Data:Lang en.json: Difference between revisions

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Deadbot v1.9.4-6417
Deadbot (talk | contribs)
Deadbot v1.9.4-6424
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"ability_charged_shot_t3_desc": "\u003Cspan class=\"highlight\"\u003EImproved damage scaling\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E-3s\u003C/span\u003E Charge Delay",
"ability_charged_shot_t3_desc": "\u003Cspan class=\"highlight\"\u003EImproved damage scaling\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E-3s\u003C/span\u003E Charge Delay",
"ability_crackshot": "Crackshot",
"ability_crackshot": "Crackshot",
"ability_crackshot_desc": "Headshots deal bonus \u003CPanel class=\"AbilityPropertyIcon prop_bullet_damage\"\u003E \u003Cspan class=\"highlight_courage\"\u003EDamage\u003C/span\u003E and applies a \u003CPanel class=\"AbilityPropertyIcon prop_slow\"\u003E \u003Cspan class=\"highlight\"\u003EFading Move Speed penalty\u003C/span\u003E. This effect can only occur when off cooldown. \u003Cbr\u003E\u003Cbr\u003ECooldown is reduced by 50% on NPC hits. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECrackshot ignores range damage fall-off and does not apply to objectives.\u003C/span\u003E",
"ability_crackshot_desc": "Bullets apply . If hit three times consecutively, deal {g:citadel_inline_attribute:'BonusWeaponDamage'} and apply {g:citadel_inline_attribute:'Slow'}. \u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECrackshot ignores range damage fall-off and does not apply to objectives.\u003C/span\u003E",
"ability_crackshot_quip": "Deal bonus damage with headshots",
"ability_crackshot_quip": "Deal bonus damage with headshots",
"ability_crackshot_t1_desc": "\u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Fading Move Speed",
"ability_crackshot_t1_desc": "\u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Fading Move Speed",
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"ability_necro_fear/debuff": "Essence Theft",
"ability_necro_fear/debuff": "Essence Theft",
"ability_necro_fear_desc": "Your weapon steals {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'SpiritResist'} over time, up to a maximum amount per target.",
"ability_necro_fear_desc": "Your weapon steals {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'SpiritResist'} over time, up to a maximum amount per target.",
"ability_necro_fear_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1\u003C/span\u003E Weapon Tethers \u0026 Improved Tether Targeting",
"ability_necro_fear_t3_desc": "All \u003Cspan class=\"highlight\"\u003ESummons\u003C/span\u003E now apply Essence Theft",
"ability_necro_gravestone": "Borrowed Decree",
"ability_necro_gravestone": "Borrowed Decree",
"ability_necro_gravestone/gravestone/buff": "Borrowed Decree",
"ability_necro_gravestone/gravestone/buff": "Borrowed Decree",
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"ability_necro_hauntingskull_desc": "\u003Cspan class=\"diminish\"\u003EPassive:\u003C/span\u003E Collect \u003Cspan class=\"highlight\"\u003Edeath\u003C/span\u003E when anything dies nearby and store it in your Jar of Dead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Throw a jar to summon \u003Cspan class=\"highlight\"\u003EDeadheads\u003C/span\u003E that repeatedly deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies. \u003Cbr\u003E\u003Cbr\u003EDeadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.",
"ability_necro_hauntingskull_desc": "\u003Cspan class=\"diminish\"\u003EPassive:\u003C/span\u003E Collect \u003Cspan class=\"highlight\"\u003Edeath\u003C/span\u003E when anything dies nearby and store it in your Jar of Dead.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Throw a jar to summon \u003Cspan class=\"highlight\"\u003EDeadheads\u003C/span\u003E that repeatedly deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies. \u003Cbr\u003E\u003Cbr\u003EDeadheads follow you instead if there's no nearby enemies, and prioritize the target of your weapon.",
"ability_necro_hauntingskull_t1_desc": "Collecting death heals \u003Cspan class=\"highlight\"\u003E5\u003C/span\u003E health per pickup",
"ability_necro_hauntingskull_t1_desc": "Collecting death heals \u003Cspan class=\"highlight\"\u003E5\u003C/span\u003E health per pickup",
"ability_necro_hauntingskull_t2_desc": "\u003Cspan class=\"highlight\"\u003E+4s\u003C/span\u003E Duration\u003Cbr\u003EOn Hit: Apply \u003Cspan class=\"highlight\"\u003E30%\u003C/span\u003E Slow for 1s",
"ability_necro_hauntingskull_t2_desc": "On Hit: Apply \u003Cspan class=\"highlight\"\u003E30%\u003C/span\u003E Slow for 1s",
"ability_necro_hauntingskull_t3_desc": "\u003Cspan class=\"highlight\"\u003E+2\u003C/span\u003E Deadheads. Deadheads now trigger Essence Theft",
"ability_necro_hauntingskull_t3_desc": "\u003Cspan class=\"highlight\"\u003E+2\u003C/span\u003E Deadheads and \u003Cspan class=\"highlight\"\u003E+4s\u003C/span\u003E Deadhead Lifetime",
"ability_necro_killsummon": "Borrow Life",
"ability_necro_killsummon": "Borrow Life",
"ability_necro_killsummon_desc": "Kill a Ghoul or low-health ally, gaining their lifeforce. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'Attack'}\u003C/span\u003E: Throw the lifeforce as a bomb, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'AltCast'}\u003C/span\u003E: Consume the lifeforce, receiving {g:citadel_inline_attribute:'Healing'}.",
"ability_necro_killsummon_desc": "Kill a Ghoul or low-health ally, gaining their lifeforce. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'Attack'}\u003C/span\u003E: Throw the lifeforce as a bomb, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E{g:citadel_binding:'AltCast'}\u003C/span\u003E: Consume the lifeforce, receiving {g:citadel_inline_attribute:'Healing'}.",