Data:ItemData.json: Difference between revisionsGive feedback
Deadbot v1.5.0-6110 |
Deadbot v1.5.1-6131 |
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| Line 15: | Line 15: | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 29: | Line 30: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 43: | Line 45: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 57: | Line 60: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 71: | Line 75: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 85: | Line 90: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 99: | Line 105: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 188: | Line 195: | ||
} | } | ||
} | } | ||
}, | |||
"cosmetic_item_voting_poster": { | |||
"Name": "Place Poster", | |||
"Description": null, | |||
"Cost": null, | |||
"Tier": null, | |||
"Activation": "Press", | |||
"Slot": null, | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 0.5, | |||
"AbilityCastRange": 550, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.15, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": 5 | |||
}, | }, | ||
"item_projectile_test_01": { | "item_projectile_test_01": { | ||
| Line 209: | Line 237: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 233: | Line 262: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 257: | Line 287: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 281: | Line 312: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 305: | Line 337: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 329: | Line 362: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.01, | "AbilityCastDelay": 0.01, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "0.5m", | "Radius": "0.5m", | ||
| Line 345: | Line 379: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 359: | Line 394: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 373: | Line 409: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 387: | Line 424: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 401: | Line 439: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 415: | Line 454: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 434: | Line 474: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 5, | "BonusFireRate": 5, | ||
| Line 455: | Line 496: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.6, | "AbilityCastDelay": 0.6, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 14, | "TechResist": 14, | ||
| Line 472: | Line 514: | ||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MaxBulletResist": 30, | "MaxBulletResist": 30, | ||
| Line 495: | Line 538: | ||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
| Line 521: | Line 565: | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": 2, | "LightMeleeCooldownMult": 2, | ||
| Line 551: | Line 596: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "30m", | "Radius": "30m", | ||
| Line 571: | Line 617: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 18, | "BulletLifestealPercent": 18, | ||
| Line 592: | Line 639: | ||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActivateTime": 0.75, | "ActivateTime": 0.75, | ||
| Line 601: | Line 649: | ||
"AssaultFireRate": 60, | "AssaultFireRate": 60, | ||
"ExplodeRadius": "3m" | "ExplodeRadius": "3m" | ||
}, | |||
"upgrade_aerial_supremacy": { | |||
"Name": "Aerial Supremacy", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": [ | |||
"upgrade_superior_stamina" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Movement", | |||
"FireRate" | |||
], | |||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Stamina": 7, | |||
"AirMoveIncreasePercent": 70, | |||
"StaminaCooldownReduction": 40 | |||
}, | }, | ||
"upgrade_ammo_scavenger": { | "upgrade_ammo_scavenger": { | ||
| Line 618: | Line 690: | ||
"AbilityDuration": 45, | "AbilityDuration": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AmmoPerSoul": 2, | "AmmoPerSoul": 2, | ||
| Line 623: | Line 696: | ||
"MaxStacks": 18, | "MaxStacks": 18, | ||
"BonusSprintSpeed": "2m" | "BonusSprintSpeed": "2m" | ||
}, | |||
"upgrade_ancient_shield": { | |||
"Name": "Ancient Shield", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"StatusResistancePercent": 40, | |||
"TechResist": 40, | |||
"BulletResist": 40, | |||
"OutOfCombatHealthRegen": 40, | |||
"DegenResistance": 40 | |||
}, | }, | ||
"upgrade_aoe_root": { | "upgrade_aoe_root": { | ||
| Line 643: | Line 738: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CaptureRadius": "12m", | "CaptureRadius": "12m", | ||
| Line 673: | Line 769: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DebuffDuration": 5, | "DebuffDuration": 5, | ||
| Line 698: | Line 795: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 1.5, | "AbilityCastDelay": 1.5, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 726: | Line 824: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TempTechShieldHealth": 400, | "TempTechShieldHealth": 400, | ||
"Radius": "30m" | "Radius": "30m" | ||
}, | }, | ||
"upgrade_aprounds": { | "upgrade_apex_combat": { | ||
"Name": "Armor Piercing Rounds", | "Name": "Apex Combat", | ||
"Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_ricochet" | |||
], | |||
"TargetTypes": [ | |||
"HeroEnemy", | |||
"BossEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | |||
"ShopFilters": [ | |||
"ClipSize" | |||
], | |||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"RicochetDamagePercent": 65, | |||
"RicochetRadius": "13m", | |||
"RicochetTargetsTooltipOnly": 4, | |||
"ProcChance": 40, | |||
"CritDamagePercent": 125 | |||
}, | |||
"upgrade_aprounds": { | |||
"Name": "Armor Piercing Rounds", | |||
"Description": "Your Bullets have a chance to become unavoidable, \u003Cspan class=\"highlight\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan class=\"highlight\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.", | "Description": "Your Bullets have a chance to become unavoidable, \u003Cspan class=\"highlight\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan class=\"highlight\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
| Line 747: | Line 877: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": 50, | "BonusBulletSpeedPercent": 50, | ||
| Line 768: | Line 899: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 7, | "BonusFireRate": 7, | ||
| Line 788: | Line 920: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 22 | "BonusAbilityDurationPercent": 22 | ||
| Line 806: | Line 939: | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 35, | "TechPower": 35, | ||
| Line 831: | Line 965: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 15, | "BonusAbilityDurationPercent": 15, | ||
| Line 860: | Line 995: | ||
"AbilityCooldown": 24, | "AbilityCooldown": 24, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpreadDuration": 0.5, | "SpreadDuration": 0.5, | ||
| Line 898: | Line 1,034: | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ResistReduction": -60, | "ResistReduction": -60, | ||
| Line 915: | Line 1,052: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 15 | "BonusFireRate": 15 | ||
| Line 930: | Line 1,068: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 25 | "BonusFireRate": 25 | ||
| Line 950: | Line 1,089: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 971: | Line 1,111: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 988: | Line 1,129: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 125, | "BonusClipSizePercent": 125, | ||
| Line 1,011: | Line 1,153: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageDuration": 10, | "DamageDuration": 10, | ||
| Line 1,034: | Line 1,177: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 20, | "BonusFireRate": 20, | ||
| Line 1,043: | Line 1,187: | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCastToggle", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
| Line 1,052: | Line 1,196: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 10, | "TechResist": 10, | ||
| Line 1,075: | Line 1,220: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 3 | "BonusAbilityCharges": 3 | ||
| Line 1,096: | Line 1,242: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 35, | "TechPower": 35, | ||
| Line 1,104: | Line 1,251: | ||
"upgrade_boxing_glove": { | "upgrade_boxing_glove": { | ||
"Name": "Lifestrike", | "Name": "Lifestrike", | ||
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for | "Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for a percentage of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus a fixed amount. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,123: | Line 1,270: | ||
"AbilityCooldown": 4, | "AbilityCooldown": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": 2, | "LightMeleeCooldownMult": 2, | ||
| Line 1,148: | Line 1,296: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 18 | "BulletResist": 18 | ||
| Line 1,163: | Line 1,312: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmor": 2 | "BulletArmor": 2 | ||
