Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.9.4-6436
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(19 intermediate revisions by 2 users not shown)
Line 14: Line 14:
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Line 31: Line 32:
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Line 47: Line 49:
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Line 63: Line 66:
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Line 79: Line 83:
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Line 95: Line 100:
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Line 111: Line 117:
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Line 132: Line 139:
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Line 242: Line 251:
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Line 268: Line 278:
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Line 294: Line 305:
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Line 320: Line 332:
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Line 346: Line 359:
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"IsDisabled": false,
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"ChannelMoveSpeed": -1,
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"TechResist": 5,
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"BulletResist": 5,
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"ImbuedCooldownMultiplier": 1,
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}
}
},
},
Line 521: Line 541:
"IsDisabled": false,
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"AbilityCooldown": -210
"AbilityCooldown": -210
}
}
},
"upgrade_ablative_coat": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": [],
"ShopFilters": null,
"IsDisabled": true,
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"AbilityCooldown": 21,
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"MaxBulletResist": 30,
"StackLossFrequency": 1,
"ArmorLossPerHit": 4,
"BulletArmor": 1,
"BonusSprintSpeed": "3m"
},
},
"upgrade_absorbing_armor": {
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Line 569: Line 568:
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"ChannelMoveSpeed": -1,
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"TechPower": 14,
"TechPower": 14,
"TechResist": 20,
"TechResist": 22,
"CooldownReductionPerHit": 4,
"CooldownReductionPerHit": 4,
"CooldownReduction": 7,
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Line 601: Line 601:
"IsDisabled": false,
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"IsDisabled": true,
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"BulletLifestealPercent": 18,
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"BonusFireRate": 22,
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"BonusClipSizePercent": 20,
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"BonusMoveSpeed": "0.75m",
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"IsDisabled": true,
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"IsDisabled": false,
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"IsDisabled": true,
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"IsDisabled": true,
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"IsDisabled": true,
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Line 931: Line 942:
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 60,
"BonusBulletSpeedPercent": 60,
"ProcChance": 50,
"ProcChance": 55,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercent": 8,
"PropertyUpgrades": {
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"IsDisabled": true,
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Line 1,013: Line 1,027:
"IsDisabled": false,
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Line 1,035: Line 1,050:
"IsDisabled": true,
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Line 1,044: Line 1,060:
"upgrade_arcane_surge": {
"upgrade_arcane_surge": {
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
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"IsDisabled": false,
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"StreetBrawl": false,
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"AbilityDuration": 7,
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"AbilityUnitTargetLimit": 1,
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"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
}
}
},
},
"upgrade_arctic_blast": {
"upgrade_arctic_blast": {
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 1,100: Line 1,118:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 24,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,106: Line 1,125:
"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "16m",
"SlowPercent": 60,
"SlowPercent": 60,
"SlowDuration": 4,
"SlowDuration": 4,
Line 1,116: Line 1,135:
}
}
},
},
"DamageHeight": "3.5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
"FreezeDuration": 0.75,
"FreezeDuration": 1,
"PercentDamage": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Damage": 150,
"Damage": 150,
Line 1,127: Line 1,145:
"FreezeDuration": 0.25
"FreezeDuration": 0.25
}
}
},
"upgrade_armor_reduction_debuff": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"MinionEnemy"
],
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": true,
"StreetBrawl": false,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ResistReduction": -60,
"BaseAttackDamagePercent": 12,
"BulletShieldDamagePercent": 60
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
Line 1,166: Line 1,158:
"IsDisabled": true,
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Line 1,183: Line 1,176:
"IsDisabled": true,
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Line 1,188: Line 1,182:
"BonusFireRate": 25
"BonusFireRate": 25
},
},
"upgrade_banshee_slugs": {
"upgrade_auto_cleanse": {
"Name": "Crippling Headshot",
"Name": "Indomitable",
"Description": null,
"Description": null,
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Armor",
"Components": [
"Components": [
"upgrade_headshot_booster2"
"upgrade_vex_barrier"
],
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
"WeaponDamage",
"Durability"
"Disruption"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 10,
"TechResist": 10,
"CooldownReductionOnProc": 20,
"VexBarrierCombatBarrier": {
"Value": 325,
"Scale": {
"Value": 2,
"Type": "spirit"
}
},
"OutOfCombatHealthRegen": 2,
"PropertyUpgrades": {
"BulletResist": 14,
"TechResist": 14,
"AbilityCooldown": -35,
"VexBarrierCombatBarrier": 450
}
},
"upgrade_banshee_slugs": {
"Name": "Crippling Headshot",
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Weapon",
"Components": [
"upgrade_headshot_booster2"
],
"TargetTypes": null,
"ShopFilters": [
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"Disruption"
],
"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 1,235: Line 1,270:
