Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.9.4-6426
Deadbot (talk | contribs)
Deadbot v1.9.4-6436
Line 11,417: Line 11,417:
"upgrade_absorbing_armor_search": "Witchmail",
"upgrade_absorbing_armor_search": "Witchmail",
"upgrade_acolytes_glove": "Spirit Strike",
"upgrade_acolytes_glove": "Spirit Strike",
"upgrade_acolytes_glove_desc": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is {s:LightMeleeCooldownMult}x longer for Light Melee hits.\u003C/span\u003E",
"upgrade_acolytes_glove_desc": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, deal extra {g:citadel_inline_attribute:'SpiritDamage'} with the attack and reduce the target's \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003ECooldown is {s:LightMeleeCooldownMult}x longer for Light Melee hits.\u003C/span\u003E",
"upgrade_acolytes_glove_search": "Spirit Strike",
"upgrade_acolytes_glove_search": "Spirit Strike",
"upgrade_active_reload": "Active Reload",
"upgrade_active_reload": "Active Reload",
Line 11,444: Line 11,444:
"upgrade_arcane_surge_search": "Arcane Surge",
"upgrade_arcane_surge_search": "Arcane Surge",
"upgrade_arctic_blast": "Arctic Blast",
"upgrade_arctic_blast": "Arctic Blast",
"upgrade_arctic_blast_desc": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"upgrade_arctic_blast_desc": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'}, \u003Cspan class=\"highlight\"\u003EFreezing\u003C/span\u003E and then \u003Cspan class=\"highlight\"\u003ESlowing\u003C/span\u003E targets it hits. Targets take increased damage while frozen.",
"upgrade_arctic_blast_search": "Arctic Blast",
"upgrade_arctic_blast_search": "Arctic Blast",
"upgrade_banshee_slugs": "Crippling Headshot",
"upgrade_banshee_slugs": "Crippling Headshot",
Line 11,471: Line 11,471:
"upgrade_bullet_resist_shredder": "Bullet Resist Shredder",
"upgrade_bullet_resist_shredder": "Bullet Resist Shredder",
"upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc/modifier_bullet_armor_shredder": "Reduced bullet armor",
"upgrade_bullet_resist_shredder/modifier_bullet_armor_shredder_proc/modifier_bullet_armor_shredder": "Reduced bullet armor",
"upgrade_bullet_resist_shredder_desc": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"upgrade_bullet_resist_shredder_desc": "Reduces \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E on enemies when you deal {g:citadel_inline_attribute:'SpiritDamage'}.",
"upgrade_bullet_resist_shredder_search": "Bullet Resist Shredder",
"upgrade_bullet_resist_shredder_search": "Bullet Resist Shredder",
"upgrade_bulletshredimbue": "Ballistic Enchantment",
"upgrade_bulletshredimbue": "Ballistic Enchantment",
Line 11,514: Line 11,514:
"upgrade_close_range_search": "Close Quarters",
"upgrade_close_range_search": "Close Quarters",
"upgrade_cold_front": "Cold Front",
"upgrade_cold_front": "Cold Front",
"upgrade_cold_front_desc": "Release an expanding ice blast that deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"upgrade_cold_front_desc": "Release an expanding ice blast that deals {g:citadel_inline_attribute:'SpiritDamage'} and \u003Cspan class=\"highlight\"\u003ESlows\u003C/span\u003E targets it hits.",
"upgrade_cold_front_search": "Cold Front",
"upgrade_cold_front_search": "Cold Front",
"upgrade_colossus": "Colossus",
"upgrade_colossus": "Colossus",
Line 11,532: Line 11,532:
"upgrade_counterspell_search": "Counterspell",
"upgrade_counterspell_search": "Counterspell",
"upgrade_crackshot": "Mystic Shot",
"upgrade_crackshot": "Mystic Shot",
"upgrade_crackshot_desc": "Your next bullet deals bonus \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E.",
