Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.4.2-6044 |
Deadbot v1.17.0-6684 |
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| (44 intermediate revisions by 3 users not shown) | |||
| Line 13: | Line 13: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 28: | Line 31: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 42: | Line 48: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 56: | Line 65: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 70: | Line 82: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 84: | Line 99: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 98: | Line 116: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | |||
"cosmetic_item_snowball": { | |||
"Name": "Snowball", | |||
"Description": "Throw snowballs at your friends and enemies. Distance and other properties improve as you make progress in the \u003Cspan class=\"highlight\"\u003E2025 Holiday Challenge\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThrowing a Snowball at an ally won't inflict damage and will reset its cooldown.\u003C/span\u003E", | |||
"Cost": null, | |||
"Tier": null, | |||
"Activation": "InstantCast", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly", | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 18, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.1, | |||
"AbilityPostCastDuration": 1, | |||
"AbilityCharges": 1, | |||
"AbilityCooldownBetweenCharge": 1.5, | |||
"ChannelMoveSpeed": -1, | |||
"Damage": 1, | |||
"Radius": 5, | |||
"SnowballSpeed": 630, | |||
"SnowballCount": 1, | |||
"Spread": 3, | |||
"MaxLevel": 32, | |||
"Progression": { | |||
"Damage": { | |||
"Levels": { | |||
"0": 1, | |||
"1": 2, | |||
"2": 4, | |||
"3": 8, | |||
"4": 12, | |||
"32": 20 | |||
} | |||
}, | |||
"Speed": { | |||
"Levels": { | |||
"0": 630, | |||
"1": 787, | |||
"2": 944, | |||
"3": 1102, | |||
"4": 1260, | |||
"5": 1417, | |||
"6": 1575, | |||
"32": 2756 | |||
} | |||
}, | |||
"Cooldown": { | |||
"Levels": { | |||
"0": 18, | |||
"1": 16, | |||
"2": 14, | |||
"3": 12, | |||
"4": 10, | |||
"5": 8 | |||
} | |||
}, | |||
"Charges": { | |||
"Levels": { | |||
"0": 1, | |||
"8": 2, | |||
"16": 3, | |||
"24": 4, | |||
"32": 5 | |||
}, | |||
"Behavior": "UsePrevious" | |||
}, | |||
"Radius": { | |||
"Levels": { | |||
"0": 5, | |||
"32": 20 | |||
} | |||
}, | |||
"SnowballCount": { | |||
"Levels": { | |||
"0": 1, | |||
"16": 2, | |||
"32": 3 | |||
}, | |||
"Behavior": "UsePrevious" | |||
} | |||
} | |||
}, | |||
"cosmetic_item_voting_poster": { | |||
"Name": "Place Poster", | |||
"Description": null, | |||
"Cost": null, | |||
"Tier": null, | |||
"Activation": "OnRelease", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 0.5, | |||
"AbilityCastRange": 550, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.15, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": 5 | |||
}, | }, | ||
"item_projectile_test_01": { | "item_projectile_test_01": { | ||
| Line 116: | Line 250: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 121: | Line 257: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 140: | Line 277: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 145: | Line 284: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 164: | Line 304: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 169: | Line 311: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 188: | Line 331: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 193: | Line 338: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 212: | Line 358: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 217: | Line 365: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 236: | Line 385: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityDuration": 1, | "AbilityDuration": 1, | ||
| Line 241: | Line 392: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 256: | Line 408: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 270: | Line 425: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 284: | Line 442: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 298: | Line 459: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 312: | Line 476: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 326: | Line 493: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 343: | Line 513: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityPostCastDuration": 0.5, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 5, | "TechResist": 5, | ||
"BulletResist": 5, | "BulletResist": 5, | ||
" | "ImbuedCooldownMultiplier": 1, | ||
"PropertyUpgrades": { | |||
"BulletResist": 5, | |||
"TechResist": 5, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
"upgrade_ability_refresher": { | "upgrade_ability_refresher": { | ||
| Line 364: | Line 540: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 300, | "AbilityCooldown": 300, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.6, | "AbilityCastDelay": 0.6, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 14, | "TechResist": 14, | ||
"BulletResist": 15 | "BulletResist": 15, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -210 | |||
} | |||
" | |||
}, | }, | ||
"upgrade_absorbing_armor": { | "upgrade_absorbing_armor": { | ||
| Line 405: | Line 567: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"TechResist": | "TechResist": 22, | ||
"CooldownReductionPerHit": 4, | "CooldownReductionPerHit": 4, | ||
"CooldownReduction": 7, | "CooldownReduction": 7, | ||
"DamageThreshold": 75 | "DamageThreshold": 75, | ||
"PropertyUpgrades": { | |||
"TechPower": 26, | |||
"CooldownReductionPerHit": 2, | |||
"TechResist": 5 | |||
} | |||
}, | }, | ||
"upgrade_acolytes_glove": { | "upgrade_acolytes_glove": { | ||
"Name": "Spirit Strike", | "Name": "Spirit Strike", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 430: | Line 600: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": 2, | "LightMeleeCooldownMult": 2, | ||
| Line 442: | Line 615: | ||
} | } | ||
}, | }, | ||
"TechArmorDamageReduction": -6 | "TechArmorDamageReduction": -6, | ||
"PropertyUpgrades": { | |||
"SpiritDamage": 80, | |||
"TechArmorDamageReduction": -5 | |||
} | |||
}, | }, | ||
"upgrade_active_bullet_shield": { | "upgrade_active_bullet_shield": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 458: | Line 635: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
| Line 463: | Line 642: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "30m", | "Radius": "30m", | ||
| Line 480: | Line 660: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 12, | "AbilityCooldown": 12, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 16, | ||
"BonusFireRate": 25, | "BonusFireRate": 25, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
"BonusMoveSpeed": "0.75m" | "BonusMoveSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15, | |||
"BonusMoveSpeed": "3m", | |||
"BulletLifestealPercent": 12, | |||
"BonusClipSizePercent": 10 | |||
} | |||
}, | }, | ||
"upgrade_aerial_assault": { | "upgrade_aerial_assault": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 502: | Line 691: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActivateTime": 0.75, | "ActivateTime": 0.75, | ||
| Line 513: | Line 705: | ||
"AssaultFireRate": 60, | "AssaultFireRate": 60, | ||
"ExplodeRadius": "3m" | "ExplodeRadius": "3m" | ||
}, | |||
"upgrade_aerial_supremacy": { | |||
"Name": "Aerial Supremacy", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_superior_stamina" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"FireRate" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Stamina": 7, | |||
"AirMoveIncreasePercent": 70, | |||
"StaminaCooldownReduction": 40, | |||
"PropertyUpgrades": { | |||
"Stamina": 3, | |||
"AirMoveIncreasePercent": 30, | |||
"StaminaCooldownReduction": 10 | |||
} | |||
}, | }, | ||
"upgrade_ammo_scavenger": { | "upgrade_ammo_scavenger": { | ||
| Line 528: | Line 751: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AmmoPerSoul": 2, | "AmmoPerSoul": 2, | ||
| Line 535: | Line 761: | ||
"MaxStacks": 18, | "MaxStacks": 18, | ||
"BonusSprintSpeed": "2m" | "BonusSprintSpeed": "2m" | ||
}, | |||
"upgrade_ancient_shield": { | |||
"Name": "Ancient Shield", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"StatusResistancePercent": 40, | |||
"TechResist": 40, | |||
"BulletResist": 40, | |||
"OutOfCombatHealthRegen": 40, | |||
"DegenResistance": 40, | |||
"PropertyUpgrades": { | |||
"DegenResistance": 10, | |||
"StatusResistancePercent": 10, | |||
"TechResist": 10, | |||
"OutOfCombatHealthRegen": 10, | |||
"BulletResist": 10 | |||
} | |||
}, | }, | ||
"upgrade_aoe_root": { | "upgrade_aoe_root": { | ||
| Line 551: | Line 808: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CaptureRadius": "12m", | "CaptureRadius": "12m", | ||
| Line 561: | Line 822: | ||
"SlowPercent": 35, | "SlowPercent": 35, | ||
"GroundDashReductionPercent": -40, | "GroundDashReductionPercent": -40, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 8, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusSprintSpeed": "9m", | |||
"AbilityCooldown": -22, | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"SlowPercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_aoe_silence": { | "upgrade_aoe_silence": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 581: | Line 849: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 0.25, | "AbilityDuration": 0.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DebuffDuration": 5, | "DebuffDuration": 5, | ||
| Line 594: | Line 865: | ||
}, | }, | ||
"upgrade_aoe_smoke_bomb": { | "upgrade_aoe_smoke_bomb": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 606: | Line 877: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityDuration": 25, | "AbilityDuration": 25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 622: | Line 896: | ||
}, | }, | ||
"upgrade_aoe_tech_shield": { | "upgrade_aoe_tech_shield": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 634: | Line 908: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TempTechShieldHealth": 400, | "TempTechShieldHealth": 400, | ||
"Radius": "30m" | "Radius": "30m" | ||
}, | |||
"upgrade_apex_combat": { | |||
"Name": "Apex Combat", | |||
"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_ricochet" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"BossEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"ClipSize" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"RicochetDamagePercent": 65, | |||
"RicochetRadius": "13m", | |||
"RicochetTargetsTooltipOnly": 4, | |||
"ProcChance": 40, | |||
"CritDamagePercent": 125, | |||
"PropertyUpgrades": { | |||
"RicochetDamagePercent": 25, | |||
"CritDamagePercent": 30, | |||
"ProcChance": 5 | |||
} | |||
}, | }, | ||
"upgrade_aprounds": { | "upgrade_aprounds": { | ||
| Line 658: | Line 973: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
"ProcChance": | "ProcChance": 55, | ||
"BaseAttackDamagePercent": 8, | |||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 55, | |||
"ProcChance": 20, | |||
"BaseAttackDamagePercent": 30 | |||
} | |||
}, | }, | ||
"upgrade_arcane_eater": { | "upgrade_arcane_eater": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 679: | Line 1,003: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 7, | "BonusFireRate": 7, | ||
| Line 699: | Line 1,026: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 22 | "BonusAbilityDurationPercent": 22, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 12 | |||
} | |||
}, | }, | ||
"upgrade_arcane_medallion": { | "upgrade_arcane_medallion": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 716: | Line 1,049: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 35, | "TechPower": 35, | ||
| Line 724: | Line 1,060: | ||
"upgrade_arcane_surge": { | "upgrade_arcane_surge": { | ||
"Name": "Arcane Surge", | "Name": "Arcane Surge", | ||
"Description": " | "Description": "After you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E, the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E within 7s will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 741: | Line 1,077: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"SpiritPower": | "SpiritPower": 20, | ||
"TechRadiusMultiplierBuff": | "TechRadiusMultiplierBuff": 12, | ||
"TechRangeMultiplierBuff": | "TechRangeMultiplierBuff": 12, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"SpiritPower": 25, | |||
"TechRadiusMultiplierBuff": 15, | |||
"TechRangeMultiplierBuff": 15, | |||
"BonusAbilityDurationPercent": 15, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_arctic_blast": { | "upgrade_arctic_blast": { | ||
"Name": "Arctic Blast", | "Name": "Arctic Blast", | ||
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\ | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits.\u003Cbr\u003E\u003Cbr\u003ESlowed targets have their \u003Cspan class=\"highlight\"\u003Estamina regen frozen\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 770: | Line 1,117: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpreadDuration": 0. | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "16m", | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 4, | "SlowDuration": 4, | ||
| Line 785: | Line 1,135: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"FreezeDuration": | "FreezeDuration": 1, | ||
" | "PropertyUpgrades": { | ||
"Damage": 150, | |||
"AbilityCooldown": -12, | |||
"TechResist": 15, | |||
"FreezeDuration": 0.25 | |||
} | |||
}, | }, | ||
" | "upgrade_attack_speed_1": { | ||
"Name": | "Name": null, | ||
"Description | "Description": null, | ||
"Cost": 1600, | |||
"Cost": 1600, | |||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
| Line 826: | Line 1,157: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 15 | "BonusFireRate": 15 | ||
}, | }, | ||
"upgrade_attack_speed_2": { | "upgrade_attack_speed_2": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 841: | Line 1,175: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 25 | "BonusFireRate": 25 | ||
}, | |||
"upgrade_auto_cleanse": { | |||
"Name": "Indomitable", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_vex_barrier" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BulletResist": 10, | |||
"TechResist": 10, | |||
"CooldownReductionOnProc": 20, | |||
"VexBarrierCombatBarrier": { | |||
"Value": 325, | |||
"Scale": { | |||
"Value": 2, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | |||
"BulletResist": 14, | |||
"TechResist": 14, | |||
"AbilityCooldown": -35, | |||
"VexBarrierCombatBarrier": 450 | |||
} | |||
}, | }, | ||
"upgrade_banshee_slugs": { | "upgrade_banshee_slugs": { | ||
| Line 861: | Line 1,238: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 869: | Line 1,249: | ||
"HealAmpRegenPenaltyPercent": -35, | "HealAmpRegenPenaltyPercent": -35, | ||
"DebuffDuration": 12, | "DebuffDuration": 12, | ||
"DiminishingMultiplier": 0.5 | "DiminishingMultiplier": 0.5, | ||
"PropertyUpgrades": { | |||
"MagicResistReduction": -12, | |||
"BulletResistReduction": -12, | |||
"HealAmpReceivePenaltyPercent": -25, | |||
"HealAmpRegenPenaltyPercent": -25, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
"upgrade_base": { | "upgrade_base": { | ||
| Line 882: | Line 1,269: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
"upgrade_belt_fed_magazine": { | "upgrade_belt_fed_magazine": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 899: | Line 1,289: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 125, | "BonusClipSizePercent": 125, | ||
| Line 922: | Line 1,315: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageDuration": 10, | "DamageDuration": 10, | ||
| Line 928: | Line 1,324: | ||
"WeaponPowerPerStack": 7, | "WeaponPowerPerStack": 7, | ||
"MaxStacks": 10, | "MaxStacks": 10, | ||
"BulletResist": 8 | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"WeaponPowerPerStack": 3, | |||
"BulletResist": 8, | |||
"MaxStacks": 8 | |||
} | |||
}, | }, | ||
"upgrade_blitz_bullets": { | "upgrade_blitz_bullets": { | ||
| Line 945: | Line 1,346: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15, | |||
"BonusSprintSpeed": "4m" | |||
} | |||
}, | }, | ||
"upgrade_blood_tribute": { | "upgrade_blood_tribute": { | ||
"Name": "Blood Tribute", | "Name": "Blood Tribute", | ||
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E | "Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCastToggle", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
| Line 963: | Line 1,371: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": | "TechResist": 8, | ||
"HealthDrainedPerSecond": | "HealthDrainedPerSecond": 50, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"BonusFireRate": | "BonusFireRate": 35, | ||
"StatusResistancePercent": | "StatusResistancePercent": 35, | ||
" | "InnateStatusResistancePercent": 8, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"HealthDrainedPerSecond": -20, | |||
"BonusFireRate": 30, | |||
"TechResist": 14, | |||
"OutOfCombatHealthRegen": 8 | |||
} | |||
}, | }, | ||
"upgrade_bonus_ability_charge_3": { | "upgrade_bonus_ability_charge_3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 986: | Line 1,402: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 3 | "BonusAbilityCharges": 3 | ||
| Line 1,007: | Line 1,426: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 30, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
"TechPowerPercent": 15 | "TechPowerPercent": 15, | ||
