Data:ItemData.json

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Revision as of 03:44, 23 January 2026 by Deadbot (talk | contribs) (Deadbot v1.5.1-6135)
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ability_item_pickup_effects
Namenull
Descriptionnull
Costnull
Tiernull
Activation"Press"
Slotnull
Componentsnull
TargetTypes
"Hero"
ShopFiltersnull
IsDisabledfalse
AbilityDuration2
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_base
Namenull
Descriptionnull
Costnull
Tiernull
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_t1
Namenull
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_t2
Namenull
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_t3
Namenull
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_t4
Namenull
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
armor_upgrade_t5
Namenull
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
cosmetic_item_snowball
Name"Snowball"
Description"Throw snowballs at your friends and enemies. Distance and other properties improve as you make progress in the <span class="highlight">2025 Holiday Challenge</span>.<br><br><span class="diminish">Throwing a Snowball at an ally won't inflict damage and will reset its cooldown.</span>"
Costnull
Tiernull
Activation"InstantCast"
Slotnull
Componentsnull
TargetTypes
"AllFriendly"
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown18
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityPostCastDuration1
AbilityCharges1
AbilityCooldownBetweenCharge1.5
ChannelMoveSpeed-1
Damage1
Radius5
SnowballSpeed630
SnowballCount1
Spread3
MaxLevel32
Progression
Damage
Levels
01
12
24
38
412
3220
Speed
Levels
0630
1787
2944
31102
41260
51417
61575
322756
Cooldown
Levels
018
116
214
312
410
58
Charges
Levels
01
82
163
244
325
Behavior"UsePrevious"
Radius
Levels
05
3220
SnowballCount
Levels
01
162
323
Behavior"UsePrevious"
cosmetic_item_voting_poster
Name"Place Poster"
Descriptionnull
Costnull
Tiernull
Activation"Press"
Slotnull
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown0.5
AbilityCastRange550
AbilityUnitTargetLimit1
AbilityCastDelay0.15
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius5
item_projectile_test_01
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
item_projectile_test_02
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
item_projectile_test_03
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
item_projectile_test_04
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
item_projectile_test_05
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
item_projectile_test_06
Namenull
Descriptionnull
Cost800
Tier1
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityCooldown1
AbilityDuration1
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.01
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"0.5m"
HeightOffGround"0.5m"
tech_upgrade_base
Namenull
Descriptionnull
Costnull
Tiernull
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
tech_upgrade_t1
Namenull
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
tech_upgrade_t2
Namenull
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
tech_upgrade_t3
Namenull
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
tech_upgrade_t4
Namenull
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
tech_upgrade_t5
Namenull
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
upgrade_ability_power_shard
Name"Echo Shard"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"Movement"
"MagicDamage"
IsDisabledfalse
AbilityCooldown30
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate5
TechResist5
BulletResist5
TechRangeMultiplier5
TechRadiusMultiplier5
upgrade_ability_refresher
Name"Refresher"
Description"<span class="highlight">Reset the cooldown</span> of all your abilities and <span class="highlight">restore all your charges</span>."
Cost6400
Tier4
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityCooldown300
AbilityUnitTargetLimit1
AbilityCastDelay0.6
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist14
BulletResist15
upgrade_ablative_coat
Name"Ablative Coat"
Description"Provides <span class="highlight">Bullet Resist</span> but you lose some each time you take Weapon Damage. Loss can only happen once every {s:StackLossFrequency}s. Bullet Resist is restored when out of combat."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
Empty array
ShopFiltersnull
IsDisabledtrue
AbilityCooldown21
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MaxBulletResist30
StackLossFrequency1
ArmorLossPerHit4
BulletArmor1
BonusSprintSpeed"3m"
upgrade_absorbing_armor
Name"Witchmail"
Description"Taking heavy hits of {g:citadel_inline_attribute:'SpiritDamage'} from an enemy reduces a <span class="highlight">random ability cooldown</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityCooldown1
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower14
TechResist20
CooldownReductionPerHit4
CooldownReduction7
DamageThreshold75
upgrade_acolytes_glove
Name"Spirit Strike"
Description"When you perform a <span class="highlight">Light or Heavy Melee</span> attack against a hero, deal extra <span class="highlight">Spirit Damage</span> with the attack and reduce the target's <span class="highlight">Spirit Resist</span>.<span class="diminish"><br><br>Cooldown is 2x longer for Light Melee hits.</span>"
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Melee"
IsDisabledfalse
AbilityCooldown8
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LightMeleeCooldownMult2
SpiritDamage
Value40
Scale
Value0.372
Type"spirit"
TechArmorDamageReduction-6
upgrade_active_bullet_shield
Name"Shield Rush"
Description"Give temporary <span class="highlight">bullet shield</span> for you and nearby allied Heros and their minions."
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"HeroFriendly"
"MinionFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown64
AbilityDuration15
AbilityCastRange"25m"
AbilityUnitTargetLimit1
AbilityCastDelay0.25
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"30m"
BonusSprintSpeed"5m"
upgrade_active_reload
Name"Active Reload"
Description"While reloading, pressing {g:citadel_binding:'Reload'} during the highlighted portion will <span class="highlight">instantly finish your reload</span> and grant you <span class="highlight">Fire Rate</span>, <span class="highlight">Bullet Lifesteal</span> and <span class="highlight">Move Speed</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown12
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletLifestealPercent18
BonusFireRate25
BonusClipSizePercent20
BonusMoveSpeed"0.75m"
upgrade_aerial_assault
Name"Aerial Assault"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown26
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ActivateTime0.75
BulletLifestealPercent25
BonusFireRate15
JumpVelocityHidden"30.0m"
AssaultLifestealPercent20
AssaultDuration3
AssaultFireRate60
ExplodeRadius"3m"
upgrade_aerial_supremacy
Name"Aerial Supremacy"
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Components
"upgrade_superior_stamina"
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
"FireRate"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Stamina7
AirMoveIncreasePercent70
StaminaCooldownReduction40
upgrade_ammo_scavenger
Name"Ammo Scavenger"
Description"Any time you secure or deny a Soul from an entity you <span class="highlight">get ammo back</span> and gain stacking <span class="highlight">Spirit Power</span>.<br>At Max Stacks, gain bonus Sprint speed"
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
IsDisabledtrue
AbilityDuration45
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
AmmoPerSoul2
SpiritPowerPerSoul1
MaxStacks18
BonusSprintSpeed"2m"
upgrade_ancient_shield
Name"Ancient Shield"
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StatusResistancePercent40
TechResist40
BulletResist40
OutOfCombatHealthRegen40
DegenResistance40
upgrade_aoe_root
Name"Vortex Web"
Descriptionnull
Cost6400
Tier4
Activation"Press"
Slot"Tech"
Components
"upgrade_containment"
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown42
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CaptureRadius"12m"
TetherDuration0.5
TetherRadius"1m"
SlowPercent35
GroundDashReductionPercent-40
TechRangeMultiplier10
TechRadiusMultiplier10
BonusSprintSpeed"0.75m"
upgrade_aoe_silence
Name"EMP Grenade"
Description"Throw a grenade that <span class="highlight">silences</span> enemies and lowers their <span class="highlight">spirit resistance</span>."
Cost3200
Tier3
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledtrue
AbilityCooldown32
AbilityDuration0.25
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DebuffDuration5
StartRadius"1m"
Radius"8m"
TechResist-20
BonusHealth150
OutOfCombatHealthRegen3
upgrade_aoe_smoke_bomb
Name"Smoke"
Description"Give you and teammates <span class="highlight">invisibility</span> and a <span class="highlight">move speed</span> bonus. Attacking or taking damage will remove the invisibility.<br>Cast delay: {s:AbilityCastDelay}s."
Cost3200
Tier3
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown64
AbilityDuration25
AbilityUnitTargetLimit1
AbilityCastDelay1.5
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisCancelOnDamage1
InvisFadeToDuration0.3
InvisMoveSpeedMod"1.5m"
SpottedRadius"20m"
RevealOnDamageDuration0.25
RevealOnSpottedDuration0.25
Radius"30m"
FullInvisDistance"50m"
upgrade_aoe_tech_shield
Name"Spirit Barrier Pulse"
Description"Temporarily gain <span class="highlight">spirit barrier</span> for you and all nearby allied units."
Cost1600
Tier2
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown32
AbilityDuration16
AbilityUnitTargetLimit1
AbilityCastDelay0.25
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TempTechShieldHealth400
Radius"30m"
upgrade_apex_combat
Name"Apex Combat"
Description"Your bullets will <span class="highlight">ricochet</span> on enemies near your target, <span class="highlight">applying any bullet procs</span> and <span class="highlight">dealing a percentage of the original damage.</span>"
Cost9999
Tier5
Activation"Passive"
Slot"Weapon"
Components
"upgrade_ricochet"
TargetTypes
"HeroEnemy"
"BossEnemy"
"TrooperEnemy"
"PropEnemy"
"MinionEnemy"
"Neutral"
ShopFilters
"ClipSize"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
RicochetDamagePercent65
RicochetRadius"13m"
RicochetTargetsTooltipOnly4
ProcChance40
CritDamagePercent125
upgrade_aprounds
Name"Armor Piercing Rounds"
Description"Your Bullets have a chance to become unavoidable, <span class="highlight">piercing through</span> enemies and <span class="highlight">ignoring their Bullet Resistance</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Components
"upgrade_high_velocity_mag"
TargetTypesnull
ShopFilters
"ClipSize"
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusBulletSpeedPercent50
ProcChance50
upgrade_arcane_eater
Name"Arcane Eater"
Description"Your bullets <span class="highlight">Steal Spirit Power</span> from enemy Heroes. Steal {s:HeadshotBonusSteal} extra Spirit Power with Headshots. This effect stacks."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate7
SpiritStolePerHit1
HeadshotBonusSteal1
ProcCooldown0.5
MaxStacks99
StealDuration12
upgrade_arcane_extension
Name"Duration Extender"
Description"Imbue an ability to increase its <span class="highlight">Duration</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityDurationPercent22
upgrade_arcane_medallion
Name"Arcane Medallion"
Description"Whenever you deal <span class="highlight">{s:MinimumDamage} Spirit damage</span> or more in a single hit against an enemy hero, gain <span class="highlight">temporary Spirit Power</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityDuration12
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower35
MinimumDamage200
upgrade_arcane_surge
Name"Arcane Surge"
Description"When you <span class="highlight">Dash-Jump</span> the <span class="highlight">next ability you use</span> will have bonus <span class="highlight">Range, Duration,</span> and <span class="highlight">Spirit Power</span>. Lasts up to 7s."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Components
"upgrade_improved_stamina"
TargetTypesnull
ShopFilters
"MagicDamage"
"FireRate"
"ClipSize"
"Movement"
"Durability"
IsDisabledfalse
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityDurationPercent15
SpiritPower15
TechRadiusMultiplierBuff15
TechRangeMultiplierBuff15
Stamina1
StaminaCooldownReduction12
upgrade_arctic_blast
Name"Arctic Blast"
Description"Release an expanding ice blast that deals <span class="highlight">Spirit Damage</span>, <span class="highlight">Freezing</span> and then <span class="highlight">Slowing</span> targets it hits. Targets take increased damage while frozen."
Cost6400
Tier4
Activation"InstantCast"
Slot"Tech"
Components
"upgrade_cold_front"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
"Durability"
IsDisabledfalse
AbilityCooldown24
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SpreadDuration0.5
StartRadius"2m"
EndRadius"12m"
SlowPercent60
SlowDuration4
Damage
Value175
Scale
Value0.6975
Type"spirit"
DamageHeight"2.5m"
NPCDamageMult1
TechResist10
FreezeDuration0.75
PercentDamage15
upgrade_armor_reduction_debuff
Name"Armor Piercing Rounds"
Description"Your bullets reduce the target's <span class="highlight">bullet resistance by {s:ResistReduction}%</span> of their current value for {s:AbilityDuration}s and deal bonus damage <span class="highlight">against bullet shields</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
"MinionEnemy"
ShopFilters
"WeaponDamage"
IsDisabledtrue
AbilityDuration8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ResistReduction-60
BaseAttackDamagePercent12
BulletShieldDamagePercent60
upgrade_attack_speed_1
Name"Fire Rate"
Description"Increases your <span class="highlight">Fire Rate</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate15
upgrade_attack_speed_2
Name"Improved Fire Rate"
Description"Increases your <span class="highlight">Fire Rate</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate25
upgrade_banshee_slugs
Name"Crippling Headshot"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Components
"upgrade_headshot_booster2"
TargetTypesnull
ShopFilters
"WeaponDamage"
"Disruption"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth125
BulletResistReduction-16
MagicResistReduction-16
HealAmpReceivePenaltyPercent-35
HealAmpRegenPenaltyPercent-35
DebuffDuration12
DiminishingMultiplier0.5
upgrade_base
Namenull
Descriptionnull
Costnull
Tiernull
Activation"Passive"
Slotnull
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
upgrade_belt_fed_magazine
Name"Belt-Fed Magazine"
Description"Your weapon gains a <span class="highlight">much larger magazine that </span><span class="isNegative">requires spin-up time</span>, starting with a <span class="highlight">slower initial fire rate and becoming faster over the spin-up time</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"FireRate"
"ClipSize"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent125
SpinUpTime3.5
SpinUpDecay1
InitialFireRateDecrease40
MaxFireRateIncrease60
upgrade_berserker
Name"Berserker"
Description"Your <span class="highlight">Weapon Damage</span> increases as you take sustained damage."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamageDuration10
DamageToStack120
WeaponPowerPerStack7
MaxStacks10
BulletResist8
upgrade_blitz_bullets
Name"Swift Striker"
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Components
"upgrade_rapid_rounds"
TargetTypesnull
ShopFilters
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate20
BonusSprintSpeed"0.75m"
upgrade_blood_tribute
Name"Blood Tribute"
Description"Toggle: Continually sacrifice Health to improve {g:citadel_inline_attribute:'FireRate'}, <span class="highlight">Debuff Resistance</span> and <span class="highlight">Move Speed</span>. Healing received is reduced during the sacrifice."
