Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.10.0-6484 |
Deadbot v1.17.0-6684 |
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| (14 intermediate revisions by 2 users not shown) | |||
| Line 14: | Line 14: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 31: | Line 32: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 47: | Line 49: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 63: | Line 66: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 79: | Line 83: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 95: | Line 100: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 111: | Line 117: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 132: | Line 139: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 218: | Line 226: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 0.5, | "AbilityCooldown": 0.5, | ||
"AbilityCastRange": 550, | "AbilityCastRange": 550, | ||
| Line 242: | Line 251: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 268: | Line 278: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 294: | Line 305: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 320: | Line 332: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 346: | Line 359: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 372: | Line 386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 394: | Line 409: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 410: | Line 426: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 426: | Line 443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 442: | Line 460: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 458: | Line 477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 474: | Line 494: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 493: | Line 514: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": true, | ||
"AbilityCooldown": 30, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityPostCastDuration": 0.5, | |||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 5, | "TechResist": 5, | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"ImbuedCooldownMultiplier": 1, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 5, | "BulletResist": 5, | ||
"TechResist": 5, | "TechResist": 5, | ||
"AbilityCooldown": -10 | |||
"AbilityCooldown": -10 | |||
} | } | ||
}, | }, | ||
| Line 521: | Line 541: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 300, | "AbilityCooldown": 300, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 531: | Line 552: | ||
"AbilityCooldown": -210 | "AbilityCooldown": -210 | ||
} | } | ||
}, | }, | ||
"upgrade_absorbing_armor": { | "upgrade_absorbing_armor": { | ||
| Line 569: | Line 568: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 574: | Line 574: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"TechResist": | "TechResist": 22, | ||
"CooldownReductionPerHit": 4, | "CooldownReductionPerHit": 4, | ||
"CooldownReduction": 7, | "CooldownReduction": 7, | ||
| Line 601: | Line 601: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 635: | Line 636: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
| Line 659: | Line 661: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 664: | Line 667: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 16, | ||
"BonusFireRate": 25, | "BonusFireRate": 25, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
| Line 689: | Line 692: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 720: | Line 724: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 747: | Line 752: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 770: | Line 776: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 802: | Line 809: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 842: | Line 850: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
| Line 869: | Line 878: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 25, | "AbilityDuration": 25, | ||
| Line 899: | Line 909: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 931: | Line 942: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 962: | Line 974: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 991: | Line 1,004: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,013: | Line 1,027: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,035: | Line 1,050: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,044: | Line 1,060: | ||
"upgrade_arcane_surge": { | "upgrade_arcane_surge": { | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,062: | Line 1,078: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,077: | Line 1,094: | ||
"TechRadiusMultiplierBuff": 15, | "TechRadiusMultiplierBuff": 15, | ||
"TechRangeMultiplierBuff": 15, | "TechRangeMultiplierBuff": 15, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
"upgrade_arctic_blast": { | "upgrade_arctic_blast": { | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,100: | Line 1,118: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,106: | Line 1,125: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "16m", | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
| Line 1,116: | Line 1,135: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"FreezeDuration": | "FreezeDuration": 1, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Damage": 150, | "Damage": 150, | ||
| Line 1,127: | Line 1,145: | ||
"FreezeDuration": 0.25 | "FreezeDuration": 0.25 | ||
} | } | ||
}, | }, | ||
"upgrade_attack_speed_1": { | "upgrade_attack_speed_1": { | ||
| Line 1,166: | Line 1,158: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,183: | Line 1,176: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,204: | Line 1,198: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 1,209: | Line 1,204: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": | "BulletResist": 10, | ||
"TechResist": | "TechResist": 10, | ||
"CooldownReductionOnProc": 20, | "CooldownReductionOnProc": 20, | ||
"VexBarrierCombatBarrier": { | "VexBarrierCombatBarrier": { | ||
