Data:ItemData.json

Revision as of 21:47, 8 May 2025 by Deadbot (talk | contribs) (DeadBot v0.3.0-beta.7-5559)
{
	"ability_item_pickup_effects": {
		"Name": null,
		"Description": null,
		"Cost": "None",
		"Tier": null,
		"Activation": "Press",
		"Slot": null,
		"Components": null,
		"TargetTypes": [
			"Hero"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "2.0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_base": {
		"Name": null,
		"Description": null,
		"Cost": "None",
		"Tier": null,
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_t1": {
		"Name": null,
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_t2": {
		"Name": null,
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_t3": {
		"Name": null,
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_t4": {
		"Name": null,
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"armor_upgrade_t5": {
		"Name": null,
		"Description": null,
		"Cost": "9999",
		"Tier": "5",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_base": {
		"Name": null,
		"Description": null,
		"Cost": "None",
		"Tier": null,
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_t1": {
		"Name": null,
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_t2": {
		"Name": null,
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_t3": {
		"Name": null,
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_t4": {
		"Name": null,
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"tech_upgrade_t5": {
		"Name": null,
		"Description": null,
		"Cost": "9999",
		"Tier": "5",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"upgrade_ability_power_shard": {
		"Name": "Echo Shard",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 35,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "20m",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReduction": "5",
		"BonusFireRate": "5",
		"TechResist": "5",
		"BulletResist": "5"
	},
	"upgrade_ability_refresher": {
		"Name": "Refresher",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EReset the cooldown\u003C/span\u003E of all your abilities and \u003Cspan style=\"font-weight: bold;\"\u003Erestore all your charges\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "300",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.6",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "14",
		"BulletResist": "15"
	},
	"upgrade_ablative_coat": {
		"Name": "Ablative Coat",
		"Description": "Provides \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 21,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MaxBulletResist": "30",
		"StackLossFrequency": "1",
		"ArmorLossPerHit": "4",
		"BulletArmor": "1",
		"BonusSprintSpeed": "3m"
	},
	"upgrade_absorbing_armor": {
		"Name": "Witchmail",
		"Description": "Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a \u003Cspan style=\"font-weight: bold;\"\u003Erandom ability cooldown\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "1",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "10",
		"WeaponPower": "0",
		"TechResist": "20",
		"CooldownReductionPerHit": "3",
		"CooldownReduction": "7",
		"DamageThreshold": "75"
	},
	"upgrade_acolytes_glove": {
		"Name": "Spirit Strike",
		"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": false,
		"AbilityCooldown": 8,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SpiritDamage": "40",
		"TechArmorDamageReduction": "-6"
	},
	"upgrade_active_bullet_shield": {
		"Name": "Shield Rush",
		"Description": "Give temporary \u003Cspan class=\"highlight\"\u003Ebullet shield\u003C/span\u003E for you and nearby allied Heros and their minions.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly",
			"MinionFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 64,
		"AbilityDuration": "15",
		"AbilityCastRange": "25m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.25",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CombatBarrier": "0",
		"Radius": "30m",
		"BulletShieldMaxHealth": "0",
		"BonusSprintSpeed": "5m"
	},
	"upgrade_active_reload": {
		"Name": "Active Reload",
		"Description": "While reloading, pressing {g:citadel_keybind:'Reload'} during the highlighted portion will \u003Cspan style=\"font-weight: bold;\"\u003Einstantly finish your reload\u003C/span\u003E and grant you \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "14",
		"AbilityDuration": "7",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletLifestealPercent": "18",
		"BonusFireRate": "25",
		"BonusClipSizePercent": "20"
	},
	"upgrade_aerial_assault": {
		"Name": "Aerial Assault",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 26,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ActivateTime": "0.75",
		"BulletLifestealPercent": "25",
		"BonusFireRate": "15",
		"JumpVelocityHidden": "30.0m",
		"AssaultLifestealPercent": "20",
		"AssaultDuration": "3.0",
		"AssaultFireRate": "60",
		"ExplodeRadius": "3m"
	},
	"upgrade_ammo_scavenger": {
		"Name": "Ammo Scavenger",
		"Description": "Any time you secure or deny a Soul from an entity you \u003Cspan class=\"highlight\"\u003Eget ammo back\u003C/span\u003E and gain stacking \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cbr\u003EAt Max Stacks, gain bonus Sprint speed",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "45",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"AmmoPerSoul": "2",
		"SpiritPowerPerSoul": "1",
		"MaxStacks": "18",
		"BonusSprintSpeed": "2m"
	},
	"upgrade_aoe_root": {
		"Name": "Vortex Web",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": [
			"upgrade_containment"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": 42,
		"AbilityDuration": "4.0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CaptureRadius": "11m",
		"TetherDuration": "0.5",
		"TetherRadius": "1m",
		"SlowPercent": "35",
		"GroundDashReductionPercent": "-40",
		"TechRangeMultiplier": "10",
		"TechRadiusMultiplier": "10"
	},
	"upgrade_aoe_silence": {
		"Name": "EMP Grenade",
		"Description": "Throw a grenade that \u003Cspan class=\"highlight\"\u003Esilences\u003C/span\u003E enemies and lowers their \u003Cspan class=\"highlight\"\u003Espirit resistance\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": true,
		"AbilityCooldown": 32,
		"AbilityDuration": "0.25",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DebuffDuration": "5",
		"StartRadius": "1m",
		"Radius": "8m",
		"TechResist": "-20",
		"BonusHealth": "150",
		"OutOfCombatHealthRegen": "3"
	},
	"upgrade_aoe_smoke_bomb": {
		"Name": "Smoke",
		"Description": "Give you and teammates \u003Cspan class=\"highlight\"\u003Einvisibility\u003C/span\u003E and a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus.  Attacking or taking damage will remove the invisibility.\u003Cbr\u003ECast delay: {s:AbilityCastDelay}s.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 64,
		"AbilityDuration": "25",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "1.5",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"InvisAlertWhenFading": "1",
		"InvisCancelOnDamage": "1",
		"InvisFadeToDuration": "0.3",
		"InvisMoveSpeedMod": "1.5m",
		"SpottedRadius": "20m",
		"RevealOnDamageDuration": "0.25",
		"RevealOnSpottedDuration": "0.25",
		"Radius": "30m",
		"FullInvisDistance": "50m"
	},
	"upgrade_aoe_tech_shield": {
		"Name": "Spirit Barrier Pulse",
		"Description": "Temporarily gain \u003Cspan class=\"highlight\"\u003Espirit barrier\u003C/span\u003E for you and all nearby allied units.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 32,
		"AbilityDuration": "16",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.25",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TempTechShieldHealth": "400",
		"Radius": "30m"
	},
	"upgrade_aprounds": {
		"Name": "Armor Piercing Rounds",
		"Description": "Your Bullets have a chance to become unavoidable, \u003Cspan style=\"font-weight: bold;\"\u003Epiercing through\u003C/span\u003E enemies and \u003Cspan style=\"font-weight: bold;\"\u003Eignoring their Bullet Resistance\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_high_velocity_mag"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusBulletSpeedPercent": "30",
		"ProcChance": "65"
	},
	"upgrade_arcane_eater": {
		"Name": "Arcane Eater",
		"Description": "Your bullets \u003Cspan class=\"highlight\"\u003ESteal Spirit Power\u003C/span\u003E from enemy Heroes.  Steal {s:HeadshotBonusSteal} extra Spirit Power with Headshots.  This effect stacks.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "7",
		"SpiritStolePerHit": "1",
		"HeadshotBonusSteal": "1",
		"ProcCooldown": "0.5",
		"MaxStacks": "99",
		"StealDuration": "12"
	},
	"upgrade_arcane_extension": {
		"Name": "Duration Extender",
		"Description": "Imbue an ability to increase its \u003Cspan style=\"font-weight: bold;\"\u003EDuration\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityDurationPercent": "20"
	},
	"upgrade_arcane_medallion": {
		"Name": "Arcane Medallion",
		"Description": "Whenever you deal \u003Cspan class=\"highlight\"\u003E{s:MinimumDamage} Spirit damage\u003C/span\u003E or more in a single hit against an enemy hero, gain \u003Cspan class=\"highlight\"\u003Etemporary Spirit Power\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "12",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "35",
		"WeaponPower": "0",
		"MinimumDamage": "200"
	},
	"upgrade_arcane_surge": {
		"Name": "Arcane Surge",
		"Description": "When you \u003Cspan style=\"font-weight: bold;\"\u003EDash-Jump\u003C/span\u003E the \u003Cspan style=\"font-weight: bold;\"\u003Enext ability you use\u003C/span\u003E will have bonus \u003Cspan style=\"font-weight: bold;\"\u003ERange, Duration,\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E. Lasts up to 7s.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate",
			"ClipSize",
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "7",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityDurationPercent": "20",
		"SpiritPower": "15",
		"TechRadiusMultiplierBuff": "20",
		"TechRangeMultiplierBuff": "20",
		"BonusClipSize": "0",
		"Stamina": "1",
		"StaminaCooldownReduction": "12"
	},
	"upgrade_arctic_blast": {
		"Name": "Arctic Blast",
		"Description": "Release an expanding ice blast that deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003EFreezing\u003C/span\u003E and then \u003Cspan style=\"font-weight: bold;\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": [
			"upgrade_cold_front"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SpreadDuration": "0.5",
		"StartRadius": "2m",
		"EndRadius": "12m",
		"SlowPercent": "60",
		"SlowDuration": "4",
		"Damage": "175",
		"DamageHeight": "2.5m",
		"NPCDamageMult": "1",
		"TechResist": "10",
		"FreezeDuration": "0.75",
		"PercentDamage": "15"
	},
	"upgrade_armor_reduction_debuff": {
		"Name": "Armor Piercing Rounds",
		"Description": "Your bullets reduce the target's \u003Cspan class=\"highlight\"\u003Ebullet resistance by {s:ResistReduction}%\u003C/span\u003E of their current value for {s:AbilityDuration}s and deal bonus damage \u003Cspan class=\"highlight\"\u003Eagainst bullet shields\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "8",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ResistReduction": "-60",
		"BaseAttackDamagePercent": "12",
		"BulletShieldDamagePercent": "60"
	},
	"upgrade_attack_speed_1": {
		"Name": "Fire Rate",
		"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "15"
	},
	"upgrade_attack_speed_2": {
		"Name": "Improved Fire Rate",
		"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "25"
	},
	"upgrade_banshee_slugs": {
		"Name": "Crippling Headshot",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_headshot_booster2"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "3",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "150",
		"BulletResistReduction": "-18",
		"MagicResistReduction": "-18",
		"HealAmpReceivePenaltyPercent": "-30",
		"HealAmpRegenPenaltyPercent": "-30",
		"DebuffDuration": "10",
		"DiminishingMultiplier": "0.5",
		"HeadShotBonusDamage": "0"
	},
	"upgrade_base": {
		"Name": null,
		"Description": null,
		"Cost": "None",
		"Tier": null,
		"Activation": "Passive",
		"Slot": null,
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"upgrade_belt_fed_magazine": {
		"Name": "Belt-Fed Magazine",
		"Description": "Your weapon gains a \u003Cspan class=\"highlight\"\u003Emuch larger magazine that \u003C/span\u003E\u003Cspan class=\"isNegative\"\u003Erequires spin-up time\u003C/span\u003E, starting with a \u003Cspan class=\"highlight\"\u003Eslower initial fire rate and becoming faster over the spin-up time\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"ClipSize"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "125",
		"SpinUpTime": "3.5",
		"SpinUpDecay": "1.0",
		"InitialFireRateDecrease": "40",
		"MaxFireRateIncrease": "60",
		"BonusReloadTime": "0.0"
	},
	"upgrade_berserker": {
		"Name": "Berserker",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E increases as you take sustained damage.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DamageDuration": "10",
		"DamageToStack": "120",
		"WeaponPowerPerStack": "7",
		"MaxStacks": 10,
		"BulletResist": "18"
	},
	"upgrade_blitz_bullets": {
		"Name": "Swift Striker",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_rapid_rounds"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "20",
		"BonusSprintSpeed": "1.0m"
	},
	"upgrade_blood_tribute": {
		"Name": "Blood Tribute",