| Line 1,186: | Line 1,336: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
| Line 1,210: | Line 1,361: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "12m", | "Radius": "12m", | ||
| Line 1,234: | Line 1,386: | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletArmorReduction": -12, | "BulletArmorReduction": -12, | ||
"BonusHealth": 65, | "BonusHealth": 65, | ||
"BulletResist": 7 | "BulletResist": 7 | ||
}, | |||
"upgrade_bulletshredimbue": { | |||
"Name": "Ballistic Enchantment", | |||
"Description": "Imbue an ability with increased \u003Cspan class=\"highlight\"\u003Erange\u003C/span\u003E. Dealing damage with that ability grants you increased \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E per \u003Cspan class=\"highlight\"\u003Eunique hero hit\u003C/span\u003E. Has reduced effect on non-heroes.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"AbilityDuration": 14, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechRangeMultiplier": 30, | |||
"TechRadiusMultiplier": 30, | |||
"WeaponPowerPerStack": 18, | |||
"WeaponPowerPerStackNonHero": 4, | |||
"NonHeroStackLimit": 8 | |||
}, | }, | ||
"upgrade_burst_fire": { | "upgrade_burst_fire": { | ||
| Line 1,257: | Line 1,435: | ||
"AbilityDuration": 3.5, | "AbilityDuration": 3.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 10, | "BonusFireRate": 10, | ||
| Line 1,277: | Line 1,456: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BurstFireShotPercent": 100, | "BurstFireShotPercent": 100, | ||
| Line 1,298: | Line 1,478: | ||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,330: | Line 1,511: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0.25, | "ProcCooldown": 0.25, | ||
| Line 1,372: | Line 1,554: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusMoveSpeed": "2.0m", | "BonusMoveSpeed": "2.0m", | ||
| Line 1,377: | Line 1,560: | ||
"OutOfCombatHealthRegen": 2 | "OutOfCombatHealthRegen": 2 | ||
}, | }, | ||
"upgrade_chain_lightning": { | "upgrade_celestial_guidance": { | ||
"Name": "Tesla Bullets", | "Name": "Celestial Blessing", | ||
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | "Description": "Applies an extremely powerful cleanse that replenishes your allies globally.", | ||
"Cost": 3200, | "Cost": 9999, | ||
"Tier": 3, | "Tier": 5, | ||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly", | |||
"TrooperFriendly", | |||
"MinionFriendly" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 50, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"MinHeal": 300, | |||
"HealPercentAmount": 50, | |||
"Radius": "999m", | |||
"BuffDuration": 6, | |||
"StaminaCooldownReduction": 100, | |||
"BuffMoveSpeedBonus": "5m" | |||
}, | |||
"upgrade_chain_lightning": { | |||
"Name": "Tesla Bullets", | |||
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
| Line 1,394: | Line 1,603: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0.25, | "ProcCooldown": 0.25, | ||
| Line 1,427: | Line 1,637: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 4, | "BonusAbilityCharges": 4, | ||
| Line 1,448: | Line 1,659: | ||
"AbilityCooldown": 26, | "AbilityCooldown": 26, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionFlat": 8, | "CooldownReductionFlat": 8, | ||
| Line 1,467: | Line 1,679: | ||
"AbilityCooldown": 90, | "AbilityCooldown": 90, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DeathImmunityDuration": 4.5, | "DeathImmunityDuration": 4.5, | ||
| Line 1,478: | Line 1,691: | ||
"upgrade_chonky": { | "upgrade_chonky": { | ||
"Name": "Fortitude", | "Name": "Fortitude", | ||
"Description": "After not taking damage for | "Description": "After not taking damage for a period, gain health regen.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 1,495: | Line 1,708: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"RestoreDelay": 13, | "RestoreDelay": 13, | ||
| Line 1,517: | Line 1,731: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30, | "BonusClipSizePercent": 30, | ||
| Line 1,533: | Line 1,748: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 30 | "BonusClipSizePercent": 30 | ||
| Line 1,548: | Line 1,764: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 60 | "BonusClipSizePercent": 60 | ||
| Line 1,563: | Line 1,780: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 6 | "BonusClipSize": 6 | ||
| Line 1,578: | Line 1,796: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 12 | "BonusClipSize": 12 | ||
}, | |||
"upgrade_cloak_of_opportunity": { | |||
"Name": "Cloak of Opportunity", | |||
"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllFriendly" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 14, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CombatBarrier": 300, | |||
"BonusMoveSpeed": "3m", | |||
"BuffDuration": 6, | |||
"StatusImmuneDuration": 4 | |||
}, | }, | ||
"upgrade_cloaking_device": { | "upgrade_cloaking_device": { | ||
| Line 1,594: | Line 1,835: | ||
"AbilityCooldown": 10.5, | "AbilityCooldown": 10.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,622: | Line 1,864: | ||
"AbilityDuration": 18, | "AbilityDuration": 18, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 1,658: | Line 1,901: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CloseRangeBonusWeaponPower": 50, | "CloseRangeBonusWeaponPower": 50, | ||
| Line 1,681: | Line 1,925: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CloseRangeBonusWeaponPower": 20, | "CloseRangeBonusWeaponPower": 20, | ||
| Line 1,706: | Line 1,951: | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpreadDuration": 0.5, | "SpreadDuration": 0.5, | ||
| Line 1,724: | Line 1,970: | ||
"upgrade_colossus": { | "upgrade_colossus": { | ||
"Name": "Colossus", | "Name": "Colossus", | ||
"Description": "Gain \u003Cspan class=\"highlight\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. | "Description": "Gain \u003Cspan class=\"highlight\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Increases your model size.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 1,740: | Line 1,986: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 300, | "BonusHealth": 300, | ||
| Line 1,749: | Line 1,996: | ||
"GroundDashReductionPercent": -25, | "GroundDashReductionPercent": -25, | ||
"Radius": "14m", | "Radius": "14m", | ||
"ModelScaleGrowth": 1.2 | "ModelScaleGrowth": 1.2, | ||
"ModelScaleGrowthTooltip": 20 | |||
}, | }, | ||
"upgrade_combo_breaker": { | "upgrade_combo_breaker": { | ||
| Line 1,766: | Line 2,014: | ||
"AbilityCooldown": 23, | "AbilityCooldown": 23, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechArmor": 2, | "TechArmor": 2, | ||
| Line 1,794: | Line 2,043: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SlowPercent": 20, | "SlowPercent": 20, | ||
| Line 1,815: | Line 2,065: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 20, | "CooldownReduction": 20, | ||
| Line 1,836: | Line 2,087: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
| Line 1,865: | Line 2,117: | ||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SpiritPower": 20, | "SpiritPower": 20, | ||
| Line 1,892: | Line 2,145: | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
| Line 1,922: | Line 2,176: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
| Line 1,950: | Line 2,205: | ||
"AbilityCooldown": 7, | "AbilityCooldown": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 12, | "BulletResist": 12, | ||
| Line 1,983: | Line 2,239: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 12, | "TechPower": 12, | ||
| Line 2,004: | Line 2,261: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StatusResistancePercent": 20, | "StatusResistancePercent": 20, | ||
| Line 2,023: | Line 2,281: | ||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DeflectionPercent": 30, | "DeflectionPercent": 30, | ||
| Line 2,049: | Line 2,308: | ||
"AbilityCastRange": "17m", | "AbilityCastRange": "17m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 30, | "FireRateSlow": 30, | ||
| Line 2,073: | Line 2,333: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TickRate": 0.25, | "TickRate": 0.25, | ||
| Line 2,103: | Line 2,364: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
| Line 2,128: | Line 2,390: | ||
"AbilityCooldown": 64, | "AbilityCooldown": 64, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 35, | "TechPower": 35, | ||
| Line 2,147: | Line 2,410: | ||
"AbilityCooldown": 8.5, | "AbilityCooldown": 8.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AirJumps": 1, | "AirJumps": 1, | ||
"AirJumpVerticalSpeedPercent": 75, | "AirJumpVerticalSpeedPercent": 75, | ||
" | "InterruptCooldown": 4 | ||
}, | }, | ||
"upgrade_dps_aura": { | "upgrade_dps_aura": { | ||
| Line 2,172: | Line 2,436: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 30, | "BonusFireRate": 30, | ||
| Line 2,193: | Line 2,458: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSize": 20, | "BonusClipSize": 20, | ||
| Line 2,211: | Line 2,477: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 20 | "BonusAbilityDurationPercent": 20 | ||
}, | }, | ||