"Value": 325, | "Value": 325, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 14, | "BulletResist": 14, | ||
| Line 1,243: | Line 1,239: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,273: | Line 1,270: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,292: | Line 1,290: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,317: | Line 1,316: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,347: | Line 1,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,371: | Line 1,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,401: | Line 1,403: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,424: | Line 1,427: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,458: | Line 1,462: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,503: | Line 1,508: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,508: | Line 1,514: | ||
"BulletResist": 18 | "BulletResist": 18 | ||
}, | }, | ||
"upgrade_bullet_armor_reduction_aura": { | |||
"Name": "Hunter's Aura", | |||
"upgrade_bullet_armor_reduction_aura": { | |||
"Name": "Hunter's Aura", | |||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
| Line 1,545: | Line 1,534: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,551: | Line 1,541: | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 15, | ||
"SingleTargetPlayerMultiplier": 2, | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
| Line 1,577: | Line 1,567: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,602: | Line 1,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,607: | Line 1,599: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": -10, | "BulletArmorReduction": -10, | ||
" | "BaseAttackDamagePercent": 9, | ||
"BulletResist": | "BulletResist": 9, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 7, | "BulletResist": 7, | ||
"BulletArmorReduction": -11, | "BulletArmorReduction": -11, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 1,622: | Line 1,614: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 1,631: | Line 1,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityDuration": 14, | "AbilityDuration": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 22, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 22, | ||
"WeaponPowerPerStack": 20, | "WeaponPowerPerStack": 20, | ||
"WeaponPowerPerStackNonHero": 5, | "WeaponPowerPerStackNonHero": 5, | ||
| Line 1,662: | Line 1,657: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 1,675: | Line 1,671: | ||
"ActivatedFireRate": 15, | "ActivatedFireRate": 15, | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"BonusFireRate": | "BonusFireRate": 14, | ||
"AbilityCooldown": -1 | "AbilityCooldown": -1 | ||
} | } | ||
| Line 1,693: | Line 1,689: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,715: | Line 1,712: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,748: | Line 1,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,753: | Line 1,752: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 43, | "Value": 43, | ||
| Line 1,801: | Line 1,800: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,829: | Line 1,829: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,862: | Line 1,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 33, | "Value": 33, | ||
| Line 1,901: | Line 1,903: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,923: | Line 1,926: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,944: | Line 1,948: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 1,982: | Line 1,987: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 1,988: | Line 1,994: | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
"BonusMoveSpeed": "1. | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": 375, | "BonusHealth": 375, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 2,012: | Line 2,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,033: | Line 2,040: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,050: | Line 2,058: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,067: | Line 2,076: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,084: | Line 2,094: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,103: | Line 2,114: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,129: | Line 2,141: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,158: | Line 2,171: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": | "AbilityDuration": 13, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,172: | Line 2,186: | ||
"FullInvisDistance": "30m", | "FullInvisDistance": "30m", | ||
"AmbushDuration": 5, | "AmbushDuration": 5, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 25, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 25, | ||
"AmbushBonusMeleeDamage": | "AmbushBonusMeleeDamage": 25, | ||
"OutOfCombatHealthRegen": 5, | "OutOfCombatHealthRegen": 5, | ||
"BonusSprintSpeed": "1.5m", | "BonusSprintSpeed": "1.5m", | ||
| Line 2,205: | Line 2,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,236: | Line 2,251: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,265: | Line 2,281: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 2,272: | Line 2,289: | ||
"SpreadDuration": 0.6, | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "10m", | ||
"MovementSpeedSlow": 60, | "MovementSpeedSlow": 60, | ||
"Damage": { | "Damage": { | ||
| Line 2,281: | Line 2,298: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 6, | "TechResist": 6, | ||
| Line 2,306: | Line 2,323: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 2,329: | Line 2,347: | ||
"AbilityCooldown": -7 | "AbilityCooldown": -7 | ||
} | } | ||
}, | }, | ||
"upgrade_containment": { | "upgrade_containment": { | ||
| Line 2,371: | Line 2,366: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 27, | "AbilityCooldown": 27, | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
| Line 2,403: | Line 2,399: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,430: | Line 2,427: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,438: | Line 2,436: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"ExplosionRadius": "4m", | "ExplosionRadius": "4m", | ||
