Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
DeadBot v0.4.1-beta.4-5908
Deadbot (talk | contribs)
Deadbot v1.0.3-5915
Line 3: Line 3:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "None",
"Cost": null,
"Tier": null,
"Tier": null,
"Activation": "Press",
"Activation": "Press",
Line 13: Line 13:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 2,
"AbilityDuration": "2.0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_base": {
"armor_upgrade_base": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "None",
"Cost": null,
"Tier": null,
"Tier": null,
"Activation": "Passive",
"Activation": "Passive",
Line 38: Line 28:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_t1": {
"armor_upgrade_t1": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 63: Line 42:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_t2": {
"armor_upgrade_t2": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 88: Line 56:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_t3": {
"armor_upgrade_t3": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 113: Line 70:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_t4": {
"armor_upgrade_t4": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 138: Line 84:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"armor_upgrade_t5": {
"armor_upgrade_t5": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "9999",
"Cost": 9999,
"Tier": "5",
"Tier": 5,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 163: Line 98:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"item_projectile_test_01": {
"item_projectile_test_01": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 193: Line 117:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 211: Line 128:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 224: Line 141:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 242: Line 152:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 255: Line 165:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 273: Line 176:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 286: Line 189:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 304: Line 200:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 317: Line 213:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 335: Line 224:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 348: Line 237:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 1,
"AbilityCooldown": 1,
"AbilityDuration": "1",
"AbilityDuration": 1,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.01",
"AbilityCastDelay": 0.01,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "0.5m",
"Radius": "0.5m",
"HeightOffGround": "0.5m"
"HeightOffGround": "0.5m"
Line 366: Line 248:
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "None",
"Cost": null,
"Tier": null,
"Tier": null,
"Activation": "Passive",
"Activation": "Passive",
Line 374: Line 256:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"tech_upgrade_t1": {
"tech_upgrade_t1": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 399: Line 270:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"tech_upgrade_t2": {
"tech_upgrade_t2": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 424: Line 284:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"tech_upgrade_t3": {
"tech_upgrade_t3": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 449: Line 298:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"tech_upgrade_t4": {
"tech_upgrade_t4": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 474: Line 312:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"tech_upgrade_t5": {
"tech_upgrade_t5": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "9999",
"Cost": 9999,
"Tier": "5",
"Tier": 5,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 499: Line 326:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"upgrade_ability_power_shard": {
"upgrade_ability_power_shard": {
"Name": "Echo Shard",
"Name": "Echo Shard",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 528: Line 344:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"AbilityCastDelay": 0.2,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0.2",
"CooldownReduction": 5,
"AbilityChannelTime": "0",
"BonusFireRate": 5,
"AbilityPostCastDuration": "0",
"TechResist": 5,
"AbilityCharges": "0",
"BulletResist": 5
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReduction": "5",
"BonusFireRate": "5",
"TechResist": "5",
"BulletResist": "5"
},
},
"upgrade_ability_refresher": {
"upgrade_ability_refresher": {
"Name": "Refresher",
"Name": "Refresher",
"Description": "\u003Cspan class=\"highlight\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan class=\"highlight\"\u003Erestore all your charges\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan class=\"highlight\"\u003Erestore all your charges\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 556: Line 363:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "300",
"AbilityCooldown": 300,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"AbilityCastDelay": 0.6,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0.6",
"TechResist": 14,
"AbilityChannelTime": "0",
"BulletResist": 15
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "14",
"BulletResist": "15"
},
},
"upgrade_ablative_coat": {
"upgrade_ablative_coat": {
"Name": "Ablative Coat",
"Name": "Ablative Coat",
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.",
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 584: Line 382:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 21,
"AbilityCooldown": 21,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"MaxBulletResist": 30,
"AbilityCastDelay": "0",
"StackLossFrequency": 1,
"AbilityChannelTime": "0",
"ArmorLossPerHit": 4,
"AbilityPostCastDuration": "0",
"BulletArmor": 1,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MaxBulletResist": "30",
"StackLossFrequency": "1",
"ArmorLossPerHit": "4",
"BulletArmor": "1",
"BonusSprintSpeed": "3m"
"BonusSprintSpeed": "3m"
},
},
Line 605: Line 393:
"Name": "Witchmail",
"Name": "Witchmail",
"Description": "Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a \u003Cspan class=\"highlight\"\u003Erandom ability cooldown\u003C/span\u003E.",
"Description": "Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a \u003Cspan class=\"highlight\"\u003Erandom ability cooldown\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 616: Line 404:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "1",
"AbilityCooldown": 1,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 14,
"AbilityCastDelay": "0",
"TechResist": 20,
"AbilityChannelTime": "0",
"CooldownReductionPerHit": 4,
"AbilityPostCastDuration": "0",
"CooldownReduction": 7,
"AbilityCharges": "0",
"DamageThreshold": 75
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "14",
"WeaponPower": "0",
"TechResist": "20",
"CooldownReductionPerHit": "4",
"CooldownReduction": "7",
"DamageThreshold": "75"
},
},
"upgrade_acolytes_glove": {
"upgrade_acolytes_glove": {
"Name": "Spirit Strike",
"Name": "Spirit Strike",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 651: Line 430:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 8,
"AbilityCooldown": 8,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"LightMeleeCooldownMult": 2,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LightMeleeCooldownMult": "2",
"SpiritDamage": {
"SpiritDamage": {
"Value": 40,
"Value": 40,
Line 671: Line 441:
}
}
},
},
"TechArmorDamageReduction": "-6"
"TechArmorDamageReduction": -6
},
},
"upgrade_active_bullet_shield": {
"upgrade_active_bullet_shield": {
"Name": "Shield Rush",
"Name": "Shield Rush",
"Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.",
"Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 688: Line 458:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 64,
"AbilityCooldown": 64,
"AbilityDuration": "15",
"AbilityDuration": 15,
"AbilityCastRange": "25m",
"AbilityCastRange": "25m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.25",
"AbilityCastDelay": 0.25,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CombatBarrier": "0",
"Radius": "30m",
"Radius": "30m",
"BulletShieldMaxHealth": "0",
"BonusSprintSpeed": "5m"
"BonusSprintSpeed": "5m"
},
},
Line 708: Line 469:
"Name": "Active Reload",
"Name": "Active Reload",
"Description": "While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will \u003Cspan class=\"highlight\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EBullet Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
"Description": "While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will \u003Cspan class=\"highlight\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EBullet Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 718: Line 479:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "12",
"AbilityCooldown": 12,
"AbilityDuration": "7",
"AbilityDuration": 7,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BulletLifestealPercent": 18,
"AbilityChannelTime": "0",
"BonusFireRate": 25,
"AbilityPostCastDuration": "0",
"BonusClipSizePercent": 20,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletLifestealPercent": "18",
"BonusFireRate": "25",
"BonusClipSizePercent": "20",
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 739: Line 491:
"Name": "Aerial Assault",
"Name": "Aerial Assault",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 750: Line 502:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 26,
"AbilityCooldown": 26,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"ActivateTime": 0.75,
"AbilityCastDelay": "0",
"BulletLifestealPercent": 25,
"AbilityChannelTime": "0",
"BonusFireRate": 15,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ActivateTime": "0.75",
"BulletLifestealPercent": "25",
"BonusFireRate": "15",
"JumpVelocityHidden": "30.0m",
"JumpVelocityHidden": "30.0m",
"AssaultLifestealPercent": "20",
"AssaultLifestealPercent": 20,
"AssaultDuration": "3.0",
"AssaultDuration": 3,
"AssaultFireRate": "60",
"AssaultFireRate": 60,
"ExplodeRadius": "3m"
"ExplodeRadius": "3m"
},
},
Line 774: Line 516:
"Name": "Ammo Scavenger",
"Name": "Ammo Scavenger",
"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan class=\"highlight\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed",
"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan class=\"highlight\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 785: Line 527:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityDuration": 45,
"AbilityDuration": "45",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AmmoPerSoul": 2,
"AbilityCastDelay": "0",
"SpiritPowerPerSoul": 1,
"AbilityChannelTime": "0",
"MaxStacks": 18,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"AmmoPerSoul": "2",
"SpiritPowerPerSoul": "1",
"MaxStacks": "18",
"BonusSprintSpeed": "2m"
"BonusSprintSpeed": "2m"
},
},
Line 806: Line 538:
"Name": "Vortex Web",
"Name": "Vortex Web",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 819: Line 551:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 42,
"AbilityCooldown": 42,
"AbilityDuration": "4.0",
"AbilityDuration": 4,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.2,
"AbilityCastDelay": "0.2",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CaptureRadius": "12m",
"CaptureRadius": "12m",
"TetherDuration": "0.5",
"TetherDuration": 0.5,
"TetherRadius": "1m",
"TetherRadius": "1m",
"SlowPercent": "35",
"SlowPercent": 35,
"GroundDashReductionPercent": "-40",
"GroundDashReductionPercent": -40,
"TechRangeMultiplier": "10",
"TechRangeMultiplier": 10,
"TechRadiusMultiplier": "10",
"TechRadiusMultiplier": 10,
"BonusSprintSpeed": "1m"
"BonusSprintSpeed": "1m"
},
},
Line 843: Line 567:
"Name": "EMP Grenade",
"Name": "EMP Grenade",
"Description": "Throw a grenade that \u003Cspan class=\"highlight\"\u003Esilences\u003C/span\u003E enemies and lowers their \u003Cspan class=\"highlight\"\u003Espirit resistance\u003C/span\u003E.",
"Description": "Throw a grenade that \u003Cspan class=\"highlight\"\u003Esilences\u003C/span\u003E enemies and lowers their \u003Cspan class=\"highlight\"\u003Espirit resistance\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 857: Line 581:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "0.25",
"AbilityDuration": 0.25,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.2,
"AbilityCastDelay": "0.2",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"DebuffDuration": 5,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DebuffDuration": "5",
"StartRadius": "1m",
"StartRadius": "1m",
"Radius": "8m",
"Radius": "8m",
"TechResist": "-20",
"TechResist": -20,
"BonusHealth": "150",
"BonusHealth": 150,
"OutOfCombatHealthRegen": "3"
"OutOfCombatHealthRegen": 3
},
},
"upgrade_aoe_smoke_bomb": {
"upgrade_aoe_smoke_bomb": {
"Name": "Smoke",
"Name": "Smoke",
"Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus.  Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: {s:AbilityCastDelay}s.",
"Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus.  Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: {s:AbilityCastDelay}s.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 890: Line 606:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 64,
"AbilityCooldown": 64,
"AbilityDuration": "25",
"AbilityDuration": 25,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 1.5,
"AbilityCastDelay": "1.5",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"InvisAlertWhenFading": 1,
"AbilityPostCastDuration": "0",
"InvisCancelOnDamage": 1,
"AbilityCharges": "0",
"InvisFadeToDuration": 0.3,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"InvisAlertWhenFading": "1",
"InvisCancelOnDamage": "1",
"InvisFadeToDuration": "0.3",
"InvisMoveSpeedMod": "1.5m",
"InvisMoveSpeedMod": "1.5m",
"SpottedRadius": "20m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": "0.25",
"RevealOnDamageDuration": 0.25,
"RevealOnSpottedDuration": "0.25",
"RevealOnSpottedDuration": 0.25,
"Radius": "30m",
"Radius": "30m",
"FullInvisDistance": "50m"
"FullInvisDistance": "50m"
Line 915: Line 623:
"Name": "Spirit Barrier Pulse",
"Name": "Spirit Barrier Pulse",
"Description": "Temporarily gain \u003Cspan class=\"highlight\"\u003Espirit barrier\u003C/span\u003E for you and all nearby allied units.",
"Description": "Temporarily gain \u003Cspan class=\"highlight\"\u003Espirit barrier\u003C/span\u003E for you and all nearby allied units.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 926: Line 634:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "16",
"AbilityDuration": 16,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.25,
"AbilityCastDelay": "0.25",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"TempTechShieldHealth": 400,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TempTechShieldHealth": "400",
"Radius": "30m"
"Radius": "30m"
},
},
Line 944: Line 644:
"Name": "Armor Piercing Rounds",
"Name": "Armor Piercing Rounds",
"Description": "Your Bullets have a chance to become unavoidable, \u003Cspan class=\"highlight\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan class=\"highlight\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.",
"Description": "Your Bullets have a chance to become unavoidable, \u003Cspan class=\"highlight\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan class=\"highlight\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 957: Line 657:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusBulletSpeedPercent": 35,
"AbilityUnitTargetLimit": "1",
"ProcChance": 50
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusBulletSpeedPercent": "35",
"ProcChance": "50"
},
},
"upgrade_arcane_eater": {
"upgrade_arcane_eater": {
"Name": "Arcane Eater",
"Name": "Arcane Eater",
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003ESteal Spirit Power\u003C/span\u003E from enemy Heroes.  Steal {s:HeadshotBonusSteal} extra Spirit Power with Headshots.  This effect stacks.",
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003ESteal Spirit Power\u003C/span\u003E from enemy Heroes.  Steal {s:HeadshotBonusSteal} extra Spirit Power with Headshots.  This effect stacks.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 989: Line 678:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 7,
"AbilityUnitTargetLimit": "1",
"SpiritStolePerHit": 1,
"AbilityCastDelay": "0",
"HeadshotBonusSteal": 1,
"AbilityChannelTime": "0",
"ProcCooldown": 0.5,
"AbilityPostCastDuration": "0",
"MaxStacks": 99,
"AbilityCharges": "0",
"StealDuration": 12
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "7",
"SpiritStolePerHit": "1",
"HeadshotBonusSteal": "1",
"ProcCooldown": "0.5",
"MaxStacks": "99",
"StealDuration": "12"
},
},
"upgrade_arcane_extension": {
"upgrade_arcane_extension": {
"Name": "Duration Extender",
"Name": "Duration Extender",
"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E.",
"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,020: Line 698:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityDurationPercent": 22
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityDurationPercent": "22"
},
},
"upgrade_arcane_medallion": {
"upgrade_arcane_medallion": {
"Name": "Arcane Medallion",
"Name": "Arcane Medallion",
"Description": "Whenever you deal \u003Cspan class=\"highlight\"\u003E{s:MinimumDamage} Spirit damage\u003C/span\u003E or more in a single hit against an enemy hero, gain \u003Cspan class=\"highlight\"\u003Etemporary Spirit Power\u003C/span\u003E.",
"Description": "Whenever you deal \u003Cspan class=\"highlight\"\u003E{s:MinimumDamage} Spirit damage\u003C/span\u003E or more in a single hit against an enemy hero, gain \u003Cspan class=\"highlight\"\u003Etemporary Spirit Power\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,048: Line 715:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityDuration": 12,
"AbilityDuration": "12",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 35,
"AbilityCastDelay": "0",
"MinimumDamage": 200
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "35",
"WeaponPower": "0",
"MinimumDamage": "200"
},
},
"upgrade_arcane_surge": {
"upgrade_arcane_surge": {
"Name": "Arcane Surge",
"Name": "Arcane Surge",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan class=\"highlight\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan class=\"highlight\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,082: Line 740:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 7,
"AbilityDuration": "7",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusAbilityDurationPercent": 15,
"AbilityCastDelay": "0",
"SpiritPower": 15,
"AbilityChannelTime": "0",
"TechRadiusMultiplierBuff": 15,
"AbilityPostCastDuration": "0",
"TechRangeMultiplierBuff": 15,
"AbilityCharges": "0",
"Stamina": 1,
"AbilityCooldownBetweenCharge": "0",
"StaminaCooldownReduction": 12
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityDurationPercent": "15",
"SpiritPower": "15",
"TechRadiusMultiplierBuff": "15",
"TechRangeMultiplierBuff": "15",
"BonusClipSize": "0",
"Stamina": "1",
"StaminaCooldownReduction": "12"
},
},
"upgrade_arctic_blast": {
"upgrade_arctic_blast": {
"Name": "Arctic Blast",
"Name": "Arctic Blast",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 1,123: Line 770:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 24,
"AbilityCooldown": 24,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"SpreadDuration": 0.5,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SpreadDuration": "0.5",
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "12m",
"SlowPercent": "60",
"SlowPercent": 60,
"SlowDuration": "4",
"SlowDuration": 4,
"Damage": {
"Damage": {
"Value": 175,
"Value": 175,
Line 1,148: Line 785:
},
},
"DamageHeight": "2.5m",
"DamageHeight": "2.5m",
"NPCDamageMult": "1",
"NPCDamageMult": 1,
"TechResist": "10",
"TechResist": 10,
"FreezeDuration": "0.75",
"FreezeDuration": 0.75,
"PercentDamage": "15"
"PercentDamage": 15
},
},
"upgrade_armor_reduction_debuff": {
"upgrade_armor_reduction_debuff": {
"Name": "Armor Piercing Rounds",
"Name": "Armor Piercing Rounds",
"Description": "Your bullets reduce the target's \u003Cspan class=\"highlight\"\u003Ebullet resistance by {s:ResistReduction}%\u003C/span\u003E of their current value for {s:AbilityDuration}s and deal bonus damage \u003Cspan class=\"highlight\"\u003Eagainst bullet shields\u003C/span\u003E.",
"Description": "Your bullets reduce the target's \u003Cspan class=\"highlight\"\u003Ebullet resistance by {s:ResistReduction}%\u003C/span\u003E of their current value for {s:AbilityDuration}s and deal bonus damage \u003Cspan class=\"highlight\"\u003Eagainst bullet shields\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,170: Line 807:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityDuration": 8,
"AbilityDuration": "8",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"ResistReduction": -60,
"AbilityCastDelay": "0",
"BaseAttackDamagePercent": 12,
"AbilityChannelTime": "0",
"BulletShieldDamagePercent": 60
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ResistReduction": "-60",
"BaseAttackDamagePercent": "12",
"BulletShieldDamagePercent": "60"
},
},
"upgrade_attack_speed_1": {
"upgrade_attack_speed_1": {
"Name": "Fire Rate",
"Name": "Fire Rate",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,198: Line 825:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 15
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "15"
},
},
"upgrade_attack_speed_2": {
"upgrade_attack_speed_2": {
"Name": "Improved Fire Rate",
"Name": "Improved Fire Rate",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,224: Line 840:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 25
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "25"
},
},
"upgrade_banshee_slugs": {
"upgrade_banshee_slugs": {
"Name": "Crippling Headshot",
"Name": "Crippling Headshot",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,255: Line 860:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 150,
"AbilityUnitTargetLimit": "1",
"BulletResistReduction": -18,
"AbilityCastDelay": "0",
"MagicResistReduction": -18,
"AbilityChannelTime": "0",
"HealAmpReceivePenaltyPercent": -30,
"AbilityPostCastDuration": "0",
"HealAmpRegenPenaltyPercent": -30,
"AbilityCharges": "0",
"DebuffDuration": 12,
"AbilityCooldownBetweenCharge": "0",
"DiminishingMultiplier": 0.5
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "150",
"BulletResistReduction": "-18",
"MagicResistReduction": "-18",
"HealAmpReceivePenaltyPercent": "-30",
"HealAmpRegenPenaltyPercent": "-30",
"DebuffDuration": "12",
"DiminishingMultiplier": "0.5",
"HeadShotBonusDamage": "0"
},
},
"upgrade_base": {
"upgrade_base": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "None",
"Cost": null,
"Tier": null,
"Tier": null,
"Activation": "Passive",
"Activation": "Passive",
Line 1,288: Line 881:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"upgrade_belt_fed_magazine": {
"upgrade_belt_fed_magazine": {
"Name": "Belt-Fed Magazine",
"Name": "Belt-Fed Magazine",
"Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.",
"Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,316: Line 898:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 125,
"AbilityUnitTargetLimit": "1",
"SpinUpTime": 3.5,
"AbilityCastDelay": "0",
"SpinUpDecay": 1,
"AbilityChannelTime": "0",
"InitialFireRateDecrease": 40,
"AbilityPostCastDuration": "0",
"MaxFireRateIncrease": 60
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "125",
"SpinUpTime": "3.5",
"SpinUpDecay": "1.0",
"InitialFireRateDecrease": "40",
"MaxFireRateIncrease": "60",
"BonusReloadTime": "0.0"