		"Description": "Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, \u003Cspan style=\"font-weight: bold;\"\u003EDebuff Resistance\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E. Healing received is reduced during the sacrifice.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Toggle",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 0,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "125",
		"HealthDrainedPerSecond": "50",
		"TickRate": "0.1",
		"BonusFireRate": "35",
		"StatusResistancePercent": "50",
		"HealAmpReceivePenaltyPercent": "-50",
		"HealAmpRegenPenaltyPercent": "-50",
		"BonusMoveSpeed": "1.75m"
	},
	"upgrade_bonus_ability_charge_3": {
		"Name": "Hyper Charge",
		"Description": "\u003Cspan class=\"highlight\"\u003E+{s:BonusAbilityCharges}\u003C/span\u003E to your max ability \u003Cspan class=\"highlight\"\u003Echarges\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityCharges": "3"
	},
	"upgrade_boxing_glove": {
		"Name": "Lifestrike",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003EMelee Attack\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eheals you\u003C/span\u003E for 60% of the \u003Cspan style=\"font-weight: bold;\"\u003EMelee Damage\u003C/span\u003E dealt plus 160. This heal is 40% effective vs non-heroes.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_lifestrike_gauntlets"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 4,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SlowPercent": "60",
		"SlowDuration": "2.5",
		"BonusMeleeDamagePercent": "16",
		"LifestealHeal": "160",
		"LifestealHealPercent": "60",
		"BonusHealth": "125",
		"NonHeroHealPct": "40"
	},
	"upgrade_bullet_armor": {
		"Name": "Bullet Armor",
		"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "18"
	},
	"upgrade_bullet_armor_2": {
		"Name": "Bullet Resilience Disabled",
		"Description": "Decreases \u003Cspan class=\"highlight\"\u003Edamage taken\u003C/span\u003E from bullets.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletArmor": "2"
	},
	"upgrade_bullet_armor_reduction_aura": {
		"Name": "Hunter's Aura",
		"Description": "Reduces nearby enemies' \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist and Fire Rate\u003C/span\u003E. If there is only one enemy hero nearby, this \u003Cspan style=\"font-weight: bold;\"\u003Eeffect is tripled\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "125",
		"Radius": "15m",
		"BulletArmorReduction": "-7",
		"FireRateSlow": "12",
		"SingleTargetPlayerMultiplier": "3"
	},
	"upgrade_bullet_damage_reduction_aura": {
		"Name": "Weapon Jammer",
		"Description": "Reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of all nearby enemies.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "12m",
		"FireRateSlow": "30"
	},
	"upgrade_bullet_resist_shredder": {
		"Name": "Bullet Resist Shredder",
		"Description": "Reduces \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletArmorReduction": "-12",
		"BonusHealth": "90",
		"MeleeResistPercent": "20"
	},
	"upgrade_burst_fire": {
		"Name": "Burst Fire",
		"Description": "Briefly gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E when one of your bullets hits an enemy hero.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_rapid_rounds"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 8,
		"AbilityDuration": "4.0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ActivatedFireRate": "45",
		"SlideScale": "50",
		"BonusMoveSpeed": "1.5m"
	},
	"upgrade_burst_fire_actuator": {
		"Name": "Burst Fire Actuator",
		"Description": "Your weapon \u003Cspan class=\"highlight\"\u003E fires an additional percentage of your gun's starting clip as a burst\u003C/span\u003E.  If all bullets in a burst connect with an enemy Hero, \u003Cspan class=\"highlight\"\u003Egain temporary Base Bullet Damage\u003C/span\u003E for the rest of the clip.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CycleTimeFireRateDecrease": "0",
		"BurstFireShotPercent": "100",
		"NormalizedClipEmptySpeedIncrease": "25",
		"BurstFireShotsFromClipPercent": "15",
		"PerfectBurstWeaponPower": "20",
		"BonusHeadshotDamage": "0",
		"BaseBonusWeaponPower": "5",
		"IntraBurstFireRateIncrease": "0",
		"NonBurstFireConversionFactor": "3"
	},
	"upgrade_camouflage": {
		"Name": "Camouflage Suit",
		"Description": "Go \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E and maintain invisibility by \u003Cspan class=\"highlight\"\u003Enot moving or attacking\u003C/span\u003E.  Taking damage will not reveal the Hero.  Bonus Regen while Invisible.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 10.5,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"InvisAlertWhenFading": "1",
		"InvisCancelOnDamage": "0",
		"InvisFadeToDuration": "1.0",
		"InvisMoveSpeedMod": "0",
		"SpottedRadius": "20m",
		"RevealOnDamageDuration": "0",
		"RevealOnSpottedDuration": "0.25",
		"MovementThresholdSq": "200",
		"RegenWhileInvisible": "5"
	},
	"upgrade_capacitor": {
		"Name": "Capacitor",
		"Description": "Launch a projectile that deals \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E, removes all their non-ultimate buffs and applies a strong slow that recovers over time.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": [
			"upgrade_chain_lightning"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "30",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ProcCooldown": "0.25",
		"DamagePerChain": "45",
		"BonusPerChain": "45",
		"ChainRadius": "10m",
		"ProcChance": "20",
		"ChainCount": "6",
		"ChainTickRate": "0.4",
		"Damage": "200",
		"MaxSlowPercent": "100",
		"SlowDuration": "5"
	},
	"upgrade_cardio_calibrator": {
		"Name": "Enduring Speed",
		"Description": "Reduces the effect of enemy \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E penalties.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusMoveSpeed": "1.75m",
		"SlowResistancePercent": "50",
		"BonusHealth": "75"
	},
	"upgrade_chain_lightning": {
		"Name": "Tesla Bullets",
		"Description": "Your bullets have a chance to \u003Cspan style=\"font-weight: bold;\"\u003Eshock\u003C/span\u003E your target.  The \u003Cspan style=\"font-weight: bold;\"\u003Eshock\u003C/span\u003E will jump to a nearby enemy.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ProcCooldown": "0.25",
		"DamagePerChain": "45",
		"BonusPerChain": "45",
		"ChainRadius": "8m",
		"ProcChance": "15",
		"ChainCount": "4",
		"ChainTickRate": "0.4"
	},
	"upgrade_charge_mastery": {
		"Name": "Charge Mastery",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityCharges": "4",
		"CooldownBetweenChargeReduction": "50",
		"BonusChargedAbilityDamage": "15",
		"BonusChargedCooldownReduction": "15"
	},
	"upgrade_charmed_wraps": {
		"Name": "Charmed Wraps",
		"Description": "Your abilities get their \u003Cspan class=\"highlight\"\u003Ecooldowns reduced\u003C/span\u003E when you perform a \u003Cspan class=\"highlight\"\u003Eheavy melee\u003C/span\u003E attack against a hero (or \u003Cspan class=\"highlight\"\u003Etwo light melee\u003C/span\u003E attacks within {s:LightMeleeTimeWindow}s).",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 26,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReductionFlat": "8.0",
		"LightMeleeTimeWindow": "4.0"
	},
	"upgrade_cheat_death": {
		"Name": "Cheat Death",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": 130,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DeathImmunityDuration": "4",
		"BonusHealth": "200",
		"TechResist": "15",
		"DeathImmunityDamageReduction": "-70",
		"HealAmpReceivePenaltyPercent": "-70",
		"HealAmpRegenPenaltyPercent": "-70",
		"BonusMoveSpeed": "-2m"
	},
	"upgrade_chonky": {
		"Name": "Fortitude",
		"Description": "After not taking damage for \u003Cspan style=\"font-weight: bold;\"\u003E12s\u003C/span\u003E, gain \u003Cspan style=\"font-weight: bold;\"\u003E3.0% Max Health Regen\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_health"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"RestoreDelay": "12",
		"HealLifePercentOutOfCombat": "3.0",
		"HealthThreshold": "75",
		"BonusMoveSpeed": "1.5m",
		"BaseAttackDamagePercent": "22",
		"BonusHealth": "375"
	},
	"upgrade_clip_size": {
		"Name": "Extended Magazine",
		"Description": "Increases \u003Cspan style=\"font-weight: bold;\"\u003Eammo\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "25",
		"BaseAttackDamagePercent": "6"
	},
	"upgrade_clip_size_2": {
		"Name": "Big Clip",
		"Description": "Big Increase \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "30"
	},
	"upgrade_clip_size_3": {
		"Name": "Extra Large Magazine",
		"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "60"
	},
	"upgrade_clip_size_fixed": {
		"Name": "Extended Magazine",
		"Description": "Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSize": "6"
	},
	"upgrade_clip_size_fixed_t3": {
		"Name": "Extra Large Magazine",
		"Description": "Greatly Increases \u003Cspan class=\"highlight\"\u003Eammo\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSize": "12"
	},
	"upgrade_cloaking_device": {
		"Name": "Cloaking Device",
		"Description": "Become \u003Cspan class=\"highlight\"\u003Einvisible\u003C/span\u003E. Nearby enemies will temporaily reveal the hero.  Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 10.5,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"InvisAlertWhenFading": "1",
		"InvisCancelOnDamage": "1",
		"InvisFadeToDuration": "1.5",
		"InvisMoveSpeedMod": "3m",
		"SpottedRadius": "20m",
		"RevealOnDamageDuration": "1.5",
		"RevealOnSpottedDuration": "1.5",
		"FullInvisDistance": "50m"
	},
	"upgrade_cloaking_device_active": {
		"Name": "Shadow Weave",
		"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003EStealthed\u003C/span\u003E. Whenever you take damage while Stealthed you get briefly revealed.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 48,
		"AbilityDuration": "25",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"InvisAlertWhenFading": "1",
		"InvisCancelOnDamage": "1",
		"InvisFadeToDuration": "0.6",
		"InvisMoveSpeedMod": "2m",
		"SpottedRadius": "26m",
		"RevealOnDamageDuration": "1.5",
		"RevealOnSpottedDuration": "1.5",
		"FullInvisDistance": "50m",
		"AmbushDuration": "8",
		"AmbushBonusFireRate": "30",
		"AmbushBonusTechPower": "35",
		"OutOfCombatHealthRegen": "10",
		"BonusSprintSpeed": "2m"
	},
	"upgrade_close_quarter_combat": {
		"Name": "Point Blank",
		"Description": "When in \u003Cspan style=\"font-weight: bold;\"\u003Eclose range\u003C/span\u003E to your target, gain \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E and your bullets apply a \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_close_range"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CloseRangeBonusWeaponPower": "50",
		"SlowPercent": "25",
		"SlowDuration": "2",
		"CloseRangeBonusDamageRange": "15m",
		"MeleeResistPercent": "25",
		"BonusHealth": "100"
	},
	"upgrade_close_range": {
		"Name": "Close Quarters",
		"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when in \u003Cspan style=\"font-weight: bold;\"\u003Eclose range\u003C/span\u003E to your target.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CloseRangeBonusWeaponPower": "20",
		"CloseRangeBonusDamageRange": "15m",
		"MeleeResistPercent": "15"
	},
	"upgrade_cold_front": {
		"Name": "Cold Front",
		"Description": "Release an expanding ice blast that deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESlows\u003C/span\u003E targets it hits.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "4",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SpreadDuration": "0.5",
		"StartRadius": "2m",
		"EndRadius": "12m",
		"SlowPercent": "60",
		"Damage": "125",
		"DamageHeight": "2.5m",
		"NPCDamageMult": "1",
		"TechResist": "10"
	},
	"upgrade_colossus": {
		"Name": "Colossus",
		"Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003EBullet and Spirit Resist\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Eslow the move and dash speed\u003C/span\u003E of enemies nearby. Your model size grows by 20%.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_health"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 37,
		"AbilityDuration": "7",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "600",
		"BaseAttackDamagePercent": "15",
		"BuffBulletResist": "30",
		"BuffTechResist": "30",
		"SlowPercent": "30",
		"GroundDashReductionPercent": "-25",
		"Radius": "12m",
		"ModelScaleGrowth": "1.2"
	},
	"upgrade_combo_breaker": {
		"Name": "Combo Breaker",
		"Description": "\u003Cspan class=\"highlight\"\u003ERemove all debuffs\u003C/span\u003E and heal yourself. \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003ECan be used while stunned.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 23,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechArmor": "2",
		"BonusHealthRegen": "2.75",
		"HealPercentAmount": "30",
		"RegenDuration": "10"
	},
	"upgrade_containment": {
		"Name": "Slowing Hex",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ESlows movement\u003C/span\u003E of enemy target. Also \u003Cspan style=\"font-weight: bold;\"\u003ESilences\u003C/span\u003E their \u003Cspan style=\"font-weight: bold;\"\u003Emovement-based items and abilities\u003C/span\u003E.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EDoes not affect target's stamina usage.\u003C/span\u003E",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Movement",
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "30",
		"AbilityDuration": "3.0",
		"AbilityCastRange": "25m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SlowPercent": "20",