Cost3200
Tier3
Activation"InstantCastToggle"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist10
HealthDrainedPerSecond40
TickRate0.1
BonusFireRate40
StatusResistancePercent40
HealAmpReceivePenaltyPercent-30
HealAmpRegenPenaltyPercent-30
BonusMoveSpeed"2.0m"
OutOfCombatHealthRegen4
upgrade_bonus_ability_charge_3
Name"Hyper Charge"
Description"<span class="highlight">+{s:BonusAbilityCharges}</span> to your max ability <span class="highlight">charges</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityCharges3
upgrade_boundless_spirit
Name"Boundless Spirit"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Components
"upgrade_soaring_spirit"
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower35
BonusHealth75
OutOfCombatHealthRegen4
TechPowerPercent15
upgrade_boxing_glove
Name"Lifestrike"
Description"Your <span class="highlight">Melee Attack</span> applies <span class="highlight">Movement Slow</span> and <span class="highlight">heals you</span> for a percentage of the <span class="highlight">Melee Damage</span> dealt plus a fixed amount. <span class="diminish"><br><br>This heal is 40% effective vs non-heroes. <br>Cooldown is 2x as long for Light Melee hits.</span>"
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Components
"upgrade_lifestrike_gauntlets"
TargetTypes
"AllEnemy"
ShopFilters
"Durability"
"Melee"
"Healing"
IsDisabledfalse
AbilityCooldown4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LightMeleeCooldownMult2
SlowPercent60
SlowDuration2.5
BonusMeleeDamagePercent16
LifestealHeal160
LifestealHealPercent50
BonusHealth125
NonHeroHealPct40
upgrade_bullet_armor
Name"Bullet Armor"
Description"Decreases <span class="highlight">damage taken</span> from bullets."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist18
upgrade_bullet_armor_2
Name"Bullet Resilience Disabled"
Description"Decreases <span class="highlight">damage taken</span> from bullets."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletArmor2
upgrade_bullet_armor_reduction_aura
Name"Hunter's Aura"
Description"Reduces nearby enemies' <span class="highlight">Bullet Resist and Fire Rate</span>. If there is only one enemy hero nearby, this <span class="highlight">effect is tripled</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
"MinionEnemy"
ShopFilters
"WeaponDamage"
"Disruption"
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth100
Radius"15m"
BulletArmorReduction-8
FireRateSlow12
SingleTargetPlayerMultiplier3
BonusSprintSpeed"0.75m"
upgrade_bullet_damage_reduction_aura
Name"Weapon Jammer"
Description"Reduces the <span class="highlight">Fire Rate</span> of all nearby enemies."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
"MinionEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"12m"
FireRateSlow30
upgrade_bullet_resist_shredder
Name"Bullet Resist Shredder"
Description"Reduces <span class="highlight">Bullet Resist</span> on enemies when you deal <span class="highlight">Spirit Damage</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
"MinionEnemy"
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityDuration8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletArmorReduction-12
BonusHealth65
BulletResist7
upgrade_bulletshredimbue
Name"Ballistic Enchantment"
Description"Imbue an ability with increased <span class="highlight">range</span>. Dealing damage with that ability grants you increased <span class="highlight">weapon damage</span> per <span class="highlight">unique hero hit</span>. Has reduced effect on non-heroes."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityDuration14
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier30
TechRadiusMultiplier30
WeaponPowerPerStack18
WeaponPowerPerStackNonHero4
NonHeroStackLimit8
upgrade_burst_fire
Name"Burst Fire"
Description"Briefly gain <span class="highlight">Fire Rate</span> and <span class="highlight">Move Speed</span> when one of your bullets hits an enemy hero."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_rapid_rounds"
TargetTypesnull
ShopFilters
"FireRate"
IsDisabledfalse
AbilityCooldown7
AbilityDuration3.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate10
ActivatedFireRate35
SlideScale50
BonusMoveSpeed"1.25m"
upgrade_burst_fire_actuator
Name"Burst Fire Actuator"
Description"Your weapon <span class="highlight"> fires an additional percentage of your gun's starting clip as a burst</span>. If all bullets in a burst connect with an enemy Hero, <span class="highlight">gain temporary Base Bullet Damage</span> for the rest of the clip."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BurstFireShotPercent100
NormalizedClipEmptySpeedIncrease25
BurstFireShotsFromClipPercent15
PerfectBurstWeaponPower20
BaseBonusWeaponPower5
NonBurstFireConversionFactor3
upgrade_camouflage
Name"Camouflage Suit"
Description"Go <span class="highlight">invisible</span> and maintain invisibility by <span class="highlight">not moving or attacking</span>. Taking damage will not reveal the Hero. Bonus Regen while Invisible."
Cost1600
Tier2
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown10.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisFadeToDuration1
SpottedRadius"20m"
RevealOnSpottedDuration0.25
MovementThresholdSq200
RegenWhileInvisible5
upgrade_capacitor
Name"Capacitor"
Description"Launch a projectile that deals <span class="highlight">{g:citadel_inline_attribute:'SpiritIcon'}damage</span>, applies a strong slow that recovers over time, <span class="highlight">prevents Stamina usage</span> and <span class="highlight">Silences</span> their <span class="highlight">movement-based items and abilities</span>."
Cost6400
Tier4
Activation"InstantCast"
Slot"Weapon"
Components
"upgrade_chain_lightning"
TargetTypes
"HeroEnemy"
"CreepEnemy"
"BossEnemy"
"MinionEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityCooldown50
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ProcCooldown0.25
DamagePerChain
Value43
Scale
Value0.19
Type"spirit"
BonusPerChain
Value43
Scale
Value0.19
Type"spirit"
ChainRadius"10m"
ProcChance20
ChainCount6
ChainTickRate0.4
Damage100
MaxSlowPercent75
SlowDuration4
BonusFireRate5
upgrade_cardio_calibrator
Name"Enduring Speed"
Description"Reduces the effect of enemy <span class="highlight">Move Speed</span> penalties."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Components
"upgrade_sprint_booster"
TargetTypesnull
ShopFilters
"Movement"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusMoveSpeed"2.0m"
SlowResistancePercent25
OutOfCombatHealthRegen2
upgrade_celestial_guidance
Name"Celestial Blessing"
Description"Applies an extremely powerful cleanse that replenishes your allies globally."
Cost9999
Tier5
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"HeroFriendly"
"TrooperFriendly"
"MinionFriendly"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown50
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MinHeal300
HealPercentAmount50
Radius"999m"
BuffDuration6
StaminaCooldownReduction100
BuffMoveSpeedBonus"5m"
upgrade_chain_lightning
Name"Tesla Bullets"
Description"Your bullets have a chance to <span class="highlight">shock</span> your target. The <span class="highlight">shock</span> will jump to a nearby enemy."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ProcCooldown0.25
DamagePerChain
Value33
Scale
Value0.19
Type"spirit"
BonusPerChain
Value33
Scale
Value0.19
Type"spirit"
ChainRadius"8m"
ProcChance15
ChainCount4
ChainTickRate0.4
upgrade_charge_mastery
Name"Charge Mastery"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityCharges4
CooldownBetweenChargeReduction50
BonusChargedAbilityDamage15
BonusChargedCooldownReduction15
upgrade_charmed_wraps
Name"Charmed Wraps"
Description"Your abilities get their <span class="highlight">cooldowns reduced</span> when you perform a <span class="highlight">heavy melee</span> attack against a hero (or <span class="highlight">two light melee</span> attacks within {s:LightMeleeTimeWindow}s)."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown26
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReductionFlat8
LightMeleeTimeWindow4
upgrade_cheat_death
Name"Cheat Death"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown90
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DeathImmunityDuration4.5
BonusHealth200
BulletResist15
DeathImmunityDamageReduction-60
HealAmpReceivePenaltyPercent-60
HealAmpRegenPenaltyPercent-60
BonusMoveSpeed"-2m"
upgrade_chonky
Name"Fortitude"
Description"After not taking damage for a period, gain health regen."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Components
"upgrade_health"
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
"Healing"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
RestoreDelay13
HealLifePercentOutOfCombat2
HealthThreshold75
BonusMoveSpeed"1.25m"
BonusHealth375
upgrade_clip_size
Name"Extended Magazine"
Description"Increases <span class="highlight">ammo</span>."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent30
BaseAttackDamagePercent6
upgrade_clip_size_2
Name"Big Clip"
Description"Big Increase <span class="highlight">ammo</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent30
upgrade_clip_size_3
Name"Extra Large Magazine"
Description"Greatly Increases <span class="highlight">ammo</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent60
upgrade_clip_size_fixed
Name"Extended Magazine"
Description"Increases <span class="highlight">ammo</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSize6
upgrade_clip_size_fixed_t3
Name"Extra Large Magazine"
Description"Greatly Increases <span class="highlight">ammo</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSize12
upgrade_cloak_of_opportunity
Name"Cloak of Opportunity"
Description"Block the next debuff that would apply <span class="highlight">movement lock, Stun, Chained, Immobilize, or Sleep</span> and become <span class="highlight">Unstoppable</span>. Also gain a <span class="highlight">Barrier</span> and bonus {g:citadel_inline_attribute:'MoveSpeed'}"
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown14
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CombatBarrier300
BonusMoveSpeed"3m"
BuffDuration6
StatusImmuneDuration4
upgrade_cloaking_device
Name"Cloaking Device"
Description"Become <span class="highlight">invisible</span>. Nearby enemies will temporaily reveal the hero. Attacking or taking damage will remove the invisibility for {s:AbilityCooldown}s."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown10.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisCancelOnDamage1
InvisFadeToDuration1.5
InvisMoveSpeedMod"3m"
SpottedRadius"20m"
RevealOnDamageDuration1.5
RevealOnSpottedDuration1.5
FullInvisDistance"50m"
upgrade_cloaking_device_active
Name"Shadow Weave"
Description"Become <span class="highlight">Stealthed</span>. Whenever you take damage while Stealthed you get briefly revealed."
Cost6400
Tier4
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"FireRate"
"Movement"
IsDisabledfalse
AbilityCooldown32
AbilityDuration18
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisCancelOnDamage1
InvisFadeToDuration0.6
InvisMoveSpeedMod"5m"
SpottedRadius"18m"
RevealOnDamageDuration1.5
RevealOnSpottedDuration1.5
FullInvisDistance"30m"
AmbushDuration8
AmbushBonusFireRate35
AmbushBonusTechPower35
AmbushBonusMeleeDamage25
OutOfCombatHealthRegen10
BonusSprintSpeed"1.5m"
upgrade_close_quarter_combat
Name"Point Blank"
Description"When in <span class="highlight">close range</span> to your target, gain <span class="highlight">Weapon Damage</span> and your bullets apply a <span class="highlight">Movement Slow</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_close_range"
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Durability"
"Disruption"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CloseRangeBonusWeaponPower50
SlowPercent25
SlowDuration2
CloseRangeBonusDamageRange"15m"
MeleeResistPercent30
BonusHealth75
upgrade_close_range
Name"Close Quarters"
Description"Deal additional <span class="highlight">Weapon Damage</span> when in <span class="highlight">close range</span> to your target."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CloseRangeBonusWeaponPower20
CloseRangeBonusDamageRange"15m"
MeleeResistPercent20
upgrade_cold_front
Name"Cold Front"
Description"Release an expanding ice blast that deals <span class="highlight">Spirit Damage</span> and <span class="highlight">Slows</span> targets it hits."
