Data:ItemData.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.4.1-6015
Deadbot (talk | contribs)
Deadbot v1.4.1-6018
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"upgrade_express_shot": {
"upgrade_express_shot": {
"Name": "Express Shot",
"Name": "Express Shot",
"Description": "After not attacking for 3s, your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity.  This attack consumes extra ammo.",
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity.  This attack consumes extra ammo.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 3,
"AbilityCooldown": 8,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusBulletSpeedPercent": 50,
"BonusBulletSpeedPercent": 50,
"BonusFireRate": 5,
"BonusFireRate": 5,
"ProcAmmoConsumed": 40,
"ProcAmmoConsumed": 30,
"ProcBulletVelocity": 100,
"ProcBulletVelocity": 100,
"ProcBaseAttackDamagePercent": {
"ProcBaseAttackDamagePercent": {
"Value": 170,
"Value": 125,
"Scale": {
"Scale": {
"Value": 2,
"Value": 2,
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},
},
"ProcBaseAttackDamagePercentAltFire": {
"ProcBaseAttackDamagePercentAltFire": {
"Value": 45,
"Value": 35,
"Scale": {
"Scale": {
"Value": 1,
"Value": 1,
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"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 16,
"AbilityCooldown": 16,
"AbilityDuration": 6,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
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],
],
"IsDisabled": false,
"IsDisabled": false,
"AbilityCooldown": 38,
"AbilityCooldown": 45,
"AbilityDuration": 4,
"AbilityDuration": 4,
"AbilityCastRange": "20m",
"AbilityCastRange": "20m",
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"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletDamageReflectedPct": 50,
"BulletDamageReflectedPct": 60,
"SpiritDamageReflectedPct": 25,
"SpiritDamageReflectedPct": 25,
"BulletResist": 8
"BulletResist": 8