		"GroundDashReductionPercent": "-30"
	},
	"upgrade_cooldown_reduction": {
		"Name": "Superior Cooldown",
		"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003ECooldown\u003C/span\u003E of your abilities and items.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_magic_tempo"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReduction": "27",
		"OutOfCombatHealthRegen": "4"
	},
	"upgrade_corpse_explosion": {
		"Name": "Soul Explosion",
		"Description": "Kills or assists cause an \u003Cspan class=\"highlight\"\u003Eexplosion\u003C/span\u003E where the victim dies. Kills against heroes have greater radius and damage.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "6",
		"WeaponPower": "0",
		"BonusHealthRegen": "3",
		"BonusHealth": "110",
		"BonusSprintSpeed": "1m",
		"ExplosionRadius": "4m",
		"ExplosionDamage": "125",
		"HeroMultiplier": "150",
		"ArmingTime": ".1"
	},
	"upgrade_counterspell": {
		"Name": "Counterspell",
		"Description": "Your next parry \u003Cspan style=\"font-weight: bold;\"\u003Eprotects you from the damage and effects of enemy abilities and items\u003C/span\u003E. On a successful spell parry gain \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 25,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SpiritPower": "20",
		"BonusMoveSpeed": "2m",
		"BuffDuration": "6",
		"SpellParryDuration": "0.8"
	},
	"upgrade_crackshot": {
		"Name": "Mystic Shot",
		"Description": "Your next bullet deals bonus \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "8",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "1m",
		"ProcChance": "100",
		"ProcCooldown": "1",
		"ProcBonusMagicDamage": "60",
		"SpiritPower": "7"
	},
	"upgrade_critshot": {
		"Name": "Lucky Shot",
		"Description": "Your bullets have a chance to be empowered, causing them to deal \u003Cspan style=\"font-weight: bold;\"\u003Ebonus weapon damage\u003C/span\u003E on hit.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EBonus damage cannot Crit.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "1m",
		"ProcChance": "20",
		"CritDamagePercent": "125",
		"BonusClipSizePercent": "40"
	},
	"upgrade_crushing_fists": {
		"Name": "Crushing Fists",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'MeleeDamage'}\u003C/span\u003E will \u003Cspan style=\"font-weight: bold;\"\u003Erestore ammo\u003C/span\u003E and apply a \u003Cspan style=\"font-weight: bold;\"\u003Estacking bullet resist debuff\u003C/span\u003E on enemies. Heavy melee applies 2 stacks. \u003Cbr\u003E\u003Cbr\u003EIf the target reaches max stacks, they will be \u003Cspan style=\"font-weight: bold;\"\u003Estunned\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_melee_charge"
		],
		"TargetTypes": [
			"HeroEnemy",
			"TrooperEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"Melee"
		],
		"IsDisabled": false,
		"AbilityCooldown": "7",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "20",
		"BonusMeleeDamagePercent": "25",
		"MeleeDistanceScale": "75",
		"BonusHeavyMeleeDamage": "30",
		"MaxStacks": "6",
		"DebuffDuration": "8",
		"StunDuration": "0.5",
		"LightMeleeStacks": "1",
		"LightMeleeAmmo": "15",
		"HeavyMeleeMultiplier": "2",
		"BulletResistReduction": "-4"
	},
	"upgrade_damage_recycler": {
		"Name": "Leech",
		"Description": "Reduces the effect of enemy applied \u003Cspan style=\"font-weight: bold;\"\u003Ehealing reduction\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_vampire",
			"upgrade_health_stealing_magic"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "8",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "12",
		"WeaponPower": "0",
		"AbilityLifestealPercentHero": "30",
		"BulletLifestealPercent": "30",
		"BaseAttackDamagePercent": "12",
		"BonusHealth": "120",
		"HealAmpReceivePenaltyPercent": "-60"
	},
	"upgrade_debuff_reducer": {
		"Name": "Debuff Reducer",
		"Description": "Reduces the \u003Cspan style=\"font-weight: bold;\"\u003Eduration\u003C/span\u003E of all negative effects applied to you.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"StatusResistancePercent": "20",
		"BonusHealth": "75"
	},
	"upgrade_deflecting_armor": {
		"Name": "Plated Armor",
		"Description": "Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all \u003Cspan style=\"font-weight: bold;\"\u003Eon-hit effects\u003C/span\u003E from bullets.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "1",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DeflectionPercent": "30",
		"BulletProcDeflectionPercent": "60",
		"DeflectionRandomness": "1",
		"BonusHealth": "100"
	},
	"upgrade_disarm": {
		"Name": "Drain Will",
		"Description": "Fires a projectile which reduces the \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E of the target and \u003Cspan class=\"highlight\"\u003Esteals Spirit\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": true,
		"AbilityCooldown": 26,
		"AbilityDuration": "6",
		"AbilityCastRange": "17m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"FireRateSlow": "30",
		"SpiritSteal": "22",
		"SpiritStealDuration": "6",
		"BonusHealth": "25"
	},
	"upgrade_discord": {
		"Name": "Scourge",
		"Description": "Apply \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resistance\u003C/span\u003E and an aura on a friendly target that deals \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'SpiritIcon'}damage\u003C/span\u003E to enemies proportional to their max health. \u003Cbr\u003ECan be self cast.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": 38,
		"AbilityDuration": "10",
		"AbilityCastRange": "35m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.25",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TickRate": "0.25",
		"MaxHealthPercentAsDPS": "3.5",
		"AuraRadius": "10m",
		"TechResist": "40",
		"BonusHealth": "125",
		"CooldownReduction": "6"
	},
	"upgrade_divine_barrier": {
		"Name": "Divine Barrier",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ERemove all non-stun debuffs\u003C/span\u003E from the target and provide them with a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E. \u003Cspan style=\"font-style: italic;\"\u003E\u003Cbr\u003ECan be self-cast. Cooldown is reduced by half when cast on someone else.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": [
			"upgrade_guardian_ward"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "36",
		"AbilityDuration": "0",
		"AbilityCastRange": "35m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "20m",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReductionPctOnOthers": "50",
		"BuffDuration": "5",
		"CombatBarrier": "600",
		"BonusMoveSpeed": "3m",
		"TechRangeMultiplier": "15",
		"TechRadiusMultiplier": "15"
	},
	"upgrade_diviners_kevlar": {
		"Name": "Diviner's Kevlar",
		"Description": "Upon casting an \u003Cspan style=\"font-weight: bold;\"\u003Eultimate ability\u003C/span\u003E gain a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 64,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "25",
		"WeaponPower": "0",
		"CombatBarrier": "1000",
		"BuffDuration": "13",
		"BonusAbilityDurationPercent": "15"
	},
	"upgrade_double_jump": {
		"Name": "Double-Jump",
		"Description": "Allows you to perform an additional \u003Cspan class=\"highlight\"\u003Ejump\u003C/span\u003E in mid-air.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 8.5,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"AirJumps": "1",
		"AirJumpVerticalSpeedPercent": "75",
		"InteruptCooldown": 4
	},
	"upgrade_dps_aura": {
		"Name": "Heroic Aura",
		"Description": "Provides \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E to nearby friendly units.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 25,
		"AbilityDuration": "7",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "30",
		"Radius": "30m",
		"ActiveRadius": "30m",
		"ActiveBonusMoveSpeed": "2.5m",
		"BulletResist": "15",
		"NonHeroMult": "2",
		"BonusSprintSpeed": "2m"
	},
	"upgrade_drum_magazine": {
		"Name": "Drum Magazine",
		"Description": "Provides a large \u003Cspan class=\"highlight\"\u003Eammo bonus\u003C/span\u003E, and \u003Cspan class=\"highlight\"\u003Eincreased reload speed\u003C/span\u003E",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSize": "20",
		"ReloadSpeedMultipler": "-25"
	},
	"upgrade_duration_extender": {
		"Name": "[Deprecated] Duration Extender",
		"Description": "Increases \u003Cspan class=\"highlight\"\u003EDuration\u003C/span\u003E of your abilities and items by \u003Cspan class=\"highlight\"\u003E{s:NonImbuedBonusDuration}%\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityDurationPercent": "20"
	},
	"upgrade_enchanted_holsters": {
		"Name": "Enchanted Holsters",
		"Description": "Whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. \u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EEach stack refreshes the duration.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReduction": "12",
		"BonusFireRate": "10",
		"ReloadSpeedMultipler": "-10",
		"BuffDuration": "10",
		"MaxStacks": "6"
	},
	"upgrade_endurance": {
		"Name": "Extra Regen",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealthRegen": "3.5"
	},
	"upgrade_escalating_exposure": {
		"Name": "Escalating Exposure",
		"Description": "Dealing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the target.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_magic_vulnerability"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "12",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ProcCooldown": "0.7",
		"MagicIncreasePerStack": "4",
		"TechResist": "20",
		"MaxStacks": "14",
		"TechArmorDamageReduction": "-8"
	},
	"upgrade_ethereal_bullets": {
		"Name": "Mercurial Magnum",
		"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan style=\"font-weight: bold;\"\u003Ebonus bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan style=\"font-weight: bold;\"\u003Ebullets deal bonus Spirit Damage\u003C/span\u003E based on your Spirit Power.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_quick_silver"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "10",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "7",
		"WeaponPower": "0",
		"BonusFireRate": "30",
		"BuffDuration": "12",
		"Damage": "60",
		"AmmoReloadPercent": "100",
		"AbilityChargeUpTime": "10",
		"BulletsBonusMagicDamage": "25",
		"BonusClipSizePercent": "20"
	},
	"upgrade_express_shot": {
		"Name": "Express Shot",
		"Description": "After not attacking for 4s, your next attack will \u003Cspan style=\"font-weight: bold;\"\u003Efire twice\u003C/span\u003E in quick succession with \u003Cspan style=\"font-weight: bold;\"\u003Eincreased damage\u003C/span\u003E and velocity.  This attack consumes extra ammo.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_high_velocity_mag"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "4",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusBulletSpeedPercent": "35",
		"BonusFireRate": "5",
		"ProcAmmoConsumed": "30",
		"ProcBulletVelocity": "100",
		"ProcBaseAttackDamagePercent": "150"
	},
	"upgrade_extra_charge": {
		"Name": "Extra Charge",
		"Description": "Adds one to your ability max \u003Cspan style=\"font-weight: bold;\"\u003Echarges\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityCharges": "1",
		"BonusSpiritForChargedAbilities": "5"
	},
	"upgrade_fervor": {
		"Name": "Frenzy",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"ClipSize",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"LowHealthThreshold": "50",
		"BulletResist": "10",
		"BonusMoveSpeed": "1m",
		"BonusFireRate": "10",
		"FervorMovespeed": "3m",
		"FervorFireRate": "30",
		"FervorBulletResist": "40",
		"LingerDuration": "5"
	},
	"upgrade_fire_rate_aura": {
		"Name": "Fire Rate Aura",
		"Description": "Provides a \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E increase to you and nearby teammates.  Different bonus to non-Heroes",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "10",
		"BonusFireRateNPC": "35",
		"AuraRadius": "30m"
	},
	"upgrade_fleetfoot_boots": {
		"Name": "Fleetfoot",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 12,
		"AbilityDuration": "4",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
		"MoveWhileZoomedSpeedPenaltyReductionPercent": "100",
		"ActiveBonusMoveSpeed": "3.5m",
		"SlideScale": "35",
		"BonusHealth": "125"
	},
	"upgrade_focus_lens": {
		"Name": "Focus Lens",
		"Description": "Target an enemy to silence them. A portion of \u003Cspan style=\"font-weight: bold;\"\u003Eall damage dealt\u003C/span\u003E during the silence gets applied to the target when the silence wears off.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "27",
		"AbilityDuration": "4.25",
		"AbilityCastRange": "20m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"PercentDamage": "30",
		"BonusFireRate": "16"
	},
	"upgrade_frenzy": {
		"Name": null,
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletLifestealPercent": "25",
		"Radius": "15m",
		"BulletArmorReduction": "-40",
		"LowHealthPercentThreshold": "45",
		"LowHealthLifeStealPercent": "45",
		"KillBonusMoveSpeedPerStack": "2m",
		"MaxKillBonusMoveSpeedStack": "3"
	},
	"upgrade_full_spectrum": {
		"Name": "Full Spectrum",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechRangeMultiplier": "60",
		"TechRadiusMultiplier": "60",
		"SlowPercent": "30",
		"SlowDuration": "2",
		"BonusDamagePerHero": "5"
	},
	"upgrade_fury_trance": {