Cost1600
Tier2
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
"Durability"
IsDisabledfalse
AbilityCooldown25
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SpreadDuration0.5
StartRadius"2m"
EndRadius"12m"
MovementSpeedSlow60
Damage
Value95
Scale
Value0.465
Type"spirit"
DamageHeight"2.5m"
NPCDamageMult1
TechResist6
upgrade_colossus
Name"Colossus"
Description"Gain <span class="highlight">Bullet and Spirit Resist</span>, and <span class="highlight">slow the move and dash speed</span> of enemies nearby. Increases your model size."
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_health"
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown37
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth300
BonusBaseHealth15
BaseAttackDamagePercent15
BuffBulletResist35
BuffTechResist35
SlowPercent30
GroundDashReductionPercent-25
Radius"14m"
ModelScaleGrowth1.2
ModelScaleGrowthTooltip20
upgrade_combo_breaker
Name"Combo Breaker"
Description"<span class="highlight">Remove all debuffs</span> and heal yourself. <br><span class="highlight">Can be used while stunned.</span>"
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown23
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechArmor2
BonusHealthRegen2.75
HealPercentAmount30
RegenDuration10
upgrade_containment
Name"Slowing Hex"
Description"<span class="highlight">Slows movement</span> of enemy target. Also <span class="highlight">Silences</span> their <span class="highlight">movement-based items and abilities</span>.<br><span class="diminish">Does not affect target's stamina usage.</span>"
Cost1600
Tier2
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Movement"
"Disruption"
"MagicDamage"
IsDisabledfalse
AbilityCooldown30
AbilityDuration3.5
AbilityCastRange"25m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SlowPercent20
GroundDashReductionPercent-30
BonusSprintSpeed"0.5m"
upgrade_cooldown_reduction
Name"Superior Cooldown"
Description"Reduces the <span class="highlight">Cooldown</span> of your abilities."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_magic_tempo"
TargetTypesnull
ShopFilters
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReduction20
OutOfCombatHealthRegen4
upgrade_corpse_explosion
Name"Soul Explosion"
Description"Kills or assists cause an <span class="highlight">explosion</span> where the victim dies. Kills against heroes have greater radius and damage."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Movement"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower6
BonusHealthRegen3
BonusHealth110
BonusSprintSpeed"1m"
ExplosionRadius"4m"
ExplosionDamage125
HeroMultiplier150
ArmingTime0.1
upgrade_counterspell
Name"Counterspell"
Description"Your next parry <span class="highlight">protects you from the damage and effects of enemy abilities and items</span>. On a successful spell parry {g:citadel_inline_attribute:'Heal'} and gain {g:citadel_inline_attribute:'MoveSpeed'} and {g:citadel_inline_attribute:'Spirit'}."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Durability"
"Melee"
"Healing"
IsDisabledfalse
AbilityCooldown20
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SpiritPower20
BonusMoveSpeed"1.75m"
BuffDuration6
SpellParryDuration0.8
BonusHealth100
SpiritPowerInnate8
HealOnSuccess150
upgrade_crackshot
Name"Mystic Shot"
Description"Your next bullet deals bonus <span class="highlight">Spirit Damage</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"MagicDamage"
IsDisabledfalse
AbilityCooldown8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"1m"
ProcChance100
ProcCooldown1
ProcBonusMagicDamage
Value40
Scale
Value0.8
Type"spirit"
SpiritPower7
upgrade_critshot
Name"Lucky Shot"
Description"Your bullets have a chance to be empowered, causing them to deal <span class="highlight">bonus weapon damage</span> on hit.<br><span class="diminish">Bonus damage cannot Crit.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"1m"
ProcChance25
CritDamagePercent110
BonusClipSizePercent40
upgrade_crushing_fists
Name"Crushing Fists"
Description"Your <span class="highlight">{g:citadel_inline_attribute:'MeleeDamage'}</span> will <span class="highlight">restore ammo</span> and apply a <span class="highlight">stacking bullet resist debuff</span> on enemies. Heavy melee applies 2 stacks. <br><br>If the target reaches max stacks, they will be <span class="highlight">stunned</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Components
"upgrade_melee_charge"
TargetTypes
"HeroEnemy"
"TrooperEnemy"
"MinionEnemy"
"Neutral"
ShopFilters
"Melee"
IsDisabledfalse
AbilityCooldown7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist12
BonusMeleeDamagePercent20
MeleeDistanceScale60
BonusHeavyMeleeDamage25
MaxStacks6
DebuffDuration8
StunDuration0.5
LightMeleeStacks1
LightMeleeAmmo15
HeavyMeleeMultiplier2
BulletResistReduction-4
upgrade_damage_recycler
Name"Leech"
Description"Reduces the effect of enemy applied <span class="highlight">healing reduction</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Components
"upgrade_vampire"
"upgrade_health_stealing_magic"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower12
AbilityLifestealPercentHero30
BulletLifestealPercent30
BaseAttackDamagePercent12
BonusHealth120
upgrade_debuff_reducer
Name"Debuff Reducer"
Description"Reduces the <span class="highlight">duration</span> of all negative effects applied to you."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StatusResistancePercent20
BonusHealth50
upgrade_deflecting_armor
Name"Plated Armor"
Description"Gain a chance to either deflect incoming bullets, preventing all {g:citadel_inline_attribute:'WeaponDamage'} or prevent all <span class="highlight">on-hit effects</span> from bullets."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown1
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DeflectionPercent30
BulletProcDeflectionPercent50
DeflectionRandomness1
BonusHealth100
upgrade_disarm
Name"Drain Will"
Description"Fires a projectile which reduces the <span class="highlight">Fire Rate</span> of the target and <span class="highlight">steals Spirit</span>."
Cost800
Tier1
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledtrue
AbilityCooldown26
AbilityDuration6
AbilityCastRange"17m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
FireRateSlow30
SpiritSteal22
SpiritStealDuration6
BonusHealth25
upgrade_discord
Name"Scourge"
Description"Apply <span class="highlight">Spirit Resistance</span> and an aura on a friendly target that deals <span class="highlight">{g:citadel_inline_attribute:'SpiritIcon'}damage</span> to enemies proportional to their max health. <br>Can be self cast."
Cost6400
Tier4
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown35
AbilityDuration10
AbilityCastRange"35m"
AbilityUnitTargetLimit1
AbilityCastDelay0.25
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TickRate0.25
MaxHealthPercentAsDPS3.5
AuraRadius"10m"
TechResist40
BonusHealth100
CooldownReduction4
upgrade_divine_barrier
Name"Divine Barrier"
Description"<span class="highlight">Remove all non-stun debuffs</span> from the target and provide them with a <span class="highlight">Barrier</span> and <span class="highlight">Move Speed</span>. <span class="diminish"><br>Can be self-cast. Cooldown is reduced by half when cast on someone else.</span>"
Cost6400
Tier4
Activation"Press"
Slot"Armor"
Components
"upgrade_guardian_ward"
TargetTypes
"HeroFriendly"
ShopFilters
"Durability"
"Movement"
IsDisabledfalse
AbilityCooldown45
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReductionPctOnOthers50
BuffDuration6
CombatBarrier600
BonusMoveSpeed"2.75m"
TechRangeMultiplier15
TechRadiusMultiplier15
upgrade_diviners_kevlar
Name"Diviner's Kevlar"
Description"Upon casting an <span class="highlight">ultimate ability</span> gain a <span class="highlight">Barrier</span> and temporary <span class="highlight">Spirit Power</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Durability"
"Healing"
IsDisabledfalse
AbilityCooldown64
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower35
CombatBarrier1000
BuffDuration20
BonusAbilityDurationPercent15
upgrade_double_jump
Name"Double-Jump"
Description"Allows you to perform an additional <span class="highlight">jump</span> in mid-air."
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown8.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
AirJumps1
AirJumpVerticalSpeedPercent75
InterruptCooldown4
upgrade_dps_aura
Name"Heroic Aura"
Description"Provides <span class="highlight">Bullet Resist</span> to nearby friendly units."
Cost3200
Tier3
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"AllFriendly"
ShopFilters
"FireRate"
"Healing"
"Movement"
IsDisabledfalse
AbilityCooldown25
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate30
Radius"30m"
ActiveRadius"30m"
ActiveBonusMoveSpeed"2.25m"
BulletResist15
NonHeroMult2
BonusSprintSpeed"1.5m"
upgrade_drum_magazine
Name"Drum Magazine"
Description"Provides a large <span class="highlight">ammo bonus</span>, and <span class="highlight">increased reload speed</span>"
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSize20
ReloadSpeedMultipler-25
upgrade_duration_extender
Name"[Deprecated] Duration Extender"
Description"Increases <span class="highlight">Duration</span> of your abilities and items by <span class="highlight">{s:NonImbuedBonusDuration}%</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityDurationPercent20
upgrade_eldritch_shot
Name"Haunting Shot"
Description"Your next bullet applies a powerful debuff reducing the enemy's damage output, healing and movement speed. It also deals {g:citadel_inline_attribute:'BonusSpiritDamage'} based on the targets current Health. <br><br>The bullet is larger and penetrates through targets."
Cost9999
Tier5
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"MagicDamage"
IsDisabledfalse
AbilityCooldown2.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"1m"
ProcChance100
ProcCooldown1
BulletRadius"1.5m"
DebuffDuration4
HealthPctDamage10
OutgoingDamagePenaltyPercent-40
HealAmpReceivePenaltyPercent-40
HealAmpRegenPenaltyPercent-40
MovementSpeedSlow40
GroundDashReductionPercent-40
upgrade_electric_slippers
Name"Electric Slippers"
Description"When sliding, evade bullets, gain fire rate and deal damage to enemies around you. <span class="diminish"><br><br>Cooldown is per target.</span>"
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"8m"
ProcCooldown0.3
Damage100
SlideScale80
SlideTurnScale100
EvasionWhileSliding60
Stamina2
FireRateWhileSliding50
upgrade_enchanted_holsters
Name"Spellslinger"
Description"While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. <br><span class="diminish">Each stack refreshes the duration.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReduction6
BonusFireRate12
ReloadSpeedMultipler-10
BuffDuration18
MaxStacks6
upgrade_endurance
Name"Extra Regen"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"ClipSize"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealthRegen3
upgrade_escalating_exposure
Name"Escalating Exposure"
Description"Dealing <span class="highlight">Spirit Damage</span> applies a stacking <span class="highlight">Spirit Amp</span> that increases your <span class="highlight">Spirit Damage</span> to the target."
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Components
"upgrade_magic_vulnerability"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityDuration12
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ProcCooldown0.7
MagicIncreasePerStack4.5
TechResist17
MaxStacks12
TechArmorDamageReduction-8
upgrade_eternal_gift
Name"Eternal Gift"
Description"Periodically gain a random permanent stat buff."
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityCooldown165
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
RespawnTime-70
BuffFrequency2
upgrade_ethereal_bullets
Name"Mercurial Magnum"
Description"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and <span class="highlight">reloads bullets</span> on use. Until your next reload, your <span class="highlight">bullets deal bonus Spirit Damage</span> based on your Spirit Power."
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Components
"upgrade_quick_silver"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityCooldown15
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower7
BonusFireRate25
BuffDuration12
Damage60
AmmoReloadPercent100
AbilityChargeUpTime14
BulletsBonusMagicDamage
Value25
Scale
Value0.465
Type"spirit"
BonusClipSizePercent20
upgrade_express_shot
Name"Express Shot"
Description"Your next attack will <span class="highlight">fire twice</span> in quick succession with <span class="highlight">increased damage</span> and velocity. This attack consumes extra ammo."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_high_velocity_mag"
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusBulletSpeedPercent50
BonusFireRate5
ProcAmmoConsumed30
ProcBulletVelocity100
ProcBaseAttackDamagePercent
Value125
Scale
Value2
Type"power_increase"
ProcBaseAttackDamagePercentAltFire
Value35
Scale
Value1
Type"power_increase"
upgrade_extra_charge
Name"Extra Charge"
Description"Adds one to your ability max <span class="highlight">charges</span>."
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityCharges1
BonusSpiritForChargedAbilities7
upgrade_fervor
Name"Frenzy"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"FireRate"
"ClipSize"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LowHealthThreshold50
TechResist10
BonusMoveSpeed"0.75m"
BonusFireRate10
FervorMovespeed"2.5m"
FervorFireRate30
FervorTechResist30
LingerDuration5
upgrade_fire_rate_aura
Name"Fire Rate Aura"
Description"Provides a <span class="highlight">Fire Rate</span> increase to you and nearby teammates. Different bonus to non-Heroes"
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate10
BonusFireRateNPC35
AuraRadius"30m"
upgrade_fleetfoot_boots
Name"Fleetfoot"
Descriptionnull
Cost1600
Tier2
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"ClipSize"
"Movement"
IsDisabledfalse
AbilityCooldown16
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100
ActiveBonusMoveSpeed"3.0m"
SlideScale35
BulletResist6
SlowResistancePercent35
upgrade_focus_lens
Name"Focus Lens"
Description"Target an enemy to <span class="highlight">Silence</span> them. A portion of <span class="highlight">all damage dealt</span> during the silence gets applied to the target when the silence wears off."
