Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.10.0-6476
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(15 intermediate revisions by 2 users not shown)
Line 14: Line 14:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityDuration": 2,
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Line 31: Line 32:
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Line 47: Line 49:
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Line 63: Line 66:
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Line 79: Line 83:
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Line 95: Line 100:
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Line 111: Line 117:
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Line 132: Line 139:
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Line 218: Line 226:
"IsDisabled": false,
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Line 242: Line 251:
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Line 268: Line 278:
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Line 294: Line 305:
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Line 320: Line 332:
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Line 346: Line 359:
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Line 458: Line 477:
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"IsDisabled": false,
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"AbilityCooldown": 35,
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"AbilityUnitTargetLimit": 1,
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"AbilityPostCastDuration": 0.5,
"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 5,
"TechResist": 5,
"TechResist": 5,
"BulletResist": 5,
"BulletResist": 5,
"ImbuedCooldownMultiplier": 1,
"PropertyUpgrades": {
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"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
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}
}
},
},
Line 521: Line 541:
"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldown": -210
"AbilityCooldown": -210
}
}
},
"upgrade_ablative_coat": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": [],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"MaxBulletResist": 30,
"StackLossFrequency": 1,
"ArmorLossPerHit": 4,
"BulletArmor": 1,
"BonusSprintSpeed": "3m"
},
},
"upgrade_absorbing_armor": {
"upgrade_absorbing_armor": {
Line 569: Line 568:
"IsDisabled": false,
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"AbilityCooldown": 1,
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"AbilityUnitTargetLimit": 1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 14,
"TechPower": 14,
"TechResist": 20,
"TechResist": 22,
"CooldownReductionPerHit": 4,
"CooldownReductionPerHit": 4,
"CooldownReduction": 7,
"CooldownReduction": 7,
Line 601: Line 601:
"IsDisabled": false,
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"AbilityDuration": 6,
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"IsDisabled": true,
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"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
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"BulletLifestealPercent": 14,
"BulletLifestealPercent": 16,
"BonusFireRate": 25,
"BonusFireRate": 25,
"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
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"IsDisabled": true,
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"IsDisabled": true,
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"IsDisabled": true,
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Line 802: Line 809:
"IsDisabled": false,
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"AbilityDuration": 4,
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"IsDisabled": true,
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"AbilityCooldown": 32,
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"AbilityDuration": 0.25,
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"IsDisabled": true,
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"AbilityCooldown": 64,
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Line 899: Line 909:
"IsDisabled": true,
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Line 931: Line 942:
"IsDisabled": true,
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Line 962: Line 974:
"IsDisabled": false,
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Line 991: Line 1,004:
"IsDisabled": true,
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Line 1,013: Line 1,027:
"IsDisabled": false,
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Line 1,035: Line 1,050:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityDuration": 12,
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Line 1,044: Line 1,060:
"upgrade_arcane_surge": {
"upgrade_arcane_surge": {
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 1,062: Line 1,078:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 7,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,077: Line 1,094:
"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
}
}
},
},
"upgrade_arctic_blast": {
"upgrade_arctic_blast": {
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 1,100: Line 1,118:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 24,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 1,106: Line 1,125:
"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "16m",
"SlowPercent": 60,
"SlowPercent": 60,
"SlowDuration": 4,
"SlowDuration": 4,
Line 1,116: Line 1,135:
}
}
},
},
"DamageHeight": "5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
"FreezeDuration": 0.75,
"FreezeDuration": 1,
"PercentDamage": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Damage": 150,
"Damage": 150,
Line 1,127: Line 1,145:
"FreezeDuration": 0.25
"FreezeDuration": 0.25
}
}
},
"upgrade_armor_reduction_debuff": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"MinionEnemy"
],
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": true,
"StreetBrawl": false,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ResistReduction": -60,