"ExplosionDamage": 125, | "ExplosionDamage": { | ||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"HeroMultiplier": 150, | "HeroMultiplier": 150, | ||
"ArmingTime": 0.1 | "ArmingTime": 0.1 | ||
| Line 2,460: | Line 2,464: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,469: | Line 2,474: | ||
"SpellParryDuration": 0.8, | "SpellParryDuration": 0.8, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"SpiritPowerInnate": | "SpiritPowerInnate": 5, | ||
"HealOnSuccess": 150, | "HealOnSuccess": 150, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 2,496: | Line 2,501: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,506: | Line 2,512: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 2,533: | Line 2,539: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,567: | Line 2,574: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
"BonusMeleeDamagePercent": | "BonusMeleeDamagePercent": 22, | ||
"MeleeDistanceScale": 60, | "MeleeDistanceScale": 60, | ||
"BonusHeavyMeleeDamage": 25, | "BonusHeavyMeleeDamage": 25, | ||
"MaxStacks": 6, | "MaxStacks": 6, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"StunDuration": 0. | "StunDuration": 0.75, | ||
"LightMeleeStacks": 1, | "LightMeleeStacks": 1, | ||
"LightMeleeAmmo": 15, | "LightMeleeAmmo": 15, | ||
"HeavyMeleeMultiplier": 2, | "HeavyMeleeMultiplier": 2, | ||
"BulletResistReduction": - | "BulletResistReduction": -5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MeleeDistanceScale": 40, | "MeleeDistanceScale": 40, | ||
| Line 2,610: | Line 2,618: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,617: | Line 2,626: | ||
"BulletLifestealPercent": 25, | "BulletLifestealPercent": 25, | ||
"BaseAttackDamagePercent": 12, | "BaseAttackDamagePercent": 12, | ||
"BonusHealth": | "BonusHealth": 180, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 15, | "BulletLifestealPercent": 15, | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": | "BonusHealth": 200, | ||
"TechPower": 15, | "TechPower": 15, | ||
"BaseAttackDamagePercent": 15 | "BaseAttackDamagePercent": 15 | ||
| Line 2,640: | Line 2,649: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 15 | "StatusResistancePercent": 15 | ||
| Line 2,662: | Line 2,673: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,692: | Line 2,704: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 2,705: | Line 2,718: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.", | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,717: | Line 2,730: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 2,725: | Line 2,739: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"MaxHealthPercentAsDPS": 3. | "MaxHealthPercentAsDPS": { | ||
"Value": 2.3, | |||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AuraRadius": "10m", | "AuraRadius": "10m", | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"StatusResistancePercent": | "StatusResistancePercent": 20, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
| Line 2,757: | Line 2,777: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 2,763: | Line 2,784: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
| Line 2,791: | Line 2,813: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
"CombatBarrier": 1000, | "CombatBarrier": 1000, | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
| Line 2,818: | Line 2,841: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,844: | Line 2,868: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 22, | "AbilityCooldown": 22, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 2,850: | Line 2,875: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 26, | "BonusFireRate": 26, | ||
"Radius": " | "Radius": "35m", | ||
"ActiveRadius": " | "ActiveRadius": "35m", | ||
"ActiveBonusMoveSpeed": "2.25m", | "ActiveBonusMoveSpeed": "2.25m", | ||
"BulletResist": 17, | "BulletResist": 17, | ||
| Line 2,875: | Line 2,900: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,895: | Line 2,921: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,917: | Line 2,944: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 2.5, | "AbilityCooldown": 2.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 2,956: | Line 2,984: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 2,989: | Line 3,018: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": | "CooldownReduction": 5, | ||
"BonusFireRate": 11, | "BonusFireRate": 11, | ||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
| Line 3,018: | Line 3,048: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": | "BonusHealthRegen": 2.5, | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1.5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealthRegen": 9 | "BonusHealthRegen": 9 | ||
| Line 3,046: | Line 3,077: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,074: | Line 3,106: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 165, | "AbilityCooldown": 165, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,103: | Line 3,136: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,122: | Line 3,156: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 3,151: | Line 3,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,194: | Line 3,229: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,221: | Line 3,257: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 3,229: | Line 3,266: | ||
"BonusHealth": 160, | "BonusHealth": 160, | ||
"BonusFireRate": 15, | "BonusFireRate": 15, | ||
"BulletLifestealPercent": 10, | |||
"FervorMovespeed": "4m", | "FervorMovespeed": "4m", | ||
"FervorFireRate": 40, | "FervorFireRate": 40, | ||
"FervorStatusResistancePercent": | "FervorStatusResistancePercent": 40, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 3,253: | Line 3,291: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,275: | Line 3,314: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 3,285: | Line 3,325: | ||