Cost6400
Tier4
Activation"Press"
Slot"Tech"
Components
"upgrade_spirit_sap"
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
"MagicDamage"
IsDisabledfalse
AbilityCooldown45
AbilityDuration4
AbilityCastRange"20m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
PercentDamage30
BonusFireRate13
MagicResistReduction-9
TechPowerReduction-30
ResistReductionDuration12
upgrade_frenzy
Namenull
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletLifestealPercent25
Radius"15m"
BulletArmorReduction-40
LowHealthPercentThreshold45
LowHealthLifeStealPercent45
KillBonusMoveSpeedPerStack"2m"
MaxKillBonusMoveSpeedStack3
upgrade_full_spectrum
Name"Full Spectrum"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier60
TechRadiusMultiplier60
SlowPercent30
SlowDuration2
BonusDamagePerHero5
upgrade_fury_trance
Name"Fury Trance"
Descriptionnull
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_vampire"
TargetTypes
"HeroFriendly"
ShopFilters
"FireRate"
"WeaponDamage"
"Movement"
"Healing"
IsDisabledfalse
AbilityCooldown18
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletLifestealPercent22
ActiveBonusFireRate40
TechResist40
BonusHealth100
upgrade_galvanic_storm
Name"Galvanic Storm"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamagePerChain
Value50
Scale
Value0.304668
Type"spirit"
BonusPerChain
Value75
Scale
Value0.457
Type"spirit"
ChainRadius"7m"
ProcChance30
ProcCooldown0.4
ChainCount7
ChainTickRate0.2
TechShieldMaxHealth400
GalvanicDebuffDuration5
ExplodeRadius"10m"
GalvanicBuffDuration7
BuffDamageMult2
BuffMoveSpeedBonus"3m"
upgrade_glass_cannon
Name"Glass Cannon"
Description"Each hero kill grants <span class="highlight">permanent Fire Rate</span> (up to a max of 8 times). Death results in the loss of 1 stack."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"ClipSize"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BaseAttackDamagePercent80
MaxHealthLossPercent-13
BonusClipPerKill2
FireRatePerKill8
MaxStacks8
SlowPercent30
SlowDuration3
BuildUpDuration2
BuildUpPerShot1.2
upgrade_glass_cannon2
Name"Glass Cannon v2"
Description"Each hero kill grants <span class="highlight">permanent Weapon Damage</span> (up to a max of {s:MaxStacks} times). Death results in the loss of 1 stack."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"FireRate"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BaseAttackDamagePercent100
MaxHealthLossPercent-50
BonusFireRate100
WeaponPowerPerKill10
BonusBulletSpeedPercent25
upgrade_glitch
Name"Curse"
Description"Curses an enemy - <span class="highlight">interrupting, Silencing, Disarming</span>, and <span class="highlight">preventing item usage</span>. <span class="highlight">Removes all non-ultimate buffs</span>."
Cost6400
Tier4
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
"WeaponDamage"
IsDisabledfalse
AbilityCooldown55
AbilityDuration3.25
AbilityCastRange"20m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SkipFrames6
BaseAttackDamagePercent15
upgrade_greater_withering_whip
Name"Disarming Hex"
Description"<span class="highlight">Disarms</span> enemy target and reduces their <span class="highlight">Bullet Resist</span>."
Cost3200
Tier3
Activation"Press"
Slot"Tech"
Components
"upgrade_withering_whip"
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
"MagicDamage"
IsDisabledfalse
AbilityCooldown20
AbilityDuration4
AbilityCastRange"32m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusSprintSpeed"0.75m"
BonusHealth75
BulletArmorReduction-13
upgrade_guardian_ward
Name"Guardian Ward"
Description"Provide the target with a <span class="highlight">Barrier</span> and temporary <span class="highlight">Move Speed</span>. <span class="diminish"><br>Can be self-cast.<br>Cooldown is reduced by half when cast on someone else.</span>"
Cost1600
Tier2
Activation"Press"
Slot"Armor"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFilters
"Durability"
"Movement"
IsDisabledfalse
AbilityCooldown45
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReductionPctOnOthers50
BuffDuration6
GuardianWardCombatBarrier200
BonusMoveSpeed"2.75m"
TechRangeMultiplier10
TechRadiusMultiplier10
upgrade_haunting_scream
Name"Haunting Scream"
Description"Launch an expanding projectile which <span class="highlight">Curses</span> enemies for a short duration."
Cost9999
Tier5
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Disruption"
IsDisabledtrue
AbilityCooldown25
AbilityDuration3
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPowerPercent30
HeightOffGround"1m"
GrowthPerMeter"0.15m"
InitialWidth"5.0m"
Damage400
SkipFrames6
upgrade_headhunter
Name"Headhunter"
Description"Your next <span class="highlight">headshot</span> against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}, {g:citadel_inline_attribute:'Heal'} you, and briefly grants {g:citadel_inline_attribute:'BonusMoveSpeed'}."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_headshot_booster"
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HeadShotBonusDamage
Value75
Scale
Value4
Type"power_increase"
BaseAttackDamagePercent5
BonusHealth50
HealPercentPerHeadshot
Value4
Scale
Value0.06
Type"power_increase"
BonusMoveSpeed"1.75m"
MovementSpeedBonusDuration3
ProcChance100
upgrade_headshot_booster
Name"Headshot Booster"
Description"Your next <span class="highlight">headshot</span> against an enemy Hero deals {g:citadel_inline_attribute:'BonusWeaponDamage'}."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"FireRate"
IsDisabledfalse
AbilityCooldown9
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HeadShotBonusDamage45
BonusHealth30
ProcChance100
upgrade_headshot_booster2
Name"Weakening Headshot"
Description"Landing a <span class="highlight">Headshot</span> on Heroes reduces their <span class="highlight">Bullet Resist</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResistReduction-13
DebuffDuration12
DiminishingMultiplier0.5
BonusHealth50
upgrade_heal_on_level
Name"Patron's Healing"
Description"When you receive a <span class="highlight">Boon</span>, automatically <span class="highlight">heal</span>."
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"Healing"
IsDisabledtrue
AbilityUnitTargetLimit1
ChannelMoveSpeed"1.3m"
HealOnLevelHealAmount210
BonusHealthRegen2
AuraRadius"15m"
upgrade_healbane
Name"Healbane"
Description"Your <span class="highlight">Spirit Damage</span> applies <span class="highlight">Healing Reduction</span>. If an enemy hero dies under this effect, you receive a large heal."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Healing"
"Disruption"
"Durability"
IsDisabledfalse
AbilityDuration8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower7
HealAmpReceivePenaltyPercent-35
HealAmpRegenPenaltyPercent-35
HealOnKill275
upgrade_healbuff
Name"Healing Tempo"
Description"Applying {g:citadel_inline_attribute:'Heal'} to yourself or an ally grants the target {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}.<br><br><span class="diminish">Does not apply on innate Regen or passive Bullet/Spirit Lifesteals.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Components
"upgrade_healing_booster"
TargetTypesnull
ShopFilters
"FireRate"
"Healing"
IsDisabledfalse
AbilityCooldown1
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate40
BuffDuration7
BonusMoveSpeed"1.25m"
MinimumHealAmount1
TechResist10
BonusHealthRegen6
HealAmpCastPercent25
HealAmpRegenPercent25
upgrade_healing_booster
Name"Healing Booster"
Description"Increases the effectiveness of your <span class="highlight">healing</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Components
"upgrade_endurance"
TargetTypesnull
ShopFilters
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HealAmpCastPercent20
HealAmpRegenPercent20
BonusHealthRegen3
upgrade_health
Name"Extra Health"
Description"Increase <span class="highlight">health</span>."
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth185
upgrade_health_2
Name"Toughness"
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth200
upgrade_health_nova
Name"Healing Nova"
Description"<span class="highlight">Heal</span> yourself and nearby allies."
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_health_stimpak"
TargetTypes
"HeroFriendly"
"TrooperFriendly"
"MinionFriendly"
ShopFilters
"Healing"
IsDisabledfalse
AbilityCooldown60
AbilityUnitTargetLimit1
AbilityCastDelay0.25
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TotalHealthRegen
Value325
Scale
Value6
Type"power_increase"
RegenDuration2
AuraRadius"18m"
SpiritPower8
TechRangeMultiplier6
TechRadiusMultiplier6
upgrade_health_regen_1
Name"Health Regen"
Description"Increases <span class="highlight">health regen</span>."
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealthRegen2.75
upgrade_health_regen_aura
Name"Healing Aura"
Description"Automatically provides a burst of healing to yourself and nearby friendlies every <span class="highlight">{s:HealInterval} seconds</span>. <br>Effect does not stack."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HealInterval3
HealAmount40
HealRadius"9m"
upgrade_health_stealing_magic
Name"Spirit Lifesteal"
Description"Your <span class="highlight">spirit items and abilities heal you</span> for a percentage of the damage they deal. Heals for less on Non-Heroes and does not work on buildings."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Healing"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower6
AbilityLifestealPercentHero16
NonHeroAbilityLifestealTooltipOnly3
BonusHealth70
upgrade_health_stimpak
Name"Healing Rite"
Description"Grant <span class="highlight">Regen</span> and <span class="highlight">Sprint Speed</span> to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast."
Cost800
Tier1
Activation"Press"
Slot"Armor"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFilters
"Healing"
IsDisabledfalse
AbilityCooldown70
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TotalHealthRegen
Value300
Scale
Value0.93
Type"spirit"
RegenDuration20
BonusSprintSpeed"2m"
upgrade_height_advantage
Name"Height Advantage"
Description"Gain additional <span class="highlight_weapon">{s:HighGroundBonusWeaponPower}% Weapon Damage</span> when attacking targets that are <span class="highlight">below you</span>."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HighGroundBonusWeaponPower50
upgrade_high_impact_armor
Name"High Impact Armor"
Description"Provides protection against high-damage bullets. Any <span class="highlight">bullet damage</span> portion above the threshold is reduced by {s:DamageReduction}%."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamageThreshold40
DamageReduction60
upgrade_high_velocity_mag
Name"High-Velocity Rounds"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusBulletSpeedPercent50
BonusFireRate5
upgrade_hollow_point_rounds
Name"Hollow Point"
Description"When you are <span class="highlight">above 65% health</span>, deal additional <span class="highlight">Weapon Damage</span> and your bullets reduce enemy <span class="highlight">Bullet Resist</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LifeThreshold65
BaseAttackDamagePercent35
OutOfCombatHealthRegen4.5
BonusHealth125
BulletArmorReduction-12
DebuffDuration8
upgrade_icarus_wings
Name"Seraphim Wings"
Description"When Airborne, You deal more damage and take reduced damage. Allows an additional use of <span class="highlight">Air Jump</span> or <span class="highlight">Air Dash</span> before landing."
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
AirBonusDamageGiven40
AirBonusDamageTaken-40
StaminaCooldownReduction120
GravityScale-70
AirControlPercent100
AirControlAccelPercent50
upgrade_imbued_ability
Name"Imbued Ability"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ImbuedBonusDuration25
ImbuedBonusDamage10
BonusAbilityDurationPercent20
SlowPercent15
SlowDuration2
upgrade_imbued_duration_extender
Name"Superior Duration"
Description"Increases the <span class="highlight">duration</span> of your abilities and items."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_arcane_extension"
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusAbilityDurationPercent28
BulletResist8
upgrade_improved_bullet_armor
Name"Bullet Resilience"
Description"When below <span class="highlight">30% health</span>, gain additional <span class="highlight">Bullet Resist</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist30
HealthThreshold30
BulletResistBelowThreshold30
upgrade_improved_spirit
Name"Extra Spirit"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower10
upgrade_improved_stamina
Name"Extra Stamina"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"FireRate"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Stamina1
StaminaCooldownReduction12
upgrade_infinite_rounds
Name"Infinite Rounds"
Description"You have <span class="highlight">infinite</span> ammo."
Cost9999
Tier5
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"ClipSize"
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusBulletSpeedPercent200
ProcChance65
BonusFireRate30
upgrade_infinitemagazine
Name"Endless Magazine"
Description"Gain <span class="highlight">infinite ammo</span> and {g:citadel_inline_attribute:'BonusFireRate'}."
Cost6400
Tier4
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"FireRate"
"ClipSize"
IsDisabledtrue
AbilityCooldown40
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent100
BaseAttackDamagePercent20
BonusFireRate20
BonusHealth200
upgrade_infuser
Name"Infuser"
Description"Gain <span class="highlight">Spirit Lifesteal</span> and <span class="highlight">Spirit Power</span>."