},
},
"upgrade_berserker": {
"upgrade_berserker": {
"Name": "Berserker",
"Name": "Berserker",
"Description": "Your \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E increases as you take sustained damage.",
"Description": "Your \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E increases as you take sustained damage.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,351: Line 921:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"DamageDuration": 10,
"AbilityUnitTargetLimit": "1",
"DamageToStack": 120,
"AbilityCastDelay": "0",
"WeaponPowerPerStack": 7,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DamageDuration": "10",
"DamageToStack": "120",
"WeaponPowerPerStack": "7",
"MaxStacks": 10,
"MaxStacks": 10,
"BulletResist": "8"
"BulletResist": 8
},
},
"upgrade_blitz_bullets": {
"upgrade_blitz_bullets": {
"Name": "Swift Striker",
"Name": "Swift Striker",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,385: Line 944:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 20,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "20",
"BonusSprintSpeed": "1.0m"
"BonusSprintSpeed": "1.0m"
},
},
Line 1,404: Line 952:
"Name": "Blood Tribute",
"Name": "Blood Tribute",
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. Healing received is reduced during the sacrifice.",
"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan class=\"highlight\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. Healing received is reduced during the sacrifice.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Toggle",
"Activation": "Toggle",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,414: Line 962:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 0,
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechResist": 10,
"AbilityUnitTargetLimit": "1",
"HealthDrainedPerSecond": 40,
"AbilityCastDelay": "0.0",
"TickRate": 0.1,
"AbilityChannelTime": "0",
"BonusFireRate": 40,
"AbilityPostCastDuration": "0",
"StatusResistancePercent": 50,
"AbilityCharges": "0",
"HealAmpReceivePenaltyPercent": -40,
"AbilityCooldownBetweenCharge": "0",
"HealAmpRegenPenaltyPercent": -40,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "10",
"HealthDrainedPerSecond": "40",
"TickRate": "0.1",
"BonusFireRate": "40",
"StatusResistancePercent": "50",
"HealAmpReceivePenaltyPercent": "-40",
"HealAmpRegenPenaltyPercent": "-40",
"BonusMoveSpeed": "2.25m",
"BonusMoveSpeed": "2.25m",
"OutOfCombatHealthRegen": "4"
"OutOfCombatHealthRegen": 4
},
},
"upgrade_bonus_ability_charge_3": {
"upgrade_bonus_ability_charge_3": {
"Name": "Hyper Charge",
"Name": "Hyper Charge",
"Description": "\u003Cspan class=\"highlight\"\u003E+{s:BonusAbilityCharges}\u003C/span\u003E to your max ability \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003E+{s:BonusAbilityCharges}\u003C/span\u003E to your max ability \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,448: Line 985:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityCharges": 3
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityCharges": "3"
},
},
"upgrade_boundless_spirit": {
"upgrade_boundless_spirit": {
"Name": "Boundless Spirit",
"Name": "Boundless Spirit",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,480: Line 1,006:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 35,
"AbilityUnitTargetLimit": "1",
"BonusHealth": 100,
"AbilityCastDelay": "0",
"OutOfCombatHealthRegen": 4,
"AbilityChannelTime": "0",
"TechPowerPercent": 15
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "35",
"WeaponPower": "0",
"BonusHealth": "100",
"OutOfCombatHealthRegen": "4",
"TechPowerPercent": "15"
},
},
"upgrade_boxing_glove": {
"upgrade_boxing_glove": {
"Name": "Lifestrike",
"Name": "Lifestrike",
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for 50% of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus 160. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for 50% of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus 160. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 1,517: Line 1,033:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 4,
"AbilityCooldown": 4,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"LightMeleeCooldownMult": 2,
"AbilityCastDelay": "0",
"SlowPercent": 60,
"AbilityChannelTime": "0",
"SlowDuration": 2.5,
"AbilityPostCastDuration": "0",
"BonusMeleeDamagePercent": 16,
"AbilityCharges": "0",
"LifestealHeal": 160,
"AbilityCooldownBetweenCharge": "0",
"LifestealHealPercent": 50,
"ChannelMoveSpeed": "-1",
"BonusHealth": 125,
"AbilityResourceCost": "0",
"NonHeroHealPct": 40
"TechPower": "0",
"WeaponPower": "0",
"LightMeleeCooldownMult": "2",
"SlowPercent": "60",
"SlowDuration": "2.5",
"BonusMeleeDamagePercent": "16",
"LifestealHeal": "160",
"LifestealHealPercent": "50",
"BonusHealth": "125",
"NonHeroHealPct": "40"
},
},
"upgrade_bullet_armor": {
"upgrade_bullet_armor": {
"Name": "Bullet Armor",
"Name": "Bullet Armor",
"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 1,552: Line 1,058:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletResist": 18
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "18"
},
},
"upgrade_bullet_armor_2": {
"upgrade_bullet_armor_2": {
"Name": "Bullet Resilience Disabled",
"Name": "Bullet Resilience Disabled",
"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 1,578: Line 1,073:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletArmor": 2
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletArmor": "2"
},
},
"upgrade_bullet_armor_reduction_aura": {
"upgrade_bullet_armor_reduction_aura": {
"Name": "Hunter's Aura",
"Name": "Hunter's Aura",
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is tripled\u003C/span\u003E.",
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is tripled\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,612: Line 1,096:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 125,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "125",
"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": "-8",
"BulletArmorReduction": -8,
"FireRateSlow": "12",
"FireRateSlow": 12,
"SingleTargetPlayerMultiplier": "3",
"SingleTargetPlayerMultiplier": 3,
"BonusSprintSpeed": "1m"
"BonusSprintSpeed": "1m"
},
},
Line 1,635: Line 1,108:
"Name": "Weapon Jammer",
"Name": "Weapon Jammer",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of all nearby enemies.",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of all nearby enemies.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 1,647: Line 1,120:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "12m",
"Radius": "12m",
"FireRateSlow": "30"
"FireRateSlow": 30
},
},
"upgrade_bullet_resist_shredder": {
"upgrade_bullet_resist_shredder": {
"Name": "Bullet Resist Shredder",
"Name": "Bullet Resist Shredder",
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,681: Line 1,143:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 8,
"AbilityDuration": "8",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BulletArmorReduction": -13,
"AbilityCastDelay": "0",
"BonusHealth": 90,
"AbilityChannelTime": "0",
"BulletResist": 7
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletArmorReduction": "-13",
"BonusHealth": "90",
"BulletResist": "7"
},
},
"upgrade_burst_fire": {
"upgrade_burst_fire": {
"Name": "Burst Fire",
"Name": "Burst Fire",
"Description": "Briefly gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.",
"Description": "Briefly gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,714: Line 1,166:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 7,
"AbilityCooldown": 7,
"AbilityDuration": "3.5",
"AbilityDuration": 3.5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusFireRate": 10,
"AbilityChannelTime": "0",
"ActivatedFireRate": 35,
"AbilityPostCastDuration": "0",
"SlideScale": 50,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "10",
"ActivatedFireRate": "35",
"SlideScale": "50",
"BonusMoveSpeed": "1.5m"
"BonusMoveSpeed": "1.5m"
},
},
Line 1,734: Line 1,177:
"Name": "Burst Fire Actuator",
"Name": "Burst Fire Actuator",
"Description": "Your weapon \u003Cspan class=\"highlight\"\u003E fires an additional percentage of your gun's starting clip as a burst\u003C/span\u003E.  If all bullets in a burst connect with an enemy Hero, \u003Cspan class=\"highlight\"\u003Egain temporary Base Bullet Damage\u003C/span\u003E for the rest of the clip.",
"Description": "Your weapon \u003Cspan class=\"highlight\"\u003E fires an additional percentage of your gun's starting clip as a burst\u003C/span\u003E.  If all bullets in a burst connect with an enemy Hero, \u003Cspan class=\"highlight\"\u003Egain temporary Base Bullet Damage\u003C/span\u003E for the rest of the clip.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,744: Line 1,187:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BurstFireShotPercent": 100,
"AbilityUnitTargetLimit": "1",
"NormalizedClipEmptySpeedIncrease": 25,
"AbilityCastDelay": "0",
"BurstFireShotsFromClipPercent": 15,
"AbilityChannelTime": "0",
"PerfectBurstWeaponPower": 20,
"AbilityPostCastDuration": "0",
"BaseBonusWeaponPower": 5,
"AbilityCharges": "0",
"NonBurstFireConversionFactor": 3
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CycleTimeFireRateDecrease": "0",
"BurstFireShotPercent": "100",
"NormalizedClipEmptySpeedIncrease": "25",
"BurstFireShotsFromClipPercent": "15",
"PerfectBurstWeaponPower": "20",
"BonusHeadshotDamage": "0",
"BaseBonusWeaponPower": "5",
"IntraBurstFireRateIncrease": "0",
"NonBurstFireConversionFactor": "3"
},
},
"upgrade_camouflage": {
"upgrade_camouflage": {
"Name": "Camouflage Suit",
"Name": "Camouflage Suit",
"Description": "Go \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E and maintain invisibility by \u003Cspan class=\"highlight\"\u003Enot moving or attacking\u003C/span\u003E.  Taking damage will not reveal the Hero.  Bonus Regen while Invisible.",
"Description": "Go \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E and maintain invisibility by \u003Cspan class=\"highlight\"\u003Enot moving or attacking\u003C/span\u003E.  Taking damage will not reveal the Hero.  Bonus Regen while Invisible.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 1,779: Line 1,208:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 10.5,
"AbilityCooldown": 10.5,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"InvisAlertWhenFading": 1,
"AbilityCastDelay": "0",
"InvisFadeToDuration": 1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"InvisAlertWhenFading": "1",
"InvisCancelOnDamage": "0",
"InvisFadeToDuration": "1.0",
"InvisMoveSpeedMod": "0",
"SpottedRadius": "20m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": "0",
"RevealOnSpottedDuration": 0.25,
"RevealOnSpottedDuration": "0.25",
"MovementThresholdSq": 200,
"MovementThresholdSq": "200",
"RegenWhileInvisible": 5
"RegenWhileInvisible": "5"
},
},
"upgrade_capacitor": {
"upgrade_capacitor": {
"Name": "Capacitor",
"Name": "Capacitor",
"Description": "Launch a projectile that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, removes all their non-ultimate buffs and applies a strong slow that recovers over time.",
"Description": "Launch a projectile that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, removes all their non-ultimate buffs and applies a strong slow that recovers over time.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,822: Line 1,238:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "40",
"AbilityCooldown": 40,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"AbilityCastDelay": 0.2,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0.2",
"ProcCooldown": 0.25,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ProcCooldown": "0.25",
"DamagePerChain": {
"DamagePerChain": {
"Value": 50,
"Value": 50,
Line 1,851: Line 1,258:
},
},
"ChainRadius": "10m",
"ChainRadius": "10m",
"ProcChance": "20",
"ProcChance": 20,
"ChainCount": "6",
"ChainCount": 6,
"ChainTickRate": "0.4",
"ChainTickRate": 0.4,
"Damage": "100",
"Damage": 100,
"MaxSlowPercent": "100",
"MaxSlowPercent": 100,
"SlowDuration": "5",
"SlowDuration": 5,
"BonusFireRate": "8"
"BonusFireRate": 8
},
},
"upgrade_cardio_calibrator": {
"upgrade_cardio_calibrator": {
"Name": "Enduring Speed",
"Name": "Enduring Speed",
"Description": "Reduces the effect of enemy \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E penalties.",
"Description": "Reduces the effect of enemy \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E penalties.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 1,875: Line 1,282:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"SlowResistancePercent": "30",
"SlowResistancePercent": 30,
"OutOfCombatHealthRegen": "2"
"OutOfCombatHealthRegen": 2
},
},
"upgrade_chain_lightning": {
"upgrade_chain_lightning": {
"Name": "Tesla Bullets",
"Name": "Tesla Bullets",
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target.  The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target.  The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 1,908: Line 1,304:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"ProcCooldown": 0.25,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ProcCooldown": "0.25",
"DamagePerChain": {
"DamagePerChain": {
"Value": 40,
"Value": 40,
Line 1,937: Line 1,322:
},
},
"ChainRadius": "8m",
"ChainRadius": "8m",
"ProcChance": "15",
"ProcChance": 15,
"ChainCount": "4",
"ChainCount": 4,
"ChainTickRate": "0.4"
"ChainTickRate": 0.4
},
},
"upgrade_charge_mastery": {
"upgrade_charge_mastery": {
"Name": "Charge Mastery",
"Name": "Charge Mastery",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,952: Line 1,337:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityCharges": 4,
"AbilityUnitTargetLimit": "1",
"CooldownBetweenChargeReduction": 50,
"AbilityCastDelay": "0",
"BonusChargedAbilityDamage": 15,
"AbilityChannelTime": "0",
"BonusChargedCooldownReduction": 15
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityCharges": "4",
"CooldownBetweenChargeReduction": "50",
"BonusChargedAbilityDamage": "15",
"BonusChargedCooldownReduction": "15"
},
},
"upgrade_charmed_wraps": {
"upgrade_charmed_wraps": {
"Name": "Charmed Wraps",
"Name": "Charmed Wraps",
"Description": "Your abilities get their \u003Cspan class=\"highlight\"\u003Ecooldowns reduced\u003C/span\u003E when you perform a \u003Cspan class=\"highlight\"\u003Eheavy melee\u003C/span\u003E attack against a hero (or \u003Cspan class=\"highlight\"\u003Etwo light melee\u003C/span\u003E attacks within {s:LightMeleeTimeWindow}s).",
"Description": "Your abilities get their \u003Cspan class=\"highlight\"\u003Ecooldowns reduced\u003C/span\u003E when you perform a \u003Cspan class=\"highlight\"\u003Eheavy melee\u003C/span\u003E attack against a hero (or \u003Cspan class=\"highlight\"\u003Etwo light melee\u003C/span\u003E attacks within {s:LightMeleeTimeWindow}s).",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 1,984: Line 1,358:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 26,
"AbilityCooldown": 26,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"CooldownReductionFlat": 8,
"AbilityCastDelay": "0",
"LightMeleeTimeWindow": 4
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReductionFlat": "8.0",
"LightMeleeTimeWindow": "4.0"
},
},
"upgrade_cheat_death": {
"upgrade_cheat_death": {
"Name": "Cheat Death",
"Name": "Cheat Death",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,013: Line 1,377:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 90,
"AbilityCooldown": 90,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"DeathImmunityDuration": 4.5,
"AbilityCastDelay": "0",
"BonusHealth": 200,
"AbilityChannelTime": "0",
"BulletResist": 15,
"AbilityPostCastDuration": "0",
"DeathImmunityDamageReduction": -70,
"AbilityCharges": "0",
"HealAmpReceivePenaltyPercent": -70,
"AbilityCooldownBetweenCharge": "0",
"HealAmpRegenPenaltyPercent": -70,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DeathImmunityDuration": "4.5",
"BonusHealth": "200",
"BulletResist": "15",
"DeathImmunityDamageReduction": "-70",
"HealAmpReceivePenaltyPercent": "-70",
"HealAmpRegenPenaltyPercent": "-70",
"BonusMoveSpeed": "-2m"
"BonusMoveSpeed": "-2m"
},
},
Line 2,036: Line 1,390:
"Name": "Fortitude",
"Name": "Fortitude",
"Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E14s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E2% Max Health Regen\u003C/span\u003E.",
"Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E14s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E2% Max Health Regen\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,051: Line 1,405:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"RestoreDelay": 14,
"AbilityUnitTargetLimit": "1",
"HealLifePercentOutOfCombat": 2,
"AbilityCastDelay": "0",
"HealthThreshold": 75,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"RestoreDelay": "14",
"HealLifePercentOutOfCombat": "2",
"HealthThreshold": "75",
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"BonusHealth": "375"
"BonusHealth": 375
},
},
"upgrade_clip_size": {
"upgrade_clip_size": {
"Name": "Extended Magazine",
"Name": "Extended Magazine",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,084: Line 1,427:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 30,
"AbilityUnitTargetLimit": "1",
"BaseAttackDamagePercent": 6
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "30",
"BaseAttackDamagePercent": "6"
},
},
"upgrade_clip_size_2": {
"upgrade_clip_size_2": {
"Name": "Big Clip",
"Name": "Big Clip",
"Description": "Big Increase \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Description": "Big Increase \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,111: Line 1,443:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 30
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "30"
},
},
"upgrade_clip_size_3": {
"upgrade_clip_size_3": {
"Name": "Extra Large Magazine",
"Name": "Extra Large Magazine",
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,137: Line 1,458:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 60
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "60"
},
},
"upgrade_clip_size_fixed": {
"upgrade_clip_size_fixed": {
"Name": "Extended Magazine",
"Name": "Extended Magazine",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,163: Line 1,473:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSize": 6
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSize": "6"
},
},
"upgrade_clip_size_fixed_t3": {
"upgrade_clip_size_fixed_t3": {
"Name": "Extra Large Magazine",
"Name": "Extra Large Magazine",
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,189: Line 1,488:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSize": 12
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSize": "12"
},
},
"upgrade_cloaking_device": {
"upgrade_cloaking_device": {
"Name": "Cloaking Device",
"Name": "Cloaking Device",
"Description": "Become \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E. Nearby enemies will temporaily reveal the hero.  Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s.",
"Description": "Become \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E. Nearby enemies will temporaily reveal the hero.  Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,216: Line 1,504:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 10.5,
"AbilityCooldown": 10.5,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"InvisAlertWhenFading": 1,
"AbilityCastDelay": "0",
"InvisCancelOnDamage": 1,
"AbilityChannelTime": "0",
"InvisFadeToDuration": 1.5,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"InvisAlertWhenFading": "1",
"InvisCancelOnDamage": "1",
"InvisFadeToDuration": "1.5",
"InvisMoveSpeedMod": "3m",
"InvisMoveSpeedMod": "3m",
"SpottedRadius": "20m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": "1.5",
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": "1.5",
"RevealOnSpottedDuration": 1.5,
"FullInvisDistance": "50m"
"FullInvisDistance": "50m"
},
},
Line 2,240: Line 1,518:
"Name": "Shadow Weave",
"Name": "Shadow Weave",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,253: Line 1,531:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "18",
"AbilityDuration": 18,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"InvisAlertWhenFading": 1,
"AbilityChannelTime": "0",
"InvisCancelOnDamage": 1,
"AbilityPostCastDuration": "0",
"InvisFadeToDuration": 0.6,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"InvisAlertWhenFading": "1",
"InvisCancelOnDamage": "1",
"InvisFadeToDuration": "0.6",
"InvisMoveSpeedMod": "5m",
"InvisMoveSpeedMod": "5m",
"SpottedRadius": "26m",
"SpottedRadius": "26m",
"RevealOnDamageDuration": "1.5",
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": "1.5",
"RevealOnSpottedDuration": 1.5,
"FullInvisDistance": "50m",
"FullInvisDistance": "50m",
"AmbushDuration": "8",
"AmbushDuration": 8,
"AmbushBonusFireRate": "35",
"AmbushBonusFireRate": 35,
"AmbushBonusTechPower": "35",
"AmbushBonusTechPower": 35,
"AmbushBonusMeleeDamage": "25",
"AmbushBonusMeleeDamage": 25,
"OutOfCombatHealthRegen": "10",
"OutOfCombatHealthRegen": 10,
"BonusSprintSpeed": "2m"
"BonusSprintSpeed": "2m"
},
},
Line 2,283: Line 1,552:
"Name": "Point Blank",
"Name": "Point Blank",
"Description": "When in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target, gain \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets apply a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E.",
"Description": "When in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target, gain \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets apply a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,299: Line 1,568:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CloseRangeBonusWeaponPower": 50,
"AbilityUnitTargetLimit": "1",
"SlowPercent": 25,
"AbilityCastDelay": "0",
"SlowDuration": 2,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CloseRangeBonusWeaponPower": "50",
"SlowPercent": "25",
"SlowDuration": "2",
"CloseRangeBonusDamageRange": "15m",
"CloseRangeBonusDamageRange": "15m",
"MeleeResistPercent": "30",
"MeleeResistPercent": 30,
"BonusHealth": "100"
"BonusHealth": 100
},
},
"upgrade_close_range": {
"upgrade_close_range": {
"Name": "Close Quarters",
"Name": "Close Quarters",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target.",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when in \u003Cspan class=\"highlight\"\u003Eclose range\u003C/span\u003E to your target.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,333: Line 1,591:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CloseRangeBonusWeaponPower": 20,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CloseRangeBonusWeaponPower": "20",
"CloseRangeBonusDamageRange": "15m",
"CloseRangeBonusDamageRange": "15m",
"MeleeResistPercent": "20"
"MeleeResistPercent": 20
},
},
"upgrade_cold_front": {
"upgrade_cold_front": {
"Name": "Cold Front",
"Name": "Cold Front",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"Description": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 2,368: Line 1,615:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 24,
"AbilityCooldown": 24,
"AbilityDuration": "4",
"AbilityDuration": 4,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"SpreadDuration": 0.5,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SpreadDuration": "0.5",
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "12m",
"MovementSpeedSlow": "60",
"MovementSpeedSlow": 60,
"Damage": {
"Damage": {
"Value": 100,
"Value": 100,
Line 2,392: Line 1,630:
},
},
"DamageHeight": "2.5m",
"DamageHeight": "2.5m",
