Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.10.0-6468
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(16 intermediate revisions by 2 users not shown)
Line 14: Line 14:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityDuration": 2,
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Line 31: Line 32:
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Line 47: Line 49:
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Line 63: Line 66:
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Line 79: Line 83:
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Line 95: Line 100:
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Line 111: Line 117:
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Line 132: Line 139:
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Line 218: Line 226:
"IsDisabled": false,
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Line 242: Line 251:
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Line 268: Line 278:
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Line 294: Line 305:
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Line 320: Line 332:
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Line 346: Line 359:
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Line 458: Line 477:
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"IsDisabled": false,
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"AbilityCooldown": 35,
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"AbilityUnitTargetLimit": 1,
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"AbilityPostCastDuration": 0.5,
"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 5,
"TechResist": 5,
"TechResist": 5,
"BulletResist": 5,
"BulletResist": 5,
"ImbuedCooldownMultiplier": 1,
"PropertyUpgrades": {
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"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
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}
}
},
},
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"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldown": -210
"AbilityCooldown": -210
}
}
},
"upgrade_ablative_coat": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": [],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"MaxBulletResist": 30,
"StackLossFrequency": 1,
"ArmorLossPerHit": 4,
"BulletArmor": 1,
"BonusSprintSpeed": "3m"
},
},
"upgrade_absorbing_armor": {
"upgrade_absorbing_armor": {
Line 569: Line 568:
"IsDisabled": false,
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"AbilityCooldown": 1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 14,
"TechPower": 14,
"TechResist": 20,
"TechResist": 22,
"CooldownReductionPerHit": 4,
"CooldownReductionPerHit": 4,
"CooldownReduction": 7,
"CooldownReduction": 7,
Line 601: Line 601:
"IsDisabled": false,
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"AbilityDuration": 6,
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"IsDisabled": true,
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"AbilityCooldown": 64,
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"IsDisabled": false,
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"AbilityDuration": 7,
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"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
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"BulletLifestealPercent": 14,
"BulletLifestealPercent": 16,
"BonusFireRate": 25,
"BonusFireRate": 25,
"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
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"IsDisabled": true,
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"IsDisabled": true,
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"IsDisabled": true,
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Line 802: Line 809:
"IsDisabled": false,
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"AbilityDuration": 4,
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"IsDisabled": true,
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"AbilityCooldown": 32,
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"AbilityDuration": 0.25,
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"IsDisabled": true,
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"AbilityCooldown": 64,
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Line 899: Line 909:
"IsDisabled": true,
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Line 931: Line 942:
"IsDisabled": true,
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Line 962: Line 974:
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Line 991: Line 1,004:
"IsDisabled": true,
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Line 1,013: Line 1,027:
"IsDisabled": false,
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Line 1,035: Line 1,050:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityDuration": 12,
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Line 1,044: Line 1,060:
"upgrade_arcane_surge": {
"upgrade_arcane_surge": {
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 1,062: Line 1,078:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 7,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,077: Line 1,094:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
}
}
},
},
"upgrade_arctic_blast": {
"upgrade_arctic_blast": {
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 1,100: Line 1,118:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 24,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,106: Line 1,125:
"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "16m",
"SlowPercent": 60,
"SlowPercent": 60,
"SlowDuration": 4,
"SlowDuration": 4,
Line 1,116: Line 1,135:
}
}
},
},
"DamageHeight": "5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
"FreezeDuration": 0.75,
"FreezeDuration": 1,
"PercentDamage": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Damage": 150,
"Damage": 150,
Line 1,127: Line 1,145:
"FreezeDuration": 0.25
"FreezeDuration": 0.25
}
}
},
"upgrade_armor_reduction_debuff": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"MinionEnemy"
],
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": true,
"StreetBrawl": false,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ResistReduction": -60,
"BaseAttackDamagePercent": 12,
"BulletShieldDamagePercent": 60
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
Line 1,166: Line 1,158:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 1,183: Line 1,176:
"IsDisabled": true,
"IsDisabled": true,
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Line 1,204: Line 1,198:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 55,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityDuration": 10,
Line 1,209: Line 1,204:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 8,
"BulletResist": 10,
"TechResist": 8,
"TechResist": 10,
"CooldownReductionOnProc": 20,
"CooldownReductionOnProc": 20,
"VexBarrierCombatBarrier": {
"VexBarrierCombatBarrier": {
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
}
}
}
},
},
"OutOfCombatHealthRegen": 2,
"PropertyUpgrades": {
"BulletResist": 14,
"TechResist": 14,
"AbilityCooldown": -35,
"VexBarrierCombatBarrier": 450
}
},
"upgrade_banshee_slugs": {
"upgrade_banshee_slugs": {
"Name": "Crippling Headshot",
