Data:ItemData.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.5.2-6185
Deadbot (talk | contribs)
Deadbot v1.5.3-6211
Line 495: Line 495:
"AbilityCooldown": 30,
"AbilityCooldown": 30,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
Line 648: Line 647:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 18,
"BulletLifestealPercent": 18,
"BonusFireRate": 25,
"BonusFireRate": 22,
"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
"BonusMoveSpeed": "0.75m"
"BonusMoveSpeed": "0.75m"
Line 1,040: Line 1,039:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SpreadDuration": 0.5,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "12m",
Line 1,052: Line 1,051:
}
}
},
},
"DamageHeight": "2.5m",
"DamageHeight": "3.5m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
Line 1,230: Line 1,229:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 20,
"BonusFireRate": 18,
"BonusSprintSpeed": "0.75m"
"BonusSprintSpeed": "0.75m"
},
},
Line 1,253: Line 1,252:
"HealthDrainedPerSecond": 40,
"HealthDrainedPerSecond": 40,
"TickRate": 0.1,
"TickRate": 0.1,
"BonusFireRate": 40,
"BonusFireRate": 35,
"StatusResistancePercent": 40,
"StatusResistancePercent": 40,
"HealAmpReceivePenaltyPercent": -30,
"HealAmpReceivePenaltyPercent": -30,
Line 1,305: Line 1,304:
"upgrade_boxing_glove": {
"upgrade_boxing_glove": {
"Name": "Lifestrike",
"Name": "Lifestrike",
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for a percentage of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus a fixed amount. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Description": "Your \u003Cspan class=\"highlight\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E for a percentage of the \u003Cspan class=\"highlight\"\u003EMelee Damage\u003C/span\u003E dealt plus a fixed amount. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 40% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 1,327: Line 1,326:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LightMeleeCooldownMult": 2,
"LightMeleeCooldownMult": 1.5,
"SlowPercent": 60,
"SlowPercent": 60,
"SlowDuration": 2.5,
"SlowDuration": 2.5,
Line 1,399: Line 1,398:
"Radius": "15m",
"Radius": "15m",
"BulletArmorReduction": -8,
"BulletArmorReduction": -8,
"FireRateSlow": 12,
"FireRateSlow": 11,
"SingleTargetPlayerMultiplier": 3,
"SingleTargetPlayerMultiplier": 3,
"BonusSprintSpeed": "0.75m"
"BonusSprintSpeed": "0.75m"
Line 1,448: Line 1,447:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletArmorReduction": -12,
"BulletArmorReduction": -10,
"BonusHealth": 65,
"BonusHealth": 65,
"BulletResist": 7
"BulletResist": 8
},
},
"upgrade_bulletshredimbue": {
"upgrade_bulletshredimbue": {
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 10,
"BonusFireRate": 10,
"ActivatedFireRate": 35,
"ActivatedFireRate": 32,
"SlideScale": 50,
"SlideScale": 50,
"BonusMoveSpeed": "1.25m"
"BonusMoveSpeed": "1.25m"
Line 1,573: Line 1,572:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 50,
"AbilityCooldown": 40,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCastDelay": 0.2,
"AbilityCastDelay": 0.2,
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"Damage": 100,
"Damage": 100,
"MaxSlowPercent": 75,
"MaxSlowPercent": 75,
"SlowDuration": 4,
"SlowDuration": 3,
"BonusFireRate": 5
"BonusFireRate": 5
},
},
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"FullInvisDistance": "30m",
"FullInvisDistance": "30m",
"AmbushDuration": 8,
"AmbushDuration": 8,
"AmbushBonusFireRate": 35,
"AmbushBonusFireRate": 32,
"AmbushBonusTechPower": 35,
"AmbushBonusTechPower": 35,
"AmbushBonusMeleeDamage": 25,
"AmbushBonusMeleeDamage": 25,
Line 2,036: Line 2,035:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SpreadDuration": 0.5,
"SpreadDuration": 0.6,
"StartRadius": "2m",
"StartRadius": "2m",
"EndRadius": "12m",
"EndRadius": "12m",
Line 2,047: Line 2,046:
}
}
},
},
"DamageHeight": "2.5m",
"DamageHeight": "3.5m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 6
"TechResist": 6