"SlideScale": 35, | "SlideScale": 35, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"SlowResistancePercent": | "SlowResistancePercent": 40, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowResistancePercent": 30, | "SlowResistancePercent": 30, | ||
| Line 3,311: | Line 3,352: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.5, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,344: | Line 3,386: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,369: | Line 3,412: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,399: | Line 3,443: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 14, | "BulletLifestealPercent": 14, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 32, | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BaseAttackDamagePercent": 6, | |||
"ActiveBonusMoveSpeed": "1m", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 28, | "BulletLifestealPercent": 28, | ||
"ActiveBonusFireRate": 25, | "ActiveBonusFireRate": 25, | ||
"TechResist": 20 | "TechResist": 20, | ||
"BonusHealth": 110 | |||
} | } | ||
}, | }, | ||
| Line 3,428: | Line 3,477: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,475: | Line 3,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
"MaxHealthLossPercent": - | "MaxHealthLossPercent": -13, | ||
"BonusClipPerKill": 2, | "BonusClipPerKill": 2, | ||
"FireRatePerKill": 7, | "FireRatePerKill": 7, | ||
| Line 3,509: | Line 3,560: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,520: | Line 3,572: | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": "Cursed Relic", | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,535: | Line 3,587: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 3.25, | "AbilityDuration": 3.25, | ||
| Line 3,543: | Line 3,596: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -25, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": -40, | "AbilityCooldown": -40, | ||
| Line 3,563: | Line 3,616: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2, | "AbilityChannelTime": 2, | ||
| Line 3,573: | Line 3,627: | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1, | ||
"StartingGold": 400, | "StartingGold": 400, | ||
"BonusBuffsPerGold": | "BonusBuffsPerGold": 80, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusSprintSpeed": 5, | "BonusSprintSpeed": 5, | ||
| Line 3,600: | Line 3,654: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.25, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,614: | Line 3,669: | ||
"BulletArmorReduction": -7, | "BulletArmorReduction": -7, | ||
"AbilityCooldown": -8 | "AbilityCooldown": -8 | ||
} | |||
}, | |||
"upgrade_grit": { | |||
"Name": "Grit", | |||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 200, | |||
"OutOfCombatHealthRegen": 1, | |||
"BarrierDuration": 4, | |||
"PropertyUpgrades": { | |||
"CombatBarrier": 250, | |||
"OutOfCombatHealthRegen": 10, | |||
"AbilityCooldown": -25 | |||
} | } | ||
}, | }, | ||
| Line 3,623: | Line 3,706: | ||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
| Line 3,633: | Line 3,718: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,640: | Line 3,726: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": 8, | "TechRangeMultiplier": 8, | ||
| Line 3,648: | Line 3,735: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": 12, | "TechRadiusMultiplier": 12, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"ChannelMoveSpeed": 2, | "ChannelMoveSpeed": 2, | ||
"AbilityCooldown": -12 | "AbilityCooldown": -12 | ||
| Line 3,670: | Line 3,757: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 3,705: | Line 3,793: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,749: | Line 3,838: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,762: | Line 3,852: | ||
"upgrade_headshot_booster2": { | "upgrade_headshot_booster2": { | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,775: | Line 3,865: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,802: | Line 3,893: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1.3m", | "ChannelMoveSpeed": "1.3m", | ||
| Line 3,826: | Line 3,918: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,858: | Line 3,951: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 3,896: | Line 3,990: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,924: | Line 4,019: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,947: | Line 4,043: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,972: | Line 4,069: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,008: | Line 4,106: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,027: | Line 4,126: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,050: | Line 4,150: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,056: | Line 4,157: | ||
"AbilityLifestealPercentHero": 13, | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityLifestealPercentHero": 14, | "AbilityLifestealPercentHero": 14, | ||
| Line 4,079: | Line 4,180: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 70, | "AbilityCooldown": 70, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
| Line 4,088: | Line 4,190: | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 4,099: | Line 4,201: | ||
"AbilityCooldown": -60 | "AbilityCooldown": -60 | ||
} | } | ||
}, | }, | ||
"upgrade_high_impact_armor": { | "upgrade_high_impact_armor": { | ||
| Line 4,129: | Line 4,214: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,149: | Line 4,235: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,176: | Line 4,263: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,203: | Line 4,291: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,232: | Line 4,321: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,257: | Line 4,347: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,281: | Line 4,372: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,308: | Line 4,400: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,331: | Line 4,424: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,356: | Line 4,450: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,384: | Line 4,479: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 4,410: | Line 4,506: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
