Data:ItemData.json: Difference between revisions

Traunts (talk | contribs)
Undo revision 43375 by Traunts (talk)
Tags: Undo Mobile edit Mobile web edit
Deadbot (talk | contribs)
Deadbot v1.4.0-5983
Line 347: Line 347:
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 5,
"BonusFireRate": 5,
"BonusFireRate": 5,
"TechResist": 5,
"TechResist": 5,
"BulletResist": 5
"BulletResist": 5,
"TechRangeMultiplier": 5,
"TechRadiusMultiplier": 5
},
},
"upgrade_ability_refresher": {
"upgrade_ability_refresher": {
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 45,
"BonusBulletSpeedPercent": 50,
"ProcChance": 50
"ProcChance": 50
},
},
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"BulletResistReduction": -18,
"BulletResistReduction": -18,
"MagicResistReduction": -18,
"MagicResistReduction": -18,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpReceivePenaltyPercent": -35,
"HealAmpRegenPenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -35,
"DebuffDuration": 12,
"DebuffDuration": 12,
"DiminishingMultiplier": 0.5
"DiminishingMultiplier": 0.5
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"TickRate": 0.1,
"TickRate": 0.1,
"BonusFireRate": 40,
"BonusFireRate": 40,
"StatusResistancePercent": 50,
"StatusResistancePercent": 40,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -30,
Line 1,146: Line 1,147:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -13,
"BulletArmorReduction": -12,
"BonusHealth": 90,
"BonusHealth": 90,
"BulletResist": 7
"BulletResist": 7
Line 1,219: Line 1,220:
"upgrade_capacitor": {
"upgrade_capacitor": {
"Name": "Capacitor",
"Name": "Capacitor",
"Description": "Launch a projectile that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, removes all their non-ultimate buffs and applies a strong slow that recovers over time.",
"Description": "Launch a projectile that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, applies a strong slow that recovers over time, \u003Cspan class=\"highlight\"\u003Eprevents Stamina usage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 1,238: Line 1,239:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 60,
"AbilityCooldown": 50,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
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"ProcCooldown": 0.25,
"ProcCooldown": 0.25,
"DamagePerChain": {
"DamagePerChain": {
"Value": 50,
"Value": 43,
"Scale": {
"Scale": {
"Value": 0.1395,
"Value": 0.19,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"BonusPerChain": {
"BonusPerChain": {
"Value": 50,
"Value": 43,
"Scale": {
"Scale": {
"Value": 0.1395,
"Value": 0.19,
"Type": "spirit"
"Type": "spirit"
}
}
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"ChainTickRate": 0.4,
"ChainTickRate": 0.4,
"Damage": 100,
"Damage": 100,
"MaxSlowPercent": 100,
"MaxSlowPercent": 75,
"SlowDuration": 5,
"SlowDuration": 4,
"BonusFireRate": 5
"BonusFireRate": 5
},
},
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"ProcCooldown": 0.25,
"ProcCooldown": 0.25,
"DamagePerChain": {
"DamagePerChain": {
"Value": 40,
"Value": 33,
"Scale": {
"Scale": {
"Value": 0.1395,
"Value": 0.19,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"BonusPerChain": {
"BonusPerChain": {
"Value": 40,
"Value": 33,
"Scale": {
"Scale": {
"Value": 0.1395,
"Value": 0.19,
"Type": "spirit"
"Type": "spirit"
}
}
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"InvisFadeToDuration": 0.6,
"InvisFadeToDuration": 0.6,
"InvisMoveSpeedMod": "5m",
"InvisMoveSpeedMod": "5m",
"SpottedRadius": "20m",
"SpottedRadius": "18m",
"RevealOnDamageDuration": 1.5,
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"FullInvisDistance": "50m",
"FullInvisDistance": "30m",
"AmbushDuration": 8,
"AmbushDuration": 8,
"AmbushBonusFireRate": 35,
"AmbushBonusFireRate": 35,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 25,
"CooldownReduction": 20,
"OutOfCombatHealthRegen": 4
"OutOfCombatHealthRegen": 4
},
},
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"ProcCooldown": 1,
"ProcCooldown": 1,
"ProcBonusMagicDamage": {
"ProcBonusMagicDamage": {
"Value": 45,
"Value": 40,
"Scale": {
"Scale": {
"Value": 0.75,
"Value": 0.8,
"Type": "spirit"
"Type": "spirit"
}
}
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"Radius": "1m",
"Radius": "1m",
"ProcChance": 25,
"ProcChance": 25,
"CritDamagePercent": 125,
"CritDamagePercent": 120,
"BonusClipSizePercent": 40
