Data:Lang en.json: Difference between revisionsGive feedback
Deadbot v1.6.1-6284 |
Deadbot v1.6.1-6290 |
||
| Line 7,279: | Line 7,279: | ||
"WallImpactRange_postfix": "m", | "WallImpactRange_postfix": "m", | ||
"WallImpactRange_postvalue_label": "Impact Range", | "WallImpactRange_postvalue_label": "Impact Range", | ||
"WallStunDistance_label": "Wall Stun Range", | |||
"WallStunDistance_postfix": "m", | |||
"WallStunDistance_postvalue_label": "Wall Stun Range", | |||
"WallStunDuration_label": "Stun Duration", | "WallStunDuration_label": "Stun Duration", | ||
"WallStunDuration_postfix": "s", | "WallStunDuration_postfix": "s", | ||
| Line 7,582: | Line 7,585: | ||
"ability_familiar_ability02": "Pillow Toss", | "ability_familiar_ability02": "Pillow Toss", | ||
"ability_familiar_ability02_desc": "Throw your trusty pillow inflicting {g:citadel_inline_attribute:'SpiritDamage'} and heavy {g:citadel_inline_attribute:'KnockBack'}.\u003Cbr\u003E\u003Cbr\u003ELanding hits reduces the cooldown of your other abilities.", | "ability_familiar_ability02_desc": "Throw your trusty pillow inflicting {g:citadel_inline_attribute:'SpiritDamage'} and heavy {g:citadel_inline_attribute:'KnockBack'}.\u003Cbr\u003E\u003Cbr\u003ELanding hits reduces the cooldown of your other abilities.", | ||
"ability_familiar_ability02_t2_desc": " | "ability_familiar_ability02_t2_desc": "+2m Radius and applies -35% Fire Rate", | ||
"ability_familiar_ability02_t3_desc": "+90 Damage and + | "ability_familiar_ability02_t3_desc": "+90 Damage and +1 Charge", | ||
"ability_familiar_attach": "Tag Along", | "ability_familiar_attach": "Tag Along", | ||
"ability_familiar_attach/attached": "Napping", | "ability_familiar_attach/attached": "Napping", | ||
| Line 7,604: | Line 7,607: | ||
"ability_familiar_helpinghands_t1_desc": "+1 Helper", | "ability_familiar_helpinghands_t1_desc": "+1 Helper", | ||
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed", | "ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed", | ||
"ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+ | "ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+20% Trooper Damage and Resist", | ||
"ability_familiar_primary_weapon_bubblegun": "Gun Damage", | "ability_familiar_primary_weapon_bubblegun": "Gun Damage", | ||
"ability_familiar_primary_weapon_bubblegun_crit": "Gun Damage - Crit", | "ability_familiar_primary_weapon_bubblegun_crit": "Gun Damage - Crit", | ||
| Line 7,995: | Line 7,998: | ||
"ability_priest_beartrap/immobilize": "Hex-Lined Snap Trap", | "ability_priest_beartrap/immobilize": "Hex-Lined Snap Trap", | ||
"ability_priest_beartrap_desc": "Kick a trap that arms after a brief delay. \u003Cbr\u003E\u003Cbr\u003EThe trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and \u003Cspan class=\"highlight\"\u003Erevealing\u003C/span\u003E enemies for a duration afterwards.", | "ability_priest_beartrap_desc": "Kick a trap that arms after a brief delay. \u003Cbr\u003E\u003Cbr\u003EThe trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and \u003Cspan class=\"highlight\"\u003Erevealing\u003C/span\u003E enemies for a duration afterwards.", | ||
"ability_priest_beartrap_t3_desc": " | "ability_priest_beartrap_t3_desc": "Deal \u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E damage against revealed targets", | ||
"ability_priest_flashbang": "Consecrating Grenade", | "ability_priest_flashbang": "Consecrating Grenade", | ||
"ability_priest_flashbang_desc": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. \u003Cbr\u003E\u003Cbr\u003EBurning targets deal \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'PureDamage'}\u003C/span\u003E to enemies in the area and suffer from \u003Cspan class=\"highlight\"\u003Ereduced healing\u003C/span\u003E.", | "ability_priest_flashbang_desc": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. \u003Cbr\u003E\u003Cbr\u003EBurning targets deal \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'PureDamage'}\u003C/span\u003E to enemies in the area and suffer from \u003Cspan class=\"highlight\"\u003Ereduced healing\u003C/span\u003E.", | ||
"ability_priest_flashbang_pure": "Consecrating Grenade - Pure", | "ability_priest_flashbang_pure": "Consecrating Grenade - Pure", | ||
"ability_priest_flashbang_t2_desc": "\u003Cspan class=\"highlight\"\u003E+1.5m\u003C/span\u003E | "ability_priest_flashbang_t2_desc": "\u003Cspan class=\"highlight\"\u003E+1.5m\u003C/span\u003E Radius \u0026 \u003Cspan class=\"highlight\"\u003E+1s\u003C/span\u003E Burn Duration", | ||
"ability_priest_flashbang_t3_desc": "\u003Cspan class=\"highlight\"\u003E-20%\u003C/span\u003E Healing Reduction and allow Charges", | "ability_priest_flashbang_t3_desc": "\u003Cspan class=\"highlight\"\u003E-20%\u003C/span\u003E Healing Reduction and allow Charges", | ||
"ability_priest_knockback": "Gutshot", | "ability_priest_knockback": "Gutshot", | ||
