Data:ItemData.json: Difference between revisionsGive feedback
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Deadbot v1.6.1-6329 |
Deadbot v1.8.1-6359 |
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| Line 806: | Line 806: | ||
"AbilityCooldown": 42, | "AbilityCooldown": 42, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 966: | Line 967: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
"ProcChance": 50, | "ProcChance": 50, | ||
"BaseAttackDamagePercent": 8, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusBulletSpeedPercent": 55, | "BonusBulletSpeedPercent": 55, | ||
"ProcChance": 20 | "ProcChance": 20, | ||
"BaseAttackDamagePercent": 30 | |||
} | } | ||
}, | }, | ||
| Line 1,066: | Line 1,069: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"SpiritPower": | "SpiritPower": 20, | ||
"TechRadiusMultiplierBuff": 15, | "TechRadiusMultiplierBuff": 15, | ||
"TechRangeMultiplierBuff": 15, | "TechRangeMultiplierBuff": 15, | ||
| Line 1,311: | Line 1,314: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": | "BonusFireRate": 20, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,336: | Line 1,339: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 10, | "TechResist": 10, | ||
"HealthDrainedPerSecond": | "HealthDrainedPerSecond": 50, | ||
"TickRate": 0.1, | "TickRate": 0.1, | ||
"BonusFireRate": 35, | "BonusFireRate": 35, | ||
"StatusResistancePercent": 40, | "StatusResistancePercent": 40, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
"OutOfCombatHealthRegen": 4, | "OutOfCombatHealthRegen": 4, | ||
| Line 1,428: | Line 1,429: | ||
"SlowDuration": 2.5, | "SlowDuration": 2.5, | ||
"BonusMeleeDamagePercent": 16, | "BonusMeleeDamagePercent": 16, | ||
"LifestealHeal": | "LifestealHeal": { | ||
"LifestealHealPercent": | "Value": 100, | ||
"Scale": { | |||
"Value": 1.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"LifestealHealPercent": { | |||
"Value": 30, | |||
"Scale": { | |||
"Value": 0.5, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"BonusHealth": 125, | "BonusHealth": 125, | ||
"NonHeroHealPct": 40, | "NonHeroHealPct": 40, | ||
| Line 1,477: | Line 1,490: | ||
"upgrade_bullet_armor_reduction_aura": { | "upgrade_bullet_armor_reduction_aura": { | ||
"Name": "Hunter's Aura", | "Name": "Hunter's Aura", | ||
"Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is | "Description": "Reduces nearby enemies' \u003Cspan class=\"highlight\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan class=\"highlight\"\u003Eeffect is doubled\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,500: | Line 1,513: | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
"Radius": "15m", | "Radius": "15m", | ||
"BulletArmorReduction": - | "BulletArmorReduction": -10, | ||
"FireRateSlow": | "FireRateSlow": 14, | ||
"SingleTargetPlayerMultiplier": | "SingleTargetPlayerMultiplier": 2, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,585: | Line 1,598: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": | "TechRangeMultiplier": 25, | ||
"TechRadiusMultiplier": | "TechRadiusMultiplier": 25, | ||
"WeaponPowerPerStack": | "WeaponPowerPerStack": 20, | ||
"WeaponPowerPerStackNonHero": | "WeaponPowerPerStackNonHero": 5, | ||
"NonHeroStackLimit": 8, | "NonHeroStackLimit": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 1,905: | Line 1,918: | ||
"HealAmpReceivePenaltyPercent": -60, | "HealAmpReceivePenaltyPercent": -60, | ||
"HealAmpRegenPenaltyPercent": -60, | "HealAmpRegenPenaltyPercent": -60, | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "0m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"DeathImmunityDamageReduction": 90, | "DeathImmunityDamageReduction": 90, | ||
"HealAmpReceivePenaltyPercent": 90, | "HealAmpReceivePenaltyPercent": 90, | ||
"HealAmpRegenPenaltyPercent": 90, | "HealAmpRegenPenaltyPercent": 90, | ||
| Line 1,937: | Line 1,949: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RestoreDelay": | "RestoreDelay": 10, | ||
"HealLifePercentOutOfCombat": 2, | "HealLifePercentOutOfCombat": 2, | ||
"HealthThreshold": 75, | "HealthThreshold": 75, | ||
