Data:ItemData.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.6.1-6284
Deadbot (talk | contribs)
Deadbot v1.6.1-6295
Line 1,798: Line 1,798:
"upgrade_chain_lightning": {
"upgrade_chain_lightning": {
"Name": "Tesla Bullets",
"Name": "Tesla Bullets",
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 2,043: Line 2,043:
"upgrade_cloak_of_opportunity": {
"upgrade_cloak_of_opportunity": {
"Name": "Cloak of Opportunity",
"Name": "Cloak of Opportunity",
"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}",
"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 2,896: Line 2,896:
"upgrade_electric_slippers": {
"upgrade_electric_slippers": {
"Name": "Electric Slippers",
"Name": "Electric Slippers",
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 3,089: Line 3,089:
"upgrade_express_shot": {
"upgrade_express_shot": {
"Name": "Express Shot",
"Name": "Express Shot",
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.",
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 3,410: Line 3,410:
"upgrade_glass_cannon": {
"upgrade_glass_cannon": {
"Name": "Glass Cannon",
"Name": "Glass Cannon",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 3,445: Line 3,445:
"upgrade_glass_cannon2": {
"upgrade_glass_cannon2": {
"Name": "Glass Cannon v2",
"Name": "Glass Cannon v2",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.",
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 4,587: Line 4,587:
"upgrade_magic_carpet": {
"upgrade_magic_carpet": {
"Name": "Magic Carpet",
"Name": "Magic Carpet",
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 4,621: Line 4,621:
"upgrade_magic_clarity": {
"upgrade_magic_clarity": {
"Name": null,
"Name": null,
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 5,106: Line 5,106:
"upgrade_mystical_piano": {
"upgrade_mystical_piano": {
"Name": "Mystical Piano",
"Name": "Mystical Piano",
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.",
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 5,289: Line 5,289:
"upgrade_omnicharge_pendant": {
"upgrade_omnicharge_pendant": {
"Name": "Omnicharge Signet",
"Name": "Omnicharge Signet",
"Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged items recieve more bonus charges.",
"Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities recieve more bonus charges.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 5,369: Line 5,369:
"upgrade_phantom_strike": {
"upgrade_phantom_strike": {
"Name": "Phantom Strike",
"Name": "Phantom Strike",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.",
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,364: Line 6,364:
"upgrade_shivas_bracelet": {
"upgrade_shivas_bracelet": {
"Name": "Frostbite Charm",
"Name": "Frostbite Charm",
"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 6,725: Line 6,725:
"upgrade_spirit_burn": {
"upgrade_spirit_burn": {
"Name": "Spirit Burn",
"Name": "Spirit Burn",
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,852: Line 6,852:
"upgrade_split_shot": {
"upgrade_split_shot": {
"Name": "Split Shot",
"Name": "Split Shot",
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 7,709: Line 7,709:
"upgrade_unstable_concoction": {
"upgrade_unstable_concoction": {
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concotion that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concotion that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 7,904: Line 7,904:
"upgrade_weapon_backstabber": {
"upgrade_weapon_backstabber": {
"Name": "Backstabber",
"Name": "Backstabber",
"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist. During this time, if you or any allies are near the target, will see them \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist. During this time, if you or any allies are near the target, will see them \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,