"NPCDamageMult": "1",
"NPCDamageMult": 1,
"TechResist": "6"
"TechResist": 6
},
},
"upgrade_colossus": {
"upgrade_colossus": {
"Name": "Colossus",
"Name": "Colossus",
"Description": "Gain \u003Cspan class=\"highlight\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Your model size grows by 20%.",
"Description": "Gain \u003Cspan class=\"highlight\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Your model size grows by 20%.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 2,411: Line 1,649:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 37,
"AbilityCooldown": 37,
"AbilityDuration": "7",
"AbilityDuration": 7,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusHealth": 600,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 15,
"AbilityPostCastDuration": "0",
"BuffBulletResist": 30,
"AbilityCharges": "0",
"BuffTechResist": 30,
"AbilityCooldownBetweenCharge": "0",
"SlowPercent": 30,
"ChannelMoveSpeed": "-1",
"GroundDashReductionPercent": -25,
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "600",
"BaseAttackDamagePercent": "15",
"BuffBulletResist": "30",
"BuffTechResist": "30",
"SlowPercent": "30",
"GroundDashReductionPercent": "-25",
"Radius": "12m",
"Radius": "12m",
"ModelScaleGrowth": "1.2"
"ModelScaleGrowth": 1.2
},
},
"upgrade_combo_breaker": {
"upgrade_combo_breaker": {
"Name": "Combo Breaker",
"Name": "Combo Breaker",
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E",
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 2,446: Line 1,675:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 23,
"AbilityCooldown": 23,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechArmor": 2,
"AbilityCastDelay": "0",
"BonusHealthRegen": 2.75,
"AbilityChannelTime": "0",
"HealPercentAmount": 30,
"AbilityPostCastDuration": "0",
"RegenDuration": 10
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechArmor": "2",
"BonusHealthRegen": "2.75",
"HealPercentAmount": "30",
"RegenDuration": "10"
},
},
"upgrade_containment": {
"upgrade_containment": {
"Name": "Slowing Hex",
"Name": "Slowing Hex",
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E",
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 2,480: Line 1,699:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "30",
"AbilityCooldown": 30,
"AbilityDuration": "3.5",
"AbilityDuration": 3.5,
"AbilityCastRange": "25m",
"AbilityCastRange": "25m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"SlowPercent": 20,
"AbilityCharges": "0",
"GroundDashReductionPercent": -30,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SlowPercent": "20",
"GroundDashReductionPercent": "-30",
"BonusSprintSpeed": "0.5m"
"BonusSprintSpeed": "0.5m"
},
},
Line 2,500: Line 1,712:
"Name": "Superior Cooldown",
"Name": "Superior Cooldown",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities.",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 2,512: Line 1,724:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CooldownReduction": 25,
"AbilityUnitTargetLimit": "1",
"OutOfCombatHealthRegen": 4
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReduction": "25",
"OutOfCombatHealthRegen": "4"
},
},
"upgrade_corpse_explosion": {
"upgrade_corpse_explosion": {
"Name": "Soul Explosion",
"Name": "Soul Explosion",
"Description": "Kills or assists cause an \u003Cspan class=\"highlight\"\u003Eexplosion\u003C/span\u003E where the victim dies. Kills against heroes have greater radius and damage.",
"Description": "Kills or assists cause an \u003Cspan class=\"highlight\"\u003Eexplosion\u003C/span\u003E where the victim dies. Kills against heroes have greater radius and damage.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 2,544: Line 1,745:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 6,
"AbilityUnitTargetLimit": "1",
"BonusHealthRegen": 3,
"AbilityCastDelay": "0",
"BonusHealth": 110,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "6",
"WeaponPower": "0",
"BonusHealthRegen": "3",
"BonusHealth": "110",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"ExplosionRadius": "4m",
"ExplosionRadius": "4m",
"ExplosionDamage": "125",
"ExplosionDamage": 125,
"HeroMultiplier": "150",
"HeroMultiplier": 150,
"ArmingTime": ".1"
"ArmingTime": 0.1
},
},
"upgrade_counterspell": {
"upgrade_counterspell": {
"Name": "Counterspell",
"Name": "Counterspell",
"Description": "Your next parry \u003Cspan class=\"highlight\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.",
"Description": "Your next parry \u003Cspan class=\"highlight\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,583: Line 1,774:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 20,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"SpiritPower": 20,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SpiritPower": "20",
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"BuffDuration": "6",
"BuffDuration": 6,
"SpellParryDuration": "0.9",
"SpellParryDuration": 0.9,
"BonusHealth": "100",
"BonusHealth": 100,
"SpiritPowerInnate": "8",
"SpiritPowerInnate": 8,
"HealOnSuccess": "150"
"HealOnSuccess": 150
},
},
"upgrade_crackshot": {
"upgrade_crackshot": {
"Name": "Mystic Shot",
"Name": "Mystic Shot",
"Description": "Your next bullet deals bonus \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"Description": "Your next bullet deals bonus \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,619: Line 1,800:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "8",
"AbilityCooldown": 8,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "1m",
"Radius": "1m",
"ProcChance": "100",
"ProcChance": 100,
"ProcCooldown": "1",
"ProcCooldown": 1,
"ProcBonusMagicDamage": {
"ProcBonusMagicDamage": {
"Value": 60,
"Value": 60,
Line 2,642: Line 1,813:
}
}
},
},
"SpiritPower": "7"
"SpiritPower": 7
},
},
"upgrade_critshot": {
"upgrade_critshot": {
"Name": "Lucky Shot",
"Name": "Lucky Shot",
"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan class=\"highlight\"\u003Ebonus weapon damage\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EBonus damage cannot Crit.\u003C/span\u003E",
"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan class=\"highlight\"\u003Ebonus weapon damage\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EBonus damage cannot Crit.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,660: Line 1,831:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "1m",
"Radius": "1m",
"ProcChance": "25",
"ProcChance": 25,
"CritDamagePercent": "125",
"CritDamagePercent": 125,
"BonusClipSizePercent": "40"
"BonusClipSizePercent": 40
},
},
"upgrade_crushing_fists": {
"upgrade_crushing_fists": {
"Name": "Crushing Fists",
"Name": "Crushing Fists",
"Description": "Your \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'MeleeDamage'}\u003C/span\u003E will \u003Cspan class=\"highlight\"\u003Erestore ammo\u003C/span\u003E and apply a \u003Cspan class=\"highlight\"\u003Estacking bullet resist debuff\u003C/span\u003E on enemies. Heavy melee applies 2 stacks. \u003Cbr\u003E\u003Cbr\u003EIf the target reaches max stacks, they will be \u003Cspan class=\"highlight\"\u003Estunned\u003C/span\u003E.",
"Description": "Your \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'MeleeDamage'}\u003C/span\u003E will \u003Cspan class=\"highlight\"\u003Erestore ammo\u003C/span\u003E and apply a \u003Cspan class=\"highlight\"\u003Estacking bullet resist debuff\u003C/span\u003E on enemies. Heavy melee applies 2 stacks. \u003Cbr\u003E\u003Cbr\u003EIf the target reaches max stacks, they will be \u003Cspan class=\"highlight\"\u003Estunned\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,698: Line 1,858:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "7",
"AbilityCooldown": 7,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BulletResist": 12,
"AbilityCastDelay": "0",
"BonusMeleeDamagePercent": 20,
"AbilityChannelTime": "0",
"MeleeDistanceScale": 60,
"AbilityPostCastDuration": "0",
"BonusHeavyMeleeDamage": 25,
"AbilityCharges": "0",
"MaxStacks": 6,
"AbilityCooldownBetweenCharge": "0",
"DebuffDuration": 8,
"ChannelMoveSpeed": "-1",
"StunDuration": 0.5,
"AbilityResourceCost": "0",
"LightMeleeStacks": 1,
"TechPower": "0",
"LightMeleeAmmo": 15,
"WeaponPower": "0",
"HeavyMeleeMultiplier": 2,
"BulletResist": "12",
"BulletResistReduction": -4
"BonusMeleeDamagePercent": "20",
"MeleeDistanceScale": "60",
"BonusHeavyMeleeDamage": "25",
"MaxStacks": "6",
"DebuffDuration": "8",
"StunDuration": "0.5",
"LightMeleeStacks": "1",
"LightMeleeAmmo": "15",
"HeavyMeleeMultiplier": "2",
"BulletResistReduction": "-4"
},
},
"upgrade_damage_recycler": {
"upgrade_damage_recycler": {
"Name": "Leech",
"Name": "Leech",
"Description": "Reduces the effect of enemy applied \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
"Description": "Reduces the effect of enemy applied \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,742: Line 1,892:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 12,
"AbilityUnitTargetLimit": "1",
"AbilityLifestealPercentHero": 30,
"AbilityCastDelay": "0",
"BulletLifestealPercent": 30,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 12,
"AbilityPostCastDuration": "0",
"BonusHealth": 120
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "12",
"WeaponPower": "0",
"AbilityLifestealPercentHero": "30",
"BulletLifestealPercent": "30",
"BaseAttackDamagePercent": "12",
"BonusHealth": "120"
},
},
"upgrade_debuff_reducer": {
"upgrade_debuff_reducer": {
"Name": "Debuff Reducer",
"Name": "Debuff Reducer",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,773: Line 1,913:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"StatusResistancePercent": 20,
"AbilityUnitTargetLimit": "1",
"BonusHealth": 50
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"StatusResistancePercent": "20",
"BonusHealth": "50"
},
},
"upgrade_deflecting_armor": {
"upgrade_deflecting_armor": {
"Name": "Plated Armor",
"Name": "Plated Armor",
"Description": "Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all \u003Cspan class=\"highlight\"\u003Eon-hit effects\u003C/span\u003E from bullets.",
"Description": "Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all \u003Cspan class=\"highlight\"\u003Eon-hit effects\u003C/span\u003E from bullets.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,802: Line 1,931:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "1",
"AbilityCooldown": 1,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"DeflectionPercent": 30,
"AbilityCastDelay": "0",
"BulletProcDeflectionPercent": 50,
"AbilityChannelTime": "0",
"DeflectionRandomness": 1,
"AbilityPostCastDuration": "0",
"BonusHealth": 100
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DeflectionPercent": "30",
"BulletProcDeflectionPercent": "50",
"DeflectionRandomness": "1",
"BonusHealth": "100"
},
},
"upgrade_disarm": {
"upgrade_disarm": {
"Name": "Drain Will",
"Name": "Drain Will",
"Description": "Fires a projectile which reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of the target and \u003Cspan class=\"highlight\"\u003Esteals Spirit\u003C/span\u003E.",
"Description": "Fires a projectile which reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of the target and \u003Cspan class=\"highlight\"\u003Esteals Spirit\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 2,837: Line 1,956:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 26,
"AbilityCooldown": 26,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "17m",
"AbilityCastRange": "17m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"FireRateSlow": 30,
"AbilityPostCastDuration": "0",
"SpiritSteal": 22,
"AbilityCharges": "0",
"SpiritStealDuration": 6,
"AbilityCooldownBetweenCharge": "0",
"BonusHealth": 25
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"FireRateSlow": "30",
"SpiritSteal": "22",
"SpiritStealDuration": "6",
"BonusHealth": "25"
},
},
"upgrade_discord": {
"upgrade_discord": {
"Name": "Scourge",
"Name": "Scourge",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resistance\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resistance\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 2,868: Line 1,979:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 38,
"AbilityCooldown": 38,
"AbilityDuration": "10",
"AbilityDuration": 10,
"AbilityCastRange": "35m",
"AbilityCastRange": "35m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.25",
"AbilityCastDelay": 0.25,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"TickRate": 0.25,
"AbilityCharges": "0",
"MaxHealthPercentAsDPS": 3.25,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TickRate": "0.25",
"MaxHealthPercentAsDPS": "3.25",
"AuraRadius": "10m",
"AuraRadius": "10m",
"TechResist": "40",
"TechResist": 40,
"BonusHealth": "125",
"BonusHealth": 125,
"CooldownReduction": "6"
"CooldownReduction": 6
},
},
"upgrade_divine_barrier": {
"upgrade_divine_barrier": {
"Name": "Divine Barrier",
"Name": "Divine Barrier",
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all non-stun debuffs\u003C/span\u003E from the target and provide them with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast. Cooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Description": "\u003Cspan class=\"highlight\"\u003ERemove all non-stun debuffs\u003C/span\u003E from the target and provide them with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast. Cooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 2,905: Line 2,009:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "40",
"AbilityCooldown": 40,
"AbilityDuration": "0",
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.2",
"AbilityCastDelay": 0.2,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"CooldownReductionPctOnOthers": 50,
"AbilityCharges": "0",
"BuffDuration": 6,
"AbilityCooldownBetweenCharge": "0",
"CombatBarrier": 600,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReductionPctOnOthers": "50",
"BuffDuration": "6",
"CombatBarrier": "600",
"BonusMoveSpeed": "3m",
"BonusMoveSpeed": "3m",
"TechRangeMultiplier": "15",
"TechRangeMultiplier": 15,
"TechRadiusMultiplier": "15"
"TechRadiusMultiplier": 15
},
},
"upgrade_diviners_kevlar": {
"upgrade_diviners_kevlar": {
"Name": "Diviner's Kevlar",
"Name": "Diviner's Kevlar",
"Description": "Upon casting an \u003Cspan class=\"highlight\"\u003Eultimate ability\u003C/span\u003E gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Description": "Upon casting an \u003Cspan class=\"highlight\"\u003Eultimate ability\u003C/span\u003E gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,941: Line 2,037:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 64,
"AbilityCooldown": 64,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 25,
"AbilityCastDelay": "0",
"CombatBarrier": 1000,
"AbilityChannelTime": "0",
"BuffDuration": 13,
"AbilityPostCastDuration": "0",
"BonusAbilityDurationPercent": 15
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "25",
"WeaponPower": "0",
"CombatBarrier": "1000",
"BuffDuration": "13",
"BonusAbilityDurationPercent": "15"
},
},
"upgrade_double_jump": {
"upgrade_double_jump": {
"Name": "Double-Jump",
"Name": "Double-Jump",
"Description": "Allows you to perform an additional \u003Cspan class=\"highlight\"\u003Ejump\u003C/span\u003E in mid-air.",
"Description": "Allows you to perform an additional \u003Cspan class=\"highlight\"\u003Ejump\u003C/span\u003E in mid-air.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 2,969: Line 2,056:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 8.5,
"AbilityCooldown": 8.5,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AirJumps": 1,
"AbilityCastDelay": "0",
"AirJumpVerticalSpeedPercent": 75,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"AirJumps": "1",
"AirJumpVerticalSpeedPercent": "75",
"InteruptCooldown": 4
"InteruptCooldown": 4
},
},
Line 2,988: Line 2,065:
"Name": "Heroic Aura",
"Name": "Heroic Aura",
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E to nearby friendly units.",
"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E to nearby friendly units.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,003: Line 2,080:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": "7",
"AbilityDuration": 7,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusFireRate": 30,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "30",
"Radius": "30m",
"Radius": "30m",
"ActiveRadius": "30m",
"ActiveRadius": "30m",
"ActiveBonusMoveSpeed": "2.5m",
"ActiveBonusMoveSpeed": "2.5m",
"BulletResist": "15",
"BulletResist": 15,
"NonHeroMult": "2",
"NonHeroMult": 2,
"BonusSprintSpeed": "2m"
"BonusSprintSpeed": "2m"
},
},
Line 3,026: Line 2,094:
"Name": "Drum Magazine",
"Name": "Drum Magazine",
"Description": "Provides a large \u003Cspan class=\"highlight\"\u003Eammo bonus\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eincreased reload speed\u003C/span\u003E",
"Description": "Provides a large \u003Cspan class=\"highlight\"\u003Eammo bonus\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eincreased reload speed\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,034: Line 2,102:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSize": 20,
"AbilityUnitTargetLimit": "1",
"ReloadSpeedMultipler": -25
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSize": "20",
"ReloadSpeedMultipler": "-25"
},
},
"upgrade_duration_extender": {
"upgrade_duration_extender": {
"Name": "[Deprecated] Duration Extender",
"Name": "[Deprecated] Duration Extender",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E of your abilities and items by \u003Cspan class=\"highlight\"\u003E{s:NonImbuedBonusDuration}%\u003C/span\u003E.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E of your abilities and items by \u003Cspan class=\"highlight\"\u003E{s:NonImbuedBonusDuration}%\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 3,063: Line 2,120:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityDurationPercent": 20
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityDurationPercent": "20"
},
},
"upgrade_enchanted_holsters": {
"upgrade_enchanted_holsters": {
"Name": "Spellslinger",
"Name": "Spellslinger",
"Description": "While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEach stack refreshes the duration.\u003C/span\u003E",
"Description": "While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEach stack refreshes the duration.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,092: Line 2,138:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CooldownReduction": 12,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 10,
"AbilityCastDelay": "0",
"ReloadSpeedMultipler": -10,
"AbilityChannelTime": "0",
"BuffDuration": 18,
"AbilityPostCastDuration": "0",
"MaxStacks": 6
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReduction": "12",
"BonusFireRate": "10",
"ReloadSpeedMultipler": "-10",
"BuffDuration": "18",
"MaxStacks": "6"
},
},
"upgrade_endurance": {
"upgrade_endurance": {
"Name": "Extra Regen",
"Name": "Extra Regen",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,125: Line 2,160:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealthRegen": 3
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealthRegen": "3"
},
},
"upgrade_escalating_exposure": {
"upgrade_escalating_exposure": {
"Name": "Escalating Exposure",
"Name": "Escalating Exposure",
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the target.",
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the target.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 3,158: Line 2,182:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 12,
"AbilityDuration": "12",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"ProcCooldown": 0.7,
"AbilityCastDelay": "0",
"MagicIncreasePerStack": 4.5,
"AbilityChannelTime": "0",
"TechResist": 17,
"AbilityPostCastDuration": "0",
"MaxStacks": 12,
"AbilityCharges": "0",
"TechArmorDamageReduction": -8
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ProcCooldown": "0.7",
"MagicIncreasePerStack": "4.5",
"TechResist": "17",
"MaxStacks": "12",
"TechArmorDamageReduction": "-8"
},
},
"upgrade_ethereal_bullets": {
"upgrade_ethereal_bullets": {
"Name": "Mercurial Magnum",
"Name": "Mercurial Magnum",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal bonus Spirit Damage\u003C/span\u003E based on your Spirit Power.",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal bonus Spirit Damage\u003C/span\u003E based on your Spirit Power.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 3,195: Line 2,209:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "15",
"AbilityCooldown": 15,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 7,
"AbilityCastDelay": "0",
"BonusFireRate": 25,
"AbilityChannelTime": "0",
"BuffDuration": 12,
"AbilityPostCastDuration": "0",
"Damage": 60,
"AbilityCharges": "0",
"AmmoReloadPercent": 100,
"AbilityCooldownBetweenCharge": "0",
"AbilityChargeUpTime": 14,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "7",
"WeaponPower": "0",
"BonusFireRate": "25",
"BuffDuration": "12",
"Damage": "60",
"AmmoReloadPercent": "100",
"AbilityChargeUpTime": "14",
"BulletsBonusMagicDamage": {
"BulletsBonusMagicDamage": {
"Value": 25,
"Value": 25,
Line 3,220: Line 2,225:
}
}
},
},
"BonusClipSizePercent": "20"
"BonusClipSizePercent": 20
},
},
"upgrade_express_shot": {
"upgrade_express_shot": {
"Name": "Express Shot",
"Name": "Express Shot",
"Description": "After not attacking for 3s, your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity.  This attack consumes extra ammo.",
"Description": "After not attacking for 3s, your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity.  This attack consumes extra ammo.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,237: Line 2,242:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "3",
"AbilityCooldown": 3,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusBulletSpeedPercent": 35,
"AbilityCastDelay": "0",
"BonusFireRate": 5,
"AbilityChannelTime": "0",
"ProcAmmoConsumed": 30,
"AbilityPostCastDuration": "0",
"ProcBulletVelocity": 100,
"AbilityCharges": "0",
"ProcBaseAttackDamagePercent": 185,
"AbilityCooldownBetweenCharge": "0",
"ProcBaseAttackDamagePercentAltFire": 75
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusBulletSpeedPercent": "35",
"BonusFireRate": "5",
"ProcAmmoConsumed": "30",
"ProcBulletVelocity": "100",
"ProcBaseAttackDamagePercent": "185",
"ProcBaseAttackDamagePercentAltFire": "75"
},
},
"upgrade_extra_charge": {
"upgrade_extra_charge": {
"Name": "Extra Charge",
"Name": "Extra Charge",
"Description": "Adds one to your ability max \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
"Description": "Adds one to your ability max \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 3,270: Line 2,265:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityCharges": 1,
"AbilityUnitTargetLimit": "1",
"BonusSpiritForChargedAbilities": 7
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityCharges": "1",
"BonusSpiritForChargedAbilities": "7"
},
},
"upgrade_fervor": {
"upgrade_fervor": {
"Name": "Frenzy",
"Name": "Frenzy",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,302: Line 2,286:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"LowHealthThreshold": 50,
"AbilityUnitTargetLimit": "1",
"TechResist": 10,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LowHealthThreshold": "50",
"TechResist": "10",
"BonusMoveSpeed": "1m",
"BonusMoveSpeed": "1m",
"BonusFireRate": "10",
"BonusFireRate": 10,
"FervorMovespeed": "3m",
"FervorMovespeed": "3m",
"FervorFireRate": "30",
"FervorFireRate": 30,
"FervorTechResist": "30",
"FervorTechResist": 30,
"LingerDuration": "5"