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_health_stealing_magic"
TargetTypesnull
ShopFilters
"MagicDamage"
IsDisabledfalse
AbilityCooldown30
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth100
BonusSpirit30
AbilityLifestealPercentHero80
TechResist10
AbilityLifestealPercentHeroPassive16
NonHeroAbilityLifestealTooltipOnly3
upgrade_inhibitor
Name"Inhibitor"
Description"Your bullets build up to reduce the target's <span class="highlight">outgoing damage</span> and apply <span class="highlight">healing reduction</span>."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"Disruption"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth125
DebuffDuration5
BuildUpPerShot0.77
BuildUpDuration5
OutgoingDamagePenaltyPercent-35
BaseAttackDamagePercent15
HealAmpReceivePenaltyPercent-40
HealAmpRegenPenaltyPercent-40
upgrade_intensifying_clip
Name"Intensifying Magazine"
Description"Increases <span class="highlight">Weapon Damage</span> as you continuously fire your weapon."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"ClipSize"
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent20
BaseAttackDamagePercent""
ShootDurationForMax3
BaseAttackDamagePercentAtMaxDuration45
upgrade_juggernaut
Name"Juggernaut"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Components
"upgrade_cardio_calibrator"
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MeleeResistPercent25
SlowResistancePercent50
FireRateSlow40
BonusHealthRegen8
BonusMoveSpeed"2.0m"
FireRateSlowDuration4
upgrade_kinetic_sash
Name"Kinetic Dash"
Description"When you <span class="highlight">Dash-Jump</span> you gain <span class="highlight">Fire Rate</span> and bonus <span class="highlight">Ammo</span> until your next reload. Lasts up to 7s."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Components
"upgrade_improved_stamina"
TargetTypesnull
ShopFilters
"FireRate"
"ClipSize"
"Movement"
"Durability"
IsDisabledfalse
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate30
BonusClipSize6
Stamina1
StaminaCooldownReduction12
upgrade_lifestrike_gauntlets
Name"Melee Lifesteal"
Description"Your next <span class="highlight">Melee</span> attack <span class="highlight">heals you</span>. <span class="diminish"><br><br>This heal is 30% effective vs non-heroes. <br>Cooldown is 2x as long for Light Melee hits.</span>"
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Durability"
"Melee"
"Healing"
IsDisabledfalse
AbilityCooldown8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LightMeleeCooldownMult2
BonusMeleeDamagePercent12
LifestrikeHeal100
NonHeroHealPct30
upgrade_long_range
Name"Long Range"
Description"Deal additional <span class="highlight">Weapon Damage</span> when <span class="highlight">beyond a minimum distance</span> from your target."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LongRangeBonusWeaponPower40
LongRangeBonusWeaponPowerMinRange"15m"
BonusSprintSpeed"0.75m"
BonusAttackRangePercent4
upgrade_long_range_slowing_tech
Name"Omni Spirit"
Description"Applies a <span class="highlight">movement slow</span> to enemies when dealing spirit damage."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier30
TechRadiusMultiplier30
SlowPercent20
SlowDuration2
upgrade_magic_burst
Name"Mystic Burst"
Description"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than <span class="highlight">80</span> damage to deal additional damage."
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityCooldown14
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Damage40
MinimumDamage80
AbilityChargeUpTime14
upgrade_magic_carpet
Name"Magic Carpet"
Description"Summon a Magic Carpet that will <span class="highlight">fly</span> you away. While flying you are immune to slows and doing any action will dismiss the carpet. <span class="diminish"><br>Cannot use abilities while the carpet is being summoned.</span>"
Cost6400
Tier4
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"Movement"
IsDisabledfalse
AbilityCooldown32
AbilityDuration8
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower14
SummonDuration1.3
FlyMoveSpeed"7m"
BonusHealth75
BonusAbilityDurationPercent15
upgrade_magic_clarity
Name"Clarity"
Description"On ability or item use, gain a <span class="highlight">move speed</span> bonus for {s:AbilityDuration}s. Your next ability cast will remove the move speed bonus and apply a <span class="highlight">Spirit</span> bonus to that ability."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown16
AbilityDuration8
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusMovespeed"2m"
BonusSpirit28
BonusSpiritMaxTime12
BonusSpiritWindow1
BonusSpiritMin2
upgrade_magic_missile
Name"Conjure Missiles"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
"FireRate"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BaseAttackDamagePercent70
MaxHealthLossPercent-15
BonusClipPerKill2
MaxClipBonus14
BonusFireRate10
BonusMoveSpeed"1m"
WeaponPowerPerKill10
MaxStacks5
upgrade_magic_reach
Name"Mystic Expansion"
Description"Imbue an ability to increase its <span class="highlight">range</span> and <span class="highlight">effect radius</span>."
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier20
TechRadiusMultiplier20
upgrade_magic_shield
Name"Enchanter's Emblem"
Description"While you are <span class="highlight">above 65% health</span>, gain bonus <span class="highlight">{g:citadel_inline_attribute:'Spirit'}</span> and <span class="highlight">Cooldown Reduction</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower15
TechResist15
OutOfCombatHealthRegen2
LifeThreshold65
CooldownReduction5
upgrade_magic_shock
Name"Tankbuster"
Description"Charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, causing abilities dealing more than <span class="highlight">165</span> damage to deal additional damage. <span class="highlight">Ignores Spirit Resistance.</span>"
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_magic_burst"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityCooldown14
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MinimumDamage165
ReProcLockoutTime5
WatcherMaxDuration30
CurrentHealthDamage7.5
Damage40
AbilityChargeUpTime14
BonusHealth50
upgrade_magic_slow
Name"Mystic Slow"
Description"When the target takes <span class="highlight">Spirit Damage</span>, they have their <span class="highlight">Move Speed</span> reduced."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Disruption"
IsDisabledfalse
AbilityDuration2
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MovementSpeedSlow30
GroundDashReductionPercent-10
BonusSprintSpeed"0.75m"
BonusHealth30
upgrade_magic_storm
Name"Surge of Power"
Description"Imbue an ability with <span class="highlight">permanent Spirit Power</span>. When that ability is used, gain bonus <span class="highlight">Move Speed</span> and maintain full speed while attacking."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_improved_spirit"
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
IsDisabledfalse
AbilityCooldown14
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ImbuedTechPower24
FireRateBonus22
BonusMoveSpeed"1.75m"
MovementSpeedBonusDuration8
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100
upgrade_magic_tempo
Name"Compress Cooldown"
Description"Imbue an ability to reduce its <span class="highlight">Cooldown</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReduction18
upgrade_magic_vulnerability
Name"Mystic Vulnerability"
Description"When the target takes <span class="highlight">Spirit Damage</span>, they have their <span class="highlight">Spirit Resist</span> reduced."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechArmorDamageReduction-8
TechResist8
upgrade_medic_bullets
Name"Restorative Shot"
Description"Your next bullet will <span class="highlight">heal</span> you based on what target you hit."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"Healing"
IsDisabledfalse
AbilityCooldown6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"1m"
ProcChance100
HealFromHero50
HealFromNPC15
BaseAttackDamagePercent6
upgrade_melee_charge
Name"Melee Charge"
Description"Your next <span class="highlight">Heavy Melee</span> attack against an enemy <span class="highlight">deals increased damage</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
"TrooperEnemy"
"MinionEnemy"
"Neutral"
ShopFilters
"Melee"
IsDisabledfalse
AbilityCooldown7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist6
BonusMeleeDamagePercent10
MeleeDistanceScale50
BonusHeavyMeleeDamage25
upgrade_melee_rebuttal
Name"Rebuttal"
Description"On a successful <span class="highlight">Parry</span> against an enemy Hero, <span class="highlight">Heal</span> yourself for the damage parried and returns that damage to the target, and temporarily gain increased <span class="highlight">damage.</span>"
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Durability"
"Melee"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth75
ParryCooldownReduction2
BuffDuration6
BonusDamagePercent30
ParrySuccessHealPercentage100
MeleeResistPercent18
upgrade_metal_skin
Name"Metal Skin"
Description"Become <span class="highlight">immune to bullets</span>."
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"FireRate"
IsDisabledfalse
AbilityCooldown20
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist15
ActiveMoveSpeedPenalty"-1.5m"
GroundDashReductionPercent-20
upgrade_mod_disruptor
Name"Soul Disruptor"
Description"Throw a grenade that explodes on contact and applies <span class="highlight">silence</span> and <span class="highlight">increasing amounts of damage</span> to each enemy."
Cost6400
Tier4
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown32
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DPS
Value50
Scale
Value0.152334
Type"spirit"
DPSIncrease
Value10
Scale
Value0.030467
Type"spirit"
DPSMax
Value100
Scale
Value0.304668
Type"spirit"
Radius"8m"
TickRate0.5
TechResist-18
upgrade_mystic_regeneration
Name"Mystic Regeneration"
Description"Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes."
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Regeneration4
RegenerationDuration5
upgrade_mystical_piano
Name"Mystical Piano"
Description"After a short delay, enemies in the target area will be stunned and have their stamina depleted. After the stun they will be temporarily dazed."
Cost9999
Tier5
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown23
AbilityDuration1.7
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StunDelay1.7
StunDuration2
DazeMoveSpeed"2m"
DazeDuration2
Radius"11m"
upgrade_nearby_enemy_boost
Name"Adrenaline Rush"
Description"Gain bonus <span class="highlight">Weapon Damage</span> and <span class="highlight">Fire Rate</span> when there are two or more enemy heroes nearby."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"FireRate"
"Movement"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"20m"
TickRate1
MinTargetsRequired2
BaseAttackDamagePercent48
BonusFireRate30
BonusHealth90
BonusMoveSpeed"1m"
upgrade_non_player_bonus
Name"Monster Rounds"
Description"Gain additional <span class="highlight_weapon">25% Weapon Damage</span> when attacking <span class="highlight">Troopers</span>, <span class="highlight">Neutrals</span> and <span class="highlight">Bosses</span>."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
NonPlayerBonusWeaponPower25
OutOfCombatHealthRegen1
NonPlayerBulletResist25
upgrade_non_player_bonus_sacrifice
Name"Cultist Sacrifice"
Description"Target an enemy NPC and consume it for <span class="highlight">150% Bonus Souls</span> and grants a powerful long lasting buff."
Cost3200
Tier3
Activation"Press"
Slot"Weapon"
Components
"upgrade_non_player_bonus"
TargetTypes
"TrooperEnemy"
"Neutral"
"MinionEnemy"
ShopFilters
"WeaponDamage"
"Durability"
"Healing"
IsDisabledfalse
AbilityCooldown270
AbilityDuration160
AbilityCastRange"7m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
NonPlayerBonusWeaponPower30
OutOfCombatHealthRegen2
NonPlayerBulletResist30
BonusSoulsPct150
BonusHealth
Value50
Scale
Value4
Type"power_increase"
BaseAttackDamagePercent
Value8
Scale
Value0.7
Type"power_increase"
BonusAbilityCharges1
TechRangeMultiplier15
TechRadiusMultiplier15
upgrade_nullification_aura
Name"Nullification Burst"
Description"Removes any positive buffs and prevents stamina usage and healing effects on enemies."
Cost9999
Tier5
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Disruption"
IsDisabledfalse
AbilityCooldown18
AbilityDuration7
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SpreadDuration0.5
StartRadius"2m"
EndRadius"12m"
Damage
Value250
Scale
Value0.465
Type"spirit"
DamageHeight"2.5m"
BonusHealth300
upgrade_omnicharge_pendant
Name"Omnicharge Signet"
Description"Imbue any active non-ultimate ability with <span class="highlight">Bonus Ability Charges</span>. Already charged items recieve more bonus charges."
Cost9999
Tier5
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownBetweenChargeReduction70
BonusAbilityCharges4
BonusAbilityChargesNonCharge2
EnableAbilityCharges1
CooldownReductionOnChargedAbilities30
BonusSpiritForChargedAbilities50
upgrade_patrons_blessing
Name"Mystic Conduit"
Description"Provides yourself and allies with a powerful spirit focused aura. Has reduced values on allies."
Cost9999
Tier5
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllFriendly"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown25
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower40
Radius"25m"
TechRangeMultiplier40
TechRadiusMultiplier40
CooldownReduction40
AllyPercentage50
HealAmount700
HealRadius"35m"
DamageThreshold300
DamageThresholdDuration5
upgrade_personal_rejuvenator
Name"Rebirth"
Description"Respawns the hero at the spot they died."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown509
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
RespawnDelay5
upgrade_phantom_strike
Name"Phantom Strike"
Description"<span class="highlight">Teleport</span> to an enemy target and pull them to the ground. Dealing <span class="highlight">damage</span>, <span class="highlight">Move speed</span> reduction and <span class="highlight">Disarm</span>."