"PropertyUpgrades": { | |||
"TechPower": 25, | |||
"TechPowerPercent": 10, | |||
"OutOfCombatHealthRegen": 4, | |||
"BonusHealth": 100 | |||
} | |||
}, | }, | ||
"upgrade_boxing_glove": { | "upgrade_boxing_glove": { | ||
"Name": "Lifestrike", | "Name": "Lifestrike", | ||
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for | "Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for a percentage of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus a fixed amount. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,033: | Line 1,461: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": | "LightMeleeCooldownMult": 1.5, | ||
"SlowPercent": 60, | "SlowPercent": 60, | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"BonusMeleeDamagePercent": 16, | "BonusMeleeDamagePercent": 16, | ||
"LifestealHeal": | "LifestealHeal": { | ||
"LifestealHealPercent": | "Value": 100, | ||
"Scale": { | |||
"Value": 1.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"LifestealHealPercent": { | |||
"Value": 30, | |||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"NonHeroHealPct": 40 | "NonHeroHealPct": 40, | ||
"PropertyUpgrades": { | |||
"BonusMeleeDamagePercent": 10, | |||
"BonusHealth": 125, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_bullet_armor": { | "upgrade_bullet_armor": { | ||
"Name": "Bullet Armor", | "Name": "Bullet Armor", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,059: | Line 1,507: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 18 | "BulletResist": 18 | ||
}, | }, | ||
"upgrade_bullet_armor_reduction_aura": { | "upgrade_bullet_armor_reduction_aura": { | ||
"Name": "Hunter's Aura", | "Name": "Hunter's Aura", | ||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,097: | Line 1,533: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": - | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 15, | ||
"SingleTargetPlayerMultiplier": | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m" | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | |||
"FireRateSlow": 5, | |||
"BulletArmorReduction": -6, | |||
"BonusHealth": 125, | |||
"BonusSprintSpeed": "3m" | |||
} | |||
}, | }, | ||
"upgrade_bullet_damage_reduction_aura": { | "upgrade_bullet_damage_reduction_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,121: | Line 1,566: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "12m", | "Radius": "12m", | ||
| Line 1,128: | Line 1,576: | ||
"upgrade_bullet_resist_shredder": { | "upgrade_bullet_resist_shredder": { | ||
"Name": "Bullet Resist Shredder", | "Name": "Bullet Resist Shredder", | ||
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal | "Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,144: | Line 1,592: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": - | "BulletArmorReduction": -10, | ||
" | "BaseAttackDamagePercent": 9, | ||
"BulletResist": 7 | "BulletResist": 9, | ||
"PropertyUpgrades": { | |||
"BulletResist": 7, | |||
"BulletArmorReduction": -11, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_burst_fire": { | "upgrade_bulletshredimbue": { | ||
"Name": "Ballistic Enchantment", | |||
"Description": "Imbue an ability with increased \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E. Dealing damage with that ability grants you increased \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E per \u003Cspan class=\"highlight\"\u003Eunique hero hit\u003C/span\u003E. Has reduced effect on non-heroes.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityDuration": 14, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechRangeMultiplier": 22, | |||
"TechRadiusMultiplier": 22, | |||
"WeaponPowerPerStack": 20, | |||
"WeaponPowerPerStackNonHero": 5, | |||
"NonHeroStackLimit": 8, | |||
"PropertyUpgrades": { | |||
"WeaponPowerPerStack": 15, | |||
"TechRangeMultiplier": 15, | |||
"TechRadiusMultiplier": 15 | |||
} | |||
}, | |||
"upgrade_burst_fire": { | |||
"Name": "Burst Fire", | "Name": "Burst Fire", | ||
"Description": "Briefly gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.", | "Description": "Briefly gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.", | ||
| Line 1,166: | Line 1,656: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityCooldown": 9, | |||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 10, | "BonusFireRate": 10, | ||
"ActivatedFireRate": | "ActivatedFireRate": 32, | ||
"SlideScale": 50, | "SlideScale": 50, | ||
"BonusMoveSpeed": "1.25m" | "BonusMoveSpeed": "1.25m", | ||
"PropertyUpgrades": { | |||
"SlideScale": 50, | |||
"ActivatedFireRate": 15, | |||
"BonusMoveSpeed": "1.5m", | |||
"BonusFireRate": 14, | |||
"AbilityCooldown": -1 | |||
} | |||
}, | }, | ||
"upgrade_burst_fire_actuator": { | "upgrade_burst_fire_actuator": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,188: | Line 1,688: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BurstFireShotPercent": 100, | "BurstFireShotPercent": 100, | ||
| Line 1,198: | Line 1,701: | ||
}, | }, | ||
"upgrade_camouflage": { | "upgrade_camouflage": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,208: | Line 1,711: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,239: | Line 1,745: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 43, | "Value": 43, | ||
| Line 1,264: | Line 1,773: | ||
"Damage": 100, | "Damage": 100, | ||
"MaxSlowPercent": 75, | "MaxSlowPercent": 75, | ||
"SlowDuration": | "SlowDuration": 3, | ||
"BonusFireRate": 5 | "BonusFireRate": 5, | ||
"PropertyUpgrades": { | |||
"ProcChance": 5, | |||
"BonusFireRate": 15, | |||
"DamagePerChain": 25, | |||
"AbilityCooldown": -32, | |||
"Damage": 25 | |||
} | |||
}, | }, | ||
"upgrade_cardio_calibrator": { | "upgrade_cardio_calibrator": { | ||
| Line 1,283: | Line 1,799: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"SlowResistancePercent": 25, | "SlowResistancePercent": 25, | ||
"OutOfCombatHealthRegen": 2 | "OutOfCombatHealthRegen": 2, | ||
"PropertyUpgrades": { | |||
"SlowResistancePercent": 30, | |||
"BonusMoveSpeed": "2m", | |||
"OutOfCombatHealthRegen": 8 | |||
} | |||
}, | }, | ||
" | "upgrade_celestial_guidance": { | ||
"Name": " | "Name": "Celestial Blessing", | ||
"Description": " | "Description": "Applies an extremely powerful cleanse that replenishes your allies globally.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroFriendly", | ||
"TrooperFriendly", | |||
"MinionFriendly" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": null, | ||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 30, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"MinHeal": 400, | |||
"HealPercentAmount": 60, | |||
"Radius": "999m", | |||
"BuffDuration": 6, | |||
"StaminaCooldownReduction": 100, | |||
"BuffMoveSpeedBonus": "5m", | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -20, | |||
"BuffDuration": 2, | |||
"MinHeal": 200 | |||
} | |||
}, | |||
"upgrade_chain_lightning": { | |||
"Name": "Tesla Bullets", | |||
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | "MagicDamage", | ||
"FireRate" | "FireRate" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0. | "ProcCooldown": 0.2, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
"Value": 33, | "Value": 33, | ||
| Line 1,325: | Line 1,885: | ||
"ProcChance": 15, | "ProcChance": 15, | ||
"ChainCount": 4, | "ChainCount": 4, | ||
"ChainTickRate": 0.4 | "ChainTickRate": 0.4, | ||
"PropertyUpgrades": { | |||
"DamagePerChain": 25, | |||
"BonusPerChain": 25 | |||
} | |||
}, | }, | ||
"upgrade_charge_mastery": { | "upgrade_charge_mastery": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 1,338: | Line 1,902: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 4, | "BonusAbilityCharges": 4, | ||
| Line 1,346: | Line 1,913: | ||
}, | }, | ||
"upgrade_charmed_wraps": { | "upgrade_charmed_wraps": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,358: | Line 1,925: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionFlat": 8, | "CooldownReductionFlat": 8, | ||
| Line 1,377: | Line 1,947: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DeathImmunityDuration": 4.5, | "DeathImmunityDuration": 4.5, | ||
| Line 1,386: | Line 1,959: | ||
"HealAmpReceivePenaltyPercent": -60, | "HealAmpReceivePenaltyPercent": -60, | ||
"HealAmpRegenPenaltyPercent": -60, | "HealAmpRegenPenaltyPercent": -60, | ||
"BonusMoveSpeed": "- | "BonusMoveSpeed": "0m", | ||
"PropertyUpgrades": { | |||
"DeathImmunityDamageReduction": 90, | |||
"HealAmpReceivePenaltyPercent": 90, | |||
"HealAmpRegenPenaltyPercent": 90, | |||
"DeathImmunityDuration": 0.5, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
"upgrade_chonky": { | "upgrade_chonky": { | ||
"Name": "Fortitude", | "Name": "Fortitude", | ||
"Description": "After not taking damage for | "Description": "After not taking damage for a period, gain health regen.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,406: | Line 1,986: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RestoreDelay": | "RestoreDelay": 10, | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
"BonusMoveSpeed": "1. | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": 375 | "BonusHealth": 375, | ||
"PropertyUpgrades": { | |||
"RestoreDelay": -6, | |||
"BonusHealth": 375, | |||
"BonusMoveSpeed": "1m", | |||
"HealLifePercentOutOfCombat": 1 | |||
} | |||
}, | }, | ||
"upgrade_clip_size": { | "upgrade_clip_size": { | ||
"Name": "Extended Magazine", | "Name": "Extended Magazine", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 1,428: | Line 2,017: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30, | "BonusClipSizePercent": 30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusClipSizePercent": 30 | |||
} | |||
}, | }, | ||
"upgrade_clip_size_2": { | "upgrade_clip_size_2": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,444: | Line 2,039: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 30 | ||
}, | }, | ||
"upgrade_clip_size_3": { | "upgrade_clip_size_3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,459: | Line 2,057: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 60 | "BonusClipSizePercent": 60 | ||
}, | }, | ||
"upgrade_clip_size_fixed": { | "upgrade_clip_size_fixed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,474: | Line 2,075: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6 | ||
}, | }, | ||
"upgrade_clip_size_fixed_t3": { | "upgrade_clip_size_fixed_t3": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,489: | Line 2,093: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 12 | "BonusClipSize": 12 | ||
}, | }, | ||
" | "upgrade_cloak_of_opportunity": { | ||
"Name": " | "Name": "Cloak of Opportunity", | ||
"Description": " | "Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": [ | ||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 12, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 500, | |||
"BonusMoveSpeed": "3m", | |||
"BuffDuration": 6, | |||
"StatusImmuneDuration": 4, | |||
"PropertyUpgrades": { | |||
"BonusMoveSpeed": "4m", | |||
"AbilityCooldown": -4, | |||
"CombatBarrier": 300 | |||
} | |||
}, | |||
"upgrade_cloaking_device": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,519: | Line 2,158: | ||
"Name": "Shadow Weave", | "Name": "Shadow Weave", | ||
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | "Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
| Line 1,531: | Line 2,170: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityDuration": 13, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,539: | Line 2,181: | ||
"InvisFadeToDuration": 0.6, | "InvisFadeToDuration": 0.6, | ||
"InvisMoveSpeedMod": "5m", | "InvisMoveSpeedMod": "5m", | ||
"SpottedRadius": " | "SpottedRadius": "20m", | ||
"RevealOnDamageDuration": 1.5, | "RevealOnDamageDuration": 1.5, | ||
"RevealOnSpottedDuration": 1.5, | "RevealOnSpottedDuration": 1.5, | ||
"FullInvisDistance": "30m", | "FullInvisDistance": "30m", | ||
"AmbushDuration": | "AmbushDuration": 5, | ||
"AmbushBonusFireRate": | "AmbushBonusFireRate": 25, | ||
"AmbushBonusTechPower": | "AmbushBonusTechPower": 25, | ||
"AmbushBonusMeleeDamage": 25, | "AmbushBonusMeleeDamage": 25, | ||
"OutOfCombatHealthRegen": | "OutOfCombatHealthRegen": 5, | ||
"BonusSprintSpeed": "1.5m" | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 20, | |||
"AmbushBonusFireRate": 35, | |||
"AmbushBonusMeleeDamage": 30, | |||
"AmbushBonusTechPower": 35, | |||
"AbilityCooldown": -17 | |||
} | |||
}, | }, | ||
"upgrade_close_quarter_combat": { | "upgrade_close_quarter_combat": { | ||
| Line 1,569: | Line 2,218: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CloseRangeBonusWeaponPower": 50, | "CloseRangeBonusWeaponPower": 50, | ||
| Line 1,576: | Line 2,228: | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
"MeleeResistPercent": 30, | "MeleeResistPercent": 30, | ||
"BonusHealth": 75 | "BonusHealth": 75, | ||
"PropertyUpgrades": { | |||
"CloseRangeBonusWeaponPower": 30, | |||
"MeleeResistPercent": 30, | |||
"BonusHealth": 150, | |||
"SlowPercent": 5 | |||
} | |||
}, | }, | ||
"upgrade_close_range": { | "upgrade_close_range": { | ||
| Line 1,592: | Line 2,250: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CloseRangeBonusWeaponPower": 20, | "CloseRangeBonusWeaponPower": 20, | ||
"CloseRangeBonusDamageRange": "15m", | "CloseRangeBonusDamageRange": "15m", | ||
"MeleeResistPercent": 20 | "MeleeResistPercent": 20, | ||
"PropertyUpgrades": { | |||
"CloseRangeBonusWeaponPower": 15, | |||
"MeleeResistPercent": 10 | |||
} | |||
}, | }, | ||
"upgrade_cold_front": { | "upgrade_cold_front": { | ||
"Name": "Cold Front", | "Name": "Cold Front", | ||
"Description": "Release an expanding ice blast that deals | "Description": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,615: | Line 2,280: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 25, | "AbilityCooldown": 25, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpreadDuration": 0. | "SpreadDuration": 0.6, | ||
"StartRadius": "2m", | "StartRadius": "2m", | ||
"EndRadius": " | "EndRadius": "10m", | ||
"MovementSpeedSlow": 60, | "MovementSpeedSlow": 60, | ||
"Damage": { | "Damage": { | ||
| Line 1,630: | Line 2,298: | ||
} | } | ||
}, | }, | ||
"DamageHeight": " | "DamageHeight": "7m", | ||
"NPCDamageMult": 1, | "NPCDamageMult": 1, | ||
"TechResist": 6 | "TechResist": 6, | ||
"PropertyUpgrades": { | |||
"TechResist": 8, | |||
"AbilityCooldown": -13, | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,649: | Line 2,322: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 37, | "AbilityCooldown": 37, | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBaseHealth": 25, | |||
"BonusBaseHealth": | |||
"BaseAttackDamagePercent": 15, | "BaseAttackDamagePercent": 15, | ||
"BuffBulletResist": 35, | "BuffBulletResist": 35, | ||
| Line 1,661: | Line 2,336: | ||
"GroundDashReductionPercent": -25, | "GroundDashReductionPercent": -25, | ||
"Radius": "14m", | "Radius": "14m", | ||
"ModelScaleGrowth": 1.2 | "ModelScaleGrowth": 1.2, | ||
"ModelScaleGrowthTooltip": 20, | |||
"BonusMeleeDamagePercent": 30, | |||
" | "PropertyUpgrades": { | ||
" | "BonusBaseHealth": 15, | ||
" | "ModelScaleGrowth": 0.2, | ||
"ModelScaleGrowthTooltip": 20, | |||
"BuffBulletResist": 10, | |||
"BuffTechResist": 10, | |||
"AbilityCooldown": -7 | |||
} | |||
" | |||
}, | }, | ||
"upgrade_containment": { | "upgrade_containment": { | ||
"Name": "Slowing Hex", | "Name": "Slowing Hex", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | "Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,701: | Line 2,365: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 27, | |||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
"GroundDashReductionPercent": -30, | "GroundDashReductionPercent": -30, | ||
"BonusSprintSpeed": "0.5m" | "BonusSprintSpeed": "0.5m", | ||
"PropertyUpgrades": { | |||
"SlowPercent": 10, | |||
"AbilityCooldown": -18, | |||
"GroundDashReductionPercent": -6 | |||
} | |||
}, | }, | ||
"upgrade_cooldown_reduction": { | "upgrade_cooldown_reduction": { | ||
| Line 1,726: | Line 2,398: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 20, | "CooldownReduction": 20, | ||
"OutOfCombatHealthRegen": 4 | "OutOfCombatHealthRegen": 4, | ||
"PropertyUpgrades": { | |||
"CooldownReduction": 10, | |||
"OutOfCombatHealthRegen": 6 | |||
} | |||
}, | }, | ||
"upgrade_corpse_explosion": { | "upgrade_corpse_explosion": { | ||
| Line 1,747: | Line 2,426: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
| Line 1,754: | Line 2,436: | ||
"BonusSprintSpeed": "1m", | "BonusSprintSpeed": "1m", | ||
"ExplosionRadius": "4m", | "ExplosionRadius": "4m", | ||
"ExplosionDamage": 125, | "ExplosionDamage": { | ||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"HeroMultiplier": 150, | "HeroMultiplier": 150, | ||
"ArmingTime": 0.1 | "ArmingTime": 0.1 | ||
| Line 1,775: | Line 2,463: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 23, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpiritPower": 20, | "SpiritPower": 20, | ||
| Line 1,782: | Line 2,473: | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"SpellParryDuration": 0.8, | "SpellParryDuration": 0.8, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"SpiritPowerInnate": | "SpiritPowerInnate": 5, | ||
"HealOnSuccess": 150 | "HealOnSuccess": 150, | ||
"PropertyUpgrades": { | |||
"SpiritPower": 20, | |||
"BonusHealth": 150, | |||
"HealOnSuccess": 250, | |||
"BonusMoveSpeed": "2m", | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
