Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.11.0-6504
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(13 intermediate revisions by 2 users not shown)
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"IsImbue": true,
"AbilityCooldown": 35,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityPostCastDuration": 0.5,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 5,
"TechResist": 5,
"TechResist": 5,
"BulletResist": 5,
"BulletResist": 5,
"ImbuedCooldownMultiplier": 1,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
}
}
},
},
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"AbilityCooldown": -210
"AbilityCooldown": -210
}
}
},
"upgrade_ablative_coat": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": [],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"MaxBulletResist": 30,
"StackLossFrequency": 1,
"ArmorLossPerHit": 4,
"BulletArmor": 1,
"BonusSprintSpeed": "3m"
},
},
"upgrade_absorbing_armor": {
"upgrade_absorbing_armor": {
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 14,
"TechPower": 14,
"TechResist": 20,
"TechResist": 22,
"CooldownReductionPerHit": 4,
"CooldownReductionPerHit": 4,
"CooldownReduction": 7,
"CooldownReduction": 7,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 14,
"BulletLifestealPercent": 16,
"BonusFireRate": 25,
"BonusFireRate": 25,
"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
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"upgrade_arcane_surge": {
"upgrade_arcane_surge": {
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
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"TechRadiusMultiplierBuff": 15,
"TechRadiusMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"TechRangeMultiplierBuff": 15,
"BonusAbilityDurationPercent": 15
"BonusAbilityDurationPercent": 15,
"StaminaCooldownReduction": 14
}
}
},
},
"upgrade_arctic_blast": {
"upgrade_arctic_blast": {
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "16m",
"SlowPercent": 60,
"SlowPercent": 60,
"SlowDuration": 4,
"SlowDuration": 4,
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}
}
},
},
"DamageHeight": "5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
"FreezeDuration": 0.75,
"FreezeDuration": 1,
"PercentDamage": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Damage": 150,
"Damage": 150,
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"FreezeDuration": 0.25
"FreezeDuration": 0.25
}
}
},
"upgrade_armor_reduction_debuff": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"MinionEnemy"
],
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ResistReduction": -60,
"BaseAttackDamagePercent": 12,
"BulletShieldDamagePercent": 60
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 8,
"BulletResist": 10,
"TechResist": 8,
"TechResist": 10,
"CooldownReductionOnProc": 20,
"CooldownReductionOnProc": 20,
"VexBarrierCombatBarrier": {
"VexBarrierCombatBarrier": {
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 1.8,
"Value": 2,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"OutOfCombatHealthRegen": 2,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 14,
"BulletResist": 14,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 18
"BulletResist": 18
},
"upgrade_bullet_armor_2": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletArmor": 2
},
},
"upgrade_bullet_armor_reduction_aura": {
"upgrade_bullet_armor_reduction_aura": {
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"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"FireRateSlow": 14,
"FireRateSlow": 15,
"SingleTargetPlayerMultiplier": 2,
"SingleTargetPlayerMultiplier": 2,
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -10,
"BulletArmorReduction": -10,
"BonusHealth": 65,
"BaseAttackDamagePercent": 9,
"BulletResist": 8,
"BulletResist": 9,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 7,
"BulletResist": 7,
"BulletArmorReduction": -11,
"BulletArmorReduction": -11,
"BonusHealth": 90
"BaseAttackDamagePercent": 15
}
}
},
},
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"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
"upgrade_magic_reach"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechRangeMultiplier": 20,
"TechRangeMultiplier": 22,
"TechRadiusMultiplier": 20,
