Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.6.1-6284
Deadbot (talk | contribs)
Deadbot v1.6.1-6290
Line 7,279: Line 7,279:
"WallImpactRange_postfix": "m",
"WallImpactRange_postfix": "m",
"WallImpactRange_postvalue_label": "Impact Range",
"WallImpactRange_postvalue_label": "Impact Range",
"WallStunDistance_label": "Wall Stun Range",
"WallStunDistance_postfix": "m",
"WallStunDistance_postvalue_label": "Wall Stun Range",
"WallStunDuration_label": "Stun Duration",
"WallStunDuration_label": "Stun Duration",
"WallStunDuration_postfix": "s",
"WallStunDuration_postfix": "s",
Line 7,582: Line 7,585:
"ability_familiar_ability02": "Pillow Toss",
"ability_familiar_ability02": "Pillow Toss",
"ability_familiar_ability02_desc": "Throw your trusty pillow inflicting {g:citadel_inline_attribute:'SpiritDamage'} and heavy {g:citadel_inline_attribute:'KnockBack'}.\u003Cbr\u003E\u003Cbr\u003ELanding hits reduces the cooldown of your other abilities.",
"ability_familiar_ability02_desc": "Throw your trusty pillow inflicting {g:citadel_inline_attribute:'SpiritDamage'} and heavy {g:citadel_inline_attribute:'KnockBack'}.\u003Cbr\u003E\u003Cbr\u003ELanding hits reduces the cooldown of your other abilities.",
"ability_familiar_ability02_t2_desc": "Applies -35% Fire Rate",
"ability_familiar_ability02_t2_desc": "+2m Radius and applies -35% Fire Rate",
"ability_familiar_ability02_t3_desc": "+90 Damage and +2m Radius",
"ability_familiar_ability02_t3_desc": "+90 Damage and +1 Charge",
"ability_familiar_attach": "Tag Along",
"ability_familiar_attach": "Tag Along",
"ability_familiar_attach/attached": "Napping",
"ability_familiar_attach/attached": "Napping",
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"ability_familiar_helpinghands_t1_desc": "+1 Helper",
"ability_familiar_helpinghands_t1_desc": "+1 Helper",
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed",
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed",
"ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+15% Trooper Damage and Resist",
"ability_familiar_helpinghands_t3_desc": "+2 Helpers\u003Cbr\u003E+20% Trooper Damage and Resist",
"ability_familiar_primary_weapon_bubblegun": "Gun Damage",
"ability_familiar_primary_weapon_bubblegun": "Gun Damage",
"ability_familiar_primary_weapon_bubblegun_crit": "Gun Damage - Crit",
"ability_familiar_primary_weapon_bubblegun_crit": "Gun Damage - Crit",
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"ability_priest_beartrap/immobilize": "Hex-Lined Snap Trap",
"ability_priest_beartrap/immobilize": "Hex-Lined Snap Trap",
"ability_priest_beartrap_desc": "Kick a trap that arms after a brief delay. \u003Cbr\u003E\u003Cbr\u003EThe trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and \u003Cspan class=\"highlight\"\u003Erevealing\u003C/span\u003E enemies for a duration afterwards.",
"ability_priest_beartrap_desc": "Kick a trap that arms after a brief delay. \u003Cbr\u003E\u003Cbr\u003EThe trap springs on the first enemy it touches, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Immobilize'}, and \u003Cspan class=\"highlight\"\u003Erevealing\u003C/span\u003E enemies for a duration afterwards.",
"ability_priest_beartrap_t3_desc": "You deal \u003Cspan class=\"highlight\"\u003E+20%\u003C/span\u003E damage against targets",
"ability_priest_beartrap_t3_desc": "Deal \u003Cspan class=\"highlight\"\u003E+25%\u003C/span\u003E damage against revealed targets",
"ability_priest_flashbang": "Consecrating Grenade",
"ability_priest_flashbang": "Consecrating Grenade",
"ability_priest_flashbang_desc": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. \u003Cbr\u003E\u003Cbr\u003EBurning targets deal \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'PureDamage'}\u003C/span\u003E to enemies in the area and suffer from \u003Cspan class=\"highlight\"\u003Ereduced healing\u003C/span\u003E.",
"ability_priest_flashbang_desc": "Fire a grenade that bounces before exploding, dealing {g:citadel_inline_attribute:'WeaponDamage'} and setting enemies on fire. \u003Cbr\u003E\u003Cbr\u003EBurning targets deal \u003Cspan class=\"highlight\"\u003E{g:citadel_inline_attribute:'PureDamage'}\u003C/span\u003E to enemies in the area and suffer from \u003Cspan class=\"highlight\"\u003Ereduced healing\u003C/span\u003E.",
"ability_priest_flashbang_pure": "Consecrating Grenade - Pure",
"ability_priest_flashbang_pure": "Consecrating Grenade - Pure",
"ability_priest_flashbang_t2_desc": "\u003Cspan class=\"highlight\"\u003E+1.5m\u003C/span\u003E Explosion \u0026 Burn Radius",
"ability_priest_flashbang_t2_desc": "\u003Cspan class=\"highlight\"\u003E+1.5m\u003C/span\u003E Radius \u0026 \u003Cspan class=\"highlight\"\u003E+1s\u003C/span\u003E Burn Duration",
"ability_priest_flashbang_t3_desc": "\u003Cspan class=\"highlight\"\u003E-20%\u003C/span\u003E Healing Reduction and allow Charges",
"ability_priest_flashbang_t3_desc": "\u003Cspan class=\"highlight\"\u003E-20%\u003C/span\u003E Healing Reduction and allow Charges",
"ability_priest_knockback": "Gutshot",
"ability_priest_knockback": "Gutshot",
Line 8,005: Line 8,008:
"ability_priest_knockback/debuff": "Gutshot",
"ability_priest_knockback/debuff": "Gutshot",
"ability_priest_knockback_desc": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
