Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.6.1-6329 |
Deadbot v1.17.0-6684 |
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| (26 intermediate revisions by 2 users not shown) | |||
| Line 14: | Line 14: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 31: | Line 32: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 47: | Line 49: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 63: | Line 66: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 79: | Line 83: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 95: | Line 100: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 111: | Line 117: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 132: | Line 139: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 218: | Line 226: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 0.5, | "AbilityCooldown": 0.5, | ||
"AbilityCastRange": 550, | "AbilityCastRange": 550, | ||
| Line 242: | Line 251: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 268: | Line 278: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 294: | Line 305: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 320: | Line 332: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 346: | Line 359: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 372: | Line 386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 394: | Line 409: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 410: | Line 426: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 426: | Line 443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 442: | Line 460: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 458: | Line 477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 474: | Line 494: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 493: | Line 514: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityPostCastDuration": 0.5, | |||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 5, | "TechResist": 5, | ||
"BulletResist": 5, | "BulletResist": 5, | ||
" | "ImbuedCooldownMultiplier": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"TechResist": 5, | "TechResist": 5, | ||
"AbilityCooldown": -10 | |||
"AbilityCooldown": -10 | |||
} | } | ||
}, | }, | ||
| Line 523: | Line 541: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 300, | "AbilityCooldown": 300, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 533: | Line 552: | ||
"AbilityCooldown": -210 | "AbilityCooldown": -210 | ||
} | } | ||
}, | }, | ||
"upgrade_absorbing_armor": { | "upgrade_absorbing_armor": { | ||
| Line 571: | Line 568: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 576: | Line 574: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"TechResist": | "TechResist": 22, | ||
"CooldownReductionPerHit": 4, | "CooldownReductionPerHit": 4, | ||
"CooldownReduction": 7, | "CooldownReduction": 7, | ||
| Line 588: | Line 586: | ||
"upgrade_acolytes_glove": { | "upgrade_acolytes_glove": { | ||
"Name": "Spirit Strike", | "Name": "Spirit Strike", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 603: | Line 601: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 637: | Line 636: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
| Line 661: | Line 661: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 666: | Line 667: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 16, | ||
"BonusFireRate": | "BonusFireRate": 25, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
"BonusMoveSpeed": "0.75m", | "BonusMoveSpeed": "0.75m", | ||
| Line 691: | Line 692: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 722: | Line 724: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 749: | Line 752: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 772: | Line 776: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 804: | Line 809: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 815: | Line 822: | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"GroundDashReductionPercent": -40, | "GroundDashReductionPercent": -40, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 8, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 843: | Line 850: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
| Line 870: | Line 878: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 25, | "AbilityDuration": 25, | ||
| Line 900: | Line 909: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 932: | Line 942: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 963: | Line 974: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
"ProcChance": | "ProcChance": 55, | ||
"BaseAttackDamagePercent": 8, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusBulletSpeedPercent": 55, | "BonusBulletSpeedPercent": 55, | ||
"ProcChance": 20 | "ProcChance": 20, | ||
"BaseAttackDamagePercent": 30 | |||
} | } | ||
}, | }, | ||
| Line 990: | Line 1,004: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,012: | Line 1,027: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,034: | Line 1,050: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,043: | Line 1,060: | ||
"upgrade_arcane_surge": { | "upgrade_arcane_surge": { | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,061: | Line 1,078: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,066: | Line 1,084: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"SpiritPower": | "SpiritPower": 20, | ||
"TechRadiusMultiplierBuff": | "TechRadiusMultiplierBuff": 12, | ||
"TechRangeMultiplierBuff": | "TechRangeMultiplierBuff": 12, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12, | "StaminaCooldownReduction": 12, | ||
| Line 1,076: | Line 1,094: | ||
"TechRadiusMultiplierBuff": 15, | "TechRadiusMultiplierBuff": 15, | ||
"TechRangeMultiplierBuff": 15, | "TechRangeMultiplierBuff": 15, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
"upgrade_arctic_blast": { | "upgrade_arctic_blast": { | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\ | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,099: | Line 1,118: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,105: | Line 1,125: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "16m", | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
| Line 1,115: | Line 1,135: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"FreezeDuration": | "FreezeDuration": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Damage": 150, | "Damage": 150, | ||
| Line 1,126: | Line 1,145: | ||
"FreezeDuration": 0.25 | "FreezeDuration": 0.25 | ||
} | } | ||
}, | }, | ||
"upgrade_attack_speed_1": { | "upgrade_attack_speed_1": { | ||
| Line 1,165: | Line 1,158: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,182: | Line 1,176: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 25 | "BonusFireRate": 25 | ||
}, | |||
"upgrade_auto_cleanse": { | |||
"Name": "Indomitable", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_vex_barrier" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BulletResist": 10, | |||
"TechResist": 10, | |||
"CooldownReductionOnProc": 20, | |||
"VexBarrierCombatBarrier": { | |||
"Value": 325, | |||
"Scale": { | |||
"Value": 2, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | |||
"BulletResist": 14, | |||
"TechResist": 14, | |||
"AbilityCooldown": -35, | |||
"VexBarrierCombatBarrier": 450 | |||
} | |||
}, | }, | ||
"upgrade_banshee_slugs": { | "upgrade_banshee_slugs": { | ||
| Line 1,204: | Line 1,239: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,234: | Line 1,270: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,253: | Line 1,290: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,278: | Line 1,316: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,308: | Line 1,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 20, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,320: | Line 1,360: | ||
"upgrade_blood_tribute": { | "upgrade_blood_tribute": { | ||
"Name": "Blood Tribute", | "Name": "Blood Tribute", | ||
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E | "Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,332: | Line 1,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 8, | ||
"HealthDrainedPerSecond": | "HealthDrainedPerSecond": 50, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"BonusFireRate": 35, | "BonusFireRate": 35, | ||
"StatusResistancePercent": | "StatusResistancePercent": 35, | ||
" | "InnateStatusResistancePercent": 8, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"HealthDrainedPerSecond": -20, | "HealthDrainedPerSecond": -20, | ||
"BonusFireRate": | "BonusFireRate": 30, | ||
"TechResist": | "TechResist": 14, | ||
"OutOfCombatHealthRegen": 8 | "OutOfCombatHealthRegen": 8 | ||
} | } | ||
| Line 1,363: | Line 1,403: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,386: | Line 1,427: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 30, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
| Line 1,420: | Line 1,462: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,428: | Line 1,471: | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"BonusMeleeDamagePercent": 16, | "BonusMeleeDamagePercent": 16, | ||
"LifestealHeal": | "LifestealHeal": { | ||
"LifestealHealPercent": | "Value": 100, | ||
"Scale": { | |||
"Value": 1.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"LifestealHealPercent": { | |||
"Value": 30, | |||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"NonHeroHealPct": 40, | "NonHeroHealPct": 40, | ||
| Line 1,453: | Line 1,508: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,458: | Line 1,514: | ||
"BulletResist": 18 | "BulletResist": 18 | ||
}, | }, | ||
" | "upgrade_bullet_armor_reduction_aura": { | ||
"Name": | "Name": "Hunter's Aura", | ||
"Description": | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | |||
"TargetTypes": [ | |||
"HeroEnemy", | "HeroEnemy", | ||
"CreepEnemy", | "CreepEnemy", | ||