"TechRadiusMultiplier": 22,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStack": 20,
"WeaponPowerPerStackNonHero": 5,
"WeaponPowerPerStackNonHero": 5,
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"ActivatedFireRate": 15,
"ActivatedFireRate": 15,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusFireRate": 10,
"BonusFireRate": 14,
"AbilityCooldown": -1
"AbilityCooldown": -1
}
}
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 43,
"Value": 43,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ProcCooldown": 0.25,
"ProcCooldown": 0.2,
"DamagePerChain": {
"DamagePerChain": {
"Value": 33,
"Value": 33,
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"HealLifePercentOutOfCombat": 2,
"HealLifePercentOutOfCombat": 2,
"HealthThreshold": 75,
"HealthThreshold": 75,
"BonusMoveSpeed": "1.25m",
"BonusMoveSpeed": "1.5m",
"BonusHealth": 375,
"BonusHealth": 375,
"PropertyUpgrades": {
"PropertyUpgrades": {
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"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 45,
"AbilityCooldown": 45,
"AbilityDuration": 10,
"AbilityDuration": 13,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
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"FullInvisDistance": "30m",
"FullInvisDistance": "30m",
"AmbushDuration": 5,
"AmbushDuration": 5,
"AmbushBonusFireRate": 20,
"AmbushBonusFireRate": 25,
"AmbushBonusTechPower": 20,
"AmbushBonusTechPower": 25,
"AmbushBonusMeleeDamage": 20,
"AmbushBonusMeleeDamage": 25,
"OutOfCombatHealthRegen": 5,
"OutOfCombatHealthRegen": 5,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
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"SpreadDuration": 0.6,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "10m",
"MovementSpeedSlow": 60,
"MovementSpeedSlow": 60,
"Damage": {
"Damage": {
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}
}
},
},
"DamageHeight": "5m",
"DamageHeight": "7m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 6,
"TechResist": 6,
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"AbilityCooldown": -7
"AbilityCooldown": -7
}
}
},
"upgrade_combo_breaker": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": [
"AllFriendly"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"TechArmor": 2,
"BonusHealthRegen": 2.75,
"HealPercentAmount": 30,
"RegenDuration": 10
},
},
"upgrade_containment": {
"upgrade_containment": {
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"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"ExplosionRadius": "4m",
"ExplosionRadius": "4m",
"ExplosionDamage": 125,
"ExplosionDamage": {
"Value": 125,
"Scale": {
"Value": 0.93,
"Type": "spirit"
}
},
"HeroMultiplier": 150,
"HeroMultiplier": 150,
"ArmingTime": 0.1
"ArmingTime": 0.1
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"SpellParryDuration": 0.8,
"SpellParryDuration": 0.8,
"BonusHealth": 50,
"BonusHealth": 50,
"SpiritPowerInnate": 8,
"SpiritPowerInnate": 5,
"HealOnSuccess": 150,
"HealOnSuccess": 150,
"PropertyUpgrades": {
"PropertyUpgrades": {
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"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 7,
"AbilityCooldown": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 12,
"BulletResist": 12,
"BonusMeleeDamagePercent": 20,
"BonusMeleeDamagePercent": 22,
"MeleeDistanceScale": 60,
"MeleeDistanceScale": 60,
"BonusHeavyMeleeDamage": 25,
"BonusHeavyMeleeDamage": 25,
"MaxStacks": 6,
"MaxStacks": 6,
"DebuffDuration": 8,
"DebuffDuration": 8,
"StunDuration": 0.5,
"StunDuration": 0.75,
"LightMeleeStacks": 1,
"LightMeleeStacks": 1,
"LightMeleeAmmo": 15,
"LightMeleeAmmo": 15,
"HeavyMeleeMultiplier": 2,
"HeavyMeleeMultiplier": 2,
"BulletResistReduction": -4,
"BulletResistReduction": -5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MeleeDistanceScale": 40,
"MeleeDistanceScale": 40,
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"BulletLifestealPercent": 25,
"BulletLifestealPercent": 25,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 12,
"BonusHealth": 160,
"BonusHealth": 180,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusHealth": 100,
"BonusHealth": 200,
"TechPower": 15,
"TechPower": 15,
"BaseAttackDamagePercent": 15
"BaseAttackDamagePercent": 15
