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Deadbot v1.14.0-6612 |
Deadbot v1.14.1-6627 |
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"ability_doorman_hotel_t1_desc": "1 Stamina Drain and -20 Cooldown", | "ability_doorman_hotel_t1_desc": "1 Stamina Drain and -20 Cooldown", | ||
"ability_doorman_hotel_t2_desc": "+150 Damage\u003Cbr\u003E+1.5s Stun on Failure to Check Out", | "ability_doorman_hotel_t2_desc": "+150 Damage\u003Cbr\u003E+1.5s Stun on Failure to Check Out", | ||
"ability_doorman_hotel_t3_desc": "Unstoppable while the Baroness is occupied.\u003Cbr\ | "ability_doorman_hotel_t3_desc": "Unstoppable while the Baroness is occupied.\u003Cbr\u003E15s Cooldown on Failure to Check Out.", | ||
"ability_doorman_luggage_cart": "Luggage Cart", | "ability_doorman_luggage_cart": "Luggage Cart", | ||
"ability_doorman_luggage_cart_desc": "Send out a luggage Cart that deals {g:citadel_inline_attribute:'SpiritDamage'} and {g:citadel_inline_attribute:'Pulls'} enemy heroes along its path. \u003Cbr\u003E\u003Cbr\u003ECan be alt cast with {g:citadel_binding:'AltCast'} to target friendly heroes instead.", | "ability_doorman_luggage_cart_desc": "Send out a luggage Cart that deals {g:citadel_inline_attribute:'SpiritDamage'} and {g:citadel_inline_attribute:'Pulls'} enemy heroes along its path. \u003Cbr\u003E\u003Cbr\u003ECan be alt cast with {g:citadel_binding:'AltCast'} to target friendly heroes instead.", | ||
| Line 8,094: | Line 8,094: | ||
"ability_necro_fear/debuff": "Essence Theft", | "ability_necro_fear/debuff": "Essence Theft", | ||
"ability_necro_fear_desc": "Your weapon steals {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'SpiritResist'} over time, up to a maximum amount per target.", | "ability_necro_fear_desc": "Your weapon steals {g:citadel_inline_attribute:'WeaponDamage'} and {g:citadel_inline_attribute:'SpiritResist'} over time, up to a maximum amount per target.", | ||
"ability_necro_fear_t3_desc": " | "ability_necro_fear_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1\u003C/span\u003E Max Steal Targets\u003Cbr\u003EAll \u003Cspan class=\"highlight\"\u003ESummons\u003C/span\u003E now apply Essence Theft", | ||
"ability_necro_gravestone": "Borrowed Decree", | "ability_necro_gravestone": "Borrowed Decree", | ||
"ability_necro_gravestone/gravestone/buff": "Borrowed Decree", | "ability_necro_gravestone/gravestone/buff": "Borrowed Decree", | ||
"ability_necro_gravestone_desc_1": "\u003Cspan class=\"diminish\"\u003EInnate: \u003C/span\u003EAbilities can summon \u003Cspan class=\"highlight\"\u003EGhouls\u003C/span\u003E that shamble toward the enemy base, dealing {g:citadel_inline_attribute:'MeleeDamage'}. They explode when they approach a hero or objective, dealing {g:citadel_inline_attribute:'SpiritDamage'} in an area and applying a brief {g:citadel_inline_attribute:'Slow'}", | "ability_necro_gravestone_desc_1": "\u003Cspan class=\"diminish\"\u003EInnate: \u003C/span\u003EAbilities can summon \u003Cspan class=\"highlight\"\u003EGhouls\u003C/span\u003E that shamble toward the enemy base, dealing {g:citadel_inline_attribute:'MeleeDamage'}. They explode when they approach a hero or objective, dealing {g:citadel_inline_attribute:'SpiritDamage'} in an area and applying a brief {g:citadel_inline_attribute:'Slow'}", | ||
"ability_necro_gravestone_desc_2": "\u003Cspan class=\"diminish\"\u003EActive: \u003C/span\u003ECreate a gravestone at a target location that summons \u003Cspan class=\"highlight\"\u003EGhouls\u003C/span\u003E over time. Enemies can destroy the gravestone with two heavy melees.", | "ability_necro_gravestone_desc_2": "\u003Cspan class=\"diminish\"\u003EActive: \u003C/span\u003ECreate a gravestone at a target location that summons \u003Cspan class=\"highlight\"\u003EGhouls\u003C/span\u003E over time. Enemies can destroy the gravestone with two heavy melees.", | ||