"upgrade_crackshot_desc": "Your next bullet deals bonus {g:citadel_inline_attribute:'SpiritDamage'}.",
"upgrade_crackshot_search": "Mystic Shot",
"upgrade_crackshot_search": "Mystic Shot",
"upgrade_critshot": "Lucky Shot",
"upgrade_critshot": "Lucky Shot",
Line 11,573: Line 11,573:
"upgrade_escalating_exposure": "Escalating Exposure",
"upgrade_escalating_exposure": "Escalating Exposure",
"upgrade_escalating_exposure/modifier_proc_watcher/modifier_debuff": "Escalating Exposure",
"upgrade_escalating_exposure/modifier_proc_watcher/modifier_debuff": "Escalating Exposure",
"upgrade_escalating_exposure_desc": "Dealing \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the target.",
"upgrade_escalating_exposure_desc": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} applies a stacking \u003Cspan class=\"highlight\"\u003ESpirit Amp\u003C/span\u003E that increases your {g:citadel_inline_attribute:'SpiritDamage'} to the target.",
"upgrade_escalating_exposure_search": "Escalating Exposure",
"upgrade_escalating_exposure_search": "Escalating Exposure",
"upgrade_eternal_gift": "Eternal Gift",
"upgrade_eternal_gift": "Eternal Gift",
Line 11,579: Line 11,579:
"upgrade_eternal_gift_respawn_desc": "Reduces your next death's respawn timer.",
"upgrade_eternal_gift_respawn_desc": "Reduces your next death's respawn timer.",
"upgrade_ethereal_bullets": "Mercurial Magnum",
"upgrade_ethereal_bullets": "Mercurial Magnum",
"upgrade_ethereal_bullets_desc": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal bonus Spirit Damage\u003C/span\u003E based on your Spirit Power.",
"upgrade_ethereal_bullets_desc": "Your imbued ability charges up over time with {g:citadel_inline_attribute:'BonusSpiritDamage'}, {g:citadel_inline_attribute:'BonusFireRate'}, and \u003Cspan class=\"highlight\"\u003Ereloads bullets\u003C/span\u003E on use. Until your next reload, your \u003Cspan class=\"highlight\"\u003Ebullets deal {g:citadel_inline_attribute:'BonusSpiritDamage'}\u003C/span\u003E based on your Spirit Power.",
"upgrade_ethereal_bullets_search": "Mercurial Magnum",
"upgrade_ethereal_bullets_search": "Mercurial Magnum",
"upgrade_express_shot": "Express Shot",
"upgrade_express_shot": "Express Shot",
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"upgrade_heal_on_level_search": "Patron's Healing",
"upgrade_heal_on_level_search": "Patron's Healing",
"upgrade_healbane": "Healbane",
"upgrade_healbane": "Healbane",
"upgrade_healbane_desc": "Your \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"upgrade_healbane_desc": "Your {g:citadel_inline_attribute:'SpiritDamage'} applies \u003Cspan class=\"highlight\"\u003EHealing Reduction\u003C/span\u003E. If an enemy hero dies under this effect, you receive a large heal.",
"upgrade_healbane_search": "Healbane",
"upgrade_healbane_search": "Healbane",
"upgrade_healbuff": "Healing Tempo",
"upgrade_healbuff": "Healing Tempo",
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"upgrade_magic_shock_search": "Tankbuster",
"upgrade_magic_shock_search": "Tankbuster",
"upgrade_magic_slow": "Mystic Slow",
"upgrade_magic_slow": "Mystic Slow",
"upgrade_magic_slow_desc": "When the target takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"upgrade_magic_slow_desc": "When the target takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their \u003Cspan class=\"highlight\"\u003EMove Speed\u003C/span\u003E reduced.",
"upgrade_magic_slow_search": "Mystic Slow",
"upgrade_magic_slow_search": "Mystic Slow",
"upgrade_magic_storm": "Surge of Power",
"upgrade_magic_storm": "Surge of Power",