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"StatusResistancePercent": 25,
"StatusResistancePercent": 25,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"StatusResistancePercent": 15
"StatusResistancePercent": 15
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"upgrade_discord": {
"upgrade_discord": {
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TickRate": 0.25,
"TickRate": 0.25,
"MaxHealthPercentAsDPS": 3.5,
"MaxHealthPercentAsDPS": {
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
}
},
"AuraRadius": "10m",
"AuraRadius": "10m",
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"StatusResistancePercent": 15,
"StatusResistancePercent": 20,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"OutOfCombatHealthRegen": 1.5,
"CooldownReductionPctOnOthers": 50,
"CooldownReductionPctOnOthers": 50,
"BuffDuration": 6,
"BuffDuration": 6,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 35,
"TechPower": 40,
"CombatBarrier": 1000,
"CombatBarrier": 1000,
"BuffDuration": 20,
"BuffDuration": 20,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 26,
"BonusFireRate": 26,
"Radius": "30m",
"Radius": "35m",
"ActiveRadius": "30m",
"ActiveRadius": "35m",
"ActiveBonusMoveSpeed": "2.25m",
"ActiveBonusMoveSpeed": "2.25m",
"BulletResist": 17,
"BulletResist": 17,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 6,
"CooldownReduction": 5,
"BonusFireRate": 11,
"BonusFireRate": 11,
"ReloadSpeedMultipler": -10,
"ReloadSpeedMultipler": -10,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealthRegen": 3,
"BonusHealthRegen": 2.5,
"OutOfCombatHealthRegen": 1,
"OutOfCombatHealthRegen": 1.5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealthRegen": 9
"BonusHealthRegen": 9
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"Value": 25,
"Value": 25,
"Scale": {
"Scale": {
"Value": 0.465,
"Value": 0.49,
"Type": "spirit"
"Type": "spirit"
}
}
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"BonusHealth": 160,
"BonusHealth": 160,
"BonusFireRate": 15,
"BonusFireRate": 15,
"BulletLifestealPercent": 10,
"FervorMovespeed": "4m",
"FervorMovespeed": "4m",
"FervorFireRate": 40,
"FervorFireRate": 40,
"FervorStatusResistancePercent": 30,
"FervorStatusResistancePercent": 40,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 125,
"BonusHealth": 125,
Line 3,401: Line 3,325:
"SlideScale": 35,
"SlideScale": 35,
"BulletResist": 6,
"BulletResist": 6,
"SlowResistancePercent": 35,
"SlowResistancePercent": 40,
"BaseAttackDamagePercent": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
"SlowResistancePercent": 30,
"SlowResistancePercent": 30,
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"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 45,
"AbilityCooldown": 45,
"AbilityDuration": 4,
"AbilityDuration": 4.5,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 18,
"AbilityCooldown": 18,
"AbilityDuration": 6,
"AbilityDuration": 6.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 14,
"BulletLifestealPercent": 14,
"ActiveBonusFireRate": 30,
"ActiveBonusFireRate": 32,
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"BaseAttackDamagePercent": 6,
"ActiveBonusMoveSpeed": "1m",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
"TechResist": 20
"TechResist": 20,
"BonusHealth": 110
}
}
},
},
Line 3,601: Line 3,530:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 80,
"BaseAttackDamagePercent": 80,
"MaxHealthLossPercent": -15,
"MaxHealthLossPercent": -13,
"BonusClipPerKill": 2,
"BonusClipPerKill": 2,
"FireRatePerKill": 7,
"FireRatePerKill": 7,
Line 3,643: Line 3,572:
"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 3,667: Line 3,596:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SkipFrames": 6,
"SkipFrames": 6,
"OutgoingDamagePenaltyPercent": -10,
"OutgoingDamagePenaltyPercent": -25,
"PropertyUpgrades": {
"PropertyUpgrades": {
"AbilityCooldown": -40,
"AbilityCooldown": -40,
Line 3,698: Line 3,627:
"OutOfCombatHealthRegen": 1,
"OutOfCombatHealthRegen": 1,
"StartingGold": 400,
"StartingGold": 400,
"BonusBuffsPerGold": 100,
"BonusBuffsPerGold": 80,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusSprintSpeed": 5,
"BonusSprintSpeed": 5,
Line 3,727: Line 3,656:
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": 4,
