Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.9.4-6446 |
Deadbot v1.17.0-6684 |
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| (18 intermediate revisions by 2 users not shown) | |||
| Line 14: | Line 14: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 31: | Line 32: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 47: | Line 49: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 63: | Line 66: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 79: | Line 83: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 95: | Line 100: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 111: | Line 117: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 132: | Line 139: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 218: | Line 226: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 0.5, | "AbilityCooldown": 0.5, | ||
"AbilityCastRange": 550, | "AbilityCastRange": 550, | ||
| Line 242: | Line 251: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 268: | Line 278: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 294: | Line 305: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 320: | Line 332: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 346: | Line 359: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 372: | Line 386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 394: | Line 409: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 410: | Line 426: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 426: | Line 443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 442: | Line 460: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 458: | Line 477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 474: | Line 494: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 493: | Line 514: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": true, | ||
"AbilityCooldown": 30, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityPostCastDuration": 0.5, | |||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 5, | "TechResist": 5, | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"ImbuedCooldownMultiplier": 1, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"TechResist": 5, | "TechResist": 5, | ||
"AbilityCooldown": -10 | |||
"AbilityCooldown": -10 | |||
} | } | ||
}, | }, | ||
| Line 521: | Line 541: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 300, | "AbilityCooldown": 300, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 531: | Line 552: | ||
"AbilityCooldown": -210 | "AbilityCooldown": -210 | ||
} | } | ||
}, | }, | ||
"upgrade_absorbing_armor": { | "upgrade_absorbing_armor": { | ||
| Line 569: | Line 568: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 574: | Line 574: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"TechResist": | "TechResist": 22, | ||
"CooldownReductionPerHit": 4, | "CooldownReductionPerHit": 4, | ||
"CooldownReduction": 7, | "CooldownReduction": 7, | ||
| Line 601: | Line 601: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 635: | Line 636: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
| Line 659: | Line 661: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 664: | Line 667: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 16, | ||
"BonusFireRate": | "BonusFireRate": 25, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
"BonusMoveSpeed": "0.75m", | "BonusMoveSpeed": "0.75m", | ||
| Line 689: | Line 692: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 720: | Line 724: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 747: | Line 752: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 770: | Line 776: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 802: | Line 809: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 842: | Line 850: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
| Line 869: | Line 878: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 25, | "AbilityDuration": 25, | ||
| Line 899: | Line 909: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 931: | Line 942: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 962: | Line 974: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 991: | Line 1,004: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,013: | Line 1,027: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,035: | Line 1,050: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,044: | Line 1,060: | ||
"upgrade_arcane_surge": { | "upgrade_arcane_surge": { | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,062: | Line 1,078: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,077: | Line 1,094: | ||
"TechRadiusMultiplierBuff": 15, | "TechRadiusMultiplierBuff": 15, | ||
"TechRangeMultiplierBuff": 15, | "TechRangeMultiplierBuff": 15, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
"upgrade_arctic_blast": { | "upgrade_arctic_blast": { | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,100: | Line 1,118: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,106: | Line 1,125: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "16m", | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
| Line 1,116: | Line 1,135: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"FreezeDuration": | "FreezeDuration": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Damage": 150, | "Damage": 150, | ||
| Line 1,127: | Line 1,145: | ||
"FreezeDuration": 0.25 | "FreezeDuration": 0.25 | ||
} | } | ||
}, | }, | ||
"upgrade_attack_speed_1": { | "upgrade_attack_speed_1": { | ||
| Line 1,166: | Line 1,158: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,183: | Line 1,176: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,188: | Line 1,182: | ||
"BonusFireRate": 25 | "BonusFireRate": 25 | ||
}, | }, | ||
" | "upgrade_auto_cleanse": { | ||
"Name": " | "Name": "Indomitable", | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_vex_barrier" | ||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BulletResist": 10, | |||
"TechResist": 10, | |||
"CooldownReductionOnProc": 20, | |||
"VexBarrierCombatBarrier": { | |||
"Value": 325, | |||
"Scale": { | |||
"Value": 2, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | |||
"BulletResist": 14, | |||
"TechResist": 14, | |||
"AbilityCooldown": -35, | |||
"VexBarrierCombatBarrier": 450 | |||
} | |||
}, | |||
"upgrade_banshee_slugs": { | |||
"Name": "Crippling Headshot", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_headshot_booster2" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,235: | Line 1,270: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,254: | Line 1,290: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,279: | Line 1,316: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,309: | Line 1,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,333: | Line 1,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,340: | Line 1,380: | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"BonusFireRate": 35, | "BonusFireRate": 35, | ||