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"upgrade_magic_tempo_search": "Compress Cooldown",
"upgrade_magic_tempo_search": "Compress Cooldown",
"upgrade_magic_vulnerability": "Mystic Vulnerability",
"upgrade_magic_vulnerability": "Mystic Vulnerability",
"upgrade_magic_vulnerability_desc": "When an enemy takes \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E, they have their \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E reduced.",
"upgrade_magic_vulnerability_desc": "When an enemy takes {g:citadel_inline_attribute:'SpiritDamage'}, they have their {g:citadel_inline_attribute:'SpiritResist'} reduced.",
"upgrade_magic_vulnerability_search": "Mystic Vulnerability",
"upgrade_magic_vulnerability_search": "Mystic Vulnerability",
"upgrade_medic_bullets": "Restorative Shot",
"upgrade_medic_bullets": "Restorative Shot",
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"upgrade_metal_skin_search": "Metal Skin",
"upgrade_metal_skin_search": "Metal Skin",
"upgrade_mystic_regeneration": "Mystic Regeneration",
"upgrade_mystic_regeneration": "Mystic Regeneration",
"upgrade_mystic_regeneration_desc": "Dealing Spirit Damage to enemy Heroes grants you Bonus Health Regen. Stacks when dealing damage to different heroes.",
"upgrade_mystic_regeneration_desc": "Dealing {g:citadel_inline_attribute:'SpiritDamage'} to enemy Heroes grants you Bonus {g:citadel_inline_attribute:'Regen'}. Stacks when dealing damage to different heroes.",
"upgrade_mystic_regeneration_search": "Mystic Regeneration",
"upgrade_mystic_regeneration_search": "Mystic Regeneration",
"upgrade_mystic_reverb": "Mystic Reverb",
"upgrade_mystic_reverb": "Mystic Reverb",
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"upgrade_shadow_step": "Shadow Step",
"upgrade_shadow_step": "Shadow Step",
"upgrade_shadow_step_desc": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead.",
"upgrade_shadow_step_desc": "\u003Cspan class=\"highlight\"\u003ETeleport\u003C/span\u003E straight ahead.",
"upgrade_shadow_step_passive_desc": "Periodically deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to all nearby enemies.",
"upgrade_shadow_step_passive_desc": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to all nearby enemies.",
"upgrade_shadow_strike": "Shadow Strike",
"upgrade_shadow_strike": "Shadow Strike",
"upgrade_shadow_strike_desc": "Go \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EStamina use\u003C/span\u003E with no detection range. Doing a \u003Cspan class=\"highlight\"\u003Emelee attack\u003C/span\u003E while invisible will cause you to \u003Cspan class=\"highlight\"\u003Esteal bullet and spirit resistance\u003C/span\u003E from them and deal \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E.",
"upgrade_shadow_strike_desc": "Go \u003Cspan class=\"highlight\"\u003EInvisible\u003C/span\u003E on \u003Cspan class=\"highlight\"\u003EStamina use\u003C/span\u003E with no detection range. Doing a \u003Cspan class=\"highlight\"\u003Emelee attack\u003C/span\u003E while invisible will cause you to \u003Cspan class=\"highlight\"\u003Esteal bullet and spirit resistance\u003C/span\u003E from them and deal \u003Cspan class=\"highlight\"\u003Edamage over time\u003C/span\u003E.",
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"upgrade_soaring_spirit_search": "Improved Spirit",
"upgrade_soaring_spirit_search": "Improved Spirit",
"upgrade_spellbreaker": "Spellbreaker",
"upgrade_spellbreaker": "Spellbreaker",
"upgrade_spellbreaker_desc": "The next instance of high spirit damage you take is significantly reduced.",