"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
Line 1,254: Line 1,290:
"IsDisabled": true,
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Line 1,279: Line 1,316:
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Line 1,309: Line 1,347:
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Line 1,333: Line 1,372:
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Line 1,340: Line 1,380:
"TickRate": 0.1,
"TickRate": 0.1,
"BonusFireRate": 35,
"BonusFireRate": 35,
"StatusResistancePercent": 40,
"StatusResistancePercent": 35,
"InnateStatusResistancePercent": 8,
"BonusMoveSpeed": "2.0m",
"BonusMoveSpeed": "2.0m",
"OutOfCombatHealthRegen": 4,
"OutOfCombatHealthRegen": 4,
Line 1,362: Line 1,403:
"IsDisabled": true,
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Line 1,385: Line 1,427:
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,419: Line 1,462:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityCooldown": 4,
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Line 1,464: Line 1,508:
"IsDisabled": true,
"IsDisabled": true,
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"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 18
"BulletResist": 18
},
"upgrade_bullet_armor_2": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletArmor": 2
},
},
"upgrade_bullet_armor_reduction_aura": {
"upgrade_bullet_armor_reduction_aura": {
Line 1,506: Line 1,534:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,512: Line 1,541:
"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"FireRateSlow": 14,
"FireRateSlow": 15,
"SingleTargetPlayerMultiplier": 2,
"SingleTargetPlayerMultiplier": 2,
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
Line 1,538: Line 1,567:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,563: Line 1,593:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 8,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,568: Line 1,599:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"BonusHealth": 65,
"BaseAttackDamagePercent": 9,
"BulletResist": 8,
"BulletResist": 9,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
}
}
},
},
Line 1,583: Line 1,614:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 1,592: Line 1,625:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"AbilityDuration": 14,
"AbilityDuration": 14,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechRangeMultiplier": 20,
"TechRangeMultiplier": 22,
"TechRadiusMultiplier": 20,
"TechRadiusMultiplier": 22,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStackNonHero": 5,
"WeaponPowerPerStackNonHero": 5,
Line 1,623: Line 1,657:
"IsDisabled": false,
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"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityCooldown": 9,
"AbilityCooldown": 9,
"AbilityDuration": 4.5,
"AbilityDuration": 4.5,
Line 1,636: Line 1,671:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
}
}
Line 1,654: Line 1,689:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
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Line 1,676: Line 1,712:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 10.5,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,709: Line 1,746:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 40,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,714: Line 1,752:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 43,
"Value": 43,
Line 1,762: Line 1,800:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"IsImbue": false,
"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 1,790: Line 1,829:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
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Line 1,823: Line 1,863:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 33,
"Value": 33,
Line 1,862: Line 1,903:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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Line 1,884: Line 1,926:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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"AbilityCooldown": 26,
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Line 1,905: Line 1,948:
"IsDisabled": false,
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"StreetBrawl": false,
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Line 1,943: Line 1,987:
"IsDisabled": false,
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Line 1,949: Line 1,994:
"HealLifePercentOutOfCombat": 2,
"HealLifePercentOutOfCombat": 2,
"HealthThreshold": 75,
"HealthThreshold": 75,
"BonusMoveSpeed": "1.25m",
"BonusMoveSpeed": "1.5m",
"BonusHealth": 375,
"BonusHealth": 375,
"PropertyUpgrades": {
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Line 1,973: Line 2,018:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,994: Line 2,040:
"IsDisabled": true,
"IsDisabled": true,
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Line 2,011: Line 2,058:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityCooldownBetweenCharge": -1,
Line 2,028: Line 2,076:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 2,045: Line 2,094:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
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Line 2,064: Line 2,114:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 12,
"AbilityCooldown": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,090: Line 2,141:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 10.5,
"AbilityCooldown": 10.5,
"AbilityUnitTargetLimit": 1,
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Line 2,106: Line 2,158:
"Name": "Shadow Weave",
"Name": "Shadow Weave",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,119: Line 2,171:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 32,
"IsImbue": false,
"AbilityDuration": 18,
"AbilityCooldown": 45,
"AbilityDuration": 13,
"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,128: Line 2,181:
"InvisFadeToDuration": 0.6,
"InvisFadeToDuration": 0.6,
"InvisMoveSpeedMod": "5m",
"InvisMoveSpeedMod": "5m",
"SpottedRadius": "18m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": 1.5,
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"FullInvisDistance": "30m",
"FullInvisDistance": "30m",
"AmbushDuration": 8,
"AmbushDuration": 5,
"AmbushBonusFireRate": 32,
"AmbushBonusFireRate": 25,
"AmbushBonusTechPower": 35,
"AmbushBonusTechPower": 25,
"AmbushBonusMeleeDamage": 25,
"AmbushBonusMeleeDamage": 25,
"OutOfCombatHealthRegen": 10,
"OutOfCombatHealthRegen": 5,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
"PropertyUpgrades": {
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Line 2,166: Line 2,219:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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Line 2,197: Line 2,251:
"IsDisabled": false,
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Line 2,226: Line 2,281:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"IsImbue": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": 4,