"BaseAttackDamagePercent": 12,
"BulletShieldDamagePercent": 60
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
Line 1,166: Line 1,158:
"IsDisabled": true,
"IsDisabled": true,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 1,183: Line 1,176:
"IsDisabled": true,
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Line 1,204: Line 1,198:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 55,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityDuration": 10,
Line 1,209: Line 1,204:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 8,
"BulletResist": 10,
"TechResist": 8,
"TechResist": 10,
"CooldownReductionOnProc": 20,
"CooldownReductionOnProc": 20,
"VexBarrierCombatBarrier": {
"VexBarrierCombatBarrier": {
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"OutOfCombatHealthRegen": 2,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 14,
"BulletResist": 14,
"TechResist": 14,
"TechResist": 14,
"AbilityCooldown": -42,
"AbilityCooldown": -35,
"VexBarrierCombatBarrier": 450
"VexBarrierCombatBarrier": 450
}
}
Line 1,243: Line 1,239:
"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
Line 1,273: Line 1,270:
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"AbilityCooldownBetweenCharge": -1,
Line 1,292: Line 1,290:
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Line 1,317: Line 1,316:
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Line 1,347: Line 1,347:
"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
Line 1,371: Line 1,372:
"IsDisabled": false,
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Line 1,401: Line 1,403:
"IsDisabled": true,
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Line 1,424: Line 1,427:
"IsDisabled": false,
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Line 1,458: Line 1,462:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 4,
"AbilityCooldown": 4,
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Line 1,503: Line 1,508:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityCooldownBetweenCharge": -1,
Line 1,508: Line 1,514:
"BulletResist": 18
"BulletResist": 18
},
},
"upgrade_bullet_armor_2": {
"upgrade_bullet_armor_reduction_aura": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletArmor": 2
},
"upgrade_bullet_armor_reduction_aura": {
"Name": "Hunter's Aura",
"Name": "Hunter's Aura",
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.",
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.",
Line 1,545: Line 1,534:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 1,551: Line 1,541:
"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"FireRateSlow": 14,
"FireRateSlow": 15,
"SingleTargetPlayerMultiplier": 2,
"SingleTargetPlayerMultiplier": 2,
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
Line 1,577: Line 1,567:
"IsDisabled": true,
"IsDisabled": true,
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"AbilityCooldownBetweenCharge": -1,
Line 1,602: Line 1,593:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityDuration": 8,
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"AbilityUnitTargetLimit": 1,
Line 1,607: Line 1,599:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"BonusHealth": 65,
"BaseAttackDamagePercent": 9,
"BulletResist": 8,
"BulletResist": 9,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
}
}
},
},
Line 1,622: Line 1,614:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 1,631: Line 1,625:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"AbilityDuration": 14,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechRangeMultiplier": 20,
"TechRangeMultiplier": 22,
"TechRadiusMultiplier": 20,
"TechRadiusMultiplier": 22,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStackNonHero": 5,
"WeaponPowerPerStackNonHero": 5,
Line 1,662: Line 1,657:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityCooldown": 9,
"AbilityCooldown": 9,
"AbilityDuration": 4.5,
"AbilityDuration": 4.5,
Line 1,675: Line 1,671:
"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
}
}
Line 1,693: Line 1,689:
"IsDisabled": true,
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Line 1,715: Line 1,712:
"IsDisabled": true,
"IsDisabled": true,
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Line 1,748: Line 1,746:
"IsDisabled": false,
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"AbilityCooldown": 40,
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Line 1,753: Line 1,752:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 43,
"Value": 43,
Line 1,801: Line 1,800:
"IsDisabled": false,
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Line 1,829: Line 1,829:
"IsDisabled": false,
"IsDisabled": false,
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Line 1,862: Line 1,863:
"IsDisabled": false,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 33,
"Value": 33,
Line 1,901: Line 1,903:
"IsDisabled": true,
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Line 1,923: Line 1,926:
"IsDisabled": true,
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Line 1,944: Line 1,948:
"IsDisabled": false,
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"AbilityCooldown": 90,
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Line 1,982: Line 1,987:
"IsDisabled": false,
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Line 1,988: Line 1,994:
"HealLifePercentOutOfCombat": 2,
"HealLifePercentOutOfCombat": 2,
"HealthThreshold": 75,
"HealthThreshold": 75,
"BonusMoveSpeed": "1.25m",
"BonusMoveSpeed": "1.5m",
"BonusHealth": 375,
"BonusHealth": 375,
"PropertyUpgrades": {
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Line 2,012: Line 2,018:
"IsDisabled": false,
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Line 2,033: Line 2,040:
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Line 2,050: Line 2,058:
"IsDisabled": true,
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Line 2,067: Line 2,076:
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Line 2,084: Line 2,094:
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Line 2,103: Line 2,114:
"IsDisabled": false,
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Line 2,129: Line 2,141:
"IsDisabled": true,
"IsDisabled": true,
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Line 2,158: Line 2,171:
"IsDisabled": false,
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"AbilityCooldown": 45,
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"AbilityDuration": 10,
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"AbilityCooldownBetweenCharge": -1,
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Line 2,172: Line 2,186:
"FullInvisDistance": "30m",
"FullInvisDistance": "30m",
"AmbushDuration": 5,
"AmbushDuration": 5,
"AmbushBonusFireRate": 20,
"AmbushBonusFireRate": 25,
"AmbushBonusTechPower": 20,
"AmbushBonusTechPower": 25,
"AmbushBonusMeleeDamage": 20,
"AmbushBonusMeleeDamage": 25,
"OutOfCombatHealthRegen": 5,
"OutOfCombatHealthRegen": 5,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
Line 2,205: Line 2,219:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,236: Line 2,251:
"IsDisabled": false,
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"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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Line 2,265: Line 2,281:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": 4,
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Line 2,272: Line 2,289:
"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "10m",
"MovementSpeedSlow": 60,
"MovementSpeedSlow": 60,
"Damage": {
"Damage": {
Line 2,281: Line 2,298:
}
}
},
},
"DamageHeight": "5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 6,
"TechResist": 6,
Line 2,306: Line 2,323:
"IsDisabled": false,
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"StreetBrawl": false,
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"AbilityCooldown": 37,
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"AbilityDuration": 7,
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Line 2,329: Line 2,347:
"AbilityCooldown": -7
"AbilityCooldown": -7
}
}
},
"upgrade_combo_breaker": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": [
"AllFriendly"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"TechArmor": 2,
"BonusHealthRegen": 2.75,
"HealPercentAmount": 30,
"RegenDuration": 10
},
},
"upgrade_containment": {
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Line 2,371: Line 2,366:
"IsDisabled": false,
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"StreetBrawl": false,
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"AbilityCooldown": 27,
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"AbilityDuration": 3.5,
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Line 2,403: Line 2,399:
"IsDisabled": false,
"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
Line 2,430: Line 2,427:
"IsDisabled": true,
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Line 2,438: Line 2,436:
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"ExplosionRadius": "4m",
"ExplosionRadius": "4m",
"ExplosionDamage": 125,
"ExplosionDamage": {
"Value": 125,
"Scale": {
"Value": 0.93,
"Type": "spirit"
}
},
"HeroMultiplier": 150,
"HeroMultiplier": 150,
"ArmingTime": 0.1
"ArmingTime": 0.1
Line 2,460: Line 2,464:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityCooldown": 23,
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"AbilityUnitTargetLimit": 1,
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Line 2,469: Line 2,474:
"SpellParryDuration": 0.8,
"SpellParryDuration": 0.8,
"BonusHealth": 50,
"BonusHealth": 50,
"SpiritPowerInnate": 8,
"SpiritPowerInnate": 5,
"HealOnSuccess": 150,
"HealOnSuccess": 150,
"PropertyUpgrades": {
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Line 2,496: Line 2,501:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityCooldown": 8,
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"AbilityUnitTargetLimit": 1,
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Line 2,506: Line 2,512:
"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
Line 2,533: Line 2,539:
"IsDisabled": false,
"IsDisabled": false,
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Line 2,567: Line 2,574:
"IsDisabled": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
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"BulletResist": 12,
"BulletResist": 12,
"BonusMeleeDamagePercent": 20,
"BonusMeleeDamagePercent": 22,
"MeleeDistanceScale": 60,
"MeleeDistanceScale": 60,
"BonusHeavyMeleeDamage": 25,
"BonusHeavyMeleeDamage": 25,
"MaxStacks": 6,
"MaxStacks": 6,
"DebuffDuration": 8,
"DebuffDuration": 8,
"StunDuration": 0.5,
"StunDuration": 0.75,
"LightMeleeStacks": 1,
"LightMeleeStacks": 1,
"LightMeleeAmmo": 15,
"LightMeleeAmmo": 15,
"HeavyMeleeMultiplier": 2,
"HeavyMeleeMultiplier": 2,
"BulletResistReduction": -4,
"BulletResistReduction": -5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MeleeDistanceScale": 40,
"MeleeDistanceScale": 40,
Line 2,610: Line 2,618:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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Line 2,617: Line 2,626:
"BulletLifestealPercent": 25,
"BulletLifestealPercent": 25,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 12,
"BonusHealth": 160,
"BonusHealth": 180,
"PropertyUpgrades": {
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"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
Line 2,640: Line 2,649:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityUnitTargetLimit": 1,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"StatusResistancePercent": 25,
"StatusResistancePercent": 25,
"BonusHealth": 90,
"PropertyUpgrades": {
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"StatusResistancePercent": 15
Line 2,662: Line 2,673:
"IsDisabled": false,
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Line 2,692: Line 2,704:
"IsDisabled": true,
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"AbilityCooldown": 26,
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"AbilityDuration": 6,
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Line 2,705: Line 2,718:
"upgrade_discord": {
"upgrade_discord": {
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 2,717: Line 2,730:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
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"AbilityCooldown": 35,
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"AbilityDuration": 10,
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Line 2,725: Line 2,739:
"ChannelMoveSpeed": -1,
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"TickRate": 0.25,
"TickRate": 0.25,
"MaxHealthPercentAsDPS": 3.5,
"MaxHealthPercentAsDPS": {
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
}
},
"AuraRadius": "10m",
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"TechResist": 40,
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"BonusHealth": 100,
"BonusHealth": 100,
"StatusResistancePercent": 15,
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"PropertyUpgrades": {
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"MaxHealthPercentAsDPS": 2,
Line 2,757: Line 2,777:
"IsDisabled": false,
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"StreetBrawl": false,
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"AbilityCooldown": 45,
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"AbilityCastRange": "40m",
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Line 2,763: Line 2,784:
"AbilityCooldownBetweenCharge": -1,
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"ChannelMoveSpeed": -1,
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"OutOfCombatHealthRegen": 1.5,
"CooldownReductionPctOnOthers": 50,
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"BuffDuration": 6,
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Line 2,791: Line 2,813:
"IsDisabled": false,
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"AbilityCooldown": 40,
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"ChannelMoveSpeed": -1,
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"TechPower": 35,
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"CombatBarrier": 1000,
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Line 2,818: Line 2,841:
"IsDisabled": true,
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"StreetBrawl": false,
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"AbilityCooldown": 8.5,
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Line 2,844: Line 2,868:
"IsDisabled": false,
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"AbilityCooldown": 22,
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"AbilityDuration": 7,
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Line 2,850: Line 2,875:
"ChannelMoveSpeed": -1,
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"BonusFireRate": 26,
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"Radius": "30m",
"Radius": "35m",
"ActiveRadius": "30m",
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Line 2,875: Line 2,900:
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Line 2,895: Line 2,921:
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Line 2,917: Line 2,944:
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Line 2,956: Line 2,984:
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Line 2,989: Line 3,018:
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Line 3,018: Line 3,048:
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"BonusHealthRegen": 2.5,
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Line 3,046: Line 3,077:
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Line 3,074: Line 3,106:
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Line 3,103: Line 3,136:
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Line 3,122: Line 3,156:
"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
}
}
Line 3,151: Line 3,185:
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Line 3,194: Line 3,229:
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Line 3,221: Line 3,257:
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Line 3,229: Line 3,266:
"BonusHealth": 160,
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"BulletLifestealPercent": 10,
"FervorMovespeed": "4m",
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Line 3,253: Line 3,291:
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Line 3,275: Line 3,314:
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Line 3,285: Line 3,325:
"SlideScale": 35,
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Line 3,311: Line 3,352:
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Line 3,344: Line 3,386:
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Line 3,369: Line 3,412:
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Line 3,399: Line 3,443:
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"BulletLifestealPercent": 14,
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"ActiveBonusFireRate": 30,
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"TechResist": 40,
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"BaseAttackDamagePercent": 6,
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"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
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"TechResist": 20
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}
}
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},
Line 3,428: Line 3,477:
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Line 3,475: Line 3,525:
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"MaxHealthLossPercent": -15,
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"BonusClipPerKill": 2,
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Line 3,509: Line 3,560:
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Line 3,520: Line 3,572:
"upgrade_glitch": {
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"Name": "Cursed Relic",
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"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 3,535: Line 3,587:
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Line 3,543: Line 3,596:
"ChannelMoveSpeed": -1,