"StatusResistancePercent": | "StatusResistancePercent": 35, | ||
"InnateStatusResistancePercent": 8, | |||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
| Line 1,362: | Line 1,403: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,385: | Line 1,427: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,419: | Line 1,462: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,464: | Line 1,508: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 18 | "BulletResist": 18 | ||
}, | }, | ||
"upgrade_bullet_armor_reduction_aura": { | "upgrade_bullet_armor_reduction_aura": { | ||
| Line 1,506: | Line 1,534: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,512: | Line 1,541: | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 15, | ||
"SingleTargetPlayerMultiplier": 2, | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
| Line 1,538: | Line 1,567: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,563: | Line 1,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,568: | Line 1,599: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
" | "BaseAttackDamagePercent": 9, | ||
"BulletResist": | "BulletResist": 9, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 7, | "BulletResist": 7, | ||
"BulletArmorReduction": -11, | "BulletArmorReduction": -11, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 1,583: | Line 1,614: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 1,592: | Line 1,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityDuration": 14, | "AbilityDuration": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 22, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 22, | ||
"WeaponPowerPerStack": 20, | "WeaponPowerPerStack": 20, | ||
"WeaponPowerPerStackNonHero": 5, | "WeaponPowerPerStackNonHero": 5, | ||
| Line 1,623: | Line 1,657: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 1,636: | Line 1,671: | ||
"ActivatedFireRate": 15, | "ActivatedFireRate": 15, | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"BonusFireRate": | "BonusFireRate": 14, | ||
"AbilityCooldown": -1 | "AbilityCooldown": -1 | ||
} | } | ||
| Line 1,654: | Line 1,689: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,676: | Line 1,712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,709: | Line 1,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,714: | Line 1,752: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 43, | "Value": 43, | ||
| Line 1,762: | Line 1,800: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,790: | Line 1,829: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,823: | Line 1,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 33, | "Value": 33, | ||
| Line 1,862: | Line 1,903: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,884: | Line 1,926: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,905: | Line 1,948: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,943: | Line 1,987: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,949: | Line 1,994: | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
"BonusMoveSpeed": "1. | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": 375, | "BonusHealth": 375, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,973: | Line 2,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,994: | Line 2,040: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,011: | Line 2,058: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,028: | Line 2,076: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,045: | Line 2,094: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,064: | Line 2,114: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,090: | Line 2,141: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,106: | Line 2,158: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
| Line 2,119: | Line 2,171: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityDuration": | "AbilityCooldown": 45, | ||
"AbilityDuration": 13, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,128: | Line 2,181: | ||
"InvisFadeToDuration": 0.6, | "InvisFadeToDuration": 0.6, | ||
"InvisMoveSpeedMod": "5m", | "InvisMoveSpeedMod": "5m", | ||
"SpottedRadius": " | "SpottedRadius": "20m", | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 1.5, | "RevealOnSpottedDuration": 1.5, | ||
"FullInvisDistance": "30m", | "FullInvisDistance": "30m", | ||
"AmbushDuration": | "AmbushDuration": 5, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 25, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 25, | ||
"AmbushBonusMeleeDamage": 25, | "AmbushBonusMeleeDamage": 25, | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 5, | ||
"BonusSprintSpeed": "1.5m", | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 2,166: | Line 2,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,197: | Line 2,251: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,226: | Line 2,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 2,233: | Line 2,289: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "10m", | ||
"MovementSpeedSlow": 60, | "MovementSpeedSlow": 60, | ||
"Damage": { | "Damage": { | ||
| Line 2,242: | Line 2,298: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 6, | "TechResist": 6, | ||
| Line 2,267: | Line 2,323: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 2,272: | Line 2,329: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBaseHealth": 25, | |||
"BonusBaseHealth": | |||
"BaseAttackDamagePercent": 15, | "BaseAttackDamagePercent": 15, | ||
"BuffBulletResist": 35, | "BuffBulletResist": 35, | ||
| Line 2,284: | Line 2,340: | ||
"BonusMeleeDamagePercent": 30, | "BonusMeleeDamagePercent": 30, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "BonusBaseHealth": 15, | ||
"ModelScaleGrowth": 0.2, | "ModelScaleGrowth": 0.2, | ||
"ModelScaleGrowthTooltip": 20, | "ModelScaleGrowthTooltip": 20, | ||
| Line 2,291: | Line 2,347: | ||
"AbilityCooldown": -7 | "AbilityCooldown": -7 | ||
} | } | ||
}, | }, | ||
"upgrade_containment": { | "upgrade_containment": { | ||
| Line 2,333: | Line 2,366: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 27, | "AbilityCooldown": 27, | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
| Line 2,365: | Line 2,399: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,392: | Line 2,427: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,400: | Line 2,436: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"ExplosionRadius": "4m", | "ExplosionRadius": "4m", | ||
"ExplosionDamage": 125, | "ExplosionDamage": { | ||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"HeroMultiplier": 150, | "HeroMultiplier": 150, | ||
"ArmingTime": 0.1 | "ArmingTime": 0.1 | ||
| Line 2,422: | Line 2,464: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 23, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,430: | Line 2,473: | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"SpellParryDuration": 0.8, | "SpellParryDuration": 0.8, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"SpiritPowerInnate": | "SpiritPowerInnate": 5, | ||
