Data:Lang en.json: Difference between revisionsGive feedback
Deadbot v1.5.5-6256 |
Deadbot v1.5.5-6267 |
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"ArcticBlastSlowDuration_postfix": "s", | "ArcticBlastSlowDuration_postfix": "s", | ||
"ArcticBlastSlowDuration_postvalue_label": "Slow Duration", | "ArcticBlastSlowDuration_postvalue_label": "Slow Duration", | ||
"AreaRadius_label": "Radius", | |||
"AreaRadius_postfix": "m", | |||
"AreaRadius_postvalue_label": "Radius", | |||
"ArmTime_label": "Arm Time", | "ArmTime_label": "Arm Time", | ||
"ArmTime_postfix": "s", | "ArmTime_postfix": "s", | ||
| Line 429: | Line 432: | ||
"Barrel_ArmTime_postfix": "s", | "Barrel_ArmTime_postfix": "s", | ||
"Barrel_ArmTime_postvalue_label": "Arm Time", | "Barrel_ArmTime_postvalue_label": "Arm Time", | ||
"BarrierDamagePercentage_label": "Barrier Damage", | |||
"BarrierDamagePercentage_postfix": "%", | |||
"BarrierDamagePercentage_postvalue_label": "Barrier Damage", | |||
"BarrierDuration_label": "Barrier Duration", | "BarrierDuration_label": "Barrier Duration", | ||
"BarrierDuration_postfix": "s", | "BarrierDuration_postfix": "s", | ||
| Line 777: | Line 783: | ||
"BounceCount_label": "Shield Bounces", | "BounceCount_label": "Shield Bounces", | ||
"BounceCount_postvalue_label": "Max Bounces", | "BounceCount_postvalue_label": "Max Bounces", | ||
"BounceGrace_postfix": "", | |||
"BounceGrace_postvalue_label": "Max Linger Duration", | |||
"BouncePadExtendDuration_postfix": "s", | "BouncePadExtendDuration_postfix": "s", | ||
"BouncePadExtendDuration_postvalue_label": "Extended Duration from Bounce Pad", | "BouncePadExtendDuration_postvalue_label": "Extended Duration from Bounce Pad", | ||
"BouncePadStompCount_label": "Max Head Stomps", | "BouncePadStompCount_label": "Max Head Stomps", | ||
"BounceRadius_label": "Bounce Range", | |||
"BounceRadius_postfix": "m", | "BounceRadius_postfix": "m", | ||
"BounceRadius_postvalue_label": "Bounce Range", | "BounceRadius_postvalue_label": "Bounce Range", | ||
| Line 802: | Line 811: | ||
"BuffFrequency_postfix": "s", | "BuffFrequency_postfix": "s", | ||
"BuffFrequency_postvalue_label": "Buff Frequency", | "BuffFrequency_postvalue_label": "Buff Frequency", | ||
"BuffMaxStacks_postvalue_label": "Max Stacks", | |||
"BuffMoveSpeedBonus_label": "Move Speed", | "BuffMoveSpeedBonus_label": "Move Speed", | ||
"BuffMoveSpeedBonus_postfix": "m", | "BuffMoveSpeedBonus_postfix": "m", | ||
| Line 1,174: | Line 1,184: | ||
"CitadelHeroStats_Weapon": "Weapon Stats", | "CitadelHeroStats_Weapon": "Weapon Stats", | ||
"CitadelHeroStats_Weapon_Falloff": "Falloff Range", | "CitadelHeroStats_Weapon_Falloff": "Falloff Range", | ||
"CitadelHeroStats_Weapon_Falloff_NA": "N/A", | |||
"CitadelShopSearch": "Search Items", | "CitadelShopSearch": "Search Items", | ||
"CitadelShop_SearchExampleAlt": "Try searching by \u003Cspan class=\"highlight\"\u003EItem Name\u003C/span\u003E or by stat such as \u003Cspan class=\"highlight_weapon\"\u003EAmmo\u003C/span\u003E, \u003Cspan class=\"highlight_vitality\"\u003ELifesteal\u003C/span\u003E or \u003Cspan class=\"highlight_spirit\"\u003ESpirit Power\u003C/span\u003E", | "CitadelShop_SearchExampleAlt": "Try searching by \u003Cspan class=\"highlight\"\u003EItem Name\u003C/span\u003E or by stat such as \u003Cspan class=\"highlight_weapon\"\u003EAmmo\u003C/span\u003E, \u003Cspan class=\"highlight_vitality\"\u003ELifesteal\u003C/span\u003E or \u003Cspan class=\"highlight_spirit\"\u003ESpirit Power\u003C/span\u003E", | ||
