Data:ItemData.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.10.0-6460
Deadbot (talk | contribs)
Deadbot v1.10.0-6468
Line 664: Line 664:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 18,
"BulletLifestealPercent": 14,
"BonusFireRate": 22,
"BonusFireRate": 25,
"BonusClipSizePercent": 20,
"BonusClipSizePercent": 20,
"BonusMoveSpeed": "0.75m",
"BonusMoveSpeed": "0.75m",
Line 1,116: Line 1,116:
}
}
},
},
"DamageHeight": "3.5m",
"DamageHeight": "5m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 10,
"TechResist": 10,
Line 1,187: Line 1,187:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusFireRate": 25
"BonusFireRate": 25
},
"upgrade_auto_cleanse": {
"Name": "Indomitable",
"Description": null,
"Cost": 6400,
"Tier": 4,
"Activation": "Passive",
"Slot": "Armor",
"Components": [
"upgrade_vex_barrier"
],
"TargetTypes": null,
"ShopFilters": [
"Durability"
],
"IsDisabled": false,
"StreetBrawl": false,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"BulletResist": 8,
"TechResist": 8,
"CooldownReductionOnProc": 20,
"VexBarrierCombatBarrier": {
"Value": 325,
"Scale": {
"Value": 1.8,
"Type": "spirit"
}
}
},
},
"upgrade_banshee_slugs": {
"upgrade_banshee_slugs": {
Line 1,340: Line 1,372:
"TickRate": 0.1,
"TickRate": 0.1,
"BonusFireRate": 35,
"BonusFireRate": 35,
"StatusResistancePercent": 40,
"StatusResistancePercent": 35,
"InnateStatusResistancePercent": 8,
"BonusMoveSpeed": "2.0m",
"BonusMoveSpeed": "2.0m",
"OutOfCombatHealthRegen": 4,
"OutOfCombatHealthRegen": 4,
Line 2,106: Line 2,139:
"Name": "Shadow Weave",
"Name": "Shadow Weave",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Description": "Become \u003Cspan class=\"highlight\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
"Cost": 6400,
"Cost": 3200,
"Tier": 4,
"Tier": 3,
"Activation": "InstantCast",
"Activation": "InstantCast",
"Slot": "Weapon",
"Slot": "Weapon",
Line 2,119: Line 2,152:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 32,
"AbilityCooldown": 45,
"AbilityDuration": 18,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,128: Line 2,161:
"InvisFadeToDuration": 0.6,
"InvisFadeToDuration": 0.6,
"InvisMoveSpeedMod": "5m",
"InvisMoveSpeedMod": "5m",
"SpottedRadius": "18m",
"SpottedRadius": "20m",
"RevealOnDamageDuration": 1.5,
"RevealOnDamageDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"RevealOnSpottedDuration": 1.5,
"FullInvisDistance": "30m",
"FullInvisDistance": "30m",
"AmbushDuration": 8,
"AmbushDuration": 5,
"AmbushBonusFireRate": 32,
"AmbushBonusFireRate": 20,
"AmbushBonusTechPower": 35,
"AmbushBonusTechPower": 20,
"AmbushBonusMeleeDamage": 25,
"AmbushBonusMeleeDamage": 20,
"OutOfCombatHealthRegen": 10,
"OutOfCombatHealthRegen": 5,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 2,242: Line 2,275:
}
}
},
},
"DamageHeight": "3.5m",
"DamageHeight": "5m",
"NPCDamageMult": 1,
"NPCDamageMult": 1,
"TechResist": 6,
"TechResist": 6,
Line 2,272: Line 2,305:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusHealth": 300,
"BonusBaseHealth": 25,
"BonusBaseHealth": 15,
"BaseAttackDamagePercent": 15,
"BaseAttackDamagePercent": 15,
"BuffBulletResist": 35,
"BuffBulletResist": 35,
Line 2,284: Line 2,316:
"BonusMeleeDamagePercent": 30,
"BonusMeleeDamagePercent": 30,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 700,
"BonusBaseHealth": 15,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowth": 0.2,
"ModelScaleGrowthTooltip": 20,
"ModelScaleGrowthTooltip": 20,
Line 2,422: Line 2,454:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 20,
"AbilityCooldown": 23,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