" | "upgrade_eldritch_shot": { | ||
"Name": " | "Name": "Haunting Shot", | ||
"Description": " | "Description": "Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health. \u003Cbr\u003E\u003Cbr\u003EThe bullet is larger and penetrates through targets.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "MagicDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 2.5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 6, | "Radius": "1m", | ||
"BonusFireRate": 12, | "ProcChance": 100, | ||
"ProcCooldown": 1, | |||
"BulletRadius": "1.5m", | |||
"DebuffDuration": 4, | |||
"HealthPctDamage": 10, | |||
"OutgoingDamagePenaltyPercent": -40, | |||
"HealAmpReceivePenaltyPercent": -40, | |||
"HealAmpRegenPenaltyPercent": -40, | |||
"MovementSpeedSlow": 40, | |||
"GroundDashReductionPercent": -40 | |||
}, | |||
"upgrade_electric_slippers": { | |||
"Name": "Electric Slippers", | |||
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"Radius": "8m", | |||
"ProcCooldown": 0.3, | |||
"Damage": 100, | |||
"SlideScale": 80, | |||
"SlideTurnScale": 100, | |||
"EvasionWhileSliding": 60, | |||
"Stamina": 2, | |||
"FireRateWhileSliding": 50 | |||
}, | |||
"upgrade_enchanted_holsters": { | |||
"Name": "Spellslinger", | |||
"Description": "While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEach stack refreshes the duration.\u003C/span\u003E", | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"FireRate" | |||
], | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CooldownReduction": 6, | |||
"BonusFireRate": 12, | |||
"ReloadSpeedMultipler": -10, | "ReloadSpeedMultipler": -10, | ||
"BuffDuration": 18, | "BuffDuration": 18, | ||
| Line 2,251: | Line 2,576: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": 3 | "BonusHealthRegen": 3 | ||
| Line 2,274: | Line 2,600: | ||
"AbilityDuration": 12, | "AbilityDuration": 12, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 0.7, | "ProcCooldown": 0.7, | ||
| Line 2,280: | Line 2,607: | ||
"MaxStacks": 12, | "MaxStacks": 12, | ||
"TechArmorDamageReduction": -8 | "TechArmorDamageReduction": -8 | ||
}, | |||
"upgrade_eternal_gift": { | |||
"Name": "Eternal Gift", | |||
"Description": "Periodically gain a random permanent stat buff.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 165, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"RespawnTime": -90, | |||
"BuffFrequency": 2 | |||
}, | }, | ||
"upgrade_ethereal_bullets": { | "upgrade_ethereal_bullets": { | ||
| Line 2,301: | Line 2,646: | ||
"AbilityCooldown": 15, | "AbilityCooldown": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 7, | "TechPower": 7, | ||
| Line 2,334: | Line 2,680: | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": 50, | "BonusBulletSpeedPercent": 50, | ||
| Line 2,368: | Line 2,715: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityCharges": 1, | "BonusAbilityCharges": 1, | ||
| Line 2,389: | Line 2,737: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LowHealthThreshold": 50, | "LowHealthThreshold": 50, | ||
| Line 2,413: | Line 2,762: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 10, | "BonusFireRate": 10, | ||
| Line 2,435: | Line 2,785: | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
| Line 2,466: | Line 2,817: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"PercentDamage": 30, | "PercentDamage": 30, | ||
| Line 2,485: | Line 2,837: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 25, | "BulletLifestealPercent": 25, | ||
| Line 2,508: | Line 2,861: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 60, | "TechRangeMultiplier": 60, | ||
| Line 2,538: | Line 2,892: | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 22, | "BulletLifestealPercent": 22, | ||
| Line 2,558: | Line 2,913: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamagePerChain": { | "DamagePerChain": { | ||
| Line 2,603: | Line 2,959: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 80, | "BaseAttackDamagePercent": 80, | ||
| Line 2,631: | Line 2,988: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 100, | "BaseAttackDamagePercent": 100, | ||
| Line 2,659: | Line 3,017: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"SkipFrames": 6, | "SkipFrames": 6, | ||
| Line 2,686: | Line 3,045: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "0.75m", | "BonusSprintSpeed": "0.75m", | ||
| Line 2,711: | Line 3,071: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReductionPctOnOthers": 50, | "CooldownReductionPctOnOthers": 50, | ||
| Line 2,719: | Line 3,080: | ||
"TechRadiusMultiplier": 10 | "TechRadiusMultiplier": 10 | ||
}, | }, | ||
"upgrade_headhunter": { | "upgrade_haunting_scream": { | ||
"Name": "Haunting Scream", | |||
"Description": "Launch an expanding projectile which \u003Cspan class=\"highlight\"\u003ECurses\u003C/span\u003E enemies for a short duration.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": 25, | |||
"AbilityDuration": 3, | |||
"AbilityCastRange": "40m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPowerPercent": 30, | |||
"HeightOffGround": "1m", | |||
"GrowthPerMeter": "0.15m", | |||
"InitialWidth": "5.0m", | |||
"Damage": 400, | |||
"SkipFrames": 6 | |||
}, | |||
"upgrade_headhunter": { | |||
"Name": "Headhunter", | "Name": "Headhunter", | ||
"Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.", | "Description": "Your next \u003Cspan class=\"highlight\"\u003Eheadshot\u003C/span\u003E against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}.", | ||
| Line 2,736: | Line 3,127: | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HeadShotBonusDamage": { | "HeadShotBonusDamage": { | ||
| Line 2,773: | Line 3,165: | ||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HeadShotBonusDamage": 45, | "HeadShotBonusDamage": 45, | ||
| Line 2,793: | Line 3,186: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResistReduction": -13, | "BulletResistReduction": -13, | ||
| Line 2,838: | Line 3,232: | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 7, | "TechPower": 7, | ||
| Line 2,846: | Line 3,241: | ||
"upgrade_healbuff": { | "upgrade_healbuff": { | ||
"Name": "Healing Tempo", | "Name": "Healing Tempo", | ||
"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or | "Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDoes not apply on innate Regen or passive Bullet/Spirit Lifesteals.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 2,862: | Line 3,257: | ||
"AbilityCooldown": 1, | "AbilityCooldown": 1, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 40, | "BonusFireRate": 40, | ||
| Line 2,874: | Line 3,270: | ||
"upgrade_healing_booster": { | "upgrade_healing_booster": { | ||
"Name": "Healing Booster", | "Name": "Healing Booster", | ||
"Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing | "Description": "Increases the effectiveness of your \u003Cspan class=\"highlight\"\u003Ehealing\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 2,888: | Line 3,284: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealAmpCastPercent": 20, | "HealAmpCastPercent": 20, | ||
| Line 2,908: | Line 3,305: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 185 | "BonusHealth": 185 | ||
| Line 2,926: | Line 3,324: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 200 | "BonusHealth": 200 | ||
| Line 2,940: | Line 3,339: | ||
], | ], | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroFriendly", | ||
"TrooperFriendly", | |||
"MinionFriendly" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
| Line 2,949: | Line 3,350: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.25, | "AbilityCastDelay": 0.25, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TotalHealthRegen": { | "TotalHealthRegen": { | ||
| Line 2,975: | Line 3,377: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealthRegen": 2.75 | "BonusHealthRegen": 2.75 | ||
| Line 2,992: | Line 3,395: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealInterval": 3, | "HealInterval": 3, | ||
| Line 3,013: | Line 3,417: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
| Line 3,038: | Line 3,443: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TotalHealthRegen": { | "TotalHealthRegen": { | ||
| Line 3,061: | Line 3,467: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HighGroundBonusWeaponPower": 50 | "HighGroundBonusWeaponPower": 50 | ||
| Line 3,076: | Line 3,483: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageThreshold": 40, | "DamageThreshold": 40, | ||
| Line 3,094: | Line 3,502: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusBulletSpeedPercent": 50, | "BonusBulletSpeedPercent": 50, | ||
| Line 3,115: | Line 3,524: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LifeThreshold": 65, | "LifeThreshold": 65, | ||
| Line 3,122: | Line 3,532: | ||
"BulletArmorReduction": -12, | "BulletArmorReduction": -12, | ||
"DebuffDuration": 8 | "DebuffDuration": 8 | ||
}, | |||
"upgrade_icarus_wings": { | |||
"Name": "Seraphim Wings", | |||