"AbilityDuration": 4.25,
"AbilityCastRange": "32m",
"AbilityCastRange": "32m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,740: Line 3,669:
"BulletArmorReduction": -7,
"BulletArmorReduction": -7,
"AbilityCooldown": -8
"AbilityCooldown": -8
}
},
"upgrade_grit": {
"Name": "Grit",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.",
"Cost": 800,
"Tier": 1,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 60,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"CombatBarrier": 200,
"OutOfCombatHealthRegen": 1,
"BarrierDuration": 4,
"PropertyUpgrades": {
"CombatBarrier": 250,
"OutOfCombatHealthRegen": 10,
"AbilityCooldown": -25
}
}
},
},
Line 3,749: Line 3,706:
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": [
"TargetTypes": [
"HeroFriendly"
"HeroFriendly"
Line 3,760: Line 3,719:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 45,
"AbilityCooldown": 60,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 3,767: Line 3,726:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReductionPctOnOthers": 50,
"CooldownReductionPctOnOthers": 50,
"OutOfCombatHealthRegen": 1.5,
"BuffDuration": 6,
"BuffDuration": 6,
"GuardianWardCombatBarrier": 200,
"GuardianWardCombatBarrier": 250,
"BonusMoveSpeed": "2.75m",
"BonusMoveSpeed": "2.75m",
"TechRangeMultiplier": 8,
"TechRangeMultiplier": 8,
Line 3,775: Line 3,735:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"TechRadiusMultiplier": 12,
"TechRadiusMultiplier": 12,
"GuardianWardCombatBarrier": 125,
"GuardianWardCombatBarrier": 250,
"ChannelMoveSpeed": 2,
"ChannelMoveSpeed": 2,
"AbilityCooldown": -12
"AbilityCooldown": -12
Line 3,892: Line 3,852:
"upgrade_headshot_booster2": {
"upgrade_headshot_booster2": {
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 4,197: Line 4,157:
"AbilityLifestealPercentHero": 13,
"AbilityLifestealPercentHero": 13,
"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 70,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"AbilityLifestealPercentHero": 14,
"AbilityLifestealPercentHero": 14,
Line 4,230: Line 4,190:
"Value": 300,
"Value": 300,
"Scale": {
"Scale": {
"Value": 0.93,
"Value": 1.1,
"Type": "spirit"
"Type": "spirit"
}
}
Line 4,241: Line 4,201:
"AbilityCooldown": -60
"AbilityCooldown": -60
}
}
},
"upgrade_height_advantage": {
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"HighGroundBonusWeaponPower": 50
},
},
"upgrade_high_impact_armor": {
"upgrade_high_impact_armor": {
Line 4,566: Line 4,508:
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": 6,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 6,
"BonusHealth": 100,
"BonusHealth": 100,
"BonusSpirit": 30,
"BonusSpirit": 30,
Line 4,672: Line 4,615:
"MeleeResistPercent": 25,
"MeleeResistPercent": 25,
"SlowResistancePercent": 50,
"SlowResistancePercent": 50,
"FireRateSlow": 36,
"FireRateSlow": 40,
"BonusHealthRegen": 8,
"BonusHealthRegen": 8,
"BonusMoveSpeed": "2.0m",
"BonusMoveSpeed": "2.5m",
"FireRateSlowDuration": 4,
"FireRateSlowDuration": 4,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 4,715: Line 4,658:
"BonusFireRate": 20,
"BonusFireRate": 20,
"Stamina": 1,
"Stamina": 1,
"BonusClipSize": 6
"BonusClipSize": 6,
"StaminaCooldownReduction": 14
}
}
},
},
Line 4,855: Line 4,799:
"SummonDuration": 1.3,
"SummonDuration": 1.3,
"FlyMoveSpeed": "7m",
"FlyMoveSpeed": "7m",
"BonusAbilityDurationPercent": 15,
"AirControlPercent": 25,
"GravityScale": -15,
"BonusHealth": 125,
"BonusHealth": 125,
"BonusAbilityDurationPercent": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechPower": 46,
"TechPower": 46,
"AbilityDuration": 8,
"AbilityDuration": 8,
"BonusAbilityDurationPercent": 15,
"BonusAbilityDurationPercent": 15,
"BonusHealth": 200,
"FlyMoveSpeed": "6m",
"FlyMoveSpeed": "6m",
"SummonDuration": -0.3
"SummonDuration": -0.3
Line 5,006: Line 4,951:
"PropertyUpgrades": {
"PropertyUpgrades": {
"CurrentHealthDamage": 5,
"CurrentHealthDamage": 5,
"BonusHealth": 100
"BonusHealth": 100,
"Damage": 60
}
}
},
},
Line 5,033: Line 4,979:
"GroundDashReductionPercent": -12,
"GroundDashReductionPercent": -12,
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
"BonusHealth": 30,
"BonusHealth": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MovementSpeedSlow": 15,