Line 2,430: Line 2,462:
"BuffDuration": 6,
"BuffDuration": 6,
"SpellParryDuration": 0.8,
"SpellParryDuration": 0.8,
"BonusHealth": 75,
"BonusHealth": 50,
"SpiritPowerInnate": 8,
"SpiritPowerInnate": 8,
"HealOnSuccess": 150,
"HealOnSuccess": 150,
Line 2,576: Line 2,608:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 12,
"TechPower": 12,
"AbilityLifestealPercentHero": 30,
"AbilityLifestealPercentHero": 25,
"BulletLifestealPercent": 30,
"BulletLifestealPercent": 25,
"BaseAttackDamagePercent": 12,
"BaseAttackDamagePercent": 12,
"BonusHealth": 120,
"BonusHealth": 160,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletLifestealPercent": 15,
"BulletLifestealPercent": 15,
Line 2,691: Line 2,723:
"TechResist": 40,
"TechResist": 40,
"BonusHealth": 100,
"BonusHealth": 100,
"CooldownReduction": 4,
"StatusResistancePercent": 15,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MaxHealthPercentAsDPS": 2,
"MaxHealthPercentAsDPS": 2,
"CombatBarrier": 300,
"CombatBarrier": 300,
"CooldownReduction": 12,
"StatusResistancePercent": 20,
"BonusHealth": 125,
"BonusHealth": 125,
"AbilityDuration": 3
"AbilityDuration": 3
Line 2,806: Line 2,838:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 25,
"AbilityCooldown": 22,
"AbilityDuration": 7,
"AbilityDuration": 7,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 2,815: Line 2,847:
"ActiveRadius": "30m",
"ActiveRadius": "30m",
"ActiveBonusMoveSpeed": "2.25m",
"ActiveBonusMoveSpeed": "2.25m",
"BulletResist": 15,
"BulletResist": 17,
"NonHeroMult": 2,
"NonHeroMult": 2,
"BonusSprintSpeed": "1.5m",
"BonusSprintSpeed": "1.5m",
Line 3,018: Line 3,050:
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -8,
"PropertyUpgrades": {
"PropertyUpgrades": {
"MagicIncreasePerStack": 2,
"MagicIncreasePerStack": 1.5,
"TechResist": 8,
"TechResist": 8,
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -10,
"MaxStacks": 8
"MaxStacks": 6
}
}
},
},
Line 3,183: Line 3,215:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 16,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"LowHealthThreshold": 50,
"LowHealthThreshold": 50,
"TechResist": 15,
"BonusHealth": 160,
"BonusMoveSpeed": "0.75m",
"BonusFireRate": 15,
"BonusFireRate": 10,
"FervorMovespeed": "4m",
"FervorMovespeed": "2.5m",
"FervorFireRate": 40,
"FervorFireRate": 25,
"FervorStatusResistancePercent": 30,
"FervorTechResist": 20,
"LingerDuration": 5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BonusHealth": 125,
"FervorFireRate": 20,
"FervorFireRate": 20,
"FervorMovespeed": "3m",
"FervorMovespeed": "3m",
"FervorTechResist": 20
"FervorStatusResistancePercent": 15
}
}
},
},
Line 3,365: Line 3,398:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 18,
"BulletLifestealPercent": 14,
"ActiveBonusFireRate": 30,
"ActiveBonusFireRate": 30,
"TechResist": 40,
"TechResist": 40,
Line 4,015: Line 4,048:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 6,
"TechPower": 6,
"AbilityLifestealPercentHero": 16,
"AbilityLifestealPercentHero": 13,
"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"BonusHealth": 70,
"BonusHealth": 70,
Line 4,168: Line 4,201:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AirBonusDamageGiven": 40,
"AirBonusDamageGiven": 40,
"AirBonusDamageTaken": -60,
"AirBonusDamageTaken": -40,
"StaminaCooldownReduction": 120,
"StaminaCooldownReduction": 120,
"GravityScale": -70,
"GravityScale": -70,
Line 4,248: Line 4,281:
"HealthThreshold": 50,
"HealthThreshold": 50,
"BulletResistBelowThreshold": 15,
"BulletResistBelowThreshold": 15,
"OutOfCombatHealthRegen": 3,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 10,
