Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.12.1-6540
Deadbot (talk | contribs)
Deadbot v1.17.0-6684
 
(9 intermediate revisions by 2 users not shown)
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": true,
"IsImbue": true,
"AbilityCooldown": 35,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityPostCastDuration": 0.5,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 5,
"TechResist": 5,
"TechResist": 5,
"BulletResist": 5,
"BulletResist": 5,
"ImbuedCooldownMultiplier": 1,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 5,
"BulletResist": 5,
"TechResist": 5,
"TechResist": 5,
"BonusFireRate": 5,
"AbilityCooldown": -10
"AbilityCooldown": -10,
"TechRadiusMultiplier": 5,
"TechRangeMultiplier": 5
}
}
},
},
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"AbilityCooldown": -210
"AbilityCooldown": -210
}
}
},
"upgrade_ablative_coat": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": null,
"TargetTypes": [],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 21,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"MaxBulletResist": 30,
"StackLossFrequency": 1,
"ArmorLossPerHit": 4,
"BulletArmor": 1,
"BonusSprintSpeed": "3m"
},
},
"upgrade_absorbing_armor": {
"upgrade_absorbing_armor": {
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"FreezeDuration": 0.25
"FreezeDuration": 0.25
}
}
},
"upgrade_armor_reduction_debuff": {
"Name": null,
"Description": null,
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"MinionEnemy"
],
"ShopFilters": [
"WeaponDamage"
],
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityDuration": 8,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ResistReduction": -60,
"BaseAttackDamagePercent": 12,
"BulletShieldDamagePercent": 60
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
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"BulletResist": 18
"BulletResist": 18
},
},
"upgrade_bullet_armor_2": {
"upgrade_bullet_armor_reduction_aura": {
"Name": null,
"Name": "Hunter's Aura",
"Description": null,
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Weapon",
"Components": null,
"Components": null,
"TargetTypes": null,
"TargetTypes": [
"ShopFilters": null,
"HeroEnemy",
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletArmor": 2
},
"upgrade_bullet_armor_reduction_aura": {
"Name": "Hunter's Aura",
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.",
"Cost": 3200,
"Tier": 3,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": [
"HeroEnemy",
"CreepEnemy",
"CreepEnemy",
"MinionEnemy"
"MinionEnemy"
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"AbilityCooldown": -7
"AbilityCooldown": -7
}
}
},
"upgrade_combo_breaker": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": [
"AllFriendly"
],
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"TechArmor": 2,
"BonusHealthRegen": 2.75,
"HealPercentAmount": 30,
"RegenDuration": 10
},
},
"upgrade_containment": {
"upgrade_containment": {
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"Value": 40,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1.2,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
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"MaxStacks": 6,
"MaxStacks": 6,
"DebuffDuration": 8,
"DebuffDuration": 8,
"StunDuration": 0.5,
"StunDuration": 0.75,
"LightMeleeStacks": 1,
"LightMeleeStacks": 1,
"LightMeleeAmmo": 15,
"LightMeleeAmmo": 15,
"HeavyMeleeMultiplier": 2,
"HeavyMeleeMultiplier": 2,
"BulletResistReduction": -4,
"BulletResistReduction": -5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MeleeDistanceScale": 40,
"MeleeDistanceScale": 40,
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"upgrade_discord": {
"upgrade_discord": {
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TickRate": 0.25,
"TickRate": 0.25,
"MaxHealthPercentAsDPS": 3.5,
"MaxHealthPercentAsDPS": {
"Value": 2.3,
"Scale": {
"Value": 0.0055,
"Type": "spirit"
}
},
"AuraRadius": "10m",
"AuraRadius": "10m",
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"StatusResistancePercent": 17,
"StatusResistancePercent": 20,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 35,
"TechPower": 40,
"CombatBarrier": 1000,
"CombatBarrier": 1000,
"BuffDuration": 20,
"BuffDuration": 20,
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"BonusHealth": 160,
"BonusHealth": 160,
"BonusFireRate": 15,
"BonusFireRate": 15,
"BulletLifestealPercent": 10,
"FervorMovespeed": "4m",
"FervorMovespeed": "4m",
"FervorFireRate": 40,
"FervorFireRate": 40,
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"BonusHealth": 100,
"BonusHealth": 100,
"BaseAttackDamagePercent": 6,
"BaseAttackDamagePercent": 6,
"ActiveBonusMoveSpeed": "1m",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 28,
"BulletLifestealPercent": 28,
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"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Cursed Relic",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SkipFrames": 6,
"SkipFrames": 6,
"OutgoingDamagePenaltyPercent": -10,
"OutgoingDamagePenaltyPercent": -25,
"PropertyUpgrades": {