"LingerDuration": 5
},
},
"upgrade_fire_rate_aura": {
"upgrade_fire_rate_aura": {
"Name": "Fire Rate Aura",
"Name": "Fire Rate Aura",
"Description": "Provides a \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E increase to you and nearby teammates.  Different bonus to non-Heroes",
"Description": "Provides a \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E increase to you and nearby teammates.  Different bonus to non-Heroes",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,337: Line 2,310:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 10,
"AbilityUnitTargetLimit": "1",
"BonusFireRateNPC": 35,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "10",
"BonusFireRateNPC": "35",
"AuraRadius": "30m"
"AuraRadius": "30m"
},
},
Line 3,357: Line 2,319:
"Name": "Fleetfoot",
"Name": "Fleetfoot",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,369: Line 2,331:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"AbilityChannelTime": "0",
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100",
"ActiveBonusMoveSpeed": "3.5m",
"ActiveBonusMoveSpeed": "3.5m",
"SlideScale": "35",
"SlideScale": 35,
"BulletResist": "6",
"BulletResist": 6,
"SlowResistancePercent": "40"
"SlowResistancePercent": 40
},
},
"upgrade_focus_lens": {
"upgrade_focus_lens": {
"Name": "Focus Lens",
"Name": "Focus Lens",
"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E them. A portion of \u003Cspan class=\"highlight\"\u003Eall damage dealt\u003C/span\u003E during the silence gets applied to the target when the silence wears off.",
"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E them. A portion of \u003Cspan class=\"highlight\"\u003Eall damage dealt\u003C/span\u003E during the silence gets applied to the target when the silence wears off.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 3,404: Line 2,357:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "25",
"AbilityCooldown": 25,
"AbilityDuration": "4.25",
"AbilityDuration": 4.25,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"PercentDamage": 30,
"AbilityCharges": "0",
"BonusFireRate": 16
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"PercentDamage": "30",
"BonusFireRate": "16"
},
},
"upgrade_frenzy": {
"upgrade_frenzy": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,431: Line 2,377:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletLifestealPercent": 25,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletLifestealPercent": "25",
"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": "-40",
"BulletArmorReduction": -40,
"LowHealthPercentThreshold": "45",
"LowHealthPercentThreshold": 45,
"LowHealthLifeStealPercent": "45",
"LowHealthLifeStealPercent": 45,
"KillBonusMoveSpeedPerStack": "2m",
"KillBonusMoveSpeedPerStack": "2m",
"MaxKillBonusMoveSpeedStack": "3"
"MaxKillBonusMoveSpeedStack": 3
},
},
"upgrade_full_spectrum": {
"upgrade_full_spectrum": {
"Name": "Full Spectrum",
"Name": "Full Spectrum",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 3,465: Line 2,400:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechRangeMultiplier": 60,
"AbilityUnitTargetLimit": "1",
"TechRadiusMultiplier": 60,
"AbilityCastDelay": "0",
"SlowPercent": 30,
"AbilityChannelTime": "0",
"SlowDuration": 2,
"AbilityPostCastDuration": "0",
"BonusDamagePerHero": 5
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechRangeMultiplier": "60",
"TechRadiusMultiplier": "60",
"SlowPercent": "30",
"SlowDuration": "2",
"BonusDamagePerHero": "5"
},
},
"upgrade_fury_trance": {
"upgrade_fury_trance": {
"Name": "Fury Trance",
"Name": "Fury Trance",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 3,505: Line 2,429:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BulletLifestealPercent": 22,
"AbilityChannelTime": "0",
"ActiveBonusFireRate": 40,
"AbilityPostCastDuration": "0",
"TechResist": 40,
"AbilityCharges": "0",
"BonusHealth": 100
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletLifestealPercent": "22",
"ActiveBonusFireRate": "40",
"TechResist": "40",
"BonusHealth": "100"
},
},
"upgrade_galvanic_storm": {
"upgrade_galvanic_storm": {
"Name": "Galvanic Storm",
"Name": "Galvanic Storm",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,535: Line 2,450:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DamagePerChain": {
"DamagePerChain": {
"Value": 50,
"Value": 50,
Line 3,563: Line 2,467:
},
},
"ChainRadius": "7m",
"ChainRadius": "7m",
"ProcChance": "30",
"ProcChance": 30,
"ProcCooldown": "0.4",
"ProcCooldown": 0.4,
"ChainCount": "7",
"ChainCount": 7,
"ChainTickRate": "0.2",
"ChainTickRate": 0.2,
"TechShieldMaxHealth": "400",
"TechShieldMaxHealth": 400,
"GalvanicDebuffDuration": "5",
"GalvanicDebuffDuration": 5,
"ExplodeRadius": "10m",
"ExplodeRadius": "10m",
"GalvanicBuffDuration": "7",
"GalvanicBuffDuration": 7,
"BuffDamageMult": "2",
"BuffDamageMult": 2,
"BuffMoveSpeedBonus": "3m"
"BuffMoveSpeedBonus": "3m"
},
},
Line 3,577: Line 2,481:
"Name": "Glass Cannon",
"Name": "Glass Cannon",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times).  Death results in the loss of 1 stack.",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times).  Death results in the loss of 1 stack.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,591: Line 2,495:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BaseAttackDamagePercent": 80,
"AbilityUnitTargetLimit": "1",
"MaxHealthLossPercent": -10,
"AbilityCastDelay": "0",
"BonusClipPerKill": 2,
"AbilityChannelTime": "0",
"FireRatePerKill": 8,
"AbilityPostCastDuration": "0",
"MaxStacks": 8,
"AbilityCharges": "0",
"SlowPercent": 30,
"AbilityCooldownBetweenCharge": "0",
"SlowDuration": 3,
"ChannelMoveSpeed": "-1",
"BuildUpDuration": 2,
"AbilityResourceCost": "0",
"BuildUpPerShot": 1.2
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "80",
"MaxHealthLossPercent": "-10",
"BonusClipPerKill": "2",
"FireRatePerKill": "8",
"MaxStacks": "8",
"SlowPercent": "30",
"SlowDuration": "3",
"BuildUpDuration": "2",
"BuildUpPerShot": "1.2"
},
},
"upgrade_glass_cannon2": {
"upgrade_glass_cannon2": {
"Name": "Glass Cannon v2",
"Name": "Glass Cannon v2",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times).  Death results in the loss of 1 stack.",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times).  Death results in the loss of 1 stack.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,630: Line 2,523:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BaseAttackDamagePercent": 100,
"AbilityUnitTargetLimit": "1",
"MaxHealthLossPercent": -50,
"AbilityCastDelay": "0",
"BonusFireRate": 100,
"AbilityChannelTime": "0",
"WeaponPowerPerKill": 10,
"AbilityPostCastDuration": "0",
"BonusBulletSpeedPercent": 25
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "100",
"MaxHealthLossPercent": "-50",
"BonusClipPerKill": "0",
"BonusFireRate": "100",
"WeaponPowerPerKill": "10",
"MaxStacks": "0",
"SlowDuration": "0",
"BonusBulletSpeedPercent": "25"
},
},
"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Curse",
"Name": "Curse",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 3,669: Line 2,548:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 50,
"AbilityCooldown": 50,
"AbilityDuration": "3.25",
"AbilityDuration": 3.25,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"SkipFrames": 6,
"AbilityCharges": "0",
"BaseAttackDamagePercent": 20
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SkipFrames": "6",
"SlowPercent": "0",
"BaseAttackDamagePercent": "20"
},
},
"upgrade_greater_withering_whip": {
"upgrade_greater_withering_whip": {
"Name": "Disarming Hex",
"Name": "Disarming Hex",
"Description": "\u003Cspan class=\"highlight\"\u003EDisarms\u003C/span\u003E enemy target and reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003EDisarms\u003C/span\u003E enemy target and reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 3,704: Line 2,575:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 20,
"AbilityDuration": "4",
"AbilityDuration": 4,
"AbilityCastRange": "23m",
"AbilityCastRange": "23m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"BonusHealth": "100",
"BonusHealth": 100,
"BulletArmorReduction": "-13"
"BulletArmorReduction": -13
},
},
"upgrade_guardian_ward": {
"upgrade_guardian_ward": {
"Name": "Guardian Ward",
"Name": "Guardian Ward",
"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Description": "Provide the target with a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 3,736: Line 2,600:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "40",
"AbilityCooldown": 40,
"AbilityDuration": "0",
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.2",
"AbilityCastDelay": 0.2,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"CooldownReductionPctOnOthers": 50,
"AbilityCharges": "0",
"BuffDuration": 6,
"AbilityCooldownBetweenCharge": "0",
"GuardianWardCombatBarrier": 200,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReductionPctOnOthers": "50",
"BuffDuration": "6",
"GuardianWardCombatBarrier": "200",
"BonusMoveSpeed": "3m",
"BonusMoveSpeed": "3m",
"TechRangeMultiplier": "10",
"TechRangeMultiplier": 10,
"TechRadiusMultiplier": "10"
"TechRadiusMultiplier": 10
},
},
"upgrade_headhunter": {
"upgrade_headhunter": {
"Name": "Headhunter",
"Name": "Headhunter",
"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,771: Line 2,627:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "8",
"AbilityCooldown": 8,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HeadShotBonusDamage": {
"HeadShotBonusDamage": {
"Value": 75,
"Value": 75,
Line 3,791: Line 2,637:
}
}
},
},
"BaseAttackDamagePercent": "5",
"BaseAttackDamagePercent": 5,
"BonusHealth": "75",
"BonusHealth": 75,
"HealPercentPerHeadshot": {
"HealPercentPerHeadshot": {
"Value": 4,
"Value": 4,
Line 3,801: Line 2,647:
},
},
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"MovementSpeedBonusDuration": "3",
"MovementSpeedBonusDuration": 3,
"ProcChance": "100"
"ProcChance": 100
},
},
"upgrade_headshot_booster": {
"upgrade_headshot_booster": {
"Name": "Headshot Booster",
"Name": "Headshot Booster",
"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,819: Line 2,665:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 8,
"AbilityCooldown": 8,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"HeadShotBonusDamage": 50,
"AbilityCastDelay": "0",
"BonusHealth": 40,
"AbilityChannelTime": "0",
"ProcChance": 100
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HeadShotBonusDamage": "50",
"BonusHealth": "40",
"ProcChance": "100"
},
},
"upgrade_headshot_booster2": {
"upgrade_headshot_booster2": {
"Name": "Weakening Headshot",
"Name": "Weakening Headshot",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "Landing a \u003Cspan class=\"highlight\"\u003EHeadshot\u003C/span\u003E on Heroes reduces their \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 3,849: Line 2,685:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 0,
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletResistReduction": -13,
"AbilityUnitTargetLimit": "1",
"DebuffDuration": 12,
"AbilityCastDelay": "0",
"DiminishingMultiplier": 0.5,
"AbilityChannelTime": "0",
"BonusHealth": 75
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResistReduction": "-13",
"MagicResistReduction": "0",
"HealAmpReceivePenaltyPercent": "0",
"HealAmpRegenPenaltyPercent": "0",
"DebuffDuration": "12",
"HeadShotBonusDamage": "0",
"DiminishingMultiplier": "0.5",
"BonusHealth": "75"
},
},
"upgrade_heal_on_level": {
"upgrade_heal_on_level": {
"Name": "Patron's Healing",
"Name": "Patron's Healing",
"Description": "When you receive a \u003Cspan class=\"highlight\"\u003EBoon\u003C/span\u003E, automatically \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E.",
"Description": "When you receive a \u003Cspan class=\"highlight\"\u003EBoon\u003C/span\u003E, automatically \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,885: Line 2,706:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "1.3m",
"ChannelMoveSpeed": "1.3m",
"AbilityResourceCost": "0",
"HealOnLevelHealAmount": 210,
"TechPower": "0",
"BonusHealthRegen": 2,
"WeaponPower": "0",
"HealOnLevelHealAmount": "210",
"BonusHealthRegen": "2.0",
"AuraRadius": "15m"
"AuraRadius": "15m"
},
},
Line 3,905: Line 2,715:
"Name": "Healbane",
"Name": "Healbane",
"Description": "Your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"Description": "Your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,919: Line 2,729:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 8,
"AbilityDuration": "8",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 7,
"AbilityCastDelay": "0",
"HealAmpReceivePenaltyPercent": -35,
"AbilityChannelTime": "0",
"HealAmpRegenPenaltyPercent": -35,
"AbilityPostCastDuration": "0",
"HealOnKill": 275
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "7",
"WeaponPower": "0",
"HealAmpReceivePenaltyPercent": "-35",
"HealAmpRegenPenaltyPercent": "-35",
"HealOnKill": "275"
},
},
"upgrade_healbuff": {
"upgrade_healbuff": {
"Name": "Healing Tempo",
"Name": "Healing Tempo",
"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or innate Bullet/Spirit Lifesteal.\u003C/span\u003E",
"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or innate Bullet/Spirit Lifesteal.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,952: Line 2,753:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "1",
"AbilityCooldown": 1,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 40,
"AbilityCastDelay": "0",
"BuffDuration": 7,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "40",
"BuffDuration": "7",
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.5m",
"MinimumHealAmount": "1",
"MinimumHealAmount": 1,
"TechResist": "10",
"TechResist": 10,
"BonusHealthRegen": "6",
"BonusHealthRegen": 6,
"HealAmpCastPercent": "25",
"HealAmpCastPercent": 25,
"HealAmpRegenPercent": "25"
"HealAmpRegenPercent": 25
},
},
"upgrade_healing_booster": {
"upgrade_healing_booster": {
"Name": "Healing Booster",
"Name": "Healing Booster",
"Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003E20%\u003C/span\u003E.",
"Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003E20%\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 3,989: Line 2,780:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"HealAmpCastPercent": 20,
"AbilityUnitTargetLimit": "1",
"HealAmpRegenPercent": 20,
"AbilityCastDelay": "0",
"BonusHealthRegen": 3
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HealAmpCastPercent": "20",
"HealAmpRegenPercent": "20",
"BonusHealthRegen": "3"
},
},
"upgrade_health": {
"upgrade_health": {
"Name": "Extra Health",
"Name": "Extra Health",
"Description": "Increase \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.",
"Description": "Increase \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,020: Line 2,800:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 175
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "175"
},
},
"upgrade_health_2": {
"upgrade_health_2": {
"Name": "Toughness",
"Name": "Toughness",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,049: Line 2,818:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 200
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "200"
},
},
"upgrade_health_nova": {
"upgrade_health_nova": {
"Name": "Healing Nova",
"Name": "Healing Nova",
"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself and nearby allies.",
"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself and nearby allies.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 4,081: Line 2,839:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "60",
"AbilityCooldown": 60,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"AbilityCastDelay": 0.25,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0.25",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TotalHealthRegen": {
"TotalHealthRegen": {
"Value": 325,
"Value": 325,
Line 4,101: Line 2,850:
}
}
},
},
"HeroTargetBonus": "0",
"RegenDuration": 2,
"RegenDuration": "2",
"AuraRadius": "18m",
"AuraRadius": "18m",
"SpiritPower": "8",
"SpiritPower": 8,
"TechRangeMultiplier": "6",
"TechRangeMultiplier": 6,
"TechRadiusMultiplier": "6"
"TechRadiusMultiplier": 6
},
},
"upgrade_health_regen_1": {
"upgrade_health_regen_1": {
"Name": "Health Regen",
"Name": "Health Regen",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,119: Line 2,867:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealthRegen": 2.75
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealthRegen": "2.75"
},
},
"upgrade_health_regen_aura": {
"upgrade_health_regen_aura": {
"Name": "Healing Aura",
"Name": "Healing Aura",
"Description": "Automatically provides a burst of healing to yourself and nearby friendlies every \u003Cspan class=\"highlight\"\u003E{s:HealInterval} seconds\u003C/span\u003E.  \u003Cbr\u003EEffect does not stack.",
"Description": "Automatically provides a burst of healing to yourself and nearby friendlies every \u003Cspan class=\"highlight\"\u003E{s:HealInterval} seconds\u003C/span\u003E.  \u003Cbr\u003EEffect does not stack.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,147: Line 2,884:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"HealInterval": 3,
"AbilityUnitTargetLimit": "1",
"HealAmount": 40,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HealInterval": "3",
"HealAmount": "40",
"HealRadius": "9m"
"HealRadius": "9m"
},
},
Line 4,167: Line 2,893:
"Name": "Spirit Lifesteal",
"Name": "Spirit Lifesteal",
"Description": "Your \u003Cspan class=\"highlight\"\u003Espirit items and abilities heal you\u003C/span\u003E for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.",
"Description": "Your \u003Cspan class=\"highlight\"\u003Espirit items and abilities heal you\u003C/span\u003E for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,179: Line 2,905:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityLifestealPercentHero": 16,
"AbilityUnitTargetLimit": "1",
"NonHeroAbilityLifestealTooltipOnly": 3,
"AbilityCastDelay": "0",
"BonusHealth": 70
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"AbilityLifestealPercentHero": "16",
"NonHeroAbilityLifestealTooltipOnly": "3",
"BonusHealth": "70"
},
},
"upgrade_health_stimpak": {
"upgrade_health_stimpak": {
"Name": "Healing Rite",
"Name": "Healing Rite",
"Description": "Grant \u003Cspan class=\"highlight\"\u003ERegen\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESprint Speed\u003C/span\u003E to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",
"Description": "Grant \u003Cspan class=\"highlight\"\u003ERegen\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESprint Speed\u003C/span\u003E to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 4,211: Line 2,926:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "70",
"AbilityCooldown": 70,
"AbilityDuration": "0",
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.2",
"AbilityCastDelay": 0.2,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TotalHealthRegen": {
"TotalHealthRegen": {
"Value": 300,
"Value": 300,
Line 4,231: Line 2,938:
}
}
},
},
"RegenDuration": "20",
"RegenDuration": 20,
"BonusSprintSpeed": "2m"
"BonusSprintSpeed": "2m"
},
},
Line 4,237: Line 2,944:
"Name": "Height Advantage",
"Name": "Height Advantage",
"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E{s:HighGroundBonusWeaponPower}% Weapon Damage\u003C/span\u003E when attacking targets that are \u003Cspan class=\"highlight\"\u003Ebelow you\u003C/span\u003E.",
"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E{s:HighGroundBonusWeaponPower}% Weapon Damage\u003C/span\u003E when attacking targets that are \u003Cspan class=\"highlight\"\u003Ebelow you\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,245: Line 2,952:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"HighGroundBonusWeaponPower": 50
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HighGroundBonusWeaponPower": "50"
},
},
"upgrade_high_impact_armor": {
"upgrade_high_impact_armor": {
"Name": "High Impact Armor",
"Name": "High Impact Armor",
"Description": "Provides protection against high-damage bullets. Any \u003Cspan class=\"highlight\"\u003Ebullet damage\u003C/span\u003E portion above the threshold is reduced by {s:DamageReduction}%.",
"Description": "Provides protection against high-damage bullets. Any \u003Cspan class=\"highlight\"\u003Ebullet damage\u003C/span\u003E portion above the threshold is reduced by {s:DamageReduction}%.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,271: Line 2,967:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"DamageThreshold": 40,
"AbilityUnitTargetLimit": "1",
"DamageReduction": 60
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DamageThreshold": "40",
"DamageReduction": "60"
},
},
"upgrade_high_velocity_mag": {
"upgrade_high_velocity_mag": {
"Name": "High-Velocity Rounds",
"Name": "High-Velocity Rounds",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,300: Line 2,985:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusBulletSpeedPercent": 35,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 5
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusBulletSpeedPercent": "35",
"BonusFireRate": "5"
},
},
"upgrade_hollow_point_rounds": {
"upgrade_hollow_point_rounds": {
"Name": "Hollow Point",
"Name": "Hollow Point",
"Description": "When you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets reduce enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "When you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and your bullets reduce enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,332: Line 3,006:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"LifeThreshold": 65,
"AbilityUnitTargetLimit": "1",
"BaseAttackDamagePercent": 35,
"AbilityCastDelay": "0",
"OutOfCombatHealthRegen": 4.5,
"AbilityChannelTime": "0",
"BonusHealth": 150,
"AbilityPostCastDuration": "0",
"BulletArmorReduction": -12,
"AbilityCharges": "0",
"DebuffDuration": 8
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LifeThreshold": "65",
"BaseAttackDamagePercent": "35",
"OutOfCombatHealthRegen": "4.5",
"BonusHealth": "150",
"BulletArmorReduction": "-12",
"DebuffDuration": "8"
},
},
"upgrade_imbued_ability": {
"upgrade_imbued_ability": {
"Name": "Imbued Ability",
"Name": "Imbued Ability",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,365: Line 3,028:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"ImbuedBonusDuration": 25,
"AbilityUnitTargetLimit": "1",
"ImbuedBonusDamage": 10,
"AbilityCastDelay": "0",
"BonusAbilityDurationPercent": 20,
"AbilityChannelTime": "0",
"SlowPercent": 15,
"AbilityPostCastDuration": "0",
"SlowDuration": 2
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ImbuedBonusDuration": "25",
"ImbuedBonusDamage": "10",
"BonusAbilityDurationPercent": "20",
"SlowPercent": "15",
"SlowDuration": "2"
},
},
"upgrade_imbued_duration_extender": {
"upgrade_imbued_duration_extender": {
"Name": "Superior Duration",
"Name": "Superior Duration",
"Description": "Increases the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of your abilities and items.",
"Description": "Increases the \u003Cspan class=\"highlight\"\u003Eduration\u003C/span\u003E of your abilities and items.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,399: Line 3,051:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusAbilityDurationPercent": 28,
"AbilityUnitTargetLimit": "1",
"BulletResist": 8
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusAbilityDurationPercent": "28",
"BulletResist": "8"
},
},
"upgrade_improved_bullet_armor": {
"upgrade_improved_bullet_armor": {
"Name": "Bullet Resilience",
