20, | |||
"BonusClipSizePercent": 30, | |||
"BonusHealth": 125, | |||
"WeaponPower": 10 | |||
} | |||
}, | }, | ||
"upgrade_reload_speed": { | "upgrade_reload_speed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,190: | Line 6,118: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,216: | Line 6,145: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2.5, | "AbilityChannelTime": 2.5, | ||
| Line 5,227: | Line 6,157: | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"SelfModifier": 100, | "SelfModifier": 100, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 6, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 6, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 20, | |||
"TechRangeMultiplier": 20, | |||
"HealPercentAmount": 15, | |||
"AbilityCooldown": -45 | |||
} | |||
}, | }, | ||
"upgrade_resilience": { | "upgrade_resilience": { | ||
| Line 5,245: | Line 6,181: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,269: | Line 6,206: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 5,275: | Line 6,213: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealingPerCast": { | "HealingPerCast": { | ||
"Value": | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 5,289: | Line 6,227: | ||
} | } | ||
}, | }, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | |||
"Regeneration": 9, | |||
"HealingPerCast": 60, | |||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | |||
} | |||
}, | }, | ||
"upgrade_restorative_locket": { | "upgrade_restorative_locket": { | ||
| Line 5,309: | Line 6,253: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": " | "Radius": "35m", | ||
"TechResist": 8, | "TechResist": 8, | ||
"HealPerStack": { | "HealPerStack": { | ||
"Value": | "Value": 16, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.5, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"MaxStacks": | "MaxStacks": 25, | ||
"MaxStaminaRestore": 3 | "MaxStaminaRestore": 3, | ||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"HealPerStack": 30, | |||
"AbilityCooldown": -8, | |||
"MaxStaminaRestore": 2, | |||
"MinStaminaRestore": 2 | |||
} | |||
}, | }, | ||
"upgrade_return_fire": { | "upgrade_return_fire": { | ||
| Line 5,343: | Line 6,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": 6, | "AbilityCooldown": 23, | ||
"AbilityDuration": 6.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletDamageReflectedPct": | "BulletDamageReflectedPct": 65, | ||
"SpiritDamageReflectedPct": 25, | "SpiritDamageReflectedPct": 25, | ||
"BulletResist": | "BulletResist": 10, | ||
"PropertyUpgrades": { | |||
"BulletResist": 16, | |||
"SpiritDamageReflectedPct": 15, | |||
"BulletDamageReflectedPct": 25, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
"upgrade_ricochet": { | "upgrade_ricochet": { | ||
| Line 5,373: | Line 6,332: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,379: | Line 6,339: | ||
"RicochetRadius": "13m", | "RicochetRadius": "13m", | ||
"RicochetTargetsTooltipOnly": 2, | "RicochetTargetsTooltipOnly": 2, | ||
"BonusFireRate": 18 | "BonusFireRate": 18, | ||
"PropertyUpgrades": { | |||
"RicochetDamagePercent": 15, | |||
"BonusFireRate": 25 | |||
} | |||
}, | }, | ||
"upgrade_rocket_booster": { | "upgrade_rocket_booster": { | ||
| Line 5,397: | Line 6,361: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,404: | Line 6,369: | ||
"InterruptCooldown": 5, | "InterruptCooldown": 5, | ||
"AirControlPercent": 100, | "AirControlPercent": 100, | ||
"AirControlPercentBarrier": 50, | |||
"SlamDownRadius": "10m", | "SlamDownRadius": "10m", | ||
"VerticalDifferenceTolerance": "2m", | "VerticalDifferenceTolerance": "2m", | ||
| Line 5,414: | Line 6,380: | ||
"MinAimAngle": 30, | "MinAimAngle": 30, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"BarrierDuration": 8 | "BarrierDuration": 8, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -35, | |||
"CombatBarrier": 275, | |||
"InterruptCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_rocket_boots": { | "upgrade_rocket_boots": { | ||
"Name": "Majestic Leap - Disabled", | "Name": "Majestic Leap - Disabled", | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,437: | Line 6,408: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,461: | Line 6,433: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MeleeDistanceScale": | "MeleeDistanceScale": 150, | ||
"MeleeResistPercent": 50, | "MeleeResistPercent": 50, | ||
"BonusMeleeDamagePercent": 30, | "BonusMeleeDamagePercent": 30, | ||
"CooldownReductionOnHitMin": | "CooldownReductionOnHitMin": 4, | ||