"HealOnSuccess": 150, | "HealOnSuccess": 150, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 2,458: | Line 2,501: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,468: | Line 2,512: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 2,495: | Line 2,539: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,529: | Line 2,574: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
"BonusMeleeDamagePercent": | "BonusMeleeDamagePercent": 22, | ||
"MeleeDistanceScale": 60, | "MeleeDistanceScale": 60, | ||
"BonusHeavyMeleeDamage": 25, | "BonusHeavyMeleeDamage": 25, | ||
"MaxStacks": 6, | "MaxStacks": 6, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"StunDuration": 0. | "StunDuration": 0.75, | ||
"LightMeleeStacks": 1, | "LightMeleeStacks": 1, | ||
"LightMeleeAmmo": 15, | "LightMeleeAmmo": 15, | ||
"HeavyMeleeMultiplier": 2, | "HeavyMeleeMultiplier": 2, | ||
"BulletResistReduction": - | "BulletResistReduction": -5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MeleeDistanceScale": 40, | "MeleeDistanceScale": 40, | ||
| Line 2,572: | Line 2,618: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 12, | "TechPower": 12, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 25, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 25, | ||
"BaseAttackDamagePercent": 12, | "BaseAttackDamagePercent": 12, | ||
"BonusHealth": | "BonusHealth": 180, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 15, | "BulletLifestealPercent": 15, | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": | "BonusHealth": 200, | ||
"TechPower": 15, | "TechPower": 15, | ||
"BaseAttackDamagePercent": 15 | "BaseAttackDamagePercent": 15 | ||
| Line 2,602: | Line 2,649: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 15 | "StatusResistancePercent": 15 | ||
| Line 2,624: | Line 2,673: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,654: | Line 2,704: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 2,667: | Line 2,718: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.", | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,679: | Line 2,730: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 2,687: | Line 2,739: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"MaxHealthPercentAsDPS": 3. | "MaxHealthPercentAsDPS": { | ||
"Value": 2.3, | |||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AuraRadius": "10m", | "AuraRadius": "10m", | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
" | "StatusResistancePercent": 20, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
"CombatBarrier": 300, | "CombatBarrier": 300, | ||
" | "StatusResistancePercent": 20, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"AbilityDuration": 3 | "AbilityDuration": 3 | ||
| Line 2,719: | Line 2,777: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 2,725: | Line 2,784: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
| Line 2,753: | Line 2,813: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
"CombatBarrier": 1000, | "CombatBarrier": 1000, | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
| Line 2,780: | Line 2,841: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,806: | Line 2,868: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 22, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,812: | Line 2,875: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 26, | "BonusFireRate": 26, | ||
"Radius": " | "Radius": "35m", | ||
"ActiveRadius": " | "ActiveRadius": "35m", | ||
"ActiveBonusMoveSpeed": "2.25m", | "ActiveBonusMoveSpeed": "2.25m", | ||
"BulletResist": | "BulletResist": 17, | ||
"NonHeroMult": 2, | "NonHeroMult": 2, | ||
"BonusSprintSpeed": "1.5m", | "BonusSprintSpeed": "1.5m", | ||
| Line 2,837: | Line 2,900: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,857: | Line 2,921: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,879: | Line 2,944: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 2.5, | "AbilityCooldown": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,918: | Line 2,984: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,951: | Line 3,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": | "CooldownReduction": 5, | ||
"BonusFireRate": 11, | "BonusFireRate": 11, | ||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
| Line 2,980: | Line 3,048: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": | "BonusHealthRegen": 2.5, | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1.5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealthRegen": 9 | "BonusHealthRegen": 9 | ||
| Line 3,008: | Line 3,077: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,018: | Line 3,088: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MagicIncreasePerStack": | "MagicIncreasePerStack": 1.5, | ||
"TechResist": 8, | "TechResist": 8, | ||
"TechArmorDamageReduction": - | "TechArmorDamageReduction": -10, | ||
"MaxStacks": | "MaxStacks": 6 | ||
} | } | ||
}, | }, | ||
| Line 3,036: | Line 3,106: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 165, | "AbilityCooldown": 165, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,065: | Line 3,136: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,084: | Line 3,156: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 3,113: | Line 3,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,156: | Line 3,229: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,183: | Line 3,257: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
" | "BonusHealth": 160, | ||
" | "BonusFireRate": 15, | ||
" | "BulletLifestealPercent": 10, | ||
"FervorMovespeed": " | "FervorMovespeed": "4m", | ||
"FervorFireRate": | "FervorFireRate": 40, | ||
"FervorStatusResistancePercent": 40, | |||
" | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 125, | |||
"FervorFireRate": 20, | "FervorFireRate": 20, | ||
"FervorMovespeed": "3m", | "FervorMovespeed": "3m", | ||
" | "FervorStatusResistancePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 3,214: | Line 3,291: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,236: | Line 3,314: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 3,246: | Line 3,325: | ||
"SlideScale": 35, | "SlideScale": 35, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"SlowResistancePercent": | "SlowResistancePercent": 40, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowResistancePercent": 30, | "SlowResistancePercent": 30, | ||
| Line 3,272: | Line 3,352: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.5, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,305: | Line 3,386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,330: | Line 3,412: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,360: | Line 3,443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 14, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 32, | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BaseAttackDamagePercent": 6, | |||
