Data:ItemData.json: Difference between revisionsGive feedback
DeadBot v0.3.0-beta.4-5491 |
DeadBot v0.3.0-beta.4-5497 |
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"TechShieldMaxHealth": "150", | "TechShieldMaxHealth": "150", | ||
"BonusClipSizePercent": "15" | "BonusClipSizePercent": "15" | ||
}, | |||
"upgrade_corpse_explosion": { | |||
"Name": "Soul Explosion", | |||
"Description": "Kills or assists cause an \u003Cspan class=\"highlight\"\u003Eexplosion\u003C/span\u003E where the victim dies. Kills against heroes have greater radius and damage.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "6", | |||
"WeaponPower": "0", | |||
"BonusHealthRegen": "3", | |||
"BonusHealth": "160", | |||
"BonusSprintSpeed": "1m", | |||
"ExplosionRadius": "4m", | |||
"ExplosionDamage": "125", | |||
"HeroMultiplier": "150", | |||
"ArmingTime": ".1" | |||
}, | }, | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
| Line 2,141: | Line 2,178: | ||
"BaseAttackDamagePercent": "20", | "BaseAttackDamagePercent": "20", | ||
"BonusHealth": "175", | "BonusHealth": "175", | ||
"HealAmpReceivePenaltyPercent": "-60", | "HealAmpReceivePenaltyPercent": "-60", | ||
"HealAmpRegenPenaltyPercent": "-60", | "HealAmpRegenPenaltyPercent": "-60", | ||
| Line 5,488: | Line 5,524: | ||
"DebuffDuration": "6" | "DebuffDuration": "6" | ||
}, | }, | ||
" | "upgrade_spirit_burn": { | ||
"Name": "Spirit | "Name": "Spirit Burn", | ||
"Description": " | "Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies a \u003Cspan class=\"highlight\"\u003EBurn\u003C/span\u003E over {s:BurnDuration}s. This effect can repeatedly stack on the same target.", | ||
"Cost": " | "Cost": "6000", | ||
"Tier": " | "Tier": "4", | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "AllEnemy" | ||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Durability" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"ProcCooldown": "0.7", | |||
"TechResist": "15", | |||
"BonusHealth": "125", | |||
"MaxStacks": "20", | |||
"MinDPS": "15", | |||
"MaxDPS": "100", | |||
"BurnDuration": "4", | |||
"TickRate": "0.5" | |||
}, | |||
"upgrade_spirit_snatch": { | |||
"Name": "Spirit Snatch", | |||
"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.", | |||
"Cost": "3000", | |||
"Tier": "3", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_acolytes_glove" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 5,736: | Line 5,810: | ||
"StaminaCooldownReduction": "25", | "StaminaCooldownReduction": "25", | ||
"BonusHealth": "75", | "BonusHealth": "75", | ||
"AirMoveIncreasePercent": "30" | "AirMoveIncreasePercent": "30" | ||
}, | }, | ||
| Line 5,812: | Line 5,885: | ||
"upgrade_target_stun": { | "upgrade_target_stun": { | ||
"Name": "Knockdown", | "Name": "Knockdown", | ||
"Description": "Target is \u003Cspan style=\"font-weight: bold;\"\u003Eknocked down\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E after a \u003Cspan style=\"font-weight: bold;\"\u003E2s delay\u003C/span\u003E, interrupting and temporarily preventing them from taking any action. Stun lasts up to | "Description": "Target is \u003Cspan style=\"font-weight: bold;\"\u003Eknocked down\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E after a \u003Cspan style=\"font-weight: bold;\"\u003E2s delay\u003C/span\u003E, interrupting and temporarily preventing them from taking any action. Stun lasts up to 1.5s longer against \u003Cspan style=\"font-weight: bold;\"\u003Eairborne\u003C/span\u003E targets based on how high off the ground they are (up to 30m).", | ||
"Cost": "3000", | "Cost": "3000", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 6,319: | Line 6,392: | ||
"HealAmpRegenPenaltyPercent": "-65", | "HealAmpRegenPenaltyPercent": "-65", | ||
"DotMultiplerTroopers": "0.5" | "DotMultiplerTroopers": "0.5" | ||
}, | |||
"upgrade_ultimate_burst": { | |||
"Name": "Lighting Scroll", | |||
"Description": "Imbue your ultimate with \u003Cspan class=\"highlight\"\u003Epermanent Spirit Power\u003C/span\u003E . \u003Cbr\u003E\u003Cbr\u003EAfter dealing damage with your \u003Cspan class=\"highlight\"\u003Eultimate\u003C/span\u003E, the target takes \u003Cspan class=\"highlight\"\u003Ebonus spirit damage\u003C/span\u003E and is \u003Cspan class=\"highlight\"\u003EStunned\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003EThis effect can only trigger once per target per ultimate.\u003C/span\u003E", | |||
"Cost": "6000", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"StunDuration": "1", | |||
"MaxHealthDamage": "12", | |||
"TechRangeMultiplier": "15", | |||
"UltimateTechPower": "40" | |||
}, | }, | ||
"upgrade_unstoppable": { | "upgrade_unstoppable": { | ||