Data:ItemData.json: Difference between revisionsGive feedback
DeadBot v0.3.0-beta.20-5668 |
DeadBot v0.3.0-beta.21-5690 |
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"WeaponPower": "0", | "WeaponPower": "0", | ||
"TechResist": "20", | "TechResist": "20", | ||
"CooldownReductionPerHit": " | "CooldownReductionPerHit": "4", | ||
"CooldownReduction": "7", | "CooldownReduction": "7", | ||
"DamageThreshold": "75" | "DamageThreshold": "75" | ||
| Line 450: | Line 450: | ||
"upgrade_acolytes_glove": { | "upgrade_acolytes_glove": { | ||
"Name": "Spirit Strike", | "Name": "Spirit Strike", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.", | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": "800", | "Cost": "800", | ||
"Tier": "1", | "Tier": "1", | ||
| Line 477: | Line 477: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LightMeleeCooldownMult": "2", | |||
"SpiritDamage": "40", | "SpiritDamage": "40", | ||
"TechArmorDamageReduction": "-6" | "TechArmorDamageReduction": "-6" | ||
| Line 638: | Line 639: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CaptureRadius": " | "CaptureRadius": "12m", | ||
"TetherDuration": "0.5", | "TetherDuration": "0.5", | ||
"TetherRadius": "1m", | "TetherRadius": "1m", | ||
| Line 644: | Line 645: | ||
"GroundDashReductionPercent": "-40", | "GroundDashReductionPercent": "-40", | ||
"TechRangeMultiplier": "10", | "TechRangeMultiplier": "10", | ||
"TechRadiusMultiplier": "10" | "TechRadiusMultiplier": "10", | ||
"BonusSprintSpeed": "1m" | |||
}, | }, | ||
"upgrade_aoe_silence": { | "upgrade_aoe_silence": { | ||
| Line 1,198: | Line 1,200: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusFireRate": " | "BonusFireRate": "18", | ||
"BonusSprintSpeed": "1.0m" | "BonusSprintSpeed": "1.0m" | ||
}, | }, | ||
| Line 1,227: | Line 1,229: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
" | "TechResist": "8", | ||
"HealthDrainedPerSecond": " | "HealthDrainedPerSecond": "40", | ||
"TickRate": "0.1", | "TickRate": "0.1", | ||
"BonusFireRate": "40", | "BonusFireRate": "40", | ||
| Line 1,294: | Line 1,296: | ||
"BonusHealth": "100", | "BonusHealth": "100", | ||
"OutOfCombatHealthRegen": "4", | "OutOfCombatHealthRegen": "4", | ||
"TechPowerPercent": " | "TechPowerPercent": "15" | ||
}, | }, | ||
"upgrade_boxing_glove": { | "upgrade_boxing_glove": { | ||
"Name": "Lifestrike", | "Name": "Lifestrike", | ||
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for 50% of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus 160. | "Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for 50% of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus 160. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 1,328: | Line 1,330: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LightMeleeCooldownMult": "2", | |||
"SlowPercent": "60", | "SlowPercent": "60", | ||
"SlowDuration": "2.5", | "SlowDuration": "2.5", | ||
| Line 1,784: | Line 1,787: | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 100, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 1,799: | Line 1,802: | ||
"DeathImmunityDuration": "4.5", | "DeathImmunityDuration": "4.5", | ||
"BonusHealth": "200", | "BonusHealth": "200", | ||
" | "BulletResist": "15", | ||
"DeathImmunityDamageReduction": "-70", | "DeathImmunityDamageReduction": "-70", | ||
"HealAmpReceivePenaltyPercent": "-70", | "HealAmpReceivePenaltyPercent": "-70", | ||
| Line 1,807: | Line 1,810: | ||
"upgrade_chonky": { | "upgrade_chonky": { | ||
"Name": "Fortitude", | "Name": "Fortitude", | ||
"Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E14s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\ | "Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E14s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E2% Max Health Regen\u003C/span\u003E.", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 1,837: | Line 1,840: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"RestoreDelay": "14", | "RestoreDelay": "14", | ||
"HealLifePercentOutOfCombat": " | "HealLifePercentOutOfCombat": "2", | ||
"HealthThreshold": "75", | "HealthThreshold": "75", | ||
"BonusMoveSpeed": "1.5m", | "BonusMoveSpeed": "1.5m", | ||
"BonusHealth": "375" | "BonusHealth": "375" | ||
}, | }, | ||
| Line 2,047: | Line 2,049: | ||
"FullInvisDistance": "50m", | "FullInvisDistance": "50m", | ||
"AmbushDuration": "8", | "AmbushDuration": "8", | ||
"AmbushBonusFireRate": " | "AmbushBonusFireRate": "35", | ||
"AmbushBonusTechPower": "35", | "AmbushBonusTechPower": "35", | ||
"OutOfCombatHealthRegen": "10", | "OutOfCombatHealthRegen": "10", | ||
| Line 2,260: | Line 2,262: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"SlowPercent": "20", | "SlowPercent": "20", | ||
"GroundDashReductionPercent": "-30" | "GroundDashReductionPercent": "-30", | ||
"BonusSprintSpeed": "0.5m" | |||
}, | }, | ||
"upgrade_cooldown_reduction": { | "upgrade_cooldown_reduction": { | ||
"Name": "Superior Cooldown", | "Name": "Superior Cooldown", | ||
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities | "Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities.", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 2,290: | Line 2,293: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownReduction": " | "CooldownReduction": "25", | ||
"OutOfCombatHealthRegen": "4" | "OutOfCombatHealthRegen": "4" | ||
}, | }, | ||
| Line 2,332: | Line 2,335: | ||
"upgrade_counterspell": { | "upgrade_counterspell": { | ||
"Name": "Counterspell", | "Name": "Counterspell", | ||
"Description": "Your next parry \u003Cspan class=\"highlight\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry gain | "Description": "Your next parry \u003Cspan class=\"highlight\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}.", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 2,347: | Line 2,350: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 20, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 2,363: | Line 2,366: | ||
"BonusMoveSpeed": "2m", | "BonusMoveSpeed": "2m", | ||
"BuffDuration": "6", | "BuffDuration": "6", | ||
"SpellParryDuration": "1.0" | "SpellParryDuration": "1.0", | ||
"BonusHealth": "100", | |||
"SpiritPowerInnate": "8", | |||
"HealOnSuccess": "150" | |||
}, | }, | ||
"upgrade_crackshot": { | "upgrade_crackshot": { | ||
| Line 2,676: | Line 2,682: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownReductionPctOnOthers": "50", | "CooldownReductionPctOnOthers": "50", | ||
"BuffDuration": " | "BuffDuration": "6", | ||
"CombatBarrier": "600", | "CombatBarrier": "600", | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
| Line 2,837: | Line 2,843: | ||
"upgrade_enchanted_holsters": { | "upgrade_enchanted_holsters": { | ||
"Name": "Spellslinger", | "Name": "Spellslinger", | ||
"Description": " | "Description": "While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEach stack refreshes the duration.\u003C/span\u003E", | ||
"Cost": "6400", | "Cost": "6400", | ||
"Tier": "4", | "Tier": "4", | ||
| Line 2,975: | Line 2,981: | ||
"upgrade_express_shot": { | "upgrade_express_shot": { | ||
"Name": "Express Shot", | "Name": "Express Shot", | ||
"Description": "After not attacking for | "Description": "After not attacking for 3s, your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 2,988: | Line 2,994: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": " | "AbilityCooldown": "3", | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 3,005: | Line 3,011: | ||
"ProcAmmoConsumed": "30", | "ProcAmmoConsumed": "30", | ||
"ProcBulletVelocity": "100", | "ProcBulletVelocity": "100", | ||
"ProcBaseAttackDamagePercent": " | "ProcBaseAttackDamagePercent": "165", | ||
"ProcBaseAttackDamagePercentAltFire": "75" | "ProcBaseAttackDamagePercentAltFire": "75" | ||
}, | }, | ||
| Line 3,442: | Line 3,448: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": "4", | "AbilityDuration": "4", | ||
"AbilityCastRange": "23m", | "AbilityCastRange": "23m", | ||
| Line 3,489: | Line 3,495: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"CooldownReductionPctOnOthers": "50", | "CooldownReductionPctOnOthers": "50", | ||
"BuffDuration": " | "BuffDuration": "6", | ||
"GuardianWardCombatBarrier": "200", | "GuardianWardCombatBarrier": "200", | ||
"BonusMoveSpeed": "3m", | "BonusMoveSpeed": "3m", | ||
| Line 3,576: | Line 3,582: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 0, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 4,286: | Line 4,292: | ||
"upgrade_inhibitor": { | "upgrade_inhibitor": { | ||
"Name": "Inhibitor", | "Name": "Inhibitor", | ||
"Description": "Your bullets reduce the target's \u003Cspan class=\"highlight\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.", | "Description": "Your bullets buildup to reduce the target's \u003Cspan class=\"highlight\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan class=\"highlight\"\u003Ehealing reduction\u003C/span\u003E.", | ||
"Cost": "6400", | "Cost": "6400", | ||
"Tier": "4", | "Tier": "4", | ||
| Line 4,315: | Line 4,321: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusHealth": "125", | "BonusHealth": "125", | ||
"DebuffDuration": " | "DebuffDuration": "4", | ||
"BuildUpPerShot": "0.92", | |||
"BuildUpDuration": "5", | |||
"OutgoingDamagePenaltyPercent": "-35", | "OutgoingDamagePenaltyPercent": "-35", | ||
"BaseAttackDamagePercent": "15", | "BaseAttackDamagePercent": "15", | ||
| Line 4,426: | Line 4,434: | ||
"upgrade_lifestrike_gauntlets": { | "upgrade_lifestrike_gauntlets": { | ||
"Name": "Melee Lifesteal", | "Name": "Melee Lifesteal", | ||
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. | "Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E", | ||
"Cost": "800", | "Cost": "800", | ||
"Tier": "1", | "Tier": "1", | ||
| Line 4,454: | Line 4,462: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LightMeleeCooldownMult": "2", | |||
"BonusMeleeDamagePercent": "12", | "BonusMeleeDamagePercent": "12", | ||
"LifestrikeHeal": "100", | "LifestrikeHeal": "100", | ||
| Line 4,911: | Line 4,920: | ||
"Radius": "1m", | "Radius": "1m", | ||
"ProcChance": "100", | "ProcChance": "100", | ||
"HealFromHero": " | "HealFromHero": "50", | ||
"HealFromNPC": " | "HealFromNPC": "20", | ||
"BaseAttackDamagePercent": "8" | "BaseAttackDamagePercent": "8" | ||
}, | }, | ||
| Line 4,981: | Line 4,990: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusHealth": " | "BonusHealth": "75", | ||
"ParryCooldownReduction": "2", | "ParryCooldownReduction": "2", | ||
"BuffDuration": "6", | "BuffDuration": "6", | ||
| Line 5,172: | Line 5,181: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": " | "AbilityCooldown": "250", | ||
"AbilityDuration": "160", | "AbilityDuration": "160", | ||