"AbilityDuration": 4,
Line 2,233: Line 2,289:
"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "10m",
"MovementSpeedSlow": 60,
"MovementSpeedSlow": 60,
"Damage": {
"Damage": {
Line 2,242: Line 2,298:
}
}
},
},
"DamageHeight": "3.5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 6,
"TechResist": 6,
Line 2,267: Line 2,323:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityCooldown": 37,
"AbilityCooldown": 37,
"AbilityDuration": 7,
"AbilityDuration": 7,
Line 2,272: Line 2,329:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 300,
"BonusBaseHealth": 25,
"BonusBaseHealth": 15,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 15,
"BuffBulletResist": 35,
"BuffBulletResist": 35,
Line 2,284: Line 2,340:
"BonusMeleeDamagePercent": 30,
"BonusMeleeDamagePercent": 30,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 700,
"BonusBaseHealth": 15,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowthTooltip": 20,
"ModelScaleGrowthTooltip": 20,
Line 2,291: Line 2,347:
"AbilityCooldown": -7
"AbilityCooldown": -7
}
}
},
"upgrade_combo_breaker": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": [
"AllFriendly"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"TechArmor": 2,
"BonusHealthRegen": 2.75,
"HealPercentAmount": 30,
"RegenDuration": 10
},
},
"upgrade_containment": {
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Line 2,333: Line 2,366:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 27,
"AbilityCooldown": 27,
"AbilityDuration": 3.5,
"AbilityDuration": 3.5,
Line 2,365: Line 2,399:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,392: Line 2,427:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,400: Line 2,436:
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"ExplosionRadius": "4m",
"ExplosionRadius": "4m",
"ExplosionDamage": 125,
"ExplosionDamage": {
"Value": 125,
"Scale": {
"Value": 0.93,
"Type": "spirit"
}
},
"HeroMultiplier": 150,
"HeroMultiplier": 150,
"ArmingTime": 0.1
"ArmingTime": 0.1
Line 2,422: Line 2,464:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
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"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,430: Line 2,473:
"BuffDuration": 6,
"BuffDuration": 6,
"SpellParryDuration": 0.8,
"SpellParryDuration": 0.8,
"BonusHealth": 75,
"BonusHealth": 50,
"SpiritPowerInnate": 8,
"SpiritPowerInnate": 5,
"HealOnSuccess": 150,
"HealOnSuccess": 150,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 2,458: Line 2,501:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 8,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,468: Line 2,512:
"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
Line 2,495: Line 2,539:
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"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,529: Line 2,574:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 7,
"IsImbue": false,
"AbilityCooldown": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 12,
"BulletResist": 12,
"BonusMeleeDamagePercent": 20,
"BonusMeleeDamagePercent": 22,
"MeleeDistanceScale": 60,
"MeleeDistanceScale": 60,
"BonusHeavyMeleeDamage": 25,
"BonusHeavyMeleeDamage": 25,
"MaxStacks": 6,
"MaxStacks": 6,
"DebuffDuration": 8,
"DebuffDuration": 8,
"StunDuration": 0.5,
"StunDuration": 0.75,
"LightMeleeStacks": 1,
"LightMeleeStacks": 1,
"LightMeleeAmmo": 15,
"LightMeleeAmmo": 15,
"HeavyMeleeMultiplier": 2,
"HeavyMeleeMultiplier": 2,
"BulletResistReduction": -4,
"BulletResistReduction": -5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MeleeDistanceScale": 40,
"MeleeDistanceScale": 40,
Line 2,572: Line 2,618:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 12,
"TechPower": 12,
"AbilityLifestealPercentHero": 30,
"AbilityLifestealPercentHero": 25,
"BulletLifestealPercent": 30,
"BulletLifestealPercent": 25,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 12,
"BonusHealth": 120,
"BonusHealth": 180,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
Line 2,602: Line 2,649:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"StatusResistancePercent": 25,
"StatusResistancePercent": 25,
"BonusHealth": 90,
"PropertyUpgrades": {
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"StatusResistancePercent": 15
Line 2,624: Line 2,673:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityUnitTargetLimit": 1,
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Line 2,631: Line 2,681:
"BulletProcDeflectionPercent": 50,
"BulletProcDeflectionPercent": 50,
"DeflectionRandomness": 1,
"DeflectionRandomness": 1,
"BonusHealth": 100,
"BonusHealth": 130,
"PropertyUpgrades": {
"PropertyUpgrades": {
"DeflectionPercent": 15,
"DeflectionPercent": 15,
Line 2,654: Line 2,704:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 26,
"AbilityCooldown": 26,
"AbilityDuration": 6,
"AbilityDuration": 6,
Line 2,667: Line 2,718:
"upgrade_discord": {
"upgrade_discord": {
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 2,679: Line 2,730:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 35,
"AbilityCooldown": 35,
"AbilityDuration": 10,
"AbilityDuration": 10,
Line 2,687: Line 2,739:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TickRate": 0.25,
"TickRate": 0.25,
"MaxHealthPercentAsDPS": 3.5,
"MaxHealthPercentAsDPS": {
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
}
},
"AuraRadius": "10m",
"AuraRadius": "10m",
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"CooldownReduction": 4,
"StatusResistancePercent": 20,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
"CombatBarrier": 300,
"CombatBarrier": 300,
"CooldownReduction": 12,
"StatusResistancePercent": 20,
"BonusHealth": 125,
"BonusHealth": 125,
"AbilityDuration": 3
"AbilityDuration": 3
Line 2,719: Line 2,777:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 45,
"AbilityCooldown": 45,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
Line 2,725: Line 2,784:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"OutOfCombatHealthRegen": 1.5,
"CooldownReductionPctOnOthers": 50,
"CooldownReductionPctOnOthers": 50,
"BuffDuration": 6,
"BuffDuration": 6,
Line 2,753: Line 2,813:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 40,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 35,
"TechPower": 40,
"CombatBarrier": 1000,
"CombatBarrier": 1000,
"BuffDuration": 20,
"BuffDuration": 20,
Line 2,780: Line 2,841:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 8.5,
"AbilityCooldown": 8.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,806: Line 2,868:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 25,
"IsImbue": false,
"AbilityCooldown": 22,
"AbilityDuration": 7,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,812: Line 2,875:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 26,
"BonusFireRate": 26,
"Radius": "30m",
"Radius": "35m",
"ActiveRadius": "30m",
"ActiveRadius": "35m",
"ActiveBonusMoveSpeed": "2.25m",
"ActiveBonusMoveSpeed": "2.25m",