| Line 1,968: | Line 1,980: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30, | "BonusClipSizePercent": 30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 30 | ||
| Line 2,244: | Line 2,256: | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": " | "Description": "Grow \u003Cspan class=\"highlight\"\u003Elarger in size\u003C/span\u003E, gaining {g:citadel_inline_attribute:'BulletResist'}, {g:citadel_inline_attribute:'SpiritResist'}, and {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003ENearby enemies suffer from {g:citadel_inline_attribute:'Slow'} and have reduced \u003Cspan class=\"highlight\"\u003Edash speed\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,273: | Line 2,285: | ||
"ModelScaleGrowth": 1.2, | "ModelScaleGrowth": 1.2, | ||
"ModelScaleGrowthTooltip": 20, | "ModelScaleGrowthTooltip": 20, | ||
"BonusMeleeDamagePercent": 30, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 700, | "BonusHealth": 700, | ||
| Line 2,307: | Line 2,320: | ||
"upgrade_containment": { | "upgrade_containment": { | ||
"Name": "Slowing Hex", | "Name": "Slowing Hex", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | "Description": "\u003Cspan class=\"highlight\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan class=\"highlight\"\u003ESilences\u003C/span\u003E their \u003Cspan class=\"highlight\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity.\u003Cbr\u003EDoes not affect target's stamina usage.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,323: | Line 2,336: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 27, | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityCastRange": "25m", | "AbilityCastRange": "25m", | ||
| Line 2,458: | Line 2,471: | ||
"Value": 40, | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 2,657: | Line 2,670: | ||
"upgrade_discord": { | "upgrade_discord": { | ||
"Name": "Scourge", | "Name": "Scourge", | ||
"Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit | "Description": "Apply \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,684: | Line 2,697: | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"MaxHealthPercentAsDPS": 2, | "MaxHealthPercentAsDPS": 2, | ||
" | "CombatBarrier": 300, | ||
"CooldownReduction": 12, | "CooldownReduction": 12, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 2,743: | Line 2,756: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 3,107: | Line 3,120: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"ProcAmmoConsumed": | "ProcAmmoConsumed": 2, | ||
"ProcBulletVelocity": 100, | "ProcBulletVelocity": 100, | ||
"ProcBaseAttackDamagePercent": { | "ProcBaseAttackDamagePercent": { | ||
| Line 3,129: | Line 3,142: | ||
"ProcBaseAttackDamagePercentAltFire": 25, | "ProcBaseAttackDamagePercentAltFire": 25, | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 3,177: | Line 3,190: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
"TechResist": | "TechResist": 15, | ||
"BonusMoveSpeed": "0.75m", | "BonusMoveSpeed": "0.75m", | ||
"BonusFireRate": | "BonusFireRate": 10, | ||
"FervorMovespeed": "2.5m", | "FervorMovespeed": "2.5m", | ||
"FervorFireRate": | "FervorFireRate": 25, | ||
"FervorTechResist": | "FervorTechResist": 20, | ||
"LingerDuration": 5, | "LingerDuration": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 3,494: | Line 3,507: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -10, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"AbilityCooldown": -30 | "AbilityCooldown": -30 | ||
} | |||
}, | |||
"upgrade_goose_egg": { | |||
"Name": "Golden Goose Egg", | |||
"Description": "Gain \u003Cspan class=\"highlight\"\u003Esouls over time\u003C/span\u003E, as long as you are alive.", | |||
"Cost": 800, | |||
"Tier": 1, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Movement" | |||
], | |||
"IsDisabled": false, | |||
"StreetBrawl": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusGoldPerMinute": 75, | |||
"OutgoingDamagePenaltyPercent": -10, | |||
"ThinkRate": 3, | |||
"BonusSprintSpeed": "1m", | |||
"OutOfCombatHealthRegen": 1, | |||
"StartingGold": 400, | |||