		"Name": "Fury Trance",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_vampire"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"WeaponDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 16,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletLifestealPercent": "22",
		"ActiveBonusFireRate": "40",
		"BulletResist": "40",
		"BonusHealth": "50"
	},
	"upgrade_galvanic_storm": {
		"Name": "Galvanic Storm",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DamagePerChain": "50",
		"BonusPerChain": "75",
		"ChainRadius": "7m",
		"ProcChance": "30",
		"ProcCooldown": "0.4",
		"ChainCount": "7",
		"ChainTickRate": "0.2",
		"TechShieldMaxHealth": "400",
		"GalvanicDebuffDuration": "5",
		"ExplodeRadius": "10m",
		"GalvanicBuffDuration": "7",
		"BuffDamageMult": "2",
		"BuffMoveSpeedBonus": "3m"
	},
	"upgrade_glass_cannon": {
		"Name": "Glass Cannon",
		"Description": "Each hero kill grants \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Fire Rate\u003C/span\u003E (up to a max of 8 times).  Death results in the loss of 1 stack.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "80",
		"MaxHealthLossPercent": "-10",
		"BonusClipPerKill": "2",
		"FireRatePerKill": "7",
		"MaxStacks": "8",
		"SlowPercent": "30",
		"SlowDuration": "3",
		"BuildUpDuration": "2",
		"BuildUpPerShot": "1.2"
	},
	"upgrade_glass_cannon2": {
		"Name": "Glass Cannon v2",
		"Description": "Each hero kill grants \u003Cspan class=\"highlight\"\u003Epermanent Weapon Damage\u003C/span\u003E (up to a max of {s:MaxStacks} times).  Death results in the loss of 1 stack.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"FireRate"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "100",
		"MaxHealthLossPercent": "-50",
		"BonusClipPerKill": "0",
		"BonusFireRate": "100",
		"WeaponPowerPerKill": "10",
		"MaxStacks": "0",
		"SlowDuration": "0",
		"BonusBulletSpeedPercent": "25"
	},
	"upgrade_glitch": {
		"Name": "Curse",
		"Description": "Curses an enemy - \u003Cspan style=\"font-weight: bold;\"\u003Einterrupting, Silencing, Disarming\u003C/span\u003E, and \u003Cspan style=\"font-weight: bold;\"\u003Epreventing item usage\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 50,
		"AbilityDuration": "3.25",
		"AbilityCastRange": "20m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SkipFrames": "6",
		"SlowPercent": "0",
		"BaseAttackDamagePercent": "20"
	},
	"upgrade_greater_withering_whip": {
		"Name": "Disarming Hex",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EDisarms\u003C/span\u003E enemy target and reduces their \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": [
			"upgrade_withering_whip"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "4",
		"AbilityCastRange": "23m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusSprintSpeed": "1m",
		"BonusHealth": "100",
		"BulletArmorReduction": "-13"
	},
	"upgrade_guardian_ward": {
		"Name": "Guardian Ward",
		"Description": "Provide the target with a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E and temporary \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E. \u003Cspan style=\"font-style: italic;\"\u003E\u003Cbr\u003ECan be self-cast.\u003Cbr\u003ECooldown is reduced by half when cast on someone else.\u003C/span\u003E",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "45",
		"AbilityDuration": "0",
		"AbilityCastRange": "35m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "20m",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReductionPctOnOthers": "50",
		"BuffDuration": "5",
		"GuardianWardCombatBarrier": "200",
		"BonusMoveSpeed": "3m",
		"TechRangeMultiplier": "8",
		"TechRadiusMultiplier": "8"
	},
	"upgrade_headhunter": {
		"Name": "Headhunter",
		"Description": "Landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E deals bonus damage, heals you, and briefly grants you bonus move speed.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_headshot_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "6",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HeadShotBonusDamage": "150",
		"BaseAttackDamagePercent": "8",
		"BonusHealth": "75",
		"HealPercentPerHeadshot": "6",
		"BonusMoveSpeed": "2m",
		"MovementSpeedBonusDuration": "3"
	},
	"upgrade_headshot_booster": {
		"Name": "Headshot Booster",
		"Description": "Deal bonus \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E with \u003Cspan style=\"font-weight: bold;\"\u003Eheadshots\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 6,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HeadShotBonusDamage": "50",
		"BonusHealth": "65"
	},
	"upgrade_headshot_booster2": {
		"Name": "Weakening Headshot",
		"Description": "Upon landing a \u003Cspan style=\"font-weight: bold;\"\u003Eheadshot\u003C/span\u003E reduce target's \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 3,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResistReduction": "-12",
		"MagicResistReduction": "0",
		"HealAmpReceivePenaltyPercent": "0",
		"HealAmpRegenPenaltyPercent": "0",
		"DebuffDuration": "10",
		"HeadShotBonusDamage": "0",
		"DiminishingMultiplier": "0.5",
		"BonusHealth": "50"
	},
	"upgrade_heal_on_level": {
		"Name": "Patron's Healing",
		"Description": "When you receive a \u003Cspan class=\"highlight\"\u003EBoon\u003C/span\u003E, automatically \u003Cspan class=\"highlight\"\u003Eheal\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Healing"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HealOnLevelHealAmount": "210",
		"BonusHealthRegen": "2.0",
		"AuraRadius": "15m"
	},
	"upgrade_healbane": {
		"Name": "Healbane",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan style=\"font-weight: bold;\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Healing",
			"Disruption",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "8",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "7",
		"WeaponPower": "0",
		"HealAmpReceivePenaltyPercent": "-35",
		"HealAmpRegenPenaltyPercent": "-35",
		"HealOnKill": "275"
	},
	"upgrade_healbuff": {
		"Name": "Healing Tempo",
		"Description": "Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EDoes not apply on innate Regen or innate Bullet/Spirit Lifesteal.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_healing_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "1",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "40",
		"BuffDuration": "7",
		"BonusMoveSpeed": "1.5m",
		"MinimumHealAmount": "1",
		"TechResist": "10",
		"BonusHealthRegen": "6",
		"HealAmpCastPercent": "30",
		"HealAmpRegenPercent": "30"
	},
	"upgrade_healing_booster": {
		"Name": "Healing Booster",
		"Description": "Increases the effectiveness of your \u003Cspan style=\"font-weight: bold;\"\u003Ehealing\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003E25%\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_endurance"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HealAmpCastPercent": "25",
		"HealAmpRegenPercent": "25",
		"BonusHealthRegen": "3.5"
	},
	"upgrade_health": {
		"Name": "Extra Health",
		"Description": "Increase \u003Cspan style=\"font-weight: bold;\"\u003Ehealth\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "175"
	},
	"upgrade_health_2": {
		"Name": "Toughness",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "200"
	},
	"upgrade_health_nova": {
		"Name": "Healing Nova",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EHeal\u003C/span\u003E yourself and nearby allies.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_health_stimpak"
		],
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "70",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.25",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TotalHealthRegen": "300",
		"HeroTargetBonus": "0",
		"RegenDuration": "2",
		"AuraRadius": "18m"
	},
	"upgrade_health_regen_1": {
		"Name": "Health Regen",
		"Description": "Increases \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealthRegen": "2.75"
	},
	"upgrade_health_regen_aura": {
		"Name": "Healing Aura",
		"Description": "Automatically provides a burst of healing to yourself and nearby friendlies every \u003Cspan class=\"highlight\"\u003E{s:HealInterval} seconds\u003C/span\u003E.  \u003Cbr\u003EEffect does not stack.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllFriendly"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HealInterval": "3",
		"HealAmount": "40",
		"HealRadius": "9m"
	},
	"upgrade_health_stealing_magic": {
		"Name": "Spirit Lifesteal",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003Espirit items and abilities heal you\u003C/span\u003E for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"AbilityLifestealPercentHero": "16",
		"NonHeroAbilityLifestealTooltipOnly": "3",
		"BonusHealth": "70"
	},
	"upgrade_health_stimpak": {
		"Name": "Healing Rite",
		"Description": "Grant \u003Cspan style=\"font-weight: bold;\"\u003ERegen\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESprint Speed\u003C/span\u003E to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "70",
		"AbilityDuration": "0",
		"AbilityCastRange": "30m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TotalHealthRegen": "300",
		"RegenDuration": "20",
		"BonusSprintSpeed": "2m"
	},
	"upgrade_height_advantage": {
		"Name": "Height Advantage",
		"Description": "Gain additional \u003Cspan class=\"highlight_weapon\"\u003E{s:HighGroundBonusWeaponPower}% Weapon Damage\u003C/span\u003E when attacking targets that are \u003Cspan class=\"highlight\"\u003Ebelow you\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HighGroundBonusWeaponPower": "50"
	},
	"upgrade_high_impact_armor": {
		"Name": "High Impact Armor",
		"Description": "Provides protection against high-damage bullets. Any \u003Cspan class=\"highlight\"\u003Ebullet damage\u003C/span\u003E portion above the threshold is reduced by {s:DamageReduction}%.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DamageThreshold": "40",
		"DamageReduction": "60"
	},
	"upgrade_high_velocity_mag": {
		"Name": "High-Velocity Rounds",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusBulletSpeedPercent": "35",
		"BonusFireRate": "5"
	},
	"upgrade_hollow_point_rounds": {
		"Name": "Hollow Point",
		"Description": "When you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove 65% health\u003C/span\u003E, deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E and your bullets reduce enemy \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"LifeThreshold": "65",
		"BaseAttackDamagePercent": "35",
		"OutOfCombatHealthRegen": "4.5",
		"BonusHealth": "150",
		"BulletArmorReduction": "-10",
		"DebuffDuration": "8"
	},
	"upgrade_imbued_ability": {
		"Name": "Imbued Ability",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ImbuedBonusDuration": "25",
		"ImbuedBonusDamage": "10",
		"BonusAbilityDurationPercent": "20",
		"SlowPercent": "15",
		"SlowDuration": "2"
	},
	"upgrade_imbued_duration_extender": {
		"Name": "Superior Duration",
		"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003Eduration\u003C/span\u003E of your abilities and items.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_arcane_extension"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusAbilityDurationPercent": "28",
		"BulletResist": "8"
	},
	"upgrade_improved_bullet_armor": {
		"Name": "Bullet Resilience",
		"Description": "When below \u003Cspan style=\"font-weight: bold;\"\u003E30% health\u003C/span\u003E, gain additional \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "30",
		"HealthThreshold": "30",
		"BulletResistBelowThreshold": "30"
	},
	"upgrade_improved_spirit": {
		"Name": "Extra Spirit",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "10",
		"WeaponPower": "0"
	},
	"upgrade_improved_stamina": {
		"Name": "Extra Stamina",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Stamina": "1",
		"StaminaCooldownReduction": "12"
	},
	"upgrade_infinitemagazine": {
		"Name": "Endless Magazine",
		"Description": "Gain \u003Cspan class=\"highlight\"\u003Einfinite ammo\u003C/span\u003E and {g:citadel_inline_attribute:'BonusFireRate'}.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"ClipSize"
		],
		"IsDisabled": true,
		"AbilityCooldown": "40",
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "100",
		"BaseAttackDamagePercent": "20",
		"BonusFireRate": "20",
		"BonusHealth": "200"
	},
	"upgrade_infuser": {
		"Name": "Infuser",
		"Description": "Gain \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_health_stealing_magic"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "100",
		"BonusSpirit": "35",
		"AbilityLifestealPercentHero": "80",
		"TechResist": "10",
		"AbilityLifestealPercentHeroPassive": "16",
		"NonHeroAbilityLifestealTooltipOnly": "3"
	},
	"upgrade_inhibitor": {
		"Name": "Inhibitor",
		"Description": "Your bullets reduce the target's \u003Cspan style=\"font-weight: bold;\"\u003Eoutgoing damage\u003C/span\u003E and apply \u003Cspan style=\"font-weight: bold;\"\u003Ehealing reduction\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "125",
		"DebuffDuration": "2.5",
		"OutgoingDamagePenaltyPercent": "-35",
		"BaseAttackDamagePercent": "15",
		"HealAmpReceivePenaltyPercent": "-30",
		"HealAmpRegenPenaltyPercent": "-30"
	},
	"upgrade_intensifying_clip": {
		"Name": "Intensifying Magazine",
		"Description": "Increases \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E as you continuously fire your weapon.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "20",
		"BaseAttackDamagePercent": "",
		"ShootDurationForMax": "3",
		"BaseAttackDamagePercentAtMaxDuration": "40"
	},
	"upgrade_juggernaut": {