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"SkipFrames": 6,
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"OutgoingDamagePenaltyPercent": -10,
"OutgoingDamagePenaltyPercent": -25,
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Line 3,563: Line 3,616:
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"AbilityChannelTime": 2,
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Line 3,573: Line 3,627:
"OutOfCombatHealthRegen": 1,
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"StartingGold": 400,
"StartingGold": 400,
"BonusBuffsPerGold": 100,
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"PropertyUpgrades": {
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Line 3,600: Line 3,654:
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"AbilityDuration": 4,
"AbilityDuration": 4.25,
"AbilityCastRange": "32m",
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Line 3,614: Line 3,669:
"BulletArmorReduction": -7,
"BulletArmorReduction": -7,
"AbilityCooldown": -8
"AbilityCooldown": -8
}
},
"upgrade_grit": {
"Name": "Grit",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 800,
"Tier": 1,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
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"AbilityCooldown": 60,
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"ChannelMoveSpeed": -1,
"CombatBarrier": 200,
"OutOfCombatHealthRegen": 1,
"BarrierDuration": 4,
"PropertyUpgrades": {
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"OutOfCombatHealthRegen": 10,
"AbilityCooldown": -25
}
}
},
},
Line 3,623: Line 3,706:
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
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"TargetTypes": [
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"HeroFriendly"
Line 3,633: Line 3,718:
"IsDisabled": false,
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Line 3,640: Line 3,726:
"ChannelMoveSpeed": -1,
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"CooldownReductionPctOnOthers": 50,
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"OutOfCombatHealthRegen": 1.5,
"BuffDuration": 6,
"BuffDuration": 6,
"GuardianWardCombatBarrier": 200,
"GuardianWardCombatBarrier": 250,
"BonusMoveSpeed": "2.75m",
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"TechRangeMultiplier": 8,
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Line 3,648: Line 3,735:
"TechRangeMultiplier": 12,
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"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
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Line 3,670: Line 3,757:
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Line 3,705: Line 3,793:
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Line 3,749: Line 3,838:
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Line 3,762: Line 3,852:
"upgrade_headshot_booster2": {
"upgrade_headshot_booster2": {
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
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Line 3,775: Line 3,865:
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Line 3,802: Line 3,893:
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Line 3,826: Line 3,918:
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Line 3,858: Line 3,951:
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Line 3,896: Line 3,990:
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Line 3,924: Line 4,019:
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Line 3,947: Line 4,043:
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Line 3,972: Line 4,069:
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Line 4,008: Line 4,106:
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Line 4,027: Line 4,126:
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Line 4,050: Line 4,150:
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Line 4,056: Line 4,157:
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"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 70,
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Line 4,079: Line 4,180:
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"AbilityCastRange": "30m",
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Line 4,088: Line 4,190:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
}
}
Line 4,099: Line 4,201:
"AbilityCooldown": -60
"AbilityCooldown": -60
}
}
},
"upgrade_height_advantage": {
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Activation": "Passive",
"Slot": "Weapon",
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"IsDisabled": true,
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"ChannelMoveSpeed": -1,
"HighGroundBonusWeaponPower": 50
},
},
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Line 4,129: Line 4,214:
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"IsDisabled": true,
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Line 4,149: Line 4,235:
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Line 4,176: Line 4,263:
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"IsDisabled": false,
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Line 4,203: Line 4,291:
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Line 4,232: Line 4,321:
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Line 4,257: Line 4,347:
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Line 4,281: Line 4,372:
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Line 4,308: Line 4,400:
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Line 4,331: Line 4,424:
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Line 4,356: Line 4,450:
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Line 4,384: Line 4,479:
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Line 4,410: Line 4,506:
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Line 4,447: Line 4,545:
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Line 4,481: Line 4,580:
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Line 4,509: Line 4,609:
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Line 4,514: Line 4,615:
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Line 4,545: Line 4,646:
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Line 4,556: Line 4,658:
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Line 4,577: Line 4,680:
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Line 4,605: Line 4,709:
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Line 4,632: Line 4,737:
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Line 4,657: Line 4,763:
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Line 4,682: Line 4,789:
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Line 4,691: Line 4,799:
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Line 4,714: Line 4,823:
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Line 4,741: Line 4,851:
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Line 4,765: Line 4,876:
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Line 4,790: Line 4,902:
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Line 4,824: Line 4,937:
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Line 4,837: Line 4,951:
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Line 4,856: Line 4,971:
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Line 4,863: Line 4,979:
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Line 4,888: Line 5,004:
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Line 4,918: Line 5,035:
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Line 4,943: Line 5,061:
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Line 4,971: Line 5,090:
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Line 4,978: Line 5,098:
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Line 5,004: Line 5,124:
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Line 5,036: Line 5,157:
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Line 5,067: Line 5,189:
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Line 5,096: Line 5,219:
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Line 5,142: Line 5,266:
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Line 5,170: Line 5,295:
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Line 5,201: Line 5,327:
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Line 5,235: Line 5,362:
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Line 5,262: Line 5,390:
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Line 5,276: Line 5,405:
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Line 5,296: Line 5,425:
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Line 5,305: Line 5,435:
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Line 5,314: Line 5,444:
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Line 5,348: Line 5,478:
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Line 5,385: Line 5,516:
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Line 5,415: Line 5,547:
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Line 5,447: Line 5,580:
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Line 5,472: Line 5,606:
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Line 5,510: Line 5,645:
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Line 5,533: Line 5,669:
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Line 5,574: Line 5,711:
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Line 5,581: Line 5,719:
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Line 5,601: Line 5,741:
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Line 5,626: Line 5,767:
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Line 5,654: Line 5,796:
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Line 5,672: Line 5,815:
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Line 5,689: Line 5,838:
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Line 5,713: Line 5,863:
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Line 5,749: Line 5,900:
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Line 5,755: Line 5,907:
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Line 5,778: Line 5,930:
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Line 5,798: Line 5,951:
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Line 5,822: Line 5,976:
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Line 5,850: Line 6,005:
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Line 5,879: Line 6,035:
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Line 5,885: Line 6,042:
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Line 5,906: Line 6,063:
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Line 5,930: Line 6,088:
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Line 5,936: Line 6,095:
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Line 5,959: Line 6,118:
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Line 5,985: Line 6,145:
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Line 6,020: Line 6,181:
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Line 6,044: Line 6,206:
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Line 6,050: Line 6,213:
"ChannelMoveSpeed": -1,
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"HealingPerCast": {
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"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 6,064: Line 6,227:
}
}
},
},
"RegenerationDuration": 6,
"RegenerationDuration": 7,
"BonusHealth": 90,
"BonusHealth": 90,
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"PropertyUpgrades": {
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"Regeneration": 9,
"HealingPerCast": 60,
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"BonusHealth": 110,
"BonusMoveSpeed": "1m"
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}
}
Line 6,089: Line 6,253:
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Line 6,096: Line 6,261:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Radius": "35m",
"Radius": "35m",
"TechResist": 10,
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"HealPerStack": {
"HealPerStack": {
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
}
}
},
},
"MaxStacks": 25,