"CooldownReductionOnHitPct": | "CooldownReductionOnHitPct": 16, | ||
"PropertyUpgrades": { | |||
"MeleeDistanceScale": 50, | |||
"MeleeResistPercent": 15, | |||
"CooldownReductionOnHitPct": 6 | |||
} | |||
}, | }, | ||
"upgrade_rupture": { | "upgrade_rupture": { | ||
| Line 5,488: | Line 6,466: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
| Line 5,502: | Line 6,481: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 8, | "TechPower": 8, | ||
"HealAmpReceivePenaltyPercent": - | "HealAmpReceivePenaltyPercent": -50, | ||
"HealAmpRegenPenaltyPercent": - | "HealAmpRegenPenaltyPercent": -50, | ||
"TickRate": 1, | "TickRate": 1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": 2.6, | "Value": 2.6, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.004, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"BonusHealth": 65 | "BonusHealth": 65, | ||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BonusHealth": 90, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"DotHealthPercent": 0.5, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
"upgrade_self_bubble": { | "upgrade_self_bubble": { | ||
| Line 5,528: | Line 6,515: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 37, | |||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,539: | Line 6,527: | ||
"BonusSpirit": 20, | "BonusSpirit": 20, | ||
"FloatMoveSpeed": "2.5m", | "FloatMoveSpeed": "2.5m", | ||
"BonusMoveSpeed": "3m" | "BonusMoveSpeed": "3m", | ||
"PropertyUpgrades": { | |||
"AbilityDuration": 2, | |||
"BonusSpirit": 30, | |||
"BonusMoveSpeed": "2m", | |||
"TechResist": 10, | |||
"AbilityCooldown": -10, | |||
"FloatMoveSpeed": "3.5m" | |||
} | |||
}, | }, | ||
"upgrade_shadow_step": { | "upgrade_shadow_step": { | ||
| Line 5,556: | Line 6,552: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityCastRange": "12m", | "AbilityCastRange": "12m", | ||
| Line 5,579: | Line 6,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityDuration": 3, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,591: | Line 6,589: | ||
"TickRate": 1, | "TickRate": 1, | ||
"DPS": { | "DPS": { | ||
"Value": | "Value": 125, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 5,599: | Line 6,597: | ||
"MaxStacks": 1, | "MaxStacks": 1, | ||
"StealDuration": 6, | "StealDuration": 6, | ||
"Stamina": | "Stamina": 3, | ||
"BonusHealth": 350, | |||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"BonusHealth": 250, | |||
"ResistStealAmount": 20, | |||
"DPS": 125, | |||
"AbilityDuration": 3 | |||
} | |||
}, | }, | ||
"upgrade_sharpshooter": { | "upgrade_sharpshooter": { | ||
| Line 5,609: | Line 6,615: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
"upgrade_long_range" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 5,618: | Line 6,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": | "BaseAttackDamagePercent": 10, | ||
"LongRangeBonusWeaponPower": 60, | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusAttackRangePercent": 20, | "BonusAttackRangePercent": 20, | ||
"BonusZoomPercent": 25, | "BonusZoomPercent": 25, | ||
"BonusMoveSpeed": "- | "BonusMoveSpeed": "-0.7m", | ||
"BonusSprintSpeed": "1.0m" | "BonusSprintSpeed": "1.0m", | ||
"BonusBulletSpeedPercent": 60, | |||
"PropertyUpgrades": { | |||
"LongRangeBonusWeaponPower": 40, | |||
"BonusAttackRangePercent": 10, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_shivas_bracelet": { | "upgrade_shivas_bracelet": { | ||
"Name": "Frostbite Charm", | "Name": "Frostbite Charm", | ||
"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. | "Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 5,642: | Line 6,658: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,649: | Line 6,666: | ||
"ImbuedTechPower": 70, | "ImbuedTechPower": 70, | ||
"Damage": 200, | "Damage": 200, | ||
"FreezeDuration": 1 | "FreezeDuration": 1, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -2, | |||
"ImbuedCooldownReduction": 15, | |||
"ImbuedTechPower": 40, | |||
"Damage": 100, | |||
"FreezeDuration": 0.3 | |||
} | |||
}, | }, | ||
"upgrade_shrink_ray": { | "upgrade_shrink_ray": { | ||
| Line 5,667: | Line 6,691: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 5,676: | Line 6,701: | ||
"BonusMoveSpeed": "5.0m", | "BonusMoveSpeed": "5.0m", | ||
"ModelScaleGrowth": 0.5, | "ModelScaleGrowth": 0.5, | ||
"ModelScaleGrowthTooltip": -50 | "ModelScaleGrowthTooltip": -50, | ||
"BonusFireRate": 20, | |||
"PropertyUpgrades": { | |||
"ModelScaleGrowth": -0.15, | |||
"ModelScaleGrowthTooltip": -15, | |||