"MovementSpeedSlow": 15,
Line 5,063: Line 5,009:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ImbuedTechPower": 24,
"ImbuedTechPower": 28,
"FireRateBonus": 20,
"FireRateBonus": 20,
"BonusMoveSpeed": "1.75m",
"BonusMoveSpeed": "1.75m",
Line 5,152: Line 5,098:
"ProcChance": 100,
"ProcChance": 100,
"HealFromHero": 50,
"HealFromHero": 50,
"HealFromNPC": 15,
"HealFromNPC": 20,
"BaseAttackDamagePercent": 6,
"BaseAttackDamagePercent": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 5,179: Line 5,125:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 7,
"AbilityCooldown": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 5,216: Line 5,162:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 75,
"BonusHealth": 75,
"ParryCooldownReduction": 2,
"ParryCooldownReduction": 1.75,
"BuffDuration": 6,
"BuffDuration": 6,
"BonusDamagePercent": 30,
"BonusDamagePercent": 30,
Line 5,325: Line 5,271:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Regeneration": 4,
"Regeneration": 4,
"RegenerationDuration": 6,
"RegenerationDuration": 7,
"BonusHealth": 50,
"BonusHealth": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 5,459: Line 5,405:
"upgrade_non_player_bonus_sacrifice": {
"upgrade_non_player_bonus_sacrifice": {
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 5,489: Line 5,435:
"OutOfCombatHealthRegen": 2,
"OutOfCombatHealthRegen": 2,
"NonPlayerBulletResist": 30,
"NonPlayerBulletResist": 30,
"BonusSoulsPct": 170,
"BonusSoulsPct": 180,
"BonusHealth": {
"BonusHealth": {
"Value": 50,
"Value": 50,
Line 5,498: Line 5,444:
},
},
"BaseAttackDamagePercent": {
"BaseAttackDamagePercent": {
"Value": 8,
"Value": 10,
"Scale": {
"Scale": {
"Value": 0.7,
"Value": 0.8,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 5,773: Line 5,719:
"BonusBulletSpeedPercent": 60,
"BonusBulletSpeedPercent": 60,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercentBonus": 30,
"BaseAttackDamagePercentBonus": 25,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercentBonus": 25,
"BaseAttackDamagePercentBonus": 25,
"TechPower": 18
"TechPower": 18,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
}
}
},
},
Line 5,823: Line 5,771:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechResist": 15,
"TechResist": 12,
"TechDamageReduction": -25,
"TechDamageReduction": -25,
"SilenceDuration": 2.5,
"SilenceDuration": 2.5,
Line 5,867: Line 5,815:
}
}
},
},
"BaseDamagePerShot": 1,
"BaseDamagePerShot": {
"Value": 1,
"Scale": {
"Value": 1,
"Type": "weapon_damage_increase"
}
},
"SpellAmplificationMultiplier": 5
"SpellAmplificationMultiplier": 5
},
},
Line 5,953: Line 5,907:
"BonusAbilityCharges": 2,
"BonusAbilityCharges": 2,
"CooldownReductionOnChargedAbilities": 14,
"CooldownReductionOnChargedAbilities": 14,
"BonusSpiritForChargedAbilities": 10,
"BonusSpiritForChargedAbilities": 14,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusAbilityCharges": 2,
"BonusAbilityCharges": 2,
Line 6,023: Line 5,977:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 24,
"AbilityCooldown": 25,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,052: Line 6,006:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 40,
"AbilityCooldown": 45,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,088: Line 6,042:
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"LifeThreshold": 65,
"LifeThreshold": 65,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 18,
"BonusFireRate": 7,
"BonusFireRate": 7,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 6,141: Line 6,095:
"BulletResistPerStack": 2,
"BulletResistPerStack": 2,
"BulletResistDuration": 24,
"BulletResistDuration": 24,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 18,
"BonusHealth": 75,
"BonusHealth": 75,
"BonusClipSizePercent": 30,
"BonusClipSizePercent": 35,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResistPerStack": 2,
"BulletResistPerStack": 2,
Line 6,259: Line 6,213:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"HealingPerCast": {
"HealingPerCast": {
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
Line 6,273: Line 6,227:
}
}
},
},
"RegenerationDuration": 6,
"RegenerationDuration": 7,
"BonusHealth": 90,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"Regeneration": 9,