| Line 1,495: | Line 1,534: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,500: | Line 1,540: | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": - | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 15, | ||
"SingleTargetPlayerMultiplier": | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,527: | Line 1,567: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,535: | Line 1,576: | ||
"upgrade_bullet_resist_shredder": { | "upgrade_bullet_resist_shredder": { | ||
"Name": "Bullet Resist Shredder", | "Name": "Bullet Resist Shredder", | ||
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal | "Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,552: | Line 1,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,557: | Line 1,599: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
" | "BaseAttackDamagePercent": 9, | ||
"BulletResist": | "BulletResist": 9, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 7, | "BulletResist": 7, | ||
"BulletArmorReduction": -11, | "BulletArmorReduction": -11, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 1,572: | Line 1,614: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 1,581: | Line 1,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityDuration": 14, | "AbilityDuration": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 22, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 22, | ||
"WeaponPowerPerStack": | "WeaponPowerPerStack": 20, | ||
"WeaponPowerPerStackNonHero": | "WeaponPowerPerStackNonHero": 5, | ||
"NonHeroStackLimit": 8, | "NonHeroStackLimit": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,612: | Line 1,657: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": | "AbilityCooldown": 9, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,625: | Line 1,671: | ||
"ActivatedFireRate": 15, | "ActivatedFireRate": 15, | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"BonusFireRate": | "BonusFireRate": 14, | ||
"AbilityCooldown": -1 | "AbilityCooldown": -1 | ||
} | } | ||
| Line 1,643: | Line 1,689: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,665: | Line 1,712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,698: | Line 1,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,703: | Line 1,752: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 43, | "Value": 43, | ||
| Line 1,751: | Line 1,800: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,779: | Line 1,829: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MinHeal": | "MinHeal": 400, | ||
"HealPercentAmount": | "HealPercentAmount": 60, | ||
"Radius": "999m", | "Radius": "999m", | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
| Line 1,790: | Line 1,841: | ||
"BuffMoveSpeedBonus": "5m", | "BuffMoveSpeedBonus": "5m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -20, | ||
"BuffDuration": 2, | "BuffDuration": 2, | ||
"MinHeal": 200 | "MinHeal": 200 | ||
} | } | ||
}, | }, | ||
| Line 1,813: | Line 1,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 33, | "Value": 33, | ||
| Line 1,852: | Line 1,903: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,874: | Line 1,926: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,895: | Line 1,948: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,905: | Line 1,959: | ||
"HealAmpReceivePenaltyPercent": -60, | "HealAmpReceivePenaltyPercent": -60, | ||
"HealAmpRegenPenaltyPercent": -60, | "HealAmpRegenPenaltyPercent": -60, | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "0m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"DeathImmunityDamageReduction": 90, | "DeathImmunityDamageReduction": 90, | ||
"HealAmpReceivePenaltyPercent": 90, | "HealAmpReceivePenaltyPercent": 90, | ||
"HealAmpRegenPenaltyPercent": 90, | "HealAmpRegenPenaltyPercent": 90, | ||
| Line 1,934: | Line 1,987: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RestoreDelay": | "RestoreDelay": 10, | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
"BonusMoveSpeed": "1. | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": 375, | "BonusHealth": 375, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,964: | Line 2,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30, | "BonusClipSizePercent": 30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 30 | ||
| Line 1,985: | Line 2,040: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,002: | Line 2,058: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,019: | Line 2,076: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,036: | Line 2,094: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,055: | Line 2,114: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 12, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CombatBarrier": | "CombatBarrier": 500, | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"StatusImmuneDuration": 4, | "StatusImmuneDuration": 4, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "4m", | ||
"AbilityCooldown": -4, | "AbilityCooldown": -4, | ||
"CombatBarrier": | "CombatBarrier": 300 | ||
} | } | ||
}, | }, | ||
| Line 2,081: | Line 2,141: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,097: | Line 2,158: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
| Line 2,110: | Line 2,171: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": | "AbilityCooldown": 45, | ||
"AbilityDuration": 13, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,119: | Line 2,181: | ||
"InvisFadeToDuration": 0.6, | "InvisFadeToDuration": 0.6, | ||
"InvisMoveSpeedMod": "5m", | "InvisMoveSpeedMod": "5m", | ||
"SpottedRadius": " | "SpottedRadius": "20m", | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 1.5, | "RevealOnSpottedDuration": 1.5, | ||
"FullInvisDistance": "30m", | "FullInvisDistance": "30m", | ||
"AmbushDuration": | "AmbushDuration": 5, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 25, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 25, | ||
"AmbushBonusMeleeDamage": 25, | "AmbushBonusMeleeDamage": 25, | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 5, | ||
"BonusSprintSpeed": "1.5m", | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 20, | "OutOfCombatHealthRegen": 20, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 35, | ||
"AmbushBonusMeleeDamage": | "AmbushBonusMeleeDamage": 30, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 35, | ||
"AbilityCooldown": - | "AbilityCooldown": -17 | ||
} | } | ||
}, | }, | ||
| Line 2,157: | Line 2,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,188: | Line 2,251: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,201: | Line 2,265: | ||
"upgrade_cold_front": { | "upgrade_cold_front": { | ||
"Name": "Cold Front", | "Name": "Cold Front", | ||
"Description": "Release an expanding ice blast that deals | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,217: | Line 2,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 2,224: | Line 2,289: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "10m", | ||
"MovementSpeedSlow": 60, | "MovementSpeedSlow": 60, | ||
"Damage": { | "Damage": { | ||
| Line 2,233: | Line 2,298: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 6, | "TechResist": 6, | ||
| Line 2,244: | Line 2,309: | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,258: | Line 2,323: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 2,263: | Line 2,329: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBaseHealth": 25, | |||
"BonusBaseHealth": | |||
"BaseAttackDamagePercent": 15, | "BaseAttackDamagePercent": 15, | ||
"BuffBulletResist": 35, | "BuffBulletResist": 35, | ||
| Line 2,273: | Line 2,338: | ||
"ModelScaleGrowth": 1.2, | "ModelScaleGrowth": 1.2, | ||
"ModelScaleGrowthTooltip": 20, | "ModelScaleGrowthTooltip": 20, | ||
"BonusMeleeDamagePercent": 30, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "BonusBaseHealth": 15, | ||
"ModelScaleGrowth": 0.2, | "ModelScaleGrowth": 0.2, | ||
"ModelScaleGrowthTooltip": 20, | "ModelScaleGrowthTooltip": 20, | ||
| Line 2,282: | Line 2,348: | ||
} | } | ||
}, | }, | ||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"upgrade_containment": { | |||
"Name": "Slowing Hex", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | |||
"Cost": 1600, | |||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Press", | "Activation": "Press", | ||
| Line 2,323: | Line 2,366: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 27, | |||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 2,355: | Line 2,399: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,382: | Line 2,427: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,390: | Line 2,436: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"ExplosionRadius": "4m", | "ExplosionRadius": "4m", | ||
"ExplosionDamage": 125, | "ExplosionDamage": { | ||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"HeroMultiplier": 150, | "HeroMultiplier": 150, | ||
"ArmingTime": 0.1 | "ArmingTime": 0.1 | ||
| Line 2,412: | Line 2,464: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 23, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,420: | Line 2,473: | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"SpellParryDuration": 0.8, | "SpellParryDuration": 0.8, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"SpiritPowerInnate": | "SpiritPowerInnate": 5, | ||
"HealOnSuccess": 150, | "HealOnSuccess": 150, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 2,433: | Line 2,486: | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
"Name": "Mystic Shot", | "Name": "Mystic Shot", | ||
"Description": "Your next bullet deals bonus | "Description": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,448: | Line 2,501: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,458: | Line 2,512: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 2,485: | Line 2,539: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,519: | Line 2,574: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