"Name": "Bullet Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,428: Line 3,069:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletResist": 30,
"AbilityUnitTargetLimit": "1",
"HealthThreshold": 30,
"AbilityCastDelay": "0",
"BulletResistBelowThreshold": 30
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "30",
"HealthThreshold": "30",
"BulletResistBelowThreshold": "30"
},
},
"upgrade_improved_spirit": {
"upgrade_improved_spirit": {
"Name": "Extra Spirit",
"Name": "Extra Spirit",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,459: Line 3,089:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 10
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "10",
"WeaponPower": "0"
},
},
"upgrade_improved_stamina": {
"upgrade_improved_stamina": {
"Name": "Extra Stamina",
"Name": "Extra Stamina",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,487: Line 3,107:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"Stamina": 1,
"AbilityUnitTargetLimit": "1",
"StaminaCooldownReduction": 12
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Stamina": "1",
"StaminaCooldownReduction": "12"
},
},
"upgrade_infinitemagazine": {
"upgrade_infinitemagazine": {
"Name": "Endless Magazine",
"Name": "Endless Magazine",
"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.",
"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,518: Line 3,127:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "40",
"AbilityCooldown": 40,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusClipSizePercent": 100,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 20,
"AbilityPostCastDuration": "0",
"BonusFireRate": 20,
"AbilityCharges": "0",
"BonusHealth": 200
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "100",
"BaseAttackDamagePercent": "20",
"BonusFireRate": "20",
"BonusHealth": "200"
},
},
"upgrade_infuser": {
"upgrade_infuser": {
"Name": "Infuser",
"Name": "Infuser",
"Description": "Gain \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Description": "Gain \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 4,552: Line 3,152:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0.0",
"BonusHealth": 100,
"AbilityChannelTime": "0",
"BonusSpirit": 30,
"AbilityPostCastDuration": "0",
"AbilityLifestealPercentHero": 80,
"AbilityCharges": "0",
"TechResist": 10,
"AbilityCooldownBetweenCharge": "0",
"AbilityLifestealPercentHeroPassive": 16,
"ChannelMoveSpeed": "-1",
"NonHeroAbilityLifestealTooltipOnly": 3
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "100",
"BonusSpirit": "30",
"AbilityLifestealPercentHero": "80",
"TechResist": "10",
"AbilityLifestealPercentHeroPassive": "16",
"NonHeroAbilityLifestealTooltipOnly": "3"
},
},
"upgrade_inhibitor": {
"upgrade_inhibitor": {
"Name": "Inhibitor",
"Name": "Inhibitor",
"Description": "Your bullets build up to reduce the target's \u003Cspan class=\"highlight\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
"Description": "Your bullets build up to reduce the target's \u003Cspan class=\"highlight\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,588: Line 3,179:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 125,
"AbilityUnitTargetLimit": "1",
"DebuffDuration": 5,
"AbilityCastDelay": "0",
"BuildUpPerShot": 0.92,
"AbilityChannelTime": "0",
"BuildUpDuration": 5,
"AbilityPostCastDuration": "0",
"OutgoingDamagePenaltyPercent": -35,
"AbilityCharges": "0",
"BaseAttackDamagePercent": 15,
"AbilityCooldownBetweenCharge": "0",
"HealAmpReceivePenaltyPercent": -35,
"ChannelMoveSpeed": "-1",
"HealAmpRegenPenaltyPercent": -35
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "125",
"DebuffDuration": "5",
"BuildUpPerShot": "0.92",
"BuildUpDuration": "5",
"OutgoingDamagePenaltyPercent": "-35",
"BaseAttackDamagePercent": "15",
"HealAmpReceivePenaltyPercent": "-35",
"HealAmpRegenPenaltyPercent": "-35"
},
},
"upgrade_intensifying_clip": {
"upgrade_intensifying_clip": {
"Name": "Intensifying Magazine",
"Name": "Intensifying Magazine",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E as you continuously fire your weapon.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E as you continuously fire your weapon.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,624: Line 3,204:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 20,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "20",
"BaseAttackDamagePercent": "",
"BaseAttackDamagePercent": "",
"ShootDurationForMax": "3",
"ShootDurationForMax": 3,
"BaseAttackDamagePercentAtMaxDuration": "45"
"BaseAttackDamagePercentAtMaxDuration": 45
},
},
"upgrade_juggernaut": {
"upgrade_juggernaut": {
"Name": "Juggernaut",
"Name": "Juggernaut",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,657: Line 3,226:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"MeleeResistPercent": 25,
"AbilityUnitTargetLimit": "1",
"SlowResistancePercent": 50,
"AbilityCastDelay": "0",
"FireRateSlow": 40,
"AbilityChannelTime": "0",
"BonusHealthRegen": 8,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MeleeResistPercent": "25",
"SlowResistancePercent": "50",
"FireRateSlow": "40",
"BonusHealthRegen": "8",
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"FireRateSlowDuration": "4"
"FireRateSlowDuration": 4
},
},
"upgrade_kinetic_sash": {
"upgrade_kinetic_sash": {
"Name": "Kinetic Dash",
"Name": "Kinetic Dash",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E you gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan class=\"highlight\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.",
"Description": "When you \u003Cspan class=\"highlight\"\u003EDash-Jump\u003C/span\u003E you gain \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan class=\"highlight\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,695: Line 3,253:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 7,
"AbilityDuration": "7",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 30,
"AbilityCastDelay": "0",
"BonusClipSize": 8,
"AbilityChannelTime": "0",
"Stamina": 1,
"AbilityPostCastDuration": "0",
"StaminaCooldownReduction": 12
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "30",
"BonusClipSize": "8",
"Stamina": "1",
"StaminaCooldownReduction": "12"
},
},
"upgrade_lifestrike_gauntlets": {
"upgrade_lifestrike_gauntlets": {
"Name": "Melee Lifesteal",
"Name": "Melee Lifesteal",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,730: Line 3,278:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "8",
"AbilityCooldown": 8,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"LightMeleeCooldownMult": 2,
"AbilityCastDelay": "0",
"BonusMeleeDamagePercent": 12,
"AbilityChannelTime": "0",
"LifestrikeHeal": 100,
"AbilityPostCastDuration": "0",
"NonHeroHealPct": 30
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LightMeleeCooldownMult": "2",
"BonusMeleeDamagePercent": "12",
"LifestrikeHeal": "100",
"NonHeroHealPct": "30"
},
},
"upgrade_long_range": {
"upgrade_long_range": {
"Name": "Long Range",
"Name": "Long Range",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,762: Line 3,300:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"LongRangeBonusWeaponPower": 40,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "0",
"LongRangeBonusWeaponPower": "40",
"LongRangeBonusWeaponPowerMinRange": "15m",
"LongRangeBonusWeaponPowerMinRange": "15m",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"BonusAttackRangePercent": "4"
"BonusAttackRangePercent": 4
},
},
"upgrade_long_range_slowing_tech": {
"upgrade_long_range_slowing_tech": {
"Name": "Omni Spirit",
"Name": "Omni Spirit",
"Description": "Applies a \u003Cspan class=\"highlight\"\u003Emovement slow\u003C/span\u003E to enemies when dealing spirit damage.",
"Description": "Applies a \u003Cspan class=\"highlight\"\u003Emovement slow\u003C/span\u003E to enemies when dealing spirit damage.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,795: Line 3,321:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechRangeMultiplier": 30,
"AbilityUnitTargetLimit": "1",
"TechRadiusMultiplier": 30,
"AbilityCastDelay": "0",
"SlowPercent": 20,
"AbilityChannelTime": "0",
"SlowDuration": 2
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechRangeMultiplier": "30",
"TechRadiusMultiplier": "30",
"SlowPercent": "20",
"SlowDuration": "2"
},
},
"upgrade_magic_burst": {
"upgrade_magic_burst": {
"Name": "Mystic Burst",
"Name": "Mystic Burst",
"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E80\u003C/span\u003E damage to deal additional damage.",
"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E80\u003C/span\u003E damage to deal additional damage.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,829: Line 3,344:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "12",
"AbilityCooldown": 12,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"Damage": 40,
"AbilityCastDelay": "0",
"MinimumDamage": 80,
"AbilityChannelTime": "0",
"AbilityChargeUpTime": 12
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Damage": "40",
"MinimumDamage": "80",
"AbilityChargeUpTime": "12",
"MaxHealthDamage": "0"
},
},
"upgrade_magic_carpet": {
"upgrade_magic_carpet": {
"Name": "Magic Carpet",
"Name": "Magic Carpet",
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away.  While flying you are immune to slows and doing any action will dismiss the carpet.  \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away.  While flying you are immune to slows and doing any action will dismiss the carpet.  \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 4,861: Line 3,365:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "8",
"AbilityDuration": 8,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.2,
"AbilityCastDelay": "0.2",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"TechPower": 14,
"AbilityPostCastDuration": "0",
"SummonDuration": 1.3,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "14",
"WeaponPower": "0",
"SummonDuration": "1.3",
"FlyMoveSpeed": "7m",
"FlyMoveSpeed": "7m",
"BonusHealth": "100",
"BonusHealth": 100,
"BonusAbilityDurationPercent": "15"
"BonusAbilityDurationPercent": 15
},
},
"upgrade_magic_clarity": {
"upgrade_magic_clarity": {
"Name": "Clarity",
"Name": "Clarity",
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s.  Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s.  Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,890: Line 3,387:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": "8",
"AbilityDuration": 8,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusMovespeed": "2m",
"BonusMovespeed": "2m",
"BonusSpirit": "28",
"BonusSpirit": 28,
"BonusSpiritMaxTime": "12",
"BonusSpiritMaxTime": 12,
"BonusSpiritWindow": "1",
"BonusSpiritWindow": 1,
"BonusSpiritMin": "2"
"BonusSpiritMin": 2
},
},
"upgrade_magic_missile": {
"upgrade_magic_missile": {
"Name": "Conjure Missiles",
"Name": "Conjure Missiles",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 4,923: Line 3,411:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BaseAttackDamagePercent": 70,
"AbilityUnitTargetLimit": "1",
"MaxHealthLossPercent": -15,
"AbilityCastDelay": "0",
"BonusClipPerKill": 2,
"AbilityChannelTime": "0",
"MaxClipBonus": 14,
"AbilityPostCastDuration": "0",
"BonusFireRate": 10,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "70",
"MaxHealthLossPercent": "-15",
"BonusClipPerKill": "2",
"MaxClipBonus": "14",
"BonusFireRate": "10",
"BonusMoveSpeed": "1m",
"BonusMoveSpeed": "1m",
"WeaponPowerPerKill": "10",
"WeaponPowerPerKill": 10,
"MaxStacks": "5"
"MaxStacks": 5
},
},
"upgrade_magic_reach": {
"upgrade_magic_reach": {
"Name": "Mystic Expansion",
"Name": "Mystic Expansion",
"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E.",
"Description": "Imbue an ability to increase its \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 4,956: Line 3,433:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechRangeMultiplier": 20,
"AbilityUnitTargetLimit": "1",
"TechRadiusMultiplier": 20
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechRangeMultiplier": "20",
"TechRadiusMultiplier": "20"
},
},
"upgrade_magic_shield": {
"upgrade_magic_shield": {
"Name": "Enchanter's Emblem",
"Name": "Enchanter's Emblem",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ECooldown Reduction\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 4,986: Line 3,452:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 15,
"AbilityUnitTargetLimit": "1",
"TechResist": 15,
"AbilityCastDelay": "0",
"OutOfCombatHealthRegen": 2,
"AbilityChannelTime": "0",
"LifeThreshold": 65,
"AbilityPostCastDuration": "0",
"CooldownReduction": 7
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "15",
"WeaponPower": "0",
"TechResist": "15",
"OutOfCombatHealthRegen": "2",
"LifeThreshold": "65",
"CooldownReduction": "7"
},
},
"upgrade_magic_shock": {
"upgrade_magic_shock": {
"Name": "Tankbuster",
"Name": "Tankbuster",
"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E165\u003C/span\u003E damage to deal additional damage. \u003Cspan class=\"highlight\"\u003EIgnores Spirit Resistance.\u003C/span\u003E",
"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan class=\"highlight\"\u003E165\u003C/span\u003E damage to deal additional damage. \u003Cspan class=\"highlight\"\u003EIgnores Spirit Resistance.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,022: Line 3,478:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "14",
"AbilityCooldown": 14,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"MinimumDamage": 165,
"AbilityCastDelay": "0",
"ReProcLockoutTime": 5,
"AbilityChannelTime": "0",
"WatcherMaxDuration": 30,
"AbilityPostCastDuration": "0",
"MaxHealthDamage": 5,
"AbilityCharges": "0",
"Damage": 40,
"AbilityCooldownBetweenCharge": "0",
"AbilityChargeUpTime": 14,
"ChannelMoveSpeed": "-1",
"BonusHealth": 75
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MinimumDamage": "165",
"ReProcLockoutTime": "5",
"WatcherMaxDuration": "30",
"MaxHealthDamage": "5",
"Damage": "40",
"AbilityChargeUpTime": "14",
"BonusHealth": "75"
},
},
"upgrade_magic_slow": {
"upgrade_magic_slow": {
"Name": "Mystic Slow",
"Name": "Mystic Slow",
"Description": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"Description": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,058: Line 3,504:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 2,
"AbilityDuration": "2",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"MovementSpeedSlow": 30,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MovementSpeedSlow": "30",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"BonusHealth": "50"
"BonusHealth": 50
},
},
"upgrade_magic_storm": {
"upgrade_magic_storm": {
"Name": "Surge of Power",
"Name": "Surge of Power",
"Description": "Imbue an ability with \u003Cspan class=\"highlight\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.",
"Description": "Imbue an ability with \u003Cspan class=\"highlight\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,092: Line 3,528:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 14,
"AbilityCooldown": 14,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"ImbuedTechPower": 28,
"AbilityCastDelay": "0",
"FireRateBonus": 22,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ImbuedTechPower": "28",
"FireRateBonus": "22",
"BonusMoveSpeed": "2m",
"BonusMoveSpeed": "2m",
"MovementSpeedBonusDuration": "8",
"MovementSpeedBonusDuration": 8,
"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100"
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100
},
},
"upgrade_magic_tempo": {
"upgrade_magic_tempo": {
"Name": "Compress Cooldown",
"Name": "Compress Cooldown",
"Description": "Imbue an ability to reduce its \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E.",
"Description": "Imbue an ability to reduce its \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,124: Line 3,550:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CooldownReduction": 22
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReduction": "22"
},
},
"upgrade_magic_vulnerability": {
"upgrade_magic_vulnerability": {
"Name": "Mystic Vulnerability",
"Name": "Mystic Vulnerability",
"Description": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E reduced.",
"Description": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E reduced.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,155: Line 3,570:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 6,
"AbilityDuration": "6",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechArmorDamageReduction": -8,
"AbilityCastDelay": "0",
"TechResist": 8
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechArmorDamageReduction": "-8",
"TechResist": "8"
},
},
"upgrade_medic_bullets": {
"upgrade_medic_bullets": {
"Name": "Restorative Shot",
"Name": "Restorative Shot",
"Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
"Description": "Your next bullet will \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,187: Line 3,592:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "6",
"AbilityCooldown": 6,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "1m",
"Radius": "1m",
"ProcChance": "100",
"ProcChance": 100,
"HealFromHero": "50",
"HealFromHero": 50,
"HealFromNPC": "15",
"HealFromNPC": 15,
"BaseAttackDamagePercent": "6"
"BaseAttackDamagePercent": 6
},
},
"upgrade_melee_charge": {
"upgrade_melee_charge": {
"Name": "Melee Charge",
"Name": "Melee Charge",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EHeavy Melee\u003C/span\u003E attack against an enemy \u003Cspan class=\"highlight\"\u003Edeals increased damage\u003C/span\u003E.",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EHeavy Melee\u003C/span\u003E attack against an enemy \u003Cspan class=\"highlight\"\u003Edeals increased damage\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,224: Line 3,619:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "7",
"AbilityCooldown": 7,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BulletResist": 6,
"AbilityCastDelay": "0",
"BonusMeleeDamagePercent": 10,
"AbilityChannelTime": "0",
"MeleeDistanceScale": 50,
"AbilityPostCastDuration": "0",
"BonusHeavyMeleeDamage": 25
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "6",
"BonusMeleeDamagePercent": "10",
"MeleeDistanceScale": "50",
"BonusHeavyMeleeDamage": "25"
},
},
"upgrade_melee_rebuttal": {
"upgrade_melee_rebuttal": {
"Name": "Rebuttal",
"Name": "Rebuttal",
"Description": "On a successful \u003Cspan class=\"highlight\"\u003EParry\u003C/span\u003E against an enemy Hero, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself for the damage parried and returns that damage to the target, and temporarily gain increased \u003Cspan class=\"highlight\"\u003Edamage.\u003C/span\u003E",
"Description": "On a successful \u003Cspan class=\"highlight\"\u003EParry\u003C/span\u003E against an enemy Hero, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E yourself for the damage parried and returns that damage to the target, and temporarily gain increased \u003Cspan class=\"highlight\"\u003Edamage.\u003C/span\u003E",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 5,259: Line 3,644:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 75,
"AbilityUnitTargetLimit": "1",
"ParryCooldownReduction": 2,
"AbilityCastDelay": "0",
"BuffDuration": 6,
"AbilityChannelTime": "0",
"BonusDamagePercent": 30,
"AbilityPostCastDuration": "0",
"ParrySuccessHealPercentage": 100
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "75",
"ParryCooldownReduction": "2",
"BuffDuration": "6",
"BonusDamagePercent": "30",
"ParrySuccessHealPercentage": "100"
},
},
"upgrade_metal_skin": {
"upgrade_metal_skin": {
"Name": "Metal Skin",
"Name": "Metal Skin",
"Description": "Become \u003Cspan class=\"highlight\"\u003Eimmune to bullets\u003C/span\u003E.",
"Description": "Become \u003Cspan class=\"highlight\"\u003Eimmune to bullets\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 5,293: Line 3,667:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 20,
"AbilityDuration": "5.0",
"AbilityDuration": 5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BulletResist": 15,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "15",
"ActiveMoveSpeedPenalty": "-1.5m",
"ActiveMoveSpeedPenalty": "-1.5m",
"GroundDashReductionPercent": "-20"
"GroundDashReductionPercent": -20
},
},
"upgrade_mod_disruptor": {
"upgrade_mod_disruptor": {
"Name": "Soul Disruptor",
"Name": "Soul Disruptor",
"Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.",
"Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 5,323: Line 3,688:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "5",
"AbilityDuration": 5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.2,
"AbilityCastDelay": "0.2",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DPS": {
"DPS": {
"Value": 50,
"Value": 50,
Line 5,357: Line 3,714:
},
},
"Radius": "8m",
"Radius": "8m",
"TickRate": "0.5",
"TickRate": 0.5,
"TechResist": "-18"
"TechResist": -18
},
},
"upgrade_mystic_regeneration": {
"upgrade_mystic_regeneration": {
"Name": "Mystic Regeneration",
"Name": "Mystic Regeneration",
"Description": "Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.",
"Description": "Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,374: Line 3,731:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"Regeneration": 4,
"AbilityUnitTargetLimit": "1",
"RegenerationDuration": 5
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Regeneration": "4",
"RegenerationDuration": "5"
},
},
"upgrade_nearby_enemy_boost": {
"upgrade_nearby_enemy_boost": {
"Name": "Adrenaline Rush",
"Name": "Adrenaline Rush",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E when there are two or more enemy heroes nearby.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E when there are two or more enemy heroes nearby.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,407: Line 3,753:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "20m",
"Radius": "20m",
"TickRate": "1",
"TickRate": 1,
"MinTargetsRequired": "2",
"MinTargetsRequired": 2,
"BaseAttackDamagePercent": "48",
"BaseAttackDamagePercent": 48,
"BonusFireRate": "30",
"BonusFireRate": 30,
"BonusHealth": "90",
"BonusHealth": 90,
"BonusMoveSpeed": "1m"
"BonusMoveSpeed": "1m"
},
},
Line 5,431: Line 3,766:
"Name": "Monster Rounds",
"Name": "Monster Rounds",
"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E25% Weapon Damage\u003C/span\u003E when attacking \u003Cspan class=\"highlight\"\u003ETroopers\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ENeutrals\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EBosses\u003C/span\u003E.",
"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E25% Weapon Damage\u003C/span\u003E when attacking \u003Cspan class=\"highlight\"\u003ETroopers\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ENeutrals\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EBosses\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,443: Line 3,778:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"NonPlayerBonusWeaponPower": 25,
"AbilityUnitTargetLimit": "1",
"OutOfCombatHealthRegen": 1,
"AbilityCastDelay": "0",
"NonPlayerBulletResist": 25
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"NonPlayerBonusWeaponPower": "25",
"OutOfCombatHealthRegen": "1",
"NonPlayerBulletResist": "25"
},
},
"upgrade_non_player_bonus_sacrifice": {
"upgrade_non_player_bonus_sacrifice": {
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E150% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E150% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,481: Line 3,805:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "250",