"Description": "When Airborne, You deal more damage and take reduced damage. Allows an additional use of \u003Cspan class=\"highlight\"\u003EAir Jump\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EAir Dash\u003C/span\u003E before landing.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"AirBonusDamageGiven": 40, | |||
"AirBonusDamageTaken": -40, | |||
"StaminaCooldownReduction": 120, | |||
"GravityScale": -70, | |||
"AirControlPercent": 100, | |||
"AirControlAccelPercent": 50 | |||
}, | }, | ||
"upgrade_imbued_ability": { | "upgrade_imbued_ability": { | ||
| Line 3,137: | Line 3,568: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedBonusDuration": 25, | "ImbuedBonusDuration": 25, | ||
| Line 3,160: | Line 3,592: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusAbilityDurationPercent": 28, | "BonusAbilityDurationPercent": 28, | ||
| Line 3,178: | Line 3,611: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
| Line 3,198: | Line 3,632: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 10 | "TechPower": 10 | ||
| Line 3,216: | Line 3,651: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Stamina": 1, | "Stamina": 1, | ||
"StaminaCooldownReduction": 12 | "StaminaCooldownReduction": 12 | ||
}, | |||
"upgrade_infinite_rounds": { | |||
"Name": "Infinite Rounds", | |||
"Description": "You have \u003Cspan class=\"highlight\"\u003Einfinite\u003C/span\u003E ammo.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"ClipSize", | |||
"WeaponDamage" | |||
], | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusBulletSpeedPercent": 200, | |||
"ProcChance": 65, | |||
"BonusFireRate": 30 | |||
}, | }, | ||
"upgrade_infinitemagazine": { | "upgrade_infinitemagazine": { | ||
| Line 3,238: | Line 3,695: | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 100, | "BonusClipSizePercent": 100, | ||
| Line 3,262: | Line 3,720: | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
| Line 3,288: | Line 3,747: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 3,313: | Line 3,773: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 20, | "BonusClipSizePercent": 20, | ||
| Line 3,335: | Line 3,796: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MeleeResistPercent": 25, | "MeleeResistPercent": 25, | ||
| Line 3,363: | Line 3,825: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusFireRate": 30, | "BonusFireRate": 30, | ||
| Line 3,388: | Line 3,851: | ||
"AbilityCooldown": 8, | "AbilityCooldown": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeCooldownMult": 2, | "LightMeleeCooldownMult": 2, | ||
| Line 3,409: | Line 3,873: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": 40, | "LongRangeBonusWeaponPower": 40, | ||
| Line 3,430: | Line 3,895: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 30, | "TechRangeMultiplier": 30, | ||
| Line 3,454: | Line 3,920: | ||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Damage": 40, | "Damage": 40, | ||
| Line 3,476: | Line 3,943: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 14, | "TechPower": 14, | ||
| Line 3,497: | Line 3,965: | ||
"AbilityDuration": 8, | "AbilityDuration": 8, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusMovespeed": "2m", | "BonusMovespeed": "2m", | ||
| Line 3,520: | Line 3,989: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 70, | "BaseAttackDamagePercent": 70, | ||
| Line 3,542: | Line 4,012: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 20, | "TechRangeMultiplier": 20, | ||
| Line 3,561: | Line 4,032: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 15, | "TechPower": 15, | ||
| Line 3,588: | Line 4,060: | ||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MinimumDamage": 165, | "MinimumDamage": 165, | ||
| Line 3,614: | Line 4,087: | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MovementSpeedSlow": 30, | "MovementSpeedSlow": 30, | ||
| Line 3,638: | Line 4,112: | ||
"AbilityCooldown": 14, | "AbilityCooldown": 14, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ImbuedTechPower": 24, | "ImbuedTechPower": 24, | ||
| Line 3,660: | Line 4,135: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 18 | "CooldownReduction": 18 | ||
| Line 3,681: | Line 4,157: | ||
"AbilityDuration": 7, | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
| Line 3,703: | Line 4,180: | ||
"AbilityCooldown": 6, | "AbilityCooldown": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "1m", | "Radius": "1m", | ||
| Line 3,730: | Line 4,208: | ||
"AbilityCooldown": 7, | "AbilityCooldown": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 6, | "BulletResist": 6, | ||
| Line 3,754: | Line 4,233: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 3,779: | Line 4,259: | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 15, | "BulletResist": 15, | ||
| Line 3,801: | Line 4,282: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DPS": { | "DPS": { | ||
| Line 3,842: | Line 4,324: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Regeneration": 4, | "Regeneration": 4, | ||
"RegenerationDuration": 5 | "RegenerationDuration": 5 | ||
}, | |||
"upgrade_mystical_piano": { | |||
"Name": "Mystical Piano", | |||
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Press", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 23, | |||
"AbilityDuration": 1.7, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"StunDelay": 1.7, | |||
"StunDuration": 2, | |||
"DazeMoveSpeed": "2m", | |||
"DazeDuration": 2, | |||
"Radius": "11m" | |||
}, | }, | ||
"upgrade_nearby_enemy_boost": { | "upgrade_nearby_enemy_boost": { | ||
| Line 3,864: | Line 4,372: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Radius": "20m", | "Radius": "20m", | ||
| Line 3,889: | Line 4,398: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"NonPlayerBonusWeaponPower": 25, | "NonPlayerBonusWeaponPower": 25, | ||
| Line 3,919: | Line 4,429: | ||
"AbilityCastRange": "7m", | "AbilityCastRange": "7m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"NonPlayerBonusWeaponPower": 30, | "NonPlayerBonusWeaponPower": 30, | ||
| Line 3,942: | Line 4,453: | ||
"TechRadiusMultiplier": 15 | "TechRadiusMultiplier": 15 | ||
}, | }, | ||
" | "upgrade_nullification_aura": { | ||
"Name": " | "Name": "Nullification Burst", | ||
"Description": " | "Description": "Removes any positive buffs and prevents stamina usage and healing effects on enemies.", | ||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Cost": | |||
"Tier": | |||
"Activation": " | |||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 18, | ||
" | "AbilityDuration": 7, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": -1, | ||
" | "SpreadDuration": 0.5, | ||
" | "StartRadius": "2m", | ||
" | "EndRadius": "12m", | ||
"Damage": { | |||
" | "Value": 250, | ||
"Value": | |||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.465, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
} | }, | ||
"DamageHeight": "2.5m", | |||
"BonusHealth": 300 | |||
}, | }, | ||
" | "upgrade_omnicharge_pendant": { | ||
"Name": " | "Name": "Omnicharge Signet", | ||
"Description": " | "Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged items recieve more bonus charges.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": false, | |||
"IsDisabled": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "CooldownBetweenChargeReduction": 70, | ||
" | "BonusAbilityCharges": 4, | ||
" | "BonusAbilityChargesNonCharge": 2, | ||
"EnableAbilityCharges": 1, | |||
"CooldownReductionOnChargedAbilities": 30, | |||
"BonusSpiritForChargedAbilities": 50 | |||
}, | }, | ||
" | "upgrade_patrons_blessing": { | ||
"Name": " | "Name": "Mystic Conduit", | ||
"Description": " | "Description": "Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllFriendly" | ||
], | ], | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": false, | |||
"AbilityCooldown": 25, | |||
" | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": | "TechPower": 40, | ||
" | "Radius": "25m", | ||
" | "TechRangeMultiplier": 40, | ||
"TechRadiusMultiplier": 40, | |||
"CooldownReduction": 40, | |||
"AllyPercentage": 50, | |||
"HealAmount": 700, | |||
"HealRadius": "35m", | |||
"DamageThreshold": 300, | |||
"DamageThresholdDuration": 5 | |||
}, | }, | ||
" | "upgrade_personal_rejuvenator": { | ||
"Name": " | "Name": "Rebirth", | ||
"Description": " | "Description": "Respawns the hero at the spot they died.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
" | "AbilityCooldown": 509, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "RespawnDelay": 5 | ||
}, | }, | ||
" | "upgrade_phantom_strike": { | ||
"Name": " | "Name": "Phantom Strike", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 4,066: | Line 4,564: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "Durability", | ||
"Movement", | |||
"Disruption" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 35, | |||
"AbilityCastRange": "25m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCastDelay": 0.35, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": "1.3m", | ||
" | "TechPower": 8, | ||
" | "BaseAttackDamagePercent": 15, | ||