"upgrade_spellbreaker_desc": "The next instance of high {g:citadel_inline_attribute:'SpiritDamage'} you take is significantly reduced.",
"upgrade_spellbreaker_search": "Spellbreaker",
"upgrade_spellbreaker_search": "Spellbreaker",
"upgrade_spellshield": "Hexafoil Ward",
"upgrade_spellshield": "Hexafoil Ward",
"upgrade_spellshield/modifier_spellshield_buff": "Hexafoil Ward",
"upgrade_spellshield/modifier_spellshield_buff": "Hexafoil Ward",
"upgrade_spellshield/modifier_spellshield_linger_buff": "Hexafoil Ward Broken!",
"upgrade_spellshield/modifier_spellshield_linger_buff": "Hexafoil Ward Broken!",
"upgrade_spellshield_desc": "Block the next \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"upgrade_spellshield_desc": "Block the next {g:citadel_inline_attribute:'SpiritDamage'} or \u003Cspan class=\"highlight\"\u003EDebuff\u003C/span\u003E, preventing its effects. Only regenerates outside of combat.",
"upgrade_spellshield_search": "Hexafoil Ward",
"upgrade_spellshield_search": "Hexafoil Ward",
"upgrade_spellshield_shield": "Anti-Spirit Sigil",
"upgrade_spellshield_shield": "Anti-Spirit Sigil",
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"upgrade_spirit_burn": "Spirit Burn",
"upgrade_spirit_burn": "Spirit Burn",
"upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "Spirit Burn",
"upgrade_spirit_burn/modifier_proc_watcher/modifier_debuff": "Spirit Burn",
"upgrade_spirit_burn_desc": "Dealing significant \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to an enemy within {s:DamageThresholdDuration}s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"upgrade_spirit_burn_desc": "Dealing significant {g:citadel_inline_attribute:'SpiritDamage'} to an enemy within {s:DamageThresholdDuration}s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing.\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EDeals half-damage and has half-cooldown on non-heroes.\u003C/span\u003E",
"upgrade_spirit_burn_search": "Spirit Burn",
"upgrade_spirit_burn_search": "Spirit Burn",
"upgrade_spirit_sap": "Spirit Sap",
"upgrade_spirit_sap": "Spirit Sap",
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"upgrade_spirit_sap_search": "Spirit Sap",
"upgrade_spirit_sap_search": "Spirit Sap",
"upgrade_spirit_snatch": "Spirit Snatch",
"upgrade_spirit_snatch": "Spirit Snatch",
"upgrade_spirit_snatch_desc": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced to {s:LightMeleeScale}% for Light Melee hits.\u003C/span\u003E",
"upgrade_spirit_snatch_desc": "When you perform a \u003Cspan class=\"highlight\"\u003ELight or Heavy Melee\u003C/span\u003E attack against a hero, the attack deals extra {g:citadel_inline_attribute:'SpiritDamage'} and steals \u003Cspan class=\"highlight\"\u003ESpirit Resist\u003C/span\u003E and \u003Cspan class=\"highlight\"\u003ESpirit Power\u003C/span\u003E.\u003Cspan class=\"diminish\"\u003E\u003Cbr\u003E\u003Cbr\u003EEffects are reduced to {s:LightMeleeScale}% for Light Melee hits.\u003C/span\u003E",
"upgrade_spirit_snatch_search": "Spirit Snatch",
"upgrade_spirit_snatch_search": "Spirit Snatch",
"upgrade_split_shot": "Split Shot",
"upgrade_split_shot": "Split Shot",
Line 11,912: Line 11,912:
"upgrade_superior_stamina_search": "Stamina Mastery",
"upgrade_superior_stamina_search": "Stamina Mastery",
"upgrade_suppressor": "Suppressor",
"upgrade_suppressor": "Suppressor",
"upgrade_suppressor_desc": "When you deal \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"upgrade_suppressor_desc": "When you deal {g:citadel_inline_attribute:'SpiritDamage'} to enemies, you also reduce their \u003Cspan class=\"highlight\"\u003EFire Rate\u003C/span\u003E.",