"ability_priest_knockback_desc": "Fire a blast with your shotgun, dealing {g:citadel_inline_attribute:'WeaponDamage'} and pushing enemies back. Enemies near a wall receive {g:citadel_inline_attribute:'Stun'} and take {g:citadel_inline_attribute:'BonusWeaponDamage'}.",
"ability_priest_knockback_t2_desc": "\u003Cspan class=\"highlight\"\u003E-8s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+2.5m\u003C/span\u003E Ability Range",
"ability_priest_knockback_t2_desc": "\u003Cspan class=\"highlight\"\u003E-10s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+0.4s\u003C/span\u003E Stun Duration",
"ability_priest_knockback_t3_desc": "On Wall Stun: Your next heavy melee is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E",
"ability_priest_knockback_t3_desc": "On Wall Stun: Your next heavy melee is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E",
"ability_priest_selfheal": "Potent Vapors",
"ability_priest_selfheal": "Potent Vapors",
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"ability_priest_weaponswap_desc": "Load your crossbow with \u003Cspan class=\"highlight\"\u003E3 stakes\u003C/span\u003E, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.\u003Cbr\u003E\u003Cbr\u003EThe final stake is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and \u003Cspan class=\"highlight\"\u003Eexecuting\u003C/span\u003E low-health enemies.",
"ability_priest_weaponswap_desc": "Load your crossbow with \u003Cspan class=\"highlight\"\u003E3 stakes\u003C/span\u003E, dealing massively increased {g:citadel_inline_attribute:'WeaponDamage'}.\u003Cbr\u003E\u003Cbr\u003EThe final stake is \u003Cspan class=\"highlight\"\u003Eblessed\u003C/span\u003E, dealing bonus {g:citadel_inline_attribute:'PureDamage'} and \u003Cspan class=\"highlight\"\u003Eexecuting\u003C/span\u003E low-health enemies.",
"ability_priest_weaponswap_t1_desc": "While Active: Gain \u003Cspan class=\"highlight\"\u003E1.2 m/s\u003C/span\u003E Move Speed",
"ability_priest_weaponswap_t1_desc": "While Active: Gain \u003Cspan class=\"highlight\"\u003E1.2 m/s\u003C/span\u003E Move Speed",
"ability_priest_weaponswap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-15s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+150\u003C/span\u003E Bonus Damage",
"ability_priest_weaponswap_t2_desc": "\u003Cspan class=\"highlight\"\u003E-15s\u003C/span\u003E Ability Cooldown and \u003Cspan class=\"highlight\"\u003E+65\u003C/span\u003E Bonus Damage",
"ability_priest_weaponswap_t3_desc": "All Stakes are Blessed",
"ability_priest_weaponswap_t3_desc": "All Stakes are Blessed",
"ability_propulsion_gel": "Propulsion Gel",
"ability_propulsion_gel": "Propulsion Gel",
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"ability_unicorn_radiantblast": "Light Eater",
"ability_unicorn_radiantblast": "Light Eater",
"ability_unicorn_radiantblast/unicorn_radiantblast_debuff": "Light Eater",
"ability_unicorn_radiantblast/unicorn_radiantblast_debuff": "Light Eater",
"ability_unicorn_radiantblast_desc": "Blast enemies in a cone in front of you with a flare of light. Enemies hit take {g:citadel_inline_attribute:'SpiritDamage'} when attacked by Celeste and provides \u003Cspan class=\"highlight\"\u003Espirit lifesteal\u003C/span\u003E.",
"ability_unicorn_radiantblast_desc": "Blast enemies in a cone in front of you with a flare of light. Blasted enemies take {g:citadel_inline_attribute:'SpiritDamage'} when attacked by Celeste and provides her \u003Cspan class=\"highlight\"\u003Espirit lifesteal\u003C/span\u003E.",
"ability_unicorn_radiantblast_on_bullet_hit_desc": "On Bullet Hit",
"ability_unicorn_radiantblast_on_bullet_hit_desc": "On Bullet Hit",
"ability_unicorn_radiantblast_t2_desc": "+3m Cast Range and +15% Spirit Lifesteal",
"ability_unicorn_radiantblast_t2_desc": "+3m Cast Range and +15% Spirit Lifesteal",
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"ability_werewolf_transformation_desc": "\u003Cspan class=\"diminish\"\u003EPassive: \u003C/span\u003EDealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'MoveSpeed'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and \u003Cspan class=\"highlight\"\u003Ereplacing your abilities and weapon\u003C/span\u003E with their ferocious versions.",
"ability_werewolf_transformation_desc": "\u003Cspan class=\"diminish\"\u003EPassive: \u003C/span\u003EDealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'MoveSpeed'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and \u003Cspan class=\"highlight\"\u003Ereplacing your abilities and weapon\u003C/span\u003E with their ferocious versions.",
"ability_werewolf_transformation_ready_hint": "Unleash!",
"ability_werewolf_transformation_ready_hint": "Unleash!",
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E Bullet \u0026 Spirit Resistance",
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+14%\u003C/span\u003E Bullet \u0026 Spirit Resistance",
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E125\u003C/span\u003E Bonus Health",
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E125\u003C/span\u003E Bonus Health",
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal",
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal",