Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.9.4-6436
Deadbot (talk | contribs)
Deadbot v1.9.4-6446
Line 493: Line 493:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 30,
"AbilityCooldown": 35,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 966: Line 966:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 60,
"BonusBulletSpeedPercent": 60,
"ProcChance": 50,
"ProcChance": 55,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercent": 8,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 2,631: Line 2,631:
"BulletProcDeflectionPercent": 50,
"BulletProcDeflectionPercent": 50,
"DeflectionRandomness": 1,
"DeflectionRandomness": 1,
"BonusHealth": 100,
"BonusHealth": 130,
"PropertyUpgrades": {
"PropertyUpgrades": {
"DeflectionPercent": 15,
"DeflectionPercent": 15,
Line 3,129: Line 3,129:
},
},
"ProcBaseAttackDamagePercentAltFire": {
"ProcBaseAttackDamagePercentAltFire": {
"Value": 35,
"Value": 40,
"Scale": {
"Scale": {
"Value": 1,
"Value": 1.3,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 3,534: Line 3,534:
"OutOfCombatHealthRegen": 1,
"OutOfCombatHealthRegen": 1,
"StartingGold": 400,
"StartingGold": 400,
"BonusBuffsPerGold": 150,
"BonusBuffsPerGold": 100,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusSprintSpeed": 5,
"BonusSprintSpeed": 5,
"OutOfCombatHealthRegen": 10,
"OutOfCombatHealthRegen": 10,
"BonusBuffsPerGold": -100,
"BonusBuffsPerGold": -50,
"OutgoingDamagePenaltyPercent": 20
"OutgoingDamagePenaltyPercent": 20
}
}
Line 5,236: Line 5,236:
"upgrade_non_player_bonus_sacrifice": {
"upgrade_non_player_bonus_sacrifice": {
"Name": "Cultist Sacrifice",
"Name": "Cultist Sacrifice",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E150% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Description": "Target an enemy NPC and consume it for \u003Cspan class=\"highlight\"\u003E170% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 5,265: Line 5,265:
"OutOfCombatHealthRegen": 2,
"OutOfCombatHealthRegen": 2,
"NonPlayerBulletResist": 30,
"NonPlayerBulletResist": 30,
"BonusSoulsPct": 150,
"BonusSoulsPct": 170,
"BonusHealth": {
"BonusHealth": {
"Value": 50,
"Value": 50,
Line 5,778: Line 5,778:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
"AbilityCooldown": 24,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 6,087: Line 6,087:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 25,
"AbilityCooldown": 23,
"AbilityDuration": 6,
"AbilityDuration": 6,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletDamageReflectedPct": 50,
"BulletDamageReflectedPct": 60,
"SpiritDamageReflectedPct": 25,
"SpiritDamageReflectedPct": 25,
"BulletResist": 8,
"BulletResist": 8,
Line 6,272: Line 6,272:
"Value": 2.6,
"Value": 2.6,
"Scale": {
"Scale": {
"Value": 0.0055,
"Value": 0.004,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,413: Line 6,413:
"BonusAttackRangePercent": 20,
"BonusAttackRangePercent": 20,
"BonusZoomPercent": 25,
"BonusZoomPercent": 25,
"BonusMoveSpeed": "-1m",
"BonusMoveSpeed": "-0.7m",
"BonusSprintSpeed": "1.0m",
"BonusSprintSpeed": "1.0m",
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 6,775: Line 6,775:
},
},
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 7,
"BarrierDuration": 8,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.75m",
"PropertyUpgrades": {
"PropertyUpgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,
Line 7,245: Line 7,245:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 30,
"AbilityCooldown": 42,
"AbilityDuration": 3,
"AbilityDuration": 3,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
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"InitialWidth": "5.0m",
"InitialWidth": "5.0m",
"Damage": {
"Damage": {
"Value": 100,
"Value": 75,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.7,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,596: Line 7,596:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusClipSizePercent": 90,
"BonusClipSizePercent": 100,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 14,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercent": 18,
"BaseAttackDamagePercent": 18,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DotHealthPercent": {
"DotHealthPercent": {
"Value": 2,
"Value": 1.7,
"Scale": {
"Scale": {
"Value": 0.005,
"Value": 0.005,
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},
},
"DotDuration": 4,
"DotDuration": 4,
"BuildUpPerShot": 1.1638,
"BuildUpPerShot": 1.28,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"TickRate": 0.5,
"TickRate": 0.5,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpReceivePenaltyPercent": -35,
"HealAmpRegenPenaltyPercent": -30,
"HealAmpRegenPenaltyPercent": -35,
"DotMultiplerTroopers": 0.5,
"DotMultiplerTroopers": 0.5,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 8,124: Line 8,124:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"DamageWindow": 3.5,
"DamageWindow": 4,
"DamageThreshold": 250,
"DamageThreshold": 250,
"CombatBarrier": {
"CombatBarrier": {
Line 8,134: Line 8,134:
},
},
"OutOfCombatHealthRegen": 2.5,
"OutOfCombatHealthRegen": 2.5,
"BarrierDuration": 7,
"BarrierDuration": 8,
"BonusMoveSpeed": "1.5m",
"BonusMoveSpeed": "1.75m",
"PropertyUpgrades": {
"PropertyUpgrades": {
"OutOfCombatHealthRegen": 3,
"OutOfCombatHealthRegen": 3,