"BonusMeleeDamagePercent": | "BonusMeleeDamagePercent": 22, | ||
"MeleeDistanceScale": 60, | "MeleeDistanceScale": 60, | ||
"BonusHeavyMeleeDamage": 25, | "BonusHeavyMeleeDamage": 25, | ||
"MaxStacks": 6, | "MaxStacks": 6, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"StunDuration": 0. | "StunDuration": 0.75, | ||
"LightMeleeStacks": 1, | "LightMeleeStacks": 1, | ||
"LightMeleeAmmo": 15, | "LightMeleeAmmo": 15, | ||
"HeavyMeleeMultiplier": 2, | "HeavyMeleeMultiplier": 2, | ||
"BulletResistReduction": - | "BulletResistReduction": -5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MeleeDistanceScale": 40, | "MeleeDistanceScale": 40, | ||
| Line 2,562: | Line 2,618: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 12, | "TechPower": 12, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 25, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 25, | ||
"BaseAttackDamagePercent": 12, | "BaseAttackDamagePercent": 12, | ||
"BonusHealth": | "BonusHealth": 180, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 15, | "BulletLifestealPercent": 15, | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": | "BonusHealth": 200, | ||
"TechPower": 15, | "TechPower": 15, | ||
"BaseAttackDamagePercent": 15 | "BaseAttackDamagePercent": 15 | ||
| Line 2,592: | Line 2,649: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 15 | "StatusResistancePercent": 15 | ||
| Line 2,614: | Line 2,673: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,621: | Line 2,681: | ||
"BulletProcDeflectionPercent": 50, | "BulletProcDeflectionPercent": 50, | ||
"DeflectionRandomness": 1, | "DeflectionRandomness": 1, | ||
"BonusHealth": | "BonusHealth": 130, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"DeflectionPercent": 15, | "DeflectionPercent": 15, | ||
| Line 2,644: | Line 2,704: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 2,657: | Line 2,718: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,669: | Line 2,730: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 2,677: | Line 2,739: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"MaxHealthPercentAsDPS": 3. | "MaxHealthPercentAsDPS": { | ||
"Value": 2.3, | |||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AuraRadius": "10m", | "AuraRadius": "10m", | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
" | "StatusResistancePercent": 20, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
" | "CombatBarrier": 300, | ||
" | "StatusResistancePercent": 20, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"AbilityDuration": 3 | "AbilityDuration": 3 | ||
| Line 2,709: | Line 2,777: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 2,715: | Line 2,784: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"CombatBarrier": 600, | "CombatBarrier": 600, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 10, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": -27, | "AbilityCooldown": -27, | ||
| Line 2,743: | Line 2,813: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 40, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
"CombatBarrier": 1000, | "CombatBarrier": 1000, | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
| Line 2,770: | Line 2,841: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,796: | Line 2,868: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 22, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,802: | Line 2,875: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 26, | "BonusFireRate": 26, | ||
"Radius": " | "Radius": "35m", | ||
"ActiveRadius": " | "ActiveRadius": "35m", | ||
"ActiveBonusMoveSpeed": "2.25m", | "ActiveBonusMoveSpeed": "2.25m", | ||
"BulletResist": | "BulletResist": 17, | ||
"NonHeroMult": 2, | "NonHeroMult": 2, | ||
"BonusSprintSpeed": "1.5m", | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ActiveBonusMoveSpeed": " | "ActiveBonusMoveSpeed": "3m", | ||
"BonusFireRate": | "BonusFireRate": 34, | ||
"BulletResist": | "BulletResist": 10, | ||
"ActiveRadius": "15m" | "ActiveRadius": "15m" | ||
} | } | ||
| Line 2,827: | Line 2,900: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,847: | Line 2,921: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,869: | Line 2,944: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 2.5, | "AbilityCooldown": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,908: | Line 2,984: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": " | "Radius": "12m", | ||
"ProcCooldown": 0.3, | "ProcCooldown": 0.3, | ||
"Damage": 100, | "Damage": 100, | ||
| Line 2,918: | Line 2,995: | ||
"EvasionWhileSliding": 60, | "EvasionWhileSliding": 60, | ||
"Stamina": 2, | "Stamina": 2, | ||
"FireRateWhileSliding": | "FireRateWhileSliding": 60, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Stamina": 2, | "Stamina": 2, | ||
| Line 2,941: | Line 3,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": | "CooldownReduction": 5, | ||
"BonusFireRate": 11, | "BonusFireRate": 11, | ||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
| Line 2,970: | Line 3,048: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": | "BonusHealthRegen": 2.5, | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1.5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealthRegen": 9 | "BonusHealthRegen": 9 | ||
| Line 2,981: | Line 3,060: | ||
"upgrade_escalating_exposure": { | "upgrade_escalating_exposure": { | ||
"Name": "Escalating Exposure", | "Name": "Escalating Exposure", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,998: | Line 3,077: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,008: | Line 3,088: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MagicIncreasePerStack": | "MagicIncreasePerStack": 1.5, | ||
"TechResist": 8, | "TechResist": 8, | ||
"TechArmorDamageReduction": - | "TechArmorDamageReduction": -10, | ||
"MaxStacks": | "MaxStacks": 6 | ||
} | } | ||
}, | }, | ||
| Line 3,026: | Line 3,106: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 165, | "AbilityCooldown": 165, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,038: | Line 3,119: | ||
"upgrade_ethereal_bullets": { | "upgrade_ethereal_bullets": { | ||
"Name": "Mercurial Magnum", | "Name": "Mercurial Magnum", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,055: | Line 3,136: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,074: | Line 3,156: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 3,103: | Line 3,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"ProcAmmoConsumed": | "ProcAmmoConsumed": 2, | ||
"ProcBulletVelocity": 100, | "ProcBulletVelocity": 100, | ||
"ProcBaseAttackDamagePercent": { | "ProcBaseAttackDamagePercent": { | ||
| Line 3,119: | Line 3,202: | ||
}, | }, | ||
"ProcBaseAttackDamagePercentAltFire": { | "ProcBaseAttackDamagePercentAltFire": { | ||
"Value": | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 1, | "Value": 1.3, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 3,129: | Line 3,212: | ||
"ProcBaseAttackDamagePercentAltFire": 25, | "ProcBaseAttackDamagePercentAltFire": 25, | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 3,146: | Line 3,229: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,173: | Line 3,257: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
" | "BonusHealth": 160, | ||
" | "BonusFireRate": 15, | ||
" | "BulletLifestealPercent": 10, | ||
"FervorMovespeed": " | "FervorMovespeed": "4m", | ||
"FervorFireRate": | "FervorFireRate": 40, | ||
"FervorStatusResistancePercent": 40, | |||
" | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 125, | |||
"FervorFireRate": 20, | "FervorFireRate": 20, | ||
"FervorMovespeed": "3m", | "FervorMovespeed": "3m", | ||
" | "FervorStatusResistancePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 3,204: | Line 3,291: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,226: | Line 3,314: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 3,236: | Line 3,325: | ||
"SlideScale": 35, | "SlideScale": 35, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"SlowResistancePercent": | "SlowResistancePercent": 40, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowResistancePercent": 30, | "SlowResistancePercent": 30, | ||
| Line 3,262: | Line 3,352: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.5, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,277: | Line 3,368: | ||
"PercentDamage": 20, | "PercentDamage": 20, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"TechPowerReduction": - | "TechPowerReduction": -26, | ||
"MagicResistReduction": - | "MagicResistReduction": -12, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 3,295: | Line 3,386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,320: | Line 3,412: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,350: | Line 3,443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 14, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 32, | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BaseAttackDamagePercent": 6, | |||
"ActiveBonusMoveSpeed": "1m", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 28, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 25, | ||
"TechResist": | "TechResist": 20, | ||
"BonusHealth": 110 | |||
} | } | ||
}, | }, | ||
| Line 3,379: | Line 3,477: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,426: | Line 3,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
"MaxHealthLossPercent": - | "MaxHealthLossPercent": -13, | ||
"BonusClipPerKill": 2, | "BonusClipPerKill": 2, | ||
"FireRatePerKill": 7, | "FireRatePerKill": 7, | ||
| Line 3,460: | Line 3,560: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,471: | Line 3,572: | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": "Cursed Relic", | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,486: | Line 3,587: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 3.25, | "AbilityDuration": 3.25, | ||