"BulletResist": 15,
"BulletResist": 17,
"NonHeroMult": 2,
"NonHeroMult": 2,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
Line 2,837: Line 2,900:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,857: Line 2,921:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,879: Line 2,944:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 2.5,
"AbilityCooldown": 2.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,918: Line 2,984:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,951: Line 3,018:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 6,
"CooldownReduction": 5,
"BonusFireRate": 11,
"BonusFireRate": 11,
"ReloadSpeedMultipler": -10,
"ReloadSpeedMultipler": -10,
Line 2,980: Line 3,048:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealthRegen": 3,
"BonusHealthRegen": 2.5,
"OutOfCombatHealthRegen": 1,
"OutOfCombatHealthRegen": 1.5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealthRegen": 9
"BonusHealthRegen": 9
Line 3,008: Line 3,077:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 12,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,018: Line 3,088:
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -8,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MagicIncreasePerStack": 2,
"MagicIncreasePerStack": 1.5,
"TechResist": 8,
"TechResist": 8,
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -10,
"MaxStacks": 8
"MaxStacks": 6
}
}
},
},
Line 3,036: Line 3,106:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 165,
"AbilityCooldown": 165,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,065: Line 3,136:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"AbilityCooldown": 15,
"AbilityCooldown": 15,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,084: Line 3,156:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
}
}
Line 3,113: Line 3,185:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 8,
"AbilityCooldown": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,129: Line 3,202:
},
},
"ProcBaseAttackDamagePercentAltFire": {
"ProcBaseAttackDamagePercentAltFire": {
"Value": 35,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 1.3,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 3,156: Line 3,229:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,183: Line 3,257:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LowHealthThreshold": 50,
"LowHealthThreshold": 50,
"TechResist": 15,
"BonusHealth": 160,
"BonusMoveSpeed": "0.75m",
"BonusFireRate": 15,
"BonusFireRate": 10,
"BulletLifestealPercent": 10,
"FervorMovespeed": "2.5m",
"FervorMovespeed": "4m",
"FervorFireRate": 25,
"FervorFireRate": 40,
"FervorTechResist": 20,
"FervorStatusResistancePercent": 40,
"LingerDuration": 5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 125,
"FervorFireRate": 20,
"FervorFireRate": 20,
"FervorMovespeed": "3m",
"FervorMovespeed": "3m",
"FervorTechResist": 20
"FervorStatusResistancePercent": 15
}
}
},
},
Line 3,214: Line 3,291:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,236: Line 3,314:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": 5,
"AbilityDuration": 5,
Line 3,246: Line 3,325:
"SlideScale": 35,
"SlideScale": 35,
"BulletResist": 6,
"BulletResist": 6,
"SlowResistancePercent": 35,
"SlowResistancePercent": 40,
"BaseAttackDamagePercent": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
"SlowResistancePercent": 30,
"SlowResistancePercent": 30,
Line 3,272: Line 3,352:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 45,
"AbilityCooldown": 45,
"AbilityDuration": 4,
"AbilityDuration": 4.5,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,305: Line 3,386:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,330: Line 3,412:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,360: Line 3,443:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 18,
"AbilityCooldown": 18,
"AbilityDuration": 6,
"AbilityDuration": 6.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 18,
"BulletLifestealPercent": 14,
"ActiveBonusFireRate": 30,
"ActiveBonusFireRate": 32,
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"BaseAttackDamagePercent": 6,
"ActiveBonusMoveSpeed": "1m",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
}
}
},
},
Line 3,389: Line 3,477:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,436: Line 3,525:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 80,
"BaseAttackDamagePercent": 80,
"MaxHealthLossPercent": -15,
"MaxHealthLossPercent": -13,
"BonusClipPerKill": 2,
"BonusClipPerKill": 2,
"FireRatePerKill": 7,
"FireRatePerKill": 7,
Line 3,470: Line 3,560:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,481: Line 3,572:
"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 3,496: Line 3,587:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 55,
"AbilityCooldown": 55,
"AbilityDuration": 3.25,
"AbilityDuration": 3.25,
Line 3,504: Line 3,596:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SkipFrames": 6,
"SkipFrames": 6,
"OutgoingDamagePenaltyPercent": -10,
"OutgoingDamagePenaltyPercent": -25,
"PropertyUpgrades": {
"PropertyUpgrades": {
"AbilityCooldown": -40,
"AbilityCooldown": -40,
Line 3,524: Line 3,616:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityChannelTime": 2,
"AbilityChannelTime": 2,
Line 3,534: Line 3,627:
"OutOfCombatHealthRegen": 1,
"OutOfCombatHealthRegen": 1,
"StartingGold": 400,
"StartingGold": 400,
"BonusBuffsPerGold": 150,
"BonusBuffsPerGold": 80,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusSprintSpeed": 5,
"BonusSprintSpeed": 5,
"OutOfCombatHealthRegen": 10,
"OutOfCombatHealthRegen": 10,
"BonusBuffsPerGold": -100,
"BonusBuffsPerGold": -50,
"OutgoingDamagePenaltyPercent": 20
"OutgoingDamagePenaltyPercent": 20
}
}
Line 3,561: Line 3,654:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": 4,
"AbilityDuration": 4.25,
"AbilityCastRange": "32m",
"AbilityCastRange": "32m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,577: Line 3,671:
}
}
},
},
"upgrade_guardian_ward": {
"upgrade_grit": {
"Name": "Guardian Ward",
"Name": "Grit",
"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 1600,
"Cost": 800,
"Tier": 2,
"Tier": 1,
"Activation": "Press",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": null,
"TargetTypes": [
"TargetTypes": null,
"HeroFriendly"
],
"ShopFilters": [
"ShopFilters": [
"Durability",
"Durability"
"Movement"
],
],
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 45,
"IsImbue": false,
"AbilityCastRange": "40m",
"AbilityCooldown": 60,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReductionPctOnOthers": 50,
"CombatBarrier": 200,
"OutOfCombatHealthRegen": 1,
"BarrierDuration": 4,
"PropertyUpgrades": {
"CombatBarrier": 250,
"OutOfCombatHealthRegen": 10,
"AbilityCooldown": -25
}
},
"upgrade_guardian_ward": {
"Name": "Guardian Ward",
"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Cost": 1600,
"Tier": 2,
"Activation": "Press",
"Slot": "Armor",