Cost6400
Tier4
Activation"Press"
Slot"Armor"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Durability"
"Movement"
"Disruption"
IsDisabledfalse
AbilityCooldown35
AbilityCastRange"25m"
AbilityUnitTargetLimit1
AbilityCastDelay0.35
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed"1.3m"
TechPower8
BaseAttackDamagePercent15
SlowPercent50
SlowDuration3
ImpactDamage
Value75
Scale
Value0.93
Type"spirit"
upgrade_predator_precision
Name"Predator Precision"
Description"Gain additional <span class="highlight">weapon damage</span> against enemy Heroes that are <span class="highlight">low health</span>"
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"FireRate"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate8
LifeThreshold50
BaseAttackDamagePercent50
upgrade_prism_blast
Name"Prism Blast"
Description"You enter a void state and become <span class="highlight">untargetable and invincible</span> for a short duration, during which lasers blast out and rotate around you."
Cost9999
Tier5
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"FireRate"
IsDisabledfalse
AbilityCooldown40
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BeamLength"30m"
BeamWidth"2.9m"
DPS
Value300
Scale
Value1.75
Type"spirit"
DampingFactor3
LiftHeight100
FloatMoveSpeed"2.5m"
upgrade_pristine_emblem
Name"Opening Rounds"
Description"Your attacks have additional <span class="highlight">Weapon Damage</span> against <span class="highlight">enemies above 50% health</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower8
EnemyLifeThreshold50
BaseAttackDamagePercentBonus40
upgrade_proc_disarm
Name"Disarming Bullets"
Description"Your bullets <span class="highlight">disarm</span> enemies, them preventing them from shooting their weapon. Victims are immune to disarming bullets for <span class="highlight">{s:ImmunityDuration}s</span> after application expires."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ImmunityDuration3
BuildUpPerShot1
BuildUpDuration10
upgrade_proc_silence
Name"Silencer"
Description"Your bullets build up to a <span class="highlight">Silence</span>. Victims are immune to the build up for <span class="highlight">10s</span> after silence expires."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist15
TechDamageReduction-25
SilenceDuration2.5
DebuffDuration6
ImmunityDuration10
BuildUpPerShot1.04
BuildUpDuration5
upgrade_proc_tech_damage
Name"Magitech Rounds"
Description"Your bullets also deal your <span class="highlight">base bullet damage [{s:BaseDamagePerShot}] </span> as spirit damage. Magitech Rounds receives <span class="highlight">{s:SpellAmplificationMultiplier}x</span> amplification from <span class="highlight">Spirit Power</span>. Shotguns split the damage between each pellet. This effect can only happen once every {s:ProcCooldown}s."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ProcCooldown1
BaseDamagePct
Value0.0001
Scale
Value3.04668
Type"spirit"
NanoTechPerShot
Value1
Scale
Value3.04668
Type"spirit"
BaseDamagePerShot1
SpellAmplificationMultiplier5
upgrade_quarantine
Name"Quarantine"
Description"Quarantine an enemy Hero, making them <span class="highlight">invincible</span> but also <span class="highlight">silencing and disarming</span> them."
Cost1600
Tier2
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown42
AbilityDuration4.5
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
upgrade_quick_silver
Name"Quicksilver Reload"
Description"Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and <span class="highlight">bonus bullets</span> on use."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityCooldown18
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate10
BuffDuration12
Damage44
AmmoReloadPercent100
AbilityChargeUpTime18
upgrade_rapid_recharge
Name"Rapid Recharge"
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_extra_charge"
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownBetweenChargeReduction50
BonusAbilityCharges2
BonusSpiritForChargedAbilities16
upgrade_rapid_rounds
Name"Rapid Rounds"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"FireRate"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate10
upgrade_rebirth
Name"Soul Rebirth"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown240
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower12
SpawnTimePenalty30
RespawnDelay4
RespawnHealthPercent50
upgrade_rechargingbullets
Name"Recharging Rush"
Description"Dealing significant {g:citadel_inline_attribute:'WeaponDamage'} replenishes a charge for <span class="highlight">each of your charged abilities</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityCooldown20
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent20
BaseAttackDamagePercent10
DamageThreshold200
DamageWindow3.5
upgrade_reduce_debuff_duration
Name"Debuff Remover"
Descriptionnull
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_debuff_reducer"
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown50
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StatusResistancePercent30
ActiveBonusMoveSpeed"2.25m"
BuffDuration3
HealOnActivate250
BonusHealth100
upgrade_regenerating_bullet_shield
Name"Battle Vest"
Description"While you are <span class="highlight">above 65% health</span>, gain <span class="highlight">{g:citadel_inline_attribute:'WeaponDamage'}</span> and <span class="highlight">{g:citadel_inline_attribute:'BonusFireRate'}</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist18
OutOfCombatHealthRegen3
LifeThreshold65
BaseAttackDamagePercent15
BonusFireRate8
upgrade_regenerative_armor
Name"Regenerative Armor"
Description"Gain a short burst of health regeneration when taking bullet damage from heroes"
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealthRegen20
upgrade_reinforcing_casings
Name"Escalating Resilience"
Description"Grants <span class="highlight">Bullet Resist</span> when your bullets hit an enemy hero. <span class="highlight">Each shot can only grant one stack.</span>"
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_clip_size"
TargetTypesnull
ShopFilters
"WeaponDamage"
"Durability"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MaxArmorStacks30
BulletResistPerStack2
BulletResistDuration24
BaseAttackDamagePercent15
BonusHealth75
BonusClipSizePercent30
upgrade_reload_speed
Name"Fast Reload"
Description"Increased <span class="highlight">reload speed</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ReloadSpeedMultipler-35
upgrade_rescue_beam
Name"Rescue Beam"
Description"<span class="highlight">Heals</span> a target allied hero and yourself for a percentage of <span class="highlight">Max Health</span>. Once while healing, you can <span class="highlight">Pull</span> the target towards you. Can be self-cast."
Cost3200
Tier3
Activation"Press"
Slot"Armor"
Components
"upgrade_health_stimpak"
TargetTypes
"HeroFriendly"
ShopFilters
"MagicDamage"
"Durability"
"Healing"
"Movement"
IsDisabledfalse
AbilityCooldown60
AbilityCastRange"32m"
AbilityUnitTargetLimit1
AbilityChannelTime2.5
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HealPercentAmount20
HealInterval0.2
BonusMoveSpeed"0m"
BonusSprintSpeed"0.75m"
SelfModifier100
TechRangeMultiplier8
TechRadiusMultiplier8
upgrade_resilience
Name"Enduring Spirit"
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Durability"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth25
AbilityLifestealPercentHero7
upgrade_resonant_healing
Name"Radiant Regeneration"
Description"<span class="highlight">Heal</span> and gain bonus <span class="highlight">Movement Speed</span> for a short duration when you cast an ability."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_mystic_regeneration"
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
"Healing"
IsDisabledfalse
AbilityCooldown6
AbilityDuration3
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HealingPerCast
Value70
Scale
Value1.5
Type"power_increase"
BonusMoveSpeed"1.75m"
Regeneration
Value4
Scale
Value0.04
Type"spirit"
RegenerationDuration5
upgrade_restorative_locket
Name"Restorative Locket"
Descriptionnull
Cost1600
Tier2
Activation"Press"
Slot"Armor"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFilters
"Healing"
"Durability"
IsDisabledfalse
AbilityCooldown30
AbilityCastRange"30m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Radius"30m"
TechResist6
HealPerStack
Value20
Scale
Value0.4
Type"power_increase"
MaxStacks20
StaminaToRestore2
upgrade_return_fire
Name"Return Fire"
Description"Automatically <span class="highlight">fire a bullet</span> towards any attacker who damages you with their abilities or weapon."
Cost1600
Tier2
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityCooldown25
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletDamageReflectedPct60
SpiritDamageReflectedPct25
BulletResist8
upgrade_ricochet
Name"Ricochet"
Description"Your bullets will <span class="highlight">ricochet</span> on enemies near your target, <span class="highlight">applying any bullet procs</span> and <span class="highlight">dealing a percentage of the original damage.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
"BossEnemy"
"TrooperEnemy"
"PropEnemy"
"MinionEnemy"
"Neutral"
ShopFilters
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
RicochetDamagePercent65
RicochetRadius"13m"
RicochetTargetsTooltipOnly2
BonusFireRate20
upgrade_rocket_booster
Name"Majestic Leap"
Description"<span class="highlight">Launch yourself</span> high into the air and grant yourself a <span class="highlight">Barrier</span>. While in the air, you can use the active again to drop down faster.<br><br><span class="diminish">Cannot be used for 5s if attacked by enemy Hero.</span>"
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Movement"
IsDisabledfalse
AbilityCooldown45
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
JumpVelocityHidden"27m"
InterruptCooldown5
AirControlPercent100
SlamDownRadius"10m"
VerticalDifferenceTolerance"2m"
TossSpeed500
SlowPercent40
SlowDuration2.5
DropDownSpeed"35m"
MaxLandingSpeed"20m"
ImpactHeight"2m"
MinAimAngle30
CombatBarrier
Value140
Scale
Value8
Type"power_increase"
BarrierDuration8
upgrade_rocket_boots
Name"Majestic Leap - Disabled"
Description"<span class="highlight">Launch yourself</span> high into the air. Cannot be used for {s:InterruptCooldown}s if damaged by enemy Hero."
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
IsDisabledtrue
AbilityCooldown16
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower8
JumpVelocityHidden"22.5m"
InterruptCooldown4
AirControlPercent100
BonusHealth50
upgrade_runed_gauntlets
Name"Runed Gauntlets"
Description"Everytime you land a heavy melee, your existing cooldowns get reduced."
Cost9999
Tier5
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown10
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MeleeDistanceScale130
MeleeResistPercent50
BonusMeleeDamagePercent30
CooldownReductionOnHitMin3
CooldownReductionOnHitPct12
upgrade_rupture
Name"Decay"
Description"Inflict <span class="highlight">damage over time</span> to a target, dealing damage based on their current health.<br>Decay's damage is non-lethal and does not apply item procs."
Cost3200
Tier3
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityCooldown32
AbilityDuration10
AbilityCastRange
Value"20m"
Scale
Value0.1
Type"spirit"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower8
HealAmpReceivePenaltyPercent-45
HealAmpRegenPenaltyPercent-45
TickRate1
DotHealthPercent
Value2.6
Scale
Value0.0055
Type"spirit"
BonusHealth65
upgrade_self_bubble
Name"Ethereal Shift"
Description"You enter a void state and become <span class="highlight">untargetable and invincible</span> for a short duration, during which you float slowly and cannot perform actions. Afterwards you gain <span class="highlight">Spirit Power, Move Speed, and Spirit Resist</span>.<br>Can be canceled early.<br><span class="diminish">Activation cancels any active ability.</span>"
Cost6400
Tier4
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFilters
"FireRate"
IsDisabledfalse
AbilityCooldown45
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BuffDuration5
TechResist30
DampingFactor3
LiftHeight200
BonusSpirit20
FloatMoveSpeed"2.5m"
BonusMoveSpeed"3m"
upgrade_shadow_step
Name"Shadow Step"
Description"<span class="highlight">Teleport</span> straight ahead."
Cost9999
Tier5
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Movement"
IsDisabledtrue
AbilityCooldown3
AbilityCastRange"12m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamagePulseInterval0.5
DamagePulseAmount50
DamagePulseRadius"13m"
upgrade_shadow_strike
Name"Shadow Strike"
Description"Go <span class="highlight">Invisible</span> on <span class="highlight">Stamina use</span> with no detection range. Doing a <span class="highlight">melee attack</span> while invisible will cause you to <span class="highlight">steal bullet and spirit resistance</span> from them and deal <span class="highlight">damage over time</span>."
Cost9999
Tier5
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityDuration2.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisFadeToDuration0.2
SpottedRadius"0m"
RevealOnDamageDuration1.5
RevealOnSpottedDuration0.25
ResistStealAmount40
TickRate1
DPS
Value75
Scale
Value0.2
Type"spirit"
MaxStacks1
StealDuration6
Stamina2
upgrade_sharpshooter
Name"Sharpshooter"
Description"Deal additional <span class="highlight">Weapon Damage</span> when <span class="highlight">beyond a minimum distance</span> from your target."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_long_range"
TargetTypesnull
ShopFilters
"WeaponDamage"
"ClipSize"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LongRangeBonusWeaponPower70
LongRangeBonusWeaponPowerMinRange"15m"
BonusAttackRangePercent20
BonusZoomPercent25
BonusMoveSpeed"-1m"
BonusSprintSpeed"1.0m"
upgrade_shivas_bracelet
Name"Frostbite Charm"
Description"Imbued ability has its <span class="highlight">Cooldown reduced</span> and gains <span class="highlight">Spirit Power</span>. When the ability deals damage, <span class="highlight">freeze</span> the target and apply <span class="highlight">bonus damage</span>. <span class="diminish"><br><br>Cooldown is per target.</span>"
Cost9999
Tier5
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown10
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ImbuedCooldownReduction50
ImbuedTechPower70
Damage200
FreezeDuration1
upgrade_shrink_ray
Name"Shrink Ray"
Description"Reduces <span class="highlight">Model Size</span> and grants <span class="highlight">Move Speed</span> to the target. Allows <span class="highlight">usage of tunnels</span> in this mode. Can be self-cast."