| Line 3,494: | Line 3,596: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -25, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -40, | |||
"AbilityDuration": 0.25 | |||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityChannelTime": 2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusGoldPerMinute": 90, | |||
"OutgoingDamagePenaltyPercent": -10, | |||
"ThinkRate": 3, | |||
"BonusSprintSpeed": "1m", | |||
"OutOfCombatHealthRegen": 1, | |||
"StartingGold": 400, | |||
"BonusBuffsPerGold": 80, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "BonusSprintSpeed": 5, | ||
"OutOfCombatHealthRegen": 10, | |||
"BonusBuffsPerGold": -50, | |||
"OutgoingDamagePenaltyPercent": 20 | |||
} | } | ||
}, | }, | ||
| Line 3,518: | Line 3,654: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": 4, | "AbilityCooldown": 16, | ||
"AbilityDuration": 4.25, | |||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,529: | Line 3,666: | ||
"BulletArmorReduction": -13, | "BulletArmorReduction": -13, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": | "BonusHealth": 175, | ||
"BulletArmorReduction": -7, | "BulletArmorReduction": -7, | ||
"AbilityCooldown": - | "AbilityCooldown": -8 | ||
} | |||
}, | |||
"upgrade_grit": { | |||
"Name": "Grit", | |||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 200, | |||
"OutOfCombatHealthRegen": 1, | |||
"BarrierDuration": 4, | |||
"PropertyUpgrades": { | |||
"CombatBarrier": 250, | |||
"OutOfCombatHealthRegen": 10, | |||
"AbilityCooldown": -25 | |||
} | } | ||
}, | }, | ||
| Line 3,541: | Line 3,706: | ||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
| Line 3,551: | Line 3,718: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,558: | Line 3,726: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": 12, | "TechRadiusMultiplier": 12, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"ChannelMoveSpeed": 2, | "ChannelMoveSpeed": 2, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 3,588: | Line 3,757: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 3,623: | Line 3,793: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,667: | Line 3,838: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,680: | Line 3,852: | ||
"upgrade_headshot_booster2": { | "upgrade_headshot_booster2": { | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,693: | Line 3,865: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,699: | Line 3,872: | ||
"DebuffDuration": 12, | "DebuffDuration": 12, | ||
"DiminishingMultiplier": 0.5, | "DiminishingMultiplier": 0.5, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResistReduction": -7, | "BulletResistReduction": -7, | ||
| Line 3,720: | Line 3,893: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1.3m", | "ChannelMoveSpeed": "1.3m", | ||
| Line 3,728: | Line 3,902: | ||
"upgrade_healbane": { | "upgrade_healbane": { | ||
"Name": "Healbane", | "Name": "Healbane", | ||
"Description": "Your | "Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,744: | Line 3,918: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,776: | Line 3,951: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,814: | Line 3,990: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,842: | Line 4,019: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": | "BonusHealth": 210, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 115 | "BonusHealth": 115 | ||
| Line 3,865: | Line 4,043: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,890: | Line 4,069: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,905: | Line 4,085: | ||
"AuraRadius": "18m", | "AuraRadius": "18m", | ||
"SpiritPower": 8, | "SpiritPower": 8, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 5, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechRadiusMultiplier": 12, | "TechRadiusMultiplier": 12, | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechPower": 12, | "TechPower": 12, | ||
"TotalHealthRegen": | "TotalHealthRegen": 425 | ||
} | } | ||
}, | }, | ||
| Line 3,926: | Line 4,106: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,945: | Line 4,126: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,968: | Line 4,150: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityLifestealPercentHero": 14, | "AbilityLifestealPercentHero": 14, | ||
| Line 3,997: | Line 4,180: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 70, | "AbilityCooldown": 70, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
| Line 4,006: | Line 4,190: | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 4,013: | Line 4,197: | ||
"BonusSprintSpeed": "2m", | "BonusSprintSpeed": "2m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TotalHealthRegen": | "TotalHealthRegen": 600, | ||
"BonusSprintSpeed": "6m", | "BonusSprintSpeed": "6m", | ||
"AbilityCooldown": - | "AbilityCooldown": -60 | ||
} | } | ||
}, | }, | ||
" | "upgrade_high_impact_armor": { | ||
"Name": null, | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 4,030: | Line 4,214: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "DamageThreshold": 40, | ||
"DamageReduction": 60 | |||
}, | }, | ||
" | "upgrade_high_velocity_mag": { | ||
"Name": | "Name": "High-Velocity Rounds", | ||
"Description": null, | "Description": null, | ||
"Cost": 800, | |||
"Cost": 800, | |||
"Tier": 1, | "Tier": 1, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
| Line 4,067: | Line 4,235: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 4,094: | Line 4,263: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,111: | Line 4,281: | ||
"upgrade_icarus_wings": { | "upgrade_icarus_wings": { | ||
"Name": "Seraphim Wings", | "Name": "Seraphim Wings", | ||
"Description": "When Airborne, You deal more damage and take reduced damage. Allows | "Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 4,121: | Line 4,291: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,150: | Line 4,321: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,175: | Line 4,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,187: | Line 4,360: | ||
"upgrade_improved_bullet_armor": { | "upgrade_improved_bullet_armor": { | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,199: | Line 4,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"BulletResistBelowThreshold": | "BulletResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 10, | "BulletResist": 10, | ||
| Line 4,225: | Line 4,400: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,248: | Line 4,424: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,273: | Line 4,450: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,278: | Line 4,456: | ||
"BonusBulletSpeedPercent": 200, | "BonusBulletSpeedPercent": 200, | ||
"ProcChance": 65, | "ProcChance": 65, | ||
"BonusFireRate": | "BonusFireRate": 35, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusBulletSpeedPercent": 100, | "BonusBulletSpeedPercent": 100, | ||
| Line 4,301: | Line 4,479: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 4,327: | Line 4,506: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 70, | ||
"TechResist": 10, | "TechResist": 10, | ||
"AbilityLifestealPercentHeroPassive": | "AbilityLifestealPercentHeroPassive": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,364: | Line 4,545: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,371: | Line 4,553: | ||
"BuildUpPerShot": 0.77, | "BuildUpPerShot": 0.77, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 10, | ||
"HealAmpReceivePenaltyPercent": -40, | "HealAmpReceivePenaltyPercent": -40, | ||
"HealAmpRegenPenaltyPercent": -40, | "HealAmpRegenPenaltyPercent": -40, | ||
| Line 4,398: | Line 4,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,426: | Line 4,609: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,431: | Line 4,615: | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
"SlowResistancePercent": 50, | "SlowResistancePercent": 50, | ||
"FireRateSlow": | "FireRateSlow": 40, | ||
"BonusHealthRegen": 8, | "BonusHealthRegen": 8, | ||
"BonusMoveSpeed": "2. | "BonusMoveSpeed": "2.5m", | ||
"FireRateSlowDuration": 4, | "FireRateSlowDuration": 4, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,462: | Line 4,646: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,473: | Line 4,658: | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"Stamina": 1, | "Stamina": 1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
| Line 4,494: | Line 4,680: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,522: | Line 4,709: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,528: | Line 4,716: | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusAttackRangePercent": | "BonusAttackRangePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusAttackRangePercent": 8, | "BonusAttackRangePercent": 8, | ||
| Line 4,549: | Line 4,737: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,574: | Line 4,763: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,599: | Line 4,789: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 4,608: | Line 4,799: | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"AirControlPercent": 25, | |||
"GravityScale": -15, | |||
"BonusHealth": 125, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechPower": | "TechPower": 46, | ||
"AbilityDuration": | "AbilityDuration": 8, | ||
"BonusAbilityDurationPercent": | "BonusAbilityDurationPercent": 15, | ||
"FlyMoveSpeed": "6m", | |||
"FlyMoveSpeed": " | |||
"SummonDuration": -0.3 | "SummonDuration": -0.3 | ||
} | } | ||
| Line 4,631: | Line 4,823: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
| Line 4,658: | Line 4,851: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,682: | Line 4,876: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,707: | Line 4,902: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 15, | "TechPower": 15, | ||