"PropertyUpgrades": {
"AbilityCooldown": -40,
"AbilityCooldown": -40,
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"AbilityCooldown": -60
"AbilityCooldown": -60
}
}
},
"upgrade_height_advantage": {
"Name": null,
"Description": null,
"Cost": 800,
"Tier": 1,
"Activation": "Passive",
"Slot": "Weapon",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"HighGroundBonusWeaponPower": 50
},
},
"upgrade_high_impact_armor": {
"upgrade_high_impact_armor": {
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 4,
"TechPower": 7,
"EnemyLifeThreshold": 50,
"EnemyLifeThreshold": 50,
"BonusBulletSpeedPercent": 60,
"BonusBulletSpeedPercent": 60,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercentBonus": 30,
"BaseAttackDamagePercentBonus": 25,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercentBonus": 25,
"BaseAttackDamagePercentBonus": 25,
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"Scale": {
"Scale": {
"Value": 1,
"Value": 1,
"Type": "spirit"
"Type": "weapon_damage_increase"
}
}
},
},
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"HealingPerCast": {
"HealingPerCast": {
"Value": 70,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Radius": "35m",
"Radius": "35m",
"TechResist": 10,
"TechResist": 8,
"HealPerStack": {
"HealPerStack": {
"Value": 16,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.32,
"Value": 0.5,
"Type": "power_increase"
"Type": "power_increase"
}
}
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 35,
"AbilityCooldown": 37,
"AbilityDuration": 4,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"PropertyUpgrades": {
"PropertyUpgrades": {
"LongRangeBonusWeaponPower": 40,
"LongRangeBonusWeaponPower": 40,
"BonusAttackRangePercent": 10
"BonusAttackRangePercent": 10,
"BonusBulletSpeedPercent": 45,
"BaseAttackDamagePercent": 15
}
}
},
},
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"GroundDashReductionPercent": -22,
"GroundDashReductionPercent": -22,
"SlowDuration": 3.5,
"SlowDuration": 3.5,
"BaseAttackDamagePercent": 15,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"BuildUpPerShot": 0.7,
"BuildUpPerShot": 0.7,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercent": 30,
"SlowPercent": 20,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -10
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"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityCooldown": 20,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
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"DamageThreshold": 500,
"DamageThreshold": 500,
"DamageThresholdDuration": 5,
"DamageThresholdDuration": 5,
"ExplosionDamage": 110,
"ExplosionDamage": 50,
"ExplosionRadius": "12m",
"ExplosionRadius": "3m",
"DPS": {
"DPS": {
"Value": 24,
"Value": 24,
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"HealAmpRegenPenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": -70,
"TickRate": 0.5,
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": 50,
"ImmunityDuration": 20,
"DamagePctVsNonHeroes": 50,
"DamagePctVsNonHeroes": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
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"TechRangeMultiplier": 12,
"TechRangeMultiplier": 12,
"DPS": 20,
"DPS": 20,
"AbilityCooldown": -6
"ImmunityDuration": -6
}
}
},
},
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"StreetBrawl": false,
"StreetBrawl": false,
"IsImbue": false,
"IsImbue": false,
"AbilityDuration": 5,
"AbilityDuration": 4.5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
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"DamagePulseAmount": 30
"DamagePulseAmount": 30
}
}
},
"upgrade_tech_defender": {
"Name": null,
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "InstantCast",
"Slot": "Armor",
"Components": null,
"TargetTypes": null,
"ShopFilters": null,
"IsDisabled": true,
"StreetBrawl": false,
"IsImbue": false,
"AbilityCooldown": 95,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 85,
"TechArmor": 1
},
},
"upgrade_tech_defense_shredders": {
"upgrade_tech_defense_shredders": {
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"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 90,
"BonusHealth": 90,
"BonusFireRate": 32,
"BonusFireRate": 30,
"BonusSpirit": 40,
"BonusSpirit": 40,
"BonusAbilityDurationPercent": 15,
"BonusSpiritLifesteal": 10,
"BonusAbilityDurationPercent": 13,
"BuildUpPerShot": 0.75,
"BuildUpPerShot": 0.75,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
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"BonusSpirit": 30,
"BonusSpirit": 30,
"BonusFireRate": 20,
"BonusFireRate": 20,
"AbilityLifestealPercentHero": 15
"AbilityLifestealPercentHero": 15,
"BonusHealth": 80,
"TechPower": 9
}
}
},
},
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DotHealthPercent": {
"DotHealthPercent": {
"Value": 1.7,
"Value": 1.9,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 40,
"BaseAttackDamagePercent": 30,
"StatusResistancePercent": 22,
"StatusResistancePercent": 22,
"StaminaCooldownReduction": -14,
"StaminaCooldownReduction": -14,