"Name": "Mystic Shot", | "Name": "Mystic Shot", | ||
"Description": "Your next bullet deals bonus | "Description": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 1,802: | Line 2,500: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
| Line 1,811: | Line 2,512: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"SpiritPower": 7 | "SpiritPower": 7, | ||
"PropertyUpgrades": { | |||
"ProcBonusMagicDamage": 109, | |||
"SpiritPower": 14 | |||
} | |||
}, | }, | ||
"upgrade_critshot": { | "upgrade_critshot": { | ||
| Line 1,833: | Line 2,538: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
"ProcChance": 25, | "ProcChance": 25, | ||
"CritDamagePercent": | "CritDamagePercent": 100, | ||
"BonusClipSizePercent": 40 | "BonusClipSizePercent": 30, | ||
"PropertyUpgrades": { | |||
"CritDamagePercent": 30, | |||
"BonusClipSizePercent": 40, | |||
"ProcChance": 5 | |||
} | |||
}, | }, | ||
"upgrade_crushing_fists": { | "upgrade_crushing_fists": { | ||
| Line 1,860: | Line 2,573: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
"BonusMeleeDamagePercent": | "BonusMeleeDamagePercent": 22, | ||
"MeleeDistanceScale": 60, | "MeleeDistanceScale": 60, | ||
"BonusHeavyMeleeDamage": 25, | "BonusHeavyMeleeDamage": 25, | ||
"MaxStacks": 6, | "MaxStacks": 6, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"StunDuration": 0. | "StunDuration": 0.75, | ||
"LightMeleeStacks": 1, | "LightMeleeStacks": 1, | ||
"LightMeleeAmmo": 15, | "LightMeleeAmmo": 15, | ||
"HeavyMeleeMultiplier": 2, | "HeavyMeleeMultiplier": 2, | ||
"BulletResistReduction": -4 | "BulletResistReduction": -5, | ||
"PropertyUpgrades": { | |||
"MeleeDistanceScale": 40, | |||
"BulletResist": 12, | |||
"BonusMeleeDamagePercent": 15, | |||
"BulletResistReduction": -4, | |||
"BonusHeavyMeleeDamage": 15 | |||
} | |||
}, | }, | ||
"upgrade_damage_recycler": { | "upgrade_damage_recycler": { | ||
| Line 1,894: | Line 2,617: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 12, | "TechPower": 12, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 25, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 25, | ||
"BaseAttackDamagePercent": 12, | "BaseAttackDamagePercent": 12, | ||
"BonusHealth": | "BonusHealth": 180, | ||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 15, | |||
"AbilityLifestealPercentHero": 15, | |||
"BonusHealth": 200, | |||
"TechPower": 15, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_debuff_reducer": { | "upgrade_debuff_reducer": { | ||
| Line 1,915: | Line 2,648: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": | "StatusResistancePercent": 25, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | |||
"StatusResistancePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_deflecting_armor": { | "upgrade_deflecting_armor": { | ||
| Line 1,933: | Line 2,672: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DeflectionPercent": 30, | "DeflectionPercent": 30, | ||
"BulletProcDeflectionPercent": 50, | "BulletProcDeflectionPercent": 50, | ||
"DeflectionRandomness": 1, | "DeflectionRandomness": 1, | ||
"BonusHealth": | "BonusHealth": 130, | ||
"PropertyUpgrades": { | |||
"DeflectionPercent": 15, | |||
"BulletProcDeflectionPercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_disarm": { | "upgrade_disarm": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 1,957: | Line 2,703: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityCastRange": "17m", | "AbilityCastRange": "17m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 30, | "FireRateSlow": 30, | ||
| Line 1,969: | Line 2,718: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EDebuff Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. Existing debuffs on the target are reduced.\u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,980: | Line 2,729: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 35, | "AbilityCooldown": 35, | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
| Line 1,985: | Line 2,736: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
"MaxHealthPercentAsDPS": 3. | "MaxHealthPercentAsDPS": { | ||
"Value": 2.3, | |||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AuraRadius": "10m", | "AuraRadius": "10m", | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
" | "StatusResistancePercent": 20, | ||
"PropertyUpgrades": { | |||
"MaxHealthPercentAsDPS": 2, | |||
"CombatBarrier": 300, | |||
"StatusResistancePercent": 20, | |||
"BonusHealth": 125, | |||
"AbilityDuration": 3 | |||
} | |||
}, | }, | ||
"upgrade_divine_barrier": { | "upgrade_divine_barrier": { | ||
| Line 2,011: | Line 2,776: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"CombatBarrier": 600, | "CombatBarrier": 600, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 10, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 10, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -27, | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10 | |||
} | |||
}, | }, | ||
"upgrade_diviners_kevlar": { | "upgrade_diviners_kevlar": { | ||
| Line 2,038: | Line 2,812: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 40, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
"CombatBarrier": 1000, | "CombatBarrier": 1000, | ||
"BuffDuration": 20, | "BuffDuration": 20, | ||
"BonusAbilityDurationPercent": 15 | "BonusAbilityDurationPercent": 15, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 15, | |||
"TechPower": 55, | |||
"CombatBarrier": 500, | |||
"AbilityCooldown": -14 | |||
} | |||
}, | }, | ||
"upgrade_double_jump": { | "upgrade_double_jump": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 2,057: | Line 2,840: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AirJumps": 1, | "AirJumps": 1, | ||
"AirJumpVerticalSpeedPercent": 75, | "AirJumpVerticalSpeedPercent": 75, | ||
" | "InterruptCooldown": 4 | ||
}, | }, | ||
"upgrade_dps_aura": { | "upgrade_dps_aura": { | ||
| Line 2,081: | Line 2,867: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 22, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 26, | ||
"Radius": " | "Radius": "35m", | ||
"ActiveRadius": " | "ActiveRadius": "35m", | ||
"ActiveBonusMoveSpeed": "2.25m", | "ActiveBonusMoveSpeed": "2.25m", | ||
"BulletResist": | "BulletResist": 17, | ||
"NonHeroMult": 2, | "NonHeroMult": 2, | ||
"BonusSprintSpeed": "1.5m" | "BonusSprintSpeed": "1.5m", | ||
"PropertyUpgrades": { | |||
"ActiveBonusMoveSpeed": "3m", | |||
"BonusFireRate": 34, | |||
"BulletResist": 10, | |||
"ActiveRadius": "15m" | |||
} | |||
}, | }, | ||
"upgrade_drum_magazine": { | "upgrade_drum_magazine": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,104: | Line 2,899: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 20, | "BonusClipSize": 20, | ||
| Line 2,110: | Line 2,908: | ||
}, | }, | ||
"upgrade_duration_extender": { | "upgrade_duration_extender": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,122: | Line 2,920: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 20 | "BonusAbilityDurationPercent": 20 | ||
}, | |||
"upgrade_eldritch_shot": { | |||
"Name": "Haunting Shot", | |||
"Description": "Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health. \u003Cbr\u003E\u003Cbr\u003EThe bullet is larger and penetrates through targets.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"MagicDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 2.5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": "1m", | |||
"ProcChance": 100, | |||
"ProcCooldown": 1, | |||
"BulletRadius": "1.5m", | |||
"DebuffDuration": 4, | |||
"HealthPctDamage": 10, | |||
"OutgoingDamagePenaltyPercent": -40, | |||
"HealAmpReceivePenaltyPercent": -40, | |||
"HealAmpRegenPenaltyPercent": -40, | |||
"MovementSpeedSlow": 40, | |||
"GroundDashReductionPercent": -40, | |||
"PropertyUpgrades": { | |||
"GroundDashReductionPercent": -10, | |||
"HealthPctDamage": 5, | |||
"MovementSpeedSlow": 10, | |||
"HealAmpReceivePenaltyPercent": -15, | |||
"HealAmpRegenPenaltyPercent": -15, | |||
"OutgoingDamagePenaltyPercent": -15, | |||
"AbilityCooldown": -1 | |||
} | |||
}, | |||
"upgrade_electric_slippers": { | |||
"Name": "Electric Slippers", | |||
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": "12m", | |||
"ProcCooldown": 0.3, | |||
"Damage": 100, | |||
"SlideScale": 80, | |||
"SlideTurnScale": 100, | |||
"EvasionWhileSliding": 60, | |||
"Stamina": 2, | |||
"FireRateWhileSliding": 60, | |||
"PropertyUpgrades": { | |||
"Stamina": 2, | |||
"EvasionWhileSliding": 15, | |||
"Damage": 50, | |||
"FireRateWhileSliding": 20 | |||
} | |||
}, | }, | ||
"upgrade_enchanted_holsters": { | "upgrade_enchanted_holsters": { | ||
| Line 2,140: | Line 3,017: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": | "CooldownReduction": 5, | ||
"BonusFireRate": | "BonusFireRate": 11, | ||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
"BuffDuration": 18, | "BuffDuration": 18, | ||
"MaxStacks": 6 | "MaxStacks": 6, | ||
"PropertyUpgrades": { | |||
"ReloadSpeedMultipler": -3, | |||
"BonusFireRate": 6, | |||
"CooldownReduction": 8 | |||
} | |||
}, | }, | ||
"upgrade_endurance": { | "upgrade_endurance": { | ||
| Line 2,162: | Line 3,047: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": | "BonusHealthRegen": 2.5, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"PropertyUpgrades": { | |||
"BonusHealthRegen": 9 | |||
} | |||
}, | }, | ||
"upgrade_escalating_exposure": { | "upgrade_escalating_exposure": { | ||
"Name": "Escalating Exposure", | "Name": "Escalating Exposure", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,184: | Line 3,076: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0.7, | "ProcCooldown": 0.7, | ||
| Line 2,191: | Line 3,086: | ||
"TechResist": 17, | "TechResist": 17, | ||
"MaxStacks": 12, | "MaxStacks": 12, | ||
"TechArmorDamageReduction": -8 | "TechArmorDamageReduction": -8, | ||
"PropertyUpgrades": { | |||
"MagicIncreasePerStack": 1.5, | |||
"TechResist": 8, | |||
"TechArmorDamageReduction": -10, | |||
"MaxStacks": 6 | |||
} | |||
}, | |||
"upgrade_eternal_gift": { | |||
"Name": "Eternal Gift", | |||
"Description": "Periodically gain a random permanent stat buff.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 165, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"RespawnTime": -70, | |||
"BuffFrequency": 2, | |||
"PropertyUpgrades": { | |||
"BuffFrequency": -0.5 | |||
} | |||
}, | }, | ||
"upgrade_ethereal_bullets": { | "upgrade_ethereal_bullets": { | ||
"Name": "Mercurial Magnum", | "Name": "Mercurial Magnum", | ||
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,211: | Line 3,135: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 7, | "TechPower": 7, | ||
"BonusFireRate": | "BonusFireRate": 22, | ||
"BuffDuration": 12, | "BuffDuration": 12, | ||
"Damage": 60, | "Damage": { | ||
"Value": 60, | |||
"Scale": { | |||
"Value": 0.16, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AmmoReloadPercent": 100, | "AmmoReloadPercent": 100, | ||
"AbilityChargeUpTime": 14, | "AbilityChargeUpTime": 14, | ||
| Line 2,223: | Line 3,156: | ||
"Value": 25, | "Value": 25, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.49, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"BonusClipSizePercent": 20 | "BonusClipSizePercent": 20, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"BonusClipSizePercent": 60, | |||
"Damage": 120, | |||
"BulletsBonusMagicDamage": 20, | |||
"TechPower": 15 | |||
} | |||
}, | }, | ||
"upgrade_express_shot": { | "upgrade_express_shot": { | ||
"Name": "Express Shot", | "Name": "Express Shot", | ||
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. | "Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,244: | Line 3,184: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"ProcAmmoConsumed": | "ProcAmmoConsumed": 2, | ||
"ProcBulletVelocity": 100, | "ProcBulletVelocity": 100, | ||
"ProcBaseAttackDamagePercent": { | "ProcBaseAttackDamagePercent": { | ||
| Line 2,259: | Line 3,202: | ||
}, | }, | ||
"ProcBaseAttackDamagePercentAltFire": { | "ProcBaseAttackDamagePercentAltFire": { | ||
"Value": | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 1, | "Value": 1.3, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | |||
"PropertyUpgrades": { | |||
"ProcBaseAttackDamagePercent": 75, | |||
"ProcBaseAttackDamagePercentAltFire": 25, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | } | ||
}, | }, | ||
| Line 2,279: | Line 3,228: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
"BonusSpiritForChargedAbilities": 7 | "BonusSpiritForChargedAbilities": 7, | ||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 1, | |||
"BonusSpiritForChargedAbilities": 7 | |||
} | |||
}, | }, | ||
"upgrade_fervor": { | "upgrade_fervor": { | ||
| Line 2,300: | Line 3,256: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
" | "BonusHealth": 160, | ||
" | "BonusFireRate": 15, | ||
" | "BulletLifestealPercent": 10, | ||
"FervorMovespeed": " | "FervorMovespeed": "4m", | ||
"FervorFireRate": | "FervorFireRate": 40, | ||
" | "FervorStatusResistancePercent": 40, | ||
" | "PropertyUpgrades": { | ||
"BonusHealth": 125, | |||
"FervorFireRate": 20, | |||
"FervorMovespeed": "3m", | |||
"FervorStatusResistancePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_fire_rate_aura": { | "upgrade_fire_rate_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,324: | Line 3,290: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 10, | "BonusFireRate": 10, | ||
| Line 2,344: | Line 3,313: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
| Line 2,353: | Line 3,325: | ||
"SlideScale": 35, | "SlideScale": 35, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"SlowResistancePercent": | "SlowResistancePercent": 40, | ||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"SlowResistancePercent": 30, | |||
"BulletResist": 12, | |||
"ActiveBonusMoveSpeed": "3m" | |||
} | |||
}, | }, | ||
"upgrade_focus_lens": { | "upgrade_focus_lens": { | ||
| Line 2,373: | Line 3,351: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityDuration": 4, | "AbilityDuration": 4.5, | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"PercentDamage": 30, | "PercentDamage": 30, | ||
"BonusFireRate": | "BonusFireRate": 10, | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
"TechPowerReduction": -30, | "TechPowerReduction": -30, | ||
"ResistReductionDuration": 12 | "ResistReductionDuration": 12, | ||
"PropertyUpgrades": { | |||
"PercentDamage": 20, | |||
"BonusFireRate": 20, | |||
"TechPowerReduction": -26, | |||
"MagicResistReduction": -12, | |||
"AbilityDuration": 0.25, | |||
"AbilityCooldown": -12 | |||
} | |||
}, | }, | ||
"upgrade_frenzy": { | "upgrade_frenzy": { | ||
| Line 2,396: | Line 3,385: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 25, | "BulletLifestealPercent": 25, | ||
| Line 2,407: | Line 3,399: | ||
}, | }, | ||
"upgrade_full_spectrum": { | "upgrade_full_spectrum": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 2,419: | Line 3,411: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 60, | "TechRangeMultiplier": 60, | ||
| Line 2,447: | Line 3,442: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 18, | "AbilityCooldown": 18, | ||
"AbilityDuration": 6, | "AbilityDuration": 6.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": | "BulletLifestealPercent": 14, | ||
"ActiveBonusFireRate": | "ActiveBonusFireRate": 32, | ||
"TechResist": 40, | "TechResist": 40, | ||
"BonusHealth": 100 | "BonusHealth": 100, | ||
"BaseAttackDamagePercent": 6, | |||
"ActiveBonusMoveSpeed": "1m", | |||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | |||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 28, | |||
"ActiveBonusFireRate": 25, | |||
"TechResist": 20, | |||
"BonusHealth": 110 | |||
} | |||
}, | }, | ||
"upgrade_galvanic_storm": { | "upgrade_galvanic_storm": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 2,469: | Line 3,476: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
| Line 2,499: | Line 3,509: | ||
"upgrade_glass_cannon": { | "upgrade_glass_cannon": { | ||
"Name": "Glass Cannon", | "Name": "Glass Cannon", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,514: | Line 3,524: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
"MaxHealthLossPercent": -13, | "MaxHealthLossPercent": -13, | ||
"BonusClipPerKill": 2, | "BonusClipPerKill": 2, | ||
"FireRatePerKill": | "FireRatePerKill": 7, | ||
"MaxStacks": 8, | "MaxStacks": 8, | ||
"SlowPercent": 30, | "SlowPercent": 30, | ||
"SlowDuration": 3, | "SlowDuration": 3, | ||
"BuildUpDuration": 2, | "BuildUpDuration": 2, | ||
"BuildUpPerShot": 1.2 | "BuildUpPerShot": 1.2, | ||
"PropertyUpgrades": { | |||
"FireRatePerKill": 8, | |||
"BaseAttackDamagePercent": 60 | |||
} | |||
}, | }, | ||
"upgrade_glass_cannon2": { | "upgrade_glass_cannon2": { | ||
"Name": "Glass Cannon v2", | "Name": "Glass Cannon v2", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,542: | Line 3,559: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 100, | "BaseAttackDamagePercent": 100, | ||
| Line 2,551: | Line 3,571: | ||
}, | }, | ||
"upgrade_glitch": { | "upgrade_glitch": { | ||
"Name": " | "Name": "Cursed Relic", | ||
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.", | "Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EYour own \u003Cspan class=\"highlight\"\u003EDamage Output\u003C/span\u003E is reduced for the duration.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,566: | Line 3,586: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 55, | "AbilityCooldown": 55, | ||