"Name": "Crippling Headshot",
Line 1,237: Line 1,239:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,267: Line 1,270:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 1,286: Line 1,290:
"IsDisabled": true,
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"AbilityCooldownBetweenCharge": -1,
Line 1,311: Line 1,316:
"IsDisabled": false,
"IsDisabled": false,
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Line 1,341: Line 1,347:
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Line 1,365: Line 1,372:
"IsDisabled": false,
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Line 1,395: Line 1,403:
"IsDisabled": true,
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Line 1,418: Line 1,427:
"IsDisabled": false,
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Line 1,452: Line 1,462:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityCooldown": 4,
"AbilityCooldown": 4,
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Line 1,497: Line 1,508:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 18
"BulletResist": 18
},
"upgrade_bullet_armor_2": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
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"BulletArmor": 2
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Line 1,539: Line 1,534:
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Line 1,545: Line 1,541:
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Line 1,571: Line 1,567:
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Line 1,596: Line 1,593:
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Line 1,601: Line 1,599:
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}
},
},
Line 1,616: Line 1,614:
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],
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"AllEnemy"
Line 1,625: Line 1,625:
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Line 1,656: Line 1,657:
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Line 1,669: Line 1,671:
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}
}
Line 1,687: Line 1,689:
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Line 1,709: Line 1,712:
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Line 1,742: Line 1,746:
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Line 1,747: Line 1,752:
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Line 1,795: Line 1,800:
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Line 1,823: Line 1,829:
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Line 1,856: Line 1,863:
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Line 1,895: Line 1,903:
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Line 1,917: Line 1,926:
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Line 1,938: Line 1,948:
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Line 1,976: Line 1,987:
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Line 1,982: Line 1,994:
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Line 2,006: Line 2,018:
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Line 2,027: Line 2,040:
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Line 2,044: Line 2,058:
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Line 2,061: Line 2,076:
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Line 2,078: Line 2,094:
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Line 2,097: Line 2,114:
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Line 2,123: Line 2,141:
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Line 2,152: Line 2,171:
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Line 2,166: Line 2,186:
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Line 2,199: Line 2,219:
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Line 2,230: Line 2,251:
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Line 2,259: Line 2,281:
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Line 2,266: Line 2,289:
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Line 2,275: Line 2,298:
}
}
},
},
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Line 2,300: Line 2,323:
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Line 2,323: Line 2,347:
"AbilityCooldown": -7
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}
}
},
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],
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},
},
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Line 2,365: Line 2,366:
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Line 2,397: Line 2,399:
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Line 2,424: Line 2,427:
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Line 2,432: Line 2,436:
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"Scale": {
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"Type": "spirit"
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},
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Line 2,454: Line 2,464:
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Line 2,463: Line 2,474:
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Line 2,490: Line 2,501:
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Line 2,500: Line 2,512:
"Value": 40,
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"Scale": {
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"Type": "spirit"
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}
Line 2,527: Line 2,539:
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Line 2,561: Line 2,574:
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Line 2,604: Line 2,618:
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Line 2,611: Line 2,626:
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Line 2,634: Line 2,649:
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Line 2,656: Line 2,673:
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Line 2,686: Line 2,704:
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Line 2,699: Line 2,718:
"upgrade_discord": {
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"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
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"Tier": 4,
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Line 2,711: Line 2,730:
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Line 2,719: Line 2,739:
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"Scale": {
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"Type": "spirit"
}
},
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Line 2,751: Line 2,777:
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Line 2,757: Line 2,784:
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Line 2,785: Line 2,813:
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Line 2,812: Line 2,841:
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Line 2,838: Line 2,868:
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Line 2,844: Line 2,875:
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"Radius": "30m",
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Line 2,869: Line 2,900:
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Line 2,889: Line 2,921:
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Line 2,911: Line 2,944:
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Line 2,950: Line 2,984:
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Line 2,983: Line 3,018:
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"BonusFireRate": 11,
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Line 3,012: Line 3,048:
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"BonusHealthRegen": 2.5,
"OutOfCombatHealthRegen": 1,
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Line 3,040: Line 3,077:
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Line 3,068: Line 3,106:
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Line 3,097: Line 3,136:
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Line 3,116: Line 3,156:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
}
}
Line 3,145: Line 3,185:
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Line 3,188: Line 3,229:
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Line 3,215: Line 3,257:
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Line 3,223: Line 3,266:
"BonusHealth": 160,
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"BulletLifestealPercent": 10,
"FervorMovespeed": "4m",
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"FervorStatusResistancePercent": 30,
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Line 3,247: Line 3,291:
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Line 3,269: Line 3,314:
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Line 3,279: Line 3,325:
"SlideScale": 35,
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Line 3,305: Line 3,352:
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Line 3,338: Line 3,386:
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Line 3,363: Line 3,412:
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Line 3,393: Line 3,443:
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"BulletLifestealPercent": 14,
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"ActiveBonusFireRate": 30,
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"TechResist": 40,
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"BonusHealth": 100,
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"BaseAttackDamagePercent": 6,
"ActiveBonusMoveSpeed": "1m",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
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"TechResist": 20
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}
}
},
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Line 3,422: Line 3,477:
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Line 3,469: Line 3,525:
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"BaseAttackDamagePercent": 80,
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"BonusClipPerKill": 2,
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Line 3,503: Line 3,560:
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Line 3,514: Line 3,572:
"upgrade_glitch": {
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"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 3,529: Line 3,587:
"IsDisabled": false,
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"AbilityDuration": 3.25,
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Line 3,537: Line 3,596:
"ChannelMoveSpeed": -1,
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"SkipFrames": 6,
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"OutgoingDamagePenaltyPercent": -10,
"OutgoingDamagePenaltyPercent": -25,
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Line 3,557: Line 3,616:
"IsDisabled": false,
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Line 3,567: Line 3,627:
"OutOfCombatHealthRegen": 1,
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"StartingGold": 400,
"StartingGold": 400,
"BonusBuffsPerGold": 100,
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"PropertyUpgrades": {
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Line 3,594: Line 3,654:
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"AbilityDuration": 4,
"AbilityDuration": 4.25,
"AbilityCastRange": "32m",
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Line 3,608: Line 3,669:
"BulletArmorReduction": -7,
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"AbilityCooldown": -8
"AbilityCooldown": -8
}
},
"upgrade_grit": {
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"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
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"Tier": 1,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
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"IsImbue": false,
"AbilityCooldown": 60,
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"ChannelMoveSpeed": -1,
"CombatBarrier": 200,
"OutOfCombatHealthRegen": 1,
"BarrierDuration": 4,
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"OutOfCombatHealthRegen": 10,
"AbilityCooldown": -25
}
}
},
},
Line 3,617: Line 3,706:
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
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"Components": null,
"Components": [
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],
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"TargetTypes": [
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"HeroFriendly"
Line 3,627: Line 3,718:
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Line 3,634: Line 3,726:
"ChannelMoveSpeed": -1,
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"CooldownReductionPctOnOthers": 50,
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"OutOfCombatHealthRegen": 1.5,
"BuffDuration": 6,
"BuffDuration": 6,
"GuardianWardCombatBarrier": 200,
"GuardianWardCombatBarrier": 250,
"BonusMoveSpeed": "2.75m",
"BonusMoveSpeed": "2.75m",
"TechRangeMultiplier": 8,
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Line 3,642: Line 3,735:
"TechRangeMultiplier": 12,
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"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
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Line 3,664: Line 3,757:
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Line 3,699: Line 3,793:
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Line 3,743: Line 3,838:
"IsDisabled": false,
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Line 3,756: Line 3,852:
"upgrade_headshot_booster2": {
"upgrade_headshot_booster2": {
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
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Line 3,769: Line 3,865:
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Line 3,796: Line 3,893:
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"ChannelMoveSpeed": "1.3m",
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Line 3,820: Line 3,918:
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Line 3,852: Line 3,951:
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Line 3,890: Line 3,990:
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Line 3,918: Line 4,019:
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Line 3,941: Line 4,043:
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Line 3,966: Line 4,069:
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Line 4,002: Line 4,106:
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Line 4,021: Line 4,126:
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Line 4,044: Line 4,150:
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Line 4,050: Line 4,157:
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"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 70,
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Line 4,073: Line 4,180:
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"AbilityCooldown": 70,
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"AbilityCastRange": "30m",
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Line 4,082: Line 4,190:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
}
}
Line 4,093: Line 4,201:
"AbilityCooldown": -60
"AbilityCooldown": -60
}
}
},
"upgrade_height_advantage": {
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Activation": "Passive",
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"IsDisabled": true,
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"ChannelMoveSpeed": -1,
"HighGroundBonusWeaponPower": 50
},
},
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Line 4,123: Line 4,214:
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Line 4,143: Line 4,235:
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Line 4,170: Line 4,263:
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Line 4,197: Line 4,291:
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Line 4,226: Line 4,321:
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Line 4,251: Line 4,347:
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Line 4,275: Line 4,372:
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Line 4,302: Line 4,400:
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Line 4,325: Line 4,424:
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Line 4,350: Line 4,450:
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"StreetBrawl": true,
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Line 4,378: Line 4,479:
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Line 4,404: Line 4,506:
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Line 4,441: Line 4,545:
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Line 4,475: Line 4,580:
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Line 4,503: Line 4,609:
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Line 4,508: Line 4,615:
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Line 4,539: Line 4,646:
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Line 4,550: Line 4,658:
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Line 4,571: Line 4,680:
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Line 4,599: Line 4,709:
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Line 4,626: Line 4,737:
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Line 4,651: Line 4,763:
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Line 4,676: Line 4,789:
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Line 4,685: Line 4,799:
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Line 4,708: Line 4,823:
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Line 4,735: Line 4,851:
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Line 4,759: Line 4,876:
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Line 4,784: Line 4,902:
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Line 4,818: Line 4,937:
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Line 4,831: Line 4,951:
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Line 4,850: Line 4,971:
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Line 4,857: Line 4,979:
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Line 4,882: Line 5,004:
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Line 4,912: Line 5,035:
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Line 4,937: Line 5,061:
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Line 4,965: Line 5,090:
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Line 4,972: Line 5,098:
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Line 4,998: Line 5,124:
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Line 5,030: Line 5,157:
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Line 5,061: Line 5,189:
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Line 5,090: Line 5,219:
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Line 5,136: Line 5,266:
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Line 5,164: Line 5,295:
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Line 5,195: Line 5,327:
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Line 5,229: Line 5,362:
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Line 5,256: Line 5,390:
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Line 5,270: Line 5,405:
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Line 5,290: Line 5,425:
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Line 5,299: Line 5,435:
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Line 5,308: Line 5,444:
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Line 5,342: Line 5,478:
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Line 5,379: Line 5,516:
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Line 5,409: Line 5,547:
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Line 5,441: Line 5,580:
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Line 5,466: Line 5,606:
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Line 5,504: Line 5,645:
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Line 5,527: Line 5,669:
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Line 5,568: Line 5,711:
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Line 5,575: Line 5,719:
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Line 5,595: Line 5,741:
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Line 5,620: Line 5,767:
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Line 5,648: Line 5,796:
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Line 5,666: Line 5,815:
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Line 5,683: Line 5,838:
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Line 5,707: Line 5,863:
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Line 5,743: Line 5,900:
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Line 5,749: Line 5,907:
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Line 5,772: Line 5,930:
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Line 5,792: Line 5,951:
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Line 5,816: Line 5,976:
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Line 5,844: Line 6,005:
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Line 5,873: Line 6,035:
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Line 5,879: Line 6,042:
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Line 5,900: Line 6,063:
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Line 5,924: Line 6,088:
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Line 5,930: Line 6,095:
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Line 5,953: Line 6,118:
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Line 5,979: Line 6,145:
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Line 6,014: Line 6,181:
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Line 6,038: Line 6,206:
"IsDisabled": false,