"AbilityCooldown": 250,
"AbilityDuration": "160",
"AbilityDuration": 160,
"AbilityCastRange": "7m",
"AbilityCastRange": "7m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"NonPlayerBonusWeaponPower": 30,
"AbilityPostCastDuration": "0",
"OutOfCombatHealthRegen": 2,
"AbilityCharges": "0",
"NonPlayerBulletResist": 30,
"AbilityCooldownBetweenCharge": "0",
"BonusSoulsPct": 150,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"NonPlayerBonusWeaponPower": "30",
"OutOfCombatHealthRegen": "2",
"NonPlayerBulletResist": "30",
"BonusSoulsPct": "150",
"BonusHealth": {
"BonusHealth": {
"Value": 100,
"Value": 100,
Line 5,512: Line 3,828:
}
}
},
},
"BonusAbilityCharges": "1",
"BonusAbilityCharges": 1,
"TechRangeMultiplier": "15",
"TechRangeMultiplier": 15,
"TechRadiusMultiplier": "15"
"TechRadiusMultiplier": 15
},
},
"upgrade_personal_rejuvenator": {
"upgrade_personal_rejuvenator": {
"Name": "Rebirth",
"Name": "Rebirth",
"Description": "Respawns the hero at the spot they died.",
"Description": "Respawns the hero at the spot they died.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,528: Line 3,844:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 509,
"AbilityCooldown": 509,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"RespawnDelay": 5
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"RespawnDelay": "5",
"RespawnBonusHealthDuration": "0"
},
},
"upgrade_phantom_strike": {
"upgrade_phantom_strike": {
"Name": "Phantom Strike",
"Name": "Phantom Strike",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground.  Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground.  Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 5,562: Line 3,867:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 35,
"AbilityCooldown": 35,
"AbilityDuration": "0",
"AbilityCastRange": "25m",
"AbilityCastRange": "25m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.35",
"AbilityCastDelay": 0.35,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "1.3m",
"ChannelMoveSpeed": "1.3m",
"AbilityResourceCost": "0",
"TechPower": 8,
"TechPower": "8",
"BaseAttackDamagePercent": 15,
"WeaponPower": "0",
"SlowPercent": 50,
"BaseAttackDamagePercent": "15",
"SlowDuration": 3,
"SlowPercent": "50",
"SlowDuration": "3",
"ImpactDamage": {
"ImpactDamage": {
"Value": 75,
"Value": 75,
Line 5,588: Line 3,886:
"Name": "Predator Precision",
"Name": "Predator Precision",
"Description": "Gain additional \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E against enemy Heroes that are \u003Cspan class=\"highlight\"\u003Elow health\u003C/span\u003E",
"Description": "Gain additional \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E against enemy Heroes that are \u003Cspan class=\"highlight\"\u003Elow health\u003C/span\u003E",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,598: Line 3,896:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 8,
"AbilityUnitTargetLimit": "1",
"LifeThreshold": 50,
"AbilityCastDelay": "0",
"BaseAttackDamagePercent": 50
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "8",
"LifeThreshold": "50",
"BaseAttackDamagePercent": "50"
},
},
"upgrade_pristine_emblem": {
"upgrade_pristine_emblem": {
"Name": "Opening Rounds",
"Name": "Opening Rounds",
"Description": "Your attacks have additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eenemies above 50% health\u003C/span\u003E.",
"Description": "Your attacks have additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eenemies above 50% health\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,631: Line 3,918:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 7,
"AbilityUnitTargetLimit": "1",
"EnemyLifeThreshold": 50,
"AbilityCastDelay": "0",
"BaseAttackDamagePercentBonus": 40
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "7",
"WeaponPower": "0",
"EnemyLifeThreshold": "50",
"BaseAttackDamagePercent": "0",
"BaseAttackDamagePercentBonus": "40"
},
},
"upgrade_proc_disarm": {
"upgrade_proc_disarm": {
"Name": "Disarming Bullets",
"Name": "Disarming Bullets",
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E enemies, them preventing them from shooting their weapon.  Victims are immune to disarming bullets for \u003Cspan class=\"highlight\"\u003E{s:ImmunityDuration}s\u003C/span\u003E after application expires.",
"Description": "Your bullets \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E enemies, them preventing them from shooting their weapon.  Victims are immune to disarming bullets for \u003Cspan class=\"highlight\"\u003E{s:ImmunityDuration}s\u003C/span\u003E after application expires.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,661: Line 3,937:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityDuration": 5,
"AbilityDuration": "5",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"ImmunityDuration": 3,
"AbilityCastDelay": "0",
"BuildUpPerShot": 1,
"AbilityChannelTime": "0",
"BuildUpDuration": 10
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ImmunityDuration": "3",
"BuildUpPerShot": "1.0",
"BuildUpDuration": "10"
},
},
"upgrade_proc_silence": {
"upgrade_proc_silence": {
"Name": "Silencer",
"Name": "Silencer",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,694: Line 3,960:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechResist": 14,
"AbilityUnitTargetLimit": "1",
"TechDamageReduction": -25,
"AbilityCastDelay": "0",
"SilenceDuration": 2.5,
"AbilityChannelTime": "0",
"DebuffDuration": 6,
"AbilityPostCastDuration": "0",
"ImmunityDuration": 10,
"AbilityCharges": "0",
"BuildUpPerShot": 1.04,
"AbilityCooldownBetweenCharge": "0",
"BuildUpDuration": 5
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "14",
"TechDamageReduction": "-25",
"SilenceDuration": "2.5",
"DebuffDuration": "6",
"ImmunityDuration": "10",
"BuildUpPerShot": "1.04",
"BuildUpDuration": "5"
},
},
"upgrade_proc_tech_damage": {
"upgrade_proc_tech_damage": {
"Name": "Magitech Rounds",
"Name": "Magitech Rounds",
"Description": "Your bullets also deal your \u003Cspan class=\"highlight\"\u003Ebase bullet damage [{s:BaseDamagePerShot}] \u003C/span\u003E as spirit damage.  Magitech Rounds receives \u003Cspan class=\"highlight\"\u003E{s:SpellAmplificationMultiplier}x\u003C/span\u003E amplification from \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.",
"Description": "Your bullets also deal your \u003Cspan class=\"highlight\"\u003Ebase bullet damage [{s:BaseDamagePerShot}] \u003C/span\u003E as spirit damage.  Magitech Rounds receives \u003Cspan class=\"highlight\"\u003E{s:SpellAmplificationMultiplier}x\u003C/span\u003E amplification from \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,726: Line 3,981:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"ProcCooldown": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ProcCooldown": "1",
"BaseDamagePct": {
"BaseDamagePct": {
"Value": 0.0001,
"Value": 0.0001,
Line 5,754: Line 3,998:
}
}
},
},
"BaseDamagePerShot": "1",
"BaseDamagePerShot": 1,
"SpellAmplificationMultiplier": "5"
"SpellAmplificationMultiplier": 5
},
},
"upgrade_quarantine": {
"upgrade_quarantine": {
"Name": "Quarantine",
"Name": "Quarantine",
"Description": "Quarantine an enemy Hero, making them \u003Cspan class=\"highlight\"\u003Einvincible\u003C/span\u003E but also \u003Cspan class=\"highlight\"\u003Esilencing and disarming\u003C/span\u003E them.",
"Description": "Quarantine an enemy Hero, making them \u003Cspan class=\"highlight\"\u003Einvincible\u003C/span\u003E but also \u003Cspan class=\"highlight\"\u003Esilencing and disarming\u003C/span\u003E them.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 5,771: Line 4,015:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 42,
"AbilityCooldown": 42,
"AbilityDuration": "4.5",
"AbilityDuration": 4.5,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"ChannelMoveSpeed": -1
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"upgrade_quick_silver": {
"upgrade_quick_silver": {
"Name": "Quicksilver Reload",
"Name": "Quicksilver Reload",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ebonus bullets\u003C/span\u003E on use.",
"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ebonus bullets\u003C/span\u003E on use.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,800: Line 4,036:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "18",
"AbilityCooldown": 18,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 10,
"AbilityCastDelay": "0",
"BuffDuration": 12,
"AbilityChannelTime": "0",
"Damage": 55,
"AbilityPostCastDuration": "0",
"AmmoReloadPercent": 100,
"AbilityCharges": "0",
"AbilityChargeUpTime": 18
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "10",
"BuffDuration": "12",
"Damage": "55",
"AmmoReloadPercent": "100",
"AbilityChargeUpTime": "18"
},
},
"upgrade_rapid_recharge": {
"upgrade_rapid_recharge": {
"Name": "Rapid Recharge",
"Name": "Rapid Recharge",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 5,832: Line 4,058:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CooldownBetweenChargeReduction": 50,
"AbilityUnitTargetLimit": "1",
"BonusAbilityCharges": 2,
"AbilityCastDelay": "0",
"BonusSpiritForChargedAbilities": 20
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownBetweenChargeReduction": "50",
"BonusAbilityCharges": "2",
"BonusSpiritForChargedAbilities": "20"
},
},
"upgrade_rapid_rounds": {
"upgrade_rapid_rounds": {
"Name": "Rapid Rounds",
"Name": "Rapid Rounds",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 5,863: Line 4,078:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 10
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "10"
},
},
"upgrade_rebirth": {
"upgrade_rebirth": {
"Name": "Soul Rebirth",
"Name": "Soul Rebirth",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 5,890: Line 4,094:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 240,
"AbilityCooldown": 240,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 12,
"AbilityCastDelay": "0",
"SpawnTimePenalty": 30,
"AbilityChannelTime": "0",
"RespawnDelay": 4,
"AbilityPostCastDuration": "0",
"RespawnHealthPercent": 50
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "12",
"WeaponPower": "0",
"SpawnTimePenalty": "30",
"RespawnDelay": "4",
"RespawnHealthPercent": "50"
},
},
"upgrade_reduce_debuff_duration": {
"upgrade_reduce_debuff_duration": {
"Name": "Debuff Remover",
"Name": "Debuff Remover",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 5,922: Line 4,117:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 50,
"AbilityCooldown": 50,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"StatusResistancePercent": 30,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"StatusResistancePercent": "30",
"ActiveBonusMoveSpeed": "2.5m",
"ActiveBonusMoveSpeed": "2.5m",
"BuffDuration": "3",
"BuffDuration": 3,
"HealOnActivate": "250",
"HealOnActivate": 250,
"BonusHealth": "100"
"BonusHealth": 100
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_regenerating_bullet_shield": {
"Name": "Battle Vest",
"Name": "Battle Vest",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 5,954: Line 4,139:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletResist": 18,
"AbilityUnitTargetLimit": "1",
"OutOfCombatHealthRegen": 3,
"AbilityCastDelay": "0",
"LifeThreshold": 65,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 15,
"AbilityPostCastDuration": "0",
"BonusFireRate": 8
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "18",
"OutOfCombatHealthRegen": "3",
"LifeThreshold": "65",
"BaseAttackDamagePercent": "15",
"BonusFireRate": "8"
},
},
"upgrade_regenerative_armor": {
"upgrade_regenerative_armor": {
"Name": "Regenerative Armor",
"Name": "Regenerative Armor",
"Description": "Gain a short burst of health regeneration when taking bullet damage from heroes",
"Description": "Gain a short burst of health regeneration when taking bullet damage from heroes",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 5,984: Line 4,158:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityDuration": 5,
"AbilityDuration": "5",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusHealthRegen": 20
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealthRegen": "20"
},
},
"upgrade_reinforcing_casings": {
"upgrade_reinforcing_casings": {
"Name": "Escalating Resilience",
"Name": "Escalating Resilience",
"Description": "Grants \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan class=\"highlight\"\u003EEach shot can only grant one stack.\u003C/span\u003E",
"Description": "Grants \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan class=\"highlight\"\u003EEach shot can only grant one stack.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,016: Line 4,180:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"MaxArmorStacks": 30,
"AbilityUnitTargetLimit": "1",
"BulletResistPerStack": 2,
"AbilityCastDelay": "0",
"BulletResistDuration": 24,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 15,
"AbilityPostCastDuration": "0",
"BonusHealth": 125,
"AbilityCharges": "0",
"BonusClipSizePercent": 30
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MaxArmorStacks": "30",
"BulletResistPerStack": "2",
"BulletResistDuration": "24",
"BaseAttackDamagePercent": "15",
"BonusHealth": "125",
"BonusClipSizePercent": "30"
},
},
"upgrade_reload_speed": {
"upgrade_reload_speed": {
"Name": "Fast Reload",
"Name": "Fast Reload",
"Description": "Increased \u003Cspan class=\"highlight\"\u003Ereload speed\u003C/span\u003E.",
"Description": "Increased \u003Cspan class=\"highlight\"\u003Ereload speed\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,047: Line 4,200:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"ReloadSpeedMultipler": -35
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ReloadSpeedMultipler": "-35"
},
},
"upgrade_rescue_beam": {
"upgrade_rescue_beam": {
"Name": "Rescue Beam",
"Name": "Rescue Beam",
"Description": "\u003Cspan class=\"highlight\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan class=\"highlight\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.",
"Description": "\u003Cspan class=\"highlight\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan class=\"highlight\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 6,083: Line 4,225:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 60,
"AbilityCooldown": 60,
"AbilityDuration": "0",
"AbilityCastRange": "28m",
"AbilityCastRange": "28m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"AbilityChannelTime": 2.5,
"AbilityChannelTime": "2.5",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"HealPercentAmount": 20,
"AbilityCharges": "0",
"HealInterval": 0.2,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HealPercentAmount": "20",
"HealInterval": "0.2",
"BonusMoveSpeed": "0m",
"BonusMoveSpeed": "0m",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"SelfModifier": "100",
"SelfModifier": 100,
"TechRangeMultiplier": "8",
"TechRangeMultiplier": 8,
"TechRadiusMultiplier": "8"
"TechRadiusMultiplier": 8
},
},
"upgrade_resilience": {
"upgrade_resilience": {
"Name": "Enduring Spirit",
"Name": "Enduring Spirit",
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 6,117: Line 4,251:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 25,
"AbilityUnitTargetLimit": "1",
"AbilityLifestealPercentHero": 7
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "25",
"AbilityLifestealPercentHero": "7"
},
},
"upgrade_resonant_healing": {
"upgrade_resonant_healing": {
"Name": "Radiant Regeneration",
"Name": "Radiant Regeneration",
"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and gain bonus \u003Cspan class=\"highlight\"\u003EMovement Speed\u003C/span\u003E for a short duration when you cast an ability.",
"Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and gain bonus \u003Cspan class=\"highlight\"\u003EMovement Speed\u003C/span\u003E for a short duration when you cast an ability.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 6,151: Line 4,274:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 6,
"AbilityCooldown": 6,
"AbilityDuration": "3",
"AbilityDuration": 3,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HealingPerCast": {
"HealingPerCast": {
"Value": 70,
"Value": 70,
Line 6,178: Line 4,292:
}
}
},
},
"RegenerationDuration": "5"
"RegenerationDuration": 5
},
},
"upgrade_restorative_locket": {
"upgrade_restorative_locket": {
"Name": "Restorative Locket",
"Name": "Restorative Locket",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Press",
"Activation": "Press",
"Slot": "Armor",
"Slot": "Armor",
Line 6,197: Line 4,311:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "0",
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Radius": "30m",
"Radius": "30m",
"TechResist": "6",
"TechResist": 6,
"HealPerStack": {
"HealPerStack": {
"Value": 20,
"Value": 20,
Line 6,218: Line 4,324:
}
}
},
},
"MaxStacks": "20",
"MaxStacks": 20,
"StaminaToRestore": "2"
"StaminaToRestore": 2
},
},
"upgrade_return_fire": {
"upgrade_return_fire": {
"Name": "Return Fire",
"Name": "Return Fire",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 6,237: Line 4,343:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 25,
"AbilityCooldown": 25,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BulletDamageReflectedPct": 50,
"AbilityChannelTime": "0",
"SpiritDamageReflectedPct": 25,
"AbilityPostCastDuration": "0",
"BulletResist": 8
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletDamageReflectedPct": "50",
"SpiritDamageReflectedPct": "25",
"ReturnFireBulletResist": "0",
"BulletResist": "8"
},
},
"upgrade_ricochet": {
"upgrade_ricochet": {
"Name": "Ricochet",
"Name": "Ricochet",
"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E",
"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,274: Line 4,370:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"RicochetDamagePercent": 65,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"RicochetDamagePercent": "65",
"RicochetRadius": "13m",
"RicochetRadius": "13m",
"RicochetTargetsTooltipOnly": "2",
"RicochetTargetsTooltipOnly": 2,
"BonusFireRate": "20"
"BonusFireRate": 20
},
},
"upgrade_rocket_booster": {
"upgrade_rocket_booster": {
"Name": "Majestic Leap",
"Name": "Majestic Leap",
"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E",
"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 6,307: Line 4,392:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "28",
"AbilityCooldown": 28,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"JumpVelocityHidden": "27m",
"JumpVelocityHidden": "27m",
"InteruptCooldown": "5",
"InteruptCooldown": 5,
"AirControlPercent": "100",
"AirControlPercent": 100,
"SlamDownRadius": "10m",
"SlamDownRadius": "10m",
"VerticalDifferenceTolerance": "2m",
"VerticalDifferenceTolerance": "2m",
"TossSpeed": "500",
"TossSpeed": 500,
"SlowPercent": "40",
"SlowPercent": 40,
"SlowDuration": "2.5",
"SlowDuration": 2.5,
"DropDownSpeed": "35m",
"DropDownSpeed": "35m",
"MaxLandingSpeed": "20m",
"MaxLandingSpeed": "20m",
"ImpactHeight": "2m",
"ImpactHeight": "2m",
"MinAimAngle": "30",
"MinAimAngle": 30,
"CombatBarrier": "350",
"CombatBarrier": 350,
"BarrierDuration": "8"
"BarrierDuration": 8
},
},
"upgrade_rocket_boots": {
"upgrade_rocket_boots": {
"Name": "Majestic Leap - Disabled",
"Name": "Majestic Leap - Disabled",
"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air. Cannot be used for {s:InteruptCooldown}s if damaged by enemy Hero.",
"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air. Cannot be used for {s:InteruptCooldown}s if damaged by enemy Hero.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 6,350: Line 4,425:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 8,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "8",
"WeaponPower": "0",
"JumpVelocityHidden": "22.5m",
"JumpVelocityHidden": "22.5m",
"InteruptCooldown": 4,
"InteruptCooldown": 4,
"AirControlPercent": "100",
"AirControlPercent": 100,
"BonusHealth": "50"
"BonusHealth": 50
},
},
"upgrade_rupture": {
"upgrade_rupture": {
"Name": "Decay",
"Name": "Decay",
"Description": "Inflict \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.\u003Cbr\u003EDecay's damage is non-lethal and does not apply item procs.",
"Description": "Inflict \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.\u003Cbr\u003EDecay's damage is non-lethal and does not apply item procs.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 6,384: Line 4,450:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "10",
"AbilityDuration": 10,
"AbilityCastRange": {
"AbilityCastRange": {
"Value": "20m",
"Value": "20m",
Line 6,392: Line 4,458:
}
}
},
},
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"TechPower": 8,
"AbilityCharges": "0",
"HealAmpReceivePenaltyPercent": -40,
"AbilityCooldownBetweenCharge": "0",
"HealAmpRegenPenaltyPercent": -40,
"ChannelMoveSpeed": "-1",
"TickRate": 1,
"AbilityResourceCost": "0",
"TechPower": "8",
"WeaponPower": "0",
"HealAmpReceivePenaltyPercent": "-40",
"HealAmpRegenPenaltyPercent": "-40",
"TickRate": "1.0",
"DotHealthPercent": {
"DotHealthPercent": {
"Value": 2.6,
"Value": 2.6,
Line 6,412: Line 4,472:
}
}
},
},
"BonusHealth": "90"
"BonusHealth": 90
},
},
"upgrade_self_bubble": {
"upgrade_self_bubble": {
"Name": "Ethereal Shift",
"Name": "Ethereal Shift",
"Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan class=\"highlight\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActivation cancels any active ability.\u003C/span\u003E",
"Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan class=\"highlight\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActivation cancels any active ability.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 6,428: Line 4,488:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 20,
"AbilityDuration": "4.0",
"AbilityDuration": 4,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BuffDuration": 5,
"AbilityChannelTime": "0",
"TechResist": 30,
"AbilityPostCastDuration": "0",
"DampingFactor": 3,
"AbilityCharges": "0",
"LiftHeight": 120,
"AbilityCooldownBetweenCharge": "0",
"BonusSpirit": 20,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BuffDuration": "5",
"TechResist": "30",
"DampingFactor": "3",
"LiftHeight": "120",
"BonusSpirit": "20",
"MoveSpeedMax": "4m",
"MoveSpeedMax": "4m",
"BonusMoveSpeed": "3m"
"BonusMoveSpeed": "3m"
Line 6,451: Line 4,502:
"Name": "Sharpshooter",
"Name": "Sharpshooter",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,464: Line 4,515:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"LongRangeBonusWeaponPower": 70,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LongRangeBonusWeaponPower": "70",
"LongRangeBonusWeaponPowerMinRange": "15m",
"LongRangeBonusWeaponPowerMinRange": "15m",
"BonusAttackRangePercent": "20",
"BonusAttackRangePercent": 20,
"BonusZoomPercent": "25",
"BonusZoomPercent": 25,
"BonusMoveSpeed": "-1m",
"BonusMoveSpeed": "-1m",
"BonusSprintSpeed": "1.5m"
"BonusSprintSpeed": "1.5m"
Line 6,487: Line 4,527:
"Name": "Silencer",
"Name": "Silencer",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,500: Line 4,540:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 36,
"AbilityCooldown": 36,
"AbilityDuration": "4",
"AbilityDuration": 4,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"EMPDuration": 2,
"AbilityChannelTime": "0",
"BaseAttackDamagePercent": 20
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"EMPDuration": "2",
"BaseAttackDamagePercent": "20"
},
},
"upgrade_siphon_bullets": {
"upgrade_siphon_bullets": {
"Name": "Siphon Bullets",
"Name": "Siphon Bullets",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 6,531: Line 4,562:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BaseAttackDamagePercent": 15,
