Data:ItemData.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.0.4-beta.3-5931
Deadbot (talk | contribs)
Deadbot v1.3.1-5958
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 40,
"AbilityCooldown": 50,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
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"MaxSlowPercent": 100,
"MaxSlowPercent": 100,
"SlowDuration": 5,
"SlowDuration": 5,
"BonusFireRate": 8
"BonusFireRate": 5
},
},
"upgrade_cardio_calibrator": {
"upgrade_cardio_calibrator": {
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"upgrade_chonky": {
"upgrade_chonky": {
"Name": "Fortitude",
"Name": "Fortitude",
"Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E14s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E2% Max Health Regen\u003C/span\u003E.",
"Description": "After not taking damage for \u003Cspan class=\"highlight\"\u003E13s\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E2% Max Health Regen\u003C/span\u003E.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"RestoreDelay": 14,
"RestoreDelay": 13,
"HealLifePercentOutOfCombat": 2,
"HealLifePercentOutOfCombat": 2,
"HealthThreshold": 75,
"HealthThreshold": 75,
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"ProcCooldown": 1,
"ProcCooldown": 1,
"ProcBonusMagicDamage": {
"ProcBonusMagicDamage": {
"Value": 55,
"Value": 45,
"Scale": {
"Scale": {
"Value": 0.651,
"Value": 0.75,
"Type": "spirit"
"Type": "spirit"
}
}
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 40,
"AbilityCooldown": 45,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 50,
"AbilityCooldown": 45,
"AbilityDuration": 3.25,
"AbilityDuration": 3.25,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 40,
"AbilityCooldown": 45,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 28,
"AbilityCooldown": 32,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 20,
"AbilityCooldown": 45,
"AbilityDuration": 4,
"AbilityDuration": 4,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"LiftHeight": 120,
"LiftHeight": 120,
"BonusSpirit": 20,
"BonusSpirit": 20,
"MoveSpeedMax": "4m",
"MoveSpeedMax": "3m",
"BonusMoveSpeed": "3m"
"BonusMoveSpeed": "3m"
},
},
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"DamageThreshold": 150,
"DamageThreshold": 150,
"CombatBarrier": {
"CombatBarrier": {
"Value": 325,
"Value": 300,
"Scale": {
"Scale": {
"Value": 4,
"Value": 5,
"Type": "power_increase"
"Type": "power_increase"
}
}
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 35,
"AbilityDuration": 12,
"AbilityDuration": 12,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
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"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 6,
"AbilityCooldown": 6,
"AbilityDuration": 14,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LightMeleeCooldownMult": 2,
"LightMeleeCooldownMult": 2,
"SpiritDamage": {
"SpiritDamage": {
"Value": 75,
"Value": 50,
"Scale": {
"Scale": {
"Value": 0.744,
"Value": 0.744,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 30,
"AbilityCooldown": 35,
"AbilityDuration": 3,
"AbilityDuration": 3,
"AbilityCastRange": "40m",
"AbilityCastRange": "40m",
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"StackingTechRangeMultiplier": 1,
"StackingTechRangeMultiplier": 1,
"StackingTechRadiusMultiplier": 1,
"StackingTechRadiusMultiplier": 1,
"StackingGoldPerMinute": 25,
"StackingGoldPerMinute": 30,
"ThinkRate": 3,
"ThinkRate": 3,
"MaxStacks": 16
"MaxStacks": 16
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 24,
"AbilityCooldown": 26,
"AbilityDuration": 12,
"AbilityDuration": 12,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 40,
"BulletResist": 35,
"CasterBuffDuration": 6
"CasterBuffDuration": 6
},
},
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"DamageThreshold": 150,
"DamageThreshold": 150,
"CombatBarrier": {
"CombatBarrier": {
"Value": 325,
"Value": 300,
"Scale": {
"Scale": {
"Value": 4,
"Value": 5,
"Type": "power_increase"
"Type": "power_increase"
}
}
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"FireRateSlow": 35,
"FireRateSlow": 35,
"BonusHealth": 60,
"BonusHealth": 70,
"BonusSprintSpeed": "0.5m",
"BonusSprintSpeed": "0.5m",
"BulletArmorReduction": -8
"BulletArmorReduction": -8