" | "SlowPercent": 50, | ||
" | "SlowDuration": 3, | ||
"ImpactDamage": { | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 0.93, | |||
"Type": "spirit" | |||
} | |||
} | |||
}, | }, | ||
" | "upgrade_predator_precision": { | ||
"Name": " | "Name": "Predator Precision", | ||
"Description": " | "Description": "Gain additional \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E against enemy Heroes that are \u003Cspan class=\"highlight\"\u003Elow health\u003C/span\u003E", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"FireRate" | |||
], | |||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 8, | ||
" | "LifeThreshold": 50, | ||
"BaseAttackDamagePercent": 50 | |||
" | |||
}, | }, | ||
" | "upgrade_prism_blast": { | ||
"Name": " | "Name": "Prism Blast", | ||
"Description": " | "Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which lasers blast out and rotate around you.", | ||
"Cost": | "Cost": 9999, | ||
"Tier": | "Tier": 5, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Tech", | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "AllEnemy" | ||
], | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | ], | ||
"IsDisabled": false, | |||
"IsDisabled": | "AbilityCooldown": 40, | ||
"AbilityCooldown": | "AbilityDuration": 6, | ||
"AbilityDuration": | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": -1 | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | |||
"BeamLength": "30m", | |||
"BeamWidth": "2.9m", | |||
"DPS": { | |||
"Value": 300, | |||
"Scale": { | |||
"Value": 1.75, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DampingFactor": 3, | |||
"LiftHeight": 100, | |||
"FloatMoveSpeed": "2.5m" | |||
}, | }, | ||
" | "upgrade_pristine_emblem": { | ||
"Name": " | "Name": "Opening Rounds", | ||
"Description": "Your | "Description": "Your attacks have additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan class=\"highlight\"\u003Eenemies above 50% health\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
| Line 4,143: | Line 4,654: | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechPower": 8, | ||
" | "EnemyLifeThreshold": 50, | ||
" | "BaseAttackDamagePercentBonus": 40 | ||
}, | }, | ||
" | "upgrade_proc_disarm": { | ||
"Name": " | "Name": "Disarming Bullets", | ||
"Description": | "Description": "Your bullets \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for \u003Cspan class=\"highlight\"\u003E{s:ImmunityDuration}s\u003C/span\u003E after application expires.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | ], | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": | "IsDisabled": true, | ||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ImmunityDuration": 3, | ||
" | "BuildUpPerShot": 1, | ||
" | "BuildUpDuration": 10 | ||
}, | }, | ||
" | "upgrade_proc_silence": { | ||
"Name": " | "Name": "Silencer", | ||
"Description": | "Description": "Your bullets build up to a \u003Cspan class=\"highlight\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan class=\"highlight\"\u003E10s\u003C/span\u003E after silence expires.", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Disruption", | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "TechResist": 15, | ||
}, | "TechDamageReduction": -25, | ||
" | "SilenceDuration": 2.5, | ||
"Name": " | "DebuffDuration": 6, | ||
"Description": | "ImmunityDuration": 10, | ||
"Cost": | "BuildUpPerShot": 1.04, | ||
"Tier": | "BuildUpDuration": 5 | ||
}, | |||
"upgrade_proc_tech_damage": { | |||
"Name": "Magitech Rounds", | |||
"Description": "Your bullets also deal your \u003Cspan class=\"highlight\"\u003Ebase bullet damage [{s:BaseDamagePerShot}] \u003C/span\u003E as spirit damage. Magitech Rounds receives \u003Cspan class=\"highlight\"\u003E{s:SpellAmplificationMultiplier}x\u003C/span\u003E amplification from \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "ProcCooldown": 1, | ||
" | "BaseDamagePct": { | ||
" | "Value": 0.0001, | ||
" | "Scale": { | ||
"Value": 3.04668, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"NanoTechPerShot": { | |||
"Value": 1, | |||
"Scale": { | |||
"Value": 3.04668, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"BaseDamagePerShot": 1, | |||
"SpellAmplificationMultiplier": 5 | |||
}, | }, | ||
" | "upgrade_quarantine": { | ||
"Name": " | "Name": "Quarantine", | ||
"Description": | "Description": "Quarantine an enemy Hero, making them \u003Cspan class=\"highlight\"\u003Einvincible\u003C/span\u003E but also \u003Cspan class=\"highlight\"\u003Esilencing and disarming\u003C/span\u003E them.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": [ | ||
"HeroEnemy" | |||
], | ], | ||
" | "ShopFilters": null, | ||
" | "IsDisabled": true, | ||
"AbilityCooldown": 42, | |||
"AbilityDuration": 4.5, | |||
" | "AbilityCastRange": "30m", | ||
" | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
" | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
" | "upgrade_quick_silver": { | ||
"Name": " | "Name": "Quicksilver Reload", | ||
"Description": " | "Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ebonus bullets\u003C/span\u003E on use.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "FireRate" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 18, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 10, | ||
" | "BuffDuration": 12, | ||
" | "Damage": 44, | ||
" | "AmmoReloadPercent": 100, | ||
" | "AbilityChargeUpTime": 18 | ||
}, | }, | ||
" | "upgrade_rapid_recharge": { | ||
"Name": " | "Name": "Rapid Recharge", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": | "Components": [ | ||
"upgrade_extra_charge" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "CooldownBetweenChargeReduction": 50, | ||
"BonusAbilityCharges": 2, | |||
"BonusSpiritForChargedAbilities": 16 | |||
}, | }, | ||
" | "upgrade_rapid_rounds": { | ||
"Name": " | "Name": "Rapid Rounds", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "FireRate", | ||
" | "Movement" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusFireRate": 10 | ||
}, | }, | ||
" | "upgrade_rebirth": { | ||
"Name": " | "Name": "Soul Rebirth", | ||
"Description": " | "Description": null, | ||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": true, | |||
"AbilityCooldown": 240, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPower": 12, | |||
"SpawnTimePenalty": 30, | |||
"RespawnDelay": 4, | |||
"RespawnHealthPercent": 50 | |||
}, | |||
"upgrade_rechargingbullets": { | |||
"Name": "Recharging Rush", | |||
"Description": "Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for \u003Cspan class=\"highlight\"\u003Eeach of your charged abilities\u003C/span\u003E.", | |||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 4,308: | Line 4,858: | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": | "ShopFilters": [ | ||
"IsDisabled": | "WeaponDamage", | ||
"Durability" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 20, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusClipSizePercent": 20, | ||
"BaseAttackDamagePercent": 10, | |||
"DamageThreshold": 200, | |||
"DamageWindow": 3.5 | |||
}, | }, | ||
" | "upgrade_reduce_debuff_duration": { | ||
"Name": " | "Name": "Debuff Remover", | ||
"Description": | "Description": null, | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": [ | "Components": [ | ||
" | "upgrade_debuff_reducer" | ||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 50, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "StatusResistancePercent": 30, | ||
" | "ActiveBonusMoveSpeed": "2.25m", | ||
"BuffDuration": 3, | |||
"HealOnActivate": 250, | |||
" | "BonusHealth": 100 | ||
" | |||
" | |||
}, | }, | ||
" | "upgrade_regenerating_bullet_shield": { | ||
"Name": " | "Name": "Battle Vest", | ||
"Description": | "Description": "While you are \u003Cspan class=\"highlight\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
| Line 4,357: | Line 4,907: | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
"Durability" | "Durability" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BulletResist": 18, | ||
" | "OutOfCombatHealthRegen": 3, | ||
"LifeThreshold": 65, | |||
"BaseAttackDamagePercent": 15, | |||
"BonusFireRate": 8 | |||
}, | }, | ||
" | "upgrade_regenerative_armor": { | ||
"Name": " | "Name": "Regenerative Armor", | ||
"Description": " | "Description": "Gain a short burst of health regeneration when taking bullet damage from heroes", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": [ | "Components": null, | ||
" | "TargetTypes": null, | ||
], | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"AbilityDuration": 5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BonusHealthRegen": 20 | |||
}, | |||
"upgrade_reinforcing_casings": { | |||
"Name": "Escalating Resilience", | |||
"Description": "Grants \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan class=\"highlight\"\u003EEach shot can only grant one stack.\u003C/span\u003E", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_clip_size" | |||