Line 2,271: Line 2,270:
"Radius": "1m",
"Radius": "1m",
"ProcChance": 25,
"ProcChance": 25,
"CritDamagePercent": 110,
"CritDamagePercent": 100,
"BonusClipSizePercent": 40
"BonusClipSizePercent": 30
},
},
"upgrade_crushing_fists": {
"upgrade_crushing_fists": {
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"StatusResistancePercent": 20,
"StatusResistancePercent": 25
"BonusHealth": 50
},
},
"upgrade_deflecting_armor": {
"upgrade_deflecting_armor": {
Line 2,539: Line 2,537:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 30,
"BonusFireRate": 26,
"Radius": "30m",
"Radius": "30m",
"ActiveRadius": "30m",
"ActiveRadius": "30m",
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownReduction": 6,
"CooldownReduction": 6,
"BonusFireRate": 12,
"BonusFireRate": 11,
"ReloadSpeedMultipler": -10,
"ReloadSpeedMultipler": -10,
"BuffDuration": 18,
"BuffDuration": 18,
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealthRegen": 3
"BonusHealthRegen": 3,
"OutOfCombatHealthRegen": 1
},
},
"upgrade_escalating_exposure": {
"upgrade_escalating_exposure": {
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 7,
"TechPower": 7,
"BonusFireRate": 25,
"BonusFireRate": 22,
"BuffDuration": 12,
"BuffDuration": 12,
"Damage": 60,
"Damage": {
"Value": 60,
"Scale": {
"Value": 0.16,
"Type": "spirit"
}
},
"AmmoReloadPercent": 100,
"AmmoReloadPercent": 100,
"AbilityChargeUpTime": 14,
"AbilityChargeUpTime": 14,
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"TechResist": 10,
"TechResist": 10,
"BonusMoveSpeed": "0.75m",
"BonusMoveSpeed": "0.75m",
"BonusFireRate": 10,
"BonusFireRate": 8,
"FervorMovespeed": "2.5m",
"FervorMovespeed": "2.5m",
"FervorFireRate": 30,
"FervorFireRate": 28,
"FervorTechResist": 30,
"FervorTechResist": 30,
"LingerDuration": 5
"LingerDuration": 5
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"PercentDamage": 30,
"PercentDamage": 30,
"BonusFireRate": 13,
"BonusFireRate": 10,
"MagicResistReduction": -9,
"MagicResistReduction": -9,
"TechPowerReduction": -30,
"TechPowerReduction": -30,
Line 3,013: Line 3,018:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 22,
"BulletLifestealPercent": 18,
"ActiveBonusFireRate": 40,
"ActiveBonusFireRate": 35,
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100
"BonusHealth": 100
Line 3,083: Line 3,088:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BaseAttackDamagePercent": 80,
"BaseAttackDamagePercent": 80,
"MaxHealthLossPercent": -13,
"MaxHealthLossPercent": -15,
"BonusClipPerKill": 2,
"BonusClipPerKill": 2,
"FireRatePerKill": 8,
"FireRatePerKill": 7,
"MaxStacks": 8,
"MaxStacks": 8,
"SlowPercent": 30,
"SlowPercent": 30,
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},
},
"upgrade_glitch": {
"upgrade_glitch": {
"Name": "Curse",
"Name": "Cursed Relic",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Description": "Curses an enemy - \u003Cspan class=\"highlight\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Epreventing item usage\u003C/span\u003E. \u003Cspan class=\"highlight\"\u003ERemoves all non-ultimate buffs\u003C/span\u003E.",
"Cost": 6400,
"Cost": 6400,
Line 3,143: Line 3,148:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SkipFrames": 6,
"SkipFrames": 6,
"BaseAttackDamagePercent": 15
"OutgoingDamagePenaltyPercent": -8
},
},
"upgrade_greater_withering_whip": {
"upgrade_greater_withering_whip": {
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 40,
"BonusFireRate": 35,
"BuffDuration": 7,
"BuffDuration": 7,
"BonusMoveSpeed": "1.25m",
"BonusMoveSpeed": "1.25m",
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"BonusHealthRegen": 6,
"BonusHealthRegen": 6,
"HealAmpCastPercent": 25,
"HealAmpCastPercent": 25,
"HealAmpRegenPercent": 25
"HealAmpRegenPercent": 25,
"OutOfCombatHealthRegen": 4
},
},
"upgrade_healing_booster": {
"upgrade_healing_booster": {
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"HealAmpCastPercent": 20,
"HealAmpCastPercent": 20,
"HealAmpRegenPercent": 20,
