Data:ItemData.json: Difference between revisionsGive feedback
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Deadbot v1.6.1-6284 |
Deadbot v1.6.1-6295 |
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"upgrade_chain_lightning": { | "upgrade_chain_lightning": { | ||
"Name": "Tesla Bullets", | "Name": "Tesla Bullets", | ||
"Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. | "Description": "Your bullets have a chance to \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E your target. The \u003Cspan class=\"highlight\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 2,043: | Line 2,043: | ||
"upgrade_cloak_of_opportunity": { | "upgrade_cloak_of_opportunity": { | ||
"Name": "Cloak of Opportunity", | "Name": "Cloak of Opportunity", | ||
"Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. | "Description": "Block the next debuff that would apply \u003Cspan class=\"highlight\"\u003Emovement lock, Stun, Chained, Immobilize, or Sleep\u003C/span\u003E and become \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E. Also gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E and bonus {g:citadel_inline_attribute:'MoveSpeed'}", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 2,896: | Line 2,896: | ||
"upgrade_electric_slippers": { | "upgrade_electric_slippers": { | ||
"Name": "Electric Slippers", | "Name": "Electric Slippers", | ||
"Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. | "Description": "When sliding, evade bullets, gain fire rate and deal damage to enemies around you. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 3,089: | Line 3,089: | ||
"upgrade_express_shot": { | "upgrade_express_shot": { | ||
"Name": "Express Shot", | "Name": "Express Shot", | ||
"Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. | "Description": "Your next attack will \u003Cspan class=\"highlight\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan class=\"highlight\"\u003Eincreased damage\u003C/span\u003E and velocity. This attack consumes extra ammo.", | ||
"Cost": 3200, | "Cost": 3200, | ||
"Tier": 3, | "Tier": 3, | ||
| Line 3,410: | Line 3,410: | ||
"upgrade_glass_cannon": { | "upgrade_glass_cannon": { | ||
"Name": "Glass Cannon", | "Name": "Glass Cannon", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 3,445: | Line 3,445: | ||
"upgrade_glass_cannon2": { | "upgrade_glass_cannon2": { | ||
"Name": "Glass Cannon v2", | "Name": "Glass Cannon v2", | ||
"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). | "Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 4,587: | Line 4,587: | ||
"upgrade_magic_carpet": { | "upgrade_magic_carpet": { | ||
"Name": "Magic Carpet", | "Name": "Magic Carpet", | ||
"Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. | "Description": "Summon a Magic Carpet that will \u003Cspan class=\"highlight\"\u003Efly\u003C/span\u003E you away. While flying you are immune to slows and doing any action will dismiss the carpet. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 4,621: | Line 4,621: | ||
"upgrade_magic_clarity": { | "upgrade_magic_clarity": { | ||
"Name": null, | "Name": null, | ||
"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. | "Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 5,106: | Line 5,106: | ||
"upgrade_mystical_piano": { | "upgrade_mystical_piano": { | ||
"Name": "Mystical Piano", | "Name": "Mystical Piano", | ||
"Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. | "Description": "After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 5,289: | Line 5,289: | ||
"upgrade_omnicharge_pendant": { | "upgrade_omnicharge_pendant": { | ||
"Name": "Omnicharge Signet", | "Name": "Omnicharge Signet", | ||
"Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. | "Description": "Imbue any active non-ultimate ability with \u003Cspan class=\"highlight\"\u003EBonus Ability Charges\u003C/span\u003E. Already charged abilities recieve more bonus charges.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 5,369: | Line 5,369: | ||
"upgrade_phantom_strike": { | "upgrade_phantom_strike": { | ||
"Name": "Phantom Strike", | "Name": "Phantom Strike", | ||
"Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. | "Description": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground. Dealing \u003Cspan class=\"highlight\"\u003Edamage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan class=\"highlight\"\u003EDisarm\u003C/span\u003E.", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,364: | Line 6,364: | ||
"upgrade_shivas_bracelet": { | "upgrade_shivas_bracelet": { | ||
"Name": "Frostbite Charm", | "Name": "Frostbite Charm", | ||
"Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. | "Description": "Imbued ability has its \u003Cspan class=\"highlight\"\u003ECooldown reduced\u003C/span\u003E and gains \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. When the ability deals damage, \u003Cspan class=\"highlight\"\u003Efreeze\u003C/span\u003E the target and apply \u003Cspan class=\"highlight\"\u003Ebonus damage\u003C/span\u003E. \u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is per target.\u003C/span\u003E", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 6,725: | Line 6,725: | ||
"upgrade_spirit_burn": { | "upgrade_spirit_burn": { | ||
"Name": "Spirit Burn", | "Name": "Spirit Burn", | ||
"Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. | "Description": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E", | ||
"Cost": 6400, | "Cost": 6400, | ||
"Tier": 4, | "Tier": 4, | ||
| Line 6,852: | Line 6,852: | ||
"upgrade_split_shot": { | "upgrade_split_shot": { | ||
"Name": "Split Shot", | "Name": "Split Shot", | ||
"Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. | "Description": "Make your weapon fire \u003Cspan class=\"highlight\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan class=\"highlight\"\u003Estacking weapon damage bonus\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||
| Line 7,709: | Line 7,709: | ||
"upgrade_unstable_concoction": { | "upgrade_unstable_concoction": { | ||
"Name": "Unstable Concoction", | "Name": "Unstable Concoction", | ||
"Description": "Consume a concotion that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. | "Description": "Consume a concotion that grants you increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.", | ||
"Cost": 9999, | "Cost": 9999, | ||
"Tier": 5, | "Tier": 5, | ||
| Line 7,904: | Line 7,904: | ||
"upgrade_weapon_backstabber": { | "upgrade_weapon_backstabber": { | ||
"Name": "Backstabber", | "Name": "Backstabber", | ||
"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist. | "Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist. During this time, if you or any allies are near the target, will see them \u003Cspan class=\"highlight\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.", | ||
"Cost": 1600, | "Cost": 1600, | ||
"Tier": 2, | "Tier": 2, | ||