"BulletResist": 10,
Line 4,377: Line 4,411:
"BonusHealth": 100,
"BonusHealth": 100,
"BonusSpirit": 30,
"BonusSpirit": 30,
"AbilityLifestealPercentHero": 80,
"AbilityLifestealPercentHero": 70,
"TechResist": 10,
"TechResist": 10,
"AbilityLifestealPercentHeroPassive": 16,
"AbilityLifestealPercentHeroPassive": 13,
"NonHeroAbilityLifestealTooltipOnly": 3,
"NonHeroAbilityLifestealTooltipOnly": 3,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 4,415: Line 4,449:
"BuildUpDuration": 5,
"BuildUpDuration": 5,
"OutgoingDamagePenaltyPercent": -30,
"OutgoingDamagePenaltyPercent": -30,
"BaseAttackDamagePercent": 25,
"BaseAttackDamagePercent": 10,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
Line 5,138: Line 5,172:
"MinimumDamage": 100,
"MinimumDamage": 100,
"Radius": "16m",
"Radius": "16m",
"AbilityLifestealPercentHero": 10,
"AbilityLifestealPercentHero": 8,
"ImbueAbilityLifesteal": 27,
"ImbueAbilityLifesteal": 22,
"MovementSpeedSlow": 40,
"MovementSpeedSlow": 40,
"MaxHealthDamage": 10,
"MaxHealthDamage": 10,
Line 5,522: Line 5,556:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Weapon",
"Slot": "Weapon",
"Components": null,
"Components": [
"upgrade_high_velocity_mag"
],
"TargetTypes": [
"TargetTypes": [
"AllEnemy"
"AllEnemy"
Line 5,535: Line 5,571:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechPower": 10,
"TechPower": 7,
"EnemyLifeThreshold": 50,
"EnemyLifeThreshold": 50,
"BaseAttackDamagePercentBonus": 45,
"BonusBulletSpeedPercent": 60,
"BaseAttackDamagePercent": 8,
"BaseAttackDamagePercentBonus": 30,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BaseAttackDamagePercentBonus": 25,
"BaseAttackDamagePercentBonus": 25,
Line 5,810: Line 5,848:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"TechResist": 16,
"TechResist": 10,
"ActiveBonusMoveSpeed": "2m",
"ActiveBonusMoveSpeed": "2m",
"BuffDuration": 3,
"BuffDuration": 3,
Line 5,942: Line 5,980:
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 60,
"AbilityCooldown": 60,
"AbilityCastRange": "32m",
"AbilityCastRange": "35m",
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityChannelTime": 2.5,
"AbilityChannelTime": 2.5,
Line 6,054: Line 6,092:
"TechResist": 10,
"TechResist": 10,
"HealPerStack": {
"HealPerStack": {
"Value": 20,
"Value": 16,
"Scale": {
"Scale": {
"Value": 0.4,
"Value": 0.32,
"Type": "power_increase"
"Type": "power_increase"
}
}
},
},
"MaxStacks": 20,
"MaxStacks": 25,
"MinStaminaRestore": 1,
"MinStaminaRestore": 1,
"MaxStaminaRestore": 4,
"MaxStaminaRestore": 4,
Line 6,092: Line 6,130:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletDamageReflectedPct": 60,
"BulletDamageReflectedPct": 65,
"SpiritDamageReflectedPct": 25,
"SpiritDamageReflectedPct": 25,
"BulletResist": 8,
"BulletResist": 10,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletResist": 16,
"BulletResist": 16,
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"BonusHealth": 75,
"BonusHealth": 75,
"MaxStacks": 4,
"MaxStacks": 4,
"AbilityLifestealPercentHero": 12,
"AbilityLifestealPercentHero": 10,
"MagicResistReduction": -7,
"MagicResistReduction": -7,
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -8,
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"Value": 24,
"Value": 24,
"Scale": {
"Scale": {
"Value": 0.05,
"Value": 0.06,
"Type": "spirit"
"Type": "spirit"
}
}
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"TechArmorDamageReduction": -12,
"TechArmorDamageReduction": -12,
"TechArmorGain": 12,
"TechArmorGain": 12,
"TechPowerReduction": -15,
"TechPowerReduction": -20,
"TechPowerGain": 15,
"TechPowerGain": 20,
"BonusMeleeDamagePercent": 7,