"TechResist": | "TechResist": 18, | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
| Line 4,741: | Line 4,937: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,748: | Line 4,945: | ||
"ReProcLockoutTime": 5, | "ReProcLockoutTime": 5, | ||
"WatcherMaxDuration": 30, | "WatcherMaxDuration": 30, | ||
"CurrentHealthDamage": | "CurrentHealthDamage": 8, | ||
"Damage": 40, | "Damage": 40, | ||
"AbilityChargeUpTime": 14, | "AbilityChargeUpTime": 14, | ||
| Line 4,754: | Line 4,951: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"CurrentHealthDamage": 5, | "CurrentHealthDamage": 5, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"Damage": 60 | |||
} | } | ||
}, | }, | ||
"upgrade_magic_slow": { | "upgrade_magic_slow": { | ||
"Name": "Mystic Slow", | "Name": "Mystic Slow", | ||
"Description": "When the target takes | "Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,773: | Line 4,971: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,780: | Line 4,979: | ||
"GroundDashReductionPercent": -12, | "GroundDashReductionPercent": -12, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MovementSpeedSlow": 15, | "MovementSpeedSlow": 15, | ||
| Line 4,805: | Line 5,004: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": | "ImbuedTechPower": 28, | ||
"FireRateBonus": 20, | "FireRateBonus": 20, | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
| Line 4,835: | Line 5,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,845: | Line 5,046: | ||
"upgrade_magic_vulnerability": { | "upgrade_magic_vulnerability": { | ||
"Name": "Mystic Vulnerability", | "Name": "Mystic Vulnerability", | ||
"Description": "When an enemy takes | "Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,860: | Line 5,061: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,888: | Line 5,090: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,895: | Line 5,098: | ||
"ProcChance": 100, | "ProcChance": 100, | ||
"HealFromHero": 50, | "HealFromHero": 50, | ||
"HealFromNPC": | "HealFromNPC": 20, | ||
"BaseAttackDamagePercent": 6, | "BaseAttackDamagePercent": 6, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,921: | Line 5,124: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,953: | Line 5,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"ParryCooldownReduction": | "ParryCooldownReduction": 1.75, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"BonusDamagePercent": 30, | "BonusDamagePercent": 30, | ||
| Line 4,964: | Line 5,169: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ParryCooldownReduction": 0.5, | "ParryCooldownReduction": 0.5, | ||
"MeleeResistPercent": | "MeleeResistPercent": 22, | ||
"BonusDamagePercent": 20, | "BonusDamagePercent": 20, | ||
"BonusHealth": | "BonusHealth": 150 | ||
} | } | ||
}, | }, | ||
| Line 4,984: | Line 5,189: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 4,989: | Line 5,195: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": | "BulletResist": 12, | ||
"ActiveMoveSpeedPenalty": "-1.5m", | "ActiveMoveSpeedPenalty": "-1.5m", | ||
"GroundDashReductionPercent": -20, | "GroundDashReductionPercent": -20, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ActiveMoveSpeedPenalty": " | "ActiveMoveSpeedPenalty": "6.5m", | ||
"GroundDashReductionPercent": | "GroundDashReductionPercent": 60, | ||
"AbilityCooldown": -2, | "AbilityCooldown": -2, | ||
"BulletResist": 5 | "BulletResist": 5 | ||
| Line 5,013: | Line 5,219: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 5,046: | Line 5,253: | ||
"upgrade_mystic_regeneration": { | "upgrade_mystic_regeneration": { | ||
"Name": "Mystic Regeneration", | "Name": "Mystic Regeneration", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 5,059: | Line 5,266: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 8, | "Regeneration": 8, | ||
| Line 5,087: | Line 5,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 6.25, | "AbilityCooldown": 6.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,095: | Line 5,304: | ||
"MinimumDamage": 100, | "MinimumDamage": 100, | ||
"Radius": "16m", | "Radius": "16m", | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 8, | ||
"ImbueAbilityLifesteal": | "ImbueAbilityLifesteal": 22, | ||
"MovementSpeedSlow": 40, | "MovementSpeedSlow": 40, | ||
"MaxHealthDamage": 10, | "MaxHealthDamage": 10, | ||
| Line 5,118: | Line 5,327: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityDuration": 1.7, | "AbilityDuration": 1.7, | ||
| Line 5,128: | Line 5,338: | ||
"DazeMoveSpeed": "2m", | "DazeMoveSpeed": "2m", | ||
"DazeDuration": 2, | "DazeDuration": 2, | ||
"Radius": " | "Radius": "12m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": -15, | "AbilityCooldown": -15, | ||
"Radius": " | "Radius": "3m" | ||
} | } | ||
}, | }, | ||
| Line 5,152: | Line 5,362: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,179: | Line 5,390: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,186: | Line 5,398: | ||
"NonPlayerBulletResist": 25, | "NonPlayerBulletResist": 25, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"NonPlayerBonusWeaponPower": | "NonPlayerBonusWeaponPower": 35, | ||
"NonPlayerBulletResist": | "NonPlayerBulletResist": 35, | ||
"OutOfCombatHealthRegen": 1 | "OutOfCombatHealthRegen": 1 | ||
} | } | ||
| Line 5,193: | Line 5,405: | ||
"upgrade_non_player_bonus_sacrifice": { | "upgrade_non_player_bonus_sacrifice": { | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,213: | Line 5,425: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 270, | "AbilityCooldown": 270, | ||
"AbilityDuration": 160, | "AbilityDuration": 160, | ||
| Line 5,222: | Line 5,435: | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"NonPlayerBulletResist": 30, | "NonPlayerBulletResist": 30, | ||
"BonusSoulsPct": | "BonusSoulsPct": 180, | ||
"BonusHealth": { | "BonusHealth": { | ||
"Value": 50, | "Value": 50, | ||
| Line 5,231: | Line 5,444: | ||
}, | }, | ||
"BaseAttackDamagePercent": { | "BaseAttackDamagePercent": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 12, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 40, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 40, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 47, | ||
"BonusHealth": | "BonusHealth": 300, | ||
"NonPlayerBonusWeaponPower": | "NonPlayerBonusWeaponPower": 30, | ||
"NonPlayerBulletResist": | "NonPlayerBulletResist": 30 | ||
} | } | ||
}, | }, | ||
| Line 5,265: | Line 5,478: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 5,272: | Line 5,486: | ||
"SpreadDuration": 0.5, | "SpreadDuration": 0.5, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "20m", | ||
"Damage": { | "Damage": { | ||
"Value": 250, | "Value": 250, | ||
| Line 5,280: | Line 5,494: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "4m", | ||
"BonusHealth": 300, | "BonusHealth": 300, | ||
"StatusResistancePercent": 40, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"EndRadius": "6m", | "EndRadius": "6m", | ||
"BonusHealth": 300 | "BonusHealth": 300, | ||
"StatusResistancePercent": 20, | |||
"Damage": 200 | |||
} | } | ||
}, | }, | ||
| Line 5,299: | Line 5,516: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,329: | Line 5,547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,361: | Line 5,580: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 509, | "AbilityCooldown": 509, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,386: | Line 5,606: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 5,424: | Line 5,645: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,447: | Line 5,669: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 5,476: | Line 5,699: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 5,486: | Line 5,711: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 7, | ||
"EnemyLifeThreshold": 50, | "EnemyLifeThreshold": 50, | ||
"BaseAttackDamagePercentBonus": | "BonusBulletSpeedPercent": 60, | ||
"BaseAttackDamagePercent": 8, | |||
"BaseAttackDamagePercentBonus": 25, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BaseAttackDamagePercentBonus": 25, | "BaseAttackDamagePercentBonus": 25, | ||
"TechPower": 18 | "TechPower": 18, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 5,511: | Line 5,741: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,536: | Line 5,767: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 12, | ||
"TechDamageReduction": -25, | "TechDamageReduction": -25, | ||
"SilenceDuration": 2.5, | "SilenceDuration": 2.5, | ||
| Line 5,564: | Line 5,796: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,582: | Line 5,815: | ||
} | } | ||
}, | }, | ||
"BaseDamagePerShot": 1, | "BaseDamagePerShot": { | ||
"Value": 1, | |||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | |||
"SpellAmplificationMultiplier": 5 | "SpellAmplificationMultiplier": 5 | ||
}, | }, | ||
| Line 5,599: | Line 5,838: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 5,608: | Line 5,848: | ||
"upgrade_quick_silver": { | "upgrade_quick_silver": { | ||
"Name": "Quicksilver Reload", | "Name": "Quicksilver Reload", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\ | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,623: | Line 5,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,659: | Line 5,900: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,665: | Line 5,907: | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
"CooldownReductionOnChargedAbilities": 14, | "CooldownReductionOnChargedAbilities": 14, | ||
"BonusSpiritForChargedAbilities": | "BonusSpiritForChargedAbilities": 14, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