"AbilityUnitTargetLimit": "1",
"BulletResist": 10,
"AbilityCastDelay": "0",
"StealPerHit": 1,
"AbilityChannelTime": "0",
"StealPerKill": 1,
"AbilityPostCastDuration": "0",
"StackLostPerDeath": 2,
"AbilityCharges": "0",
"MaxStacks": 9999,
"AbilityCooldownBetweenCharge": "0",
"StealDuration": 17,
"ChannelMoveSpeed": "-1",
"ProcCooldown": 0.8,
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "15",
"BulletResist": "10",
"StealPerHit": "1",
"StealPerKill": "1",
"StackLostPerDeath": "2",
"MaxStacks": "9999",
"StealDuration": "17",
"ProcCooldown": "0.8",
"HealthSteal": {
"HealthSteal": {
"Value": 35,
"Value": 35,
Line 6,564: Line 4,584:
"Name": "Unstoppable - Deprecated",
"Name": "Unstoppable - Deprecated",
"Description": "Purges any roots and chains on use and makes you immune to slows for the duration",
"Description": "Purges any roots and chains on use and makes you immune to slows for the duration",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 6,573: Line 4,593:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 32,
"AbilityCooldown": 32,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"upgrade_slowing_bullets": {
"upgrade_slowing_bullets": {
"Name": "Slowing Bullets",
"Name": "Slowing Bullets",
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.",
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,602: Line 4,613:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"SlowPercent": 30,
"AbilityUnitTargetLimit": "1",
"GroundDashReductionPercent": -20,
"AbilityCastDelay": "0",
"SlowDuration": 3.5,
"AbilityChannelTime": "0",
"BonusFireRate": 7,
"AbilityPostCastDuration": "0",
"BuildUpDuration": 5,
"AbilityCharges": "0",
"BuildUpPerShot": 0.77
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SlowPercent": "30",
"GroundDashReductionPercent": "-20",
"SlowDuration": "3.5",
"BonusFireRate": "7",
"BuildUpDuration": "5",
"BuildUpPerShot": "0.77"
},
},
"upgrade_slowing_tech": {
"upgrade_slowing_tech": {
"Name": "Slowing Spirit",
"Name": "Slowing Spirit",
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slows\u003C/span\u003E to your target.",
"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slows\u003C/span\u003E to your target.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 6,636: Line 4,636:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"SlowPercent": 15,
"AbilityUnitTargetLimit": "1",
"SlowDuration": 2
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SlowPercent": "15",
"SlowDuration": "2"
},
},
"upgrade_small_attack_speed": {
"upgrade_small_attack_speed": {
"Name": "Basic Fire Rate",
"Name": "Basic Fire Rate",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,663: Line 4,652:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusFireRate": 8
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusFireRate": "8"
},
},
"upgrade_soaring_spirit": {
"upgrade_soaring_spirit": {
"Name": "Improved Spirit",
"Name": "Improved Spirit",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 6,694: Line 4,672:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechPower": 18,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "18",
"WeaponPower": "0",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"BonusHealth": "75",
"BonusHealth": 75,
"OutOfCombatHealthRegen": "1.5"
"OutOfCombatHealthRegen": 1.5
},
},
"upgrade_spellbreaker": {
"upgrade_spellbreaker": {
"Name": "Spellbreaker",
"Name": "Spellbreaker",
"Description": "The next instance of high spirit damage you take is significantly reduced.",
"Description": "The next instance of high spirit damage you take is significantly reduced.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 6,724: Line 4,692:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "10",
"AbilityCooldown": 10,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechResist": 25,
"AbilityCastDelay": "0",
"StatusResistancePercent": 25,
"AbilityChannelTime": "0",
"DamageThreshold": 150,
"AbilityPostCastDuration": "0",
"SpiritDamageReductionProc": 75
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "25",
"StatusResistancePercent": "25",
"DamageThreshold": "150",
"SpiritDamageReductionProc": "75"
},
},
"upgrade_spellshield": {
"upgrade_spellshield": {
"Name": "Hexafoil Ward",
"Name": "Hexafoil Ward",
"Description": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"Description": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 6,755: Line 4,713:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "12",
"AbilityCooldown": 12,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "1.3m",
"ChannelMoveSpeed": "1.3m",
"AbilityResourceCost": "0",
"TechResist": 15,
"TechPower": "0",
"SpellShieldLingerDuration": 0.3,
"WeaponPower": "0",
"TechResist": "15",
"SpellShieldLingerDuration": ".3",
"SpellShieldFlavorText": "asdasd"
"SpellShieldFlavorText": "asdasd"
},
},
Line 6,775: Line 4,723:
"Name": "Spirit Rend",
"Name": "Spirit Rend",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,790: Line 4,738:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"ProcCooldown": 2.5,
"AbilityUnitTargetLimit": "1",
"BonusHealth": 100,
"AbilityCastDelay": "0",
"MaxStacks": 4,
"AbilityChannelTime": "0",
"AbilityLifestealPercentHero": 8,
"AbilityPostCastDuration": "0",
"MagicResistReduction": -7,
"AbilityCharges": "0",
"TechArmorDamageReduction": -8,
"AbilityCooldownBetweenCharge": "0",
"DebuffDuration": 7
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ProcCooldown": "2.5",
"BonusHealth": "100",
"MaxStacks": "4",
"AbilityLifestealPercentHero": "8",
"MagicResistReduction": "-7",
"TechArmorDamageReduction": "-8",
"DebuffDuration": "7"
},
},
"upgrade_spirit_bubble": {
"upgrade_spirit_bubble": {
"Name": "Spirit Shielding",
"Name": "Spirit Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 6,824: Line 4,761:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "35",
"AbilityCooldown": 35,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"DamageWindow": 3.5,
"AbilityCastDelay": "0",
"DamageThreshold": 150,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DamageWindow": "3.5",
"DamageThreshold": "150",
"CombatBarrier": {
"CombatBarrier": {
"Value": 325,
"Value": 325,
Line 6,846: Line 4,773:
}
}
},
},
"OutOfCombatHealthRegen": "2.5",
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": "8",
"BarrierDuration": 8,
"BonusMoveSpeed": "1.5m"
"BonusMoveSpeed": "1.5m"
},
},
Line 6,853: Line 4,780:
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies.  While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage to non-heroes and does not expend its cooldown unless a hero is hit.\u003C/span\u003E",
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies.  While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage to non-heroes and does not expend its cooldown unless a hero is hit.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 6,866: Line 4,793:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "20",
"AbilityCooldown": 20,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechRangeMultiplier": 8,
"AbilityCastDelay": "0",
"TechRadiusMultiplier": 8,
"AbilityChannelTime": "0",
"DamageThreshold": 500,
"AbilityPostCastDuration": "0",
"DamageThresholdDuration": 5,
"AbilityCharges": "0",
"ExplosionDamage": 110,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechRangeMultiplier": "8",
"TechRadiusMultiplier": "8",
"DamageThreshold": "500",
"DamageThresholdDuration": "5",
"ExplosionDamage": "110",
"ExplosionRadius": "12m",
"ExplosionRadius": "12m",
"DPS": "24",
"DPS": 24,
"DebuffDuration": "8",
"DebuffDuration": 8,
"HealAmpReceivePenaltyPercent": "-70",
"HealAmpReceivePenaltyPercent": -70,
"HealAmpRegenPenaltyPercent": "-70",
"HealAmpRegenPenaltyPercent": -70,
"TickRate": "0.5",
"TickRate": 0.5,
"CooldownReductionPctOnNonHeroes": "100",
"CooldownReductionPctOnNonHeroes": 100,
"DamagePctVsNonHeroes": "50"
"DamagePctVsNonHeroes": 50
},
},
"upgrade_spirit_sap": {
"upgrade_spirit_sap": {
"Name": "Spirit Sap",
"Name": "Spirit Sap",
"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003Ereduce their Spirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Description": "Target an enemy to \u003Cspan class=\"highlight\"\u003Ereduce their Spirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 6,908: Line 4,825:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "30",
"AbilityCooldown": 30,
"AbilityDuration": "12",
"AbilityDuration": 12,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"MagicResistReduction": -12,
"AbilityCharges": "0",
"BonusHealth": 75,
"AbilityCooldownBetweenCharge": "0",
"TechPowerReduction": -24
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MagicResistReduction": "-12",
"BonusHealth": "75",
"TechPowerReduction": "-24"
},
},
"upgrade_spirit_snatch": {
"upgrade_spirit_snatch": {
"Name": "Spirit Snatch",
"Name": "Spirit Snatch",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 6,944: Line 4,854:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 6,
"AbilityCooldown": 6,
"AbilityDuration": "14",
"AbilityDuration": 14,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"LightMeleeCooldownMult": 2,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"LightMeleeCooldownMult": "2",
"SpiritDamage": {
"SpiritDamage": {
"Value": 75,
"Value": 75,
Line 6,964: Line 4,865:
}
}
},
},
"TechArmorDamageReduction": "-15",
"TechArmorDamageReduction": -15,
"TechArmorGain": "15",
"TechArmorGain": 15,
"TechPowerReduction": "-15",
"TechPowerReduction": -15,
"TechPowerGain": "15",
"TechPowerGain": 15,
"BonusMeleeDamagePercent": "10",
"BonusMeleeDamagePercent": 10,
"BonusHealth": "100"
"BonusHealth": 100
},
},
"upgrade_split_shot": {
"upgrade_split_shot": {
"Name": "Split Shot",
"Name": "Split Shot",
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E.  \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E.  \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 6,984: Line 4,885:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "14",
"AbilityCooldown": 14,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusShotsDuration": 5,
"AbilityCastDelay": "0",
"BulletSplitShot": 5,
"AbilityChannelTime": "0",
"SpreadAngleDegrees": 45,
"AbilityPostCastDuration": "0",
"WeaponDamageBonusDuration": 12,
"AbilityCharges": "0",
"WeaponDamagePerStack": 10,
"AbilityCooldownBetweenCharge": "0",
"MaxStacks": 6
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusBulletSpeedPercent": "0",
"BonusShotsDuration": "5",
"BulletSplitShot": "5",
"SpreadAngleDegrees": "45",
"SpecialShotsBonusFireRate": "0",
"WeaponDamageBonusDuration": "12",
"WeaponDamagePerStack": "10",
"MaxStacks": "6"
},
},
"upgrade_sprint_booster": {
"upgrade_sprint_booster": {
"Name": "Sprint Boots",
"Name": "Sprint Boots",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003Eforward move speed\u003C/span\u003E over time. Taking damage resets the effect for \u003Cspan class=\"highlight\"\u003E1.5s\u003C/span\u003E",
"Description": "Increases your \u003Cspan class=\"highlight\"\u003Eforward move speed\u003C/span\u003E over time. Taking damage resets the effect for \u003Cspan class=\"highlight\"\u003E1.5s\u003C/span\u003E",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,021: Line 4,910:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusSprintSpeed": "2m",
"BonusSprintSpeed": "2m",
"OutOfCombatHealthRegen": "2"
"OutOfCombatHealthRegen": 2
},
},
"upgrade_stabilizer": {
"upgrade_stabilizer": {
"Name": "Stabilizer",
"Name": "Stabilizer",
"Description": "Removes the \u003Cspan class=\"highlight\"\u003Emove speed penalty\u003C/span\u003E while shooting, and increases \u003Cspan class=\"highlight\"\u003Ebullet speed\u003C/span\u003E.",
"Description": "Removes the \u003Cspan class=\"highlight\"\u003Emove speed penalty\u003C/span\u003E while shooting, and increases \u003Cspan class=\"highlight\"\u003Ebullet speed\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,048: Line 4,926:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"MoveWhileShootingSpeedPenaltyReductionPercent": 100,
"AbilityUnitTargetLimit": "1",
"MoveWhileZoomedSpeedPenaltyReductionPercent": 100,
"AbilityCastDelay": "0",
"BonusBulletSpeedPercent": 30
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
"MoveWhileZoomedSpeedPenaltyReductionPercent": "100",
"BonusBulletSpeedPercent": "30"
},
},
"upgrade_stabilizing_tripod": {
"upgrade_stabilizing_tripod": {
"Name": "Stabilizing Tripod",
"Name": "Stabilizing Tripod",
"Description": "\u003Cspan class=\"highlight\"\u003EDisarm yourself\u003C/span\u003E to toss your weapon to the target location where it transforms into a \u003Cspan class=\"highlight\"\u003EField Sentry that will attack enemies using your weapon with an unlimited clip\u003C/span\u003E.  You can melee the sentry to end the effect early.",
"Description": "\u003Cspan class=\"highlight\"\u003EDisarm yourself\u003C/span\u003E to toss your weapon to the target location where it transforms into a \u003Cspan class=\"highlight\"\u003EField Sentry that will attack enemies using your weapon with an unlimited clip\u003C/span\u003E.  You can melee the sentry to end the effect early.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,079: Line 4,946:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 64,
"AbilityCooldown": 64,
"AbilityDuration": "20",
"AbilityDuration": 20,
"AbilityCastRange": "15m",
"AbilityCastRange": "15m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"ModelScale": 1,
"AbilityPostCastDuration": "0",
"TickRate": 0.5,
"AbilityCharges": "0",
"TrackingSpeed": 125,
"AbilityCooldownBetweenCharge": "0",
"TurretAttackDelay": 0.35,
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ModelScale": "1.0",
"TickRate": "0.5",
"TrackingSpeed": "125",
"TurretAttackDelay": "0.35",
"TurretAttackRange": "50m",
"TurretAttackRange": "50m",
"TurretDeployTime": "2.0",
"TurretDeployTime": 2,
"TurretLifetime": "20",
"TurretLifetime": 20,
"AttackConeAngle": "10",
"AttackConeAngle": 10,
"StationaryWeaponPower": "40",
"StationaryWeaponPower": 40,
"StationaryRecoilReduction": "25",
"StationaryRecoilReduction": 25,
"CasterHealthPercent": "100",
"CasterHealthPercent": 100,
"BulletSpeedOverride": "6500"
"BulletSpeedOverride": 6500
},
},
"upgrade_stasis_bomb": {
"upgrade_stasis_bomb": {
"Name": "Stasis Bomb",
"Name": "Stasis Bomb",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 7,116: Line 4,975:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 37,
"AbilityCooldown": 37,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"StasisRadius": "7m",
"StasisRadius": "7m",
"ExplodeRadius": "7m",
"ExplodeRadius": "7m",
Line 7,137: Line 4,988:
}
}
},
},
"StunDuration": "1.5",
"StunDuration": 1.5,
"ImmunityDuration": "4",
"ImmunityDuration": 4,
"EMPDuration": "3",
"EMPDuration": 3,
"EMPProcChance": "100",
"EMPProcChance": 100,
"BuildUpPerShot": "1.6",
"BuildUpPerShot": 1.6,
"BuildUpDuration": "10",
"BuildUpDuration": 10,
"DampingFactor": "0.5",
"DampingFactor": 0.5,
"MaxFallSpeed": "0",
"LiftHeight": 120,
"LiftHeight": "120",
"SlamdownSpeed": 500,
"SlamdownSpeed": "500",
"MoveSpeedMax": "4m"
"MoveSpeedMax": "4m"
},
},
Line 7,152: Line 5,002:
"Name": "Hex-Sealed Knuckles",
"Name": "Hex-Sealed Knuckles",
"Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.",
"Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,165: Line 5,015:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "3",
"AbilityCooldown": 3,
"AbilityDuration": "13",
"AbilityDuration": 13,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"StoredSpiritDamage": {
"StoredSpiritDamage": {
"Value": 200,
"Value": 200,
Line 7,185: Line 5,026:
}
}
},
},
"BonusHealth": "75",
"BonusHealth": 75,
"BonusHealthRegen": "1",
"BonusHealthRegen": 1,
"BonusMeleeDamagePercent": "30"
"BonusMeleeDamagePercent": 30
},
},
"upgrade_superior_stamina": {
"upgrade_superior_stamina": {
"Name": "Stamina Mastery",
"Name": "Stamina Mastery",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,206: Line 5,047:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"Stamina": 2,
"AbilityUnitTargetLimit": "1",
"StaminaCooldownReduction": 20,
"AbilityCastDelay": "0",
"AirMoveIncreasePercent": 30
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"Stamina": "2",
"StaminaCooldownReduction": "20",
"AirMoveIncreasePercent": "30"
},
},
"upgrade_suppressor": {
"upgrade_suppressor": {
"Name": "Suppressor",
"Name": "Suppressor",
"Description": "When you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Description": "When you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,239: Line 5,069:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 4,
"AbilityDuration": "4",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechPower": 6,
"AbilityCastDelay": "0",
"FireRateSlow": 30,
"AbilityChannelTime": "0",
"BonusHealth": 75
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "6",
"WeaponPower": "0",
"FireRateSlow": "30",
"BonusHealth": "75"
},
},
"upgrade_surging_power": {
"upgrade_surging_power": {
"Name": "Vampiric Burst",
"Name": "Vampiric Burst",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 7,276: Line 5,097:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "4.5",
"AbilityDuration": 4.5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"ActiveBonusFireRate": 40,
"AbilityChannelTime": "0",
"ActiveBonusLifesteal": 80,
"AbilityPostCastDuration": "0",
"BonusHealth": 100,
"AbilityCharges": "0",
"ActiveReloadPercent": 75,
"AbilityCooldownBetweenCharge": "0",
"BulletResist": 10,
"ChannelMoveSpeed": "-1",
"BulletLifestealPercent": 16
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"ActiveBonusFireRate": "40",
"ActiveBonusLifesteal": "80",
"BonusHealth": "100",
"ActiveReloadPercent": "75",
"BulletResist": "10",
"BulletLifestealPercent": "16"
},
},
"upgrade_target_stun": {
"upgrade_target_stun": {
"Name": "Knockdown",
"Name": "Knockdown",
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.",
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 7,312: Line 5,124:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 35,
"AbilityCooldown": 35,
"AbilityDuration": "0",
"AbilityCastRange": "45m",
"AbilityCastRange": "45m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"StunDelay": 2,
"AbilityCharges": "0",
"StunDuration": 0.5,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"StunDelay": "2",
"StunDuration": "0.5",
"VisualContractRadius": "3m",
"VisualContractRadius": "3m",
"BonusHealth": "100",
"BonusHealth": 100,
"MaxBonusDuration": "1.5",
"MaxBonusDuration": 1.5,
"MaxHeightForBonus": "30m",
"MaxHeightForBonus": "30m",
"TechRangeMultiplier": "6",
"TechRangeMultiplier": 6,
"TechRadiusMultiplier": "6"
"TechRadiusMultiplier": 6
},
},
"upgrade_targeted_silence": {
"upgrade_targeted_silence": {
"Name": "Silence Wave",
"Name": "Silence Wave",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration. Affected enemies also have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E reduced for a longer duration. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration. Affected enemies also have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E reduced for a longer duration. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
Line 7,352: Line 5,156:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "3.25",
"AbilityDuration": 3.25,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"BonusHealth": 75,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "75",
"CooldownOnMiss": 30,
"CooldownOnMiss": 30,
"HeightOffGround": "1m",
"HeightOffGround": "1m",
"GrowthPerMeter": "0.15m",
"GrowthPerMeter": "0.15m",
"InitialWidth": "5.0m",
"InitialWidth": "5.0m",
"MagicResistReduction": "-12",
"MagicResistReduction": -12,
"Damage": "0",
"ResistReductionDuration": 12,
"ResistReductionDuration": "12",
"TechPowerReduction": -24
"TechPowerReduction": "-24"
},
},
"upgrade_tech_armor": {
"upgrade_tech_armor": {
"Name": "Spirit Armor",
"Name": "Spirit Armor",
"Description": "Reduces the damage you take from \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E abilities.",
"Description": "Reduces the damage you take from \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E abilities.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,388: Line 5,184:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechResist": 15
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "15"
},
},
"upgrade_tech_bleed": {
"upgrade_tech_bleed": {
"Name": "Mystic Reverb",
"Name": "Mystic Reverb",
"Description": "Imbue an ability to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"Description": "Imbue an ability to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,420: Line 5,205:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 6.25,
"AbilityCooldown": 6.25,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"TechDamagePercent": 50,
"AbilityCastDelay": "0",
"DelayDuration": 3,
"AbilityChannelTime": "0",
"MinimumDamage": 100,
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechDamagePercent": "50",
"DelayDuration": "3",
"MinimumDamage": "100",
"Radius": "16m",
"Radius": "16m",
"AbilityLifestealPercentHero": "15",
"AbilityLifestealPercentHero": 15,
"MovementSpeedSlow": "40",
"MovementSpeedSlow": 40,
"MaxHealthDamage": "10"
"MaxHealthDamage": 10
},
},
"upgrade_tech_cleave": {
"upgrade_tech_cleave": {
"Name": "Quantum Chimaera",
"Name": "Quantum Chimaera",
"Description": "Your Tech attacks strike additional nearby enemies for \u003Cspan class=\"highlight\"\u003E75% of the total damage\u003C/span\u003E.",
"Description": "Your Tech attacks strike additional nearby enemies for \u003Cspan class=\"highlight\"\u003E75% of the total damage\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,451: Line 5,226:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechCleaveDamagePercent": 75,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechCleaveDamagePercent": "75",
"TechCleaveRadius": "10m",
"TechCleaveRadius": "10m",
"ProcCooldown": "0.05"
"ProcCooldown": 0.05
},
},
"upgrade_tech_damage_pulse": {
"upgrade_tech_damage_pulse": {
"Name": "Torment Pulse",
"Name": "Torment Pulse",
"Description": "Periodically deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.",
"Description": "Periodically deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,485: Line 5,249:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 1.4,
"AbilityCooldown": 1.4,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusHealth": 125,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "125",
"DamagePulseAmount": {
"DamagePulseAmount": {
"Value": 27,
"Value": 27,
Line 7,506: Line 5,260:
},
},
"DamagePulseRadius": "9m",
"DamagePulseRadius": "9m",
"MeleeResistPercent": "15"
"MeleeResistPercent": 15
},
},
"upgrade_tech_defender": {
"upgrade_tech_defender": {
"Name": "Tech Defender",
"Name": "Tech Defender",
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 7,520: Line 5,274:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 95,
"AbilityCooldown": 95,
"AbilityDuration": "6",
"AbilityDuration": 6,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusHealth": 85,
"AbilityChannelTime": "0",
"TechArmor": 1
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "85",
"TechArmor": "1"
},
},
"upgrade_tech_defense_shredders": {
"upgrade_tech_defense_shredders": {
"Name": "Spirit Shredder Bullets",
"Name": "Spirit Shredder Bullets",
"Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.",
"Description": "Your bullets apply a debuff that reduces the \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E against them.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,551: Line 5,296:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechArmorDamageReduction": -8,