| Line 4,447: | Line 4,545: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,481: | Line 4,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,509: | Line 4,609: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,514: | Line 4,615: | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
"SlowResistancePercent": 50, | "SlowResistancePercent": 50, | ||
"FireRateSlow": | "FireRateSlow": 40, | ||
"BonusHealthRegen": 8, | "BonusHealthRegen": 8, | ||
"BonusMoveSpeed": "2. | "BonusMoveSpeed": "2.5m", | ||
"FireRateSlowDuration": 4, | "FireRateSlowDuration": 4, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,545: | Line 4,646: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,556: | Line 4,658: | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"Stamina": 1, | "Stamina": 1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6, | ||
"StaminaCooldownReduction": 14 | |||
} | } | ||
}, | }, | ||
| Line 4,577: | Line 4,680: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,605: | Line 4,709: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,632: | Line 4,737: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,657: | Line 4,763: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,682: | Line 4,789: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
| Line 4,691: | Line 4,799: | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusAbilityDurationPercent": 15, | |||
"AirControlPercent": 25, | |||
"GravityScale": -15, | |||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechPower": 46, | "TechPower": 46, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"FlyMoveSpeed": "6m", | "FlyMoveSpeed": "6m", | ||
"SummonDuration": -0.3 | "SummonDuration": -0.3 | ||
| Line 4,714: | Line 4,823: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
| Line 4,741: | Line 4,851: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,765: | Line 4,876: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,790: | Line 4,902: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,824: | Line 4,937: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,837: | Line 4,951: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"CurrentHealthDamage": 5, | "CurrentHealthDamage": 5, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"Damage": 60 | |||
} | } | ||
}, | }, | ||
| Line 4,856: | Line 4,971: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,863: | Line 4,979: | ||
"GroundDashReductionPercent": -12, | "GroundDashReductionPercent": -12, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MovementSpeedSlow": 15, | "MovementSpeedSlow": 15, | ||
| Line 4,888: | Line 5,004: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": | "ImbuedTechPower": 28, | ||
"FireRateBonus": 20, | "FireRateBonus": 20, | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
| Line 4,918: | Line 5,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 4,943: | Line 5,061: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,971: | Line 5,090: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 4,978: | Line 5,098: | ||
"ProcChance": 100, | "ProcChance": 100, | ||
"HealFromHero": 50, | "HealFromHero": 50, | ||
"HealFromNPC": | "HealFromNPC": 20, | ||
"BaseAttackDamagePercent": 6, | "BaseAttackDamagePercent": 6, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,004: | Line 5,124: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,036: | Line 5,157: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"ParryCooldownReduction": | "ParryCooldownReduction": 1.75, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"BonusDamagePercent": 30, | "BonusDamagePercent": 30, | ||
| Line 5,067: | Line 5,189: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 5,096: | Line 5,219: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 5,142: | Line 5,266: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,170: | Line 5,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 6.25, | "AbilityCooldown": 6.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,201: | Line 5,327: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityDuration": 1.7, | "AbilityDuration": 1.7, | ||
| Line 5,235: | Line 5,362: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,262: | Line 5,390: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,276: | Line 5,405: | ||
"upgrade_non_player_bonus_sacrifice": { | "upgrade_non_player_bonus_sacrifice": { | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,296: | Line 5,425: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 270, | "AbilityCooldown": 270, | ||
"AbilityDuration": 160, | "AbilityDuration": 160, | ||
| Line 5,305: | Line 5,435: | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"NonPlayerBulletResist": 30, | "NonPlayerBulletResist": 30, | ||
"BonusSoulsPct": | "BonusSoulsPct": 180, | ||
"BonusHealth": { | "BonusHealth": { | ||
"Value": 50, | "Value": 50, | ||
| Line 5,314: | Line 5,444: | ||
}, | }, | ||
"BaseAttackDamagePercent": { | "BaseAttackDamagePercent": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 5,348: | Line 5,478: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
| Line 5,385: | Line 5,516: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,415: | Line 5,547: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,447: | Line 5,580: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 509, | "AbilityCooldown": 509, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,472: | Line 5,606: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 5,510: | Line 5,645: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,533: | Line 5,669: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 5,574: | Line 5,711: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,581: | Line 5,719: | ||
"BonusBulletSpeedPercent": 60, | "BonusBulletSpeedPercent": 60, | ||