"BonusMoveSpeed": "2m", | |||
"BonusFireRate": 20, | |||
"AbilityCooldown": -15 | |||
} | |||
}, | }, | ||
"upgrade_silencer": { | "upgrade_silencer": { | ||
| Line 5,694: | Line 6,727: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 36, | "AbilityCooldown": 36, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 5,719: | Line 6,753: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,730: | Line 6,765: | ||
"StealDuration": 17, | "StealDuration": 17, | ||
"ProcCooldown": 1.2, | "ProcCooldown": 1.2, | ||
" | "HealthStealPctHero": 2.5, | ||
"ParticleRadius": "1m", | |||
"PropertyUpgrades": { | |||
"HealthStealPctHero": 1.5, | |||
"BulletResist": 10 | |||
} | |||
} | |||
}, | }, | ||
"upgrade_slow_immunity": { | "upgrade_slow_immunity": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,751: | Line 6,784: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 5,774: | Line 6,808: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"BuildUpPerShot": 0.7 | "BuildUpPerShot": 0.7, | ||
"PropertyUpgrades": { | |||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
} | |||
}, | }, | ||
"upgrade_slowing_tech": { | "upgrade_slowing_tech": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 5,799: | Line 6,837: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,806: | Line 6,845: | ||
}, | }, | ||
"upgrade_small_attack_speed": { | "upgrade_small_attack_speed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 5,817: | Line 6,856: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,839: | Line 6,879: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,845: | Line 6,886: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"OutOfCombatHealthRegen": 1.5 | "OutOfCombatHealthRegen": 1.5, | ||
"PropertyUpgrades": { | |||
"TechPower": 22, | |||
"OutOfCombatHealthRegen": 3 | |||
} | |||
}, | }, | ||
"upgrade_spellbreaker": { | "upgrade_spellbreaker": { | ||
"Name": "Spellbreaker", | "Name": "Spellbreaker", | ||
"Description": "The next instance of high | "Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 5,863: | Line 6,908: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,870: | Line 6,916: | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"DamageThreshold": 175, | "DamageThreshold": 175, | ||
"SpiritDamageReductionProc": | "SpiritDamageReductionProc": 65, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | |||
"TechResist": 15, | |||
"StatusResistancePercent": 15, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_spellshield": { | "upgrade_spellshield": { | ||
"Name": "Hexafoil Ward", | "Name": "Hexafoil Ward", | ||
"Description": "Block the next | "Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,886: | Line 6,938: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,912: | Line 6,965: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 2 | "ProcCooldown": 2, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"MaxStacks": 4, | "MaxStacks": 4, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"MagicResistReduction": -7, | "MagicResistReduction": -7, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"DebuffDuration": 8 | "DebuffDuration": 8, | ||
"PropertyUpgrades": { | |||
"MagicResistReduction": -5, | |||
"AbilityLifestealPercentHero": 10, | |||
"TechArmorDamageReduction": -10 | |||
} | |||
}, | }, | ||
"upgrade_spirit_bubble": { | "upgrade_spirit_bubble": { | ||
| Line 5,930: | Line 6,989: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 5,937: | Line 6,998: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,951: | Line 7,013: | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": | "BarrierDuration": 8, | ||
" | "TechResist": 18, | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"CombatBarrier": 175, | |||
"TechResist": 20, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 5,971: | Line 7,039: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 6, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 6, | ||
"DamageThreshold": 500, | "DamageThreshold": 500, | ||
"DamageThresholdDuration": 5, | "DamageThresholdDuration": 5, | ||
"ExplosionDamage": | "ExplosionDamage": 50, | ||
"ExplosionRadius": " | "ExplosionRadius": "3m", | ||
"DPS": { | "DPS": { | ||
"Value": 24, | "Value": 24, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.06, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 5,992: | Line 7,060: | ||
"HealAmpRegenPenaltyPercent": -70, | "HealAmpRegenPenaltyPercent": -70, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