"Regeneration": 9,
"HealingPerCast": 60,
"HealingPerCast": 60,
"BonusHealth": 110,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
}
}
Line 6,306: Line 6,261:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Radius": "35m",
"Radius": "35m",
"TechResist": 10,
"TechResist": 8,
"HealPerStack": {
"HealPerStack": {
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
}
}
},
},
"MaxStacks": 25,
"MaxStacks": 25,
"MinStaminaRestore": 1,
"MaxStaminaRestore": 3,
"MaxStaminaRestore": 4,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 10,
"TechResist": 10,
Line 6,343: Line 6,297:
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 23,
"AbilityCooldown": 23,
"AbilityDuration": 6,
"AbilityDuration": 6.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,415: Line 6,369:
"InterruptCooldown": 5,
"InterruptCooldown": 5,
"AirControlPercent": 100,
"AirControlPercent": 100,
"AirControlPercentBarrier": 50,
"SlamDownRadius": "10m",
"SlamDownRadius": "10m",
"VerticalDifferenceTolerance": "2m",
"VerticalDifferenceTolerance": "2m",
Line 6,427: Line 6,382:
"Value": 200,
"Value": 200,
"Scale": {
"Scale": {
"Value": 8,
"Value": 12,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 6,512: Line 6,467:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 32,
"AbilityCooldown": 30,
"AbilityDuration": 10,
"AbilityDuration": 10,
"AbilityCastRange": {
"AbilityCastRange": {
Line 6,561: Line 6,516:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityDuration": 4,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 6,660: Line 6,615:
"Slot": "Weapon",
"Slot": "Weapon",
"Components": [
"Components": [
"upgrade_long_range"
"upgrade_long_range",
"upgrade_high_velocity_mag"
],
],
"TargetTypes": null,
"TargetTypes": null,
Line 6,673: Line 6,629:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LongRangeBonusWeaponPower": 70,
"BaseAttackDamagePercent": 10,
"LongRangeBonusWeaponPower": 60,
"LongRangeBonusWeaponPowerMinRange": "15m",
"LongRangeBonusWeaponPowerMinRange": "15m",
"BonusAttackRangePercent": 20,
"BonusAttackRangePercent": 20,
Line 6,679: Line 6,636:
"BonusMoveSpeed": "-0.7m",
"BonusMoveSpeed": "-0.7m",
"BonusSprintSpeed": "1.0m",
"BonusSprintSpeed": "1.0m",
"BonusBulletSpeedPercent": 60,
"PropertyUpgrades": {
"PropertyUpgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
}
}
},
},
Line 6,853: Line 6,813:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SlowPercent": 30,
"SlowPercent": 30,
"GroundDashReductionPercent": -25,
"GroundDashReductionPercent": -22,
"SlowDuration": 3.5,
"SlowDuration": 3.5,
"BaseAttackDamagePercent": 15,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"BuildUpPerShot": 0.7,
"BuildUpPerShot": 0.7,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercent": 30,
"SlowPercent": 20,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -10
Line 6,959: Line 6,917:
"DamageThreshold": 175,
"DamageThreshold": 175,
"SpiritDamageReductionProc": 65,
"SpiritDamageReductionProc": 65,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 15,
"TechResist": 15,
Line 7,030: Line 6,989:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_grit"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,053: Line 7,014:
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 8,
"BarrierDuration": 8,
"BonusMoveSpeed": "1.75m",
"TechResist": 18,
"PropertyUpgrades": {
"PropertyUpgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
"CombatBarrier": 175,
"CombatBarrier": 175,
"BonusMoveSpeed": "1m",
"TechResist": 20,
"AbilityCooldown": -20
"AbilityCooldown": -20
}
}
Line 7,063: Line 7,024:
"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 7,079: Line 7,040:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 20,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,087: Line 7,047:
"DamageThreshold": 500,
"DamageThreshold": 500,
"DamageThresholdDuration": 5,
"DamageThresholdDuration": 5,
"ExplosionDamage": 110,
"ExplosionDamage": 50,
"ExplosionRadius": "12m",
"ExplosionRadius": "3m",
"DPS": {
"DPS": {
"Value": 24,
"Value": 24,
Line 7,100: Line 7,060:
"HealAmpRegenPenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": -70,
"TickRate": 0.5,
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": 50,
"ImmunityDuration": 20,
