Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
DeadBot v0.3.0-beta.10-5563
Deadbot (talk | contribs)
DeadBot v0.3.0-beta.10-5580
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"upgrade_active_reload": {
"upgrade_active_reload": {
"Name": "Active Reload",
"Name": "Active Reload",
"Description": "While reloading, pressing R during the highlighted portion will \u003Cspan style=\"font-weight: bold;\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E.",
"Description": "While reloading, pressing R during the highlighted portion will \u003Cspan style=\"font-weight: bold;\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EBullet Lifesteal\u003C/span\u003E.",
"Cost": "1600",
"Cost": "1600",
"Tier": "2",
"Tier": "2",
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],
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"HeroEnemy",
"TrooperEnemy",
"BossEnemy",
"MinionEnemy"
],
],
"ShopFilters": [
"ShopFilters": [
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"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "12m",
"SlowPercent": "60",
"MovementSpeedSlow": "60",
"Damage": "125",
"Damage": "125",
"DamageHeight": "2.5m",
"DamageHeight": "2.5m",