		"Name": "Juggernaut",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_cardio_calibrator"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MeleeResistPercent": "25",
		"SlowResistancePercent": "50",
		"FireRateSlow": "40",
		"BonusHealthRegen": "8",
		"BonusMoveSpeed": "2m",
		"FireRateSlowDuration": "4"
	},
	"upgrade_kinetic_sash": {
		"Name": "Kinetic Dash",
		"Description": "When you \u003Cspan style=\"font-weight: bold;\"\u003EDash-Jump\u003C/span\u003E you gain \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and bonus \u003Cspan style=\"font-weight: bold;\"\u003EAmmo\u003C/span\u003E until your next reload. Lasts up to 7s.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"ClipSize",
			"Movement",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "7",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "30",
		"BonusClipSize": "8",
		"Stamina": "1",
		"StaminaCooldownReduction": "12"
	},
	"upgrade_lifestrike_gauntlets": {
		"Name": "Melee Lifesteal",
		"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EMelee\u003C/span\u003E attack \u003Cspan style=\"font-weight: bold;\"\u003Eheals you\u003C/span\u003E. You heal for 30% of the value against non-heroes.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "8",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusMeleeDamagePercent": "12",
		"LifestrikeHeal": "100",
		"NonHeroHealPct": "30"
	},
	"upgrade_long_range": {
		"Name": "Long Range",
		"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan style=\"font-weight: bold;\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "0",
		"LongRangeBonusWeaponPower": "35",
		"LongRangeBonusWeaponPowerMinRange": "15m",
		"BonusSprintSpeed": "1m"
	},
	"upgrade_long_range_slowing_tech": {
		"Name": "Omni Spirit",
		"Description": "Applies a \u003Cspan class=\"highlight\"\u003Emovement slow\u003C/span\u003E to enemies when dealing spirit damage.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechRangeMultiplier": "30",
		"TechRadiusMultiplier": "30",
		"SlowPercent": "20",
		"SlowDuration": "2"
	},
	"upgrade_magic_burst": {
		"Name": "Mystic Burst",
		"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan style=\"font-weight: bold;\"\u003E80\u003C/span\u003E damage to deal additional damage.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "14",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Damage": "40",
		"MinimumDamage": "80",
		"AbilityChargeUpTime": "14",
		"MaxHealthDamage": "0"
	},
	"upgrade_magic_carpet": {
		"Name": "Magic Carpet",
		"Description": "Summon a Magic Carpet that will \u003Cspan style=\"font-weight: bold;\"\u003Efly\u003C/span\u003E you away.  While flying you are immune to slows and doing any action will dismiss the carpet.  \u003Cspan style=\"font-style: italic;\"\u003E\u003Cbr\u003ECannot use abilities while the carpet is being summoned.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 32,
		"AbilityDuration": "8",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "-1",
		"AbilityResourceCost": "0",
		"TechPower": "10",
		"WeaponPower": "0",
		"SummonDuration": "1.3",
		"FlyMoveSpeed": "6m",
		"BonusHealth": "100",
		"BonusAbilityDurationPercent": "15"
	},
	"upgrade_magic_clarity": {
		"Name": "Clarity",
		"Description": "On ability or item use, gain a \u003Cspan class=\"highlight\"\u003Emove speed\u003C/span\u003E bonus for {s:AbilityDuration}s.  Your next ability cast will remove the move speed bonus and apply a \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E bonus to that ability.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 16,
		"AbilityDuration": "8",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusMovespeed": "2m",
		"BonusSpirit": "28",
		"BonusSpiritMaxTime": "12",
		"BonusSpiritWindow": "1",
		"BonusSpiritMin": "2"
	},
	"upgrade_magic_missile": {
		"Name": "Conjure Missiles",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize",
			"FireRate"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "70",
		"MaxHealthLossPercent": "-15",
		"BonusClipPerKill": "2",
		"MaxClipBonus": "14",
		"BonusFireRate": "10",
		"BonusMoveSpeed": "1m",
		"WeaponPowerPerKill": "10",
		"MaxStacks": "5"
	},
	"upgrade_magic_reach": {
		"Name": "Mystic Expansion",
		"Description": "Imbue an ability to increase its \u003Cspan style=\"font-weight: bold;\"\u003Erange\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eeffect radius\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechRangeMultiplier": "20",
		"TechRadiusMultiplier": "20"
	},
	"upgrade_magic_shield": {
		"Name": "Enchanter's Emblem",
		"Description": "While you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove 65% health\u003C/span\u003E, gain bonus \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'Spirit'}\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ECooldown Reduction\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "15",
		"WeaponPower": "0",
		"TechResist": "18",
		"OutOfCombatHealthRegen": "3",
		"LifeThreshold": "65",
		"CooldownReduction": "7"
	},
	"upgrade_magic_shock": {
		"Name": "Tankbuster",
		"Description": "Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than \u003Cspan style=\"font-weight: bold;\"\u003E165\u003C/span\u003E damage to deal additional damage.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_magic_burst"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "8",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MinimumDamage": "165",
		"ReProcLockoutTime": "5",
		"WatcherMaxDuration": "30",
		"MaxHealthDamage": "7",
		"Damage": "40",
		"AbilityChargeUpTime": "8",
		"BonusHealth": "75"
	},
	"upgrade_magic_slow": {
		"Name": "Mystic Slow",
		"Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E reduced.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "2",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MovementSpeedSlow": "30",
		"BonusSprintSpeed": "1m",
		"BonusHealth": "50"
	},
	"upgrade_magic_storm": {
		"Name": "Surge of Power",
		"Description": "Imbue an ability with \u003Cspan style=\"font-weight: bold;\"\u003Epermanent Spirit Power\u003C/span\u003E. When that ability is used, gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E and maintain full speed while attacking.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_improved_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 8,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ImbuedTechPower": "22",
		"FireRateBonus": "20",
		"BonusMoveSpeed": "2m",
		"MovementSpeedBonusDuration": "6",
		"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
		"MoveWhileZoomedSpeedPenaltyReductionPercent": "100"
	},
	"upgrade_magic_tempo": {
		"Name": "Compress Cooldown",
		"Description": "Imbue an ability to reduce its \u003Cspan style=\"font-weight: bold;\"\u003ECooldown\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownReduction": "18"
	},
	"upgrade_magic_vulnerability": {
		"Name": "Mystic Vulnerability",
		"Description": "When the target takes \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E reduced.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechArmorDamageReduction": "-8",
		"TechResist": "8"
	},
	"upgrade_medic_bullets": {
		"Name": "Restorative Shot",
		"Description": "Your next bullet will \u003Cspan style=\"font-weight: bold;\"\u003Eheal\u003C/span\u003E you based on what target you hit.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "7",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "1m",
		"ProcChance": "90",
		"HealFromHero": "40",
		"HealFromNPC": "15",
		"BaseAttackDamagePercent": "6"
	},
	"upgrade_mega_spirit": {
		"Name": "Boundless Spirit",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_soaring_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "3",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "40",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "30",
		"BonusMoveSpeed": "2m",
		"BonusHealth": "100",
		"HealingPerCast": "100",
		"OutOfCombatHealthRegen": "4"
	},
	"upgrade_melee_charge": {
		"Name": "Melee Charge",
		"Description": "Your next \u003Cspan style=\"font-weight: bold;\"\u003EHeavy Melee\u003C/span\u003E attack against an enemy \u003Cspan style=\"font-weight: bold;\"\u003Edeals increased damage\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"TrooperEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"Melee"
		],
		"IsDisabled": false,
		"AbilityCooldown": "7",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "10",
		"BonusMeleeDamagePercent": "10",
		"MeleeDistanceScale": "50",
		"BonusHeavyMeleeDamage": "30"
	},
	"upgrade_melee_rebuttal": {
		"Name": "Rebuttal",
		"Description": "On a successful \u003Cspan style=\"font-weight: bold;\"\u003EParry\u003C/span\u003E against an enemy Hero, \u003Cspan style=\"font-weight: bold;\"\u003EHeal\u003C/span\u003E yourself for the damage parried and returns that damage to the target, and temporarily gain increased \u003Cspan style=\"font-weight: bold;\"\u003Emelee damage.\u003C/span\u003E",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Durability",
			"Melee",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "50",
		"ParryCooldownReduction": "2",
		"BuffDuration": "6",
		"BuffMeleeDamageBoost": "50",
		"ParrySuccessHealPercentage": "100"
	},
	"upgrade_metal_skin": {
		"Name": "Metal Skin",
		"Description": "Become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune to bullets\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 24,
		"AbilityDuration": "4.0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "15",
		"ActiveMoveSpeedPenalty": "-1.5m",
		"GroundDashReductionPercent": "-25"
	},
	"upgrade_mod_disruptor": {
		"Name": "Soul Disruptor",
		"Description": "Throw a grenade that explodes on contact and applies \u003Cspan class=\"highlight\"\u003Esilence\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Eincreasing amounts of damage\u003C/span\u003E to each enemy.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 32,
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DPS": "50",
		"DPSIncrease": "10",
		"DPSMax": "100",
		"Radius": "8m",
		"TickRate": "0.5",
		"TechResist": "-18"
	},
	"upgrade_mystic_regeneration": {
		"Name": "Mystic Regeneration",
		"Description": "Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Regeneration": "4",
		"RegenerationDuration": "6"
	},
	"upgrade_nearby_enemy_boost": {
		"Name": "Adrenaline Rush",
		"Description": "Gain bonus \u003Cspan class=\"highlight\"\u003EWeapon Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E when there are two or more enemy heroes nearby.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"FireRate",
			"Movement"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "20m",
		"TickRate": "1",
		"MinTargetsRequired": "2",
		"BaseAttackDamagePercent": "48",
		"BonusFireRate": "30",
		"BonusHealth": "90",
		"BonusMoveSpeed": "1m"
	},
	"upgrade_non_player_bonus": {
		"Name": "Monster Rounds",
		"Description": "Gain additional \u003Cspan style=\"font-weight: bold;\"\u003E25% Weapon Damage\u003C/span\u003E when attacking \u003Cspan style=\"font-weight: bold;\"\u003ETroopers\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003ENeutrals\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003EBosses\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"NonPlayerBonusWeaponPower": "25",
		"OutOfCombatHealthRegen": "1.5",
		"NonPlayerBulletResist": "25"
	},
	"upgrade_non_player_bonus_sacrifice": {
		"Name": "Cultlist Sacrifice",
		"Description": "Target an enemy NPC and consume it for \u003Cspan style=\"font-weight: bold;\"\u003E150% Bonus Souls\u003C/span\u003E and grants a powerful long lasting buff.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Weapon",
		"Components": [
			"upgrade_non_player_bonus"
		],
		"TargetTypes": [
			"TrooperEnemy",
			"Neutral",
			"MinionEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "260",
		"AbilityDuration": "180",
		"AbilityCastRange": "7m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"NonPlayerBonusWeaponPower": "35",
		"OutOfCombatHealthRegen": "4",
		"NonPlayerBulletResist": "35",
		"BonusSoulsPct": "150",
		"BonusHealth": "350",
		"BonusFireRate": "25",
		"BonusAbilityCharges": "1",
		"TechRangeMultiplier": "15",
		"TechRadiusMultiplier": "15"
	},
	"upgrade_personal_rejuvenator": {
		"Name": "Rebirth",
		"Description": "Respawns the hero at the spot they died.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 509,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"RespawnDelay": "5",
		"RespawnBonusHealthDuration": "0"
	},
	"upgrade_phantom_strike": {
		"Name": "Phantom Strike",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E to an enemy target and pull them to the ground.  Dealing \u003Cspan style=\"font-weight: bold;\"\u003Edamage\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003EMove speed\u003C/span\u003E reduction and \u003Cspan style=\"font-weight: bold;\"\u003EDisarm\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"Movement",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "0",
		"AbilityCastRange": "25m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.35",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "8",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "15",
		"SlowPercent": "50",
		"SlowDuration": "3",
		"ImpactDamage": "75"
	},
	"upgrade_predator_precision": {
		"Name": "Predator Precision",
		"Description": "Gain additional \u003Cspan class=\"highlight\"\u003Eweapon damage\u003C/span\u003E against enemy Heroes that are \u003Cspan class=\"highlight\"\u003Elow health\u003C/span\u003E",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "8",