"ActiveBonusMoveSpeed": "1m", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 28, | "BulletLifestealPercent": 28, | ||
"ActiveBonusFireRate": 25, | "ActiveBonusFireRate": 25, | ||
"TechResist": 20 | "TechResist": 20, | ||
"BonusHealth": 110 | |||
} | } | ||
}, | }, | ||
| Line 3,389: | Line 3,477: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,436: | Line 3,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
"MaxHealthLossPercent": - | "MaxHealthLossPercent": -13, | ||
"BonusClipPerKill": 2, | "BonusClipPerKill": 2, | ||
"FireRatePerKill": 7, | "FireRatePerKill": 7, | ||
| Line 3,470: | Line 3,560: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,481: | Line 3,572: | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": "Cursed Relic", | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,496: | Line 3,587: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 3.25, | "AbilityDuration": 3.25, | ||
| Line 3,504: | Line 3,596: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -25, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": -40, | "AbilityCooldown": -40, | ||
| Line 3,524: | Line 3,616: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
| Line 3,534: | Line 3,627: | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1, | ||
"StartingGold": 400, | "StartingGold": 400, | ||
"BonusBuffsPerGold": | "BonusBuffsPerGold": 80, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusSprintSpeed": 5, | "BonusSprintSpeed": 5, | ||
| Line 3,561: | Line 3,654: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.25, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,575: | Line 3,669: | ||
"BulletArmorReduction": -7, | "BulletArmorReduction": -7, | ||
"AbilityCooldown": -8 | "AbilityCooldown": -8 | ||
} | |||
}, | |||
"upgrade_grit": { | |||
"Name": "Grit", | |||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 200, | |||
"OutOfCombatHealthRegen": 1, | |||
"BarrierDuration": 4, | |||
"PropertyUpgrades": { | |||
"CombatBarrier": 250, | |||
"OutOfCombatHealthRegen": 10, | |||
"AbilityCooldown": -25 | |||
} | } | ||
}, | }, | ||
| Line 3,584: | Line 3,706: | ||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
| Line 3,594: | Line 3,718: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,601: | Line 3,726: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": 8, | "TechRangeMultiplier": 8, | ||
| Line 3,609: | Line 3,735: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": 12, | "TechRadiusMultiplier": 12, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"ChannelMoveSpeed": 2, | "ChannelMoveSpeed": 2, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 3,631: | Line 3,757: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 3,666: | Line 3,793: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,710: | Line 3,838: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,723: | Line 3,852: | ||
"upgrade_headshot_booster2": { | "upgrade_headshot_booster2": { | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,736: | Line 3,865: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,763: | Line 3,893: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1.3m", | "ChannelMoveSpeed": "1.3m", | ||
| Line 3,787: | Line 3,918: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,819: | Line 3,951: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,857: | Line 3,990: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,885: | Line 4,019: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,908: | Line 4,043: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,933: | Line 4,069: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,969: | Line 4,106: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,988: | Line 4,126: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,011: | Line 4,150: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityLifestealPercentHero": 14, | "AbilityLifestealPercentHero": 14, | ||
| Line 4,040: | Line 4,180: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 70, | "AbilityCooldown": 70, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
| Line 4,049: | Line 4,190: | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 4,060: | Line 4,201: | ||
"AbilityCooldown": -60 | "AbilityCooldown": -60 | ||
} | } | ||
}, | }, | ||
"upgrade_high_impact_armor": { | "upgrade_high_impact_armor": { | ||
| Line 4,090: | Line 4,214: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,110: | Line 4,235: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,137: | Line 4,263: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,164: | Line 4,291: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AirBonusDamageGiven": 40, | "AirBonusDamageGiven": 40, | ||
"AirBonusDamageTaken": - | "AirBonusDamageTaken": -40, | ||
"StaminaCooldownReduction": 120, | "StaminaCooldownReduction": 120, | ||
"GravityScale": -70, | "GravityScale": -70, | ||
| Line 4,193: | Line 4,321: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,218: | Line 4,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,242: | Line 4,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,248: | Line 4,379: | ||
"HealthThreshold": 50, | "HealthThreshold": 50, | ||
"BulletResistBelowThreshold": 15, | "BulletResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 10, | "BulletResist": 10, | ||
| Line 4,268: | Line 4,400: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,291: | Line 4,424: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,316: | Line 4,450: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,344: | Line 4,479: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 4,370: | Line 4,506: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 70, | ||
"TechResist": 10, | "TechResist": 10, | ||
"AbilityLifestealPercentHeroPassive": | "AbilityLifestealPercentHeroPassive": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,407: | Line 4,545: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,415: | Line 4,554: | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"OutgoingDamagePenaltyPercent": -30, | "OutgoingDamagePenaltyPercent": -30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 10, | ||
"HealAmpReceivePenaltyPercent": -40, | "HealAmpReceivePenaltyPercent": -40, | ||
"HealAmpRegenPenaltyPercent": -40, | "HealAmpRegenPenaltyPercent": -40, | ||
| Line 4,441: | Line 4,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,469: | Line 4,609: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,474: | Line 4,615: | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
"SlowResistancePercent": 50, | "SlowResistancePercent": 50, | ||
"FireRateSlow": | "FireRateSlow": 40, | ||
"BonusHealthRegen": 8, | "BonusHealthRegen": 8, | ||
"BonusMoveSpeed": "2. | "BonusMoveSpeed": "2.5m", | ||