"AbilityCastRange": "7m", | "AbilityCastRange": "7m", | ||
| Line 5,508: | Line 5,517: | ||
"CooldownBetweenChargeReduction": "50", | "CooldownBetweenChargeReduction": "50", | ||
"BonusAbilityCharges": "2", | "BonusAbilityCharges": "2", | ||
"BonusSpiritForChargedAbilities": " | "BonusSpiritForChargedAbilities": "20" | ||
}, | }, | ||
"upgrade_rapid_rounds": { | "upgrade_rapid_rounds": { | ||
| Line 5,762: | Line 5,771: | ||
"SelfModifier": "100", | "SelfModifier": "100", | ||
"TechRangeMultiplier": "8", | "TechRangeMultiplier": "8", | ||
"TechRadiusMultiplier": " | "TechRadiusMultiplier": "8" | ||
}, | }, | ||
"upgrade_resilience": { | "upgrade_resilience": { | ||
| Line 5,933: | Line 5,942: | ||
"RicochetRadius": "13m", | "RicochetRadius": "13m", | ||
"RicochetTargetsTooltipOnly": "2", | "RicochetTargetsTooltipOnly": "2", | ||
"BonusFireRate": " | "BonusFireRate": "20" | ||
}, | }, | ||
"upgrade_rocket_booster": { | "upgrade_rocket_booster": { | ||
| Line 6,058: | Line 6,067: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 20, | ||
"AbilityDuration": "4.0", | "AbilityDuration": "4.0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 6,076: | Line 6,085: | ||
"LiftHeight": "120", | "LiftHeight": "120", | ||
"BonusSpirit": "20", | "BonusSpirit": "20", | ||
"MoveSpeedMax": " | "MoveSpeedMax": "4m", | ||
"BonusMoveSpeed": "3m" | "BonusMoveSpeed": "3m" | ||
}, | }, | ||
| Line 6,176: | Line 6,185: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BaseAttackDamagePercent": "15", | "BaseAttackDamagePercent": "15", | ||
" | "BulletResist": "10", | ||
"StealPerHit": "1", | "StealPerHit": "1", | ||
"StealPerKill": "1", | "StealPerKill": "1", | ||
| Line 6,449: | Line 6,458: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": " | "AbilityCooldown": "35", | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 6,467: | Line 6,476: | ||
"OutOfCombatHealthRegen": "2.5", | "OutOfCombatHealthRegen": "2.5", | ||
"BarrierDuration": "8", | "BarrierDuration": "8", | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "1.5m" | ||
}, | }, | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
| Line 6,542: | Line 6,551: | ||
"MagicResistReduction": "-12", | "MagicResistReduction": "-12", | ||
"BonusHealth": "50", | "BonusHealth": "50", | ||
"TechPowerReduction": "- | "TechPowerReduction": "-15" | ||
}, | }, | ||
"upgrade_spirit_snatch": { | "upgrade_spirit_snatch": { | ||
"Name": "Spirit Snatch", | "Name": "Spirit Snatch", | ||
"Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.", | "Description": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is 2x longer for Light Melee hits.\u003C/span\u003E", | ||
"Cost": "3200", | "Cost": "3200", | ||
"Tier": "3", | "Tier": "3", | ||
| Line 6,575: | Line 6,584: | ||
"TechPower": "0", | "TechPower": "0", | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"LightMeleeCooldownMult": "2", | |||
"SpiritDamage": "75", | "SpiritDamage": "75", | ||
"TechArmorDamageReduction": "-15", | "TechArmorDamageReduction": "-15", | ||
| Line 6,596: | Line 6,606: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": " | "AbilityCooldown": "14", | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 6,610: | Line 6,620: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"BonusBulletSpeedPercent": "0", | "BonusBulletSpeedPercent": "0", | ||
"BonusShotsDuration": " | "BonusShotsDuration": "5", | ||
"BulletSplitShot": "5", | "BulletSplitShot": "5", | ||
"SpreadAngleDegrees": "45", | "SpreadAngleDegrees": "45", | ||