"AbilityDuration": 3.25, | "AbilityDuration": 3.25, | ||
| Line 2,571: | Line 3,593: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
" | "OutgoingDamagePenaltyPercent": -25, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -40, | |||
"AbilityDuration": 0.25 | |||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityChannelTime": 2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusGoldPerMinute": 90, | |||
"OutgoingDamagePenaltyPercent": -10, | |||
"ThinkRate": 3, | |||
"BonusSprintSpeed": "1m", | |||
"OutOfCombatHealthRegen": 1, | |||
"StartingGold": 400, | |||
"BonusBuffsPerGold": 80, | |||
"PropertyUpgrades": { | |||
"BonusSprintSpeed": 5, | |||
"OutOfCombatHealthRegen": 10, | |||
"BonusBuffsPerGold": -50, | |||
"OutgoingDamagePenaltyPercent": 20 | |||
} | |||
}, | }, | ||
"upgrade_greater_withering_whip": { | "upgrade_greater_withering_whip": { | ||
| Line 2,593: | Line 3,653: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": 4, | "IsImbue": false, | ||
"AbilityCooldown": 16, | |||
"AbilityDuration": 4.25, | |||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"BulletArmorReduction": -13 | "BulletArmorReduction": -13, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 175, | |||
"BulletArmorReduction": -7, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | |||
"upgrade_grit": { | |||
"Name": "Grit", | |||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E for a short duration.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 200, | |||
"OutOfCombatHealthRegen": 1, | |||
"BarrierDuration": 4, | |||
"PropertyUpgrades": { | |||
"CombatBarrier": 250, | |||
"OutOfCombatHealthRegen": 10, | |||
"AbilityCooldown": -25 | |||
} | |||
}, | }, | ||
"upgrade_guardian_ward": { | "upgrade_guardian_ward": { | ||
| Line 2,610: | Line 3,706: | ||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
| Line 2,619: | Line 3,717: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"GuardianWardCombatBarrier": | "GuardianWardCombatBarrier": 250, | ||
"BonusMoveSpeed": "2.75m", | "BonusMoveSpeed": "2.75m", | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 8, | ||
"TechRadiusMultiplier": 10 | "TechRadiusMultiplier": 8, | ||
"PropertyUpgrades": { | |||
"TechRangeMultiplier": 12, | |||
"TechRadiusMultiplier": 12, | |||
"GuardianWardCombatBarrier": 250, | |||
"ChannelMoveSpeed": 2, | |||
"AbilityCooldown": -12 | |||
} | |||
}, | |||
"upgrade_haunting_scream": { | |||
"Name": "Haunting Scream", | |||
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 25, | |||
"AbilityDuration": 3, | |||
"AbilityCastRange": "40m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPowerPercent": 30, | |||
"HeightOffGround": "1m", | |||
"GrowthPerMeter": "0.15m", | |||
"InitialWidth": "5.0m", | |||
"Damage": 400, | |||
"SkipFrames": 6, | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -8, | |||
"TechPowerPercent": 10, | |||
"AbilityDuration": 0.25 | |||
} | |||
}, | }, | ||
"upgrade_headhunter": { | "upgrade_headhunter": { | ||
| Line 2,646: | Line 3,792: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HeadShotBonusDamage": { | "HeadShotBonusDamage": { | ||
| Line 2,667: | Line 3,816: | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
"MovementSpeedBonusDuration": 3, | "MovementSpeedBonusDuration": 3, | ||
"ProcChance": 100 | "ProcChance": 100, | ||
"PropertyUpgrades": { | |||
"HeadShotBonusDamage": 75, | |||
"HealPercentPerHeadshot": 4, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
"upgrade_headshot_booster": { | "upgrade_headshot_booster": { | ||
| Line 2,683: | Line 3,837: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HeadShotBonusDamage": 45, | "HeadShotBonusDamage": 45, | ||
"BonusHealth": 30, | "BonusHealth": 30, | ||
"ProcChance": 100 | "ProcChance": 100, | ||
"PropertyUpgrades": { | |||
"HeadShotBonusDamage": 55 | |||
} | |||
}, | }, | ||
"upgrade_headshot_booster2": { | "upgrade_headshot_booster2": { | ||
"Name": "Weakening Headshot", | "Name": "Weakening Headshot", | ||
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E | "Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,704: | Line 3,864: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResistReduction": -13, | "BulletResistReduction": -13, | ||
"DebuffDuration": 12, | "DebuffDuration": 12, | ||
"DiminishingMultiplier": 0.5, | "DiminishingMultiplier": 0.5, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"PropertyUpgrades": { | |||
"BulletResistReduction": -7, | |||
"BonusHealth": 125 | |||
} | |||
}, | }, | ||
"upgrade_heal_on_level": { | "upgrade_heal_on_level": { | ||
| Line 2,725: | Line 3,892: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1.3m", | "ChannelMoveSpeed": "1.3m", | ||
| Line 2,733: | Line 3,902: | ||
"upgrade_healbane": { | "upgrade_healbane": { | ||
"Name": "Healbane", | "Name": "Healbane", | ||
"Description": "Your | "Description": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,748: | Line 3,917: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 7, | "TechPower": 7, | ||
"HealAmpReceivePenaltyPercent": -35, | "HealAmpReceivePenaltyPercent": -35, | ||
"HealAmpRegenPenaltyPercent": -35, | "HealAmpRegenPenaltyPercent": -35, | ||
"HealOnKill": 275 | "HealOnKill": 275, | ||
"PropertyUpgrades": { | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"TechPower": 11, | |||
"HealOnKill": 125 | |||
} | |||
}, | }, | ||
"upgrade_healbuff": { | "upgrade_healbuff": { | ||
"Name": "Healing Tempo", | "Name": "Healing Tempo", | ||
"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or | "Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or passive Bullet/Spirit Lifesteals.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,772: | Line 3,950: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 35, | ||
"BuffDuration": 7, | "BuffDuration": 7, | ||
"BonusMoveSpeed": "1.25m", | "BonusMoveSpeed": "1.25m", | ||
| Line 2,782: | Line 3,963: | ||
"BonusHealthRegen": 6, | "BonusHealthRegen": 6, | ||
"HealAmpCastPercent": 25, | "HealAmpCastPercent": 25, | ||
"HealAmpRegenPercent": 25 | "HealAmpRegenPercent": 25, | ||
"OutOfCombatHealthRegen": 4, | |||
"PropertyUpgrades": { | |||
"HealAmpRegenPercent": 10, | |||
"HealAmpCastPercent": 10, | |||
"TechResist": 10, | |||
"BonusMoveSpeed": "2m", | |||
"BonusFireRate": 20, | |||
"BonusHealthRegen": 6 | |||
} | |||
}, | }, | ||
"upgrade_healing_booster": { | "upgrade_healing_booster": { | ||
"Name": "Healing Booster", | "Name": "Healing Booster", | ||
"Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing | "Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,799: | Line 3,989: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealAmpCastPercent": 20, | "HealAmpCastPercent": 20, | ||
"HealAmpRegenPercent": 20, | "HealAmpRegenPercent": 20, | ||
"BonusHealthRegen": 3 | "BonusHealthRegen": 3, | ||
"OutOfCombatHealthRegen": 1, | |||
"PropertyUpgrades": { | |||
"HealAmpRegenPercent": 15, | |||
"HealAmpCastPercent": 15, | |||
"BonusHealthRegen": 9 | |||
} | |||
}, | }, | ||
"upgrade_health": { | "upgrade_health": { | ||
"Name": "Extra Health", | "Name": "Extra Health", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 2,819: | Line 4,018: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": | "BonusHealth": 210, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 115 | |||
} | |||
}, | }, | ||
"upgrade_health_2": { | "upgrade_health_2": { | ||
| Line 2,837: | Line 4,042: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 200 | "BonusHealth": 200 | ||
| Line 2,852: | Line 4,060: | ||
], | ], | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroFriendly", | ||
"TrooperFriendly", | |||
"MinionFriendly" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 2,858: | Line 4,068: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | "AbilityCooldown": 60, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TotalHealthRegen": { | "TotalHealthRegen": { | ||
| Line 2,872: | Line 4,085: | ||
"AuraRadius": "18m", | "AuraRadius": "18m", | ||
"SpiritPower": 8, | "SpiritPower": 8, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 5, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 5, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 12, | |||
"TechRangeMultiplier": 12, | |||
"TechPower": 12, | |||
"TotalHealthRegen": 425 | |||
} | |||
}, | }, | ||
"upgrade_health_regen_1": { | "upgrade_health_regen_1": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 2,886: | Line 4,105: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": 2.75 | "BonusHealthRegen": 2.75 | ||
}, | }, | ||
"upgrade_health_regen_aura": { | "upgrade_health_regen_aura": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,903: | Line 4,125: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealInterval": 3, | "HealInterval": 3, | ||
| Line 2,911: | Line 4,136: | ||
"upgrade_health_stealing_magic": { | "upgrade_health_stealing_magic": { | ||
"Name": "Spirit Lifesteal", | "Name": "Spirit Lifesteal", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,924: | Line 4,149: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3, | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | |||
"AbilityLifestealPercentHero": 14, | |||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | |||
}, | }, | ||
"upgrade_health_stimpak": { | "upgrade_health_stimpak": { | ||
| Line 2,946: | Line 4,179: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 70, | "AbilityCooldown": 70, | ||
"AbilityCastRange": "30m", | "AbilityCastRange": "30m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TotalHealthRegen": { | "TotalHealthRegen": { | ||
"Value": 300, | "Value": 300, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"RegenDuration": 20, | "RegenDuration": 20, | ||
"BonusSprintSpeed": "2m" | "BonusSprintSpeed": "2m", | ||
"PropertyUpgrades": { | |||
"TotalHealthRegen": 600, | |||
" | "BonusSprintSpeed": "6m", | ||
"AbilityCooldown": -60 | |||
} | |||
}, | }, | ||
"upgrade_high_impact_armor": { | "upgrade_high_impact_armor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,987: | Line 4,213: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageThreshold": 40, | "DamageThreshold": 40, | ||
| Line 3,005: | Line 4,234: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
"upgrade_hollow_point_rounds": { | "upgrade_hollow_point_rounds": { | ||
| Line 3,026: | Line 4,262: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
| Line 3,032: | Line 4,271: | ||
"OutOfCombatHealthRegen": 4.5, | "OutOfCombatHealthRegen": 4.5, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"BulletArmorReduction": - | "BulletArmorReduction": -9, | ||
"DebuffDuration": 8 | "DebuffDuration": 8, | ||
"PropertyUpgrades": { | |||
"BulletArmorReduction": -12, | |||
"BonusHealth": 150, | |||
"BaseAttackDamagePercent": 25 | |||
} | |||
}, | |||
"upgrade_icarus_wings": { | |||
"Name": "Seraphim Wings", | |||
"Description": "When Airborne, You deal more damage and take reduced damage. Allows \u003Cspan class=\"highlight\"\u003Eunlimited\u003C/span\u003E Air Dash and Jumping.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"AirBonusDamageGiven": 40, | |||
"AirBonusDamageTaken": -40, | |||
"StaminaCooldownReduction": 120, | |||
"GravityScale": -70, | |||
"AirControlPercent": 100, | |||
"AirControlAccelPercent": 50, | |||
"PropertyUpgrades": { | |||
"AirBonusDamageGiven": 10, | |||
"AirBonusDamageTaken": -10, | |||
"StaminaCooldownReduction": 30 | |||
} | |||
}, | }, | ||
"upgrade_imbued_ability": { | "upgrade_imbued_ability": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 3,048: | Line 4,320: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedBonusDuration": 25, | "ImbuedBonusDuration": 25, | ||
| Line 3,071: | Line 4,346: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 28, | "BonusAbilityDurationPercent": 28, | ||
"BulletResist": 8 | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 12, | |||
"BulletResist": 8 | |||
} | |||
}, | }, | ||
"upgrade_improved_bullet_armor": { | "upgrade_improved_bullet_armor": { | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,089: | Line 4,371: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"BulletResistBelowThreshold": | "BulletResistBelowThreshold": 15, | ||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | |||
"BulletResist": 10, | |||
"BulletResistBelowThreshold": 10 | |||
} | |||
}, | }, | ||
"upgrade_improved_spirit": { | "upgrade_improved_spirit": { | ||
| Line 3,109: | Line 4,399: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 10 | "TechPower": 10, | ||
"PropertyUpgrades": { | |||
"TechPower": 10 | |||
} | |||
}, | }, | ||
"upgrade_improved_stamina": { | "upgrade_improved_stamina": { | ||
| Line 3,127: | Line 4,423: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_infinitemagazine": { | "upgrade_infinite_rounds": { | ||
"Name": "Endless Magazine", | "Name": "Infinite Rounds", | ||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.", | "Description": "You have \u003Cspan class=\"highlight\"\u003Einfinite\u003C/span\u003E ammo.", | ||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusBulletSpeedPercent": 200, | |||
"ProcChance": 65, | |||
"BonusFireRate": 35, | |||
"PropertyUpgrades": { | |||
"BonusBulletSpeedPercent": 100, | |||
"BonusFireRate": 20, | |||
"ProcChance": 10 | |||
} | |||
}, | |||
"upgrade_infinitemagazine": { | |||
"Name": "Endless Magazine", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.", | |||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,147: | Line 4,478: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 40, | "AbilityCooldown": 40, | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 100, | "BonusClipSizePercent": 100, | ||
| Line 3,171: | Line 4,505: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 30, | "AbilityCooldown": 30, | ||
"AbilityDuration": | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | |||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 70, | ||
"TechResist": 10, | "TechResist": 10, | ||
"AbilityLifestealPercentHeroPassive": | "AbilityLifestealPercentHeroPassive": 13, | ||
"NonHeroAbilityLifestealTooltipOnly": 3 | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -10, | |||
"TechResist": 10, | |||
"BonusSpirit": 30, | |||
"BonusHealth": 50, | |||
"AbilityLifestealPercentHeroPassive": 16 | |||
} | |||
}, | }, | ||
"upgrade_inhibitor": { | "upgrade_inhibitor": { | ||
| Line 3,199: | Line 4,544: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": | "BonusHealth": 150, | ||
"DebuffDuration": 5, | "DebuffDuration": 5, | ||
"BuildUpPerShot": 0.77, | "BuildUpPerShot": 0.77, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 10, | ||
"HealAmpReceivePenaltyPercent": -40, | "HealAmpReceivePenaltyPercent": -40, | ||
"HealAmpRegenPenaltyPercent": -40 | "HealAmpRegenPenaltyPercent": -40, | ||
"PropertyUpgrades": { | |||
"OutgoingDamagePenaltyPercent": -20, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"BonusHealth": 125, | |||
"BaseAttackDamagePercent": 20 | |||
} | |||
}, | }, | ||
"upgrade_intensifying_clip": { | "upgrade_intensifying_clip": { | ||
| Line 3,224: | Line 4,579: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
"BaseAttackDamagePercent": "", | "BaseAttackDamagePercent": "", | ||
"ShootDurationForMax": | "ShootDurationForMax": 2.5, | ||
"BaseAttackDamagePercentAtMaxDuration": 45 | "BaseAttackDamagePercentAtMaxDuration": 45, | ||
"PropertyUpgrades": { | |||
"BonusClipSizePercent": 40, | |||
"BaseAttackDamagePercentAtMaxDuration": 55 | |||
} | |||
}, | }, | ||
"upgrade_juggernaut": { | "upgrade_juggernaut": { | ||
| Line 3,246: | Line 4,608: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
| Line 3,252: | Line 4,617: | ||
"FireRateSlow": 40, | "FireRateSlow": 40, | ||
"BonusHealthRegen": 8, | "BonusHealthRegen": 8, | ||
"BonusMoveSpeed": "2. | "BonusMoveSpeed": "2.5m", | ||
"FireRateSlowDuration": 4 | "FireRateSlowDuration": 4, | ||
"PropertyUpgrades": { | |||
"BonusMoveSpeed": "3.5m", | |||
"MeleeResistPercent": 15, | |||
"FireRateSlow": 20, | |||
"SlowResistancePercent": 15, | |||
"BonusHealthRegen": 8 | |||
} | |||
}, | }, | ||
"upgrade_kinetic_sash": { | "upgrade_kinetic_sash": { | ||
| Line 3,273: | Line 4,645: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 25, | ||
"BonusClipSize": | "BonusClipSize": 6, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"Stamina": 1, | |||
"BonusClipSize": 6, | |||
"StaminaCooldownReduction": 14 | |||
} | |||
}, | }, | ||
"upgrade_lifestrike_gauntlets": { | "upgrade_lifestrike_gauntlets": { | ||
"Name": "Melee Lifesteal", | "Name": "Melee Lifesteal", | ||
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is | "Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 3,298: | Line 4,679: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": | "LightMeleeCooldownMult": 1.5, | ||
"BonusMeleeDamagePercent": 12, | "BonusMeleeDamagePercent": 12, | ||
"LifestrikeHeal": 100, | "LifestrikeHeal": 100, | ||
"NonHeroHealPct": 30 | "NonHeroHealPct": 30, | ||
"PropertyUpgrades": { | |||
"BonusMeleeDamagePercent": 12, | |||
"AbilityCooldown": -6 | |||
} | |||
}, | }, | ||
"upgrade_long_range": { | "upgrade_long_range": { | ||
| Line 3,320: | Line 4,708: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusAttackRangePercent": | "BonusAttackRangePercent": 8, | ||
"PropertyUpgrades": { | |||
"BonusAttackRangePercent": 8, | |||
"LongRangeBonusWeaponPower": 30 | |||
} | |||