" | "ImmunityDuration": 20, | ||
"DamagePctVsNonHeroes": 50 | "DamagePctVsNonHeroes": 50, | ||
"PropertyUpgrades": { | |||
"ExplosionDamage": 160, | |||
"TechRadiusMultiplier": 12, | |||
"TechRangeMultiplier": 12, | |||
"DPS": 20, | |||
"ImmunityDuration": -6 | |||
} | |||
}, | }, | ||
"upgrade_spirit_sap": { | "upgrade_spirit_sap": { | ||
| Line 6,011: | Line 7,086: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 18, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,020: | Line 7,096: | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"TechPowerReduction": - | "TechPowerReduction": -30, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 150, | |||
"MagicResistReduction": -12, | |||
"AbilityCooldown": -12, | |||
"TechPowerReduction": -26 | |||
} | |||
}, | }, | ||
"upgrade_spirit_snatch": { | "upgrade_spirit_snatch": { | ||
"Name": "Spirit Snatch", | "Name": "Spirit Snatch", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,041: | Line 7,123: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 6,046: | Line 7,129: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "LightMeleeReduction": 30, | ||
"SpiritDamage": { | "SpiritDamage": { | ||
"Value": 50, | "Value": 50, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.84, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,056: | Line 7,139: | ||
"TechArmorDamageReduction": -12, | "TechArmorDamageReduction": -12, | ||
"TechArmorGain": 12, | "TechArmorGain": 12, | ||
"TechPowerReduction": - | "TechPowerReduction": -25, | ||
"TechPowerGain": | "TechPowerGain": 25, | ||
"BonusMeleeDamagePercent": 7, | "BonusMeleeDamagePercent": 7, | ||
"BonusHealth": 75 | "BonusHealth": 75, | ||
"PropertyUpgrades": { | |||
"SpiritDamage": 50, | |||
"TechArmorGain": 5, | |||
"TechArmorDamageReduction": -5, | |||
"TechPowerGain": 35, | |||
"TechPowerReduction": -35 | |||
} | |||
}, | }, | ||
"upgrade_split_shot": { | "upgrade_split_shot": { | ||
"Name": "Split Shot", | "Name": "Split Shot", | ||
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. | "Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 6,075: | Line 7,165: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 27, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,083: | Line 7,174: | ||
"SpreadAngleDegrees": 45, | "SpreadAngleDegrees": 45, | ||
"WeaponDamageBonusDuration": 12, | "WeaponDamageBonusDuration": 12, | ||
"WeaponDamagePerStack": | "WeaponDamagePerStack": 8, | ||
"MaxStacks": | "MaxStacks": 5, | ||
"PropertyUpgrades": { | |||
"BulletSplitShot": 4, | |||
"WeaponDamagePerStack": 8, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
"upgrade_sprint_booster": { | "upgrade_sprint_booster": { | ||
"Name": "Sprint Boots", | "Name": "Sprint Boots", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 6,102: | Line 7,198: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 2 | "OutOfCombatHealthRegen": 2, | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | |||
}, | }, | ||
"upgrade_stabilizer": { | "upgrade_stabilizer": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 6,120: | Line 7,221: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,128: | Line 7,230: | ||
}, | }, | ||
"upgrade_stabilizing_tripod": { | "upgrade_stabilizing_tripod": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,141: | Line 7,243: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 20, | "AbilityDuration": 20, | ||
| Line 6,161: | Line 7,264: | ||
}, | }, | ||
"upgrade_stasis_bomb": { | "upgrade_stasis_bomb": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 6,172: | Line 7,275: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 6,215: | Line 7,319: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityDuration": 13, | "AbilityDuration": 13, | ||
| Line 6,249: | Line 7,354: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,254: | Line 7,360: | ||
"Stamina": 2, | "Stamina": 2, | ||
"StaminaCooldownReduction": 18, | "StaminaCooldownReduction": 18, | ||
"AirMoveIncreasePercent": 23 | "AirMoveIncreasePercent": 23, | ||
"PropertyUpgrades": { | |||
"Stamina": 2, | |||
"AirMoveIncreasePercent": 40, | |||
"StaminaCooldownReduction": 15 | |||
} | |||
}, | }, | ||
"upgrade_suppressor": { | "upgrade_suppressor": { | ||
"Name": "Suppressor", | "Name": "Suppressor", | ||
"Description": "When you deal | "Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 6,273: | Line 7,384: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityDuration": 4, | "IsImbue": false, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,279: | Line 7,391: | ||