"BonusMeleeDamagePercent": 7,
"BonusHealth": 75,
"BonusHealth": 75,
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"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 24,
"AbilityCooldown": 27,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
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"SpreadAngleDegrees": 45,
"SpreadAngleDegrees": 45,
"WeaponDamageBonusDuration": 12,
"WeaponDamageBonusDuration": 12,
"WeaponDamagePerStack": 10,
"WeaponDamagePerStack": 8,
"MaxStacks": 6,
"MaxStacks": 5,
"PropertyUpgrades": {
"PropertyUpgrades": {
"BulletSplitShot": 4,
"BulletSplitShot": 4,
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"TechPower": 6,
"TechPower": 6,
"FireRateSlow": 28,
"FireRateSlow": 28,
"BonusHealth": 50,
"BulletResist": 8,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechPower": 12,
"TechPower": 12,
"BonusHealth": 90,
"BulletResist": 16,
"FireRateSlow": 20
"FireRateSlow": 20
}
}
Line 7,177: Line 7,215:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"ActiveBonusFireRate": 34,
"ActiveBonusFireRate": 34,
"ActiveBonusLifesteal": 80,
"ActiveBonusLifesteal": 70,
"BonusHealth": 100,
"BonusHealth": 100,
"ActiveReloadPercent": 75,
"ActiveReloadPercent": 75,
"BulletResist": 10,
"BulletResist": 10,
"BulletLifestealPercent": 16,
"BulletLifestealPercent": 13,
"PropertyUpgrades": {
"PropertyUpgrades": {
"ActiveBonusFireRate": 25,
"ActiveBonusFireRate": 25,
Line 7,387: Line 7,425:
"TechArmorDamageReduction": -8,
"TechArmorDamageReduction": -8,
"DebuffDuration": 8,
"DebuffDuration": 8,
"AbilityLifestealPercentHero": 12,
"AbilityLifestealPercentHero": 10,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechArmorDamageReduction": -10,
"TechArmorDamageReduction": -10,
Line 7,395: Line 7,433:
"upgrade_tech_overflow": {
"upgrade_tech_overflow": {
"Name": "Spiritual Overflow",
"Name": "Spiritual Overflow",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EAbility Duration\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Lifesteal\u003C/span\u003E by \u003Cspan class=\"highlight\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
"Cost": 6400,
"Cost": 6400,
"Tier": 4,
"Tier": 4,
Line 7,414: Line 7,452:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"AbilityLifestealPercentHero": 15,
"AbilityLifestealPercentHero": 16,
"BonusFireRate": 32,
"BonusFireRate": 32,
"BonusSpirit": 40,
"BonusSpirit": 40,
"BonusAbilityDurationPercent": 20,
"BonusAbilityDurationPercent": 15,
"BuildUpPerShot": 0.75,
"BuildUpPerShot": 0.75,
"BuildUpDuration": 5,
"BuildUpDuration": 5,
Line 7,447: Line 7,485:
"HealthThreshold": 50,
"HealthThreshold": 50,
"TechResistBelowThreshold": 15,
"TechResistBelowThreshold": 15,
"OutOfCombatHealthRegen": 3,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 10,
"TechResist": 10,
Line 7,536: Line 7,575:
}
}
},
},
"SpiritPower": 8,
"SpiritPower": 10,
"PropertyUpgrades": {
"PropertyUpgrades": {
"DPS": 30,
"DPS": 30,
Line 7,693: Line 7,732:
"upgrade_trophy_collector": {
"upgrade_trophy_collector": {
"Name": "Trophy Collector",
"Name": "Trophy Collector",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Description": "Whenever you score an \u003Cspan class=\"highlight\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan class=\"highlight\"\u003Esprint\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003Eability range\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
"Cost": 3200,
"Cost": 1600,
"Tier": 3,
"Tier": 2,
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
Line 7,713: Line 7,752:
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BonusSprintSpeed": "2.0m",