}, | }, | ||
"upgrade_long_range_slowing_tech": { | "upgrade_long_range_slowing_tech": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,341: | Line 4,736: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 30, | "TechRangeMultiplier": 30, | ||
| Line 3,364: | Line 4,762: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Damage": 40, | "Damage": 40, | ||
"MinimumDamage": 80, | "MinimumDamage": 80, | ||
"AbilityChargeUpTime": 14 | "AbilityChargeUpTime": 14, | ||
"PropertyUpgrades": { | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_magic_carpet": { | "upgrade_magic_carpet": { | ||
"Name": "Magic Carpet", | "Name": "Magic Carpet", | ||
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. | "Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,384: | Line 4,788: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusHealth": | "BonusAbilityDurationPercent": 15, | ||
"BonusAbilityDurationPercent": 15 | "AirControlPercent": 25, | ||
"GravityScale": -15, | |||
"BonusHealth": 125, | |||
"PropertyUpgrades": { | |||
"TechPower": 46, | |||
"AbilityDuration": 8, | |||
"BonusAbilityDurationPercent": 15, | |||
"FlyMoveSpeed": "6m", | |||
"SummonDuration": -0.3 | |||
} | |||
}, | }, | ||
"upgrade_magic_clarity": { | "upgrade_magic_clarity": { | ||
"Name": | "Name": null, | ||
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. | "Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,406: | Line 4,822: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 16, | "AbilityCooldown": 16, | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusMovespeed": "2m", | "BonusMovespeed": "2m", | ||
| Line 3,431: | Line 4,850: | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 70, | "BaseAttackDamagePercent": 70, | ||
| Line 3,453: | Line 4,875: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 20, | "TechRangeMultiplier": 20, | ||
"TechRadiusMultiplier": 20 | "TechRadiusMultiplier": 20, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 15, | |||
"TechRangeMultiplier": 15 | |||
} | |||
}, | }, | ||
"upgrade_magic_shield": { | "upgrade_magic_shield": { | ||
| Line 3,472: | Line 4,901: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 15, | "TechPower": 15, | ||
"TechResist": | "TechResist": 18, | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
"CooldownReduction": 5 | "CooldownReduction": 5, | ||
"PropertyUpgrades": { | |||
"TechResist": 13, | |||
"OutOfCombatHealthRegen": 3, | |||
"TechPower": 15, | |||
"CooldownReduction": 7 | |||
} | |||
}, | }, | ||
"upgrade_magic_shock": { | "upgrade_magic_shock": { | ||
| Line 3,498: | Line 4,936: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MinimumDamage": 165, | "MinimumDamage": 165, | ||
"ReProcLockoutTime": 5, | "ReProcLockoutTime": 5, | ||
"WatcherMaxDuration": 30, | "WatcherMaxDuration": 30, | ||
"CurrentHealthDamage": | "CurrentHealthDamage": 8, | ||
"Damage": 40, | "Damage": 40, | ||
"AbilityChargeUpTime": 14, | "AbilityChargeUpTime": 14, | ||
"BonusHealth": 50 | "BonusHealth": 50, | ||
"PropertyUpgrades": { | |||
"CurrentHealthDamage": 5, | |||
"BonusHealth": 100, | |||
"Damage": 60 | |||
} | |||
}, | }, | ||
"upgrade_magic_slow": { | "upgrade_magic_slow": { | ||
"Name": "Mystic Slow", | "Name": "Mystic Slow", | ||
"Description": "When the target takes | "Description": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,524: | Line 4,970: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MovementSpeedSlow": 30, | "MovementSpeedSlow": 30, | ||
"GroundDashReductionPercent": - | "GroundDashReductionPercent": -12, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | |||
"MovementSpeedSlow": 15, | |||
"GroundDashReductionPercent": -10, | |||
"BonusHealth": 100, | |||
"BonusSprintSpeed": 1 | |||
} | |||
}, | }, | ||
"upgrade_magic_storm": { | "upgrade_magic_storm": { | ||
| Line 3,548: | Line 5,003: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": | "ImbuedTechPower": 28, | ||
"FireRateBonus": | "FireRateBonus": 20, | ||
"BonusMoveSpeed": "1.75m", | "BonusMoveSpeed": "1.75m", | ||
"MovementSpeedBonusDuration": 8, | "MovementSpeedBonusDuration": 8, | ||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100 | "MoveWhileZoomedSpeedPenaltyReductionPercent": 100, | ||
"PropertyUpgrades": { | |||
"ImbuedTechPower": 32, | |||
"FireRateBonus": 18, | |||
"BonusMoveSpeed": "2m" | |||
} | |||
}, | }, | ||
"upgrade_magic_tempo": { | "upgrade_magic_tempo": { | ||
| Line 3,571: | Line 5,034: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 18 | "CooldownReduction": 18, | ||
"PropertyUpgrades": { | |||
"CooldownReduction": 10 | |||
} | |||
}, | }, | ||
"upgrade_magic_vulnerability": { | "upgrade_magic_vulnerability": { | ||
"Name": "Mystic Vulnerability", | "Name": "Mystic Vulnerability", | ||
"Description": "When | "Description": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 3,591: | Line 5,060: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"TechResist": 8 | "TechResist": 8, | ||
"PropertyUpgrades": { | |||
"TechResist": 8, | |||
"TechArmorDamageReduction": -10 | |||
} | |||
}, | }, | ||
"upgrade_medic_bullets": { | "upgrade_medic_bullets": { | ||
| Line 3,613: | Line 5,089: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
"ProcChance": 100, | "ProcChance": 100, | ||
"HealFromHero": 50, | "HealFromHero": 50, | ||
"HealFromNPC": | "HealFromNPC": 20, | ||
"BaseAttackDamagePercent": 6 | "BaseAttackDamagePercent": 6, | ||
"PropertyUpgrades": { | |||
"HealFromHero": 100, | |||
"HealFromNPC": 40 | |||
} | |||
}, | }, | ||
"upgrade_melee_charge": { | "upgrade_melee_charge": { | ||
| Line 3,640: | Line 5,123: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
"BonusMeleeDamagePercent": 10, | "BonusMeleeDamagePercent": 10, | ||
"MeleeDistanceScale": 50, | "MeleeDistanceScale": 50, | ||
"BonusHeavyMeleeDamage": 25 | "BonusHeavyMeleeDamage": 25, | ||
"PropertyUpgrades": { | |||
"MeleeDistanceScale": 30, | |||
"BulletResist": 12, | |||
"BonusHeavyMeleeDamage": 15 | |||
} | |||
}, | }, | ||
"upgrade_melee_rebuttal": { | "upgrade_melee_rebuttal": { | ||
| Line 3,665: | Line 5,156: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"ParryCooldownReduction": | "ParryCooldownReduction": 1.75, | ||
"BuffDuration": 6, | "BuffDuration": 6, | ||
"BonusDamagePercent": 30, | "BonusDamagePercent": 30, | ||
"ParrySuccessHealPercentage": 100, | "ParrySuccessHealPercentage": 100, | ||
"MeleeResistPercent": 18 | "MeleeResistPercent": 18, | ||
"PropertyUpgrades": { | |||
"ParryCooldownReduction": 0.5, | |||
"MeleeResistPercent": 22, | |||
"BonusDamagePercent": 20, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
"upgrade_metal_skin": { | "upgrade_metal_skin": { | ||
| Line 3,688: | Line 5,188: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 24, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": | "BulletResist": 12, | ||
"ActiveMoveSpeedPenalty": "-1.5m", | "ActiveMoveSpeedPenalty": "-1.5m", | ||
"GroundDashReductionPercent": -20 | "GroundDashReductionPercent": -20, | ||
"PropertyUpgrades": { | |||
"ActiveMoveSpeedPenalty": "6.5m", | |||
"GroundDashReductionPercent": 60, | |||
"AbilityCooldown": -2, | |||
"BulletResist": 5 | |||
} | |||
}, | }, | ||
"upgrade_mod_disruptor": { | "upgrade_mod_disruptor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,709: | Line 5,218: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DPS": { | "DPS": { | ||
| Line 3,741: | Line 5,253: | ||
"upgrade_mystic_regeneration": { | "upgrade_mystic_regeneration": { | ||
"Name": "Mystic Regeneration", | "Name": "Mystic Regeneration", | ||
"Description": "Dealing | "Description": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.", | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 3,753: | Line 5,265: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 7, | ||
"BonusHealth": 50, | |||
"PropertyUpgrades": { | |||
"Regeneration": 8, | |||
"BonusHealth": 150 | |||
} | |||
}, | }, | ||
" | "upgrade_mystic_reverb": { | ||
"Name": " | "Name": "Mystic Reverb", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "Healing" | ||
], | ], | ||
"IsDisabled": true, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityCooldown": 6.25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "20m", | "TechDamagePercent": 50, | ||
"TickRate": 1, | "DelayDuration": 3, | ||
"MinTargetsRequired": 2, | "MinimumDamage": 100, | ||
"BaseAttackDamagePercent": 48, | "Radius": "16m", | ||
"AbilityLifestealPercentHero": 8, | |||
"ImbueAbilityLifesteal": 22, | |||
"MovementSpeedSlow": 40, | |||
"MaxHealthDamage": 10, | |||
"PropertyUpgrades": { | |||
"AbilityLifestealPercentHero": 25, | |||
"TechDamagePercent": 20 | |||
} | |||
}, | |||
"upgrade_mystical_piano": { | |||
"Name": "Mystical Piano", | |||
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Press", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 23, | |||
"AbilityDuration": 1.7, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"StunDelay": 1.7, | |||
"StunDuration": 2, | |||
"DazeMoveSpeed": "2m", | |||
"DazeDuration": 2, | |||
"Radius": "12m", | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -15, | |||
"Radius": "3m" | |||
} | |||
}, | |||
"upgrade_nearby_enemy_boost": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"FireRate", | |||
"Movement" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": "20m", | |||
"TickRate": 1, | |||
"MinTargetsRequired": 2, | |||
"BaseAttackDamagePercent": 48, | |||
"BonusFireRate": 30, | "BonusFireRate": 30, | ||
"BonusHealth": 90, | "BonusHealth": 90, | ||
| Line 3,787: | Line 5,376: | ||
"upgrade_non_player_bonus": { | "upgrade_non_player_bonus": { | ||
"Name": "Monster Rounds", | "Name": "Monster Rounds", | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
| Line 3,800: | Line 5,389: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"NonPlayerBonusWeaponPower": 25, | "NonPlayerBonusWeaponPower": 25, | ||
"OutOfCombatHealthRegen": 1, | "OutOfCombatHealthRegen": 1, | ||
"NonPlayerBulletResist": 25 | "NonPlayerBulletResist": 25, | ||
"PropertyUpgrades": { | |||
"NonPlayerBonusWeaponPower": 35, | |||
"NonPlayerBulletResist": 35, | |||
"OutOfCombatHealthRegen": 1 | |||
} | |||
}, | }, | ||
"upgrade_non_player_bonus_sacrifice": { | "upgrade_non_player_bonus_sacrifice": { | ||
"Name": "Cultist Sacrifice", | "Name": "Cultist Sacrifice", | ||
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\ | "Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E180% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,827: | Line 5,424: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 270, | "AbilityCooldown": 270, | ||
"AbilityDuration": 160, | "AbilityDuration": 160, | ||
"AbilityCastRange": "7m", | "AbilityCastRange": "7m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"NonPlayerBonusWeaponPower": 30, | "NonPlayerBonusWeaponPower": 30, | ||
"OutOfCombatHealthRegen": 2, | "OutOfCombatHealthRegen": 2, | ||
"NonPlayerBulletResist": 30, | "NonPlayerBulletResist": 30, | ||
"BonusSoulsPct": | "BonusSoulsPct": 180, | ||
"BonusHealth": { | "BonusHealth": { | ||
"Value": 50, | "Value": 50, | ||
| Line 3,844: | Line 5,444: | ||
}, | }, | ||
"BaseAttackDamagePercent": { | "BaseAttackDamagePercent": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 12, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 12, | ||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 40, | |||
"TechRangeMultiplier": 40, | |||
"BaseAttackDamagePercent": 47, | |||
"BonusHealth": 300, | |||
"NonPlayerBonusWeaponPower": 30, | |||
"NonPlayerBulletResist": 30 | |||
} | |||
}, | }, | ||
" | "upgrade_nullification_aura": { | ||
"Name": " | "Name": "Nullification Burst", | ||
"Description": " | "Description": "Removes any positive buffs and prevents stamina usage and healing effects on enemies.", | ||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Cost": | |||
"Tier": | |||
"Activation": " | |||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": true, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 18, | |||
"AbilityDuration": 7, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": -1, | ||
" | "SpreadDuration": 0.5, | ||
" | "StartRadius": "2m", | ||
" | "EndRadius": "20m", | ||
"Damage": { | |||
" | "Value": 250, | ||
"Value": | |||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.465, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | |||
"DamageHeight": "4m", | |||
"BonusHealth": 300, | |||
"StatusResistancePercent": 40, | |||
"PropertyUpgrades": { | |||
"EndRadius": "6m", | |||
"BonusHealth": 300, | |||
"StatusResistancePercent": 20, | |||
"Damage": 200 | |||
} | } | ||
}, | }, | ||
" | "upgrade_omnicharge_pendant": { | ||
"Name": " | "Name": "Omnicharge Signet", | ||
"Description": " | "Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities receive more bonus charges.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
" | "IsImbue": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "CooldownBetweenChargeReduction": 70, | ||
" | "BonusAbilityCharges": 4, | ||
" | "BonusAbilityChargesNonCharge": 2, | ||
"EnableAbilityCharges": 1, | |||
"CooldownReductionOnChargedAbilities": 30, | |||
"BonusSpiritForChargedAbilities": 50, | |||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 2, | |||
"BonusSpiritForChargedAbilities": 30, | |||
"CooldownBetweenChargeReduction": 5, | |||
"CooldownReductionOnChargedAbilities": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_patrons_blessing": { | ||
"Name": " | "Name": "Mystic Conduit", | ||
"Description": " | "Description": "Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllFriendly" | ||
], | ], | ||
"ShopFilters": null, | |||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
" | "Radius": "25m", | ||
" | "TechRangeMultiplier": 40, | ||
"TechRadiusMultiplier": 40, | |||
"CooldownReduction": 40, | |||
"AllyPercentage": 50, | |||
"HealAmount": 700, | |||
"HealRadius": "35m", | |||
"DamageThreshold": 300, | |||
"DamageThresholdDuration": 5, | |||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"CooldownReduction": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_personal_rejuvenator": { | ||
"Name": " | "Name": "Rebirth", | ||
"Description": " | "Description": "Respawns the hero at the spot they died.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 509, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "RespawnDelay": 5 | ||
}, | }, | ||
" | "upgrade_phantom_strike": { | ||
"Name": " | "Name": "Phantom Strike", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 3,978: | Line 5,599: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "Durability", | ||
"Movement", | |||
"Disruption" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 35, | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCastDelay": 0.35, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": "1.3m", | ||
" | "TechPower": 8, | ||
" | "BaseAttackDamagePercent": 15, | ||
" | "SlowPercent": 50, | ||
" | "SlowDuration": 3, | ||
"ImpactDamage": { | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
"Cost": | } | ||
"Tier": | }, | ||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BaseAttackDamagePercent": 20, | |||
"AbilityCooldown": -20, | |||
"ImpactDamage": 100 | |||
} | |||
}, | |||
"upgrade_predator_precision": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"FireRate" | |||
], | |||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 8, | ||
" | "LifeThreshold": 50, | ||
"BaseAttackDamagePercent": 50 | |||
" | |||
}, | }, | ||
" | "upgrade_prism_blast": { | ||
"Name": " | "Name": "Prism Blast", | ||
"Description": " | "Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which lasers blast out and rotate around you.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | ], | ||
" | "IsDisabled": false, | ||
" | "StreetBrawl": true, | ||
" | "IsImbue": false, | ||
" | "AbilityCooldown": 40, | ||
" | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": -1 | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | |||
"BeamLength": "30m", | |||
"BeamWidth": "2.9m", | |||
"DPS": { | |||
"Value": 270, | |||
"Scale": { | |||
"Value": 1.75, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DampingFactor": 3, | |||
"LiftHeight": 100, | |||
"FloatMoveSpeed": "2.5m", | |||
"PropertyUpgrades": { | |||
"AbilityDuration": 2, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
" | "upgrade_pristine_emblem": { | ||
"Name": " | "Name": "Opening Rounds", | ||
"Description": "Your | "Description": "Your attacks have additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eenemies above 50% health\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_high_velocity_mag" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
| Line 4,055: | Line 5,707: | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 7, | ||
" | "EnemyLifeThreshold": 50, | ||
" | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
" | "BaseAttackDamagePercentBonus": 25, | ||
"PropertyUpgrades": { | |||
"BaseAttackDamagePercentBonus": 25, | |||
"TechPower": 18, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
" | "upgrade_proc_disarm": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | ], | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ImmunityDuration": 3, | ||
" | "BuildUpPerShot": 1, | ||
" | "BuildUpDuration": 10 | ||
}, | }, | ||
" | "upgrade_proc_silence": { | ||
"Name": " | "Name": "Silencer", | ||