"BonusBuffsPerGold": 200, | |||
"PropertyUpgrades": { | |||
"BonusSprintSpeed": 5, | |||
"OutOfCombatHealthRegen": 10 | |||
} | } | ||
}, | }, | ||
| Line 3,518: | Line 3,560: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 16, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||
| Line 3,699: | Line 3,741: | ||
"DebuffDuration": 12, | "DebuffDuration": 12, | ||
"DiminishingMultiplier": 0.5, | "DiminishingMultiplier": 0.5, | ||
"BonusHealth": | "BonusHealth": 60, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResistReduction": -7, | "BulletResistReduction": -7, | ||
| Line 3,845: | Line 3,887: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": | "BonusHealth": 210, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 115 | "BonusHealth": 115 | ||
| Line 4,070: | Line 4,112: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": | "BonusBulletSpeedPercent": 60, | ||
" | "BaseAttackDamagePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusBulletSpeedPercent": 45, | "BonusBulletSpeedPercent": 45, | ||
" | "BaseAttackDamagePercent": 15 | ||
} | } | ||
}, | }, | ||
| Line 4,187: | Line 4,229: | ||
"upgrade_improved_bullet_armor": { | "upgrade_improved_bullet_armor": { | ||
"Name": "Bullet Resilience", | "Name": "Bullet Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 4,203: | Line 4,245: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"BulletResistBelowThreshold": | "BulletResistBelowThreshold": 15, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BulletResist": 10, | "BulletResist": 10, | ||
| Line 4,371: | Line 4,413: | ||
"BuildUpPerShot": 0.77, | "BuildUpPerShot": 0.77, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"OutgoingDamagePenaltyPercent": - | "OutgoingDamagePenaltyPercent": -30, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 25, | ||
"HealAmpReceivePenaltyPercent": -40, | "HealAmpReceivePenaltyPercent": -40, | ||
"HealAmpRegenPenaltyPercent": -40, | "HealAmpRegenPenaltyPercent": -40, | ||
| Line 4,528: | Line 4,570: | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "LongRangeBonusWeaponPowerMinRange": "15m", | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
"BonusAttackRangePercent": | "BonusAttackRangePercent": 8, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusAttackRangePercent": 8, | "BonusAttackRangePercent": 8, | ||
| Line 4,600: | Line 4,642: | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityDuration": | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
| Line 4,608: | Line 4,650: | ||
"SummonDuration": 1.3, | "SummonDuration": 1.3, | ||
"FlyMoveSpeed": "7m", | "FlyMoveSpeed": "7m", | ||
"BonusHealth": | "BonusHealth": 125, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
| Line 4,748: | Line 4,790: | ||
"ReProcLockoutTime": 5, | "ReProcLockoutTime": 5, | ||
"WatcherMaxDuration": 30, | "WatcherMaxDuration": 30, | ||
"CurrentHealthDamage": | "CurrentHealthDamage": 8, | ||
"Damage": 40, | "Damage": 40, | ||
"AbilityChargeUpTime": 14, | "AbilityChargeUpTime": 14, | ||
| Line 5,063: | Line 5,105: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": | "RegenerationDuration": 6, | ||
"BonusHealth": | "BonusHealth": 50, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 8, | "Regeneration": 8, | ||
| Line 5,489: | Line 5,531: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 10, | ||
"EnemyLifeThreshold": 50, | "EnemyLifeThreshold": 50, | ||
"BaseAttackDamagePercentBonus": | "BaseAttackDamagePercentBonus": 45, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BaseAttackDamagePercentBonus": 25, | "BaseAttackDamagePercentBonus": 25, | ||
| Line 5,760: | Line 5,802: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 40, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 5,962: | Line 6,004: | ||
"Value": 70, | "Value": 70, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 2, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 5,974: | Line 6,016: | ||
} | } | ||
}, | }, | ||
"RegenerationDuration": | "RegenerationDuration": 6, | ||
"BonusHealth": | "BonusHealth": 90, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"Regeneration": 9, | "Regeneration": 9, | ||