"TechPower": 6, | "TechPower": 6, | ||
"FireRateSlow": 28, | "FireRateSlow": 28, | ||
" | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BulletResist": 16, | |||
"FireRateSlow": 20 | |||
} | |||
}, | }, | ||
"upgrade_surging_power": { | "upgrade_surging_power": { | ||
| Line 6,302: | Line 7,419: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActiveBonusFireRate": 34, | "ActiveBonusFireRate": 34, | ||
"ActiveBonusLifesteal": | "ActiveBonusLifesteal": 70, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"ActiveReloadPercent": 75, | "ActiveReloadPercent": 75, | ||
"BulletResist": 10, | "BulletResist": 10, | ||
"BulletLifestealPercent": 16 | "BulletLifestealPercent": 13, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"ActiveBonusFireRate": 25, | |||
"AbilityCooldown": -10, | |||
"BulletResist": 10, | |||
"BulletLifestealPercent": 16, | |||
"BonusHealth": 110 | |||
} | |||
}, | }, | ||
"upgrade_target_stun": { | "upgrade_target_stun": { | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.", | "Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,331: | Line 7,457: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
| Line 6,343: | Line 7,470: | ||
"MaxBonusDuration": 1.5, | "MaxBonusDuration": 1.5, | ||
"MaxHeightForBonus": "30m", | "MaxHeightForBonus": "30m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 5, | ||
"TechRadiusMultiplier": 6 | "TechRadiusMultiplier": 5, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 6, | |||
"TechRangeMultiplier": 6, | |||
"StunDuration": 0.75, | |||
"BonusHealth": 75 | |||
} | |||
}, | }, | ||
"upgrade_targeted_silence": { | "upgrade_targeted_silence": { | ||
| Line 6,363: | Line 7,496: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 42, | |||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,376: | Line 7,510: | ||
"InitialWidth": "5.0m", | "InitialWidth": "5.0m", | ||
"Damage": { | "Damage": { | ||
"Value": | "Value": 75, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.7, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -10, | |||
"Damage": 125, | |||
"BonusHealth": 75 | |||
} | } | ||
}, | }, | ||
"upgrade_tech_armor": { | "upgrade_tech_armor": { | ||
"Name": "Spirit Armor", | "Name": "Spirit Armor", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 6,398: | Line 7,537: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,403: | Line 7,543: | ||
"TechResist": 15 | "TechResist": 15 | ||
}, | }, | ||
" | "upgrade_tech_cleave": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,454: | Line 7,565: | ||
"upgrade_tech_damage_pulse": { | "upgrade_tech_damage_pulse": { | ||
"Name": "Torment Pulse", | "Name": "Torment Pulse", | ||
"Description": "Periodically deals | "Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,469: | Line 7,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1.4, | "AbilityCooldown": 1.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,475: | Line 7,587: | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"DamagePulseAmount": { | "DamagePulseAmount": { | ||
"Value": | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.23, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"DamagePulseRadius": "9m", | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 75, | |||
"DamagePulseAmount": 30 | |||
} | |||
}, | }, | ||
"upgrade_tech_defense_shredders": { | "upgrade_tech_defense_shredders": { | ||
| Line 6,521: | Line 7,617: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,526: | Line 7,623: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"PropertyUpgrades": { | |||
"TechArmorDamageReduction": -10, | |||
"AbilityLifestealPercentHero": 10 | |||
} | |||
}, | }, | ||
"upgrade_tech_overflow": { | "upgrade_tech_overflow": { | ||
"Name": "Spiritual Overflow", | "Name": "Spiritual Overflow", | ||
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_health_stealing_magic" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
| Line 6,545: | Line 7,648: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AbilityLifestealPercentHero": | "TechPower": 6, | ||
"BonusFireRate": | "AbilityLifestealPercentHero": 13, | ||
"BonusSpirit": | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
" | "BonusHealth": 90, | ||
"BonusFireRate": 30, | |||
"BonusSpirit": 40, | |||
"BonusSpiritLifesteal": 10, | |||
"BonusAbilityDurationPercent": 13, | |||
"BuildUpPerShot": 0.75, | "BuildUpPerShot": 0.75, | ||
"BuildUpDuration": 5 | "BuildUpDuration": 5, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 15, | |||