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"HeroFriendly"
],
"ShopFilters": [
"Durability",
"Movement"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 60,
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"CooldownReductionPctOnOthers": 50,
"OutOfCombatHealthRegen": 1.5,
"BuffDuration": 6,
"BuffDuration": 6,
"GuardianWardCombatBarrier": 200,
"GuardianWardCombatBarrier": 250,
"BonusMoveSpeed": "2.75m",
"BonusMoveSpeed": "2.75m",
"TechRangeMultiplier": 8,
"TechRangeMultiplier": 8,
Line 3,609: Line 3,735:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 3,631: Line 3,757:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": 3,
"AbilityDuration": 3,
Line 3,666: Line 3,793:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 8,
"AbilityCooldown": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,710: Line 3,838:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 9,
"AbilityCooldown": 9,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,723: Line 3,852:
"upgrade_headshot_booster2": {
"upgrade_headshot_booster2": {
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 3,736: Line 3,865:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 3,763: Line 3,893:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": "1.3m",
"ChannelMoveSpeed": "1.3m",
Line 3,787: Line 3,918:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 8,
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Line 3,819: Line 3,951:
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Line 3,857: Line 3,990:
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Line 3,885: Line 4,019:
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Line 3,908: Line 4,043:
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Line 3,933: Line 4,069:
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Line 3,969: Line 4,106:
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Line 3,988: Line 4,126:
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Line 4,011: Line 4,150:
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Line 4,040: Line 4,180:
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Line 4,049: Line 4,190:
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Line 4,060: Line 4,201:
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Line 4,090: Line 4,214:
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Line 4,110: Line 4,235:
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Line 4,137: Line 4,263:
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Line 4,164: Line 4,291:
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Line 4,193: Line 4,321:
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Line 4,218: Line 4,347:
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Line 4,242: Line 4,372:
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Line 4,248: Line 4,379:
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Line 4,268: Line 4,400:
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Line 4,291: Line 4,424:
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Line 4,316: Line 4,450:
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Line 4,344: Line 4,479:
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Line 4,370: Line 4,506:
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Line 4,407: Line 4,545:
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Line 4,415: Line 4,554:
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Line 4,441: Line 4,580:
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Line 4,469: Line 4,609:
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Line 4,474: Line 4,615:
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Line 4,505: Line 4,646:
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Line 4,516: Line 4,658:
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Line 4,537: Line 4,680:
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Line 4,565: Line 4,709:
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Line 4,592: Line 4,737:
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Line 4,617: Line 4,763:
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Line 4,642: Line 4,789:
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Line 4,651: Line 4,799:
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Line 4,674: Line 4,823:
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Line 4,701: Line 4,851:
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Line 4,725: Line 4,876:
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Line 4,750: Line 4,902:
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Line 4,784: Line 4,937:
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Line 4,797: Line 4,951:
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Line 4,816: Line 4,971:
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Line 4,823: Line 4,979:
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Line 4,848: Line 5,004:
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Line 4,878: Line 5,035:
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Line 4,903: Line 5,061:
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Line 4,931: Line 5,090:
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Line 4,938: Line 5,098:
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Line 4,964: Line 5,124:
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Line 4,996: Line 5,157:
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Line 5,027: Line 5,189:
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Line 5,056: Line 5,219:
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Line 5,102: Line 5,266:
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Line 5,130: Line 5,295:
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Line 5,138: Line 5,304:
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Line 5,161: Line 5,327:
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Line 5,195: Line 5,362:
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Line 5,222: Line 5,390:
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Line 5,236: Line 5,405:
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Line 5,256: Line 5,425:
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Line 5,265: Line 5,435:
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Line 5,274: Line 5,444:
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Line 5,308: Line 5,478:
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Line 5,345: Line 5,516:
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Line 5,375: Line 5,547:
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Line 5,407: Line 5,580:
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Line 5,432: Line 5,606:
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Line 5,470: Line 5,645:
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Line 5,493: Line 5,669:
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Line 5,522: Line 5,699:
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Line 5,532: Line 5,711:
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Line 5,557: Line 5,741:
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Line 5,582: Line 5,767:
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Line 5,610: Line 5,796:
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Line 5,628: Line 5,815:
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Line 5,645: Line 5,838:
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Line 5,669: Line 5,863:
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Line 5,705: Line 5,900:
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Line 5,711: Line 5,907:
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Line 5,734: Line 5,930:
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Line 5,754: Line 5,951:
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Line 5,778: Line 5,976:
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Line 5,806: Line 6,005:
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Line 5,835: Line 6,035:
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Line 5,841: Line 6,042:
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Line 5,862: Line 6,063:
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Line 5,886: Line 6,088:
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Line 5,892: Line 6,095:
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Line 5,915: Line 6,118:
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Line 5,941: Line 6,145:
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Line 5,976: Line 6,181:
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Line 6,000: Line 6,206:
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Line 6,006: Line 6,213:
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Line 6,020: Line 6,227:
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Line 6,045: Line 6,253:
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Line 6,052: Line 6,261:
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Line 6,087: Line 6,295:
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Line 6,123: Line 6,332:
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Line 6,151: Line 6,361:
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Line 6,158: Line 6,369:
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Line 6,170: Line 6,382:
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Line 6,196: Line 6,408:
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Line 6,220: Line 6,433:
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Line 6,252: Line 6,466:
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Line 6,272: Line 6,487:
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Line 6,300: Line 6,515:
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Line 6,336: Line 6,552:
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Line 6,359: Line 6,576:
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Line 6,397: Line 6,615:
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Line 6,406: Line 6,625:
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Line 6,434: Line 6,658:
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Line 6,466: Line 6,691:
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Line 6,501: Line 6,727:
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Line 6,526: Line 6,753:
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Line 6,556: Line 6,784:
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Line 6,579: Line 6,808:
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Line 6,609: Line 6,837:
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Line 6,627: Line 6,856:
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Line 6,649: Line 6,879:
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Line 6,677: Line 6,908:
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Line 6,685: Line 6,917:
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Line 6,705: Line 6,938:
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Line 6,731: Line 6,965:
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Line 6,737: Line 6,972:
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Line 6,754: Line 6,989:
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Line 6,761: Line 6,998:
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Line 6,775: Line 7,013:
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"AbilityCooldown": -20
}
}
Line 6,786: Line 7,024:
"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,801: Line 7,039:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,809: Line 7,047:
"DamageThreshold": 500,
"DamageThreshold": 500,
"DamageThresholdDuration": 5,
"DamageThresholdDuration": 5,
"ExplosionDamage": 110,
"ExplosionDamage": 50,
"ExplosionRadius": "12m",
"ExplosionRadius": "3m",
"DPS": {
"DPS": {
"Value": 24,
"Value": 24,
"Scale": {
"Scale": {
"Value": 0.05,
"Value": 0.06,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,822: Line 7,060:
"HealAmpRegenPenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": -70,
"TickRate": 0.5,
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": 50,
"ImmunityDuration": 20,
"DamagePctVsNonHeroes": 50,
"DamagePctVsNonHeroes": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 6,829: Line 7,067:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
}
}
},
},
Line 6,848: Line 7,086:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 18,
"AbilityCooldown": 18,
"AbilityDuration": 12,
"AbilityDuration": 12,
Line 6,867: Line 7,106:
"upgrade_spirit_snatch": {
"upgrade_spirit_snatch": {
"Name": "Spirit Snatch",
"Name": "Spirit Snatch",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced to 70% for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 6,884: Line 7,123:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 6,
"AbilityCooldown": 6,
"AbilityDuration": 10,
"AbilityDuration": 10,
Line 6,889: Line 7,129:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LightMeleeScale": 70,
"LightMeleeReduction": 30,
"SpiritDamage": {
"SpiritDamage": {
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,899: Line 7,139:
"TechArmorDamageReduction": -12,
"TechArmorDamageReduction": -12,
"TechArmorGain": 12,
"TechArmorGain": 12,
"TechPowerReduction": -15,
"TechPowerReduction": -25,
"TechPowerGain": 15,
"TechPowerGain": 25,
"BonusMeleeDamagePercent": 7,
"BonusMeleeDamagePercent": 7,
"BonusHealth": 75,
"BonusHealth": 75,
Line 6,925: Line 7,165:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 24,
"IsImbue": false,
"AbilityCooldown": 27,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,933: Line 7,174:
"SpreadAngleDegrees": 45,
"SpreadAngleDegrees": 45,
"WeaponDamageBonusDuration": 12,
"WeaponDamageBonusDuration": 12,
"WeaponDamagePerStack": 10,
"WeaponDamagePerStack": 8,
"MaxStacks": 6,
