Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.12.1-6540
Deadbot (talk | contribs)
Deadbot v1.12.2-6542
Line 5,016: Line 5,016:
"LungeDistance_postfix": "m",
"LungeDistance_postfix": "m",
"LungeDistance_postvalue_label": "Lunge Distance",
"LungeDistance_postvalue_label": "Lunge Distance",
"MODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENT_conditional": "against NPCs",
"MODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENT_label": "Weapon Damage vs. NPCs",
"MODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENT_postfix": "%",
"MODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENT_postvalue_label": "Weapon Damage vs. NPCs",
"MODIFIER_NON_PLAYER_BONUS_BASE_DAMAGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_STATE_ALL_ARMOR_DISABLED": "Armors Disabled",
"MODIFIER_STATE_ALL_ARMOR_DISABLED": "Armors Disabled",
"MODIFIER_STATE_BLINDED": "Blinded",
"MODIFIER_STATE_BLINDED": "Blinded",
Line 5,066: Line 5,061:
"MODIFIER_VALUE_ARMOR_POWER_postvalue_label": "Base Health",
"MODIFIER_VALUE_ARMOR_POWER_postvalue_label": "Base Health",
"MODIFIER_VALUE_ARMOR_POWER_prefix": "{s:sign}",
"MODIFIER_VALUE_ARMOR_POWER_prefix": "{s:sign}",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTAltFire_label": "Secondary Fire Weapon Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTAltFire_postfix": "%",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTAltFire_postvalue_label": "Secondary Fire Weapon Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENTAltFire_prefix": "{s:sign}",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT_label": "Weapon Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT_postfix": "%",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_label": "Base Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_label": "Base Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_postvalue_label": "Base Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_postvalue_label": "Base Damage",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_prefix": "{s:sign}",
"MODIFIER_VALUE_BASEATTACK_DAMAGE_prefix": "{s:sign}",
"MODIFIER_VALUE_BASE_BULLET_DAMAGE_PERCENT_label": "Weapon Damage",
"MODIFIER_VALUE_BASE_BULLET_DAMAGE_PERCENT_postfix": "%",
"MODIFIER_VALUE_BASE_BULLET_DAMAGE_PERCENT_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_BASE_BULLET_DAMAGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_label": "Bonus Ability Charges",
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_label": "Bonus Ability Charges",
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_postvalue_label": "Bonus Ability Charges",
"MODIFIER_VALUE_BONUS_ABILITY_CHARGES_postvalue_label": "Bonus Ability Charges",
Line 5,110: Line 5,093:
"MODIFIER_VALUE_BULLET_ARMOR_postvalue_label": "Bullet Armor",
"MODIFIER_VALUE_BULLET_ARMOR_postvalue_label": "Bullet Armor",
"MODIFIER_VALUE_BULLET_ARMOR_prefix": "{s:sign}",
"MODIFIER_VALUE_BULLET_ARMOR_prefix": "{s:sign}",
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_label": "Weapon Damage",
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postfix": "%",
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_BULLET_DAMAGE_INCREASE_prefix": "{s:sign}",
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Bullet Armor",
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_label": "Bullet Armor",
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%",
"MODIFIER_VALUE_BULLET_DAMAGE_REDUCTION_postfix": "%",
Line 5,173: Line 5,160:
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label": "Item Cooldown Reduction",
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_postvalue_label": "Item Cooldown Reduction",
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_prefix": "{s:sign}",
"MODIFIER_VALUE_ITEM_COOLDOWN_REDUCTION_PERCENTAGE_prefix": "{s:sign}",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENTMinRange_label": "Min. Distance",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_label": "Min. Distance",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENTMinRange_postfix": "m",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postfix": "m",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENTMinRange_postvalue_label": "Min. Distance",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASEMinRange_postvalue_label": "Min. Distance",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENT_conditional": "beyond Range",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_conditional": "beyond Range",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENT_label": "Weapon Damage",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_label": "Weapon Damage",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENT_postfix": "%",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postfix": "%",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENT_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_LONG_RANGE_BONUS_BASE_DAMAGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_LONG_RANGE_BULLET_DAMAGE_INCREASE_prefix": "{s:sign}",
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_label": "Melee Damage",
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_label": "Melee Damage",
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_postvalue_label": "Melee Damage",
"MODIFIER_VALUE_MELEEATTACK_DAMAGE_postvalue_label": "Melee Damage",
Line 5,186: Line 5,173:
"MODIFIER_VALUE_MELEEATTACK_SPEED_postfix": "%",