"FireRateSlowDuration": 4, | "FireRateSlowDuration": 4, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,505: | Line 4,646: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,516: | Line 4,658: | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"Stamina": 1, | "Stamina": 1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
| Line 4,537: | Line 4,680: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,565: | Line 4,709: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,592: | Line 4,737: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,617: | Line 4,763: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,642: | Line 4,789: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
| Line 4,651: | Line 4,799: | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusAbilityDurationPercent": 15, | |||
"AirControlPercent": 25, | |||
"GravityScale": -15, | |||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechPower": 46, | "TechPower": 46, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"FlyMoveSpeed": "6m", | "FlyMoveSpeed": "6m", | ||
"SummonDuration": -0.3 | "SummonDuration": -0.3 | ||
| Line 4,674: | Line 4,823: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
| Line 4,701: | Line 4,851: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,725: | Line 4,876: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,750: | Line 4,902: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,784: | Line 4,937: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,797: | Line 4,951: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"CurrentHealthDamage": 5, | "CurrentHealthDamage": 5, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"Damage": 60 | |||
} | } | ||
}, | }, | ||
| Line 4,816: | Line 4,971: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,823: | Line 4,979: | ||
"GroundDashReductionPercent": -12, | "GroundDashReductionPercent": -12, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MovementSpeedSlow": 15, | "MovementSpeedSlow": 15, | ||
| Line 4,848: | Line 5,004: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": | "ImbuedTechPower": 28, | ||
"FireRateBonus": 20, | "FireRateBonus": 20, | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
| Line 4,878: | Line 5,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,903: | Line 5,061: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,931: | Line 5,090: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,938: | Line 5,098: | ||
"ProcChance": 100, | "ProcChance": 100, | ||
"HealFromHero": 50, | "HealFromHero": 50, | ||
"HealFromNPC": | "HealFromNPC": 20, | ||
"BaseAttackDamagePercent": 6, | "BaseAttackDamagePercent": 6, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,964: | Line 5,124: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,996: | Line 5,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"ParryCooldownReduction": | "ParryCooldownReduction": 1.75, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"BonusDamagePercent": 30, | "BonusDamagePercent": 30, | ||
| Line 5,027: | Line 5,189: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 5,056: | Line 5,219: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 5,102: | Line 5,266: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,130: | Line 5,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 6.25, | "AbilityCooldown": 6.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,138: | Line 5,304: | ||
"MinimumDamage": 100, | "MinimumDamage": 100, | ||
"Radius": "16m", | "Radius": "16m", | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 8, | ||
"ImbueAbilityLifesteal": | "ImbueAbilityLifesteal": 22, | ||
"MovementSpeedSlow": 40, | "MovementSpeedSlow": 40, | ||
"MaxHealthDamage": 10, | "MaxHealthDamage": 10, | ||
| Line 5,161: | Line 5,327: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityDuration": 1.7, | "AbilityDuration": 1.7, | ||
| Line 5,195: | Line 5,362: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,222: | Line 5,390: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,236: | Line 5,405: | ||
"upgrade_non_player_bonus_sacrifice": { | "upgrade_non_player_bonus_sacrifice": { | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,256: | Line 5,425: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 270, | "AbilityCooldown": 270, | ||
"AbilityDuration": 160, | "AbilityDuration": 160, | ||
| Line 5,265: | Line 5,435: | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"NonPlayerBulletResist": 30, | "NonPlayerBulletResist": 30, | ||
"BonusSoulsPct": | "BonusSoulsPct": 180, | ||
"BonusHealth": { | "BonusHealth": { | ||
"Value": 50, | "Value": 50, | ||
| Line 5,274: | Line 5,444: | ||
}, | }, | ||
"BaseAttackDamagePercent": { | "BaseAttackDamagePercent": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 5,308: | Line 5,478: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 5,345: | Line 5,516: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,375: | Line 5,547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,407: | Line 5,580: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 509, | "AbilityCooldown": 509, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,432: | Line 5,606: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 5,470: | Line 5,645: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,493: | Line 5,669: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 5,522: | Line 5,699: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 5,532: | Line 5,711: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 7, | ||
"EnemyLifeThreshold": 50, | "EnemyLifeThreshold": 50, | ||
"BaseAttackDamagePercentBonus": | "BonusBulletSpeedPercent": 60, | ||
"BaseAttackDamagePercent": 8, | |||
"BaseAttackDamagePercentBonus": 25, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BaseAttackDamagePercentBonus": 25, | "BaseAttackDamagePercentBonus": 25, | ||
"TechPower": 18 | "TechPower": 18, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 5,557: | Line 5,741: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,582: | Line 5,767: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 12, | ||
"TechDamageReduction": -25, | "TechDamageReduction": -25, | ||
"SilenceDuration": 2.5, | "SilenceDuration": 2.5, | ||
| Line 5,610: | Line 5,796: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,628: | Line 5,815: | ||
} | } | ||
}, | }, | ||
"BaseDamagePerShot": 1, | "BaseDamagePerShot": { | ||
"Value": 1, | |||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | |||
"SpellAmplificationMultiplier": 5 | "SpellAmplificationMultiplier": 5 | ||
}, | }, | ||
| Line 5,645: | Line 5,838: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 5,669: | Line 5,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,705: | Line 5,900: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,711: | Line 5,907: | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
"CooldownReductionOnChargedAbilities": 14, | "CooldownReductionOnChargedAbilities": 14, | ||