Cost9999
Tier5
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroFriendly"
ShopFilters
"Healing"
IsDisabledfalse
AbilityCooldown30
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ShrinkDuration60
BonusMoveSpeed"5.0m"
ModelScaleGrowth0.5
ModelScaleGrowthTooltip-50
upgrade_silencer
Name"Silencer"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
IsDisabledtrue
AbilityCooldown36
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
EMPDuration2
BaseAttackDamagePercent20
upgrade_siphon_bullets
Name"Siphon Bullets"
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BaseAttackDamagePercent15
BulletResist10
StealPerHit1
StealPerKill1
StackLostPerDeath2
MaxStacks9999
StealDuration17
ProcCooldown1.2
HealthSteal
Value35
Scale
Value0.8
Type"power_increase"
ParticleRadius"1m"
upgrade_slow_immunity
Name"Unstoppable - Deprecated"
Description"Purges any roots and chains on use and makes you immune to slows for the duration"
Cost1600
Tier2
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown32
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
upgrade_slowing_bullets
Name"Slowing Bullets"
Description"Your bullets build up a <span class="highlight">Movement Slow</span> on enemies."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Disruption"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SlowPercent30
GroundDashReductionPercent-20
SlowDuration3.5
BonusFireRate7
BuildUpDuration5
BuildUpPerShot0.77
upgrade_slowing_tech
Name"Slowing Spirit"
Description"Dealing <span class="highlight">Spirit Damage</span> applies <span class="highlight">Movement Slows</span> to your target."
Cost800
Tier1
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
SlowPercent15
SlowDuration2
upgrade_small_attack_speed
Name"Basic Fire Rate"
Description"Increases your <span class="highlight">Fire Rate</span>."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusFireRate8
upgrade_soaring_spirit
Name"Improved Spirit"
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Components
"upgrade_improved_spirit"
TargetTypesnull
ShopFilters
"Movement"
"MagicDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower18
BonusSprintSpeed"1m"
BonusHealth75
OutOfCombatHealthRegen1.5
upgrade_spellbreaker
Name"Spellbreaker"
Description"The next instance of high spirit damage you take is significantly reduced."
Cost6400
Tier4
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown9
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist25
StatusResistancePercent25
DamageThreshold175
SpiritDamageReductionProc75
upgrade_spellshield
Name"Hexafoil Ward"
Description"Block the next <span class="highlight">Spirit Damage</span> or <span class="highlight">Debuff</span>, preventing its effects. Only regenerates outside of combat."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledtrue
AbilityCooldown12
AbilityUnitTargetLimit1
ChannelMoveSpeed"1.3m"
TechResist15
SpellShieldLingerDuration0.3
SpellShieldFlavorText"asdasd"
upgrade_spellslinger_headshots
Name"Spirit Rend"
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Components
"upgrade_tech_defense_shredders"
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"MagicDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ProcCooldown2.25
BonusHealth75
MaxStacks4
AbilityLifestealPercentHero8
MagicResistReduction-7
TechArmorDamageReduction-8
DebuffDuration8
upgrade_spirit_bubble
Name"Spirit Shielding"
Description"Gain a <span class="highlight">Barrier</span> whenever you take significant {g:citadel_inline_attribute:'SpiritDamage'} from enemy Heroes in a small time frame."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown45
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamageWindow3.5
DamageThreshold225
CombatBarrier
Value300
Scale
Value5
Type"power_increase"
OutOfCombatHealthRegen2.5
BarrierDuration7
BonusMoveSpeed"1.5m"
upgrade_spirit_burn
Name"Spirit Burn"
Description"Dealing significant <span class="highlight">Spirit Damage</span> to an enemy within 5s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.<br><span class="diminish">Deals half-damage and has half-cooldown on non-heroes.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityCooldown20
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier8
TechRadiusMultiplier8
DamageThreshold500
DamageThresholdDuration5
ExplosionDamage110
ExplosionRadius"12m"
DPS24
DebuffDuration8
HealAmpReceivePenaltyPercent-70
HealAmpRegenPenaltyPercent-70
TickRate0.5
CooldownReductionPctOnNonHeroes50
DamagePctVsNonHeroes50
upgrade_spirit_sap
Name"Spirit Sap"
Description"Target an enemy to <span class="highlight">reduce their Spirit Resist</span> and <span class="highlight">Spirit Power</span>."
Cost1600
Tier2
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
IsDisabledfalse
AbilityCooldown32
AbilityDuration12
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MagicResistReduction-9
BonusHealth50
TechPowerReduction-24
upgrade_spirit_snatch
Name"Spirit Snatch"
Description"When you perform a <span class="highlight">Light or Heavy Melee</span> attack against a hero, the attack deals extra <span class="highlight">Spirit Damage</span> and steals <span class="highlight">Spirit Resist</span> and <span class="highlight">Spirit Power</span>.<span class="diminish"><br><br>Effects are reduced to 70% for Light Melee hits.</span>"
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_acolytes_glove"
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Melee"
IsDisabledfalse
AbilityCooldown6
AbilityDuration10
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
LightMeleeScale70
SpiritDamage
Value50
Scale
Value0.744
Type"spirit"
TechArmorDamageReduction-12
TechArmorGain12
TechPowerReduction-15
TechPowerGain15
BonusMeleeDamagePercent7
BonusHealth75
upgrade_split_shot
Name"Split Shot"
Description"Make your weapon fire <span class="highlight">multishot</span>. <br><br> Hitting more than one Hero per attack will grant a <span class="highlight">stacking weapon damage bonus</span>. <br><br><span class="diminish">Targets can only be hit once per multishot.</span>"
Cost1600
Tier2
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown32
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusShotsDuration5
BulletSplitShot5
SpreadAngleDegrees45
WeaponDamageBonusDuration12
WeaponDamagePerStack10
MaxStacks6
upgrade_sprint_booster
Name"Sprint Boots"
Description"Increases your <span class="highlight">forward move speed</span> over time. Taking damage resets the effect for <span class="highlight">1.5s</span>"
Cost800
Tier1
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Healing"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusSprintSpeed"2.0m"
OutOfCombatHealthRegen2
upgrade_stabilizer
Name"Stabilizer"
Description"Removes the <span class="highlight">move speed penalty</span> while shooting, and increases <span class="highlight">bullet speed</span>."
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
MoveWhileShootingSpeedPenaltyReductionPercent100
MoveWhileZoomedSpeedPenaltyReductionPercent100
BonusBulletSpeedPercent30
upgrade_stabilizing_tripod
Name"Stabilizing Tripod"
Description"<span class="highlight">Disarm yourself</span> to toss your weapon to the target location where it transforms into a <span class="highlight">Field Sentry that will attack enemies using your weapon with an unlimited clip</span>. You can melee the sentry to end the effect early."
Cost3200
Tier3
Activation"Press"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledtrue
AbilityCooldown64
AbilityDuration20
AbilityCastRange"15m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ModelScale1
TickRate0.5
TrackingSpeed125
TurretAttackDelay0.35
TurretAttackRange"50m"
TurretDeployTime2
TurretLifetime20
AttackConeAngle10
StationaryWeaponPower40
StationaryRecoilReduction25
CasterHealthPercent100
BulletSpeedOverride6500
upgrade_stasis_bomb
Name"Stasis Bomb"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown37
AbilityDuration6
AbilityCastRange"20m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StasisRadius"7m"
ExplodeRadius"7m"
ExplodeDamage
Value250
Scale
Value1.52334
Type"spirit"
StunDuration1.5
ImmunityDuration4
EMPDuration3
EMPProcChance100
BuildUpPerShot1.6
BuildUpDuration10
DampingFactor0.5
LiftHeight120
SlamdownSpeed500
MoveSpeedMax"4m"
upgrade_superacolytes_glove
Name"Hex-Sealed Knuckles"
Description"After dealing an accumulated <span class="highlight">{s:StoredSpiritDamage}</span> spirit damage, your next <span class="highlight">Heavy Melee Attack</span> deals an additional <span class="highlight">{s:StoredSpiritDamage} spirit damage</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Melee"
IsDisabledtrue
AbilityCooldown3
AbilityDuration13
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StoredSpiritDamage
Value200
Scale
Value0.93
Type"spirit"
BonusHealth75
BonusHealthRegen1
BonusMeleeDamagePercent30
upgrade_superior_stamina
Name"Stamina Mastery"
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Components
"upgrade_improved_stamina"
TargetTypesnull
ShopFilters
"MagicDamage"
"Movement"
"FireRate"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Stamina2
StaminaCooldownReduction20
AirMoveIncreasePercent30
upgrade_suppressor
Name"Suppressor"
Description"When you deal <span class="highlight">Spirit Damage</span> to enemies, you also reduce their <span class="highlight">Fire Rate</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"Healing"
"Disruption"
IsDisabledfalse
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower6
FireRateSlow30
BonusHealth50
upgrade_surging_power
Name"Vampiric Burst"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_vampire"
TargetTypes
"HeroFriendly"
ShopFilters
"FireRate"
"WeaponDamage"
"Movement"
"Healing"
IsDisabledfalse
AbilityCooldown30
AbilityDuration4.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
ActiveBonusFireRate40
ActiveBonusLifesteal80
BonusHealth100
ActiveReloadPercent75
BulletResist10
BulletLifestealPercent16
upgrade_target_stun
Name"Knockdown"
Description"Apply a <span class="highlight">Stun</span> after <span class="highlight">2s</span>. Stun duration is increased against <span class="highlight">airborne</span> targets."
Cost3200
Tier3
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityCooldown35
AbilityCastRange"45m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
StunDelay2
StunDuration0.5
VisualContractRadius"3m"
BonusHealth75
MaxBonusDuration1.5
MaxHeightForBonus"30m"
TechRangeMultiplier6
TechRadiusMultiplier6
upgrade_targeted_silence
Name"Silence Wave"
Description"Launch an expanding projectile which <span class="highlight">Silences</span> enemies for a short duration and deals impact damage. <br><br><span class="diminish">Silence does not interrupt channeling abilities.</span>"
Cost3200
Tier3
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"WeaponDamage"
"Disruption"
IsDisabledfalse
AbilityCooldown35
AbilityDuration3
AbilityCastRange"40m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth50
CooldownOnMiss30
HeightOffGround"1m"
GrowthPerMeter"0.15m"
InitialWidth"5.0m"
Damage
Value100
Scale
Value0.3
Type"spirit"
upgrade_tech_armor
Name"Spirit Armor"
Description"Reduces the damage you take from <span class="highlight">Spirit</span> abilities."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"MagicDamage"
"Durability"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist15
upgrade_tech_bleed
Name"Mystic Reverb"
Description"Imbue an ability to apply <span class="highlight">slow</span> on a hit target and deal an <span class="highlight">additional percentage of the damage dealt</span> to enemies around the target after a short delay."
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityCooldown6.25
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechDamagePercent50
DelayDuration3
MinimumDamage100
Radius"16m"
AbilityLifestealPercentHero15
MovementSpeedSlow40
MaxHealthDamage10
upgrade_tech_cleave
Name"Quantum Chimaera"
Description"Your Tech attacks strike additional nearby enemies for <span class="highlight">75% of the total damage</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechCleaveDamagePercent75
TechCleaveRadius"10m"
ProcCooldown0.05
upgrade_tech_damage_pulse
Name"Torment Pulse"
Description"Periodically deals <span class="highlight">Spirit Damage</span> to the closest two enemies nearby."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityCooldown1.4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth100
DamagePulseAmount
Value27
Scale
Value0.279
Type"spirit"
DamagePulseRadius"9m"
MeleeResistPercent15
upgrade_tech_defender
Name"Tech Defender"
Descriptionnull
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown95
AbilityDuration6
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth85
TechArmor1
upgrade_tech_defense_shredders
Name"Spirit Shredder Bullets"
Description"Your bullets apply a debuff that reduces the <span class="highlight">Spirit Resist</span> of the target and grants you and your allies <span class="highlight">Spirit Lifesteal</span> against them."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechArmorDamageReduction-8
DebuffDuration8
AbilityLifestealPercentHero8
upgrade_tech_overflow
Name"Spiritual Overflow"
Description"Gain bonus <span class="highlight">Fire Rate</span> and <span class="highlight">Spirit Power</span> by <span class="highlight">charging up</span> when shooting enemy heroes."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"MagicDamage"
"FireRate"
IsDisabledfalse
AbilityDuration15
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
AbilityLifestealPercentHero15
BonusFireRate35
BonusSpirit30
CooldownReduction12
BuildUpPerShot0.75
BuildUpDuration5
upgrade_tech_purge
Name"Spirit Resilience"
Description"When below <span class="highlight">30% health</span>, gain additional Spirit Resist."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechResist30
HealthThreshold30
TechResistBelowThreshold30
upgrade_tech_range
Name"Greater Expansion"
Description"Increases the <span class="highlight">range</span> and <span class="highlight">effect radius</span> of your abilities and items."