"MaxStacks": 5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletSplitShot": 4,
"BulletSplitShot": 4,
Line 6,957: Line 7,198:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,979: Line 7,221:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,000: Line 7,243:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 64,
"AbilityCooldown": 64,
"AbilityDuration": 20,
"AbilityDuration": 20,
Line 7,031: Line 7,275:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 37,
"AbilityCooldown": 37,
"AbilityDuration": 6,
"AbilityDuration": 6,
Line 7,074: Line 7,319:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 3,
"AbilityCooldown": 3,
"AbilityDuration": 13,
"AbilityDuration": 13,
Line 7,108: Line 7,354:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,137: Line 7,384:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityDuration": 5,
"IsImbue": false,
"AbilityDuration": 4.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,143: Line 7,391:
"TechPower": 6,
"TechPower": 6,
"FireRateSlow": 28,
"FireRateSlow": 28,
"BonusHealth": 50,
"BulletResist": 8,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechPower": 12,
"TechPower": 12,
"BonusHealth": 90,
"BulletResist": 16,
"FireRateSlow": 20
"FireRateSlow": 20
}
}
Line 7,171: Line 7,419:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": 4.5,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ActiveBonusFireRate": 34,
"ActiveBonusFireRate": 34,
"ActiveBonusLifesteal": 80,
"ActiveBonusLifesteal": 70,
"BonusHealth": 100,
"BonusHealth": 100,
"ActiveReloadPercent": 75,
"ActiveReloadPercent": 75,
"BulletResist": 10,
"BulletResist": 10,
"BulletLifestealPercent": 16,
"BulletLifestealPercent": 13,
"BaseAttackDamagePercent": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
Line 7,207: Line 7,457:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 35,
"AbilityCooldown": 35,
"AbilityCastRange": "45m",
"AbilityCastRange": "45m",
Line 7,245: Line 7,496:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 30,
"IsImbue": false,
"AbilityCooldown": 42,
"AbilityDuration": 3,
"AbilityDuration": 3,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
Line 7,258: Line 7,510:
"InitialWidth": "5.0m",
"InitialWidth": "5.0m",
"Damage": {
"Damage": {
"Value": 100,
"Value": 75,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.7,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,285: Line 7,537:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,302: Line 7,555:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,326: Line 7,580:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 1.4,
"AbilityCooldown": 1.4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 7,339: Line 7,594:
},
},
"DamagePulseRadius": "9m",
"DamagePulseRadius": "9m",
"MeleeResistPercent": 15,
"MeleeResistPercent": 18,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 75,
"BonusHealth": 75,
"DamagePulseAmount": 30
"DamagePulseAmount": 30
}
}
},
"upgrade_tech_defender": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 95,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 85,
"TechArmor": 1
},
},
"upgrade_tech_defense_shredders": {
"upgrade_tech_defense_shredders": {
Line 7,382: Line 7,617:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,387: Line 7,623:
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -8,
"DebuffDuration": 8,
"DebuffDuration": 8,
"AbilityLifestealPercentHero": 12,
"AbilityLifestealPercentHero": 10,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechArmorDamageReduction": -10,
"TechArmorDamageReduction": -10,
Line 7,395: Line 7,631:
"upgrade_tech_overflow": {
"upgrade_tech_overflow": {
"Name": "Spiritual Overflow",
"Name": "Spiritual Overflow",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EAbility Duration\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
"upgrade_health_stealing_magic"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
Line 7,410: Line 7,648:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 15,
"AbilityDuration": 15,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AbilityLifestealPercentHero": 15,
"TechPower": 6,
"BonusFireRate": 32,
"AbilityLifestealPercentHero": 13,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 90,
"BonusFireRate": 30,
"BonusSpirit": 40,
"BonusSpirit": 40,
"BonusAbilityDurationPercent": 20,
"BonusSpiritLifesteal": 10,
"BonusAbilityDurationPercent": 13,
"BuildUpPerShot": 0.75,
"BuildUpPerShot": 0.75,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
Line 7,424: Line 7,667:
"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
}
}
},
},
Line 7,441: Line 7,686:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,447: Line 7,693:
"HealthThreshold": 50,
"HealthThreshold": 50,
"TechResistBelowThreshold": 15,
"TechResistBelowThreshold": 15,
"OutOfCombatHealthRegen": 3,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 10,
"TechResist": 10,
Line 7,469: Line 7,716:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,498: Line 7,746:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": 5,
"AbilityDuration": 5,
Line 7,507: Line 7,756:
"Value": 45,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.152334,
"Value": 0.2,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,514: Line 7,763:
"Value": 7,
"Value": 7,
"Scale": {
"Scale": {
"Value": 0.030467,
"Value": 0.04,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,521: Line 7,770:
"Value": 95,
"Value": 95,
"Scale": {
"Scale": {
"Value": 0.304668,
"Value": 0.4,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,536: Line 7,785:
}
}
},
},
"SpiritPower": 8,
"SpiritPower": 10,
"PropertyUpgrades": {
"PropertyUpgrades": {
"DPS": 30,
"DPS": 30,
Line 7,560: Line 7,809:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,593: Line 7,843:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusClipSizePercent": 90,
"BonusClipSizePercent": 100,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 14,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercent": 18,
"BaseAttackDamagePercent": 18,
Line 7,615: Line 7,866:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,640: Line 7,892:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DotHealthPercent": {
"DotHealthPercent": {
"Value": 2,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
Line 7,651: Line 7,904:
},
},
"DotDuration": 4,
"DotDuration": 4,
"BuildUpPerShot": 1.1638,
"BuildUpPerShot": 1.28,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"TickRate": 0.5,
"TickRate": 0.5,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpReceivePenaltyPercent": -35,
"HealAmpRegenPenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -35,
"DotMultiplerTroopers": 0.5,
"DotMultiplerTroopers": 0.5,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 7,679: Line 7,932:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,693: Line 7,947:
"upgrade_trophy_collector": {
"upgrade_trophy_collector": {
"Name": "Trophy Collector",