"BonusSpiritForChargedAbilities": | "BonusSpiritForChargedAbilities": 14, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
| Line 5,734: | Line 5,930: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,754: | Line 5,951: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 240, | "AbilityCooldown": 240, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,778: | Line 5,976: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,806: | Line 6,005: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 10, | ||
"ActiveBonusMoveSpeed": "2m", | "ActiveBonusMoveSpeed": "2m", | ||
"BuffDuration": 3, | "BuffDuration": 3, | ||
| Line 5,835: | Line 6,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,841: | Line 6,042: | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusFireRate": 7, | "BonusFireRate": 7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,862: | Line 6,063: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,886: | Line 6,088: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,892: | Line 6,095: | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
"BulletResistDuration": 24, | "BulletResistDuration": 24, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BonusClipSizePercent": | "BonusClipSizePercent": 35, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
| Line 5,915: | Line 6,118: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,941: | Line 6,145: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2.5, | "AbilityChannelTime": 2.5, | ||
| Line 5,976: | Line 6,181: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,000: | Line 6,206: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 6,006: | Line 6,213: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealingPerCast": { | "HealingPerCast": { | ||
"Value": | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": 2, | "Value": 2, | ||
| Line 6,020: | Line 6,227: | ||
} | } | ||
}, | }, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 9, | "Regeneration": 9, | ||
"HealingPerCast": 60, | "HealingPerCast": 60, | ||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | "BonusMoveSpeed": "1m" | ||
} | } | ||
| Line 6,045: | Line 6,253: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityCastRange": "35m", | "AbilityCastRange": "35m", | ||
| Line 6,052: | Line 6,261: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "35m", | "Radius": "35m", | ||
"TechResist": | "TechResist": 8, | ||
"HealPerStack": { | "HealPerStack": { | ||
"Value": | "Value": 16, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.5, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"MaxStacks": | "MaxStacks": 25, | ||
"MaxStaminaRestore": 3, | |||
"MaxStaminaRestore": | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 6,087: | Line 6,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletDamageReflectedPct": | "BulletDamageReflectedPct": 65, | ||
"SpiritDamageReflectedPct": 25, | "SpiritDamageReflectedPct": 25, | ||
"BulletResist": | "BulletResist": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 16, | "BulletResist": 16, | ||
| Line 6,123: | Line 6,332: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,151: | Line 6,361: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,158: | Line 6,369: | ||
"InterruptCooldown": 5, | "InterruptCooldown": 5, | ||
"AirControlPercent": 100, | "AirControlPercent": 100, | ||
"AirControlPercentBarrier": 50, | |||
"SlamDownRadius": "10m", | "SlamDownRadius": "10m", | ||
"VerticalDifferenceTolerance": "2m", | "VerticalDifferenceTolerance": "2m", | ||
| Line 6,170: | Line 6,382: | ||
"Value": 200, | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 6,196: | Line 6,408: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,220: | Line 6,433: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,252: | Line 6,466: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
| Line 6,300: | Line 6,515: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 37, | |||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,336: | Line 6,552: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityCastRange": "12m", | "AbilityCastRange": "12m", | ||
| Line 6,359: | Line 6,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,397: | Line 6,615: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
"upgrade_long_range" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 6,406: | Line 6,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": | "BaseAttackDamagePercent": 10, | ||
"LongRangeBonusWeaponPower": 60, | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusAttackRangePercent": 20, | "BonusAttackRangePercent": 20, | ||
| Line 6,415: | Line 6,636: | ||
"BonusMoveSpeed": "-0.7m", | "BonusMoveSpeed": "-0.7m", | ||
"BonusSprintSpeed": "1.0m", | "BonusSprintSpeed": "1.0m", | ||
"BonusBulletSpeedPercent": 60, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
"BonusAttackRangePercent": 10 | "BonusAttackRangePercent": 10, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 6,434: | Line 6,658: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,466: | Line 6,691: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,501: | Line 6,727: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 36, | "AbilityCooldown": 36, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 6,526: | Line 6,753: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,556: | Line 6,784: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 6,579: | Line 6,808: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"BuildUpPerShot": 0.7, | "BuildUpPerShot": 0.7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -10 | "GroundDashReductionPercent": -10 | ||
| Line 6,609: | Line 6,837: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,627: | Line 6,856: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,649: | Line 6,879: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,677: | Line 6,908: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,685: | Line 6,917: | ||
"DamageThreshold": 175, | "DamageThreshold": 175, | ||
"SpiritDamageReductionProc": 65, | "SpiritDamageReductionProc": 65, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 15, | "TechResist": 15, | ||
| Line 6,705: | Line 6,938: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,731: | Line 6,965: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,737: | Line 6,972: | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"MaxStacks": 4, | "MaxStacks": 4, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"MagicResistReduction": -7, | "MagicResistReduction": -7, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
| Line 6,754: | Line 6,989: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 6,761: | Line 6,998: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,776: | Line 7,014: | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": 8, | "BarrierDuration": 8, | ||