Cost3200
Tier3
Activation"Passive"
Slot"Tech"
Components
"upgrade_magic_reach"
TargetTypesnull
ShopFilters
"MagicDamage"
"Durability"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechRangeMultiplier35
TechRadiusMultiplier35
TechResist10
upgrade_thermal_detonator
Name"Alchemical Fire"
Description"Throw a flask that explodes on contact, creating an area that does increasing <span class="highlight">Spirit Damage per second</span> and reduces enemy <span class="highlight">Bullet Resist</span>.<br><br>50% less effective vs non-heroes."
Cost3200
Tier3
Activation"Press"
Slot"Weapon"
Componentsnull
TargetTypes
"AllEnemy"
ShopFilters
"WeaponDamage"
"MagicDamage"
IsDisabledfalse
AbilityCooldown30
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCastDelay0.2
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DPS
Value45
Scale
Value0.152334
Type"spirit"
DPSIncrease
Value7
Scale
Value0.030467
Type"spirit"
DPSMax
Value95
Scale
Value0.304668
Type"spirit"
NonHeroReductionPercent50
Radius"10m"
HeightOffGround50
TickRate0.5
BulletArmorReduction
Value-8
Scale
Value-0.07
Type"spirit"
SpiritPower8
upgrade_timeless_emblem
Name"Timeless Emblem"
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Tech"
Components
"upgrade_transcendent_cooldown"
TargetTypesnull
ShopFilters
"Healing"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReduction50
TechRangeMultiplier50
TechRadiusMultiplier50
BonusAbilityDurationPercent50
ItemCooldownReduction50
upgrade_titan_round
Name"Titanic Magazine"
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Components
"upgrade_clip_size"
TargetTypesnull
ShopFilters
"ClipSize"
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent90
BaseAttackDamagePercent12
upgrade_toughness_3
Name"Toughness"
Description"Increases <span class="highlight">Health</span> and <span class="highlight">health regen</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth125
BonusHealthRegen2
upgrade_toxic_bullets
Name"Toxic Bullets"
Description"Your bullets build up a <span class="highlight">Bleed</span> on enemies, causing them to lose a <span class="highlight">percentage</span> of their <span class="highlight">Max Health</span> over time. Also applies <span class="highlight">Healing Reduction</span> on the bleeding target."
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
"CreepEnemy"
"MinionEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DotHealthPercent
Value2
Scale
Value0.005
Type"spirit"
DotDuration4
BuildUpPerShot1.1638
BuildUpDuration5
TickRate0.5
HealAmpReceivePenaltyPercent-30
HealAmpRegenPenaltyPercent-30
DotMultiplerTroopers0.5
upgrade_transcendent_cooldown
Name"Transcendent Cooldown"
Description"Reduces the <span class="highlight">Cooldown</span> of your abilities and items."
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Components
"upgrade_cooldown_reduction"
TargetTypesnull
ShopFilters
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
CooldownReduction25
ItemCooldownReduction25
OutOfCombatHealthRegen4
upgrade_trophy_collector
Name"Trophy Collector"
Description"Whenever you score an <span class="highlight">assist or kill</span>, gain extra <span class="highlight">health</span>, <span class="highlight">sprint</span>, <span class="highlight">ability range</span> and <span class="highlight">passive soul generation</span>. This effect stacks and persists through death."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Components
"upgrade_sprint_booster"
TargetTypesnull
ShopFilters
"WeaponDamage"
"Healing"
"Movement"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusSprintSpeed"2.0m"
OutOfCombatHealthRegen4
StackingBonusHealth20
StackingBonusSprintSpeed"0.15m"
StackingTechRangeMultiplier1
StackingTechRadiusMultiplier1
StackingGoldPerMinute22
ThinkRate3
MaxStacks16
upgrade_ultimate_burst
Name"Lightning Scroll"
Description"Damage from your ultimate applies a {g:citadel_inline_attribute:'Stun'} and deals {g:citadel_inline_attribute:'BonusSpiritDamage'} after a short delay.</span>"
Cost6400
Tier4
Activation"Passive"
Slot"Tech"
Components
"upgrade_magic_slow"
TargetTypes
"AllEnemy"
ShopFilters
"MagicDamage"
"Disruption"
IsDisabledfalse
AbilityDuration2
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
Damage150
SlowPercent80
BonusHealth50
StunDuration0.75
DelayBeforeStun3
BonusSprintSpeed"0.75m"
MovementSpeedSlow30
GroundDashReductionPercent-10
upgrade_unstable_concoction
Name"Unstable Concoction"
Description"Consume a concotion that grants you increased <span class="highlight">speed, health, spirit and weapon damage</span>. After a short duration <span class="highlight">you die and explode</span>, stunning nearby enemies and dealing damage based on your maximum health."
Cost9999
Tier5
Activation"InstantCast"
Slot"Tech"
Componentsnull
TargetTypes
"AllEnemy"
ShopFiltersnull
IsDisabledfalse
AbilityCooldown25
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
TechPower150
BonusMoveSpeed"10m"
BonusHealth3000
BaseAttackDamagePercent150
MaxHPDamage30
StunDuration3
Radius"18m"
upgrade_unstoppable
Name"Unstoppable"
Description"Temporarily suppress <span class="highlight">negative status effects</span> and become <span class="highlight">immune</span> to <span class="highlight">Stun, Silence, Sleep, Root, and Disarm</span>. <br>Cannot be used while <span class="highlight">Stunned</span> or <span class="highlight">Slept</span>."
Cost6400
Tier4
Activation"InstantCast"
Slot"Armor"
Components
"upgrade_debuff_reducer"
TargetTypesnull
ShopFilters
"Durability"
"Movement"
IsDisabledfalse
AbilityCooldown65
AbilityDuration5.5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth75
StatusResistancePercent20
upgrade_vampire
Name"Bullet Lifesteal"
Description"Your <span class="highlight">bullets heal you</span> for a percentage of the damage they deal to enemies. Half as effective vs Non-Heroes."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"Healing"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletLifestealPercent16
BonusHealth90
upgrade_veil_walker
Name"Veil Walker"
Description"Walking through a <span class="highlight">cosmic veil</span> grants you <span class="highlight">Stealth</span>, <span class="highlight">Heal</span> and increased <span class="highlight">Move Speed</span>."
Cost3200
Tier3
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
"ClipSize"
IsDisabledfalse
AbilityCooldown15
AbilityDuration16
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
InvisAlertWhenFading1
InvisFadeToDuration0.25
SpottedRadius"20m"
RevealOnDamageDuration0.5
RevealOnSpottedDuration1.25
BonusHealth175
SpiritPower10
InvisDuration7
BonusMoveSpeed"3.5m"
HealOnVeil
Value85
Scale
Value6
Type"power_increase"
upgrade_vex_barrier
Name"Reactive Barrier"
Description"Automatically <span class="highlight">restores one stamina</span> and gain a <span class="highlight">Barrier</span> when you are <span class="highlight">movement locked, Stunned, Chained, Immobilized, or Slept</span>."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown40
AbilityDuration10
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
VexBarrierCombatBarrier
Value325
Scale
Value2.0925
Type"spirit"
TechResist6
upgrade_warp_stone
Name"Warp Stone"
Description"<span class="highlight">Teleport</span> straight ahead, gaining <span class="highlight">Bullet Resist</span>."
Cost3200
Tier3
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
"Movement"
IsDisabledfalse
AbilityCooldown16
AbilityCastRange"11m"
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BulletResist30
CasterBuffDuration6
upgrade_weapon_backstabber
Name"Backstabber"
Description"Attacking enemies from behind with your weapon or melee opens a wound dealing {g:citadel_inline_attribute:'SpiritDPS'} and reducing their bullet resist. During this time, if you or any allies are near the target, will see them <span class="highlight">through walls</span> and be given {g:citadel_inline_attribute:'BonusMoveSpeed'}."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityCooldown6
AbilityDuration5
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth50
DPS17
TickRate0.5
DebuffRadius"25m"
BulletResistReduction-6
DebuffDuration5
BonusMoveSpeed"1.5m"
ReduceFootstepSound-50
upgrade_weapon_detention_ammo
Name"Detention Rounds"
Description"Your bullets build up on enemies, causing them to be <span class="highlight">tethered</span> to their position."
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusHealth100
BonusFireRate15
TetherDuration2.3
ImmunityDuration8
BuildUpPerShot1.2
BuildUpDuration10
TetherRadius"7m"
upgrade_weapon_eater
Name"Weapon Eater"
Description"Reduces Courage by <span class="highlight_weapon">{s:BaseBonusCounter}</span>. <br>Gain <span class="highlight_weapon">{s:WeaponPowerPerKill} Courage</span> (Up to <span class="highlight_weapon">{s:MaxWeaponPower}</span>) for <span class="highlight">killing an enemy Hero</span> but lose <span class="highlight_weapon">{s:WeaponPowerPerDeath} gained Courage</span> on <span class="highlight">Death</span>. Bonus applied if damage was done within {s:KillWindow}s of enemy killed."
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
WeaponPowerPerKill3.5
WeaponPowerPerDeath6
KillWindow1
MaxWeaponPower30
BaseBonusCounter-5
upgrade_weapon_instant_reload
Name"Reloader + Huge Clip"
Description"Press the [Reload] key while reloading to instantly finish your reload"
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown21
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BonusClipSizePercent60
upgrade_weapon_overdrive_clip
Name"Overdrive Clip"
Description"<span class="highlight">Deal non-lethal damage based on your max health to yourself</span> and <span class="highlight">reload bullets in your clip equal to your max ammo, no matter how many bullets are left.</span> The bullets in this clip have additional <span class="highlight">courage</span>."
Cost3200
Tier3
Activation"InstantCast"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown53
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
HealthDamagePercent20
BonusReloadSpeed-75
BonusWeaponPower100
OverdriveClipDuration5
upgrade_weapon_power_and_health_drain
Name"Overdrive"
Description"Increase your <span class="highlight">Courage</span> while draining your own <span class="highlight">health</span>."
Cost1600
Tier2
Activation"InstantCast"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledtrue
AbilityCooldown11.5
AbilityDuration4
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
WeaponPowerWhileActivated135
HealthDrainedPerSecond35
Interval0.1
upgrade_weapon_shielding
Name"Weapon Shielding"
Description"Gain a <span class="highlight">Barrier</span> whenever you take significant {g:citadel_inline_attribute:'WeaponDamage'} from enemy Heroes in a small time frame."
Cost1600
Tier2
Activation"Passive"
Slot"Armor"
Componentsnull
TargetTypesnull
ShopFilters
"Durability"
IsDisabledfalse
AbilityCooldown45
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
DamageWindow3.5
DamageThreshold150
CombatBarrier
Value300
Scale
Value5
Type"power_increase"
OutOfCombatHealthRegen2.5
BarrierDuration7
BonusMoveSpeed"1.5m"
upgrade_weighted_shots
Name"Weighted Shots"
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFilters
"WeaponDamage"
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
BaseAttackDamagePercent35
StatusResistancePercent16
TechResist16
BonusBulletSpeedPercent-30
StaminaCooldownReduction-20
upgrade_withering_whip
Name"Rusted Barrel"
Description"Target an enemy to reduce their <span class="highlight">Fire Rate</span> and <span class="highlight">Bullet Resistance</span>."
Cost800
Tier1
Activation"Press"
Slot"Tech"
Componentsnull
TargetTypes
"HeroEnemy"
ShopFilters
"Disruption"
"MagicDamage"
IsDisabledfalse
AbilityCooldown20
AbilityDuration5
AbilityCastRange"32m"
AbilityUnitTargetLimit1
AbilityCastDelay0.1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
FireRateSlow35
BonusHealth50
BonusSprintSpeed"0.5m"
BulletArmorReduction-8
weapon_upgrade_base
Namenull
Descriptionnull
Costnull
Tiernull
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
weapon_upgrade_t1
Namenull
Descriptionnull
Cost800
Tier1
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
weapon_upgrade_t2
Namenull
Descriptionnull
Cost1600
Tier2
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
weapon_upgrade_t3
Namenull
Descriptionnull
Cost3200
Tier3
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
weapon_upgrade_t4
Namenull
Descriptionnull
Cost6400
Tier4
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1
weapon_upgrade_t5
Namenull
Descriptionnull
Cost9999
Tier5
Activation"Passive"
Slot"Weapon"
Componentsnull
TargetTypesnull
ShopFiltersnull
IsDisabledfalse
AbilityUnitTargetLimit1
AbilityCooldownBetweenCharge-1
ChannelMoveSpeed-1