"upgrade_suppressor_search": "Suppressor",
"upgrade_suppressor_search": "Suppressor",
"upgrade_surging_power": "Vampiric Burst",
"upgrade_surging_power": "Vampiric Burst",
Line 11,928: Line 11,928:
"upgrade_tech_bleed_desc": "Imbue an ability with \u003Cspan class=\"highlight\"\u003ELifesteal\u003C/span\u003E and to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"upgrade_tech_bleed_desc": "Imbue an ability with \u003Cspan class=\"highlight\"\u003ELifesteal\u003C/span\u003E and to apply \u003Cspan class=\"highlight\"\u003Eslow\u003C/span\u003E on a hit target and deal an \u003Cspan class=\"highlight\"\u003Eadditional percentage of the damage dealt\u003C/span\u003E to enemies around the target after a short delay.",
"upgrade_tech_damage_pulse": "Torment Pulse",
"upgrade_tech_damage_pulse": "Torment Pulse",
"upgrade_tech_damage_pulse_desc": "Periodically deals \u003Cspan class=\"highlight\"\u003ESpirit Damage\u003C/span\u003E to the closest two enemies nearby.",
"upgrade_tech_damage_pulse_desc": "Periodically deals {g:citadel_inline_attribute:'SpiritDamage'} to the closest two enemies nearby.",
"upgrade_tech_damage_pulse_search": "Torment Pulse",
"upgrade_tech_damage_pulse_search": "Torment Pulse",
"upgrade_tech_defense_shredders": "Spirit Shredder Bullets",
"upgrade_tech_defense_shredders": "Spirit Shredder Bullets",
Line 11,943: Line 11,943:
"upgrade_tech_range_search": "Greater Expansion",
"upgrade_tech_range_search": "Greater Expansion",
"upgrade_thermal_detonator": "Alchemical Fire",
"upgrade_thermal_detonator": "Alchemical Fire",
"upgrade_thermal_detonator_desc": "Throw a flask that explodes on contact, creating an area that does increasing \u003Cspan class=\"highlight\"\u003ESpirit Damage per second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E{s:NonHeroReductionPercent}% less effective vs non-heroes.",
"upgrade_thermal_detonator_desc": "Throw a flask that explodes on contact, creating an area that does increasing {g:citadel_inline_attribute:'SpiritDamage'} \u003Cspan class=\"highlight\"\u003Eper second\u003C/span\u003E and reduces enemy \u003Cspan class=\"highlight\"\u003EBullet Resist\u003C/span\u003E.\u003Cbr\u003E\u003Cbr\u003E{s:NonHeroReductionPercent}% less effective vs non-heroes.",
"upgrade_thermal_detonator_search": "Alchemical Fire",
"upgrade_thermal_detonator_search": "Alchemical Fire",
"upgrade_timeless_emblem": "Timeless Emblem",
"upgrade_timeless_emblem": "Timeless Emblem",
Line 11,962: Line 11,962:
"upgrade_ultimate_burst_hint": "\u003Cspan class=\"diminish\"\u003EThis effect can only trigger once per target per ultimate.\u003C/span\u003E",
"upgrade_ultimate_burst_hint": "\u003Cspan class=\"diminish\"\u003EThis effect can only trigger once per target per ultimate.\u003C/span\u003E",
"upgrade_ultimate_burst_search": "Lightning Scroll",
"upgrade_ultimate_burst_search": "Lightning Scroll",
"upgrade_ultimate_burst_upgrade": "\u003Cspan class=\"highlight\"\u003EMystic Slow effects\u003C/span\u003E",
"upgrade_unstable_concoction": "Unstable Concoction",
"upgrade_unstable_concoction": "Unstable Concoction",
"upgrade_unstable_concoction_desc": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",
"upgrade_unstable_concoction_desc": "Consume a concoction that grants you \u003Cspan class=\"highlight\"\u003EUnstoppable\u003C/span\u003E and increased \u003Cspan class=\"highlight\"\u003Espeed, health, spirit and weapon damage\u003C/span\u003E. After a short duration \u003Cspan class=\"highlight\"\u003Eyou die and explode\u003C/span\u003E, stunning nearby enemies and dealing damage based on your maximum health.",