		"LifeThreshold": "50",
		"BaseAttackDamagePercent": "50"
	},
	"upgrade_pristine_emblem": {
		"Name": "Opening Rounds",
		"Description": "Your attacks have additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E against \u003Cspan style=\"font-weight: bold;\"\u003Eenemies above 50% health\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "7",
		"WeaponPower": "0",
		"EnemyLifeThreshold": "50",
		"BaseAttackDamagePercent": "0",
		"BaseAttackDamagePercentBonus": "40"
	},
	"upgrade_proc_disarm": {
		"Name": "Disarming Bullets",
		"Description": "Your bullets \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E enemies, them preventing them from shooting their weapon.  Victims are immune to disarming bullets for \u003Cspan class=\"highlight\"\u003E{s:ImmunityDuration}s\u003C/span\u003E after application expires.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ImmunityDuration": "3",
		"BuildUpPerShot": "1.0",
		"BuildUpDuration": "10"
	},
	"upgrade_proc_silence": {
		"Name": "Silencer",
		"Description": "Your bullets build up to a \u003Cspan style=\"font-weight: bold;\"\u003ESilence\u003C/span\u003E. Victims are immune to the build up for \u003Cspan style=\"font-weight: bold;\"\u003E10s\u003C/span\u003E after silence expires.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "14",
		"TechDamageReduction": "-25",
		"SilenceDuration": "2.5",
		"DebuffDuration": "6",
		"ImmunityDuration": "10",
		"BuildUpPerShot": "1.04",
		"BuildUpDuration": "5"
	},
	"upgrade_proc_tech_damage": {
		"Name": "Magitech Rounds",
		"Description": "Your bullets also deal your \u003Cspan class=\"highlight\"\u003Ebase bullet damage [{s:BaseDamagePerShot}] \u003C/span\u003E as spirit damage.  Magitech Rounds receives \u003Cspan class=\"highlight\"\u003E{s:SpellAmplificationMultiplier}x\u003C/span\u003E amplification from \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ProcCooldown": "1",
		"BaseDamagePct": "0.0001",
		"NanoTechPerShot": "1",
		"BaseDamagePerShot": "1",
		"SpellAmplificationMultiplier": "5"
	},
	"upgrade_quarantine": {
		"Name": "Quarantine",
		"Description": "Quarantine an enemy Hero, making them \u003Cspan class=\"highlight\"\u003Einvincible\u003C/span\u003E but also \u003Cspan class=\"highlight\"\u003Esilencing and disarming\u003C/span\u003E them.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 42,
		"AbilityDuration": "4.5",
		"AbilityCastRange": "30m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"upgrade_quick_silver": {
		"Name": "Quicksilver Reload",
		"Description": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan style=\"font-weight: bold;\"\u003Ebonus bullets\u003C/span\u003E on use.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "16",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "10",
		"BuffDuration": "12",
		"Damage": "60",
		"AmmoReloadPercent": "100",
		"AbilityChargeUpTime": "16"
	},
	"upgrade_rapid_recharge": {
		"Name": "Rapid Recharge",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_extra_charge"
		],
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"CooldownBetweenChargeReduction": "50",
		"BonusAbilityCharges": "2",
		"BonusSpiritForChargedAbilities": "10"
	},
	"upgrade_rapid_rounds": {
		"Name": "Rapid Rounds",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "10"
	},
	"upgrade_rebirth": {
		"Name": "Soul Rebirth",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 240,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "12",
		"WeaponPower": "0",
		"SpawnTimePenalty": "30",
		"RespawnDelay": "4",
		"RespawnHealthPercent": "50"
	},
	"upgrade_reduce_debuff_duration": {
		"Name": "Debuff Remover",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_debuff_reducer"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 45,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"StatusResistancePercent": "30",
		"ActiveBonusMoveSpeed": "2.5m",
		"BuffDuration": "4",
		"HealOnActivate": "250",
		"BonusHealth": "125"
	},
	"upgrade_regenerating_bullet_shield": {
		"Name": "Battle Vest",
		"Description": "While you are \u003Cspan style=\"font-weight: bold;\"\u003Eabove 65% health\u003C/span\u003E, gain \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'WeaponDamage'}\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003E{g:citadel_inline_attribute:'BonusFireRate'}\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "18",
		"OutOfCombatHealthRegen": "3",
		"LifeThreshold": "65",
		"BaseAttackDamagePercent": "15",
		"BonusFireRate": "8"
	},
	"upgrade_regenerative_armor": {
		"Name": "Regenerative Armor",
		"Description": "Gain a short burst of health regeneration when taking bullet damage from heroes",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealthRegen": "20"
	},
	"upgrade_reinforcing_casings": {
		"Name": "Escalating Resilience",
		"Description": "Grants \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E when your bullets hit an enemy hero. \u003Cspan style=\"font-weight: bold;\"\u003EEach shot can only grant one stack.\u003C/span\u003E",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_clip_size"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Durability",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MaxArmorStacks": "30",
		"BulletResistPerStack": "2",
		"BulletResistDuration": "20",
		"BaseAttackDamagePercent": "15",
		"BonusHealth": "100",
		"BonusClipSizePercent": "30"
	},
	"upgrade_reload_speed": {
		"Name": "Fast Reload",
		"Description": "Increased \u003Cspan class=\"highlight\"\u003Ereload speed\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ReloadSpeedMultipler": "-35"
	},
	"upgrade_rescue_beam": {
		"Name": "Rescue Beam",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003EHeals\u003C/span\u003E a target allied hero and yourself for a percentage of \u003Cspan style=\"font-weight: bold;\"\u003EMax Health\u003C/span\u003E. Once while healing, you can \u003Cspan style=\"font-weight: bold;\"\u003EPull\u003C/span\u003E the target towards you. Can be self-cast.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": [
			"upgrade_health_stimpak"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "0",
		"AbilityCastRange": "28m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "2.5",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "24m",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HealPercentAmount": "25",
		"HealInterval": "0.2",
		"BonusMoveSpeed": "0m",
		"BonusSprintSpeed": "1m",
		"SelfModifier": "100",
		"TechRangeMultiplier": "8",
		"TechRadiusMultiplier": "6"
	},
	"upgrade_resilience": {
		"Name": "Enduring Spirit",
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "25",
		"AbilityLifestealPercentHero": "7"
	},
	"upgrade_restorative_locket": {
		"Name": "Restorative Locket",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Press",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"Healing",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "0",
		"AbilityCastRange": "30m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Radius": "35m",
		"TechResist": "6",
		"HealPerStack": "20",
		"MaxStacks": "20",
		"StaminaToRestore": "2"
	},
	"upgrade_return_fire": {
		"Name": "Return Fire",
		"Description": "Automatically \u003Cspan style=\"font-weight: bold;\"\u003Efire a bullet\u003C/span\u003E towards any attacker who damages you with their abilities or weapon.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletDamageReflectedPct": "60",
		"SpiritDamageReflectedPct": "30",
		"ReturnFireBulletResist": "0",
		"BulletResist": "10"
	},
	"upgrade_ricochet": {
		"Name": "Ricochet",
		"Description": "Your bullets will \u003Cspan style=\"font-weight: bold;\"\u003Ericochet\u003C/span\u003E on enemies near your target, \u003Cspan style=\"font-weight: bold;\"\u003Eapplying any bullet procs\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Edealing a percentage of the original damage.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"BossEnemy",
			"TrooperEnemy",
			"PropEnemy",
			"MinionEnemy",
			"Neutral"
		],
		"ShopFilters": [
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"RicochetDamagePercent": "65",
		"RicochetRadius": "13m",
		"RicochetTargetsTooltipOnly": "2",
		"BonusFireRate": "25"
	},
	"upgrade_rocket_booster": {
		"Name": "Majestic Leap",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ELaunch yourself\u003C/span\u003E high into the air and grant yourself a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E. While in the air, you can use the active again to drop down faster.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ECannot be used for 5s if attacked by enemy Hero.\u003C/span\u003E",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "32",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"JumpVelocityHidden": "27m",
		"InteruptCooldown": "5",
		"AirControlPercent": "100",
		"SlamDownRadius": "10m",
		"VerticalDifferenceTolerance": "2m",
		"TossSpeed": "500",
		"SlowPercent": "40",
		"SlowDuration": "2.5",
		"DropDownSpeed": "35m",
		"MaxLandingSpeed": "20m",
		"ImpactHeight": "2m",
		"MinAimAngle": "30",
		"CombatBarrier": "300",
		"BarrierDuration": "8"
	},
	"upgrade_rocket_boots": {
		"Name": "Majestic Leap - Disabled",
		"Description": "\u003Cspan class=\"highlight\"\u003ELaunch yourself\u003C/span\u003E high into the air. Cannot be used for {s:InteruptCooldown}s if damaged by enemy Hero.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement"
		],
		"IsDisabled": true,
		"AbilityCooldown": 16,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "8",
		"WeaponPower": "0",
		"JumpVelocityHidden": "22.5m",
		"InteruptCooldown": 4,
		"AirControlPercent": "100",
		"BonusHealth": "50"
	},
	"upgrade_rupture": {
		"Name": "Decay",
		"Description": "Inflict \u003Cspan style=\"font-weight: bold;\"\u003Edamage over time\u003C/span\u003E to a target, dealing damage based on their current health.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": 22,
		"AbilityDuration": "10",
		"AbilityCastRange": "20m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "8",
		"WeaponPower": "0",
		"HealAmpReceivePenaltyPercent": "-35",
		"HealAmpRegenPenaltyPercent": "-35",
		"TickRate": "1.0",
		"DotHealthPercent": "2.75",
		"BonusHealth": "90"
	},
	"upgrade_self_bubble": {
		"Name": "Ethereal Shift",
		"Description": "You enter a void state and become \u003Cspan style=\"font-weight: bold;\"\u003Euntargetable and invincible\u003C/span\u003E for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power, Move Speed, and Spirit Resist\u003C/span\u003E.\u003Cbr\u003ECan be canceled early.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EActivation cancels any active ability.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": 24,
		"AbilityDuration": "4.0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BuffDuration": "5",
		"TechResist": "30",
		"DampingFactor": "3",
		"LiftHeight": "120",
		"BonusSpirit": "20",
		"MoveSpeedMax": "3.5m",
		"BonusMoveSpeed": "3m"
	},
	"upgrade_sharpshooter": {
		"Name": "Sharpshooter",
		"Description": "Deal additional \u003Cspan style=\"font-weight: bold;\"\u003EWeapon Damage\u003C/span\u003E when \u003Cspan style=\"font-weight: bold;\"\u003Ebeyond a minimum distance\u003C/span\u003E from your target.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_long_range"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"LongRangeBonusWeaponPower": "70",
		"LongRangeBonusWeaponPowerMinRange": "15m",
		"BonusAttackRangePercent": "18",
		"BonusZoomPercent": "25",
		"BonusMoveSpeed": "-1m",
		"BonusSprintSpeed": "1m"
	},
	"upgrade_silencer": {
		"Name": "Silencer",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": true,
		"AbilityCooldown": 36,
		"AbilityDuration": "4",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"EMPDuration": "2",
		"BaseAttackDamagePercent": "20"
	},
	"upgrade_siphon_bullets": {
		"Name": "Siphon Bullets",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "15",
		"BulletResist": "10",
		"StealPerHit": "1",
		"StealPerKill": "1",
		"StackLostPerDeath": "2",
		"MaxStacks": "9999",
		"StealDuration": "20",
		"ProcCooldown": "0.8",
		"HealthSteal": "65",
		"ParticleRadius": "1m"
	},
	"upgrade_slow_immunity": {
		"Name": "Unstoppable - Deprecated",
		"Description": "Purges any roots and chains on use and makes you immune to slows for the duration",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 32,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"upgrade_slowing_bullets": {
		"Name": "Slowing Bullets",
		"Description": "Your bullets build up a \u003Cspan style=\"font-weight: bold;\"\u003EMovement Slow\u003C/span\u003E on enemies.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SlowPercent": "30",
		"GroundDashReductionPercent": "-25",
		"SlowDuration": "3.5",
		"BonusFireRate": "7",
		"BuildUpDuration": "5",
		"BuildUpPerShot": "0.77"
	},
	"upgrade_slowing_tech": {
		"Name": "Slowing Spirit",
		"Description": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EMovement Slows\u003C/span\u003E to your target.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SlowPercent": "15",
		"SlowDuration": "2"
	},
	"upgrade_small_attack_speed": {
		"Name": "Basic Fire Rate",
		"Description": "Increases your \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusFireRate": "8"
	},
	"upgrade_soaring_spirit": {