"BonusSpirit": 30, | |||
"BonusFireRate": 20, | |||
"AbilityLifestealPercentHero": 15, | |||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | |||
}, | }, | ||
"upgrade_tech_purge": { | "upgrade_tech_purge": { | ||
"Name": "Spirit Resilience", | "Name": "Spirit Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,570: | Line 7,686: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 30, | "TechResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"TechResistBelowThreshold": | "TechResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"TechResistBelowThreshold": 10 | |||
} | |||
}, | }, | ||
"upgrade_tech_range": { | "upgrade_tech_range": { | ||
| Line 6,594: | Line 7,716: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 30, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 30, | ||
"TechResist": 10 | "TechResist": 10, | ||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"TechRadiusMultiplier": 20, | |||
"TechRangeMultiplier": 20 | |||
} | |||
}, | }, | ||
"upgrade_thermal_detonator": { | "upgrade_thermal_detonator": { | ||
"Name": "Alchemical Fire", | "Name": "Alchemical Fire", | ||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\ | "Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,618: | Line 7,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 6,627: | Line 7,756: | ||
"Value": 45, | "Value": 45, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,634: | Line 7,763: | ||
"Value": 7, | "Value": 7, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,641: | Line 7,770: | ||
"Value": 95, | "Value": 95, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,656: | Line 7,785: | ||
} | } | ||
}, | }, | ||
"SpiritPower": 8 | "SpiritPower": 10, | ||
"PropertyUpgrades": { | |||
"DPS": 30, | |||
"DPSMax": 30, | |||
"BulletArmorReduction": -8, | |||
"SpiritPower": 15 | |||
} | |||
}, | }, | ||
"upgrade_timeless_emblem": { | "upgrade_timeless_emblem": { | ||
| Line 6,674: | Line 7,809: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,681: | Line 7,817: | ||
"TechRadiusMultiplier": 50, | "TechRadiusMultiplier": 50, | ||
"BonusAbilityDurationPercent": 50, | "BonusAbilityDurationPercent": 50, | ||
"ItemCooldownReduction": 50 | "ItemCooldownReduction": 50, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"CooldownReduction": 10, | |||
"ItemCooldownReduction": 10, | |||
"BonusAbilityDurationPercent": 10 | |||
} | |||
}, | }, | ||
"upgrade_titan_round": { | "upgrade_titan_round": { | ||
| Line 6,700: | Line 7,843: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": | "BonusClipSizePercent": 100, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 14, | ||
"PropertyUpgrades": { | |||
"BaseAttackDamagePercent": 18, | |||
"BonusClipSizePercent": 70 | |||
} | |||
}, | }, | ||
"upgrade_toughness_3": { | "upgrade_toughness_3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 6,718: | Line 7,866: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,743: | Line 7,892: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": | "Value": 1.9, | ||
"Scale": { | "Scale": { | ||
"Value": 0.005, | "Value": 0.005, | ||
| Line 6,754: | Line 7,904: | ||
}, | }, | ||
"DotDuration": 4, | "DotDuration": 4, | ||
"BuildUpPerShot": 1. | "BuildUpPerShot": 1.28, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"HealAmpReceivePenaltyPercent": - | "HealAmpReceivePenaltyPercent": -35, | ||
"HealAmpRegenPenaltyPercent": - | "HealAmpRegenPenaltyPercent": -35, | ||
"DotMultiplerTroopers": 0.5 | "DotMultiplerTroopers": 0.5, | ||
"PropertyUpgrades": { | |||
"HealAmpReceivePenaltyPercent": -30, | |||
"HealAmpRegenPenaltyPercent": -30, | |||
"DotHealthPercent": 0.7 | |||
} | |||
}, | }, | ||
"upgrade_transcendent_cooldown": { | "upgrade_transcendent_cooldown": { | ||
| Line 6,777: | Line 7,932: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,782: | Line 7,938: | ||
"CooldownReduction": 25, | "CooldownReduction": 25, | ||
"ItemCooldownReduction": 25, | "ItemCooldownReduction": 25, | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"ItemCooldownReduction": 10, | |||
"OutOfCombatHealthRegen": 10, | |||
"CooldownReduction": 15 | |||
} | |||
}, | }, | ||
"upgrade_trophy_collector": { | "upgrade_trophy_collector": { | ||
"Name": "Trophy Collector", | "Name": "Trophy Collector", | ||
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra | "Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
| Line 6,802: | Line 7,963: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 2, | ||