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"MinStaminaRestore": 1,
"MaxStaminaRestore": 3,
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Line 6,131: Line 6,295:
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Line 6,167: Line 6,332:
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Line 6,195: Line 6,361:
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Line 6,202: Line 6,369:
"InterruptCooldown": 5,
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"AirControlPercent": 100,
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"SlamDownRadius": "10m",
"SlamDownRadius": "10m",
"VerticalDifferenceTolerance": "2m",
"VerticalDifferenceTolerance": "2m",
Line 6,214: Line 6,382:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 6,240: Line 6,408:
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Line 6,264: Line 6,433:
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Line 6,296: Line 6,466:
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Line 6,344: Line 6,515:
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Line 6,380: Line 6,552:
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Line 6,403: Line 6,576:
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Line 6,441: Line 6,615:
"Slot": "Weapon",
"Slot": "Weapon",
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"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
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Line 6,450: Line 6,625:
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"LongRangeBonusWeaponPower": 70,
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"LongRangeBonusWeaponPower": 60,
"LongRangeBonusWeaponPowerMinRange": "15m",
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Line 6,459: Line 6,636:
"BonusMoveSpeed": "-0.7m",
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"BonusBulletSpeedPercent": 60,
"PropertyUpgrades": {
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"LongRangeBonusWeaponPower": 40,
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"BonusAttackRangePercent": 10
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}
}
},
},
Line 6,478: Line 6,658:
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Line 6,510: Line 6,691:
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Line 6,545: Line 6,727:
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Line 6,570: Line 6,753:
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Line 6,600: Line 6,784:
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Line 6,623: Line 6,808:
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"ChannelMoveSpeed": -1,
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"SlowPercent": 30,
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"GroundDashReductionPercent": -25,
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"SlowDuration": 3.5,
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"BaseAttackDamagePercent": 15,
"BuildUpDuration": 5,
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"BuildUpPerShot": 0.7,
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Line 6,653: Line 6,837:
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Line 6,671: Line 6,856:
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Line 6,693: Line 6,879:
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Line 6,721: Line 6,908:
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"AbilityCooldown": 9,
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Line 6,729: Line 6,917:
"DamageThreshold": 175,
"DamageThreshold": 175,
"SpiritDamageReductionProc": 65,
"SpiritDamageReductionProc": 65,
"BonusHealth": 90,
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"TechResist": 15,
Line 6,749: Line 6,938:
"IsDisabled": true,
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Line 6,775: Line 6,965:
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Line 6,798: Line 6,989:
"Activation": "Passive",
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"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
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],
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Line 6,805: Line 6,998:
"IsDisabled": false,
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Line 6,820: Line 7,014:
"OutOfCombatHealthRegen": 2.5,
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"BarrierDuration": 8,
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"BonusMoveSpeed": "1.75m",
"TechResist": 18,
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"CombatBarrier": 175,
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}
}
Line 6,830: Line 7,024:
"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,845: Line 7,039:
"IsDisabled": false,
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"AbilityCooldown": 20,
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Line 6,853: Line 7,047:
"DamageThreshold": 500,
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"DamageThresholdDuration": 5,
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"ExplosionDamage": 110,
"ExplosionDamage": 50,
"ExplosionRadius": "12m",
"ExplosionRadius": "3m",
"DPS": {
"DPS": {
"Value": 24,
"Value": 24,
Line 6,866: Line 7,060:
"HealAmpRegenPenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": -70,
"TickRate": 0.5,
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": 50,
"ImmunityDuration": 20,
"DamagePctVsNonHeroes": 50,
"DamagePctVsNonHeroes": 50,
"PropertyUpgrades": {
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Line 6,873: Line 7,067:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
}
}
},
},
Line 6,892: Line 7,086:
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"AbilityDuration": 12,
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Line 6,928: Line 7,123:
"IsDisabled": false,
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Line 6,937: Line 7,133:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,943: Line 7,139:
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"TechArmorDamageReduction": -12,
"TechArmorGain": 12,
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"TechPowerReduction": -20,