"BonusSprintSpeed": "2.0m",
"OutOfCombatHealthRegen": 4,
"OutOfCombatHealthRegen": 2,
"StackingBonusHealth": 20,
"StackingBonusSprintSpeed": "0.15m",
"StackingBonusSprintSpeed": "0.15m",
"StackingTechRangeMultiplier": 1,
"StackingTechRangeMultiplier": 0.75,
"StackingTechRadiusMultiplier": 1,
"StackingTechRadiusMultiplier": 0.75,
"StackingGoldPerMinute": 25,
"StackingGoldPerMinute": 18,
"ThinkRate": 3,
"ThinkRate": 3,
"MaxStacks": 16,
"MaxStacks": 16,
Line 7,724: Line 7,762:
"StackingTechRadiusMultiplier": 3,
"StackingTechRadiusMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingTechRangeMultiplier": 3,
"StackingBonusHealth": 25,
"OutOfCombatHealthRegen": 6,
"OutOfCombatHealthRegen": 6,
"BonusSprintSpeed": "12m",
"BonusSprintSpeed": "12m",
Line 7,770: Line 7,807:
"upgrade_unstable_concoction": {
"upgrade_unstable_concoction": {
"Name": "Unstable Concoction",
"Name": "Unstable Concoction",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"Description": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health. Dying this way reduces your respawn time by \u003Cspan class=\"highlight\"\u003E50%\u003C/span\u003E.",
"Cost": 9999,
"Cost": 9999,
"Tier": 5,
"Tier": 5,
Line 7,794: Line 7,831:
"StunDuration": 3,
"StunDuration": 3,
"Radius": "22m",
"Radius": "22m",
"RespawnTimeMod": 50,
"PropertyUpgrades": {
"PropertyUpgrades": {
"StunDuration": 0.5,
"StunDuration": 0.5,
Line 7,850: Line 7,888:
"AbilityCooldownBetweenCharge": -1,
"AbilityCooldownBetweenCharge": -1,
"ChannelMoveSpeed": -1,
"ChannelMoveSpeed": -1,
"BulletLifestealPercent": 16,
"BulletLifestealPercent": 13,
"BonusHealth": 90,
"BonusHealth": 90,
"PropertyUpgrades": {
"PropertyUpgrades": {
Line 7,864: Line 7,902:
"Activation": "Passive",
"Activation": "Passive",
"Slot": "Armor",
"Slot": "Armor",
"Components": null,
"Components": [
"upgrade_sprint_booster"
],
"TargetTypes": null,
"TargetTypes": null,
"ShopFilters": [
"ShopFilters": [
Line 7,882: Line 7,922:
"RevealOnDamageDuration": 0.5,
"RevealOnDamageDuration": 0.5,
"RevealOnSpottedDuration": 1.25,
"RevealOnSpottedDuration": 1.25,
"BonusHealth": 175,
"BonusSprintSpeed": "2.0m",
"OutOfCombatHealthRegen": 2,
"BonusHealth": 125,
"SpiritPower": 10,
"SpiritPower": 10,
"InvisDuration": 7,
"InvisDuration": 7,
Line 7,904: Line 7,946:
"upgrade_vex_barrier": {
"upgrade_vex_barrier": {
"Name": "Reactive Barrier",
"Name": "Reactive Barrier",
"Description": "Automatically \u003Cspan class=\"highlight\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
"Description": "Gain a \u003Cspan class=\"highlight\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan class=\"highlight\"\u003EStunned, Chained, Immobilized, Slept or Silenced\u003C/span\u003E.",
"Cost": 1600,
"Cost": 1600,
"Tier": 2,
"Tier": 2,
Line 7,916: Line 7,958:
"IsDisabled": false,
"IsDisabled": false,
"StreetBrawl": false,
"StreetBrawl": false,
"AbilityCooldown": 40,
"AbilityCooldown": 55,
"AbilityDuration": 10,
"AbilityDuration": 10,
"AbilityUnitTargetLimit": 1,
"AbilityUnitTargetLimit": 1,
Line 7,924: Line 7,966:
"Value": 325,
"Value": 325,
"Scale": {
"Scale": {
"Value": 2.0925,
"Value": 1.8,
"Type": "spirit"
"Type": "spirit"
}
}
},
},
"TechResist": 6,
"PropertyUpgrades": {
"PropertyUpgrades": {
"TechResist": 10,
"VexBarrierCombatBarrier": 375,
"VexBarrierCombatBarrier": 375,
"AbilityCooldown": -15
"AbilityCooldown": -15
Line 8,175: Line 8,215:
"PropertyUpgrades": {
"PropertyUpgrades": {
"StatusResistancePercent": 10,
"StatusResistancePercent": 10,
"BaseAttackDamagePercent": 35
"BaseAttackDamagePercent": 35,
"SlowPercent": 20,
"GroundDashReductionPercent": -10
}
}
},
},