], | |||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "WeaponDamage", | ||
" | "Durability", | ||
" | "FireRate" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "MaxArmorStacks": 30, | ||
"BulletResistPerStack": 2, | |||
"BulletResistDuration": 24, | |||
"BaseAttackDamagePercent": 15, | |||
"BonusHealth": 75, | |||
"BonusClipSizePercent": 30 | |||
" | |||
" | |||
" | |||
}, | }, | ||
" | "upgrade_reload_speed": { | ||
"Name": " | "Name": "Fast Reload", | ||
"Description": | "Description": "Increased \u003Cspan class=\"highlight\"\u003Ereload speed\u003C/span\u003E.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"ReloadSpeedMultipler": -35 | |||
}, | |||
"upgrade_rescue_beam": { | |||
"Name": "Rescue Beam", | |||
"Description": "\u003Cspan class=\"highlight\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan class=\"highlight\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan class=\"highlight\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Press", | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": | "Components": [ | ||
"upgrade_health_stimpak" | |||
], | |||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroFriendly" | "HeroFriendly" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | |||
"Durability", | |||
"Healing", | "Healing", | ||
" | "Movement" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 60, | ||
"AbilityCastRange": " | "AbilityCastRange": "32m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityChannelTime": 2.5, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "HealPercentAmount": 20, | ||
" | "HealInterval": 0.2, | ||
" | "BonusMoveSpeed": "0m", | ||
"BonusSprintSpeed": "0.75m", | |||
"SelfModifier": 100, | |||
"TechRangeMultiplier": 8, | |||
"TechRadiusMultiplier": 8 | |||
" | |||
" | |||
}, | }, | ||
" | "upgrade_resilience": { | ||
"Name": " | "Name": "Enduring Spirit", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"MagicDamage", | "MagicDamage", | ||
" | "Durability" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BonusHealth": 25, | ||
"AbilityLifestealPercentHero": 7 | |||
" | |||
}, | }, | ||
" | "upgrade_resonant_healing": { | ||
"Name": " | "Name": "Radiant Regeneration", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003EHeal\u003C/span\u003E and gain bonus \u003Cspan class=\"highlight\"\u003EMovement Speed\u003C/span\u003E for a short duration when you cast an ability.", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components | "Components": [ | ||
"upgrade_mystic_regeneration" | |||
" | |||
], | ], | ||
"TargetTypes": null, | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
"Movement", | |||
"Healing" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 6, | |||
"AbilityDuration": 3, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "HealingPerCast": { | ||
" | "Value": 70, | ||
" | "Scale": { | ||
" | "Value": 1.5, | ||
"Type": "power_increase" | |||
} | |||
}, | |||
"BonusMoveSpeed": "1.75m", | |||
"Regeneration": { | |||
"Value": 4, | |||
"Scale": { | |||
"Value": 0.04, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"RegenerationDuration": 5 | |||
}, | }, | ||
" | "upgrade_restorative_locket": { | ||
"Name": " | "Name": "Restorative Locket", | ||
"Description": | "Description": null, | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": " | "Activation": "Press", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
" | "HeroFriendly" | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Healing", | ||
"Durability" | |||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 30, | ||
"AbilityCastRange": "30m", | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "Radius": "30m", | ||
" | "TechResist": 6, | ||
" | "HealPerStack": { | ||
"Value": 20, | |||
"Scale": { | |||
"Value": 0.4, | |||
"Value": | |||
"Scale": { | |||
"Value": | |||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
}, | }, | ||
" | "MaxStacks": 20, | ||
"StaminaToRestore": 2 | |||
}, | }, | ||
" | "upgrade_return_fire": { | ||
"Name": " | "Name": "Return Fire", | ||
"Description": "\u003Cspan class=\"highlight\"\ | "Description": "Automatically \u003Cspan class=\"highlight\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.", | ||
"Cost": | "Cost": 1600, | ||
"Tier": | "Tier": 2, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": "Armor", | "Slot": "Armor", | ||
| Line 4,536: | Line 5,117: | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"Durability", | |||
"MagicDamage", | "MagicDamage", | ||
" | "FireRate" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityCooldown": | "AbilityCooldown": 25, | ||
"AbilityDuration": 6, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "BulletDamageReflectedPct": 60, | ||
" | "SpiritDamageReflectedPct": 25, | ||
" | "BulletResist": 8 | ||
}, | }, | ||
" | "upgrade_ricochet": { | ||
"Name": " | "Name": "Ricochet", | ||
"Description": " | "Description": "Your bullets will \u003Cspan class=\"highlight\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan class=\"highlight\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Edealing a percentage of the original damage.\u003C/span\u003E", | ||
"Cost": | "Cost": 6400, | ||
"Tier": | "Tier": 4, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy", | ||
"BossEnemy", | |||
"TrooperEnemy", | |||
"PropEnemy", | |||
"MinionEnemy", | |||
"Neutral" | |||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "ClipSize" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
" | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "RicochetDamagePercent": 65, | ||
" | "RicochetRadius": "13m", | ||
"RicochetTargetsTooltipOnly": 2, | |||
"BonusFireRate": 20 | |||
" | |||
" | |||
}, | }, | ||
" | "upgrade_rocket_booster": { | ||
"Name": " | "Name": "Majestic Leap", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E", | ||
"Cost": | "Cost": 3200, | ||
"Tier": | "Tier": 3, | ||
"Activation": "InstantCast", | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": | "TargetTypes": [ | ||
"AllEnemy" | |||
], | |||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "Movement" | ||
], | ], | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "JumpVelocityHidden": "27m", | ||
" | "InterruptCooldown": 5, | ||
" | "AirControlPercent": 100, | ||
" | "SlamDownRadius": "10m", | ||
" | "VerticalDifferenceTolerance": "2m", | ||
" | "TossSpeed": 500, | ||
" | "SlowPercent": 40, | ||
"SlowDuration": 2.5, | |||
"DropDownSpeed": "35m", | |||
"MaxLandingSpeed": "20m", | |||
"ImpactHeight": "2m", | |||
"MinAimAngle": 30, | |||
"CombatBarrier": { | |||
"Value": 140, | |||
"Scale": { | |||
"Value": 8, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"BarrierDuration": 8 | |||
}, | }, | ||
" | "upgrade_rocket_boots": { | ||
"Name": " | "Name": "Majestic Leap - Disabled", | ||
"Description": " | "Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air. Cannot be used for {s:InterruptCooldown}s if damaged by enemy Hero.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
"Activation": " | "Activation": "InstantCast", | ||
"Slot": " | "Slot": "Armor", | ||
"Components": | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": [ | "ShopFilters": [ | ||
" | "MagicDamage", | ||
" | "Movement" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": true, | ||
"AbilityCooldown": 16, | |||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LongRangeBonusWeaponPower": 70, | "TechPower": 8, | ||
"LongRangeBonusWeaponPowerMinRange": "15m", | "JumpVelocityHidden": "22.5m", | ||
"BonusAttackRangePercent": 20, | "InterruptCooldown": 4, | ||
"BonusZoomPercent": 25, | "AirControlPercent": 100, | ||
"BonusMoveSpeed": "-1m", | "BonusHealth": 50 | ||
"BonusSprintSpeed": "1.0m" | }, | ||
}, | "upgrade_runed_gauntlets": { | ||
"upgrade_silencer": { | "Name": "Runed Gauntlets", | ||
"Name": "Silencer", | "Description": "Everytime you land a heavy melee, your existing cooldowns get reduced.", | ||
"Description": null, | "Cost": 9999, | ||
"Cost": 6400, | "Tier": 5, | ||
"Tier": 4, | "Activation": "Passive", | ||
"Activation": "InstantCast", | "Slot": "Weapon", | ||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"MeleeDistanceScale": 130, | |||
"MeleeResistPercent": 50, | |||
"BonusMeleeDamagePercent": 30, | |||
"CooldownReductionOnHitMin": 3, | |||
"CooldownReductionOnHitPct": 12 | |||
}, | |||
"upgrade_rupture": { | |||
"Name": "Decay", | |||
"Description": "Inflict \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.\u003Cbr\u003EDecay's damage is non-lethal and does not apply item procs.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Press", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"MagicDamage", | |||
"Disruption" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": 10, | |||
"AbilityCastRange": { | |||
"Value": "20m", | |||
"Scale": { | |||
"Value": 0.1, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPower": 8, | |||
"HealAmpReceivePenaltyPercent": -45, | |||
"HealAmpRegenPenaltyPercent": -45, | |||
"TickRate": 1, | |||
"DotHealthPercent": { | |||
"Value": 2.6, | |||