| Line 5,688: | Line 5,930: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,708: | Line 5,951: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 240, | "AbilityCooldown": 240, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,732: | Line 5,976: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,760: | Line 6,005: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 10, | ||
"ActiveBonusMoveSpeed": "2m", | "ActiveBonusMoveSpeed": "2m", | ||
"BuffDuration": 3, | "BuffDuration": 3, | ||
| Line 5,789: | Line 6,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,795: | Line 6,042: | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusFireRate": 7, | "BonusFireRate": 7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,816: | Line 6,063: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,840: | Line 6,088: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,846: | Line 6,095: | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
"BulletResistDuration": 24, | "BulletResistDuration": 24, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BonusClipSizePercent": | "BonusClipSizePercent": 35, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
| Line 5,869: | Line 6,118: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,895: | Line 6,145: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2.5, | "AbilityChannelTime": 2.5, | ||
| Line 5,906: | Line 6,157: | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"SelfModifier": 100, | "SelfModifier": 100, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 6, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 6, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 20, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 20, | ||
"HealPercentAmount": | "HealPercentAmount": 15, | ||
"AbilityCooldown": - | "AbilityCooldown": -45 | ||
} | } | ||
}, | }, | ||
| Line 5,930: | Line 6,181: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,954: | Line 6,206: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 5,960: | Line 6,213: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealingPerCast": { | "HealingPerCast": { | ||
"Value": | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 5,974: | Line 6,227: | ||
} | } | ||
}, | }, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 9, | "Regeneration": 9, | ||
"HealingPerCast": 60, | "HealingPerCast": 60, | ||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | "BonusMoveSpeed": "1m" | ||
} | } | ||
| Line 5,999: | Line 6,253: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": " | "Radius": "35m", | ||
"TechResist": 8, | "TechResist": 8, | ||
"HealPerStack": { | "HealPerStack": { | ||
"Value": | "Value": 16, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.5, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"MaxStacks": | "MaxStacks": 25, | ||
"MaxStaminaRestore": 3, | "MaxStaminaRestore": 3, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": | "TechResist": 10, | ||
"HealPerStack": | "HealPerStack": 30, | ||
"AbilityCooldown": -8 | "AbilityCooldown": -8, | ||
"MaxStaminaRestore": 2, | |||
"MinStaminaRestore": 2 | |||
} | } | ||
}, | }, | ||
| Line 6,038: | Line 6,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": 6, | "AbilityCooldown": 23, | ||
"AbilityDuration": 6.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletDamageReflectedPct": | "BulletDamageReflectedPct": 65, | ||
"SpiritDamageReflectedPct": 25, | "SpiritDamageReflectedPct": 25, | ||
"BulletResist": | "BulletResist": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": | "BulletResist": 16, | ||
"SpiritDamageReflectedPct": 15, | "SpiritDamageReflectedPct": 15, | ||
"BulletDamageReflectedPct": 25 | "BulletDamageReflectedPct": 25, | ||
"AbilityCooldown": -10 | |||
} | } | ||
}, | }, | ||
| Line 6,073: | Line 6,332: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,101: | Line 6,361: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,108: | Line 6,369: | ||
"InterruptCooldown": 5, | "InterruptCooldown": 5, | ||
"AirControlPercent": 100, | "AirControlPercent": 100, | ||
"AirControlPercentBarrier": 50, | |||
"SlamDownRadius": "10m", | "SlamDownRadius": "10m", | ||
"VerticalDifferenceTolerance": "2m", | "VerticalDifferenceTolerance": "2m", | ||
| Line 6,118: | Line 6,380: | ||
"MinAimAngle": 30, | "MinAimAngle": 30, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 6,126: | Line 6,388: | ||
"BarrierDuration": 8, | "BarrierDuration": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": - | "AbilityCooldown": -35, | ||
"CombatBarrier": | "CombatBarrier": 275, | ||
"InterruptCooldown": -3 | "InterruptCooldown": -3 | ||
} | } | ||
| Line 6,146: | Line 6,408: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,170: | Line 6,433: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MeleeDistanceScale": | "MeleeDistanceScale": 150, | ||
"MeleeResistPercent": 50, | "MeleeResistPercent": 50, | ||
"BonusMeleeDamagePercent": 30, | "BonusMeleeDamagePercent": 30, | ||
"CooldownReductionOnHitMin": | "CooldownReductionOnHitMin": 4, | ||
"CooldownReductionOnHitPct": | "CooldownReductionOnHitPct": 16, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MeleeDistanceScale": | "MeleeDistanceScale": 50, | ||
"MeleeResistPercent": 15, | "MeleeResistPercent": 15, | ||
"CooldownReductionOnHitPct": | "CooldownReductionOnHitPct": 6 | ||
} | } | ||
}, | }, | ||
| Line 6,202: | Line 6,466: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
| Line 6,216: | Line 6,481: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 8, | "TechPower": 8, | ||
"HealAmpReceivePenaltyPercent": - | "HealAmpReceivePenaltyPercent": -50, | ||
"HealAmpRegenPenaltyPercent": - | "HealAmpRegenPenaltyPercent": -50, | ||
"TickRate": 1, | "TickRate": 1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": 2.6, | "Value": 2.6, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.004, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,250: | Line 6,515: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 37, | |||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,286: | Line 6,552: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityCastRange": "12m", | "AbilityCastRange": "12m", | ||
| Line 6,309: | Line 6,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityDuration": 3, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,321: | Line 6,589: | ||
"TickRate": 1, | "TickRate": 1, | ||
"DPS": { | "DPS": { | ||
"Value": | "Value": 125, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,329: | Line 6,597: | ||
"MaxStacks": 1, | "MaxStacks": 1, | ||
"StealDuration": 6, | "StealDuration": 6, | ||
"Stamina": | "Stamina": 3, | ||
"BonusHealth": 350, | |||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"BonusHealth": 250, | |||
"ResistStealAmount": 20, | |||
"DPS": 125, | |||
"AbilityDuration": 3 | |||
} | |||
}, | }, | ||
"upgrade_sharpshooter": { | "upgrade_sharpshooter": { | ||
| Line 6,339: | Line 6,615: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
"upgrade_long_range" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 6,348: | Line 6,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": | "BaseAttackDamagePercent": 10, | ||
"LongRangeBonusWeaponPower": 60, | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusAttackRangePercent": 20, | "BonusAttackRangePercent": 20, | ||
"BonusZoomPercent": 25, | "BonusZoomPercent": 25, | ||
"BonusMoveSpeed": "- | "BonusMoveSpeed": "-0.7m", | ||
"BonusSprintSpeed": "1.0m", | "BonusSprintSpeed": "1.0m", | ||
"BonusBulletSpeedPercent": 60, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
"BonusAttackRangePercent": 10 | "BonusAttackRangePercent": 10, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 6,376: | Line 6,658: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,383: | Line 6,666: | ||
"ImbuedTechPower": 70, | "ImbuedTechPower": 70, | ||
"Damage": 200, | "Damage": 200, | ||
"FreezeDuration": 1 | "FreezeDuration": 1, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -2, | |||
"ImbuedCooldownReduction": 15, | |||
"ImbuedTechPower": 40, | |||
"Damage": 100, | |||
"FreezeDuration": 0.3 | |||
} | |||
}, | }, | ||
"upgrade_shrink_ray": { | "upgrade_shrink_ray": { | ||
| Line 6,401: | Line 6,691: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,411: | Line 6,702: | ||
"ModelScaleGrowth": 0.5, | "ModelScaleGrowth": 0.5, | ||
"ModelScaleGrowthTooltip": -50, | "ModelScaleGrowthTooltip": -50, | ||
"BonusFireRate": 20, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ModelScaleGrowth": -0.15, | "ModelScaleGrowth": -0.15, | ||
"ModelScaleGrowthTooltip": -15, | "ModelScaleGrowthTooltip": -15, | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"BonusFireRate": 20, | |||
"AbilityCooldown": -15 | "AbilityCooldown": -15 | ||
} | } | ||
| Line 6,434: | Line 6,727: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 36, | "AbilityCooldown": 36, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 6,459: | Line 6,753: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,470: | Line 6,765: | ||
"StealDuration": 17, | "StealDuration": 17, | ||
"ProcCooldown": 1.2, | "ProcCooldown": 1.2, | ||
" | "HealthStealPctHero": 2.5, | ||
"ParticleRadius": "1m", | "ParticleRadius": "1m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "HealthStealPctHero": 1.5, | ||
"BulletResist": 10 | "BulletResist": 10 | ||
} | } | ||
| Line 6,495: | Line 6,784: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 6,518: | Line 6,808: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"BuildUpPerShot": 0.7, | "BuildUpPerShot": 0.7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -10 | "GroundDashReductionPercent": -10 | ||
| Line 6,548: | Line 6,837: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,566: | Line 6,856: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,588: | Line 6,879: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,602: | Line 6,894: | ||
"upgrade_spellbreaker": { | "upgrade_spellbreaker": { | ||