| Line 1,837: | Line 1,848: | ||
"Citadel_Hideout_ToggleFastCooldowns": "{g:citadel_binding:'AbilityMelee'} Melee to toggle fast cooldowns and stamina", | "Citadel_Hideout_ToggleFastCooldowns": "{g:citadel_binding:'AbilityMelee'} Melee to toggle fast cooldowns and stamina", | ||
"Citadel_Hideout_VaultHint01": "{g:citadel_binding:'AbilityMelee'} Melee to Collect Souls", | "Citadel_Hideout_VaultHint01": "{g:citadel_binding:'AbilityMelee'} Melee to Collect Souls", | ||
"Citadel_Hideout_VaultHint02": "{g:citadel_binding:'AbilityMelee'} Melee during flashing lights for bonuses, | "Citadel_Hideout_VaultHint02": "{g:citadel_binding:'AbilityMelee'} Melee during flashing lights for bonuses, heavy melee for even more", | ||
"Citadel_Hideout_VoteHero": "Press {g:citadel_binding:'HideoutUse'} to vote for the next Hero", | "Citadel_Hideout_VoteHero": "Press {g:citadel_binding:'HideoutUse'} to vote for the next Hero", | ||
"Citadel_Hideout_Watch": "Press {g:citadel_binding:'HideoutUse'} to watch matches", | "Citadel_Hideout_Watch": "Press {g:citadel_binding:'HideoutUse'} to watch matches", | ||
| Line 3,883: | Line 3,894: | ||
"ExplodeRadius_label": "Explosion Radius", | "ExplodeRadius_label": "Explosion Radius", | ||
"ExplodeRadius_postfix": "m", | "ExplodeRadius_postfix": "m", | ||
"ExplodeRadius_postvalue_label": "Explosion Radius", | |||
"ExplosionCoatingRadius_label": "Explosion Coating Radius", | "ExplosionCoatingRadius_label": "Explosion Coating Radius", | ||
"ExplosionCoatingRadius_postfix": "m", | "ExplosionCoatingRadius_postfix": "m", | ||
| Line 3,888: | Line 3,900: | ||
"ExplosionDamage_postfix": "", | "ExplosionDamage_postfix": "", | ||
"ExplosionDamage_postvalue_label": "Explosion Damage", | "ExplosionDamage_postvalue_label": "Explosion Damage", | ||
"ExplosionInterval_label": "Beam Interval", | |||
"ExplosionInterval_postfix": "s", | |||
"ExplosionInterval_postvalue_label": "Beam Interval", | |||
"ExplosionMaxPercent_label": "Max Explosion Damage:", | "ExplosionMaxPercent_label": "Max Explosion Damage:", | ||
"ExplosionMaxPercent_postfix": "%", | "ExplosionMaxPercent_postfix": "%", | ||
| Line 3,992: | Line 4,007: | ||
"FlameDashDebuff_postfix": "%", | "FlameDashDebuff_postfix": "%", | ||
"FlameDashDebuff_postvalue_label": "Bonus Spirit Damage", | "FlameDashDebuff_postvalue_label": "Bonus Spirit Damage", | ||
"FlareDamage_label": "Flare Damage", | |||
"FlareDamage_postvalue_label": "Flare Damage", | |||
"FlaskDebuffDuration_label": "Weapon Debuff Duration", | "FlaskDebuffDuration_label": "Weapon Debuff Duration", | ||
"FlaskDebuffDuration_postfix": "s", | "FlaskDebuffDuration_postfix": "s", | ||
| Line 5,793: | Line 5,810: | ||
"PowerJumpChannelTime_postfix": "s", | "PowerJumpChannelTime_postfix": "s", | ||
"PreBounceDamage_label": "Pre-Bounce Damage", | "PreBounceDamage_label": "Pre-Bounce Damage", | ||
"PreExplosionDuration_postfix": "s", | |||