"Description": | "Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption", | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 12, | ||
"TechDamageReduction": -25, | |||
"SilenceDuration": 2.5, | |||
"DebuffDuration": 6, | |||
"ImmunityDuration": 10, | |||
"BuildUpPerShot": 1.04, | |||
"BuildUpDuration": 5, | |||
"PropertyUpgrades": { | |||
"TechDamageReduction": -15, | |||
"SilenceDuration": 1.25, | |||
"TechResist": 15 | |||
} | |||
}, | }, | ||
" | "upgrade_proc_tech_damage": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ProcCooldown": 1, | ||
" | "BaseDamagePct": { | ||
" | "Value": 0.0001, | ||
" | "Scale": { | ||
"Value": 3.04668, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"NanoTechPerShot": { | |||
"Value": 1, | |||
"Scale": { | |||
"Value": 3.04668, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"BaseDamagePerShot": { | |||
"Value": 1, | |||
"Scale": { | |||
"Value": 1, | |||
"Type": "weapon_damage_increase" | |||
} | |||
}, | |||
"SpellAmplificationMultiplier": 5 | |||
}, | }, | ||
" | "upgrade_quarantine": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes | "TargetTypes": [ | ||
"HeroEnemy" | |||
" | |||
], | ], | ||
"IsDisabled": false, | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 42, | |||
"AbilityDuration": 4.5, | |||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
" | "upgrade_quick_silver": { | ||
"Name": " | "Name": "Quicksilver Reload", | ||
"Description": " | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"ShopFilters": | "AllEnemy" | ||
"IsDisabled": true, | ], | ||
" | "ShopFilters": [ | ||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": true, | |||
"AbilityCooldown": 18, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 10, | ||
}, | "BuffDuration": 12, | ||
" | "Damage": { | ||
"Name": " | "Value": 44, | ||
"Description": | "Scale": { | ||
"Value": 0.16, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AmmoReloadPercent": 100, | |||
"AbilityChargeUpTime": 18, | |||
"PropertyUpgrades": { | |||
"BonusFireRate": 20, | |||
"Damage": 56, | |||
"AbilityChargeUpTime": -4, | |||
"AbilityCooldown": -4 | |||
} | |||
}, | |||
"upgrade_rapid_recharge": { | |||
"Name": "Rapid Recharge", | |||
"Description": null, | |||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_extra_charge" | ||
], | ], | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "CooldownBetweenChargeReduction": 30, | ||
" | "BonusAbilityCharges": 2, | ||
" | "CooldownReductionOnChargedAbilities": 14, | ||
" | "BonusSpiritForChargedAbilities": 14, | ||
"PropertyUpgrades": { | |||
"BonusAbilityCharges": 2, | |||
"CooldownReductionOnChargedAbilities": 15, | |||
"BonusSpiritForChargedAbilities": 20, | |||
"CooldownBetweenChargeReduction": 5 | |||
} | |||
}, | }, | ||
" | "upgrade_rapid_rounds": { | ||
"Name": " | "Name": "Rapid Rounds", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"IsDisabled": | "FireRate", | ||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 9, | ||
"PropertyUpgrades": { | |||
"BonusFireRate": 15 | |||
} | |||
}, | }, | ||
" | "upgrade_rebirth": { | ||
"Name": " | "Name": "Soul Rebirth", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"TargetTypes": | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"ShopFilters": | "AbilityCooldown": 240, | ||
" | |||
" | |||
" | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 12, | ||
" | "SpawnTimePenalty": 30, | ||
" | "RespawnDelay": 4, | ||
"RespawnHealthPercent": 50 | |||
" | |||
}, | }, | ||
" | "upgrade_rechargingbullets": { | ||
"Name": " | "Name": "Recharging Rush", | ||
"Description": | "Description": "Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for \u003Cspan class=\"highlight\"\u003Eeach of your charged abilities\u003C/span\u003E.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Durability" | "Durability" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 25, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusClipSizePercent": 20, | ||
" | "BaseAttackDamagePercent": 10, | ||
"DamageThreshold": 200, | |||
"DamageWindow": 3.5, | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -12, | |||
"BonusClipSizePercent": 30, | |||
"BaseAttackDamagePercent": 30 | |||
} | |||
}, | }, | ||
" | "upgrade_reduce_debuff_duration": { | ||
"Name": " | "Name": "Dispel Magic", | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 10, | ||
"ActiveBonusMoveSpeed": "2m", | |||
"BuffDuration": 3, | |||
"HealOnActivate": 250, | |||
"PropertyUpgrades": { | |||
"HealOnActivate": 150, | |||
"TechResist": 20, | |||
" | "AbilityCooldown": -25 | ||
" | } | ||
" | |||
" | |||
} | |||
}, | }, | ||
" | "upgrade_regenerating_bullet_shield": { | ||
"Name": " | "Name": "Battle Vest", | ||
"Description": | "Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Durability" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BulletResist": 18, | ||
" | "OutOfCombatHealthRegen": 3, | ||
" | "LifeThreshold": 65, | ||
"BaseAttackDamagePercent": 18, | |||
"BonusFireRate": 7, | |||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"BulletResist": 12, | |||
"BaseAttackDamagePercent": 15, | |||
"BonusFireRate": 8 | |||
} | |||
}, | }, | ||
" | "upgrade_regenerative_armor": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 5, | |||
" | |||
" | |||
"AbilityDuration": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusHealthRegen": 20 | ||
}, | }, | ||
" | "upgrade_reinforcing_casings": { | ||
"Name": " | "Name": "Escalating Resilience", | ||
"Description": " | "Description": "Grants \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan class=\"highlight\"\u003EEach shot can only grant one stack.\u003C/span\u003E", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components | "Components": [ | ||
"upgrade_clip_size" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Durability", | |||
"FireRate" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "MaxArmorStacks": 30, | ||
" | "BulletResistPerStack": 2, | ||
" | "BulletResistDuration": 24, | ||
"BaseAttackDamagePercent": 18, | |||
"BonusHealth": 75, | |||
"BonusClipSizePercent": 35, | |||
"PropertyUpgrades": { | |||
"BulletResistPerStack": 2, | |||
"MaxArmorStacks": 20, | |||
"BonusClipSizePercent": 30, | |||
"BonusHealth": 125, | |||
"WeaponPower": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_reload_speed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": null, | |||
"IsDisabled": true, | |||
"ShopFilters": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
" | |||
" | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ReloadSpeedMultipler": -35 | ||
}, | }, | ||
" | "upgrade_rescue_beam": { | ||
"Name": " | "Name": "Rescue Beam", | ||
"Description": "\u003Cspan class=\"highlight\"\ | "Description": "\u003Cspan class=\"highlight\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan class=\"highlight\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_health_stimpak" | ||
], | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
"Durability", | |||
"Healing", | |||
"Movement" | "Movement" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityCastRange": "35m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityChannelTime": 2.5, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "HealPercentAmount": 20, | ||
" | "HealInterval": 0.2, | ||
" | "BonusMoveSpeed": "0m", | ||
" | "BonusSprintSpeed": "0.75m", | ||
"BonusHealth": | "SelfModifier": 100, | ||
"TechRangeMultiplier": 6, | |||
"TechRadiusMultiplier": 6, | |||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 20, | |||
"TechRangeMultiplier": 20, | |||
"HealPercentAmount": 15, | |||
"AbilityCooldown": -45 | |||
} | |||
}, | |||
"upgrade_resilience": { | |||
"Name": "Enduring Spirit", | |||
"Description": null, | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 25, | |||
"AbilityLifestealPercentHero": 7 | |||
}, | }, | ||
" | "upgrade_resonant_healing": { | ||
"Name": " | "Name": "Radiant Regeneration", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and gain bonus \u003Cspan class=\"highlight\"\u003EMovement Speed\u003C/span\u003E for a short duration when you cast an ability.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components | "Components": [ | ||
"upgrade_mystic_regeneration" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Movement", | ||
"Healing" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": | "IsImbue": false, | ||
" | "AbilityCooldown": 6, | ||
"Value": | "AbilityDuration": 3, | ||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"HealingPerCast": { | |||
"Value": 65, | |||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": " | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
" | "BonusMoveSpeed": "1.75m", | ||
"Regeneration": { | |||
"Value": 4, | |||
" | |||
"Value": | |||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.04, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
"BonusHealth": | "RegenerationDuration": 7, | ||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | |||
"Regeneration": 9, | |||
"HealingPerCast": 60, | |||
"BonusHealth": 110, | |||
"BonusMoveSpeed": "1m" | |||
} | |||
}, | }, | ||
" | "upgrade_restorative_locket": { | ||
"Name": " | "Name": "Restorative Locket", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Healing", | ||
"Durability" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 20, | |||
"AbilityCastRange": "35m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "Radius": "35m", | ||
"TechResist": | "TechResist": 8, | ||
" | "HealPerStack": { | ||
" | "Value": 16, | ||
" | "Scale": { | ||
" | "Value": 0.5, | ||
"Type": "power_increase" | |||
} | |||
}, | |||
"MaxStacks": 25, | |||
"MaxStaminaRestore": 3, | |||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"HealPerStack": 30, | |||
"AbilityCooldown": -8, | |||
"MaxStaminaRestore": 2, | |||
"MinStaminaRestore": 2 | |||
} | |||
}, | }, | ||
" | "upgrade_return_fire": { | ||
"Name": " | "Name": "Return Fire", | ||
"Description": " | "Description": "Automatically \u003Cspan class=\"highlight\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability", | ||
" | "MagicDamage", | ||
"FireRate" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 23, | |||
"AbilityDuration": 6.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BulletDamageReflectedPct": 65, | ||
" | "SpiritDamageReflectedPct": 25, | ||
" | "BulletResist": 10, | ||
" | "PropertyUpgrades": { | ||
"BulletResist": 16, | |||
"SpiritDamageReflectedPct": 15, | |||
"BulletDamageReflectedPct": 25, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
" | "upgrade_ricochet": { | ||
"Name": " | "Name": "Ricochet", | ||
"Description": | "Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy", | ||
"BossEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "ClipSize" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "RicochetDamagePercent": 65, | ||
" | "RicochetRadius": "13m", | ||
"RicochetTargetsTooltipOnly": 2, | |||
"BonusFireRate": 18, | |||
"PropertyUpgrades": { | |||
"RicochetDamagePercent": 15, | |||
"BonusFireRate": 25 | |||
} | |||
}, | }, | ||
" | "upgrade_rocket_booster": { | ||
"Name": " | "Name": "Majestic Leap", | ||
"Description": | "Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Movement" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "JumpVelocityHidden": "27m", | ||
" | "InterruptCooldown": 5, | ||
" | "AirControlPercent": 100, | ||
" | "AirControlPercentBarrier": 50, | ||
" | "SlamDownRadius": "10m", | ||
" | "VerticalDifferenceTolerance": "2m", | ||
" | "TossSpeed": 500, | ||
" | "SlowPercent": 40, | ||
" | "SlowDuration": 2.5, | ||
"Value": | "DropDownSpeed": "35m", | ||
"MaxLandingSpeed": "20m", | |||
"ImpactHeight": "2m", | |||
"MinAimAngle": 30, | |||
"CombatBarrier": { | |||
"Value": 200, | |||
"Scale": { | "Scale": { | ||
"Value": | "Value": 12, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
" | "BarrierDuration": 8, | ||
"PropertyUpgrades": { | |||
"AbilityCooldown": -35, | |||
"CombatBarrier": 275, | |||
"InterruptCooldown": -3 | |||
} | |||
}, | }, | ||
" | "upgrade_rocket_boots": { | ||
"Name": " | "Name": "Majestic Leap - Disabled", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"MagicDamage", | |||
"Movement" | |||
], | |||
"IsDisabled": true, | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 16, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": -1 | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | |||
"TechPower": 8, | |||
"JumpVelocityHidden": "22.5m", | |||
"InterruptCooldown": 4, | |||
"AirControlPercent": 100, | |||
"BonusHealth": 50 | |||
}, | }, | ||
" | "upgrade_runed_gauntlets": { | ||
"Name": " | "Name": "Runed Gauntlets", | ||
"Description": " | "Description": "Everytime you land a heavy melee, your existing cooldowns get reduced.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": null, | |||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "MeleeDistanceScale": 150, | ||
" | "MeleeResistPercent": 50, | ||
" | "BonusMeleeDamagePercent": 30, | ||
" | "CooldownReductionOnHitMin": 4, | ||
" | "CooldownReductionOnHitPct": 16, | ||
" | "PropertyUpgrades": { | ||
}, | "MeleeDistanceScale": 50, | ||
" | "MeleeResistPercent": 15, | ||
"Name": " | "CooldownReductionOnHitPct": 6 | ||
"Description": " | } | ||
"Cost": | }, | ||
"Tier": | "upgrade_rupture": { | ||
"Activation": " | "Name": "Decay", | ||
"Description": "Inflict \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.\u003Cbr\u003EDecay's damage is non-lethal and does not apply item procs.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Press", | |||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy", | "HeroEnemy" | ||
" | ], | ||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | ], | ||
" | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | |||
"AbilityDuration": 10, | |||
"AbilityCastRange": { | |||
"Value": "20m", | |||
"Scale": { | |||
"Value": 0.1, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 8, | ||
" | "HealAmpReceivePenaltyPercent": -50, | ||
"HealAmpRegenPenaltyPercent": -50, | |||
"TickRate": 1, | |||
"DotHealthPercent": { | |||
"Value": 2.6, | |||
"Scale": { | |||
"Value": 0.004, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"BonusHealth": 65, | |||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BonusHealth": 90, | |||
"HealAmpReceivePenaltyPercent": -20, | |||
"HealAmpRegenPenaltyPercent": -20, | |||
"DotHealthPercent": 0.5, | |||
"AbilityCooldown": -10 | |||
} | |||
}, | }, | ||
" | "upgrade_self_bubble": { | ||
"Name": " | "Name": "Ethereal Shift", | ||
"Description": " | "Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan class=\"highlight\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActivation cancels any active ability.\u003C/span\u003E", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "FireRate" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 37, | |||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BuffDuration": 5, | ||
" | "TechResist": 30, | ||
" | "DampingFactor": 3, | ||
" | "LiftHeight": 200, | ||
"BonusSpirit": 20, | |||
"FloatMoveSpeed": "2.5m", | |||
"BonusMoveSpeed": "3m", | |||
"PropertyUpgrades": { | |||
"AbilityDuration": 2, | |||
"BonusSpirit": 30, | |||
"BonusMoveSpeed": "2m", | |||
"TechResist": 10, | |||
"AbilityCooldown": -10, | |||
"FloatMoveSpeed": "3.5m" | |||
} | |||
}, | }, | ||
" | "upgrade_shadow_step": { | ||
"Name": " | "Name": "Shadow Step", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Movement" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": true, | ||
"AbilityCooldown": | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | |||
"AbilityCastRange": "12m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "DamagePulseInterval": 0.5, | ||
" | "DamagePulseAmount": 50, | ||
" | "DamagePulseRadius": "13m" | ||
}, | }, | ||
" | "upgrade_shadow_strike": { | ||
"Name": " | "Name": "Shadow Strike", | ||
"Description": " | "Description": "Go \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EStamina use\u003C/span\u003E with no detection range. Doing a \u003Cspan class=\"highlight\"\u003Emelee attack\u003C/span\u003E while invisible will cause you to \u003Cspan class=\"highlight\"\u003Esteal bullet and spirit resistance\u003C/span\u003E from them and deal \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes | "TargetTypes": [ | ||
"AllEnemy" | |||
" | |||
], | ], | ||
"IsDisabled": true, | "ShopFilters": null, | ||
" | "IsDisabled": false, | ||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityDuration": 3, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": "1. | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": -1, | ||
" | "InvisAlertWhenFading": 1, | ||
" | "InvisFadeToDuration": 0.2, | ||
"SpottedRadius": "0m", | |||
"RevealOnDamageDuration": 1.5, | |||
"RevealOnSpottedDuration": 0.25, | |||
"ResistStealAmount": 40, | |||
"TickRate": 1, | |||
"DPS": { | |||
"Value": 125, | |||
"Scale": { | |||
"Value": 0.4, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"MaxStacks": 1, | |||
"StealDuration": 6, | |||
"Stamina": 3, | |||
"BonusHealth": 350, | |||
"PropertyUpgrades": { | |||
"Stamina": 1, | |||
"BonusHealth": 250, | |||
"ResistStealAmount": 20, | |||
"DPS": 125, | |||
"AbilityDuration": 3 | |||
} | |||
}, | }, | ||
" | "upgrade_sharpshooter": { | ||
"Name": " | "Name": "Sharpshooter", | ||
"Description": | "Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,756: | Line 6,615: | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_long_range", | ||