"HealAmpRegenPercent": 20,
"BonusHealthRegen": 3
"BonusHealthRegen": 3,
"OutOfCombatHealthRegen": 1
},
},
"upgrade_health": {
"upgrade_health": {
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"OutOfCombatHealthRegen": 4.5,
"OutOfCombatHealthRegen": 4.5,
"BonusHealth": 125,
"BonusHealth": 125,
"BulletArmorReduction": -12,
"BulletArmorReduction": -9,
"DebuffDuration": 8
"DebuffDuration": 8
},
},
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"upgrade_improved_bullet_armor": {
"upgrade_improved_bullet_armor": {
"Name": "Bullet Resilience",
"Name": "Bullet Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Description": "When below \u003Cspan class=\"highlight\"\u003E35% health\u003C/span\u003E, gain additional \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
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"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 30,
"BulletResist": 30,
"HealthThreshold": 30,
"HealthThreshold": 35,
"BulletResistBelowThreshold": 30
"BulletResistBelowThreshold": 30
},
},
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 125,
"BonusHealth": 150,
"DebuffDuration": 5,
"DebuffDuration": 5,
"BuildUpPerShot": 0.77,
"BuildUpPerShot": 0.77,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"OutgoingDamagePenaltyPercent": -35,
"OutgoingDamagePenaltyPercent": -35,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 22,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40
"HealAmpRegenPenaltyPercent": -40
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"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
"BaseAttackDamagePercent": "",
"BaseAttackDamagePercent": "",
"ShootDurationForMax": 3,
"ShootDurationForMax": 2.5,
"BaseAttackDamagePercentAtMaxDuration": 45
"BaseAttackDamagePercentAtMaxDuration": 45
},
},
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"MeleeResistPercent": 25,
"MeleeResistPercent": 25,
"SlowResistancePercent": 50,
"SlowResistancePercent": 50,
"FireRateSlow": 40,
"FireRateSlow": 36,
"BonusHealthRegen": 8,
"BonusHealthRegen": 8,
"BonusMoveSpeed": "2.0m",
"BonusMoveSpeed": "2.0m",
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"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 30,
"BonusFireRate": 25,
"BonusClipSize": 6,
"BonusClipSize": 6,
"Stamina": 1,
"Stamina": 1,
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"upgrade_lifestrike_gauntlets": {
"upgrade_lifestrike_gauntlets": {
"Name": "Melee Lifesteal",
"Name": "Melee Lifesteal",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 2x as long for Light Melee hits.\u003C/span\u003E",
"Description": "Your next \u003Cspan class=\"highlight\"\u003EMelee\u003C/span\u003E attack \u003Cspan class=\"highlight\"\u003Eheals you\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EThis heal is 30% effective vs non-heroes. \u003Cbr\u003ECooldown is 1.5x as long for Light Melee hits.\u003C/span\u003E",
"Cost": 800,
"Cost": 800,
"Tier": 1,
"Tier": 1,
Line 4,011: Line 4,018:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LightMeleeCooldownMult": 2,
"LightMeleeCooldownMult": 1.5,
"BonusMeleeDamagePercent": 12,
"BonusMeleeDamagePercent": 12,
"LifestrikeHeal": 100,
"LifestrikeHeal": 100,
Line 4,258: Line 4,265:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"MovementSpeedSlow": 30,
"MovementSpeedSlow": 30,
"GroundDashReductionPercent": -10,
"GroundDashReductionPercent": -12,
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
"BonusHealth": 30
"BonusHealth": 30
Line 4,284: Line 4,291:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ImbuedTechPower": 24,
"ImbuedTechPower": 24,
"FireRateBonus": 22,
"FireRateBonus": 20,
"BonusMoveSpeed": "1.75m",
"BonusMoveSpeed": "1.75m",
"MovementSpeedBonusDuration": 8,
"MovementSpeedBonusDuration": 8,
Line 4,431: Line 4,438:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
"AbilityCooldown": 24,
"AbilityDuration": 5,
"AbilityDuration": 5,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 4,504: Line 4,511:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Regeneration": 4,
"Regeneration": 4,
"RegenerationDuration": 5
"RegenerationDuration": 5,
"BonusHealth": 40
},
},
"upgrade_mystical_piano": {
"upgrade_mystical_piano": {
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"BeamWidth": "2.9m",
"BeamWidth": "2.9m",
"DPS": {
"DPS": {
"Value": 300,
"Value": 270,
"Scale": {
"Scale": {
"Value": 1.75,
"Value": 1.75,
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"BonusFireRate": 10,
"BonusFireRate": 10,
"BuffDuration": 12,
"BuffDuration": 12,
"Damage": 44,
"Damage": {
"Value": 44,
"Scale": {
"Value": 0.16,
"Type": "spirit"
}
},
"AmmoReloadPercent": 100,
"AmmoReloadPercent": 100,
"AbilityChargeUpTime": 18
"AbilityChargeUpTime": 18
Line 5,001: Line 5,015:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"CooldownBetweenChargeReduction": 50,
"CooldownBetweenChargeReduction": 30,
"BonusAbilityCharges": 2,
"BonusAbilityCharges": 2,
"BonusSpiritForChargedAbilities": 16
"CooldownReductionOnChargedAbilities": 14,
"BonusSpiritForChargedAbilities": 10
},
},
"upgrade_rapid_rounds": {
"upgrade_rapid_rounds": {
Line 5,023: Line 5,038:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 10
"BonusFireRate": 9
},
},
"upgrade_rebirth": {
"upgrade_rebirth": {
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},
},
"upgrade_reduce_debuff_duration": {
"upgrade_reduce_debuff_duration": {
"Name": "Debuff Remover",
"Name": "Dispel Magic",
"Description": null,
"Description": null,
"Cost": 3200,
"Cost": 3200,
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"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
"Components": [
"Components": null,
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 5,090: Line 5,103:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"StatusResistancePercent": 30,
"TechResist": 14,
"ActiveBonusMoveSpeed": "2.25m",
"ActiveBonusMoveSpeed": "2m",
"BuffDuration": 3,
"BuffDuration": 3,
"HealOnActivate": 250,
"HealOnActivate": 250
"BonusHealth": 100
},
},
"upgrade_regenerating_bullet_shield": {
"upgrade_regenerating_bullet_shield": {
Line 5,118: Line 5,130:
"LifeThreshold": 65,
"LifeThreshold": 65,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 15,
"BonusFireRate": 8
"BonusFireRate": 7
},
},
"upgrade_regenerative_armor": {
"upgrade_regenerative_armor": {
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}
}
},
},
"RegenerationDuration": 5
"RegenerationDuration": 5,
"BonusHealth": 65
},
},
"upgrade_restorative_locket": {
"upgrade_restorative_locket": {
Line 5,284: Line 5,297:
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
"Activation": "Press",
"Activation": "InstantCast",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": null,
Line 5,296: Line 5,309:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 30,
"AbilityCooldown": 20,
"AbilityCastRange": "30m",
"AbilityCastRange": "30m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 5,303: Line 5,316:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Radius": "30m",
"Radius": "30m",
"TechResist": 6,
"TechResist": 8,
"HealPerStack": {
"HealPerStack": {
"Value": 20,
"Value": 20,
Line 5,312: Line 5,325:
},
},
"MaxStacks": 20,
"MaxStacks": 20,
"StaminaToRestore": 2
"MaxStaminaRestore": 3
},
},
"upgrade_return_fire": {
"upgrade_return_fire": {
Line 5,366: Line 5,379:
"RicochetRadius": "13m",
"RicochetRadius": "13m",
"RicochetTargetsTooltipOnly": 2,
"RicochetTargetsTooltipOnly": 2,
"BonusFireRate": 20
"BonusFireRate": 18
},
},
"upgrade_rocket_booster": {
"upgrade_rocket_booster": {
Line 5,765: Line 5,778:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"SlowPercent": 30,
"SlowPercent": 30,
"GroundDashReductionPercent": -20,
"GroundDashReductionPercent": -25,
"SlowDuration": 3.5,
"SlowDuration": 3.5,
"BonusFireRate": 7,
"BaseAttackDamagePercent": 15,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"BuildUpPerShot": 0.77
"BuildUpPerShot": 0.7
},
},
"upgrade_slowing_tech": {
"upgrade_slowing_tech": {