"PreExplosionDuration_postvalue_label": "Beam Form Duration", | |||
"PrepareTime_label": "Prepare Time", | "PrepareTime_label": "Prepare Time", | ||
"PrepareTime_postfix": "s", | "PrepareTime_postfix": "s", | ||
| Line 6,696: | Line 6,715: | ||
"Steam_Citadel_Hideout_Engineering": "Tinkering in the Hideout", | "Steam_Citadel_Hideout_Engineering": "Tinkering in the Hideout", | ||
"Steam_Citadel_Hideout_Fabulous": "Being Fabulous in the Hideout", | "Steam_Citadel_Hideout_Fabulous": "Being Fabulous in the Hideout", | ||
"Steam_Citadel_Hideout_Fencer": "Striving Towards Perfection in the Hideout", | |||
"Steam_Citadel_Hideout_Glitter": "Cleaning Up Glitter in the Hideout", | |||
"Steam_Citadel_Hideout_Hangover": "Figuring Out What Happened Last Night in the Hideout", | "Steam_Citadel_Hideout_Hangover": "Figuring Out What Happened Last Night in the Hideout", | ||
"Steam_Citadel_Hideout_Homesick": "Wishing the Arroyos were in the Hideout", | "Steam_Citadel_Hideout_Homesick": "Wishing the Arroyos were in the Hideout", | ||
| Line 7,797: | Line 7,818: | ||
"ability_melee_priest": "Melee", | "ability_melee_priest": "Melee", | ||
"ability_melee_punkgoat": "Melee", | "ability_melee_punkgoat": "Melee", | ||
"ability_melee_unicorn": "Melee", | |||
"ability_melee_vampirebat": "Melee", | "ability_melee_vampirebat": "Melee", | ||
"ability_melee_viper": "Melee", | "ability_melee_viper": "Melee", | ||
| Line 8,102: | Line 8,124: | ||
"ability_ult_combo_t2_desc": "Combo Duration \u003Cspan class=\"highlight\"\u003E+0.7s\u003C/span\u003E", | "ability_ult_combo_t2_desc": "Combo Duration \u003Cspan class=\"highlight\"\u003E+0.7s\u003C/span\u003E", | ||
"ability_ult_combo_t3_desc": "\u003Cspan class=\"highlight\"\u003E+31.5\u003C/span\u003E Damage Per Second and \u003Cspan class=\"highlight\"\u003E80% lifesteal\u003C/span\u003E", | "ability_ult_combo_t3_desc": "\u003Cspan class=\"highlight\"\u003E+31.5\u003C/span\u003E Damage Per Second and \u003Cspan class=\"highlight\"\u003E80% lifesteal\u003C/span\u003E", | ||
"ability_unicorn_dazzlingorb": "Shining Wonder", | |||
"ability_unicorn_dazzlingorb_desc": "Launch a deadly orb of light that deals {g:citadel_inline_attribute:'SpiritDamage'} and applies {g:citadel_inline_attribute:'Slow'} and reduces \u003Cspan class=\"highlight\"\u003EDash Distance\u003C/span\u003E on impact. The orb then bounces to the nearest enemy within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EPrioritizes enemy heroes when picking targets. Refunds half the cooldown on a miss.\u003C/span\u003E", | |||
"ability_unicorn_dazzlingorb_t1_desc": "-20% Move Speed and -15% Dash Distance", | |||
"ability_unicorn_dazzlingorb_t3_desc": "+10 Max Bounces and -35s Cooldown", | |||
"ability_unicorn_luminousstrike": "Radiant Daggers", | |||
"ability_unicorn_luminousstrike/luminous_strike_buff": "Radiant Daggers", | |||
"ability_unicorn_luminousstrike/luminous_strike_dot_enemy": "Luminous Strike Burn", | |||
"ability_unicorn_luminousstrike_desc": "Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals {g:citadel_inline_attribute:'SpiritDamage'} to all targets in the area.\u003Cbr\u003E\u003Cbr\u003E Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.", | |||
"ability_unicorn_luminousstrike_t2_desc": "-12s Cooldown and +60 Impact Damage", | |||