"Scale": { | |||
"Value": 0.0055, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"BonusHealth": 65 | |||
}, | |||
"upgrade_self_bubble": { | |||
"Name": "Ethereal Shift", | |||
"Description": "You enter a void state and become \u003Cspan class=\"highlight\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan class=\"highlight\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActivation cancels any active ability.\u003C/span\u003E", | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"FireRate" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 45, | |||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BuffDuration": 5, | |||
"TechResist": 30, | |||
"DampingFactor": 3, | |||
"LiftHeight": 200, | |||
"BonusSpirit": 20, | |||
"FloatMoveSpeed": "2.5m", | |||
"BonusMoveSpeed": "3m" | |||
}, | |||
"upgrade_shadow_step": { | |||
"Name": "Shadow Step", | |||
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Movement" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": 3, | |||
"AbilityCastRange": "12m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"DamagePulseInterval": 0.5, | |||
"DamagePulseAmount": 50, | |||
"DamagePulseRadius": "13m" | |||
}, | |||
"upgrade_shadow_strike": { | |||
"Name": "Shadow Strike", | |||
"Description": "Go \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EStamina use\u003C/span\u003E with no detection range. Doing a \u003Cspan class=\"highlight\"\u003Emelee attack\u003C/span\u003E while invisible will cause you to \u003Cspan class=\"highlight\"\u003Esteal bullet and spirit resistance\u003C/span\u003E from them and deal \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityDuration": 2.5, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"InvisAlertWhenFading": 1, | |||
"InvisFadeToDuration": 0.2, | |||
"SpottedRadius": "0m", | |||
"RevealOnDamageDuration": 1.5, | |||
"RevealOnSpottedDuration": 0.25, | |||
"ResistStealAmount": 40, | |||
"TickRate": 1, | |||
"DPS": { | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 0.2, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"MaxStacks": 1, | |||
"StealDuration": 6, | |||
"Stamina": 2 | |||
}, | |||
"upgrade_sharpshooter": { | |||
"Name": "Sharpshooter", | |||
"Description": "Deal additional \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan class=\"highlight\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.", | |||
"Cost": 3200, | |||
"Tier": 3, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | |||
"Components": [ | |||
"upgrade_long_range" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"ClipSize" | |||
], | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"LongRangeBonusWeaponPower": 70, | |||
"LongRangeBonusWeaponPowerMinRange": "15m", | |||
"BonusAttackRangePercent": 20, | |||
"BonusZoomPercent": 25, | |||
"BonusMoveSpeed": "-1m", | |||
"BonusSprintSpeed": "1.0m" | |||
}, | |||
"upgrade_shivas_bracelet": { | |||
"Name": "Frostbite Charm", | |||
"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 10, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"ImbuedCooldownReduction": 50, | |||
"ImbuedTechPower": 70, | |||
"Damage": 200, | |||
"FreezeDuration": 1 | |||
}, | |||
"upgrade_shrink_ray": { | |||
"Name": "Shrink Ray", | |||
"Description": "Reduces \u003Cspan class=\"highlight\"\u003EModel Size\u003C/span\u003E and grants \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E to the target. Allows \u003Cspan class=\"highlight\"\u003Eusage of tunnels\u003C/span\u003E in this mode. Can be self-cast.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Press", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroFriendly" | |||
], | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"AbilityCooldown": 30, | |||
"AbilityCastRange": "40m", | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCastDelay": 0.2, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"ShrinkDuration": 60, | |||
"BonusMoveSpeed": "5.0m", | |||
"ModelScaleGrowth": 0.5, | |||
"ModelScaleGrowthTooltip": -50 | |||
}, | |||
"upgrade_silencer": { | |||
"Name": "Silencer", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "InstantCast", | |||
"Slot": "Weapon", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"Disruption" | |||
], | |||
"IsDisabled": true, | |||
"AbilityCooldown": 36, | |||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"EMPDuration": 2, | |||
"BaseAttackDamagePercent": 20 | |||
}, | |||
"upgrade_siphon_bullets": { | |||
"Name": "Siphon Bullets", | |||
"Description": null, | |||
"Cost": 6400, | |||
"Tier": 4, | |||
"Activation": "Passive", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"HeroEnemy" | |||
], | |||
"ShopFilters": [ | |||
"WeaponDamage", | |||
"Healing" | |||
], | |||
"IsDisabled": false, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"BaseAttackDamagePercent": 15, | |||
"BulletResist": 10, | |||
"StealPerHit": 1, | |||
"StealPerKill": 1, | |||
"StackLostPerDeath": 2, | |||
"MaxStacks": 9999, | |||
"StealDuration": 17, | |||
"ProcCooldown": 1.2, | |||
"HealthSteal": { | |||
"Value": 35, | |||
"Scale": { | |||
"Value": 0.8, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"ParticleRadius": "1m" | |||
}, | |||
"upgrade_slow_immunity": { | |||
"Name": "Unstoppable - Deprecated", | |||
"Description": "Purges any roots and chains on use and makes you immune to slows for the duration", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "InstantCast", | |||
"Slot": "Armor", | |||
"Components": null, | |||
"TargetTypes": null, | |||
"ShopFilters": null, | |||
"IsDisabled": true, | |||
"AbilityCooldown": 32, | |||
"AbilityDuration": 6, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | |||
}, | |||
"upgrade_slowing_bullets": { | |||
"Name": "Slowing Bullets", | |||
"Description": "Your bullets build up a \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E on enemies.", | |||
"Cost": 1600, | |||
"Tier": 2, | |||
"Activation": "Passive", | |||
"Slot": "Weapon", | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
| Line 4,652: | Line 5,534: | ||
], | ], | ||
"ShopFilters": [ | "ShopFilters": [ | ||
"WeaponDamage", | |||
"Disruption" | "Disruption" | ||
], | ], | ||
"IsDisabled": | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "SlowPercent": 30, | ||
" | "GroundDashReductionPercent": -20, | ||
"SlowDuration": 3.5, | |||
"BonusFireRate": 7, | |||
"BuildUpDuration": 5, | |||
"BuildUpPerShot": 0.77 | |||
}, | }, | ||
" | "upgrade_slowing_tech": { | ||
"Name": " | "Name": "Slowing Spirit", | ||
"Description": | "Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slows\u003C/span\u003E to your target.", | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": " | "Slot": "Tech", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": [ | "TargetTypes": [ | ||
"HeroEnemy" | "HeroEnemy", | ||
"CreepEnemy" | |||
], | ], | ||
"ShopFilters": | "ShopFilters": null, | ||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
" | |||
" | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
" | "SlowPercent": 15, | ||
" | "SlowDuration": 2 | ||
}, | }, | ||
" | "upgrade_small_attack_speed": { | ||
"Name": " | "Name": "Basic Fire Rate", | ||
"Description": " | "Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.", | ||
"Cost": | "Cost": 800, | ||
"Tier": | "Tier": 1, | ||
"Activation": " | "Activation": "Passive", | ||
"Slot": " | "Slot": "Weapon", | ||
"Components": null, | "Components": null, | ||
"TargetTypes": null, | "TargetTypes": null, | ||
"ShopFilters": null, | "ShopFilters": null, | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"ChannelMoveSpeed": -1 | "AbilityCooldownBetweenCharge": -1, | ||
"ChannelMoveSpeed": -1, | |||
"BonusFireRate": 8 | |||
}, | }, | ||
" | "upgrade_soaring_spirit": { | ||
"Name": " | "Name": "Improved Spirit", | ||
"Description": | "Description": null, | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
"Activation": "Passive", | "Activation": "Passive", | ||
"Slot": "Tech", | |||
"Components": [ | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_improved_spirit" | "upgrade_improved_spirit" | ||
], | ], | ||
| Line 4,789: | Line 5,601: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 18, | "TechPower": 18, | ||
| Line 4,810: | Line 5,623: | ||
"AbilityCooldown": 9, | "AbilityCooldown": 9, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 25, | "TechResist": 25, | ||
| Line 4,855: | Line 5,669: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ProcCooldown": 2.25, | "ProcCooldown": 2.25, | ||
| Line 4,879: | Line 5,694: | ||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": 3.5, | "DamageWindow": 3.5, | ||
| Line 4,911: | Line 5,727: | ||
"AbilityCooldown": 20, | "AbilityCooldown": 20, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 8, | "TechRangeMultiplier": 8, | ||
| Line 4,946: | Line 5,763: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MagicResistReduction": -9, | "MagicResistReduction": -9, | ||
| Line 4,972: | Line 5,790: | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"LightMeleeScale": 70, | "LightMeleeScale": 70, | ||