"Name": "Spellbreaker", | "Name": "Spellbreaker", | ||
"Description": "The next instance of high | "Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,616: | Line 6,908: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,623: | Line 6,916: | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"DamageThreshold": 175, | "DamageThreshold": 175, | ||
"SpiritDamageReductionProc": | "SpiritDamageReductionProc": 65, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 15, | "TechResist": 15, | ||
| Line 6,632: | Line 6,926: | ||
"upgrade_spellshield": { | "upgrade_spellshield": { | ||
"Name": "Hexafoil Ward", | "Name": "Hexafoil Ward", | ||
"Description": "Block the next | "Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,644: | Line 6,938: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,670: | Line 6,965: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 2 | "ProcCooldown": 2, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"MaxStacks": 4, | "MaxStacks": 4, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"MagicResistReduction": -7, | "MagicResistReduction": -7, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
| Line 6,693: | Line 6,989: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 6,700: | Line 6,998: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,714: | Line 7,013: | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": | "BarrierDuration": 8, | ||
" | "TechResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": 175, | "CombatBarrier": 175, | ||
" | "TechResist": 20, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 6,725: | Line 7,024: | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,740: | Line 7,039: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 6, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 6, | ||
"DamageThreshold": 500, | "DamageThreshold": 500, | ||
"DamageThresholdDuration": 5, | "DamageThresholdDuration": 5, | ||
"ExplosionDamage": | "ExplosionDamage": 50, | ||
"ExplosionRadius": " | "ExplosionRadius": "3m", | ||
"DPS": { | "DPS": { | ||
"Value": 24, | "Value": 24, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.06, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,761: | Line 7,060: | ||
"HealAmpRegenPenaltyPercent": -70, | "HealAmpRegenPenaltyPercent": -70, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
" | "ImmunityDuration": 20, | ||
"DamagePctVsNonHeroes": 50, | "DamagePctVsNonHeroes": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 6,768: | Line 7,067: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"DPS": 20, | "DPS": 20, | ||
" | "ImmunityDuration": -6 | ||
} | } | ||
}, | }, | ||
| Line 6,787: | Line 7,086: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 18, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,796: | Line 7,096: | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"TechPowerReduction": - | "TechPowerReduction": -30, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": | "BonusHealth": 150, | ||
"MagicResistReduction": - | "MagicResistReduction": -12, | ||
"AbilityCooldown": - | "AbilityCooldown": -12, | ||
"TechPowerReduction": - | "TechPowerReduction": -26 | ||
} | } | ||
}, | }, | ||
"upgrade_spirit_snatch": { | "upgrade_spirit_snatch": { | ||
"Name": "Spirit Snatch", | "Name": "Spirit Snatch", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,823: | Line 7,123: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 6,828: | Line 7,129: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "LightMeleeReduction": 30, | ||
"SpiritDamage": { | "SpiritDamage": { | ||
"Value": 50, | "Value": 50, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.84, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,838: | Line 7,139: | ||
"TechArmorDamageReduction": -12, | "TechArmorDamageReduction": -12, | ||
"TechArmorGain": 12, | "TechArmorGain": 12, | ||
"TechPowerReduction": - | "TechPowerReduction": -25, | ||
"TechPowerGain": | "TechPowerGain": 25, | ||
"BonusMeleeDamagePercent": 7, | "BonusMeleeDamagePercent": 7, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 6,864: | Line 7,165: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 27, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,872: | Line 7,174: | ||
"SpreadAngleDegrees": 45, | "SpreadAngleDegrees": 45, | ||
"WeaponDamageBonusDuration": 12, | "WeaponDamageBonusDuration": 12, | ||
"WeaponDamagePerStack": | "WeaponDamagePerStack": 8, | ||
"MaxStacks": | "MaxStacks": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletSplitShot": 4, | "BulletSplitShot": 4, | ||
"WeaponDamagePerStack": | "WeaponDamagePerStack": 8, | ||
"AbilityCooldown": - | "AbilityCooldown": -8 | ||
} | } | ||
}, | }, | ||
| Line 6,896: | Line 7,198: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,918: | Line 7,221: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,939: | Line 7,243: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 20, | "AbilityDuration": 20, | ||
| Line 6,970: | Line 7,275: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 7,013: | Line 7,319: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityDuration": 13, | "AbilityDuration": 13, | ||
| Line 7,047: | Line 7,354: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,061: | Line 7,369: | ||
"upgrade_suppressor": { | "upgrade_suppressor": { | ||
"Name": "Suppressor", | "Name": "Suppressor", | ||
"Description": "When you deal | "Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,076: | Line 7,384: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityDuration": 4, | "IsImbue": false, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,082: | Line 7,391: | ||
"TechPower": 6, | "TechPower": 6, | ||
"FireRateSlow": 28, | "FireRateSlow": 28, | ||
" | "BulletResist": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechPower": 12, | "TechPower": 12, | ||
" | "BulletResist": 16, | ||
"FireRateSlow": 20 | "FireRateSlow": 20 | ||
} | } | ||
| Line 7,110: | Line 7,419: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActiveBonusFireRate": 34, | "ActiveBonusFireRate": 34, | ||
"ActiveBonusLifesteal": | "ActiveBonusLifesteal": 70, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"ActiveReloadPercent": 75, | "ActiveReloadPercent": 75, | ||
"BulletResist": 10, | "BulletResist": 10, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 13, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ActiveBonusFireRate": 25, | "ActiveBonusFireRate": 25, | ||
| Line 7,131: | Line 7,442: | ||
"upgrade_target_stun": { | "upgrade_target_stun": { | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.", | "Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,146: | Line 7,457: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
| Line 7,158: | Line 7,470: | ||
"MaxBonusDuration": 1.5, | "MaxBonusDuration": 1.5, | ||
"MaxHeightForBonus": "30m", | "MaxHeightForBonus": "30m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 5, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechRadiusMultiplier": 6, | "TechRadiusMultiplier": 6, | ||
| Line 7,184: | Line 7,496: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 42, | |||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 7,197: | Line 7,510: | ||
"InitialWidth": "5.0m", | "InitialWidth": "5.0m", | ||
"Damage": { | "Damage": { | ||
"Value": | "Value": 75, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.7, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,224: | Line 7,537: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,241: | Line 7,555: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,250: | Line 7,565: | ||
"upgrade_tech_damage_pulse": { | "upgrade_tech_damage_pulse": { | ||
"Name": "Torment Pulse", | "Name": "Torment Pulse", | ||
"Description": "Periodically deals | "Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,265: | Line 7,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1.4, | "AbilityCooldown": 1.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,271: | Line 7,587: | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"DamagePulseAmount": { | "DamagePulseAmount": { | ||
"Value": | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.23, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"DamagePulseRadius": "9m", | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"DamagePulseAmount": 30 | "DamagePulseAmount": 30 | ||
} | } | ||
}, | }, | ||
"upgrade_tech_defense_shredders": { | "upgrade_tech_defense_shredders": { | ||
| Line 7,321: | Line 7,617: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,326: | Line 7,623: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechArmorDamageReduction": -10, | "TechArmorDamageReduction": -10, | ||
| Line 7,334: | Line 7,631: | ||
"upgrade_tech_overflow": { | "upgrade_tech_overflow": { | ||
"Name": "Spiritual Overflow", | "Name": "Spiritual Overflow", | ||
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\ | "Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_health_stealing_magic" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
| Line 7,349: | Line 7,648: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AbilityLifestealPercentHero": | "TechPower": 6, | ||
"BonusFireRate": | "AbilityLifestealPercentHero": 13, | ||
"BonusSpirit": | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
" | "BonusHealth": 90, | ||
"BonusFireRate": 30, | |||
"BonusSpirit": 40, | |||
"BonusSpiritLifesteal": 10, | |||
"BonusAbilityDurationPercent": 13, | |||
"BuildUpPerShot": 0.75, | "BuildUpPerShot": 0.75, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "BonusAbilityDurationPercent": 15, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"AbilityLifestealPercentHero": 15 | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | } | ||
}, | }, | ||
"upgrade_tech_purge": { | "upgrade_tech_purge": { | ||