"StackingBonusSprintSpeed": "0.15m", | "StackingBonusSprintSpeed": "0.15m", | ||
"StackingTechRangeMultiplier": | "StackingTechRangeMultiplier": 0.75, | ||
"StackingTechRadiusMultiplier": | "StackingTechRadiusMultiplier": 0.75, | ||
"StackingGoldPerMinute": | "StackingGoldPerMinute": 18, | ||
"ThinkRate": 3, | "ThinkRate": 3, | ||
"MaxStacks": 16 | "MaxStacks": 16, | ||
"NonPlayerBonusWeaponPower": -15, | |||
"PropertyUpgrades": { | |||
"StackingTechRadiusMultiplier": 3, | |||
"StackingTechRangeMultiplier": 3, | |||
"OutOfCombatHealthRegen": 6, | |||
"BonusSprintSpeed": "12m", | |||
"MaxStacks": 83 | |||
} | |||
}, | }, | ||
"upgrade_ultimate_burst": { | "upgrade_ultimate_burst": { | ||
| Line 6,834: | Line 8,003: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,845: | Line 8,015: | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"MovementSpeedSlow": 30, | "MovementSpeedSlow": 30, | ||
"GroundDashReductionPercent": -12 | "GroundDashReductionPercent": -12, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 100, | |||
"Damage": 100, | |||
"BonusSprintSpeed": "5m", | |||
"StunDuration": 0.75 | |||
} | |||
}, | }, | ||
"upgrade_unstable_concoction": { | "upgrade_unstable_concoction": { | ||
"Name": "Unstable Concoction", | "Name": "Unstable Concoction", | ||
"Description": "Consume a | "Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 6,861: | Line 8,037: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 6,872: | Line 8,049: | ||
"MaxHPDamage": 30, | "MaxHPDamage": 30, | ||
"StunDuration": 3, | "StunDuration": 3, | ||
"Radius": " | "Radius": "22m", | ||
"RespawnTimeMod": 50, | |||
"PropertyUpgrades": { | |||
"StunDuration": 0.5, | |||
"BaseAttackDamagePercent": 50, | |||
"TechPower": 50, | |||
"BonusHealth": 1300 | |||
} | |||
}, | }, | ||
"upgrade_unstoppable": { | "upgrade_unstoppable": { | ||
| Line 6,891: | Line 8,075: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,897: | Line 8,082: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"StatusResistancePercent": 25 | "StatusResistancePercent": 25, | ||
"PropertyUpgrades": { | |||
"AbilityDuration": 1.25, | |||
"BonusHealth": 75, | |||
"AbilityCooldown": -35, | |||
"StatusResistancePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_vampire": { | "upgrade_vampire": { | ||
"Name": "Bullet Lifesteal", | "Name": "Bullet Lifesteal", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 6,914: | Line 8,105: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 13, | ||
"BonusHealth": 90 | "BonusHealth": 90, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 16, | |||
"BonusHealth": 120 | |||
} | |||
}, | }, | ||
"upgrade_veil_walker": { | "upgrade_veil_walker": { | ||
| Line 6,927: | Line 8,124: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 6,935: | Line 8,134: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 6,945: | Line 8,145: | ||
"RevealOnDamageDuration": 0.5, | "RevealOnDamageDuration": 0.5, | ||
"RevealOnSpottedDuration": 1.25, | "RevealOnSpottedDuration": 1.25, | ||
"BonusHealth": | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 2, | |||
"BonusHealth": 125, | |||
"SpiritPower": 10, | "SpiritPower": 10, | ||
"InvisDuration": | "InvisDuration": 8, | ||
"BonusMoveSpeed": "3.5m", | "BonusMoveSpeed": "3.5m", | ||
"HealOnVeil": { | "HealOnVeil": { | ||
"Value": 85, | "Value": 85, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | |||
"PropertyUpgrades": { | |||
"SpiritPower": 25, | |||
"InvisMoveSpeedMod": "6m", | |||
"HealOnVeil": 300, | |||
"AbilityCooldown": -9, | |||
"InvisDuration": 4, | |||
"BonusMoveSpeed": "4m", | |||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | } | ||
}, | }, | ||
"upgrade_vex_barrier": { | "upgrade_vex_barrier": { | ||
"Name": "Reactive Barrier", | "Name": "Reactive Barrier", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 6,971: | Line 8,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,979: | Line 8,194: | ||
"Value": 325, | "Value": 325, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
" | "OutOfCombatHealthRegen": 1, | ||
"PropertyUpgrades": { | |||
"VexBarrierCombatBarrier": 375, | |||
"AbilityCooldown": -15 | |||
} | |||
}, | }, | ||
"upgrade_warp_stone": { | "upgrade_warp_stone": { | ||
| Line 7,000: | Line 8,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityCastRange": "11m", | "AbilityCastRange": "11m", | ||
| Line 7,006: | Line 8,226: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
"CasterBuffDuration": 6 | "CasterBuffDuration": 6, | ||
"PropertyUpgrades": { | |||