| Line 5,003: | Line 5,822: | ||
"AbilityCooldown": 32, | "AbilityCooldown": 32, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusShotsDuration": 5, | "BonusShotsDuration": 5, | ||
| Line 5,027: | Line 5,847: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
| Line 5,043: | Line 5,864: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"MoveWhileShootingSpeedPenaltyReductionPercent": 100, | "MoveWhileShootingSpeedPenaltyReductionPercent": 100, | ||
| Line 5,065: | Line 5,887: | ||
"AbilityCastRange": "15m", | "AbilityCastRange": "15m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ModelScale": 1, | "ModelScale": 1, | ||
| Line 5,094: | Line 5,917: | ||
"AbilityCastRange": "20m", | "AbilityCastRange": "20m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StasisRadius": "7m", | "StasisRadius": "7m", | ||
| Line 5,134: | Line 5,958: | ||
"AbilityDuration": 13, | "AbilityDuration": 13, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StoredSpiritDamage": { | "StoredSpiritDamage": { | ||
| Line 5,164: | Line 5,989: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Stamina": 2, | "Stamina": 2, | ||
| Line 5,187: | Line 6,013: | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechPower": 6, | "TechPower": 6, | ||
| Line 5,215: | Line 6,042: | ||
"AbilityDuration": 4.5, | "AbilityDuration": 4.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"ActiveBonusFireRate": 40, | "ActiveBonusFireRate": 40, | ||
| Line 5,243: | Line 6,071: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"StunDelay": 2, | "StunDelay": 2, | ||
| Line 5,274: | Line 6,103: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
| Line 5,303: | Line 6,133: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 15 | "TechResist": 15 | ||
| Line 5,324: | Line 6,155: | ||
"AbilityCooldown": 6.25, | "AbilityCooldown": 6.25, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechDamagePercent": 50, | "TechDamagePercent": 50, | ||
| Line 5,345: | Line 6,177: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechCleaveDamagePercent": 75, | "TechCleaveDamagePercent": 75, | ||
| Line 5,368: | Line 6,201: | ||
"AbilityCooldown": 1.4, | "AbilityCooldown": 1.4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
| Line 5,394: | Line 6,228: | ||
"AbilityDuration": 6, | "AbilityDuration": 6, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 85, | "BonusHealth": 85, | ||
| Line 5,415: | Line 6,250: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechArmorDamageReduction": -8, | "TechArmorDamageReduction": -8, | ||
| Line 5,438: | Line 6,274: | ||
"AbilityDuration": 15, | "AbilityDuration": 15, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"AbilityLifestealPercentHero": 15, | "AbilityLifestealPercentHero": 15, | ||
| Line 5,460: | Line 6,297: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechResist": 30, | "TechResist": 30, | ||
| Line 5,482: | Line 6,320: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"TechRangeMultiplier": 35, | "TechRangeMultiplier": 35, | ||
| Line 5,507: | Line 6,346: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.2, | "AbilityCastDelay": 0.2, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DPS": { | "DPS": { | ||
| Line 5,541: | Line 6,381: | ||
}, | }, | ||
"SpiritPower": 8 | "SpiritPower": 8 | ||
}, | |||
"upgrade_timeless_emblem": { | |||
"Name": "Timeless Emblem", | |||
"Description": null, | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "Passive", | |||
"Slot": "Tech", | |||
"Components": [ | |||
"upgrade_transcendent_cooldown" | |||
], | |||
"TargetTypes": null, | |||
"ShopFilters": [ | |||
"Healing" | |||
], | |||
"IsDisabled": true, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"CooldownReduction": 50, | |||
"TechRangeMultiplier": 50, | |||
"TechRadiusMultiplier": 50, | |||
"BonusAbilityDurationPercent": 50, | |||
"ItemCooldownReduction": 50 | |||
}, | }, | ||
"upgrade_titan_round": { | "upgrade_titan_round": { | ||
| Line 5,559: | Line 6,423: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 90, | "BonusClipSizePercent": 90, | ||
| Line 5,575: | Line 6,440: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 125, | "BonusHealth": 125, | ||
| Line 5,598: | Line 6,464: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DotHealthPercent": { | "DotHealthPercent": { | ||
| Line 5,630: | Line 6,497: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"CooldownReduction": 25, | "CooldownReduction": 25, | ||
| Line 5,653: | Line 6,521: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusSprintSpeed": "2.0m", | "BonusSprintSpeed": "2.0m", | ||
| Line 5,684: | Line 6,553: | ||
"AbilityDuration": 2, | "AbilityDuration": 2, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"Damage": 150, | "Damage": 150, | ||
| Line 5,693: | Line 6,563: | ||
"MovementSpeedSlow": 30, | "MovementSpeedSlow": 30, | ||
"GroundDashReductionPercent": -10 | "GroundDashReductionPercent": -10 | ||
}, | |||
"upgrade_unstable_concoction": { | |||
"Name": "Unstable Concoction", | |||
"Description": "Consume a concotion that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | |||
"Cost": 9999, | |||
"Tier": 5, | |||
"Activation": "InstantCast", | |||
"Slot": "Tech", | |||
"Components": null, | |||
"TargetTypes": [ | |||
"AllEnemy" | |||
], | |||
"ShopFilters": null, | |||
"IsDisabled": false, | |||
"AbilityCooldown": 25, | |||
"AbilityDuration": 4, | |||
"AbilityUnitTargetLimit": 1, | |||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | |||
"TechPower": 150, | |||
"BonusMoveSpeed": "10m", | |||
"BonusHealth": 3000, | |||
"BaseAttackDamagePercent": 150, | |||
"MaxHPDamage": 30, | |||
"StunDuration": 3, | |||
"Radius": "18m" | |||
}, | }, | ||
"upgrade_unstoppable": { | "upgrade_unstoppable": { | ||
| Line 5,713: | Line 6,609: | ||
"AbilityDuration": 5.5, | "AbilityDuration": 5.5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 75, | "BonusHealth": 75, | ||
| Line 5,732: | Line 6,629: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletLifestealPercent": 16, | "BulletLifestealPercent": 16, | ||
| Line 5,753: | Line 6,651: | ||
"AbilityDuration": 16, | "AbilityDuration": 16, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"InvisAlertWhenFading": 1, | "InvisAlertWhenFading": 1, | ||
| Line 5,787: | Line 6,686: | ||
"AbilityDuration": 10, | "AbilityDuration": 10, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"VexBarrierCombatBarrier": { | "VexBarrierCombatBarrier": { | ||
| Line 5,814: | Line 6,714: | ||
"AbilityCastRange": "11m", | "AbilityCastRange": "11m", | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BulletResist": 30, | "BulletResist": 30, | ||
| Line 5,834: | Line 6,735: | ||
"AbilityDuration": 5, | "AbilityDuration": 5, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 50, | "BonusHealth": 50, | ||
| Line 5,860: | Line 6,762: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusHealth": 100, | "BonusHealth": 100, | ||
| Line 5,881: | Line 6,784: | ||
"IsDisabled": true, | "IsDisabled": true, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"WeaponPowerPerKill": 3.5, | "WeaponPowerPerKill": 3.5, | ||
| Line 5,901: | Line 6,805: | ||
"AbilityCooldown": 21, | "AbilityCooldown": 21, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BonusClipSizePercent": 60 | "BonusClipSizePercent": 60 | ||
| Line 5,917: | Line 6,822: | ||
"AbilityCooldown": 53, | "AbilityCooldown": 53, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"HealthDamagePercent": 20, | "HealthDamagePercent": 20, | ||
| Line 5,937: | Line 6,843: | ||
"AbilityDuration": 4, | "AbilityDuration": 4, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"WeaponPowerWhileActivated": 135, | "WeaponPowerWhileActivated": 135, | ||
| Line 5,957: | Line 6,864: | ||
"AbilityCooldown": 45, | "AbilityCooldown": 45, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"DamageWindow": 3.5, | "DamageWindow": 3.5, | ||
| Line 5,985: | Line 6,893: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"BaseAttackDamagePercent": 35, | "BaseAttackDamagePercent": 35, | ||
| Line 6,013: | Line 6,922: | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCastDelay": 0.1, | "AbilityCastDelay": 0.1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1, | "ChannelMoveSpeed": -1, | ||
"FireRateSlow": 35, | "FireRateSlow": 35, | ||
| Line 6,031: | Line 6,941: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,045: | Line 6,956: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,059: | Line 6,971: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,073: | Line 6,986: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,087: | Line 7,001: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
}, | }, | ||
| Line 6,101: | Line 7,016: | ||
"IsDisabled": false, | "IsDisabled": false, | ||
"AbilityUnitTargetLimit": 1, | "AbilityUnitTargetLimit": 1, | ||
"AbilityCooldownBetweenCharge": -1, | |||
"ChannelMoveSpeed": -1 | "ChannelMoveSpeed": -1 | ||
} | } | ||
} | } | ||