Line 5,841: Line 5,854:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_debuff_reducer"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 5,852: Line 5,867:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechResist": 25,
"TechResist": 18,
"StatusResistancePercent": 25,
"StatusResistancePercent": 25,
"DamageThreshold": 175,
"DamageThreshold": 175,
Line 5,966: Line 5,981:
"ExplosionDamage": 110,
"ExplosionDamage": 110,
"ExplosionRadius": "12m",
"ExplosionRadius": "12m",
"DPS": 24,
"DPS": {
"Value": 24,
"Scale": {
"Value": 0.05,
"Type": "spirit"
}
},
"DebuffDuration": 8,
"DebuffDuration": 8,
"HealAmpReceivePenaltyPercent": -70,
"HealAmpReceivePenaltyPercent": -70,
Line 6,232: Line 6,253:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"Stamina": 2,
"Stamina": 2,
"StaminaCooldownReduction": 20,
"StaminaCooldownReduction": 18,
"AirMoveIncreasePercent": 30
"AirMoveIncreasePercent": 23
},
},
"upgrade_suppressor": {
"upgrade_suppressor": {
Line 6,257: Line 6,278:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 6,
"TechPower": 6,
"FireRateSlow": 30,
"FireRateSlow": 28,
"BonusHealth": 50
"BonusHealth": 50
},
},
Line 6,286: Line 6,307:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ActiveBonusFireRate": 40,
"ActiveBonusFireRate": 34,
"ActiveBonusLifesteal": 80,
"ActiveBonusLifesteal": 80,
"BonusHealth": 100,
"BonusHealth": 100,
Line 6,357: Line 6,378:
"Value": 100,
"Value": 100,
"Scale": {
"Scale": {
"Value": 0.3,
"Value": 0.6,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,384: Line 6,405:
"upgrade_tech_bleed": {
"upgrade_tech_bleed": {
"Name": "Mystic Reverb",
"Name": "Mystic Reverb",
"Description": "Imbue an ability to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"Description": "Imbue an ability with \u003Cspan class=\"highlight\"\u003ELifesteal\u003C/span\u003E and to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 6,407: Line 6,428:
"MinimumDamage": 100,
"MinimumDamage": 100,
"Radius": "16m",
"Radius": "16m",
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 10,
"ImbueAbilityLifesteal": 30,
"MovementSpeedSlow": 40,
"MovementSpeedSlow": 40,
"MaxHealthDamage": 10
"MaxHealthDamage": 10
Line 6,528: Line 6,550:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 15,
"BonusFireRate": 35,
"BonusFireRate": 32,
"BonusSpirit": 30,
"BonusSpirit": 30,
"CooldownReduction": 12,
"CooldownReduction": 12,
Line 6,536: Line 6,558:
"upgrade_tech_purge": {
"upgrade_tech_purge": {
"Name": "Spirit Resilience",
"Name": "Spirit Resilience",
"Description": "When below \u003Cspan class=\"highlight\"\u003E30% health\u003C/span\u003E, gain additional Spirit Resist.",
"Description": "When below \u003Cspan class=\"highlight\"\u003E35% health\u003C/span\u003E, gain additional Spirit Resist.",
"Cost": 3200,
"Cost": 3200,
"Tier": 3,
"Tier": 3,
Line 6,552: Line 6,574:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechResist": 30,
"TechResist": 30,
"HealthThreshold": 30,
"HealthThreshold": 35,
"TechResistBelowThreshold": 30
"TechResistBelowThreshold": 30
},
},
Line 6,628: Line 6,650:
"TickRate": 0.5,
"TickRate": 0.5,
"BulletArmorReduction": {
"BulletArmorReduction": {
"Value": -8,
"Value": -7,
"Scale": {
"Scale": {
"Value": -0.07,
"Value": -0.055,
"Type": "spirit"
"Type": "spirit"
}
}
Line 6,823: Line 6,845:
"BonusSprintSpeed": "0.75m",
"BonusSprintSpeed": "0.75m",
"MovementSpeedSlow": 30,
"MovementSpeedSlow": 30,
"GroundDashReductionPercent": -10
"GroundDashReductionPercent": -12
},
},
"upgrade_unstable_concoction": {
"upgrade_unstable_concoction": {
Line 6,874: Line 6,896:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 75,
"BonusHealth": 125,
"StatusResistancePercent": 20
"StatusResistancePercent": 25
},
},
"upgrade_vampire": {
"upgrade_vampire": {
Line 7,200: Line 7,222:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"FireRateSlow": 35,
"FireRateSlow": 32,
"BonusHealth": 50,
"BonusHealth": 50,
"BonusSprintSpeed": "0.5m",
"BonusSprintSpeed": "0.5m",