"BulletResist": 20, | |||
"AbilityCastRange": "9m", | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Name": " | "Name": "Stalker", | ||
"Description": " | "Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,022: | Line 8,247: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 7,030: | Line 8,256: | ||
"DPS": 17, | "DPS": 17, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"ProcRadius": "8m", | |||
"DebuffRadius": "25m", | "DebuffRadius": "25m", | ||
"BulletResistReduction": -6, | "BulletResistReduction": -6, | ||
"DebuffDuration": 5, | "DebuffDuration": 5, | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"ReduceFootstepSound": -50 | "ReduceFootstepSound": -50, | ||
"PropertyUpgrades": { | |||
"BulletResistReduction": -10, | |||
"BonusMoveSpeed": "2m", | |||
"DPS": 20, | |||
"ReduceFootstepSound": -50 | |||
} | |||
}, | }, | ||
"upgrade_weapon_detention_ammo": { | "upgrade_weapon_detention_ammo": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 7,052: | Line 8,285: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,064: | Line 8,298: | ||
}, | }, | ||
"upgrade_weapon_eater": { | "upgrade_weapon_eater": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,075: | Line 8,309: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,085: | Line 8,320: | ||
}, | }, | ||
"upgrade_weapon_instant_reload": { | "upgrade_weapon_instant_reload": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,096: | Line 8,331: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,103: | Line 8,339: | ||
}, | }, | ||
"upgrade_weapon_overdrive_clip": { | "upgrade_weapon_overdrive_clip": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,114: | Line 8,350: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,124: | Line 8,361: | ||
}, | }, | ||
"upgrade_weapon_power_and_health_drain": { | "upgrade_weapon_power_and_health_drain": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,135: | Line 8,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 11.5, | "AbilityCooldown": 11.5, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 7,151: | Line 8,389: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,158: | Line 8,398: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 35, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": | "DamageWindow": 4, | ||
"DamageThreshold": | "DamageThreshold": 250, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": 300, | "Value": 300, | ||
| Line 7,172: | Line 8,413: | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": | "BarrierDuration": 8, | ||
" | "BulletResist": 18, | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"CombatBarrier": 225, | |||
"BulletResist": 15, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
"upgrade_weighted_shots": { | "upgrade_weighted_shots": { | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
| Line 7,189: | Line 8,440: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 30, | ||
"StatusResistancePercent": | "StatusResistancePercent": 22, | ||
" | "StaminaCooldownReduction": -14, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | |||
"BonusMoveSpeed": "-0.5m", | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.7, | |||
"PropertyUpgrades": { | |||
"StatusResistancePercent": 10, | |||
"BaseAttackDamagePercent": 35, | |||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
} | |||
}, | }, | ||
"upgrade_withering_whip": { | "upgrade_withering_whip": { | ||
| Line 7,215: | Line 8,477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 16, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
| Line 7,223: | Line 8,486: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 32, | "FireRateSlow": 32, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"BonusSprintSpeed": "0.5m", | "BonusSprintSpeed": "0.5m", | ||
"BulletArmorReduction": -8 | "BulletArmorReduction": -8, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 130, | |||
"BulletArmorReduction": -4, | |||
"FireRateSlow": 20, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
"weapon_upgrade_base": { | "weapon_upgrade_base": { | ||
| Line 7,239: | Line 8,508: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,255: | Line 8,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,271: | Line 8,542: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,287: | Line 8,559: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,303: | Line 8,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,319: | Line 8,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||