Data:Lang en.json: Difference between revisionsGive feedback
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"ability_familiar_helpinghands_desc": "\u003Cspan class=\"highlight\"\u003ESend one of your Helpers to do chores in an area\u003C/span\u003E. They can collect boxes, do Sinner's Sacrifices, and be sent to follow allies.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a hero:\u003C/span\u003E Provides a short burst of {g:citadel_inline_attribute:'SpiritResist'} and fading {g:citadel_inline_attribute:'MoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a trooper:\u003C/span\u003E Provides \u003Cspan class=\"highlight\"\u003Ehealing, damage, resists, and allows tagging along.\u003C/span\u003E When no hero is around, souls from trooper kills are split amongst the team.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECan be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.\u003C/span\u003E", | "ability_familiar_helpinghands_desc": "\u003Cspan class=\"highlight\"\u003ESend one of your Helpers to do chores in an area\u003C/span\u003E. They can collect boxes, do Sinner's Sacrifices, and be sent to follow allies.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a hero:\u003C/span\u003E Provides a short burst of {g:citadel_inline_attribute:'SpiritResist'} and fading {g:citadel_inline_attribute:'MoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a trooper:\u003C/span\u003E Provides \u003Cspan class=\"highlight\"\u003Ehealing, damage, resists, and allows tagging along.\u003C/span\u003E When no hero is around, souls from trooper kills are split amongst the team.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECan be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.\u003C/span\u003E", | ||
"ability_familiar_helpinghands_t1_desc": "+1 Helper", | "ability_familiar_helpinghands_t1_desc": "+1 Helper", | ||
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+ | "ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed", | ||
"ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+15% Trooper Damage and Resist", | "ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+15% Trooper Damage and Resist", | ||
"ability_familiar_primary_weapon_bubblegun": "Gun Damage", | "ability_familiar_primary_weapon_bubblegun": "Gun Damage", | ||
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"ability_necro_gravestone_desc_2": "Ghouls shamble towards the enemy base, dealing {g:citadel_inline_attribute:'MeleeDamage'}. They explode when they approach a hero or objective, dealing {g:citadel_inline_attribute:'SpiritDamage'} in an area and applying a brief {g:citadel_inline_attribute:'Slow'}", | "ability_necro_gravestone_desc_2": "Ghouls shamble towards the enemy base, dealing {g:citadel_inline_attribute:'MeleeDamage'}. They explode when they approach a hero or objective, dealing {g:citadel_inline_attribute:'SpiritDamage'} in an area and applying a brief {g:citadel_inline_attribute:'Slow'}", | ||
"ability_necro_gravestone_t2_desc": "\u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E Ghoul Speed and \u003Cspan class=\"highlight\"\u003E+10s\u003C/span\u003E Duration", | "ability_necro_gravestone_t2_desc": "\u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E Ghoul Speed and \u003Cspan class=\"highlight\"\u003E+10s\u003C/span\u003E Duration", | ||
"ability_necro_gravestone_t3_desc": "Explosions deal \u003Cspan class=\"highlight\"\u003E+5%\u003C/span\u003E | "ability_necro_gravestone_t3_desc": "Explosions deal \u003Cspan class=\"highlight\"\u003E+5%\u003C/span\u003E Current Health damage. \u003Cspan class=\"highlight\"\u003E3\u003C/span\u003E Ghouls instantly spawn on-cast.", | ||
"ability_necro_haunt": "Haunting Spectres", | "ability_necro_haunt": "Haunting Spectres", | ||
"ability_necro_haunt/buff": "Haunting Spirits", | "ability_necro_haunt/buff": "Haunting Spirits", | ||
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"citadel_ability_shiv_dagger_max_rage_desc": "Ultimate Unlock: \u003Cspan class=\"highlight\"\u003E While rage is full\u003C/span\u003E knives will ricochet to another enemy and apply a slow to enemies they bleed.", | "citadel_ability_shiv_dagger_max_rage_desc": "Ultimate Unlock: \u003Cspan class=\"highlight\"\u003E While rage is full\u003C/span\u003E knives will ricochet to another enemy and apply a slow to enemies they bleed.", | ||
"citadel_ability_shiv_dagger_quip": "Apply stacking bleed to the target", | "citadel_ability_shiv_dagger_quip": "Apply stacking bleed to the target", | ||
"citadel_ability_shiv_dagger_t3_desc": "+ | "citadel_ability_shiv_dagger_t3_desc": "+30 Damage and +5.5 Bleed DPS", | ||
"citadel_ability_shiv_dash": "Slice and Dice", | "citadel_ability_shiv_dash": "Slice and Dice", | ||
"citadel_ability_shiv_dash_desc": "Perform a \u003Cspan class=\"highlight\"\u003Edash forward, damaging enemies along the path\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: \u003Cspan class=\"highlight\"\u003EWhile rage is full\u003C/span\u003E an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | "citadel_ability_shiv_dash_desc": "Perform a \u003Cspan class=\"highlight\"\u003Edash forward, damaging enemies along the path\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003EUltimate Unlock: \u003Cspan class=\"highlight\"\u003EWhile rage is full\u003C/span\u003E an echo of Shiv retraces the dash path after a short delay, damaging enemies again.", | ||
| Line 8,692: | Line 8,692: | ||
"citadel_ability_sticky_bomb_desc": "Attach a bomb that explodes after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'} to nearby enemies. \u003Cbr\u003E\u003Cbr\u003EIf the bomb hits or kills a hero, you gain \u003Cspan class=\"highlight\"\u003Epermanent bonus damage\u003C/span\u003E on Sticky Bomb. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EStacks diminish by half after 60 hits and 7 kills", | "citadel_ability_sticky_bomb_desc": "Attach a bomb that explodes after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'} to nearby enemies. \u003Cbr\u003E\u003Cbr\u003EIf the bomb hits or kills a hero, you gain \u003Cspan class=\"highlight\"\u003Epermanent bonus damage\u003C/span\u003E on Sticky Bomb. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EStacks diminish by half after 60 hits and 7 kills", | ||
"citadel_ability_sticky_bomb_quip": "Plant a bomb on an enemy", | "citadel_ability_sticky_bomb_quip": "Plant a bomb on an enemy", | ||
"citadel_ability_sticky_bomb_t3_desc": "On Cast: \u003Cspan class=\"highlight\"\u003E+5m/ | "citadel_ability_sticky_bomb_t3_desc": "On Cast: \u003Cspan class=\"highlight\"\u003E+5m\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E+20%\u003C/span\u003E Fire Rate for \u003Cspan class=\"highlight\"\u003E5s\u003C/span\u003E", | ||
"citadel_ability_stomp": "Kinetic Pulse", | "citadel_ability_stomp": "Kinetic Pulse", | ||
"citadel_ability_stomp_desc": "Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'KnockUp'}.", | "citadel_ability_stomp_desc": "Release an energy pulse that travels along the ground, dealing {g:citadel_inline_attribute:'SpiritDamage'} and applying {g:citadel_inline_attribute:'KnockUp'}.", | ||