"upgrade_high_velocity_mag" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | "WeaponDamage", | ||
" | "ClipSize" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BaseAttackDamagePercent": 10, | ||
" | "LongRangeBonusWeaponPower": 60, | ||
" | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
" | "BonusAttackRangePercent": 20, | ||
" | "BonusZoomPercent": 25, | ||
" | "BonusMoveSpeed": "-0.7m", | ||
" | "BonusSprintSpeed": "1.0m", | ||
"BonusBulletSpeedPercent": 60, | |||
"PropertyUpgrades": { | |||
"LongRangeBonusWeaponPower": 40, | |||
"BonusAttackRangePercent": 10, | |||
"BonusBulletSpeedPercent": 45, | |||
"BaseAttackDamagePercent": 15 | |||
} | |||
}, | }, | ||
" | "upgrade_shivas_bracelet": { | ||
"Name": " | "Name": "Frostbite Charm", | ||
"Description": " | "Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes | "TargetTypes": [ | ||
"AllEnemy" | |||
" | |||
], | ], | ||
"ShopFilters": null, | |||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": true, | ||
"IsImbue": true, | |||
"AbilityCooldown": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ImbuedCooldownReduction": 50, | ||
" | "ImbuedTechPower": 70, | ||
" | "Damage": 200, | ||
"FreezeDuration": 1, | |||
"PropertyUpgrades": { | |||
"AbilityCooldown": -2, | |||
"ImbuedCooldownReduction": 15, | |||
"ImbuedTechPower": 40, | |||
"Damage": 100, | |||
"FreezeDuration": 0.3 | |||
} | |||
}, | }, | ||
" | "upgrade_shrink_ray": { | ||
"Name": " | "Name": "Shrink Ray", | ||
"Description": " | "Description": "Reduces \u003Cspan class=\"highlight\"\u003EModel Size\u003C/span\u003E and grants \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E to the target. Allows \u003Cspan class=\"highlight\"\u003Eusage of tunnels\u003C/span\u003E in this mode. Can be self-cast.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroFriendly" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Healing" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": true, | ||
"IsImbue": false, | |||
"AbilityCooldown": 30, | |||
"AbilityCastRange": "40m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ShrinkDuration": 60, | ||
" | "BonusMoveSpeed": "5.0m", | ||
"ModelScaleGrowth": 0.5, | |||
" | "ModelScaleGrowthTooltip": -50, | ||
" | "BonusFireRate": 20, | ||
" | "PropertyUpgrades": { | ||
" | "ModelScaleGrowth": -0.15, | ||
"ModelScaleGrowthTooltip": -15, | |||
"BonusMoveSpeed": "2m", | |||
"BonusFireRate": 20, | |||
"AbilityCooldown": -15 | |||
} | |||
}, | }, | ||
" | "upgrade_silencer": { | ||
"Name": " | "Name": "Silencer", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 4,850: | Line 6,723: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
" | "AbilityCooldown": 36, | ||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "EMPDuration": 2, | ||
" | "BaseAttackDamagePercent": 20 | ||
}, | }, | ||
" | "upgrade_siphon_bullets": { | ||
"Name": " | "Name": "Siphon Bullets", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "Healing" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BaseAttackDamagePercent": 15, | ||
" | "BulletResist": 10, | ||
"StealPerHit": 1, | |||
"StealPerKill": 1, | |||
"StackLostPerDeath": 2, | |||
"MaxStacks": 9999, | |||
"StealDuration": 17, | |||
"ProcCooldown": 1.2, | |||
" | "HealthStealPctHero": 2.5, | ||
" | "ParticleRadius": "1m", | ||
" | "PropertyUpgrades": { | ||
" | "HealthStealPctHero": 1.5, | ||
"BulletResist": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_slow_immunity": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
" | "IsImbue": false, | ||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": 6, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
" | "upgrade_slowing_bullets": { | ||
"Name": " | "Name": "Slowing Bullets", | ||
"Description": " | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | "WeaponDamage", | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.7, | |||
"PropertyUpgrades": { | |||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
} | |||
}, | }, | ||
" | "upgrade_slowing_tech": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 800, | "Cost": 800, | ||
"Tier": 1, | "Tier": 1, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"HeroEnemy", | |||
"CreepEnemy" | |||
], | |||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "SlowPercent": 15, | ||
" | "SlowDuration": 2 | ||
}, | }, | ||
" | "upgrade_small_attack_speed": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 8 | ||
}, | }, | ||
" | "upgrade_soaring_spirit": { | ||
"Name": " | "Name": "Improved Spirit", | ||
"Description": null, | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": | "Components": [ | ||
"upgrade_improved_spirit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"Movement", | |||
" | "MagicDamage" | ||
" | ], | ||
" | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 18, | ||
" | "BonusSprintSpeed": "1m", | ||
" | "BonusHealth": 75, | ||
"OutOfCombatHealthRegen": 1.5, | |||
"PropertyUpgrades": { | |||
"TechPower": 22, | |||
"OutOfCombatHealthRegen": 3 | |||
} | |||
" | |||
" | |||
}, | }, | ||
" | "upgrade_spellbreaker": { | ||
"Name": " | "Name": "Spellbreaker", | ||
"Description": " | "Description": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components | "Components": [ | ||
"upgrade_debuff_reducer" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 9, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 18, | ||
"StatusResistancePercent": 25, | |||
"DamageThreshold": 175, | |||
"SpiritDamageReductionProc": 65, | |||
"BonusHealth": 90, | |||
"PropertyUpgrades": { | |||
"TechResist": 15, | |||
"StatusResistancePercent": 15, | |||
"AbilityCooldown": -3 | |||
} | |||
}, | }, | ||
" | "upgrade_spellshield": { | ||
"Name": " | "Name": "Hexafoil Ward", | ||
"Description": | "Description": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 12, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": "1.3m", | ||
" | "TechResist": 15, | ||
" | "SpellShieldLingerDuration": 0.3, | ||
" | "SpellShieldFlavorText": "asdasd" | ||
}, | }, | ||
" | "upgrade_spellslinger_headshots": { | ||
"Name": " | "Name": "Spirit Rend", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"upgrade_tech_defense_shredders" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "MagicDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ProcCooldown": 2, | ||
" | "BonusHealth": 75, | ||
" | "MaxStacks": 4, | ||
"AbilityLifestealPercentHero": 10, | |||
"MagicResistReduction": -7, | |||
"TechArmorDamageReduction": -8, | |||
"DebuffDuration": 8, | |||
"PropertyUpgrades": { | |||
"MagicResistReduction": -5, | |||
"AbilityLifestealPercentHero": 10, | |||
"TechArmorDamageReduction": -10 | |||
} | |||
}, | }, | ||
" | "upgrade_spirit_bubble": { | ||
"Name": " | "Name": "Spirit Shielding", | ||
"Description": | "Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_grit" | ||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 45, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "DamageWindow": 3.5, | ||
" | "DamageThreshold": 225, | ||
" | "CombatBarrier": { | ||
" | "Value": 300, | ||
" | "Scale": { | ||
" | "Value": 5, | ||
"Type": "power_increase" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 2.5, | |||
"BarrierDuration": 8, | |||
"TechResist": 18, | |||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"CombatBarrier": 175, | |||
"TechResist": 20, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
" | "upgrade_spirit_burn": { | ||
"Name": " | "Name": "Spirit Burn", | ||
"Description": " | "Description": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within 5s causes an explosion dealing damage and a burn to that enemy. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EThe cooldown is per enemy, so each target can only be burned once per cooldown. Deals half-damage on non-heroes.\u003C/span\u003E", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 6, | "TechRangeMultiplier": 6, | ||
"TechRadiusMultiplier": 6 | "TechRadiusMultiplier": 6, | ||
}, | "DamageThreshold": 500, | ||
" | "DamageThresholdDuration": 5, | ||
"Name": " | "ExplosionDamage": 50, | ||
"Description": " | "ExplosionRadius": "3m", | ||
"Cost": | "DPS": { | ||
"Tier": | "Value": 24, | ||
"Activation": " | "Scale": { | ||
"Value": 0.06, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DebuffDuration": 8, | |||
"HealAmpReceivePenaltyPercent": -70, | |||
"HealAmpRegenPenaltyPercent": -70, | |||
"TickRate": 0.5, | |||
"ImmunityDuration": 20, | |||
"DamagePctVsNonHeroes": 50, | |||
"PropertyUpgrades": { | |||
"ExplosionDamage": 160, | |||
"TechRadiusMultiplier": 12, | |||
"TechRangeMultiplier": 12, | |||
"DPS": 20, | |||
"ImmunityDuration": -6 | |||
} | |||
}, | |||
"upgrade_spirit_sap": { | |||
"Name": "Spirit Sap", | |||
"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003Ereduce their Spirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Press", | |||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
| Line 5,177: | Line 7,082: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityCooldown": 18, | |||
"AbilityDuration": 12, | |||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MagicResistReduction": -9, | |||
"BonusHealth": 50, | "BonusHealth": 50, | ||
" | "TechPowerReduction": -30, | ||
" | "PropertyUpgrades": { | ||
"BonusHealth": 150, | |||
"MagicResistReduction": -12, | |||
"AbilityCooldown": -12, | |||
" | "TechPowerReduction": -26 | ||
" | |||
} | } | ||
}, | }, | ||
" | "upgrade_spirit_snatch": { | ||
"Name": "Spirit | "Name": "Spirit Snatch", | ||
"Description": " | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 30% for Light Melee hits.\u003C/span\u003E", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_acolytes_glove" | ||
"ShopFilters": [ | ], | ||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | "MagicDamage", | ||
" | "Melee" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 6, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "LightMeleeReduction": 30, | ||
"SpiritDamage": { | |||
"Value": 50, | |||
"Scale": { | |||
"Value": 0.84, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"TechArmorDamageReduction": -12, | |||
"TechArmorGain": 12, | |||
"TechPowerReduction": -25, | |||
"TechPowerGain": 25, | |||
"BonusMeleeDamagePercent": 7, | |||
"BonusHealth": 75, | |||
"PropertyUpgrades": { | |||
"SpiritDamage": 50, | |||
"TechArmorGain": 5, | |||
"TechArmorDamageReduction": -5, | |||
"TechPowerGain": 35, | |||
"TechPowerReduction": -35 | |||
} | |||
}, | }, | ||
" | "upgrade_split_shot": { | ||
"Name": " | "Name": "Split Shot", | ||
"Description": " | "Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 27, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusShotsDuration": 5, | ||
" | "BulletSplitShot": 5, | ||
" | "SpreadAngleDegrees": 45, | ||
" | "WeaponDamageBonusDuration": 12, | ||
" | "WeaponDamagePerStack": 8, | ||
" | "MaxStacks": 5, | ||
"PropertyUpgrades": { | |||
"BulletSplitShot": 4, | |||
"WeaponDamagePerStack": 8, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
" | "upgrade_sprint_booster": { | ||
"Name": " | "Name": "Sprint Boots", | ||
"Description": " | "Description": null, | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing", | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusSprintSpeed": "2.0m", | |||
"OutOfCombatHealthRegen": 2, | |||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | |||
}, | |||
"upgrade_stabilizer": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
" | "MoveWhileZoomedSpeedPenaltyReductionPercent": 100, | ||
" | "BonusBulletSpeedPercent": 30 | ||
}, | }, | ||
" | "upgrade_stabilizing_tripod": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"AllEnemy" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
" | "AbilityCooldown": 64, | ||
" | "AbilityDuration": 20, | ||
"AbilityCastRange": "15m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ModelScale": 1, | ||
" | "TickRate": 0.5, | ||
"TrackingSpeed": 125, | |||
"TurretAttackDelay": 0.35, | |||
"TurretAttackRange": "50m", | |||
"TurretDeployTime": 2, | |||
"TurretLifetime": 20, | |||
"AttackConeAngle": 10, | |||
" | "StationaryWeaponPower": 40, | ||
" | "StationaryRecoilReduction": 25, | ||
"CasterHealthPercent": 100, | |||
"BulletSpeedOverride": 6500 | |||
}, | }, | ||
" | "upgrade_stasis_bomb": { | ||
"Name": | "Name": null, | ||
"Description": null, | "Description": null, | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 5,303: | Line 7,274: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 37, | |||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityCastRange": "20m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "StasisRadius": "7m", | ||
"ExplodeRadius": "7m", | |||
"ExplodeDamage": { | |||
"Value": 250, | |||
" | "Scale": { | ||
" | "Value": 1.52334, | ||
"Type": "spirit" | |||
} | |||
}, | |||
" | "StunDuration": 1.5, | ||
" | "ImmunityDuration": 4, | ||
" | "EMPDuration": 3, | ||
"EMPProcChance": 100, | |||
"BuildUpPerShot": 1.6, | |||
" | "BuildUpDuration": 10, | ||
"DampingFactor": 0.5, | |||
"LiftHeight": 120, | |||
"SlamdownSpeed": 500, | |||
" | "MoveSpeedMax": "4m" | ||
" | |||
" | |||
" | |||
" | |||
}, | }, | ||
" | "upgrade_superacolytes_glove": { | ||
"Name": " | "Name": "Hex-Sealed Knuckles", | ||
"Description": " | "Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 5,345: | Line 7,315: | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Melee" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": true, | ||
"AbilityDuration": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 3, | |||
"AbilityDuration": 13, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "StoredSpiritDamage": { | ||
"Value": 200, | |||
"Scale": { | |||
" | "Value": 0.93, | ||
" | "Type": "spirit" | ||
" | } | ||
}, | |||
"BonusHealth": 75, | |||
"BonusHealthRegen": 1, | |||
"BonusMeleeDamagePercent": 30 | |||
}, | }, | ||
" | "upgrade_superior_stamina": { | ||
"Name": " | "Name": "Stamina Mastery", | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_improved_stamina" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
"Movement", | |||
"FireRate" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "Stamina": 2, | ||
" | "StaminaCooldownReduction": 18, | ||
" | "AirMoveIncreasePercent": 23, | ||
"PropertyUpgrades": { | |||
"Stamina": 2, | |||
"AirMoveIncreasePercent": 40, | |||
"StaminaCooldownReduction": 15 | |||
} | |||
}, | }, | ||
" | "upgrade_suppressor": { | ||
"Name": " | "Name": "Suppressor", | ||
"Description": " | "Description": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"AllEnemy" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Healing", | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 4.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 6, | ||
" | "FireRateSlow": 28, | ||
" | "BulletResist": 8, | ||
"PropertyUpgrades": { | |||
"TechPower": 12, | |||
"BulletResist": 16, | |||
"FireRateSlow": 20 | |||
} | |||
}, | }, | ||
" | "upgrade_surging_power": { | ||
"Name": " | "Name": "Vampiric Burst", | ||
"Description": " | "Description": null, | ||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_vampire" | |||
], | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"FireRate", | |||
"WeaponDamage", | |||
"Movement", | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 30, | |||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"ActiveBonusFireRate": 34, | |||
"ActiveBonusLifesteal": 70, | |||
"BonusHealth": 100, | |||
"ActiveReloadPercent": 75, | |||
"BulletResist": 10, | |||
"BulletLifestealPercent": 13, | |||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"ActiveBonusFireRate": 25, | |||
"AbilityCooldown": -10, | |||
"BulletResist": 10, | |||
"BulletLifestealPercent": 16, | |||
"BonusHealth": 110 | |||
} | |||
}, | |||
"upgrade_target_stun": { | |||
"Name": "Knockdown", | |||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | |||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityCooldown": 35, | |||
"AbilityCastRange": "45m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0. | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "StunDelay": 2, | ||
" | "StunDuration": 0.5, | ||
" | "VisualContractRadius": "3m", | ||
"BonusHealth": 75, | |||
"MaxBonusDuration": 1.5, | |||
"MaxHeightForBonus": "30m", | |||
"TechRangeMultiplier": 5, | |||
" | "TechRadiusMultiplier": 5, | ||
"Value": | "PropertyUpgrades": { | ||
"TechRadiusMultiplier": 6, | |||
"TechRangeMultiplier": 6, | |||
"StunDuration": 0.75, | |||
"BonusHealth": 75 | |||
} | |||
}, | |||
"upgrade_targeted_silence": { | |||
"Name": "Silence Wave", | |||
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 42, | |||
"AbilityDuration": 3, | |||
"AbilityCastRange": "40m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 50, | |||
"CooldownOnMiss": 30, | |||
"HeightOffGround": "1m", | |||
"GrowthPerMeter": "0.15m", | |||
"InitialWidth": "5.0m", | |||
"Damage": { | |||
"Value": 75, | |||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.7, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
" | "PropertyUpgrades": { | ||
" | "AbilityCooldown": -10, | ||
"Damage": 125, | |||
"BonusHealth": 75 | |||
} | |||
}, | |||
"upgrade_tech_armor": { | |||
"Name": "Spirit Armor", | |||
" | |||
" | |||
} | |||
}, | |||
" | |||
"Name": " | |||
"Description": null, | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 15 | ||
}, | }, | ||