" | "TechResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": 175, | "CombatBarrier": 175, | ||
" | "TechResist": 20, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 6,786: | Line 7,024: | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,801: | Line 7,039: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,809: | Line 7,047: | ||
"DamageThreshold": 500, | "DamageThreshold": 500, | ||
"DamageThresholdDuration": 5, | "DamageThresholdDuration": 5, | ||
"ExplosionDamage": | "ExplosionDamage": 50, | ||
"ExplosionRadius": " | "ExplosionRadius": "3m", | ||
"DPS": { | "DPS": { | ||
"Value": 24, | "Value": 24, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.06, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,822: | Line 7,060: | ||
"HealAmpRegenPenaltyPercent": -70, | "HealAmpRegenPenaltyPercent": -70, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
" | "ImmunityDuration": 20, | ||
"DamagePctVsNonHeroes": 50, | "DamagePctVsNonHeroes": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 6,829: | Line 7,067: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"DPS": 20, | "DPS": 20, | ||
" | "ImmunityDuration": -6 | ||
} | } | ||
}, | }, | ||
| Line 6,848: | Line 7,086: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
| Line 6,867: | Line 7,106: | ||
"upgrade_spirit_snatch": { | "upgrade_spirit_snatch": { | ||
"Name": "Spirit Snatch", | "Name": "Spirit Snatch", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 6,884: | Line 7,123: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 6,889: | Line 7,129: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "LightMeleeReduction": 30, | ||
"SpiritDamage": { | "SpiritDamage": { | ||
"Value": 50, | "Value": 50, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.84, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,899: | Line 7,139: | ||
"TechArmorDamageReduction": -12, | "TechArmorDamageReduction": -12, | ||
"TechArmorGain": 12, | "TechArmorGain": 12, | ||
"TechPowerReduction": - | "TechPowerReduction": -25, | ||
"TechPowerGain": | "TechPowerGain": 25, | ||
"BonusMeleeDamagePercent": 7, | "BonusMeleeDamagePercent": 7, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 6,925: | Line 7,165: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 27, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,933: | Line 7,174: | ||
"SpreadAngleDegrees": 45, | "SpreadAngleDegrees": 45, | ||
"WeaponDamageBonusDuration": 12, | "WeaponDamageBonusDuration": 12, | ||
"WeaponDamagePerStack": | "WeaponDamagePerStack": 8, | ||
"MaxStacks": | "MaxStacks": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletSplitShot": 4, | "BulletSplitShot": 4, | ||
| Line 6,957: | Line 7,198: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,979: | Line 7,221: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,000: | Line 7,243: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 20, | "AbilityDuration": 20, | ||
| Line 7,031: | Line 7,275: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 7,074: | Line 7,319: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityDuration": 13, | "AbilityDuration": 13, | ||
| Line 7,108: | Line 7,354: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,137: | Line 7,384: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityDuration": 5, | "IsImbue": false, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,143: | Line 7,391: | ||
"TechPower": 6, | "TechPower": 6, | ||
"FireRateSlow": 28, | "FireRateSlow": 28, | ||
" | "BulletResist": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechPower": 12, | "TechPower": 12, | ||
" | "BulletResist": 16, | ||
"FireRateSlow": 20 | "FireRateSlow": 20 | ||
} | } | ||
| Line 7,171: | Line 7,419: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActiveBonusFireRate": 34, | "ActiveBonusFireRate": 34, | ||
"ActiveBonusLifesteal": | "ActiveBonusLifesteal": 70, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"ActiveReloadPercent": 75, | "ActiveReloadPercent": 75, | ||
"BulletResist": 10, | "BulletResist": 10, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 13, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ActiveBonusFireRate": 25, | "ActiveBonusFireRate": 25, | ||
| Line 7,207: | Line 7,457: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
| Line 7,245: | Line 7,496: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 7,285: | Line 7,537: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,302: | Line 7,555: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,326: | Line 7,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1.4, | "AbilityCooldown": 1.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,339: | Line 7,594: | ||
}, | }, | ||
"DamagePulseRadius": "9m", | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 7,345: | Line 7,600: | ||
} | } | ||
}, | }, | ||
"upgrade_tech_defense_shredders": { | |||
"Name": "Spirit Shredder Bullets", | |||
"Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.", | |||
"upgrade_tech_defense_shredders": { | |||
"Name": "Spirit Shredder Bullets", | |||
"Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.", | |||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,382: | Line 7,617: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,387: | Line 7,623: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechArmorDamageReduction": -10, | "TechArmorDamageReduction": -10, | ||
| Line 7,395: | Line 7,631: | ||
"upgrade_tech_overflow": { | "upgrade_tech_overflow": { | ||
"Name": "Spiritual Overflow", | "Name": "Spiritual Overflow", | ||
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\ | "Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_health_stealing_magic" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
| Line 7,410: | Line 7,648: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AbilityLifestealPercentHero": | "TechPower": 6, | ||
"BonusFireRate": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | |||
"BonusHealth": 90, | |||
"BonusFireRate": 30, | |||
"BonusSpirit": 40, | "BonusSpirit": 40, | ||
"BonusAbilityDurationPercent": | "BonusSpiritLifesteal": 10, | ||
"BonusAbilityDurationPercent": 13, | |||
"BuildUpPerShot": 0.75, | "BuildUpPerShot": 0.75, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
| Line 7,424: | Line 7,667: | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"AbilityLifestealPercentHero": 15 | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | } | ||
}, | }, | ||
| Line 7,441: | Line 7,686: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,447: | Line 7,693: | ||
"HealthThreshold": 50, | "HealthThreshold": 50, | ||
"TechResistBelowThreshold": 15, | "TechResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 7,469: | Line 7,716: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,498: | Line 7,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 7,507: | Line 7,756: | ||
"Value": 45, | "Value": 45, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,514: | Line 7,763: | ||