		"Name": "Improved Spirit",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_improved_spirit"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Movement",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "18",
		"WeaponPower": "0",
		"BonusSprintSpeed": "1m",
		"BonusHealth": "75",
		"OutOfCombatHealthRegen": "1.5"
	},
	"upgrade_spellbreaker": {
		"Name": "Spellbreaker",
		"Description": "The next instance of high spirit damage you take is significantly reduced.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "14",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "25",
		"StatusResistancePercent": "25",
		"DamageThreshold": "150",
		"SpiritDamageReductionProc": "75"
	},
	"upgrade_spellshield": {
		"Name": "Hexafoil Ward",
		"Description": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "12",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "15",
		"SpellShieldLingerDuration": ".3",
		"SpellShieldFlavorText": "asdasd"
	},
	"upgrade_spellslinger_headshots": {
		"Name": "Spirit Rend",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_tech_defense_shredders"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ProcCooldown": "2",
		"BonusHealth": "100",
		"MaxStacks": "4",
		"AbilityLifestealPercentHero": "8",
		"MagicResistReduction": "-7",
		"TechArmorDamageReduction": "-7",
		"DebuffDuration": "8"
	},
	"upgrade_spirit_bubble": {
		"Name": "Spirit Bubble",
		"Description": "Gain a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "40",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DamageWindow": "3.5",
		"DamageThreshold": "150",
		"CombatBarrier": "400",
		"OutOfCombatHealthRegen": "2.5",
		"BarrierDuration": "8"
	},
	"upgrade_spirit_burn": {
		"Name": "Spirit Burn",
		"Description": "Dealing significant \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies.  While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003EDeals half-damage to non-heroes and does not expend its cooldown unless a hero is hit.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "20",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechRangeMultiplier": "10",
		"TechRadiusMultiplier": "10",
		"DamageThreshold": "400",
		"DamageThresholdDuration": "5",
		"ExplosionDamage": "120",
		"ExplosionRadius": "12m",
		"DPS": "24",
		"DebuffDuration": "8",
		"HealAmpReceivePenaltyPercent": "-80",
		"HealAmpRegenPenaltyPercent": "-80",
		"TickRate": "0.5",
		"CooldownReductionPctOnNonHeroes": "100",
		"DamagePctVsNonHeroes": "50"
	},
	"upgrade_spirit_sap": {
		"Name": "Spirit Sap",
		"Description": "Target an enemy to \u003Cspan style=\"font-weight: bold;\"\u003Ereduce their Spirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "30",
		"AbilityDuration": "12",
		"AbilityCastRange": "30m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MagicResistReduction": "-12",
		"BonusHealth": "50",
		"TechPowerReduction": "-12"
	},
	"upgrade_spirit_snatch": {
		"Name": "Spirit Snatch",
		"Description": "When you perform a \u003Cspan style=\"font-weight: bold;\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_acolytes_glove"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": false,
		"AbilityCooldown": 6,
		"AbilityDuration": "14",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SpiritDamage": "75",
		"TechArmorDamageReduction": "-15",
		"TechArmorGain": "15",
		"TechPowerReduction": "-15",
		"TechPowerGain": "15",
		"BonusMeleeDamagePercent": "10",
		"BonusHealth": "100"
	},
	"upgrade_split_shot": {
		"Name": "Split Shot",
		"Description": "Make your weapon fire \u003Cspan style=\"font-weight: bold;\"\u003Emultishot\u003C/span\u003E. \u003Cbr\u003E\u003Cbr\u003E Hitting more than one Hero per attack will grant a \u003Cspan style=\"font-weight: bold;\"\u003Estacking weapon damage bonus\u003C/span\u003E.  \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ETargets can only be hit once per multishot.\u003C/span\u003E",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "16",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusBulletSpeedPercent": "0",
		"BonusShotsDuration": "4.5",
		"BulletSplitShot": "4",
		"SpreadAngleDegrees": "45",
		"SpecialShotsBonusFireRate": "0",
		"WeaponDamageBonusDuration": "12",
		"WeaponDamagePerStack": "10",
		"MaxStacks": "6"
	},
	"upgrade_sprint_booster": {
		"Name": "Sprint Boots",
		"Description": "Increases your \u003Cspan style=\"font-weight: bold;\"\u003Eforward move speed\u003C/span\u003E over time. Taking damage resets the effect for \u003Cspan style=\"font-weight: bold;\"\u003E1.5s\u003C/span\u003E",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusSprintSpeed": "2m",
		"OutOfCombatHealthRegen": "2"
	},
	"upgrade_stabilizer": {
		"Name": "Stabilizer",
		"Description": "Removes the \u003Cspan class=\"highlight\"\u003Emove speed penalty\u003C/span\u003E while shooting, and increases \u003Cspan class=\"highlight\"\u003Ebullet speed\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"MoveWhileShootingSpeedPenaltyReductionPercent": "100",
		"MoveWhileZoomedSpeedPenaltyReductionPercent": "100",
		"BonusBulletSpeedPercent": "30"
	},
	"upgrade_stabilizing_tripod": {
		"Name": "Stabilizing Tripod",
		"Description": "\u003Cspan class=\"highlight\"\u003EDisarm yourself\u003C/span\u003E to toss your weapon to the target location where it transforms into a \u003Cspan class=\"highlight\"\u003EField Sentry that will attack enemies using your weapon with an unlimited clip\u003C/span\u003E.  You can melee the sentry to end the effect early.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 64,
		"AbilityDuration": "20",
		"AbilityCastRange": "15m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ModelScale": "1.0",
		"TickRate": "0.5",
		"TrackingSpeed": "125",
		"TurretAttackDelay": "0.35",
		"TurretAttackRange": "50m",
		"TurretDeployTime": "2.0",
		"TurretLifetime": "20",
		"AttackConeAngle": "10",
		"StationaryWeaponPower": "40",
		"StationaryRecoilReduction": "25",
		"CasterHealthPercent": "100",
		"BulletSpeedOverride": "6500"
	},
	"upgrade_stasis_bomb": {
		"Name": "Stasis Bomb",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 37,
		"AbilityDuration": "6",
		"AbilityCastRange": "20m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"StasisRadius": "7m",
		"ExplodeRadius": "7m",
		"ExplodeDamage": "250",
		"StunDuration": "1.5",
		"ImmunityDuration": "4",
		"EMPDuration": "3",
		"EMPProcChance": "100",
		"BuildUpPerShot": "1.6",
		"BuildUpDuration": "10",
		"DampingFactor": "0.5",
		"MaxFallSpeed": "0",
		"LiftHeight": "120",
		"SlamdownSpeed": "500",
		"MoveSpeedMax": "4m"
	},
	"upgrade_superacolytes_glove": {
		"Name": "Hex-Sealed Knuckles",
		"Description": "After dealing an accumulated \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage}\u003C/span\u003E spirit damage, your next \u003Cspan class=\"highlight\"\u003EHeavy Melee Attack\u003C/span\u003E deals an additional \u003Cspan class=\"highlight\"\u003E{s:StoredSpiritDamage} spirit damage\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Melee"
		],
		"IsDisabled": true,
		"AbilityCooldown": "3",
		"AbilityDuration": "13",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"StoredSpiritDamage": "200",
		"BonusHealth": "75",
		"BonusHealthRegen": "1",
		"BonusMeleeDamagePercent": "30"
	},
	"upgrade_superior_stamina": {
		"Name": "Stamina Mastery",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_improved_stamina"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Movement",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"Stamina": "2",
		"StaminaCooldownReduction": "20",
		"AirMoveIncreasePercent": "25"
	},
	"upgrade_suppressor": {
		"Name": "Suppressor",
		"Description": "When you deal \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also reduce their \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"Healing",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "4",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "6",
		"WeaponPower": "0",
		"FireRateSlow": "35",
		"BonusHealth": "75"
	},
	"upgrade_surging_power": {
		"Name": "Vampiric Burst",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_vampire"
		],
		"TargetTypes": [
			"HeroFriendly"
		],
		"ShopFilters": [
			"FireRate",
			"WeaponDamage",
			"Movement",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "4.5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"ActiveBonusFireRate": "40",
		"ActiveBonusLifesteal": "80",
		"BonusHealth": "100",
		"ActiveReloadPercent": "75",
		"BulletResist": "10",
		"BulletLifestealPercent": "16"
	},
	"upgrade_target_stun": {
		"Name": "Knockdown",
		"Description": "Apply a \u003Cspan style=\"font-weight: bold;\"\u003EStun\u003C/span\u003E after \u003Cspan style=\"font-weight: bold;\"\u003E2s\u003C/span\u003E. Stun duration is increased against \u003Cspan style=\"font-weight: bold;\"\u003Eairborne\u003C/span\u003E targets.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": 40,
		"AbilityDuration": "0",
		"AbilityCastRange": "45m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"StunDelay": "2",
		"StunDuration": "0.5",
		"VisualContractRadius": "3m",
		"BonusHealth": "100",
		"MaxBonusDuration": "1.5",
		"MaxHeightForBonus": "30m"
	},
	"upgrade_targeted_silence": {
		"Name": "Silence Wave",
		"Description": "Launch an expanding projectile which \u003Cspan style=\"font-weight: bold;\"\u003ESilences\u003C/span\u003E enemies for a short duration. Affected enemies also have their \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E reduced for a longer duration. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan style=\"font-style: italic;\"\u003ESilence does not interrupt channeling abilities.\u003C/span\u003E",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Tech",
		"Components": [
			"upgrade_spirit_sap"
		],
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": 24,
		"AbilityDuration": "4.0",
		"AbilityCastRange": "40m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "75",
		"CooldownOnMiss": 30,
		"HeightOffGround": "1m",
		"GrowthPerMeter": "0.135m",
		"InitialWidth": "4.5m",
		"MagicResistReduction": "-12",
		"Damage": "0",
		"ResistReductionDuration": "12",
		"TechPowerReduction": "-18"
	},
	"upgrade_tech_armor": {
		"Name": "Spirit Armor",
		"Description": "Reduces the damage you take from \u003Cspan class=\"highlight\"\u003ESpirit\u003C/span\u003E abilities.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "15"
	},
	"upgrade_tech_bleed": {
		"Name": "Mystic Reverb",
		"Description": "Imbue an ability to apply \u003Cspan style=\"font-weight: bold;\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan style=\"font-weight: bold;\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": 6.25,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechDamagePercent": "50",
		"DelayDuration": "3",
		"MinimumDamage": "100",
		"Radius": "16m",
		"AbilityLifestealPercentHero": "15",
		"MovementSpeedSlow": "40",
		"MaxHealthDamage": "10"
	},
	"upgrade_tech_cleave": {
		"Name": "Quantum Chimaera",
		"Description": "Your Tech attacks strike additional nearby enemies for \u003Cspan class=\"highlight\"\u003E75% of the total damage\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechCleaveDamagePercent": "75",
		"TechCleaveRadius": "10m",
		"ProcCooldown": "0.05"
	},
	"upgrade_tech_damage_pulse": {
		"Name": "Torment Pulse",
		"Description": "Periodically deals \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 1.5,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "110",
		"DamagePulseAmount": "27",
		"DamagePulseRadius": "9m",
		"MeleeResistPercent": "15"
	},
	"upgrade_tech_defender": {
		"Name": "Tech Defender",
		"Description": null,
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 95,
		"AbilityDuration": "6",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "85",
		"TechArmor": "1"
	},
	"upgrade_tech_defense_shredders": {
		"Name": "Spirit Shredder Bullets",
		"Description": "Your bullets apply a debuff that reduces the \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Resist\u003C/span\u003E of the target and grants you and your allies \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Lifesteal\u003C/span\u003E against them.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechArmorDamageReduction": "-7",
		"DebuffDuration": "8",
		"AbilityLifestealPercentHero": "8"
	},
	"upgrade_tech_overflow": {
		"Name": "Spiritual Overflow",
		"Description": "Gain bonus \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Power\u003C/span\u003E by \u003Cspan style=\"font-weight: bold;\"\u003Echarging up\u003C/span\u003E when shooting enemy heroes.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"FireRate"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "15",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"AbilityLifestealPercentHero": "15",
		"BonusFireRate": "40",
		"BonusSpirit": "30",
		"BuildUpPerShot": "0.75",
		"BuildUpDuration": "5"
	},
	"upgrade_tech_purge": {
		"Name": "Spirit Resilience",
		"Description": "When below \u003Cspan style=\"font-weight: bold;\"\u003E30% health\u003C/span\u003E, gain additional Spirit Resist.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechResist": "30",
		"HealthThreshold": "30",
		"TechResistBelowThreshold": "30"
	},
	"upgrade_tech_range": {
		"Name": "Greater Expansion",
		"Description": "Increases the \u003Cspan style=\"font-weight: bold;\"\u003Erange\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Eeffect radius\u003C/span\u003E of your abilities and items.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_magic_reach"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"MagicDamage",