"BaseAttackDamagePercent": 8, | "BaseAttackDamagePercent": 8, | ||
"BaseAttackDamagePercentBonus": | "BaseAttackDamagePercentBonus": 25, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BaseAttackDamagePercentBonus": 25, | "BaseAttackDamagePercentBonus": 25, | ||
"TechPower": 18 | "TechPower": 18, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 5,601: | Line 5,741: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,626: | Line 5,767: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 12, | ||
"TechDamageReduction": -25, | "TechDamageReduction": -25, | ||
"SilenceDuration": 2.5, | "SilenceDuration": 2.5, | ||
| Line 5,654: | Line 5,796: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,672: | Line 5,815: | ||
} | } | ||
}, | }, | ||
"BaseDamagePerShot": 1, | "BaseDamagePerShot": { | ||
"Value": 1, | |||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | |||
"SpellAmplificationMultiplier": 5 | "SpellAmplificationMultiplier": 5 | ||
}, | }, | ||
| Line 5,689: | Line 5,838: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
| Line 5,713: | Line 5,863: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": true, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,749: | Line 5,900: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,755: | Line 5,907: | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
"CooldownReductionOnChargedAbilities": 14, | "CooldownReductionOnChargedAbilities": 14, | ||
"BonusSpiritForChargedAbilities": | "BonusSpiritForChargedAbilities": 14, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusAbilityCharges": 2, | "BonusAbilityCharges": 2, | ||
| Line 5,778: | Line 5,930: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,798: | Line 5,951: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 240, | "AbilityCooldown": 240, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,822: | Line 5,976: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,850: | Line 6,005: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,879: | Line 6,035: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,885: | Line 6,042: | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusFireRate": 7, | "BonusFireRate": 7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 5,906: | Line 6,063: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 5,930: | Line 6,088: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,936: | Line 6,095: | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
"BulletResistDuration": 24, | "BulletResistDuration": 24, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 18, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BonusClipSizePercent": | "BonusClipSizePercent": 35, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResistPerStack": 2, | "BulletResistPerStack": 2, | ||
| Line 5,959: | Line 6,118: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,985: | Line 6,145: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityCastRange": "35m", | "AbilityCastRange": "35m", | ||
| Line 6,020: | Line 6,181: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,044: | Line 6,206: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 6,050: | Line 6,213: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealingPerCast": { | "HealingPerCast": { | ||
"Value": | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": 2, | "Value": 2, | ||
| Line 6,064: | Line 6,227: | ||
} | } | ||
}, | }, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 9, | "Regeneration": 9, | ||
"HealingPerCast": 60, | "HealingPerCast": 60, | ||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | "BonusMoveSpeed": "1m" | ||
} | } | ||
| Line 6,089: | Line 6,253: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityCastRange": "35m", | "AbilityCastRange": "35m", | ||
| Line 6,096: | Line 6,261: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "35m", | "Radius": "35m", | ||
"TechResist": | "TechResist": 8, | ||
"HealPerStack": { | "HealPerStack": { | ||
"Value": 16, | "Value": 16, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.5, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"MaxStacks": 25, | "MaxStacks": 25, | ||
"MaxStaminaRestore": 3, | |||
"MaxStaminaRestore": | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 6,131: | Line 6,295: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,167: | Line 6,332: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,195: | Line 6,361: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,202: | Line 6,369: | ||
"InterruptCooldown": 5, | "InterruptCooldown": 5, | ||
"AirControlPercent": 100, | "AirControlPercent": 100, | ||
"AirControlPercentBarrier": 50, | |||
"SlamDownRadius": "10m", | "SlamDownRadius": "10m", | ||
"VerticalDifferenceTolerance": "2m", | "VerticalDifferenceTolerance": "2m", | ||
| Line 6,214: | Line 6,382: | ||
"Value": 200, | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 6,240: | Line 6,408: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,264: | Line 6,433: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,296: | Line 6,466: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityCastRange": { | "AbilityCastRange": { | ||
| Line 6,344: | Line 6,515: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 37, | |||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,380: | Line 6,552: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityCastRange": "12m", | "AbilityCastRange": "12m", | ||
| Line 6,403: | Line 6,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,441: | Line 6,615: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
"upgrade_long_range" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
| Line 6,450: | Line 6,625: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": | "BaseAttackDamagePercent": 10, | ||
"LongRangeBonusWeaponPower": 60, | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusAttackRangePercent": 20, | "BonusAttackRangePercent": 20, | ||
| Line 6,459: | Line 6,636: | ||