"Name": "Trophy Collector",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,709: Line 7,963:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusSprintSpeed": "2.0m",
"BonusSprintSpeed": "2.0m",
"OutOfCombatHealthRegen": 4,
"OutOfCombatHealthRegen": 2,
"StackingBonusHealth": 20,
"StackingBonusSprintSpeed": "0.15m",
"StackingBonusSprintSpeed": "0.15m",
"StackingTechRangeMultiplier": 1,
"StackingTechRangeMultiplier": 0.75,
"StackingTechRadiusMultiplier": 1,
"StackingTechRadiusMultiplier": 0.75,
"StackingGoldPerMinute": 25,
"StackingGoldPerMinute": 18,
"ThinkRate": 3,
"ThinkRate": 3,
"MaxStacks": 16,
"MaxStacks": 16,
"NonPlayerBonusWeaponPower": -15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"StackingTechRadiusMultiplier": 3,
"StackingTechRadiusMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingBonusHealth": 25,
"OutOfCombatHealthRegen": 6,
"OutOfCombatHealthRegen": 6,
"BonusSprintSpeed": "12m",
"BonusSprintSpeed": "12m",
Line 7,749: Line 8,003:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 2,
"AbilityDuration": 2,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 7,770: Line 8,025:
"upgrade_unstable_concoction": {
"upgrade_unstable_concoction": {
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 7,782: Line 8,037:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": true,
"StreetBrawl": true,
"IsImbue": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": 4,
"AbilityDuration": 4,
Line 7,794: Line 8,050:
"StunDuration": 3,
"StunDuration": 3,
"Radius": "22m",
"Radius": "22m",
"RespawnTimeMod": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
"StunDuration": 0.5,
"StunDuration": 0.5,
Line 7,818: Line 8,075:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 65,
"IsImbue": false,
"AbilityCooldown": 60,
"AbilityDuration": 5.5,
"AbilityDuration": 5.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 7,847: Line 8,105:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 16,
"BulletLifestealPercent": 13,
"BonusHealth": 90,
"BonusHealth": 90,
"BaseAttackDamagePercent": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 16,
"BulletLifestealPercent": 16,
Line 7,864: Line 8,124:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_sprint_booster"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,872: Line 8,134:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 15,
"AbilityCooldown": 15,
"AbilityDuration": 16,
"AbilityDuration": 16,
Line 7,882: Line 8,145:
"RevealOnDamageDuration": 0.5,
"RevealOnDamageDuration": 0.5,
"RevealOnSpottedDuration": 1.25,
"RevealOnSpottedDuration": 1.25,
"BonusHealth": 175,
"BonusSprintSpeed": "2.0m",
"OutOfCombatHealthRegen": 2,
"BonusHealth": 125,
"SpiritPower": 10,
"SpiritPower": 10,
"InvisDuration": 7,
"InvisDuration": 8,
"BonusMoveSpeed": "3.5m",
"BonusMoveSpeed": "3.5m",
"HealOnVeil": {
"HealOnVeil": {
"Value": 85,
"Value": 85,
"Scale": {
"Scale": {
"Value": 6,
"Value": 8,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 7,899: Line 8,164:
"AbilityCooldown": -9,
"AbilityCooldown": -9,
"InvisDuration": 4,
"InvisDuration": 4,
"BonusMoveSpeed": "4m"
"BonusMoveSpeed": "4m",
"OutOfCombatHealthRegen": 8,
"BonusSprintSpeed": "12m"
}
}
},
},
"upgrade_vex_barrier": {
"upgrade_vex_barrier": {
"Name": "Reactive Barrier",
"Name": "Reactive Barrier",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,916: Line 8,185:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 40,
"IsImbue": false,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 7,924: Line 8,194:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 2.0925,
"Value": 1.8,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"TechResist": 6,
"OutOfCombatHealthRegen": 1,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 10,
"VexBarrierCombatBarrier": 375,
"VexBarrierCombatBarrier": 375,
"AbilityCooldown": -15
"AbilityCooldown": -15
Line 7,950: Line 8,219:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityCastRange": "11m",
"AbilityCastRange": "11m",
Line 7,977: Line 8,247:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 6,
"AbilityCooldown": 6,
"AbilityDuration": 5,
"AbilityDuration": 5,
Line 8,014: Line 8,285:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,037: Line 8,309:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,058: Line 8,331:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 21,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 8,076: Line 8,350:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 53,
"AbilityCooldown": 53,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 8,097: Line 8,372:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 11.5,
"AbilityCooldown": 11.5,
"AbilityDuration": 4,
"AbilityDuration": 4,
Line 8,113: Line 8,389:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 8,120: Line 8,398:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 35,
"AbilityCooldown": 35,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DamageWindow": 3.5,
"DamageWindow": 4,
"DamageThreshold": 250,
"DamageThreshold": 250,
"CombatBarrier": {
"CombatBarrier": {
Line 8,134: Line 8,413:
},
},
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 7,
"BarrierDuration": 8,
"BonusMoveSpeed": "1.5m",
"BulletResist": 18,
"PropertyUpgrades": {
"PropertyUpgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 225,
"CombatBarrier": 225,
"BonusMoveSpeed": "3m",
"BulletResist": 15,
"AbilityCooldown": -20
"AbilityCooldown": -20
}
}
Line 8,161: Line 8,440:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 40,
"BaseAttackDamagePercent": 30,
"StatusResistancePercent": 20,
"StatusResistancePercent": 22,
"StaminaCooldownReduction": -14,
"StaminaCooldownReduction": -14,
"SlowPercent": 30,
"SlowPercent": 30,
"GroundDashReductionPercent": -25,
"GroundDashReductionPercent": -22,
"SlowDuration": 3.5,
"SlowDuration": 3.5,
"BonusMoveSpeed": "-0.5m",
"BonusMoveSpeed": "-0.5m",
Line 8,175: Line 8,455:
"PropertyUpgrades": {
"PropertyUpgrades": {
"StatusResistancePercent": 10,
"StatusResistancePercent": 10,
"BaseAttackDamagePercent": 35
"BaseAttackDamagePercent": 35,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
}
}
},
},
Line 8,195: Line 8,477:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": 5,
"AbilityDuration": 5,
Line 8,203: Line 8,486:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"FireRateSlow": 32,
"FireRateSlow": 32,
"BonusHealth": 50,
"BonusHealth": 60,
"BonusSprintSpeed": "0.5m",
"BonusSprintSpeed": "0.5m",
"BulletArmorReduction": -8,
"BulletArmorReduction": -8,
Line 8,225: Line 8,508:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,241: Line 8,525:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,257: Line 8,542:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,273: Line 8,559:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,289: Line 8,576:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 8,305: Line 8,593:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,