| Line 6,000: | Line 6,042: | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityCastRange": " | "AbilityCastRange": "35m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": " | "Radius": "35m", | ||
"TechResist": 8, | "TechResist": 8, | ||
"HealPerStack": { | "HealPerStack": { | ||
| Line 6,015: | Line 6,057: | ||
}, | }, | ||
"MaxStacks": 20, | "MaxStacks": 20, | ||
"MaxStaminaRestore": | "MinStaminaRestore": 1, | ||
"MaxStaminaRestore": 4, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 4, | "TechResist": 4, | ||
| Line 6,043: | Line 6,086: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletDamageReflectedPct": | "BulletDamageReflectedPct": 50, | ||
"SpiritDamageReflectedPct": 25, | "SpiritDamageReflectedPct": 25, | ||
"BulletResist": 8, | "BulletResist": 8, | ||
| Line 6,118: | Line 6,161: | ||
"MinAimAngle": 30, | "MinAimAngle": 30, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": | "Value": 200, | ||
"Scale": { | "Scale": { | ||
"Value": 8, | "Value": 8, | ||
| Line 6,216: | Line 6,259: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 8, | "TechPower": 8, | ||
"HealAmpReceivePenaltyPercent": - | "HealAmpReceivePenaltyPercent": -50, | ||
"HealAmpRegenPenaltyPercent": - | "HealAmpRegenPenaltyPercent": -50, | ||
"TickRate": 1, | "TickRate": 1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
| Line 6,250: | Line 6,293: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
| Line 6,470: | Line 6,513: | ||
"StealDuration": 17, | "StealDuration": 17, | ||
"ProcCooldown": 1.2, | "ProcCooldown": 1.2, | ||
" | "HealthStealPctHero": 2.5, | ||
"ParticleRadius": "1m", | "ParticleRadius": "1m", | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "HealthStealPctHero": 1.5, | ||
"BulletResist": 10 | "BulletResist": 10 | ||
} | } | ||
| Line 6,623: | Line 6,660: | ||
"StatusResistancePercent": 25, | "StatusResistancePercent": 25, | ||
"DamageThreshold": 175, | "DamageThreshold": 175, | ||
"SpiritDamageReductionProc": | "SpiritDamageReductionProc": 65, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 15, | "TechResist": 15, | ||
| Line 6,673: | Line 6,710: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 2 | "ProcCooldown": 2, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
"MaxStacks": 4, | "MaxStacks": 4, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 12, | ||
"MagicResistReduction": -7, | "MagicResistReduction": -7, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
| Line 6,787: | Line 6,824: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 18, | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 6,796: | Line 6,833: | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
"TechPowerReduction": - | "TechPowerReduction": -30, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 6,864: | Line 6,901: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,076: | Line 7,113: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityDuration": | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
| Line 7,131: | Line 7,168: | ||
"upgrade_target_stun": { | "upgrade_target_stun": { | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.", | "Description": "Apply a \u003Cspan class=\"highlight\"\u003EStun\u003C/span\u003E after \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan class=\"highlight\"\u003Eairborne\u003C/span\u003E targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EIncreases the target's gravity for the duration of the stun.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,184: | Line 7,221: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityDuration": 3, | "AbilityDuration": 3, | ||
"AbilityCastRange": "40m", | "AbilityCastRange": "40m", | ||
| Line 7,199: | Line 7,236: | ||
"Value": 100, | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 1, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,273: | Line 7,310: | ||
"Value": 27, | "Value": 27, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.25, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 7,326: | Line 7,363: | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