" | "ability_necro_gravestone_t1_desc": "\u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E Ghoul Speed\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-15s\u003C/span\u003E Cooldown", | ||
"ability_necro_gravestone_t2_desc": "\u003Cspan class=\"highlight\"\u003E+10s\u003C/span\u003E Duration\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-0.3s\u003C/span\u003E Time To Spawn", | |||
"ability_necro_gravestone_t3_desc": "On Death: Deal \u003Cspan class=\"highlight\"\u003E+5%\u003C/span\u003E Current Health as Damage", | "ability_necro_gravestone_t3_desc": "On Death: Deal \u003Cspan class=\"highlight\"\u003E+5%\u003C/span\u003E Current Health as Damage", | ||
"ability_necro_haunt": "Haunting Spectres", | "ability_necro_haunt": "Haunting Spectres", | ||
| Line 8,127: | Line 8,128: | ||
"ability_necro_zombiewall_desc": "Unearth a line of grasping hands, summoning a \u003Cspan class=\"highlight\"\u003EGhoul\u003C/span\u003E and leaving behind a rift. Enemies who pass through take {g:citadel_inline_attribute:'SpiritDamage'} and receive {g:citadel_inline_attribute:'Immobilize'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EAlt-Cast {g:citadel_binding:'AltCast'} rotates the orientation of the wall.", | "ability_necro_zombiewall_desc": "Unearth a line of grasping hands, summoning a \u003Cspan class=\"highlight\"\u003EGhoul\u003C/span\u003E and leaving behind a rift. Enemies who pass through take {g:citadel_inline_attribute:'SpiritDamage'} and receive {g:citadel_inline_attribute:'Immobilize'}. \u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EAlt-Cast {g:citadel_binding:'AltCast'} rotates the orientation of the wall.", | ||
"ability_necro_zombiewall_t2_desc": "\u003Cspan class=\"highlight\"\u003E+90\u003C/span\u003E Damage and \u003Cspan class=\"highlight\"\u003E+10m\u003C/span\u003E Wall Length", | "ability_necro_zombiewall_t2_desc": "\u003Cspan class=\"highlight\"\u003E+90\u003C/span\u003E Damage and \u003Cspan class=\"highlight\"\u003E+10m\u003C/span\u003E Wall Length", | ||
"ability_necro_zombiewall_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1\u003C/span\u003E Ghouls Raised \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E- | "ability_necro_zombiewall_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1\u003C/span\u003E Ghouls Raised \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-14s\u003C/span\u003E Cooldown\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+0.75s\u003C/span\u003E Immobilize Duration", | ||
"ability_overcharge": "Energy Surge", | "ability_overcharge": "Energy Surge", | ||
"ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", | "ability_overcharge_desc": "Temporarily boosts the effect of Heavy's current drone and increases his fire rate.", | ||
| Line 8,246: | Line 8,247: | ||
"ability_sleep_dagger_quip": "Put an enemy to sleep", | "ability_sleep_dagger_quip": "Put an enemy to sleep", | ||
"ability_sleep_dagger_t1_desc": "\u003Cspan class=\"highlight\"\u003E-10%\u003C/span\u003E Bullet Resist Reduction for 6s on wake-up", | "ability_sleep_dagger_t1_desc": "\u003Cspan class=\"highlight\"\u003E-10%\u003C/span\u003E Bullet Resist Reduction for 6s on wake-up", | ||
"ability_sleep_dagger_t2_desc": "\u003Cspan class=\"highlight\"\u003E- | "ability_sleep_dagger_t2_desc": "\u003Cspan class=\"highlight\"\u003E-17s\u003C/span\u003E Cooldown\u003Cbr\u003EApplies \u003Cspan class=\"highlight\"\u003E15\u003C/span\u003E Fixation Stacks", | ||
"ability_sleep_dagger_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1s\u003C/span\u003E Sleep Duration \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-50%\u003C/span\u003E Move and Dash Speed for \u003Cspan class=\"highlight\"\u003E3s\u003C/span\u003E on wake-up", | "ability_sleep_dagger_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1s\u003C/span\u003E Sleep Duration \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-50%\u003C/span\u003E Move and Dash Speed for \u003Cspan class=\"highlight\"\u003E3s\u003C/span\u003E on wake-up", | ||