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Line 6,044: Line 6,213:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"HealingPerCast": {
"HealingPerCast": {
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 6,058: Line 6,227:
}
}
},
},
"RegenerationDuration": 6,
"RegenerationDuration": 7,
"BonusHealth": 90,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
}
}
Line 6,083: Line 6,253:
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Line 6,090: Line 6,261:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Radius": "35m",
"Radius": "35m",
"TechResist": 10,
"TechResist": 8,
"HealPerStack": {
"HealPerStack": {
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
}
}
},
},
"MaxStacks": 25,
"MaxStacks": 25,
"MinStaminaRestore": 1,
"MaxStaminaRestore": 3,
"MaxStaminaRestore": 4,
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"TechResist": 10,
Line 6,125: Line 6,295:
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"AbilityDuration": 6,
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Line 6,161: Line 6,332:
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Line 6,189: Line 6,361:
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Line 6,196: Line 6,369:
"InterruptCooldown": 5,
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"AirControlPercent": 100,
"AirControlPercent": 100,
"AirControlPercentBarrier": 50,
"SlamDownRadius": "10m",
"SlamDownRadius": "10m",
"VerticalDifferenceTolerance": "2m",
"VerticalDifferenceTolerance": "2m",
Line 6,208: Line 6,382:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 6,234: Line 6,408:
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Line 6,258: Line 6,433:
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Line 6,290: Line 6,466:
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Line 6,338: Line 6,515:
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Line 6,374: Line 6,552:
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Line 6,397: Line 6,576:
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Line 6,435: Line 6,615:
"Slot": "Weapon",
"Slot": "Weapon",
"Components": [
"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
"TargetTypes": null,
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Line 6,444: Line 6,625:
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"ChannelMoveSpeed": -1,
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"LongRangeBonusWeaponPower": 70,
"BaseAttackDamagePercent": 10,
"LongRangeBonusWeaponPower": 60,
"LongRangeBonusWeaponPowerMinRange": "15m",
"LongRangeBonusWeaponPowerMinRange": "15m",
"BonusAttackRangePercent": 20,
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Line 6,453: Line 6,636:
"BonusMoveSpeed": "-0.7m",
"BonusMoveSpeed": "-0.7m",
"BonusSprintSpeed": "1.0m",
"BonusSprintSpeed": "1.0m",
"BonusBulletSpeedPercent": 60,
"PropertyUpgrades": {
"PropertyUpgrades": {
"LongRangeBonusWeaponPower": 40,
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"BonusAttackRangePercent": 10
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"BaseAttackDamagePercent": 15
}
}
},
},
Line 6,472: Line 6,658:
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Line 6,504: Line 6,691:
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Line 6,539: Line 6,727:
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Line 6,564: Line 6,753:
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Line 6,594: Line 6,784:
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Line 6,617: Line 6,808:
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"ChannelMoveSpeed": -1,
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"SlowPercent": 30,
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"GroundDashReductionPercent": -25,
"GroundDashReductionPercent": -22,
"SlowDuration": 3.5,
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"BaseAttackDamagePercent": 15,
"BuildUpDuration": 5,
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"BuildUpPerShot": 0.7,
"BuildUpPerShot": 0.7,
"PropertyUpgrades": {
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"SlowPercent": 20,
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Line 6,647: Line 6,837:
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Line 6,665: Line 6,856:
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Line 6,687: Line 6,879:
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Line 6,715: Line 6,908:
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"AbilityCooldown": 9,
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Line 6,723: Line 6,917:
"DamageThreshold": 175,
"DamageThreshold": 175,
"SpiritDamageReductionProc": 65,
"SpiritDamageReductionProc": 65,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 15,
"TechResist": 15,
Line 6,743: Line 6,938:
"IsDisabled": true,
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"StreetBrawl": false,
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Line 6,769: Line 6,965:
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Line 6,792: Line 6,989:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
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Line 6,799: Line 6,998:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityCooldown": 45,
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Line 6,814: Line 7,014:
"OutOfCombatHealthRegen": 2.5,
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"BarrierDuration": 8,
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"BonusMoveSpeed": "1.75m",
"TechResist": 18,
"PropertyUpgrades": {
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"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
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"BonusMoveSpeed": "1m",
"TechResist": 20,
"AbilityCooldown": -20
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}
}
Line 6,824: Line 7,024:
"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,839: Line 7,039:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
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Line 6,847: Line 7,047:
"DamageThreshold": 500,
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"DamageThresholdDuration": 5,
"DamageThresholdDuration": 5,
"ExplosionDamage": 110,
"ExplosionDamage": 50,
"ExplosionRadius": "12m",
"ExplosionRadius": "3m",
"DPS": {
"DPS": {
"Value": 24,
"Value": 24,
Line 6,860: Line 7,060:
"HealAmpRegenPenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": -70,
"TickRate": 0.5,
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": 50,
"ImmunityDuration": 20,
"DamagePctVsNonHeroes": 50,
"DamagePctVsNonHeroes": 50,
"PropertyUpgrades": {
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Line 6,867: Line 7,067:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
}
}
},
},
Line 6,886: Line 7,086:
"IsDisabled": false,
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"AbilityCooldown": 18,
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"AbilityDuration": 12,
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Line 6,922: Line 7,123:
"IsDisabled": false,
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"AbilityCooldown": 6,
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"AbilityDuration": 10,
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Line 6,931: Line 7,133:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,937: Line 7,139:
"TechArmorDamageReduction": -12,
"TechArmorDamageReduction": -12,
"TechArmorGain": 12,
"TechArmorGain": 12,
"TechPowerReduction": -20,
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"TechPowerGain": 20,
"TechPowerGain": 25,
"BonusMeleeDamagePercent": 7,
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"BonusHealth": 75,
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Line 6,963: Line 7,165:
"IsDisabled": false,
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"AbilityCooldown": 27,
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Line 6,995: Line 7,198:
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Line 7,017: Line 7,221:
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Line 7,038: Line 7,243:
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Line 7,069: Line 7,275:
"IsDisabled": true,
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"AbilityCooldown": 37,
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Line 7,112: Line 7,319:
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"IsDisabled": true,
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Line 7,146: Line 7,354:
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Line 7,175: Line 7,384:
"IsDisabled": false,
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Line 7,209: Line 7,419:
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"AbilityCooldown": 30,
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Line 7,220: Line 7,431:
"BulletResist": 10,
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"BulletLifestealPercent": 13,
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"BaseAttackDamagePercent": 6,
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Line 7,245: Line 7,457:
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Line 7,283: Line 7,496:
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Line 7,323: Line 7,537:
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Line 7,340: Line 7,555:
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Line 7,364: Line 7,580:
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Line 7,377: Line 7,594:
},
},
"DamagePulseRadius": "9m",
"DamagePulseRadius": "9m",
"MeleeResistPercent": 15,
"MeleeResistPercent": 18,
"PropertyUpgrades": {
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"BonusHealth": 75,
"BonusHealth": 75,
"DamagePulseAmount": 30
"DamagePulseAmount": 30
}
}
},
"upgrade_tech_defender": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
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"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 95,
"AbilityDuration": 6,
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"ChannelMoveSpeed": -1,
"BonusHealth": 85,
"TechArmor": 1
},
},
"upgrade_tech_defense_shredders": {
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Line 7,420: Line 7,617:
"IsDisabled": false,
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Line 7,438: Line 7,636:
"Activation": "Passive",
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"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
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],
"TargetTypes": [
"TargetTypes": [
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"HeroEnemy"
Line 7,448: Line 7,648:
"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AbilityLifestealPercentHero": 16,
"TechPower": 6,
"BonusFireRate": 32,
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"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 90,
"BonusFireRate": 30,
"BonusSpirit": 40,
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"BonusAbilityDurationPercent": 15,
"BonusSpiritLifesteal": 10,
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"BuildUpPerShot": 0.75,
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"BuildUpDuration": 5,
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Line 7,462: Line 7,667:
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Line 7,479: Line 7,686:
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Line 7,508: Line 7,716:
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Line 7,537: Line 7,746:
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Line 7,546: Line 7,756:
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Line 7,553: Line 7,763:
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Line 7,560: Line 7,770:
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Line 7,599: Line 7,809:
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Line 7,632: Line 7,843:
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Line 7,654: Line 7,866:
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Line 7,679: Line 7,892:
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Line 7,718: Line 7,932:
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Line 7,748: Line 7,963:
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Line 7,759: Line 7,975:
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Line 7,786: Line 8,003:
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Line 7,819: Line 8,037:
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Line 7,856: Line 8,075:
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Line 7,885: Line 8,105:
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Line 7,890: Line 8,111:
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Line 7,912: Line 8,134:
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Line 7,926: Line 8,149:
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Line 7,941: Line 8,164:
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Line 7,951: Line 8,176:
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Line 7,958: Line 8,185:
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Line 7,970: Line 8,198:
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Line 7,990: Line 8,219:
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Line 8,017: Line 8,247:
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Line 8,054: Line 8,285:
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Line 8,077: Line 8,309:
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Line 8,098: Line 8,331:
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Line 8,116: Line 8,350:
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Line 8,137: Line 8,372:
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Line 8,153: Line 8,389:
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Line 8,160: Line 8,398:
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Line 8,175: Line 8,414:
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Line 8,201: Line 8,440:
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Line 8,237: Line 8,477:
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Line 8,245: Line 8,486:
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Line 8,267: Line 8,508:
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Line 8,283: Line 8,525:
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Line 8,299: Line 8,542:
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Line 8,315: Line 8,559:
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Line 8,331: Line 8,576:
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Line 8,347: Line 8,593:
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