"Value": 7, | "Value": 7, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,521: | Line 7,770: | ||
"Value": 95, | "Value": 95, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,536: | Line 7,785: | ||
} | } | ||
}, | }, | ||
"SpiritPower": | "SpiritPower": 10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"DPS": 30, | "DPS": 30, | ||
| Line 7,560: | Line 7,809: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,593: | Line 7,843: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,615: | Line 7,866: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,640: | Line 7,892: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": 1. | "Value": 1.9, | ||
"Scale": { | "Scale": { | ||
"Value": 0.005, | "Value": 0.005, | ||
| Line 7,679: | Line 7,932: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,693: | Line 7,947: | ||
"upgrade_trophy_collector": { | "upgrade_trophy_collector": { | ||
"Name": "Trophy Collector", | "Name": "Trophy Collector", | ||
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra | "Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
| Line 7,709: | Line 7,963: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 2, | ||
"StackingBonusSprintSpeed": "0.15m", | "StackingBonusSprintSpeed": "0.15m", | ||
"StackingTechRangeMultiplier": | "StackingTechRangeMultiplier": 0.75, | ||
"StackingTechRadiusMultiplier": | "StackingTechRadiusMultiplier": 0.75, | ||
"StackingGoldPerMinute": | "StackingGoldPerMinute": 18, | ||
"ThinkRate": 3, | "ThinkRate": 3, | ||
"MaxStacks": 16, | "MaxStacks": 16, | ||
"NonPlayerBonusWeaponPower": -15, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StackingTechRadiusMultiplier": 3, | "StackingTechRadiusMultiplier": 3, | ||
"StackingTechRangeMultiplier": 3, | "StackingTechRangeMultiplier": 3, | ||
"OutOfCombatHealthRegen": 6, | "OutOfCombatHealthRegen": 6, | ||
"BonusSprintSpeed": "12m", | "BonusSprintSpeed": "12m", | ||
| Line 7,749: | Line 8,003: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,770: | Line 8,025: | ||
"upgrade_unstable_concoction": { | "upgrade_unstable_concoction": { | ||
"Name": "Unstable Concoction", | "Name": "Unstable Concoction", | ||
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | "Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 7,782: | Line 8,037: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 7,794: | Line 8,050: | ||
"StunDuration": 3, | "StunDuration": 3, | ||
"Radius": "22m", | "Radius": "22m", | ||
"RespawnTimeMod": 50, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StunDuration": 0.5, | "StunDuration": 0.5, | ||
| Line 7,818: | Line 8,075: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,847: | Line 8,105: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 13, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 16, | "BulletLifestealPercent": 16, | ||
| Line 7,864: | Line 8,124: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,872: | Line 8,134: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 7,882: | Line 8,145: | ||
"RevealOnDamageDuration": 0.5, | "RevealOnDamageDuration": 0.5, | ||
"RevealOnSpottedDuration": 1.25, | "RevealOnSpottedDuration": 1.25, | ||
"BonusHealth": | "BonusSprintSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 2, | |||
"BonusHealth": 125, | |||
"SpiritPower": 10, | "SpiritPower": 10, | ||
"InvisDuration": | "InvisDuration": 8, | ||
"BonusMoveSpeed": "3.5m", | "BonusMoveSpeed": "3.5m", | ||
"HealOnVeil": { | "HealOnVeil": { | ||
"Value": 85, | "Value": 85, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 7,899: | Line 8,164: | ||
"AbilityCooldown": -9, | "AbilityCooldown": -9, | ||
"InvisDuration": 4, | "InvisDuration": 4, | ||
"BonusMoveSpeed": "4m" | "BonusMoveSpeed": "4m", | ||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | } | ||
}, | }, | ||
"upgrade_vex_barrier": { | "upgrade_vex_barrier": { | ||
"Name": "Reactive Barrier", | "Name": "Reactive Barrier", | ||
"Description": " | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,916: | Line 8,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,924: | Line 8,194: | ||
"Value": 325, | "Value": 325, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
" | "OutOfCombatHealthRegen": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"VexBarrierCombatBarrier": 375, | "VexBarrierCombatBarrier": 375, | ||
"AbilityCooldown": -15 | "AbilityCooldown": -15 | ||
| Line 7,950: | Line 8,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityCastRange": "11m", | "AbilityCastRange": "11m", | ||
| Line 7,977: | Line 8,247: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 8,014: | Line 8,285: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,037: | Line 8,309: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,058: | Line 8,331: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,076: | Line 8,350: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,097: | Line 8,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 11.5, | "AbilityCooldown": 11.5, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 8,113: | Line 8,389: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 8,120: | Line 8,398: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,135: | Line 8,414: | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": 8, | "BarrierDuration": 8, | ||
" | "BulletResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": 225, | "CombatBarrier": 225, | ||
" | "BulletResist": 15, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 8,161: | Line 8,440: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 30, | ||
"StatusResistancePercent": | "StatusResistancePercent": 22, | ||
"StaminaCooldownReduction": -14, | "StaminaCooldownReduction": -14, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BonusMoveSpeed": "-0.5m", | "BonusMoveSpeed": "-0.5m", | ||
| Line 8,175: | Line 8,455: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 10, | "StatusResistancePercent": 10, | ||
"BaseAttackDamagePercent": 35 | "BaseAttackDamagePercent": 35, | ||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
} | } | ||
}, | }, | ||
| Line 8,195: | Line 8,477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 8,203: | Line 8,486: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 32, | "FireRateSlow": 32, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"BonusSprintSpeed": "0.5m", | "BonusSprintSpeed": "0.5m", | ||
"BulletArmorReduction": -8, | "BulletArmorReduction": -8, | ||
| Line 8,225: | Line 8,508: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,241: | Line 8,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,257: | Line 8,542: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,273: | Line 8,559: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,289: | Line 8,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,305: | Line 8,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||