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"TechRangeMultiplier": "35",
		"TechRadiusMultiplier": "35",
		"TechResist": "8"
	},
	"upgrade_thermal_detonator": {
		"Name": "Alchemical Fire",
		"Description": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan style=\"font-weight: bold;\"\u003ESpirit Damage per second\u003C/span\u003E and reduces enemy \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E50% less effective vs non-heroes.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Press",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"WeaponDamage",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.2",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DPS": "45",
		"DPSIncrease": "7",
		"DPSMax": "95",
		"NonHeroReductionPercent": "50",
		"Radius": "10m",
		"HeightOffGround": "50",
		"TickRate": "0.5",
		"BulletArmorReduction": "-8",
		"SpiritPower": "8"
	},
	"upgrade_titan_round": {
		"Name": "Titanic Magazine",
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": [
			"upgrade_clip_size"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"ClipSize",
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "90",
		"BaseAttackDamagePercent": "15"
	},
	"upgrade_toughness_3": {
		"Name": "Toughness",
		"Description": "Increases \u003Cspan class=\"highlight\"\u003EHealth\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ehealth regen\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "125",
		"BonusHealthRegen": "2"
	},
	"upgrade_toxic_bullets": {
		"Name": "Toxic Bullets",
		"Description": "Your bullets build up a \u003Cspan style=\"font-weight: bold;\"\u003EBleed\u003C/span\u003E on enemies, causing them to lose a \u003Cspan style=\"font-weight: bold;\"\u003Epercentage\u003C/span\u003E of their \u003Cspan style=\"font-weight: bold;\"\u003EMax Health\u003C/span\u003E over time. Also applies \u003Cspan style=\"font-weight: bold;\"\u003EHealing Reduction\u003C/span\u003E on the bleeding target.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy",
			"CreepEnemy",
			"MinionEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DotHealthPercent": "2.6",
		"DotDuration": "3",
		"BuildUpPerShot": "0.92",
		"BuildUpDuration": "5",
		"TickRate": "0.5",
		"HealAmpReceivePenaltyPercent": "-30",
		"HealAmpRegenPenaltyPercent": "-30",
		"DotMultiplerTroopers": "0.5"
	},
	"upgrade_trophy_collector": {
		"Name": "Trophy Collector",
		"Description": "Whenever you score an \u003Cspan style=\"font-weight: bold;\"\u003Eassist or kill\u003C/span\u003E, gain extra \u003Cspan style=\"font-weight: bold;\"\u003Ehealth\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003Esprint\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003Eability range\u003C/span\u003E and \u003Cspan style=\"font-weight: bold;\"\u003Epassive soul generation\u003C/span\u003E. This effect stacks and persists through death.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": [
			"upgrade_sprint_booster"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Healing",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusSprintSpeed": "2m",
		"OutOfCombatHealthRegen": "2",
		"StackingBonusHealth": "25",
		"StackingBonusSprintSpeed": "0.2m",
		"StackingTechRangeMultiplier": "1",
		"StackingTechRadiusMultiplier": "1",
		"StackingGoldPerMinute": "20",
		"ThinkRate": "3",
		"MaxStacks": "14"
	},
	"upgrade_ultimate_burst": {
		"Name": "Lightning Scroll",
		"Description": "Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.\u003C/span\u003E",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Tech",
		"Components": [
			"upgrade_magic_slow"
		],
		"TargetTypes": [
			"AllEnemy"
		],
		"ShopFilters": [
			"MagicDamage",
			"Disruption"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "2",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"SlowDuration": "0",
		"Damage": "150",
		"SlowPercent": "80",
		"BonusHealth": "75",
		"StunDuration": "0.75",
		"DelayBeforeStun": "3",
		"BonusSprintSpeed": "1m",
		"MovementSpeedSlow": "30"
	},
	"upgrade_unstoppable": {
		"Name": "Unstoppable",
		"Description": "Temporarily suppress \u003Cspan style=\"font-weight: bold;\"\u003Enegative status effects\u003C/span\u003E and become \u003Cspan style=\"font-weight: bold;\"\u003Eimmune\u003C/span\u003E to \u003Cspan style=\"font-weight: bold;\"\u003EStun, Silence, Sleep, Root, and Disarm\u003C/span\u003E. \u003Cbr\u003ECannot be used while \u003Cspan style=\"font-weight: bold;\"\u003EStunned\u003C/span\u003E or \u003Cspan style=\"font-weight: bold;\"\u003ESlept\u003C/span\u003E.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": [
			"upgrade_debuff_reducer"
		],
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 65,
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "75",
		"StatusResistancePercent": "20"
	},
	"upgrade_vampire": {
		"Name": "Bullet Lifesteal",
		"Description": "Your \u003Cspan style=\"font-weight: bold;\"\u003Ebullets heal you\u003C/span\u003E for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"Healing"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletLifestealPercent": "16",
		"BonusHealth": "70"
	},
	"upgrade_veil_walker": {
		"Name": "Veil Walker",
		"Description": "Walking through a \u003Cspan style=\"font-weight: bold;\"\u003Ecosmic veil\u003C/span\u003E grants you \u003Cspan style=\"font-weight: bold;\"\u003EStealth\u003C/span\u003E, \u003Cspan style=\"font-weight: bold;\"\u003EHeal\u003C/span\u003E and increased \u003Cspan style=\"font-weight: bold;\"\u003EMove Speed\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability",
			"ClipSize"
		],
		"IsDisabled": false,
		"AbilityCooldown": 14,
		"AbilityDuration": "16",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"InvisAlertWhenFading": "1",
		"InvisCancelOnDamage": "0",
		"InvisFadeToDuration": "0",
		"InvisMoveSpeedMod": "0",
		"SpottedRadius": "20m",
		"RevealOnDamageDuration": "0.25",
		"RevealOnSpottedDuration": "0.25",
		"BonusHealth": "175",
		"SpiritPower": "10",
		"BonusClipSize": "0",
		"InvisDuration": "7",
		"BonusMoveSpeed": "4m",
		"HealOnVeil": "150"
	},
	"upgrade_vex_barrier": {
		"Name": "Reactive Barrier",
		"Description": "Automatically \u003Cspan style=\"font-weight: bold;\"\u003Erestores one stamina\u003C/span\u003E and gain a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E when you are \u003Cspan style=\"font-weight: bold;\"\u003Emovement locked, Stunned, Chained, Immobilized, or Slept\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": 22,
		"AbilityDuration": "12",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"VexBarrierCombatBarrier": "325"
	},
	"upgrade_warp_stone": {
		"Name": "Warp Stone",
		"Description": "\u003Cspan style=\"font-weight: bold;\"\u003ETeleport\u003C/span\u003E straight ahead, gaining \u003Cspan style=\"font-weight: bold;\"\u003EBullet Resist\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage",
			"Movement"
		],
		"IsDisabled": false,
		"AbilityCooldown": 16,
		"AbilityDuration": "0",
		"AbilityCastRange": "11m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BulletResist": "40",
		"CasterBuffDuration": "6"
	},
	"upgrade_weapon_backstabber": {
		"Name": "Backstabber",
		"Description": "Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist.  During this time, if you or any allies are near the target, will see them \u003Cspan style=\"font-weight: bold;\"\u003Ethrough walls\u003C/span\u003E and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "4",
		"AbilityDuration": "5",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "75",
		"DPS": "20",
		"TickRate": "0.5",
		"DebuffRadius": "25m",
		"BulletResistReduction": "-6",
		"DebuffDuration": "5",
		"BonusMoveSpeed": "1.75m",
		"ReduceFootstepSound": "-50"
	},
	"upgrade_weapon_detention_ammo": {
		"Name": "Detention Rounds",
		"Description": "Your bullets build up on enemies, causing them to be \u003Cspan class=\"highlight\"\u003Etethered\u003C/span\u003E to their position.",
		"Cost": "6400",
		"Tier": "4",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption"
		],
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusHealth": "100",
		"BonusFireRate": "15",
		"TetherDuration": "2.3",
		"ImmunityDuration": "8",
		"BuildUpPerShot": "1.2",
		"BuildUpDuration": "10",
		"TetherRadius": "7m"
	},
	"upgrade_weapon_eater": {
		"Name": "Weapon Eater",
		"Description": "Reduces Courage by \u003Cspan class=\"highlight_weapon\"\u003E{s:BaseBonusCounter}\u003C/span\u003E. \u003Cbr\u003EGain \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerKill} Courage\u003C/span\u003E (Up to \u003Cspan class=\"highlight_weapon\"\u003E{s:MaxWeaponPower}\u003C/span\u003E) for \u003Cspan class=\"highlight\"\u003Ekilling an enemy Hero\u003C/span\u003E but lose \u003Cspan class=\"highlight_weapon\"\u003E{s:WeaponPowerPerDeath} gained Courage\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EDeath\u003C/span\u003E. Bonus applied if damage was done within {s:KillWindow}s of enemy killed.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"WeaponPowerPerKill": "3.5",
		"WeaponPowerPerDeath": "6",
		"KillWindow": "1",
		"MaxWeaponPower": "30",
		"BaseBonusCounter": "-5"
	},
	"upgrade_weapon_instant_reload": {
		"Name": "Reloader + Huge Clip",
		"Description": "Press the [Reload] key while reloading to instantly finish your reload",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 21,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BonusClipSizePercent": "60"
	},
	"upgrade_weapon_overdrive_clip": {
		"Name": "Overdrive Clip",
		"Description": "\u003Cspan class=\"highlight\"\u003EDeal non-lethal damage based on your max health to yourself\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003Ereload bullets in your clip equal to your max ammo, no matter how many bullets are left.\u003C/span\u003E  The bullets in this clip have additional \u003Cspan class=\"highlight\"\u003Ecourage\u003C/span\u003E.",
		"Cost": "3200",
		"Tier": "3",
		"Activation": "InstantCast",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 53,
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"HealthDamagePercent": "20",
		"BonusReloadSpeed": "-75",
		"BonusWeaponPower": "100",
		"OverdriveClipDuration": "5"
	},
	"upgrade_weapon_power_and_health_drain": {
		"Name": "Overdrive",
		"Description": "Increase your \u003Cspan class=\"highlight\"\u003ECourage\u003C/span\u003E while draining your own \u003Cspan class=\"highlight\"\u003Ehealth\u003C/span\u003E.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "InstantCast",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": true,
		"AbilityCooldown": 11.5,
		"AbilityDuration": "4",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"WeaponPowerWhileActivated": "135",
		"HealthDrainedPerSecond": "35",
		"Interval": "0.1"
	},
	"upgrade_weapon_shielding": {
		"Name": "Emergency Shielding",
		"Description": "Gain a \u003Cspan style=\"font-weight: bold;\"\u003EBarrier\u003C/span\u003E whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame.",
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Armor",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"Durability"
		],
		"IsDisabled": false,
		"AbilityCooldown": "40",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"DamageWindow": "3.5",
		"DamageThreshold": "200",
		"CombatBarrier": "400",
		"OutOfCombatHealthRegen": "2.5",
		"BarrierDuration": "8"
	},
	"upgrade_weighted_shots": {
		"Name": "Weighted Shots",
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": [
			"WeaponDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"BaseAttackDamagePercent": "30",
		"StatusResistancePercent": "16",
		"TechResist": "16",
		"BonusBulletSpeedPercent": "-25",
		"StaminaCooldownReduction": "-10"
	},
	"upgrade_withering_whip": {
		"Name": "Rusted Barrel",
		"Description": "Target an enemy to reduce their \u003Cspan style=\"font-weight: bold;\"\u003EFire Rate\u003C/span\u003E.",
		"Cost": "800",
		"Tier": "1",
		"Activation": "Press",
		"Slot": "Tech",
		"Components": null,
		"TargetTypes": [
			"HeroEnemy"
		],
		"ShopFilters": [
			"Disruption",
			"MagicDamage"
		],
		"IsDisabled": false,
		"AbilityCooldown": 30,
		"AbilityDuration": "5",
		"AbilityCastRange": "23m",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0.1",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0",
		"FireRateSlow": "30",
		"BonusHealth": "50"
	},
	"weapon_upgrade_base": {
		"Name": null,
		"Description": null,
		"Cost": "None",
		"Tier": null,
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"weapon_upgrade_t1": {
		"Name": null,
		"Description": null,
		"Cost": "800",
		"Tier": "1",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"weapon_upgrade_t2": {
		"Name": null,
		"Description": null,
		"Cost": "1600",
		"Tier": "2",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
		"AbilityChannelTime": "0",
		"AbilityPostCastDuration": "0",
		"AbilityCharges": "0",
		"AbilityCooldownBetweenCharge": "0",
		"ChannelMoveSpeed": "50",
		"AbilityResourceCost": "0",
		"TechPower": "0",
		"WeaponPower": "0"
	},
	"weapon_upgrade_t3": {
		"Name": null,
		"Description": null,
		"Cost": "3200",
		"Tier": "3",
		"Activation": "Passive",
		"Slot": "Weapon",
		"Components": null,
		"TargetTypes": null,
		"ShopFilters": null,
		"IsDisabled": false,
		"AbilityCooldown": "0",
		"AbilityDuration": "0",
		"AbilityCastRange": "0",
		"AbilityUnitTargetLimit": "1",
		"AbilityCastDelay": "0",
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