"BonusMoveSpeed": "-0.7m", | "BonusMoveSpeed": "-0.7m", | ||
"BonusSprintSpeed": "1.0m", | "BonusSprintSpeed": "1.0m", | ||
"BonusBulletSpeedPercent": 60, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
"BonusAttackRangePercent": 10 | "BonusAttackRangePercent": 10, | ||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 6,478: | Line 6,658: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityCooldown": 10, | "AbilityCooldown": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,510: | Line 6,691: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,545: | Line 6,727: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 36, | "AbilityCooldown": 36, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 6,570: | Line 6,753: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,600: | Line 6,784: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 6,623: | Line 6,808: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"BuildUpPerShot": 0.7, | "BuildUpPerShot": 0.7, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -10 | "GroundDashReductionPercent": -10 | ||
| Line 6,653: | Line 6,837: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,671: | Line 6,856: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,693: | Line 6,879: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,721: | Line 6,908: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,729: | Line 6,917: | ||
"DamageThreshold": 175, | "DamageThreshold": 175, | ||
"SpiritDamageReductionProc": 65, | "SpiritDamageReductionProc": 65, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 15, | "TechResist": 15, | ||
| Line 6,749: | Line 6,938: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,775: | Line 6,965: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,798: | Line 6,989: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 6,805: | Line 6,998: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,820: | Line 7,014: | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": 8, | "BarrierDuration": 8, | ||
" | "TechResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": 175, | "CombatBarrier": 175, | ||
" | "TechResist": 20, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 6,830: | Line 7,024: | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,845: | Line 7,039: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 6,853: | Line 7,047: | ||
"DamageThreshold": 500, | "DamageThreshold": 500, | ||
"DamageThresholdDuration": 5, | "DamageThresholdDuration": 5, | ||
"ExplosionDamage": | "ExplosionDamage": 50, | ||
"ExplosionRadius": " | "ExplosionRadius": "3m", | ||
"DPS": { | "DPS": { | ||
"Value": 24, | "Value": 24, | ||
| Line 6,866: | Line 7,060: | ||
"HealAmpRegenPenaltyPercent": -70, | "HealAmpRegenPenaltyPercent": -70, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
" | "ImmunityDuration": 20, | ||
"DamagePctVsNonHeroes": 50, | "DamagePctVsNonHeroes": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 6,873: | Line 7,067: | ||
"TechRangeMultiplier": 12, | "TechRangeMultiplier": 12, | ||
"DPS": 20, | "DPS": 20, | ||
" | "ImmunityDuration": -6 | ||
} | } | ||
}, | }, | ||
| Line 6,892: | Line 7,086: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
| Line 6,928: | Line 7,123: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 6,937: | Line 7,133: | ||
"Value": 50, | "Value": 50, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.84, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 6,943: | Line 7,139: | ||
"TechArmorDamageReduction": -12, | "TechArmorDamageReduction": -12, | ||
"TechArmorGain": 12, | "TechArmorGain": 12, | ||
"TechPowerReduction": - | "TechPowerReduction": -25, | ||
"TechPowerGain": | "TechPowerGain": 25, | ||
"BonusMeleeDamagePercent": 7, | "BonusMeleeDamagePercent": 7, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 6,969: | Line 7,165: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 27, | "AbilityCooldown": 27, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,001: | Line 7,198: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,023: | Line 7,221: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,044: | Line 7,243: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 20, | "AbilityDuration": 20, | ||
| Line 7,075: | Line 7,275: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
| Line 7,118: | Line 7,319: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | "AbilityCooldown": 3, | ||
"AbilityDuration": 13, | "AbilityDuration": 13, | ||
| Line 7,152: | Line 7,354: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,181: | Line 7,384: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityDuration": 5, | "IsImbue": false, | ||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,215: | Line 7,419: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,226: | Line 7,431: | ||
"BulletResist": 10, | "BulletResist": 10, | ||
"BulletLifestealPercent": 13, | "BulletLifestealPercent": 13, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"ActiveBonusFireRate": 25, | "ActiveBonusFireRate": 25, | ||
| Line 7,251: | Line 7,457: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
| Line 7,289: | Line 7,496: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
| Line 7,329: | Line 7,537: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,346: | Line 7,555: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,370: | Line 7,580: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 1.4, | "AbilityCooldown": 1.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,383: | Line 7,594: | ||
}, | }, | ||
"DamagePulseRadius": "9m", | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"DamagePulseAmount": 30 | "DamagePulseAmount": 30 | ||
} | } | ||
}, | }, | ||
"upgrade_tech_defense_shredders": { | "upgrade_tech_defense_shredders": { | ||
| Line 7,426: | Line 7,617: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,444: | Line 7,636: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_health_stealing_magic" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