"MODIFIER_VALUE_MELEEATTACK_SPEED_postfix": "%",
"MODIFIER_VALUE_MELEEATTACK_SPEED_prefix": "{s:sign}",
"MODIFIER_VALUE_MELEEATTACK_SPEED_prefix": "{s:sign}",
"MODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENT_label": "Melee Armor",
"MODIFIER_VALUE_MELEE_RESIST_label": "Melee Armor",
"MODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENT_postfix": "%",
"MODIFIER_VALUE_MELEE_RESIST_postfix": "%",
"MODIFIER_VALUE_MELEE_DAMAGE_REDUCTION_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_MELEE_RESIST_prefix": "{s:sign}",
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_label": "Slow Resistance",
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_label": "Slow Resistance",
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postfix": "%",
"MODIFIER_VALUE_MOVEMENT_SLOW_RESISTANCE_postfix": "%",
Line 5,230: Line 5,217:
"MODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "Debuff Resist",
"MODIFIER_VALUE_STATUS_RESISTANCE_postvalue_label": "Debuff Resist",
"MODIFIER_VALUE_STATUS_RESISTANCE_prefix": "{s:sign}",
"MODIFIER_VALUE_STATUS_RESISTANCE_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_label": "Spirit Resist",
"MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_postfix": "%",
"MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_postvalue_label": "Spirit Resist",
"MODIFIER_VALUE_TECH_ARMOR_DAMAGE_RESIST_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_ARMOR_label": "Spirit Armor",
"MODIFIER_VALUE_TECH_ARMOR_label": "Spirit Armor",
"MODIFIER_VALUE_TECH_ARMOR_postvalue_label": "Spirit Armor",
"MODIFIER_VALUE_TECH_ARMOR_postvalue_label": "Spirit Armor",
"MODIFIER_VALUE_TECH_ARMOR_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_ARMOR_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_DAMAGE_PERCENT_Label": "Damage",
"MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Label": "Damage",
"MODIFIER_VALUE_TECH_DAMAGE_PERCENT_Postfix": "%",
"MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_Postfix": "%",
"MODIFIER_VALUE_TECH_DAMAGE_PERCENT_postvalue_label": "Damage",
"MODIFIER_VALUE_TECH_DAMAGE_MULTIPLIER_postvalue_label": "Damage",
"MODIFIER_VALUE_TECH_LIFESTEAL_label": "Spirit Lifesteal",
"MODIFIER_VALUE_TECH_LIFESTEAL_label": "Spirit Lifesteal",
"MODIFIER_VALUE_TECH_LIFESTEAL_postfix": "%",
"MODIFIER_VALUE_TECH_LIFESTEAL_postfix": "%",
Line 5,268: Line 5,251:
"MODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label": "Ability Range",
"MODIFIER_VALUE_TECH_RANGE_PERCENT_postvalue_label": "Ability Range",
"MODIFIER_VALUE_TECH_RANGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_RANGE_PERCENT_prefix": "{s:sign}",
"MODIFIER_VALUE_TECH_RESIST_label": "Spirit Resist",
"MODIFIER_VALUE_TECH_RESIST_postfix": "%",
"MODIFIER_VALUE_TECH_RESIST_postvalue_label": "Spirit Resist",
"MODIFIER_VALUE_TECH_RESIST_prefix": "{s:sign}",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_label": "Secondary Fire Weapon Damage",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postfix": "%",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_postvalue_label": "Secondary Fire Weapon Damage",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASEAltFire_prefix": "{s:sign}",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_label": "Weapon Damage",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postfix": "%",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_postvalue_label": "Weapon Damage",
"MODIFIER_VALUE_WEAPON_DAMAGE_INCREASE_prefix": "{s:sign}",
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_conditional": "against NPCs",
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_label": "Weapon Damage vs. NPCs",
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postfix": "%",
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_postvalue_label": "Weapon Damage vs. NPCs",
"MODIFIER_VALUE_WEAPON_DAMAGE_TO_NPC_INCREASE_prefix": "{s:sign}",
"MODIFIER_VALUE_WEAPON_POWER_label": "Weapon Damage",
"MODIFIER_VALUE_WEAPON_POWER_label": "Weapon Damage",
"MODIFIER_VALUE_WEAPON_POWER_postfix": "%",
"MODIFIER_VALUE_WEAPON_POWER_postfix": "%",
Line 8,037: Line 8,037:
"ability_nano_clustergrenade_desc": "Throw a cluster of bombs that detonate after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies hit by multiple bombs take 65% damage.\u003C/span\u003E",
"ability_nano_clustergrenade_desc": "Throw a cluster of bombs that detonate after a delay, dealing {g:citadel_inline_attribute:'SpiritDamage'}.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EEnemies hit by multiple bombs take 65% damage.\u003C/span\u003E",
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_clustergrenade_quip": "Throw out cluster bombs",
"ability_nano_clustergrenade_t2_desc": "\u003Cspan class=\"highlight\"\u003E-5%\u003C/span\u003E Melee Resist per bomb for 5s\u003C/span\u003E",
"ability_nano_clustergrenade_t2_desc": "\u003Cspan class=\"highlight\"\u003E--5%\u003C/span\u003E Melee Resist per bomb for 5s\u003C/span\u003E",
"ability_nano_dash": "Leaping Slash",
"ability_nano_dash": "Leaping Slash",
"ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one hero, {g:citadel_inline_attribute:'Heal'} a small amount of health.",
"ability_nano_dash_desc": "Dash forward before slashing all enemies in a circle, dealing {g:citadel_inline_attribute:'MeleeDamage'}. \u003Cbr\u003E\u003Cbr\u003EIf the ability hits at least one hero, {g:citadel_inline_attribute:'Heal'} a small amount of health.",