"Name": "Spirit Resilience", | "Name": "Spirit Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,380: | Line 7,686: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 30, | "TechResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"TechResistBelowThreshold": | "TechResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 7,408: | Line 7,716: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 30, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 30, | ||
"TechResist": 10, | "TechResist": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 7,422: | Line 7,731: | ||
"upgrade_thermal_detonator": { | "upgrade_thermal_detonator": { | ||
"Name": "Alchemical Fire", | "Name": "Alchemical Fire", | ||
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\ | "Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,437: | Line 7,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 7,446: | Line 7,756: | ||
"Value": 45, | "Value": 45, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,453: | Line 7,763: | ||
"Value": 7, | "Value": 7, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,460: | Line 7,770: | ||
"Value": 95, | "Value": 95, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,475: | Line 7,785: | ||
} | } | ||
}, | }, | ||
"SpiritPower": | "SpiritPower": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"DPS": 30, | "DPS": 30, | ||
| Line 7,499: | Line 7,809: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,532: | Line 7,843: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": | "BonusClipSizePercent": 100, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 14, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BaseAttackDamagePercent": 18, | "BaseAttackDamagePercent": 18, | ||
| Line 7,554: | Line 7,866: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,579: | Line 7,892: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": | "Value": 1.9, | ||
"Scale": { | "Scale": { | ||
"Value": 0.005, | "Value": 0.005, | ||
| Line 7,590: | Line 7,904: | ||
}, | }, | ||
"DotDuration": 4, | "DotDuration": 4, | ||
"BuildUpPerShot": 1. | "BuildUpPerShot": 1.28, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"HealAmpReceivePenaltyPercent": - | "HealAmpReceivePenaltyPercent": -35, | ||
"HealAmpRegenPenaltyPercent": - | "HealAmpRegenPenaltyPercent": -35, | ||
"DotMultiplerTroopers": 0.5, | "DotMultiplerTroopers": 0.5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 7,618: | Line 7,932: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,632: | Line 7,947: | ||
"upgrade_trophy_collector": { | "upgrade_trophy_collector": { | ||
"Name": "Trophy Collector", | "Name": "Trophy Collector", | ||
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra | "Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
| Line 7,648: | Line 7,963: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 2, | ||
"StackingBonusSprintSpeed": "0.15m", | "StackingBonusSprintSpeed": "0.15m", | ||
"StackingTechRangeMultiplier": | "StackingTechRangeMultiplier": 0.75, | ||
"StackingTechRadiusMultiplier": | "StackingTechRadiusMultiplier": 0.75, | ||
"StackingGoldPerMinute": | "StackingGoldPerMinute": 18, | ||
"ThinkRate": 3, | "ThinkRate": 3, | ||
"MaxStacks": 16, | "MaxStacks": 16, | ||
"NonPlayerBonusWeaponPower": -15, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StackingTechRadiusMultiplier": 3, | "StackingTechRadiusMultiplier": 3, | ||
"StackingTechRangeMultiplier": 3, | "StackingTechRangeMultiplier": 3, | ||
"OutOfCombatHealthRegen": 6, | "OutOfCombatHealthRegen": 6, | ||
"BonusSprintSpeed": "12m", | "BonusSprintSpeed": "12m", | ||
| Line 7,688: | Line 8,003: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,709: | Line 8,025: | ||
"upgrade_unstable_concoction": { | "upgrade_unstable_concoction": { | ||
"Name": "Unstable Concoction", | "Name": "Unstable Concoction", | ||
"Description": "Consume a concoction that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | "Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 7,721: | Line 8,037: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 7,732: | Line 8,049: | ||
"MaxHPDamage": 30, | "MaxHPDamage": 30, | ||
"StunDuration": 3, | "StunDuration": 3, | ||
"Radius": " | "Radius": "22m", | ||
"RespawnTimeMod": 50, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StunDuration": 0.5, | "StunDuration": 0.5, | ||
| Line 7,757: | Line 8,075: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,786: | Line 8,105: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 13, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 16, | "BulletLifestealPercent": 16, | ||
| Line 7,803: | Line 8,124: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,811: | Line 8,134: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 7,821: | Line 8,145: | ||
"RevealOnDamageDuration": 0.5, | "RevealOnDamageDuration": 0.5, | ||
"RevealOnSpottedDuration": 1.25, | "RevealOnSpottedDuration": 1.25, | ||
"BonusHealth": | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 2, | |||
"BonusHealth": 125, | |||
"SpiritPower": 10, | "SpiritPower": 10, | ||
"InvisDuration": | "InvisDuration": 8, | ||
"BonusMoveSpeed": "3.5m", | "BonusMoveSpeed": "3.5m", | ||
"HealOnVeil": { | "HealOnVeil": { | ||
"Value": 85, | "Value": 85, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SpiritPower": | "SpiritPower": 25, | ||
"InvisMoveSpeedMod": " | "InvisMoveSpeedMod": "6m", | ||
"HealOnVeil": | "HealOnVeil": 300, | ||
"AbilityCooldown": - | "AbilityCooldown": -9, | ||
"InvisDuration": 4, | "InvisDuration": 4, | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "4m", | ||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | } | ||
}, | }, | ||
"upgrade_vex_barrier": { | "upgrade_vex_barrier": { | ||
"Name": "Reactive Barrier", | "Name": "Reactive Barrier", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,855: | Line 8,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,863: | Line 8,194: | ||
"Value": 325, | "Value": 325, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
" | "OutOfCombatHealthRegen": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"VexBarrierCombatBarrier": 375, | "VexBarrierCombatBarrier": 375, | ||
"AbilityCooldown": -15 | "AbilityCooldown": -15 | ||
| Line 7,889: | Line 8,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityCastRange": "11m", | "AbilityCastRange": "11m", | ||
| Line 7,903: | Line 8,234: | ||
}, | }, | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Name": " | "Name": "Stalker", | ||
"Description": " | "Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,916: | Line 8,247: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 7,924: | Line 8,256: | ||
"DPS": 17, | "DPS": 17, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"ProcRadius": "8m", | |||
"DebuffRadius": "25m", | "DebuffRadius": "25m", | ||
"BulletResistReduction": -6, | "BulletResistReduction": -6, | ||
| Line 7,952: | Line 8,285: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,975: | Line 8,309: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,996: | Line 8,331: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,014: | Line 8,350: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,035: | Line 8,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 11.5, | "AbilityCooldown": 11.5, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 8,051: | Line 8,389: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 8,058: | Line 8,398: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 35, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": | "DamageWindow": 4, | ||
"DamageThreshold": | "DamageThreshold": 250, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": 300, | "Value": 300, | ||
| Line 8,072: | Line 8,413: | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": | "BarrierDuration": 8, | ||
" | "BulletResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": | "CombatBarrier": 225, | ||
" | "BulletResist": 15, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 8,083: | Line 8,424: | ||
"upgrade_weighted_shots": { | "upgrade_weighted_shots": { | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
| Line 8,095: | Line 8,440: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 30, | ||
"StatusResistancePercent": | "StatusResistancePercent": 22, | ||
" | "StaminaCooldownReduction": -14, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | |||
"BonusMoveSpeed": "-0.5m", | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.7, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 10, | "StatusResistancePercent": 10, | ||
" | "BaseAttackDamagePercent": 35, | ||
" | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -10 | |||
} | } | ||
}, | }, | ||
| Line 8,126: | Line 8,477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 16, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
| Line 8,134: | Line 8,486: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 32, | "FireRateSlow": 32, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"BonusSprintSpeed": "0.5m", | "BonusSprintSpeed": "0.5m", | ||
"BulletArmorReduction": -8, | "BulletArmorReduction": -8, | ||
| Line 8,140: | Line 8,492: | ||
"BonusHealth": 130, | "BonusHealth": 130, | ||
"BulletArmorReduction": -4, | "BulletArmorReduction": -4, | ||
"FireRateSlow": 20 | "FireRateSlow": 20, | ||
"AbilityCooldown": -8 | |||
} | } | ||
}, | }, | ||
| Line 8,155: | Line 8,508: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,171: | Line 8,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,187: | Line 8,542: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,203: | Line 8,559: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,219: | Line 8,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,235: | Line 8,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||