Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.2.2-5951
Deadbot (talk | contribs)
Deadbot v1.3.1-5958
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"ability_afterburn_desc": "Weapon hits build up a burning effect, dealing {g:citadel_inline_attribute:'SpiritDPS'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EBullets and abilities refresh the burn duration.",
"ability_afterburn_desc": "Weapon hits build up a burning effect, dealing {g:citadel_inline_attribute:'SpiritDPS'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EBullets and abilities refresh the burn duration.",
"ability_afterburn_quip": "Shoot enemies to set them on fire",
"ability_afterburn_quip": "Shoot enemies to set them on fire",
"ability_afterburn_t1_desc": "Burn Effect: \u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Spirit Damage",
"ability_afterburn_t1_desc": "Burn Effect: \u003Cspan class=\"highlight\"\u003E-20%\u003C/span\u003E Spirit Damage",
"ability_ammo_pouch": "Bandolier",
"ability_ammo_pouch": "Bandolier",
"ability_ammo_pouch_desc": "Large increase to Heavy's ammo",
"ability_ammo_pouch_desc": "Large increase to Heavy's ammo",
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"ability_frank_painaura_desc": "Unleash pain, dealing {g:citadel_inline_attribute:'SpiritDPS'} to both enemies and yourself. \u003Cbr\u003E\u003Cbr\u003EThe damage \u003Cspan class=\"highlight\"\u003Econtinues to increase\u003C/span\u003E the longer the ability is channeled, up to a maximum amount.",
"ability_frank_painaura_desc": "Unleash pain, dealing {g:citadel_inline_attribute:'SpiritDPS'} to both enemies and yourself. \u003Cbr\u003E\u003Cbr\u003EThe damage \u003Cspan class=\"highlight\"\u003Econtinues to increase\u003C/span\u003E the longer the ability is channeled, up to a maximum amount.",
"ability_frank_painaura_t1_desc": "Enemies receive \u003Cspan class=\"highlight\"\u003E30%\u003C/span\u003E Slow",
"ability_frank_painaura_t1_desc": "Enemies receive \u003Cspan class=\"highlight\"\u003E30%\u003C/span\u003E Slow",
"ability_frank_painaura_t2_desc": "\u003Cspan class=\"highlight\"\u003E+10\u003C/span\u003E Min DPS and \u003Cspan class=\"highlight\"\u003E+50\u003C/span\u003E Max DPS",
"ability_frank_painaura_t2_desc": "\u003Cspan class=\"highlight\"\u003E+8\u003C/span\u003E Min DPS and \u003Cspan class=\"highlight\"\u003E+40\u003C/span\u003E Max DPS",
"ability_frank_painaura_t3_desc": "Enemies take \u003Cspan class=\"highlight\"\u003E+13%\u003C/span\u003E Damage",
"ability_frank_painaura_t3_desc": "Enemies take \u003Cspan class=\"highlight\"\u003E+13%\u003C/span\u003E Damage",
"ability_frank_revive": "Shocking Reanimation",
"ability_frank_revive": "Shocking Reanimation",
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"ability_frank_shocktarget2": "Pain Battery",
"ability_frank_shocktarget2": "Pain Battery",
"ability_frank_shocktarget2_desc": "\u003Cspan class=\"highlight\"\u003ETaking any damage\u003C/span\u003E passively charges up your Pain Battery. \u003Cbr\u003E\u003Cbr\u003EOnce full, activating the ability fires multiple shocking bolts, dealing {g:citadel_inline_attribute:'SpiritDamage'} once per target.",
"ability_frank_shocktarget2_desc": "\u003Cspan class=\"highlight\"\u003ETaking any damage\u003C/span\u003E passively charges up your Pain Battery. \u003Cbr\u003E\u003Cbr\u003EOnce full, activating the ability fires multiple shocking bolts, dealing {g:citadel_inline_attribute:'SpiritDamage'} once per target.",
"ability_frank_shocktarget2_t2_desc": "On Hit: Apply \u003Cspan class=\"highlight\"\u003E40%\u003C/span\u003E Slow for \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E",
"ability_frank_shocktarget2_t1_desc": "On Hit: Apply \u003Cspan class=\"highlight\"\u003E40%\u003C/span\u003E Slow for \u003Cspan class=\"highlight\"\u003E2s\u003C/span\u003E",
"ability_frank_shocktarget2_t3_desc": "On Hero Hit: Heal for \u003Cspan class=\"highlight\"\u003E18%\u003C/span\u003E of your missing health",
"ability_frank_shocktarget2_t3_desc": "On Hero Hit: Heal for \u003Cspan class=\"highlight\"\u003E18%\u003C/span\u003E of your missing health",
"ability_frank_shocktarget_desc": "Zap a target in front of you, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying a brief {g:citadel_inline_attribute:'Slow'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003EIncoming damage\u003C/span\u003E is stored as additional {g:citadel_inline_attribute:'BonusSpiritDamage'} on your next cast, up to a maximum amount.",
"ability_frank_shocktarget_desc": "Zap a target in front of you, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying a brief {g:citadel_inline_attribute:'Slow'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003EIncoming damage\u003C/span\u003E is stored as additional {g:citadel_inline_attribute:'BonusSpiritDamage'} on your next cast, up to a maximum amount.",
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"ability_nano_catform_trigger_buttonhint": "Return from Ava",
"ability_nano_catform_trigger_buttonhint": "Return from Ava",
"ability_nano_clustergrenade": "Gloom Bombs",
"ability_nano_clustergrenade": "Gloom Bombs",
"ability_nano_clustergrenade_desc": "Throw a cluster of bombs that detonate after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies hit by multiple bombs take 50% damage.\u003C/span\u003E",
"ability_nano_clustergrenade_desc": "Throw a cluster of bombs that detonate after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies hit by multiple bombs take 65% damage.\u003C/span\u003E",
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_dash": "Leaping Slash",
"ability_nano_dash": "Leaping Slash",
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"modifier_citadel_death_tax": "Death Tax",
"modifier_citadel_death_tax": "Death Tax",
"modifier_citadel_death_tax_tech_amp": "Death Tax Power",
"modifier_citadel_death_tax_tech_amp": "Death Tax Power",
"modifier_citadel_delayed_catapult_launch": "Damaged - Jump Pad Charging",
"modifier_citadel_delayed_stun": "Delayed Stun",
"modifier_citadel_delayed_stun": "Delayed Stun",
"modifier_citadel_disarm_proc": "Disarmed",
"modifier_citadel_disarm_proc": "Disarmed",