"BonusClipSizePercent": 40
},
},
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"ShopFilters": null,
"ShopFilters": null,
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 38,
"AbilityCooldown": 35,
"AbilityDuration": 10,
"AbilityDuration": 10,
"AbilityCastRange": "35m",
"AbilityCastRange": "35m",
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TickRate": 0.25,
"TickRate": 0.25,
"MaxHealthPercentAsDPS": 3.25,
"MaxHealthPercentAsDPS": 3.5,
"AuraRadius": "10m",
"AuraRadius": "10m",
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 125,
"BonusHealth": 125,
"CooldownReduction": 6
"CooldownReduction": 4
},
},
"upgrade_divine_barrier": {
"upgrade_divine_barrier": {
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 12,
"CooldownReduction": 6,
"BonusFireRate": 10,
"BonusFireRate": 12,
"ReloadSpeedMultipler": -10,
"ReloadSpeedMultipler": -10,
"BuffDuration": 18,
"BuffDuration": 18,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 45,
"BonusBulletSpeedPercent": 50,
"BonusFireRate": 5,
"BonusFireRate": 5,
"ProcAmmoConsumed": 30,
"ProcAmmoConsumed": 40,
"ProcBulletVelocity": 100,
"ProcBulletVelocity": 100,
"ProcBaseAttackDamagePercent": 185,
"ProcBaseAttackDamagePercent": {
"ProcBaseAttackDamagePercentAltFire": 75
"Value": 170,
"Scale": {
"Value": 2,
"Type": "power_increase"
}
},
"ProcBaseAttackDamagePercentAltFire": {
"Value": 45,
"Scale": {
"Value": 1,
"Type": "power_increase"
}
}
},
},
"upgrade_extra_charge": {
"upgrade_extra_charge": {
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"Activation": "Press",
"Activation": "Press",
"Slot": "Tech",
"Slot": "Tech",
"Components": null,
"Components": [
"upgrade_spirit_sap"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"PercentDamage": 30,
"PercentDamage": 30,
"BonusFireRate": 16
"BonusFireRate": 13,
"MagicResistReduction": -12,
"TechPowerReduction": -30,
"ResistReductionDuration": 12
},
},
"upgrade_frenzy": {
"upgrade_frenzy": {
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 80,
"BaseAttackDamagePercent": 80,
"MaxHealthLossPercent": -10,
"MaxHealthLossPercent": -13,
"BonusClipPerKill": 2,
"BonusClipPerKill": 2,
"FireRatePerKill": 8,
"FireRatePerKill": 8,
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"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Curse",
"Name": "Curse",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 45,
"AbilityCooldown": 55,
"AbilityDuration": 3.25,
"AbilityDuration": 3.25,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SkipFrames": 6,
"SkipFrames": 6,
"BaseAttackDamagePercent": 20
"BaseAttackDamagePercent": 15
},
},
"upgrade_greater_withering_whip": {
"upgrade_greater_withering_whip": {
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 8,
"AbilityCooldown": 9,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 45,
"BonusBulletSpeedPercent": 50,
"BonusFireRate": 5
"BonusFireRate": 5
},
},
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"OutgoingDamagePenaltyPercent": -35,
"OutgoingDamagePenaltyPercent": -35,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 15,
"HealAmpReceivePenaltyPercent": -35,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -35
"HealAmpRegenPenaltyPercent": -40
},
},
"upgrade_intensifying_clip": {
"upgrade_intensifying_clip": {
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"OutOfCombatHealthRegen": 2,
"OutOfCombatHealthRegen": 2,
"LifeThreshold": 65,
"LifeThreshold": 65,
"CooldownReduction": 7
"CooldownReduction": 5
},
},
"upgrade_magic_shock": {
"upgrade_magic_shock": {
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 22
"CooldownReduction": 18
},
},
"upgrade_magic_vulnerability": {
"upgrade_magic_vulnerability": {
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityDuration": 6,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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}
}
},
},
"BonusFireRate": {
"BaseAttackDamagePercent": {
"Value": 8,
"Value": 8,
"Scale": {
"Scale": {
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 7,
"TechPower": 8,
"EnemyLifeThreshold": 50,
"EnemyLifeThreshold": 50,
"BaseAttackDamagePercentBonus": 40
"BaseAttackDamagePercentBonus": 40
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechResist": 14,
"TechResist": 15,
"TechDamageReduction": -25,
"TechDamageReduction": -25,
"SilenceDuration": 2.5,
"SilenceDuration": 2.5,
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"BulletResistDuration": 24,