| Line 8,005: | Line 8,008: | ||
"ability_priest_knockback/debuff": "Gutshot", | "ability_priest_knockback/debuff": "Gutshot", | ||
"ability_priest_knockback_desc": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.", | "ability_priest_knockback_desc": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.", | ||
"ability_priest_knockback_t2_desc": "\u003Cspan class=\"highlight\"\u003E- | "ability_priest_knockback_t2_desc": "\u003Cspan class=\"highlight\"\u003E-10s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+0.4s\u003C/span\u003E Stun Duration", | ||
"ability_priest_knockback_t3_desc": "On Wall Stun: Your next heavy melee is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E", | "ability_priest_knockback_t3_desc": "On Wall Stun: Your next heavy melee is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E", | ||
"ability_priest_selfheal": "Potent Vapors", | "ability_priest_selfheal": "Potent Vapors", | ||
| Line 8,022: | Line 8,025: | ||
"ability_priest_weaponswap_desc": "Load your crossbow with \u003Cspan class=\"highlight\"\u003E3 stakes\u003C/span\u003E, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.\u003Cbr\u003E\u003Cbr\u003EThe final stake is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and \u003Cspan class=\"highlight\"\u003Eexecuting\u003C/span\u003E low-health enemies.", | "ability_priest_weaponswap_desc": "Load your crossbow with \u003Cspan class=\"highlight\"\u003E3 stakes\u003C/span\u003E, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.\u003Cbr\u003E\u003Cbr\u003EThe final stake is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and \u003Cspan class=\"highlight\"\u003Eexecuting\u003C/span\u003E low-health enemies.", | ||
"ability_priest_weaponswap_t1_desc": "While Active: Gain \u003Cspan class=\"highlight\"\u003E1.2 m/s\u003C/span\u003E Move Speed", | "ability_priest_weaponswap_t1_desc": "While Active: Gain \u003Cspan class=\"highlight\"\u003E1.2 m/s\u003C/span\u003E Move Speed", | ||
"ability_priest_weaponswap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-15s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+ | "ability_priest_weaponswap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-15s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+65\u003C/span\u003E Bonus Damage", | ||
"ability_priest_weaponswap_t3_desc": "All Stakes are Blessed", | "ability_priest_weaponswap_t3_desc": "All Stakes are Blessed", | ||
"ability_propulsion_gel": "Propulsion Gel", | "ability_propulsion_gel": "Propulsion Gel", | ||
| Line 8,197: | Line 8,200: | ||
"ability_unicorn_radiantblast": "Light Eater", | "ability_unicorn_radiantblast": "Light Eater", | ||
"ability_unicorn_radiantblast/unicorn_radiantblast_debuff": "Light Eater", | "ability_unicorn_radiantblast/unicorn_radiantblast_debuff": "Light Eater", | ||
"ability_unicorn_radiantblast_desc": "Blast enemies in a cone in front of you with a flare of light. | "ability_unicorn_radiantblast_desc": "Blast enemies in a cone in front of you with a flare of light. Blasted enemies take {g:citadel_inline_attribute:'SpiritDamage'} when attacked by Celeste and provides her \u003Cspan class=\"highlight\"\u003Espirit lifesteal\u003C/span\u003E.", | ||
"ability_unicorn_radiantblast_on_bullet_hit_desc": "On Bullet Hit", | "ability_unicorn_radiantblast_on_bullet_hit_desc": "On Bullet Hit", | ||
"ability_unicorn_radiantblast_t2_desc": "+3m Cast Range and +15% Spirit Lifesteal", | "ability_unicorn_radiantblast_t2_desc": "+3m Cast Range and +15% Spirit Lifesteal", | ||
| Line 8,309: | Line 8,312: | ||
"ability_werewolf_transformation_desc": "\u003Cspan class=\"diminish\"\u003EPassive: \u003C/span\u003EDealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'MoveSpeed'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and \u003Cspan class=\"highlight\"\u003Ereplacing your abilities and weapon\u003C/span\u003E with their ferocious versions.", | "ability_werewolf_transformation_desc": "\u003Cspan class=\"diminish\"\u003EPassive: \u003C/span\u003EDealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'MoveSpeed'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and \u003Cspan class=\"highlight\"\u003Ereplacing your abilities and weapon\u003C/span\u003E with their ferocious versions.", | ||
"ability_werewolf_transformation_ready_hint": "Unleash!", | "ability_werewolf_transformation_ready_hint": "Unleash!", | ||
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+ | "ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+14%\u003C/span\u003E Bullet \u0026 Spirit Resistance", | ||
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E125\u003C/span\u003E Bonus Health", | "ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E125\u003C/span\u003E Bonus Health", | ||
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal", | "ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal", | ||