"ability_slingshot_bruising_shot": "Bruising Shot", | "ability_slingshot_bruising_shot": "Bruising Shot", | ||
| Line 8,699: | Line 8,700: | ||
"citadel_ability_flying_strike_quip": "Fly towards an enemy target", | "citadel_ability_flying_strike_quip": "Fly towards an enemy target", | ||
"citadel_ability_flying_strike_t2_desc": "Gain \u003Cspan class=\"highlight\"\u003E+40\u003C/span\u003E Spirit Power for \u003Cspan class=\"highlight\"\u003E6s\u003C/span\u003E", | "citadel_ability_flying_strike_t2_desc": "Gain \u003Cspan class=\"highlight\"\u003E+40\u003C/span\u003E Spirit Power for \u003Cspan class=\"highlight\"\u003E6s\u003C/span\u003E", | ||
"citadel_ability_flying_strike_t3_desc": " | "citadel_ability_flying_strike_t3_desc": "Alt-Cast to Grapple allies\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+15m\u003C/span\u003E Cast Range\u003Cbr\u003EGains \u003Cspan class=\"highlight\"\u003E2 extra charges\u003C/span\u003E", | ||
"citadel_ability_gigawatt_lightning_strike": "Storm Cloud Lightning Strike", | "citadel_ability_gigawatt_lightning_strike": "Storm Cloud Lightning Strike", | ||
"citadel_ability_grapplehook": "Grapple Hook", | "citadel_ability_grapplehook": "Grapple Hook", | ||
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"citadel_ability_shiv_dash_desc": "Perform a \u003Cspan class=\"highlight\"\u003Edash forward, damaging enemies along the path\u003C/span\u003E. Hit Enemies have their {g:citadel_inline_attribute:'SpiritResist'} reduced. This debuff can stack.", | "citadel_ability_shiv_dash_desc": "Perform a \u003Cspan class=\"highlight\"\u003Edash forward, damaging enemies along the path\u003C/span\u003E. Hit Enemies have their {g:citadel_inline_attribute:'SpiritResist'} reduced. This debuff can stack.", | ||
"citadel_ability_shiv_dash_quip": "Dash ahead, damaging all enemies along the path", | "citadel_ability_shiv_dash_quip": "Dash ahead, damaging all enemies along the path", | ||
"citadel_ability_shiv_dash_t2_desc": "\u003Cspan class=\"highlight\"\u003E- | "citadel_ability_shiv_dash_t2_desc": "\u003Cspan class=\"highlight\"\u003E-4%\u003C/span\u003E Spirit Resist\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+2m\u003C/span\u003E Dash Range", | ||
"citadel_ability_shiv_dash_t3_desc": "\u003Cspan class=\"highlight\"\u003E+50\u003C/span\u003E Impact Damage\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-2s\u003C/span\u003E Cooldown per Hero hit.", | "citadel_ability_shiv_dash_t3_desc": "\u003Cspan class=\"highlight\"\u003E+50\u003C/span\u003E Impact Damage\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-2s\u003C/span\u003E Cooldown per Hero hit.", | ||
"citadel_ability_shiv_dash_t3_tooltip": "On hit", | "citadel_ability_shiv_dash_t3_tooltip": "On hit", | ||
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"citadel_ability_shiv_killing_blow_t1_desc": "\u003Cspan class=\"highlight\"\u003E+6 m\u003C/span\u003E Range\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+2 m/s\u003C/span\u003E in Full Rage.", | "citadel_ability_shiv_killing_blow_t1_desc": "\u003Cspan class=\"highlight\"\u003E+6 m\u003C/span\u003E Range\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+2 m/s\u003C/span\u003E in Full Rage.", | ||
"citadel_ability_shiv_killing_blow_t2_desc": "\u003Cspan class=\"highlight\"\u003E+16%\u003C/span\u003E Full Rage Bonus Damage\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-25s\u003C/span\u003E Cooldown", | "citadel_ability_shiv_killing_blow_t2_desc": "\u003Cspan class=\"highlight\"\u003E+16%\u003C/span\u003E Full Rage Bonus Damage\u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E-25s\u003C/span\u003E Cooldown", | ||