"DebuffDuration": 8, | "DebuffDuration": 8, | ||
"AbilityLifestealPercentHero": | "AbilityLifestealPercentHero": 12, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechArmorDamageReduction": -10, | "TechArmorDamageReduction": -10, | ||
| Line 7,355: | Line 7,392: | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
"BonusFireRate": 32, | "BonusFireRate": 32, | ||
"BonusSpirit": | "BonusSpirit": 40, | ||
" | "BonusAbilityDurationPercent": 20, | ||
"BuildUpPerShot": 0.75, | "BuildUpPerShot": 0.75, | ||
"BuildUpDuration": 5, | "BuildUpDuration": 5, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
" | "BonusAbilityDurationPercent": 15, | ||
"BonusSpirit": 30, | "BonusSpirit": 30, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
| Line 7,368: | Line 7,405: | ||
"upgrade_tech_purge": { | "upgrade_tech_purge": { | ||
"Name": "Spirit Resilience", | "Name": "Spirit Resilience", | ||
"Description": "When below \u003Cspan class=\"highlight\"\ | "Description": "When below \u003Cspan class=\"highlight\"\u003E50% health\u003C/span\u003E, gain additional Spirit Resist.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 7,384: | Line 7,421: | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 30, | "TechResist": 30, | ||
"HealthThreshold": | "HealthThreshold": 50, | ||
"TechResistBelowThreshold": | "TechResistBelowThreshold": 15, | ||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 7,657: | Line 7,694: | ||
"StackingTechRangeMultiplier": 1, | "StackingTechRangeMultiplier": 1, | ||
"StackingTechRadiusMultiplier": 1, | "StackingTechRadiusMultiplier": 1, | ||
"StackingGoldPerMinute": | "StackingGoldPerMinute": 25, | ||
"ThinkRate": 3, | "ThinkRate": 3, | ||
"MaxStacks": 16, | "MaxStacks": 16, | ||
| Line 7,903: | Line 7,940: | ||
}, | }, | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Name": " | "Name": "Stalker", | ||
"Description": " | "Description": "Dealing {g:citadel_inline_attribute:'WeaponDamage'} at close range opens a wound and grants you {g:citadel_inline_attribute:'BonusMoveSpeed'}. \u003Cbr\u003E\u003Cbr\u003EWounded enemies take {g:citadel_inline_attribute:'SpiritDPS'}, have reduced {g:citadel_inline_attribute:'BulletResist'}, and are revealed \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,924: | Line 7,961: | ||
"DPS": 17, | "DPS": 17, | ||
"TickRate": 0.5, | "TickRate": 0.5, | ||
"ProcRadius": "8m", | |||
"DebuffRadius": "25m", | "DebuffRadius": "25m", | ||
"BulletResistReduction": -6, | "BulletResistReduction": -6, | ||
| Line 8,058: | Line 8,096: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": 3.5, | "DamageWindow": 3.5, | ||
"DamageThreshold": | "DamageThreshold": 250, | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": 300, | "Value": 300, | ||
| Line 8,083: | Line 8,121: | ||
"upgrade_weighted_shots": { | "upgrade_weighted_shots": { | ||
"Name": "Weighted Shots", | "Name": "Weighted Shots", | ||
"Description": | "Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": [ | ||
"TargetTypes": | "upgrade_slowing_bullets" | ||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage" | "WeaponDamage" | ||
| Line 8,098: | Line 8,140: | ||
"AbilityCooldownBetweenCharge": -1, | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": | "BaseAttackDamagePercent": 40, | ||
"StatusResistancePercent": | "StatusResistancePercent": 18, | ||
" | "StaminaCooldownReduction": -14, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -25, | ||
"SlowDuration": 3.5, | |||
"BonusMoveSpeed": "-0.5m", | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.7, | |||
"PropertyUpgrades": { | "PropertyUpgrades": { | ||
"StatusResistancePercent": 10, | "StatusResistancePercent": 10, | ||
"BaseAttackDamagePercent": 35 | "BaseAttackDamagePercent": 35 | ||
} | } | ||
| Line 8,126: | Line 8,171: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"StreetBrawl": false, | "StreetBrawl": false, | ||
"AbilityCooldown": | "AbilityCooldown": 16, | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityCastRange": "32m", | "AbilityCastRange": "32m", | ||