"BulletResistDuration": 24,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 15,
"BonusHealth": 125,
"BonusHealth": 100,
"BonusClipSizePercent": 30
"BonusClipSizePercent": 30
},
},
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 32,
"AbilityCooldown": 34,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 8,
"TechPower": 8,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpReceivePenaltyPercent": -45,
"HealAmpRegenPenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -45,
"TickRate": 1,
"TickRate": 1,
"DotHealthPercent": {
"DotHealthPercent": {
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 10,
"AbilityCooldown": 9,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 35,
"AbilityCooldown": 45,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DamageWindow": 3.5,
"DamageWindow": 3.5,
"DamageThreshold": 150,
"DamageThreshold": 225,
"CombatBarrier": {
"CombatBarrier": {
"Value": 300,
"Value": 300,
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},
},
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 8,
"BarrierDuration": 7,
"BonusMoveSpeed": "1.75m"
"BonusMoveSpeed": "1.75m"
},
},
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 35,
"AbilityCooldown": 25,
"AbilityDuration": 12,
"AbilityDuration": 12,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
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"upgrade_spirit_snatch": {
"upgrade_spirit_snatch": {
"Name": "Spirit Snatch",
"Name": "Spirit Snatch",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E",
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced by 70% for Light Melee hits.\u003C/span\u003E",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LightMeleeCooldownMult": 2,
"LightMeleeScale": 70,
"SpiritDamage": {
"SpiritDamage": {
"Value": 50,
"Value": 50,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 14,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
Line 5,148: Line 5,166:
"upgrade_targeted_silence": {
"upgrade_targeted_silence": {
"Name": "Silence Wave",
"Name": "Silence Wave",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration. Affected enemies also have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E reduced for a longer duration. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E enemies for a short duration and deals impact damage. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Tech",
"Slot": "Tech",
"Components": [
"Components": null,
"upgrade_spirit_sap"
],
"TargetTypes": [
"TargetTypes": [
"HeroEnemy"
"HeroEnemy"
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"GrowthPerMeter": "0.15m",
"GrowthPerMeter": "0.15m",
"InitialWidth": "5.0m",
"InitialWidth": "5.0m",
"MagicResistReduction": -12,
"Damage": {
"ResistReductionDuration": 12,
"Value": 100,
"TechPowerReduction": -24
"Scale": {
"Value": 0.3,
"Type": "spirit"
}
}
},
},
"upgrade_tech_armor": {
"upgrade_tech_armor": {
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusFireRate": 30,
"BonusFireRate": 35,
"BonusSpirit": 30,
"BonusSpirit": 30,
"CooldownReduction": 20,
"CooldownReduction": 12,
"BuildUpPerShot": 0.75,
"BuildUpPerShot": 0.75,
"BuildUpDuration": 5
"BuildUpDuration": 5
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}
}
},
},
"DotDuration": 3,
"DotDuration": 4,
"BuildUpPerShot": 1.058,
"BuildUpPerShot": 1.058,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
Line 5,522: Line 5,542:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 30,
"CooldownReduction": 25,
"ItemCooldownReduction": 30,
"ItemCooldownReduction": 25,
"OutOfCombatHealthRegen": 4
"OutOfCombatHealthRegen": 4
},
},
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 26,
"AbilityCooldown": 40,
"AbilityDuration": 12,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 35,
"BulletResist": 30,
"CasterBuffDuration": 6
"CasterBuffDuration": 6
},
},
Line 5,846: Line 5,866:
],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 35,
"AbilityCooldown": 45,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
Line 5,859: Line 5,879:
},
},
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 8,
"BarrierDuration": 7,
"BonusMoveSpeed": "1.75m"
"BonusMoveSpeed": "1.75m"
},
},
Line 5,877: Line 5,897:
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 30,
"BaseAttackDamagePercent": 35,
"StatusResistancePercent": 16,
"StatusResistancePercent": 16,
"TechResist": 16,
"TechResist": 16,