"citadel_ability_shiv_killing_blow_t3_desc": "\u003Cspan class=\"highlight\"\u003E+ | "citadel_ability_shiv_killing_blow_t3_desc": "\u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E Enemy Health Threshold", | ||
"citadel_ability_shiv_killing_blow_ui_meter": "Rage", | "citadel_ability_shiv_killing_blow_ui_meter": "Rage", | ||
"citadel_ability_shiv_killing_blow_while_full_rage": "While Rage is Full", | "citadel_ability_shiv_killing_blow_while_full_rage": "While Rage is Full", | ||
| Line 10,156: | Line 10,157: | ||
"drifter_shadow_mark_desc": "Send out a mark that bleeds the first target it hits, dealing {g:citadel_inline_attribute:'SpiritDPS'}.\u003Cbr\u003E\u003Cbr\u003EWhile the enemy is bleeding you can re-activate Stalker's Mark to instantly \u003Cspan class=\"highlight\"\u003Eappear behind their back.\u003C/span\u003E", | "drifter_shadow_mark_desc": "Send out a mark that bleeds the first target it hits, dealing {g:citadel_inline_attribute:'SpiritDPS'}.\u003Cbr\u003E\u003Cbr\u003EWhile the enemy is bleeding you can re-activate Stalker's Mark to instantly \u003Cspan class=\"highlight\"\u003Eappear behind their back.\u003C/span\u003E", | ||
"drifter_shadow_mark_t1_desc": "\u003Cspan class=\"highlight\"\u003E-8% Bullet Resist", | "drifter_shadow_mark_t1_desc": "\u003Cspan class=\"highlight\"\u003E-8% Bullet Resist", | ||
"drifter_shadow_mark_t2_desc": "\u003Cspan class=\"highlight\"\u003E- | "drifter_shadow_mark_t2_desc": "\u003Cspan class=\"highlight\"\u003E-12s Cooldown and +3s\u003C/span\u003E Duration", | ||
"drifter_shadow_mark_t3_desc": "\u003Cspan class=\"highlight\"\u003E+ | "drifter_shadow_mark_t3_desc": "\u003Cspan class=\"highlight\"\u003E+1.5% Bleed\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003E-40% Healing Reduction\u003C/span\u003E", | ||
"drifter_shadow_mark_teleport": "Ambush", | "drifter_shadow_mark_teleport": "Ambush", | ||
"extra_gold_pickup/extra_gold_pickup": "Bonus Bounty Next Hero Kill", | "extra_gold_pickup/extra_gold_pickup": "Bonus Bounty Next Hero Kill", | ||
| Line 10,940: | Line 10,941: | ||
"mirage_sand_phantom_t1_desc": "On Proc: Apply a fading \u003Cspan class=\"highlight\"\u003E60%\u003C/span\u003E Slow for \u003Cspan class=\"highlight\"\u003E0.8s\u003C/span\u003E", | "mirage_sand_phantom_t1_desc": "On Proc: Apply a fading \u003Cspan class=\"highlight\"\u003E60%\u003C/span\u003E Slow for \u003Cspan class=\"highlight\"\u003E0.8s\u003C/span\u003E", | ||
"mirage_sand_phantom_t2_desc": "\u003Cspan class=\"highlight\"\u003E+20\u003C/span\u003E Base Damage and \u003Cspan class=\"highlight\"\u003E+3s\u003C/span\u003E Multiplier Duration", | "mirage_sand_phantom_t2_desc": "\u003Cspan class=\"highlight\"\u003E+20\u003C/span\u003E Base Damage and \u003Cspan class=\"highlight\"\u003E+3s\u003C/span\u003E Multiplier Duration", | ||
"mirage_sand_phantom_t3_desc": "\u003Cspan class=\"highlight\"\u003E- | "mirage_sand_phantom_t3_desc": "\u003Cspan class=\"highlight\"\u003E-0.75s\u003C/span\u003E Cooldown \u003Cbr\u003E\u003Cspan class=\"highlight\"\u003E+1\u003C/span\u003E Max Marks \u003Cbr\u003EStun Victim for \u003Cspan class=\"highlight\"\u003E0.5s\u003C/span\u003E on Max Marks", | ||
"mirage_teleport": "Traveler", | "mirage_teleport": "Traveler", | ||
"mirage_teleport_desc": "Target a location on the minimap. After a brief wait, \u003Cspan class=\"highlight\"\u003Eteleport\u003C/span\u003E to that location. Taking damage during the wait period causes the teleport to be interrupted.", | "mirage_teleport_desc": "Target a location on the minimap. After a brief wait, \u003Cspan class=\"highlight\"\u003Eteleport\u003C/span\u003E to that location. Taking damage during the wait period causes the teleport to be interrupted.", | ||