| Line 7,454: | Line 7,648: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AbilityLifestealPercentHero": | "TechPower": 6, | ||
"BonusFireRate": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | |||
"BonusHealth": 90, | |||
"BonusFireRate": 30, | |||
"BonusSpirit": 40, | "BonusSpirit": 40, | ||
"BonusAbilityDurationPercent": | "BonusSpiritLifesteal": 10, | ||
"BonusAbilityDurationPercent": 13, | |||
"BuildUpPerShot": 0.75, | "BuildUpPerShot": 0.75, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
| Line 7,468: | Line 7,667: | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"AbilityLifestealPercentHero": 15 | "AbilityLifestealPercentHero": 15, | ||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | } | ||
}, | }, | ||
| Line 7,485: | Line 7,686: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,514: | Line 7,716: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,543: | Line 7,746: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 7,552: | Line 7,756: | ||
"Value": 45, | "Value": 45, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,559: | Line 7,763: | ||
"Value": 7, | "Value": 7, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,566: | Line 7,770: | ||
"Value": 95, | "Value": 95, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.4, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,605: | Line 7,809: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,638: | Line 7,843: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,660: | Line 7,866: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,685: | Line 7,892: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
"Value": 1. | "Value": 1.9, | ||
"Scale": { | "Scale": { | ||
"Value": 0.005, | "Value": 0.005, | ||
| Line 7,724: | Line 7,932: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,754: | Line 7,963: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,793: | Line 8,003: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,826: | Line 8,037: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 7,863: | Line 8,075: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "IsImbue": false, | ||
"AbilityCooldown": 60, | |||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 7,892: | Line 8,105: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,897: | Line 8,111: | ||
"BulletLifestealPercent": 13, | "BulletLifestealPercent": 13, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletLifestealPercent": 16, | "BulletLifestealPercent": 16, | ||
| Line 7,919: | Line 8,134: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
| Line 7,933: | Line 8,149: | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"SpiritPower": 10, | "SpiritPower": 10, | ||
"InvisDuration": | "InvisDuration": 8, | ||
"BonusMoveSpeed": "3.5m", | "BonusMoveSpeed": "3.5m", | ||
"HealOnVeil": { | "HealOnVeil": { | ||
"Value": 85, | "Value": 85, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 7,948: | Line 8,164: | ||
"AbilityCooldown": -9, | "AbilityCooldown": -9, | ||
"InvisDuration": 4, | "InvisDuration": 4, | ||
"BonusMoveSpeed": "4m" | "BonusMoveSpeed": "4m", | ||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | } | ||
}, | }, | ||
| Line 7,958: | Line 8,176: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 7,965: | Line 8,185: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 7,977: | Line 8,198: | ||
} | } | ||
}, | }, | ||
"OutOfCombatHealthRegen": 1, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"VexBarrierCombatBarrier": 375, | "VexBarrierCombatBarrier": 375, | ||
| Line 7,997: | Line 8,219: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityCastRange": "11m", | "AbilityCastRange": "11m", | ||
| Line 8,024: | Line 8,247: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 8,061: | Line 8,285: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,084: | Line 8,309: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,105: | Line 8,331: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,123: | Line 8,350: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,144: | Line 8,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 11.5, | "AbilityCooldown": 11.5, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
| Line 8,160: | Line 8,389: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 8,167: | Line 8,398: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 8,182: | Line 8,414: | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": 8, | "BarrierDuration": 8, | ||
" | "BulletResist": 18, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"OutOfCombatHealthRegen": 3, | "OutOfCombatHealthRegen": 3, | ||
"CombatBarrier": 225, | "CombatBarrier": 225, | ||
" | "BulletResist": 15, | ||
"AbilityCooldown": -20 | "AbilityCooldown": -20 | ||
} | } | ||
| Line 8,208: | Line 8,440: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 30, | ||
"StatusResistancePercent": | "StatusResistancePercent": 22, | ||
"StaminaCooldownReduction": -14, | "StaminaCooldownReduction": -14, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | "SlowDuration": 3.5, | ||
"BonusMoveSpeed": "-0.5m", | "BonusMoveSpeed": "-0.5m", | ||
| Line 8,244: | Line 8,477: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
| Line 8,252: | Line 8,486: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 32, | "FireRateSlow": 32, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"BonusSprintSpeed": "0.5m", | "BonusSprintSpeed": "0.5m", | ||
"BulletArmorReduction": -8, | "BulletArmorReduction": -8, | ||
| Line 8,274: | Line 8,508: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,290: | Line 8,525: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,306: | Line 8,542: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,322: | Line 8,559: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,338: | Line 8,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 8,354: | Line 8,593: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||