Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.6.1-6336
Deadbot (talk | contribs)
Deadbot v1.6.1-6338
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"Citadel_HUD_LevelUpSpectatingPlayerMessage": "{s:leveled_up_hero_name} has Reached",
"Citadel_HUD_LevelUpSpectatingPlayerMessage": "{s:leveled_up_hero_name} has Reached",
"Citadel_HUD_LevelUpUltimateAbilityUnlocked": "Ultimate Unlocked",
"Citadel_HUD_LevelUpUltimateAbilityUnlocked": "Ultimate Unlocked",
"Citadel_HUD_LevelUp_Title": "Boon Received!",
"Citadel_HUD_LevelUp_Title": "Boon Received",
"Citadel_HUD_NextReward_PowerIncrease": "Boon",
"Citadel_HUD_NextReward_PowerIncrease": "Boon",
"Citadel_HUD_PatronBoon": "A gift from your Patron...",
"Citadel_HUD_PatronBoon": "A gift from your Patron...",
Line 2,138: Line 2,138:
"Citadel_MatchDetails_Loading": "Loading Match Details",
"Citadel_MatchDetails_Loading": "Loading Match Details",
"Citadel_MatchDetails_MatchDraw": "Draw",
"Citadel_MatchDetails_MatchDraw": "Draw",
"Citadel_MatchDetails_MatchID": "MATCH {s:match_id}",
"Citadel_MatchDetails_MatchID": "Match {s:match_id}",
"Citadel_MatchDetails_MatchInFlight": "This match is still being played",
"Citadel_MatchDetails_MatchInFlight": "This match is still being played",
"Citadel_MatchDetails_NetWorth": "Total Souls",
"Citadel_MatchDetails_NetWorth": "Total Souls",
Line 7,589: Line 7,589:
"ability_doorman_doorway_t3_desc": "+50m Doorway Distance\u003Cbr\u003E+30m Cast Range",
"ability_doorman_doorway_t3_desc": "+50m Doorway Distance\u003Cbr\u003E+30m Cast Range",
"ability_doorman_hotel": "Hotel Guest",
"ability_doorman_hotel": "Hotel Guest",
"ability_doorman_hotel/damage_timer": "Escaping the Baroness Hotel",
"ability_doorman_hotel/damage_timer": "Escape the Hotel",
"ability_doorman_hotel_desc": "Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. \u003Cbr\u003E\u003Cbr\u003EA stay at the Baroness Hotel is paid for in {g:citadel_inline_attribute:'SpiritDamage'}. Failure to check-out on time costs additional {g:citadel_inline_attribute:'SpiritDamage'}.",
"ability_doorman_hotel_desc": "Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. \u003Cbr\u003E\u003Cbr\u003EA stay at the Baroness Hotel is paid for in {g:citadel_inline_attribute:'SpiritDamage'}. Failure to check-out on time costs additional {g:citadel_inline_attribute:'SpiritDamage'}.",
"ability_doorman_hotel_t2_desc": "Unstoppable while channeling",
"ability_doorman_hotel_t2_desc": "Unstoppable while channeling",
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"ability_familiar_helpinghands/shortdebuff": "Spirit Draining",
"ability_familiar_helpinghands/shortdebuff": "Spirit Draining",
"ability_familiar_helpinghands/spiritbuff": "Enemy Spirit Stolen",
"ability_familiar_helpinghands/spiritbuff": "Enemy Spirit Stolen",
"ability_familiar_helpinghands_desc": "\u003Cspan class=\"highlight\"\u003ESend one of your Helpers to do chores in an area\u003C/span\u003E. They can collect boxes, do Sinner's Sacrifices, and be sent to follow allies.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a hero:\u003C/span\u003E Provides a short burst of {g:citadel_inline_attribute:'SpiritResist'} and fading {g:citadel_inline_attribute:'MoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a trooper:\u003C/span\u003E Provides \u003Cspan class=\"highlight\"\u003Ehealing, damage, resists, and allows tagging along.\u003C/span\u003E When no hero is around, souls from trooper kills are split amongst the team.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECan be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.\u003C/span\u003E",
"ability_familiar_helpinghands_desc": "Signal a Helper to lend a hand. They can collect boxes, do Sinner's Sacrifices, or be sent to support allies and troopers.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a hero:\u003C/span\u003E Provides a short burst of {g:citadel_inline_attribute:'SpiritResist'} and fading {g:citadel_inline_attribute:'MoveSpeed'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EFollow a trooper:\u003C/span\u003E Provides \u003Cspan class=\"highlight\"\u003Ehealing, damage, resists, and allows tagging along.\u003C/span\u003E When no hero is around, souls from trooper kills are split amongst the team.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003ECan be cast during Tag Along. Helpers will take a nap for 15.1s after following someone.\u003C/span\u003E",
"ability_familiar_helpinghands_t1_desc": "+1 Helper",
"ability_familiar_helpinghands_t1_desc": "+1 Helper",
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed",
"ability_familiar_helpinghands_t2_desc": "+8% Spirit Resist\u003Cbr\u003E+1.5m/s Move Speed",