" | "upgrade_tech_cleave": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechCleaveDamagePercent": 75, | ||
" | "TechCleaveRadius": "10m", | ||
"ProcCooldown": 0.05 | |||
}, | }, | ||
" | "upgrade_tech_damage_pulse": { | ||
"Name": " | "Name": "Torment Pulse", | ||
"Description": " | "Description": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 1.4, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusHealth": 100, | ||
"Value": | "DamagePulseAmount": { | ||
"Value": 25, | |||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.23, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
}, | }, | ||
" | "DamagePulseRadius": "9m", | ||
"MeleeResistPercent": 18, | |||
" | "PropertyUpgrades": { | ||
" | "BonusHealth": 75, | ||
"DamagePulseAmount": 30 | |||
} | |||
}, | }, | ||
" | "upgrade_tech_defense_shredders": { | ||
"Name": " | "Name": "Spirit Shredder Bullets", | ||
"Description": " | "Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"AllEnemy" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | |||
"Healing" | "Healing" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechArmorDamageReduction": -8, | ||
" | "DebuffDuration": 8, | ||
" | "AbilityLifestealPercentHero": 10, | ||
"PropertyUpgrades": { | |||
"TechArmorDamageReduction": -10, | |||
"AbilityLifestealPercentHero": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_tech_overflow": { | ||
"Name": " | "Name": "Spiritual Overflow", | ||
"Description": " | "Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.", | ||
"Cost": 6400, | |||
"Cost": 6400, | |||
"Tier": 4, | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_health_stealing_magic" | ||
], | ], | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "FireRate" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityDuration": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityDuration": 15, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 6, | ||
" | "AbilityLifestealPercentHero": 13, | ||
"BonusHealth": | "NonHeroAbilityLifestealTooltipOnly": 3, | ||
" | "BonusHealth": 90, | ||
" | "BonusFireRate": 30, | ||
" | "BonusSpirit": 40, | ||
"BonusSpiritLifesteal": 10, | |||
"BonusAbilityDurationPercent": 13, | |||
"BuildUpPerShot": 0.75, | |||
"BuildUpDuration": 5, | |||
"PropertyUpgrades": { | |||
"BonusAbilityDurationPercent": 15, | |||
"BonusSpirit": 30, | |||
"BonusFireRate": 20, | |||
"AbilityLifestealPercentHero": 15, | |||
"BonusHealth": 80, | |||
"TechPower": 9 | |||
} | |||
}, | }, | ||
" | "upgrade_tech_purge": { | ||
"Name": " | "Name": "Spirit Resilience", | ||
"Description": " | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Durability | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 30, | ||
" | "HealthThreshold": 50, | ||
"TechResistBelowThreshold": 15, | |||
"OutOfCombatHealthRegen": 3, | |||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"TechResistBelowThreshold": 10 | |||
} | |||
}, | }, | ||
" | "upgrade_tech_range": { | ||
"Name": " | "Name": "Greater Expansion", | ||
"Description": " | "Description": "Increases the \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": | "Components": [ | ||
"upgrade_magic_reach" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechRangeMultiplier": 30, | ||
" | "TechRadiusMultiplier": 30, | ||
"TechResist": 10, | |||
"PropertyUpgrades": { | |||
"TechResist": 10, | |||
"TechRadiusMultiplier": 20, | |||
"TechRangeMultiplier": 20 | |||
} | |||
}, | }, | ||
" | "upgrade_thermal_detonator": { | ||
"Name": " | "Name": "Alchemical Fire", | ||
"Description": " | "Description": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "MagicDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"AbilityDuration": | "IsImbue": false, | ||
"AbilityCooldown": 30, | |||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "DPS": { | ||
"Value": 45, | |||
"Scale": { | |||
"Value": 0.2, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DPSIncrease": { | |||
"Value": 7, | |||
" | |||
"Value": | |||
"Scale": { | "Scale": { | ||
"Value": | "Value": 0.04, | ||
"Type": " | "Type": "spirit" | ||
} | } | ||
} | }, | ||
}, | "DPSMax": { | ||
" | "Value": 95, | ||
"Name": " | "Scale": { | ||
"Description": " | "Value": 0.4, | ||
"Cost": 1600, | "Type": "spirit" | ||
"Tier": 2, | } | ||
"Activation": "Passive", | }, | ||
"Slot": "Armor", | "NonHeroReductionPercent": 50, | ||
"Radius": "10m", | |||
"HeightOffGround": 50, | |||
"TickRate": 0.5, | |||
"BulletArmorReduction": { | |||
"Value": -7, | |||
"Scale": { | |||
"Value": -0.055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"SpiritPower": 10, | |||
"PropertyUpgrades": { | |||
"DPS": 30, | |||
"DPSMax": 30, | |||
"BulletArmorReduction": -8, | |||
"SpiritPower": 15 | |||
} | |||
}, | |||
"upgrade_timeless_emblem": { | |||
"Name": "Timeless Emblem", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_transcendent_cooldown" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"IsDisabled": true, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CooldownReduction": 50, | |||
"TechRangeMultiplier": 50, | |||
"TechRadiusMultiplier": 50, | |||
"BonusAbilityDurationPercent": 50, | |||
"ItemCooldownReduction": 50, | |||
"PropertyUpgrades": { | |||
"TechRadiusMultiplier": 10, | |||
"TechRangeMultiplier": 10, | |||
"CooldownReduction": 10, | |||
"ItemCooldownReduction": 10, | |||
"BonusAbilityDurationPercent": 10 | |||
} | |||
}, | |||
"upgrade_titan_round": { | |||
"Name": "Titanic Magazine", | |||
"Description": null, | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_clip_size" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusClipSizePercent": 100, | |||
"BaseAttackDamagePercent": 14, | |||
"PropertyUpgrades": { | |||
"BaseAttackDamagePercent": 18, | |||
"BonusClipSizePercent": 70 | |||
} | |||
}, | |||
"upgrade_toughness_3": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 125, | |||
"BonusHealthRegen": 2 | |||
}, | |||
"upgrade_toxic_bullets": { | |||
"Name": "Toxic Bullets", | |||
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan class=\"highlight\"\u003Epercentage\u003C/span\u003E of their \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"CreepEnemy", | |||
"MinionEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"DotHealthPercent": { | |||
"Value": 1.9, | |||
"Scale": { | |||
"Value": 0.005, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DotDuration": 4, | |||
"BuildUpPerShot": 1.28, | |||
"BuildUpDuration": 5, | |||
"TickRate": 0.5, | |||
"HealAmpReceivePenaltyPercent": -35, | |||
"HealAmpRegenPenaltyPercent": -35, | |||
"DotMultiplerTroopers": 0.5, | |||
"PropertyUpgrades": { | |||
"HealAmpReceivePenaltyPercent": -30, | |||
"HealAmpRegenPenaltyPercent": -30, | |||
"DotHealthPercent": 0.7 | |||
} | |||
}, | |||
"upgrade_transcendent_cooldown": { | |||
"Name": "Transcendent Cooldown", | |||
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities and items.", | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_cooldown_reduction" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CooldownReduction": 25, | |||
"ItemCooldownReduction": 25, | |||
"OutOfCombatHealthRegen": 4, | |||
"PropertyUpgrades": { | |||
"ItemCooldownReduction": 10, | |||
"OutOfCombatHealthRegen": 10, | |||
"CooldownReduction": 15 | |||
} | |||
}, | |||
"upgrade_trophy_collector": { | |||
"Name": "Trophy Collector", | |||
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing", | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusSprintSpeed": "2.0m", | |||
"OutOfCombatHealthRegen": 2, | |||
"StackingBonusSprintSpeed": "0.15m", | |||
"StackingTechRangeMultiplier": 0.75, | |||
"StackingTechRadiusMultiplier": 0.75, | |||
"StackingGoldPerMinute": 18, | |||
"ThinkRate": 3, | |||
"MaxStacks": 16, | |||
"NonPlayerBonusWeaponPower": -15, | |||
"PropertyUpgrades": { | |||
"StackingTechRadiusMultiplier": 3, | |||
"StackingTechRangeMultiplier": 3, | |||
"OutOfCombatHealthRegen": 6, | |||
"BonusSprintSpeed": "12m", | |||
"MaxStacks": 83 | |||
} | |||
}, | |||
"upgrade_ultimate_burst": { | |||
"Name": "Lightning Scroll", | |||
"Description": "Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.\u003C/span\u003E", | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_magic_slow" | |||
], | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityDuration": 2, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Damage": 150, | |||
"SlowPercent": 80, | |||
"BonusHealth": 50, | |||
"StunDuration": 0.75, | |||
"DelayBeforeStun": 3, | |||
"BonusSprintSpeed": "0.75m", | |||
"MovementSpeedSlow": 30, | |||
"GroundDashReductionPercent": -12, | |||
"PropertyUpgrades": { | |||
"BonusHealth": 100, | |||
"Damage": 100, | |||
"BonusSprintSpeed": "5m", | |||
"StunDuration": 0.75 | |||
} | |||
}, | |||
"upgrade_unstable_concoction": { | |||
"Name": "Unstable Concoction", | |||
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"StreetBrawl": true, | |||
"IsImbue": false, | |||
"AbilityCooldown": 25, | |||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPower": 150, | |||
"BonusMoveSpeed": "10m", | |||
"BonusHealth": 3000, | |||
"BaseAttackDamagePercent": 150, | |||
"MaxHPDamage": 30, | |||
"StunDuration": 3, | |||
"Radius": "22m", | |||
"RespawnTimeMod": 50, | |||
"PropertyUpgrades": { | |||
"StunDuration": 0.5, | |||
"BaseAttackDamagePercent": 50, | |||
"TechPower": 50, | |||
"BonusHealth": 1300 | |||
} | |||
}, | |||
"upgrade_unstoppable": { | |||
"Name": "Unstoppable", | |||
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.", | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_debuff_reducer" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 60, | |||
"AbilityDuration": 5.5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 125, | |||
"StatusResistancePercent": 25, | |||
"PropertyUpgrades": { | |||
"AbilityDuration": 1.25, | |||
"BonusHealth": 75, | |||
"AbilityCooldown": -35, | |||
"StatusResistancePercent": 15 | |||
} | |||
}, | |||
"upgrade_vampire": { | |||
"Name": "Bullet Lifesteal", | |||
"Description": null, | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BulletLifestealPercent": 13, | |||
"BonusHealth": 90, | |||
"BaseAttackDamagePercent": 6, | |||
"PropertyUpgrades": { | |||
"BulletLifestealPercent": 16, | |||
"BonusHealth": 120 | |||
} | |||
}, | |||
"upgrade_veil_walker": { | |||
"Name": "Veil Walker", | |||
"Description": "Walking through a \u003Cspan class=\"highlight\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan class=\"highlight\"\u003EStealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_sprint_booster" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability", | |||
"ClipSize" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 15, | |||
"AbilityDuration": 16, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"InvisAlertWhenFading": 1, | |||
"InvisFadeToDuration": 0.25, | |||
"SpottedRadius": "20m", | |||
"RevealOnDamageDuration": 0.5, | |||
"RevealOnSpottedDuration": 1.25, | |||
"BonusSprintSpeed": "2.0m", | |||
"OutOfCombatHealthRegen": 2, | |||
"BonusHealth": 125, | |||
"SpiritPower": 10, | |||
"InvisDuration": 8, | |||
"BonusMoveSpeed": "3.5m", | |||
"HealOnVeil": { | |||
"Value": 85, | |||
"Scale": { | |||
"Value": 8, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"PropertyUpgrades": { | |||
"SpiritPower": 25, | |||
"InvisMoveSpeedMod": "6m", | |||
"HealOnVeil": 300, | |||
"AbilityCooldown": -9, | |||
"InvisDuration": 4, | |||
"BonusMoveSpeed": "4m", | |||
"OutOfCombatHealthRegen": 8, | |||
"BonusSprintSpeed": "12m" | |||
} | |||
}, | |||
"upgrade_vex_barrier": { | |||
"Name": "Reactive Barrier", | |||
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 55, | |||
"AbilityDuration": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"VexBarrierCombatBarrier": { | |||
"Value": 325, | |||
"Scale": { | |||
"Value": 1.8, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"OutOfCombatHealthRegen": 1, | |||
"PropertyUpgrades": { | |||
"VexBarrierCombatBarrier": 375, | |||
"AbilityCooldown": -15 | |||
} | |||
}, | |||
"upgrade_warp_stone": { | |||
"Name": "Warp Stone", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityCastRange": "11m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BulletResist": 30, | |||
"CasterBuffDuration": 6, | |||
"PropertyUpgrades": { | |||
"BulletResist": 20, | |||
"AbilityCastRange": "9m", | |||
"AbilityCooldown": -3 | |||
} | |||
}, | |||
"upgrade_weapon_backstabber": { | |||
"Name": "Stalker", | |||
"Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 6, | |||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealth": 50, | |||
"DPS": 17, | |||
"TickRate": 0.5, | |||
"ProcRadius": "8m", | |||
"DebuffRadius": "25m", | |||
"BulletResistReduction": -6, | |||
"DebuffDuration": 5, | |||
"BonusMoveSpeed": "1.5m", | |||
"ReduceFootstepSound": -50, | |||
"PropertyUpgrades": { | |||
"BulletResistReduction": -10, | |||
"BonusMoveSpeed": "2m", | |||
"DPS": 20, | |||
"ReduceFootstepSound": -50 | |||
} | |||
}, | |||
"upgrade_weapon_detention_ammo": { | |||
"Name": null, | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | "Components": null, | ||
"TargetTypes | "TargetTypes": [ | ||
"HeroEnemy" | |||
" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
" | "StreetBrawl": false, | ||
" | "IsImbue": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusHealth": 100, | ||
" | "BonusFireRate": 15, | ||
"TetherDuration": 2.3, | |||
"ImmunityDuration": 8, | |||
"BuildUpPerShot": 1.2, | |||
"BuildUpDuration": 10, | |||
"TetherRadius": "7m" | |||
}, | }, | ||
" | "upgrade_weapon_eater": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,739: | Line 8,306: | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"IsDisabled": true, | |||
" | |||
" | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"WeaponPowerPerKill": 3.5, | "WeaponPowerPerKill": 3.5, | ||
| Line 5,801: | Line 8,320: | ||
}, | }, | ||
"upgrade_weapon_instant_reload": { | "upgrade_weapon_instant_reload": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,811: | Line 8,330: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 60 | "BonusClipSizePercent": 60 | ||
}, | }, | ||
"upgrade_weapon_overdrive_clip": { | "upgrade_weapon_overdrive_clip": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 5,827: | Line 8,349: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealthDamagePercent": 20, | "HealthDamagePercent": 20, | ||
| Line 5,836: | Line 8,361: | ||
}, | }, | ||
"upgrade_weapon_power_and_health_drain": { | "upgrade_weapon_power_and_health_drain": { | ||
"Name": | "Name": null, | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,846: | Line 8,371: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityCooldown": 11.5, | "AbilityCooldown": 11.5, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"WeaponPowerWhileActivated": 135, | "WeaponPowerWhileActivated": 135, | ||
| Line 5,861: | Line 8,389: | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_grit" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 5,867: | Line 8,397: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 35, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": | "DamageWindow": 4, | ||
"DamageThreshold": | "DamageThreshold": 250, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": 300, | "Value": 300, | ||
| Line 5,880: | Line 8,413: | ||
}, | }, | ||
"OutOfCombatHealthRegen": 2.5, | "OutOfCombatHealthRegen": 2.5, | ||
"BarrierDuration": | "BarrierDuration": 8, | ||
" | "BulletResist": 18, | ||
"PropertyUpgrades": { | |||
"OutOfCombatHealthRegen": 3, | |||
"CombatBarrier": 225, | |||
"BulletResist": 15, | |||
"AbilityCooldown": -20 | |||
} | |||
}, | }, | ||
"upgrade_weighted_shots": { | "upgrade_weighted_shots": { | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 30, | ||
"StatusResistancePercent": | "StatusResistancePercent": 22, | ||
" | "StaminaCooldownReduction": -14, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -22, | ||
"SlowDuration": 3.5, | |||
"BonusMoveSpeed": "-0.5m", | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.7, | |||
"PropertyUpgrades": { | |||
"StatusResistancePercent": 10, | |||
"BaseAttackDamagePercent": 35, | |||
"SlowPercent": 20, | |||
"GroundDashReductionPercent": -10 | |||
} | |||
}, | }, | ||
"upgrade_withering_whip": { | "upgrade_withering_whip": { | ||
| Line 5,920: | Line 8,476: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "StreetBrawl": false, | ||
"IsImbue": false, | |||
"AbilityCooldown": 16, | |||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": | "FireRateSlow": 32, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"BonusSprintSpeed": "0.5m", | "BonusSprintSpeed": "0.5m", | ||
"BulletArmorReduction": -8 | "BulletArmorReduction": -8, | ||
"PropertyUpgrades": { | |||
"BonusHealth": 130, | |||
"BulletArmorReduction": -4, | |||
"FireRateSlow": 20, | |||
"AbilityCooldown": -8 | |||
} | |||
}, | }, | ||
"weapon_upgrade_base": { | "weapon_upgrade_base": { | ||
| Line 5,942: | Line 8,507: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 5,956: | Line 8,524: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 5,970: | Line 8,541: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 5,984: | Line 8,558: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 5,998: | Line 8,575: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,012: | Line 8,592: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | |||
"IsImbue": false, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
} | } | ||
} | } | ||