| Line 6,911: | Line 6,921: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 35, | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "45m", | "AbilityCastRange": "45m", | ||
| Line 6,929: | Line 6,939: | ||
"BonusHealth": "100", | "BonusHealth": "100", | ||
"MaxBonusDuration": "1.5", | "MaxBonusDuration": "1.5", | ||
"MaxHeightForBonus": "30m" | "MaxHeightForBonus": "30m", | ||
"TechRangeMultiplier": "6", | |||
"TechRadiusMultiplier": "6" | |||
}, | }, | ||
"upgrade_targeted_silence": { | "upgrade_targeted_silence": { | ||
| Line 7,390: | Line 7,402: | ||
"DotHealthPercent": "2.5", | "DotHealthPercent": "2.5", | ||
"DotDuration": "3", | "DotDuration": "3", | ||
"BuildUpPerShot": " | "BuildUpPerShot": "1.058", | ||
"BuildUpDuration": "5", | "BuildUpDuration": "5", | ||
"TickRate": "0.5", | "TickRate": "0.5", | ||
| Line 7,396: | Line 7,408: | ||
"HealAmpRegenPenaltyPercent": "-30", | "HealAmpRegenPenaltyPercent": "-30", | ||
"DotMultiplerTroopers": "0.5" | "DotMultiplerTroopers": "0.5" | ||
}, | |||
"upgrade_transcendent_cooldown": { | |||
"Name": "Transcendent Cooldown", | |||
"Description": "Reduces the \u003Cspan class=\"highlight\"\u003ECooldown\u003C/span\u003E of your abilities and items.", | |||
"Cost": "6400", | |||
"Tier": "4", | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_cooldown_reduction" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": "0", | |||
"AbilityDuration": "0", | |||
"AbilityCastRange": "0", | |||
"AbilityUnitTargetLimit": "1", | |||
"AbilityCastDelay": "0", | |||
"AbilityChannelTime": "0", | |||
"AbilityPostCastDuration": "0", | |||
"AbilityCharges": "0", | |||
"AbilityCooldownBetweenCharge": "0", | |||
"ChannelMoveSpeed": "50", | |||
"AbilityResourceCost": "0", | |||
"TechPower": "0", | |||
"WeaponPower": "0", | |||
"CooldownReduction": "30", | |||
"ItemCooldownReduction": "30", | |||
"OutOfCombatHealthRegen": "4" | |||
}, | }, | ||
"upgrade_trophy_collector": { | "upgrade_trophy_collector": { | ||
| Line 7,433: | Line 7,477: | ||
"StackingTechRangeMultiplier": "1", | "StackingTechRangeMultiplier": "1", | ||
"StackingTechRadiusMultiplier": "1", | "StackingTechRadiusMultiplier": "1", | ||
"StackingGoldPerMinute": " | "StackingGoldPerMinute": "23", | ||
"ThinkRate": "3", | "ThinkRate": "3", | ||
"MaxStacks": "16" | "MaxStacks": "16" | ||
| Line 7,607: | Line 7,651: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"VexBarrierCombatBarrier": "325", | "VexBarrierCombatBarrier": "325", | ||
"TechResist": " | "TechResist": "6" | ||
}, | }, | ||
"upgrade_warp_stone": { | "upgrade_warp_stone": { | ||
| Line 7,836: | Line 7,880: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": " | "AbilityCooldown": "35", | ||
"AbilityDuration": "0", | "AbilityDuration": "0", | ||
"AbilityCastRange": "0", | "AbilityCastRange": "0", | ||
| Line 7,854: | Line 7,898: | ||
"OutOfCombatHealthRegen": "2.5", | "OutOfCombatHealthRegen": "2.5", | ||
"BarrierDuration": "8", | "BarrierDuration": "8", | ||
"BonusMoveSpeed": " | "BonusMoveSpeed": "1.5m" | ||
}, | }, | ||
"upgrade_weighted_shots": { | "upgrade_weighted_shots": { | ||
| Line 7,904: | Line 7,948: | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": "5", | "AbilityDuration": "5", | ||
"AbilityCastRange": "23m", | "AbilityCastRange": "23m", | ||
| Line 7,918: | Line 7,962: | ||
"WeaponPower": "0", | "WeaponPower": "0", | ||
"FireRateSlow": "35", | "FireRateSlow": "35", | ||
"BonusHealth": " | "BonusHealth": "60", | ||
"BonusSprintSpeed": "0.5m" | |||
}, | }, | ||
"weapon_upgrade_base": { | "weapon_upgrade_base": { | ||