"ability_unicorn_prismaticguard": "Dazzling Trick", | |||
"ability_unicorn_prismaticguard/modifier_unicorn_prismatic_guard_buff": "Dazzling Trick", | |||
"ability_unicorn_prismaticguard_desc": "Surround yourself in a protective prism that provides {g:citadel_inline_attribute:'BonusMoveSpeed'}. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.", | |||
"ability_unicorn_prismaticguard_on_explode_desc": "On Explode", | |||
"ability_unicorn_prismaticguard_t2_desc": "+100 Barrier and Increased Barrier Spirit Scaling", | |||
"ability_unicorn_prismaticguard_t3_desc": "+2 Silence Duration and -18 Cooldown. Allows Shining Wonder Bounce.", | |||
"ability_unicorn_radiantblast": "Light Eater", | |||
"ability_unicorn_radiantblast/unicorn_radiantblast_debuff": "Light Eater", | |||
"ability_unicorn_radiantblast_desc": "Blast enemies in a cone in front of you with a flare of light. Enemies hit take {g:citadel_inline_attribute:'SpiritDamage'} when attacked by Celeste and provides \u003Cspan class=\"highlight\"\u003Espirit lifesteal\u003C/span\u003E.", | |||
"ability_unicorn_radiantblast_on_bullet_hit_desc": "On Bullet Hit", | |||
"ability_unicorn_radiantblast_t2_desc": "+3m Cast Range and +15% Spirit Lifesteal", | |||
"ability_unicorn_radiantblast_t3_desc": "+25 Damage and Increased Spirit Scaling", | |||
"ability_upgrade_description": "You have unlocked a tier {s:upgradeTier} ability upgrade. Choose an upgrade from the list below.", | "ability_upgrade_description": "You have unlocked a tier {s:upgradeTier} ability upgrade. Choose an upgrade from the list below.", | ||
"ability_upgrade_description_open_shop": "Tier {s:upgradeTier} upgrades", | "ability_upgrade_description_open_shop": "Tier {s:upgradeTier} upgrades", | ||
| Line 10,424: | Line 10,467: | ||
"hero_unicorn": "Celeste", | "hero_unicorn": "Celeste", | ||
"hero_unicorn:n": "Celeste", | "hero_unicorn:n": "Celeste", | ||
"hero_unicorn_lore": "Even in a world of magic, some things are still rare and unusual. So what is a unicorn to do? Announce her presence to the world and potentially have poachers looking to saw off her horn? Or hide in plain sight at a Coney Island Side Show where most folk would assume her appearance was just part of an act?\u003Cbr\u003E\u003Cbr\u003EOver the years \"The Dazzling Celeste\" has grown into one of the more popular attractions on Coney, and while the applause from a cheering audience is appreciated; what keeps her waking up in the morning is the found family she's made at work.\u003Cbr\u003E\u003Cbr\u003EKeruba the Mermaid.\u003Cbr\u003E\u003Cbr\u003EBlockhead Lenny.\u003Cbr\u003E\u003Cbr\u003EChickenwing.\u003Cbr\u003E\u003Cbr\u003ETed.\u003Cbr\u003E\u003Cbr\u003EThese were her people. So when she discovered that one of her own sold part of their soul in order to cover a gambling debt, Celeste knew it was time to step out of the shadows and do whatever it takes to get it back. Is revealing her power to The Patrons a risk? Yes. But that's tomorrow's problem... her family needs help today.", | |||
"hero_unicorn_search": "Celeste", | "hero_unicorn_search": "Celeste", | ||
"hero_unicorn_search:n": "Celeste", | "hero_unicorn_search:n": "Celeste", | ||