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"TechPowerGain": 20,
"TechPowerGain": 25,
"BonusMeleeDamagePercent": 7,
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Line 6,969: Line 7,165:
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Line 7,001: Line 7,198:
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Line 7,023: Line 7,221:
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Line 7,044: Line 7,243:
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Line 7,075: Line 7,275:
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Line 7,118: Line 7,319:
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Line 7,152: Line 7,354:
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Line 7,181: Line 7,384:
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Line 7,215: Line 7,419:
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Line 7,226: Line 7,431:
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Line 7,251: Line 7,457:
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Line 7,289: Line 7,496:
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Line 7,329: Line 7,537:
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Line 7,346: Line 7,555:
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Line 7,370: Line 7,580:
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Line 7,383: Line 7,594:
},
},
"DamagePulseRadius": "9m",
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"MeleeResistPercent": 15,
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"PropertyUpgrades": {
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"DamagePulseAmount": 30
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}
}
},
"upgrade_tech_defender": {
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"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
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"AbilityCooldown": 95,
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"ChannelMoveSpeed": -1,
"BonusHealth": 85,
"TechArmor": 1
},
},
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Line 7,426: Line 7,617:
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Line 7,444: Line 7,636:
"Activation": "Passive",
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"Components": [
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],
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"HeroEnemy"
Line 7,454: Line 7,648:
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"ChannelMoveSpeed": -1,
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"AbilityLifestealPercentHero": 16,
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Line 7,468: Line 7,667:
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Line 7,485: Line 7,686:
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Line 7,514: Line 7,716:
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Line 7,543: Line 7,746:
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Line 7,552: Line 7,756:
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Line 7,559: Line 7,763:
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Line 7,566: Line 7,770:
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Line 7,605: Line 7,809:
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Line 7,638: Line 7,843:
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Line 7,660: Line 7,866:
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Line 7,685: Line 7,892:
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Line 7,724: Line 7,932:
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Line 7,754: Line 7,963:
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Line 7,765: Line 7,975:
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Line 7,792: Line 8,003:
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Line 7,825: Line 8,037:
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Line 7,862: Line 8,075:
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Line 7,891: Line 8,105:
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Line 7,896: Line 8,111:
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Line 7,918: Line 8,134:
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Line 7,932: Line 8,149:
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Line 7,947: Line 8,164:
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Line 7,957: Line 8,176:
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Line 7,964: Line 8,185:
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Line 7,976: Line 8,198:
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Line 7,996: Line 8,219:
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Line 8,023: Line 8,247:
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Line 8,060: Line 8,285:
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Line 8,083: Line 8,309:
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Line 8,104: Line 8,331:
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Line 8,122: Line 8,350:
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Line 8,143: Line 8,372:
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Line 8,159: Line 8,389:
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Line 8,166: Line 8,398:
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Line 8,181: Line 8,414:
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Line 8,207: Line 8,440:
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Line 8,243: Line 8,477:
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Line 8,251: Line 8,486:
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Line 8,273: Line 8,508:
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Line 8,289: Line 8,525:
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Line 8,305: Line 8,542:
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Line 8,321: Line 8,559:
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Line 8,337: Line 8,576:
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Line 8,353: Line 8,593:
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