"AbilityUnitTargetLimit": "1",
"DebuffDuration": 8,
"AbilityCastDelay": "0",
"AbilityLifestealPercentHero": 8
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechArmorDamageReduction": "-8",
"DebuffDuration": "8",
"AbilityLifestealPercentHero": "8"
},
},
"upgrade_tech_overflow": {
"upgrade_tech_overflow": {
"Name": "Spiritual Overflow",
"Name": "Spiritual Overflow",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,584: Line 5,318:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 15,
"AbilityDuration": "15",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"AbilityLifestealPercentHero": 15,
"AbilityCastDelay": "0",
"BonusFireRate": 30,
"AbilityChannelTime": "0",
"BonusSpirit": 30,
"AbilityPostCastDuration": "0",
"BonusAbilityDurationPercent": 20,
"AbilityCharges": "0",
"BuildUpPerShot": 0.75,
"AbilityCooldownBetweenCharge": "0",
"BuildUpDuration": 5
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"AbilityLifestealPercentHero": "15",
"BonusFireRate": "30",
"BonusSpirit": "30",
"BonusAbilityDurationPercent": "20",
"BuildUpPerShot": "0.75",
"BuildUpDuration": "5"
},
},
"upgrade_tech_purge": {
"upgrade_tech_purge": {
"Name": "Spirit Resilience",
"Name": "Spirit Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional Spirit Resist.",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,617: Line 5,341:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechResist": 25,
"AbilityUnitTargetLimit": "1",
"HealthThreshold": 30,
"AbilityCastDelay": "0",
"TechResistBelowThreshold": 30
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechResist": "25",
"HealthThreshold": "30",
"TechResistBelowThreshold": "30"
},
},
"upgrade_tech_range": {
"upgrade_tech_range": {
"Name": "Greater Expansion",
"Name": "Greater Expansion",
"Description": "Increases the \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.",
"Description": "Increases the \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,650: Line 5,363:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"TechRangeMultiplier": 35,
"AbilityUnitTargetLimit": "1",
"TechRadiusMultiplier": 35,
"AbilityCastDelay": "0",
"TechResist": 8
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"TechRangeMultiplier": "35",
"TechRadiusMultiplier": "35",
"TechResist": "8"
},
},
"upgrade_thermal_detonator": {
"upgrade_thermal_detonator": {
"Name": "Alchemical Fire",
"Name": "Alchemical Fire",
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\u003ESpirit Damage per second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\u003ESpirit Damage per second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Press",
"Activation": "Press",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,684: Line 5,386:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityDuration": "5",
"AbilityDuration": 5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": 0.2,
"AbilityCastDelay": "0.2",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DPS": {
"DPS": {
"Value": 45,
"Value": 45,
Line 7,717: Line 5,411:
}
}
},
},
"NonHeroReductionPercent": "50",
"NonHeroReductionPercent": 50,
"Radius": "10m",
"Radius": "10m",
"HeightOffGround": "50",
"HeightOffGround": 50,
"TickRate": "0.5",
"TickRate": 0.5,
"BulletArmorReduction": {
"BulletArmorReduction": {
"Value": -8,
"Value": -8,
Line 7,728: Line 5,422:
}
}
},
},
"SpiritPower": "8"
"SpiritPower": 8
},
},
"upgrade_titan_round": {
"upgrade_titan_round": {
"Name": "Titanic Magazine",
"Name": "Titanic Magazine",
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,746: Line 5,440:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusClipSizePercent": 90,
"AbilityUnitTargetLimit": "1",
"BaseAttackDamagePercent": 12
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "90",
"BaseAttackDamagePercent": "12"
},
},
"upgrade_toughness_3": {
"upgrade_toughness_3": {
"Name": "Toughness",
"Name": "Toughness",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EHealth\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
"Description": "Increases \u003Cspan class=\"highlight\"\u003EHealth\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,773: Line 5,456:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 125,
"AbilityUnitTargetLimit": "1",
"BonusHealthRegen": 2
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "125",
"BonusHealthRegen": "2"
},
},
"upgrade_toxic_bullets": {
"upgrade_toxic_bullets": {
"Name": "Toxic Bullets",
"Name": "Toxic Bullets",
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan class=\"highlight\"\u003Epercentage\u003C/span\u003E of their \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.",
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan class=\"highlight\"\u003Epercentage\u003C/span\u003E of their \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 7,807: Line 5,479:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DotHealthPercent": {
"DotHealthPercent": {
"Value": 2.1,
"Value": 2.1,
Line 7,827: Line 5,488:
}
}
},
},
"DotDuration": "3",
"DotDuration": 3,
"BuildUpPerShot": "1.058",
"BuildUpPerShot": 1.058,
"BuildUpDuration": "5",
"BuildUpDuration": 5,
"TickRate": "0.5",
"TickRate": 0.5,
"HealAmpReceivePenaltyPercent": "-30",
"HealAmpReceivePenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": "-30",
"HealAmpRegenPenaltyPercent": -30,
"DotMultiplerTroopers": "0.5"
"DotMultiplerTroopers": 0.5
},
},
"upgrade_transcendent_cooldown": {
"upgrade_transcendent_cooldown": {
"Name": "Transcendent Cooldown",
"Name": "Transcendent Cooldown",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities and items.",
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities and items.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,850: Line 5,511:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"CooldownReduction": 30,
"AbilityUnitTargetLimit": "1",
"ItemCooldownReduction": 30,
"AbilityCastDelay": "0",
"OutOfCombatHealthRegen": 4
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"CooldownReduction": "30",
"ItemCooldownReduction": "30",
"OutOfCombatHealthRegen": "4"
},
},
"upgrade_trophy_collector": {
"upgrade_trophy_collector": {
"Name": "Trophy Collector",
"Name": "Trophy Collector",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,884: Line 5,534:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusSprintSpeed": "2m",
"BonusSprintSpeed": "2m",
"OutOfCombatHealthRegen": "4",
"OutOfCombatHealthRegen": 4,
"StackingBonusHealth": "25",
"StackingBonusHealth": 25,
"StackingBonusSprintSpeed": "0.2m",
"StackingBonusSprintSpeed": "0.2m",
"StackingTechRangeMultiplier": "1",
"StackingTechRangeMultiplier": 1,
"StackingTechRadiusMultiplier": "1",
"StackingTechRadiusMultiplier": 1,
"StackingGoldPerMinute": "25",
"StackingGoldPerMinute": 25,
"ThinkRate": "3",
"ThinkRate": 3,
"MaxStacks": "16"
"MaxStacks": 16
},
},
"upgrade_ultimate_burst": {
"upgrade_ultimate_burst": {
"Name": "Lightning Scroll",
"Name": "Lightning Scroll",
"Description": "Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.\u003C/span\u003E",
"Description": "Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.\u003C/span\u003E",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Tech",
"Slot": "Tech",
Line 7,925: Line 5,564:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityDuration": 2,
"AbilityDuration": "2",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"Damage": 150,
"AbilityCastDelay": "0",
"SlowPercent": 80,
"AbilityChannelTime": "0",
"BonusHealth": 75,
"AbilityPostCastDuration": "0",
"StunDuration": 0.75,
"AbilityCharges": "0",
"DelayBeforeStun": 3,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"SlowDuration": "0",
"Damage": "150",
"SlowPercent": "80",
"BonusHealth": "75",
"StunDuration": "0.75",
"DelayBeforeStun": "3",
"BonusSprintSpeed": "1m",
"BonusSprintSpeed": "1m",
"MovementSpeedSlow": "30"
"MovementSpeedSlow": 30
},
},
"upgrade_unstoppable": {
"upgrade_unstoppable": {
"Name": "Unstoppable",
"Name": "Unstoppable",
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Description": "Temporarily suppress \u003Cspan class=\"highlight\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003Eimmune\u003C/span\u003E to \u003Cspan class=\"highlight\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003ESlept\u003C/span\u003E.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 7,964: Line 5,592:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 65,
"AbilityCooldown": 65,
"AbilityDuration": "5",
"AbilityDuration": 5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusHealth": 75,
"AbilityChannelTime": "0",
"StatusResistancePercent": 20
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "75",
"StatusResistancePercent": "20"
},
},
"upgrade_vampire": {
"upgrade_vampire": {
"Name": "Bullet Lifesteal",
"Name": "Bullet Lifesteal",
"Description": "Your \u003Cspan class=\"highlight\"\u003Ebullets heal you\u003C/span\u003E for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.",
"Description": "Your \u003Cspan class=\"highlight\"\u003Ebullets heal you\u003C/span\u003E for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,993: Line 5,612:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BulletLifestealPercent": 16,
"AbilityUnitTargetLimit": "1",
"BonusHealth": 90
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletLifestealPercent": "16",
"BonusHealth": "90"
},
},
"upgrade_veil_walker": {
"upgrade_veil_walker": {
"Name": "Veil Walker",
"Name": "Veil Walker",
"Description": "Walking through a \u003Cspan class=\"highlight\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan class=\"highlight\"\u003EStealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
"Description": "Walking through a \u003Cspan class=\"highlight\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan class=\"highlight\"\u003EStealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 8,024: Line 5,632:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 12,
"AbilityCooldown": 12,
"AbilityDuration": "16",
"AbilityDuration": 16,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"InvisAlertWhenFading": 1,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"InvisAlertWhenFading": "1",
"InvisCancelOnDamage": "0",
"InvisFadeToDuration": "0",
"InvisMoveSpeedMod": "0",
"SpottedRadius": "20m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": "0.25",
"RevealOnDamageDuration": 0.25,
"RevealOnSpottedDuration": "0.25",
"RevealOnSpottedDuration": 0.25,
"BonusHealth": "175",
"BonusHealth": 175,
"SpiritPower": "10",
"SpiritPower": 10,
"BonusClipSize": "0",
"InvisDuration": 7,
"InvisDuration": "7",
"BonusMoveSpeed": "4m",
"BonusMoveSpeed": "4m",
"HealOnVeil": {
"HealOnVeil": {
Line 8,059: Line 5,654:
"Name": "Reactive Barrier",
"Name": "Reactive Barrier",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 8,070: Line 5,665:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 22,
"AbilityCooldown": 22,
"AbilityDuration": "12",
"AbilityDuration": 12,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"VexBarrierCombatBarrier": {
"VexBarrierCombatBarrier": {
"Value": 325,
"Value": 325,
Line 8,089: Line 5,675:
}
}
},
},
"TechResist": "6"
"TechResist": 6
},
},
"upgrade_warp_stone": {
"upgrade_warp_stone": {
"Name": "Warp Stone",
"Name": "Warp Stone",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 8,106: Line 5,692:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": "0",
"AbilityCastRange": "11m",
"AbilityCastRange": "11m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.0",
"ChannelMoveSpeed": -1,
"AbilityChannelTime": "0",
"BulletResist": 40,
"AbilityPostCastDuration": "0",
"CasterBuffDuration": 6
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BulletResist": "40",
"CasterBuffDuration": "6"
},
},
"upgrade_weapon_backstabber": {
"upgrade_weapon_backstabber": {
"Name": "Backstabber",
"Name": "Backstabber",
"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist.  During this time, if you or any allies are near the target, will see them \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist.  During this time, if you or any allies are near the target, will see them \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,134: Line 5,711:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "5",
"AbilityCooldown": 5,
"AbilityDuration": "5",
"AbilityDuration": 5,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"BonusHealth": 75,
"AbilityChannelTime": "0",
"DPS": 17,
"AbilityPostCastDuration": "0",
"TickRate": 0.5,
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "75",
"DPS": "17",
"TickRate": "0.5",
"DebuffRadius": "25m",
"DebuffRadius": "25m",
"BulletResistReduction": "-6",
"BulletResistReduction": -6,
"DebuffDuration": "5",
"DebuffDuration": 5,
"BonusMoveSpeed": "1.75m",
"BonusMoveSpeed": "1.75m",
"ReduceFootstepSound": "-50"
"ReduceFootstepSound": -50
},
},
"upgrade_weapon_detention_ammo": {
"upgrade_weapon_detention_ammo": {
"Name": "Detention Rounds",
"Name": "Detention Rounds",
"Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.",
"Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.",
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,171: Line 5,739:
],
],
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BonusHealth": 100,
"AbilityUnitTargetLimit": "1",
"BonusFireRate": 15,
"AbilityCastDelay": "0",
"TetherDuration": 2.3,
"AbilityChannelTime": "0",
"ImmunityDuration": 8,
"AbilityPostCastDuration": "0",
"BuildUpPerShot": 1.2,
"AbilityCharges": "0",
"BuildUpDuration": 10,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusHealth": "100",
"BonusFireRate": "15",
"TetherDuration": "2.3",
"ImmunityDuration": "8",
"BuildUpPerShot": "1.2",
"BuildUpDuration": "10",
"TetherRadius": "7m"
"TetherRadius": "7m"
},
},
Line 8,195: Line 5,752:
"Name": "Weapon Eater",
"Name": "Weapon Eater",
"Description": "Reduces Courage by \u003Cspan class=\"highlight_weapon\"\u003E{s:BaseBonusCounter}\u003C/span\u003E. \u003Cbr\u003EGain \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerKill} Courage\u003C/span\u003E (Up to \u003Cspan class=\"highlight_weapon\"\u003E{s:MaxWeaponPower}\u003C/span\u003E) for \u003Cspan class=\"highlight\"\u003Ekilling an enemy Hero\u003C/span\u003E but lose \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerDeath} gained Courage\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EDeath\u003C/span\u003E. Bonus applied if damage was done within {s:KillWindow}s of enemy killed.",
"Description": "Reduces Courage by \u003Cspan class=\"highlight_weapon\"\u003E{s:BaseBonusCounter}\u003C/span\u003E. \u003Cbr\u003EGain \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerKill} Courage\u003C/span\u003E (Up to \u003Cspan class=\"highlight_weapon\"\u003E{s:MaxWeaponPower}\u003C/span\u003E) for \u003Cspan class=\"highlight\"\u003Ekilling an enemy Hero\u003C/span\u003E but lose \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerDeath} gained Courage\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EDeath\u003C/span\u003E. Bonus applied if damage was done within {s:KillWindow}s of enemy killed.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,203: Line 5,760:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"WeaponPowerPerKill": 3.5,
"AbilityUnitTargetLimit": "1",
"WeaponPowerPerDeath": 6,
"AbilityCastDelay": "0",
"KillWindow": 1,
"AbilityChannelTime": "0",
"MaxWeaponPower": 30,
"AbilityPostCastDuration": "0",
"BaseBonusCounter": -5
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"WeaponPowerPerKill": "3.5",
"WeaponPowerPerDeath": "6",
"KillWindow": "1",
"MaxWeaponPower": "30",
"BaseBonusCounter": "-5"
},
},
"upgrade_weapon_instant_reload": {
"upgrade_weapon_instant_reload": {
"Name": "Reloader + Huge Clip",
"Name": "Reloader + Huge Clip",
"Description": "Press the [Reload] key while reloading to instantly finish your reload",
"Description": "Press the [Reload] key while reloading to instantly finish your reload",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,234: Line 5,780:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 21,
"AbilityCooldown": 21,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"BonusClipSizePercent": 60
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BonusClipSizePercent": "60"
},
},
"upgrade_weapon_overdrive_clip": {
"upgrade_weapon_overdrive_clip": {
"Name": "Overdrive Clip",
"Name": "Overdrive Clip",
"Description": "\u003Cspan class=\"highlight\"\u003EDeal non-lethal damage based on your max health to yourself\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ereload bullets in your clip equal to your max ammo, no matter how many bullets are left.\u003C/span\u003E  The bullets in this clip have additional \u003Cspan class=\"highlight\"\u003Ecourage\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003EDeal non-lethal damage based on your max health to yourself\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ereload bullets in your clip equal to your max ammo, no matter how many bullets are left.\u003C/span\u003E  The bullets in this clip have additional \u003Cspan class=\"highlight\"\u003Ecourage\u003C/span\u003E.",
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,260: Line 5,796:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 53,
"AbilityCooldown": 53,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"HealthDamagePercent": 20,
"AbilityCastDelay": "0",
"BonusReloadSpeed": -75,
"AbilityChannelTime": "0",
"BonusWeaponPower": 100,
"AbilityPostCastDuration": "0",
"OverdriveClipDuration": 5
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"HealthDamagePercent": "20",
"BonusReloadSpeed": "-75",
"BonusWeaponPower": "100",
"OverdriveClipDuration": "5"
},
},
"upgrade_weapon_power_and_health_drain": {
"upgrade_weapon_power_and_health_drain": {
"Name": "Overdrive",
"Name": "Overdrive",
"Description": "Increase your \u003Cspan class=\"highlight\"\u003ECourage\u003C/span\u003E while draining your own \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.",
"Description": "Increase your \u003Cspan class=\"highlight\"\u003ECourage\u003C/span\u003E while draining your own \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
Line 8,289: Line 5,815:
"IsDisabled": true,
"IsDisabled": true,
"AbilityCooldown": 11.5,
"AbilityCooldown": 11.5,
"AbilityDuration": "4",
"AbilityDuration": 4,
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": "1",
"ChannelMoveSpeed": -1,
"AbilityCastDelay": "0",
"WeaponPowerWhileActivated": 135,
"AbilityChannelTime": "0",
"HealthDrainedPerSecond": 35,
"AbilityPostCastDuration": "0",
"Interval": 0.1
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"WeaponPowerWhileActivated": "135",
"HealthDrainedPerSecond": "35",
"Interval": "0.1"
},
},
"upgrade_weapon_shielding": {
"upgrade_weapon_shielding": {
"Name": "Weapon Shielding",
"Name": "Weapon Shielding",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 8,318: Line 5,835:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "35",
"AbilityCooldown": 35,
"AbilityDuration": "0",
"AbilityUnitTargetLimit": 1,
"AbilityCastRange": "0",
"ChannelMoveSpeed": -1,
"AbilityUnitTargetLimit": "1",
"DamageWindow": 3.5,
"AbilityCastDelay": "0",
"DamageThreshold": 175,
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"DamageWindow": "3.5",
"DamageThreshold": "175",
"CombatBarrier": {
"CombatBarrier": {
"Value": 325,
"Value": 325,
Line 8,340: Line 5,847:
}
}
},
},
"OutOfCombatHealthRegen": "2.5",
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": "8",
"BarrierDuration": 8,
"BonusMoveSpeed": "1.5m"
"BonusMoveSpeed": "1.5m"
},
},
Line 8,347: Line 5,854:
"Name": "Weighted Shots",
"Name": "Weighted Shots",
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,357: Line 5,864:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1,
"AbilityCastRange": "0",
"BaseAttackDamagePercent": 30,
"AbilityUnitTargetLimit": "1",
"StatusResistancePercent": 16,
"AbilityCastDelay": "0",
"TechResist": 16,
"AbilityChannelTime": "0",
"BonusBulletSpeedPercent": -30,
"AbilityPostCastDuration": "0",
"StaminaCooldownReduction": -20
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"BaseAttackDamagePercent": "30",
"StatusResistancePercent": "16",
"TechResist": "16",
"BonusBulletSpeedPercent": "-30",
"StaminaCooldownReduction": "-20"
},
},
"upgrade_withering_whip": {
"upgrade_withering_whip": {
"Name": "Rusted Barrel",
"Name": "Rusted Barrel",
"Description": "Target an enemy to reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EBullet Resistance\u003C/span\u003E.",
"Description": "Target an enemy to reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EBullet Resistance\u003C/span\u003E.",
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
Line 8,393: Line 5,889:
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 20,
"AbilityDuration": "5",
"AbilityDuration": 5,
"AbilityCastRange": "28m",
"AbilityCastRange": "28m",
"AbilityUnitTargetLimit": "1",
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": "0.1",
"AbilityCastDelay": 0.1,
"AbilityChannelTime": "0",
"ChannelMoveSpeed": -1,
"AbilityPostCastDuration": "0",
"FireRateSlow": 35,
"AbilityCharges": "0",
"BonusHealth": 60,
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0",
"FireRateSlow": "35",
"BonusHealth": "60",
"BonusSprintSpeed": "0.5m",
"BonusSprintSpeed": "0.5m",
"BulletArmorReduction": "-6"
"BulletArmorReduction": -6
},
},
"weapon_upgrade_base": {
"weapon_upgrade_base": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "None",
"Cost": null,
"Tier": null,
"Tier": null,
"Activation": "Passive",
"Activation": "Passive",
Line 8,421: Line 5,910:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"weapon_upgrade_t1": {
"weapon_upgrade_t1": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "800",
"Cost": 800,
"Tier": "1",
"Tier": 1,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,446: Line 5,924:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"weapon_upgrade_t2": {
"weapon_upgrade_t2": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "1600",
"Cost": 1600,
"Tier": "2",
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,471: Line 5,938:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"weapon_upgrade_t3": {
"weapon_upgrade_t3": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "3200",
"Cost": 3200,
"Tier": "3",
"Tier": 3,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
Line 8,496: Line 5,952:
"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": "0",
"AbilityUnitTargetLimit": 1,
"AbilityDuration": "0",
"ChannelMoveSpeed": -1
"AbilityCastRange": "0",
"AbilityUnitTargetLimit": "1",
"AbilityCastDelay": "0",
"AbilityChannelTime": "0",
"AbilityPostCastDuration": "0",
"AbilityCharges": "0",
"AbilityCooldownBetweenCharge": "0",
"ChannelMoveSpeed": "-1",
"AbilityResourceCost": "0",
"TechPower": "0",
"WeaponPower": "0"
},
},
"weapon_upgrade_t4": {
"weapon_upgrade_t4": {
"Name": null,
"Name": null,
"Description": null,
"Description": null,
"Cost": "6400",
"Cost": 6400,
"Tier": "4",
"Tier": 4,
"Activation": "Passive",
"Activation": "Passive",
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Line 8,521: Line 5,966:
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},
},
"weapon_upgrade_t5": {
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"Name": null,
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"Cost": "9999",
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"Tier": "5",
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Line 8,546: Line 5,980:
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}
}
}
}