"DamagePctVsNonHeroes": 50,
"DamagePctVsNonHeroes": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 7,107: Line 7,067:
"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
}
}
},
},
Line 7,173: Line 7,133:
"Value": 50,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.84,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,179: Line 7,139:
"TechArmorDamageReduction": -12,
"TechArmorDamageReduction": -12,
"TechArmorGain": 12,
"TechArmorGain": 12,
"TechPowerReduction": -20,
"TechPowerReduction": -25,
"TechPowerGain": 20,
"TechPowerGain": 25,
"BonusMeleeDamagePercent": 7,
"BonusMeleeDamagePercent": 7,
"BonusHealth": 75,
"BonusHealth": 75,
Line 7,425: Line 7,385:
"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityDuration": 5,
"AbilityDuration": 4.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 7,461: Line 7,421:
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
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Line 7,471: Line 7,431:
"BulletResist": 10,
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"BulletLifestealPercent": 13,
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Line 7,633: Line 7,594:
},
},
"DamagePulseRadius": "9m",
"DamagePulseRadius": "9m",
"MeleeResistPercent": 15,
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"DamagePulseAmount": 30
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}
}
},
"upgrade_tech_defender": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
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"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
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"AbilityCooldown": 95,
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"TechArmor": 1
},
},
"upgrade_tech_defense_shredders": {
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Line 7,696: Line 7,636:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
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"Components": [
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],
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"HeroEnemy"
Line 7,711: Line 7,653:
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"AbilityLifestealPercentHero": 16,
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"NonHeroAbilityLifestealTooltipOnly": 3,
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"BonusSpirit": 40,
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"BonusAbilityDurationPercent": 15,
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"BuildUpPerShot": 0.75,
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Line 7,721: Line 7,667:
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}
},
},
Line 7,808: Line 7,756:
"Value": 45,
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"Scale": {
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}
}
Line 7,815: Line 7,763:
"Value": 7,
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"Scale": {
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}
Line 7,822: Line 7,770:
"Value": 95,
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"Scale": {
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"Type": "spirit"
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}
Line 7,949: Line 7,897:
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Line 8,128: Line 8,076:
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Line 8,163: Line 8,111:
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Line 8,200: Line 8,149:
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Line 8,215: Line 8,164:
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}
},
},
Line 8,225: Line 8,176:
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Line 8,245: Line 8,198:
}
}
},
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Line 8,435: Line 8,389:
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Line 8,458: Line 8,414:
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}
Line 8,488: Line 8,444:
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"BaseAttackDamagePercent": 40,
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Line 8,530: Line 8,486:
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"BulletArmorReduction": -8,
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