Data:Lang en.json: Difference between revisionsGive feedback
Deadbot v1.5.4-6228 |
Deadbot v1.5.4-6236 |
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"ability_werewolf_kickflip_desc_2": "Shooting the \u003Cspan class=\"highlight\"\u003Emarked\u003C/span\u003E target deals {g:citadel_inline_attribute:'SpiritDamage'} and removes the mark.", | "ability_werewolf_kickflip_desc_2": "Shooting the \u003Cspan class=\"highlight\"\u003Emarked\u003C/span\u003E target deals {g:citadel_inline_attribute:'SpiritDamage'} and removes the mark.", | ||
"ability_werewolf_kickflip_t2_desc": "On Hero Hit: Restore \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Stamina", | "ability_werewolf_kickflip_t2_desc": "On Hero Hit: Restore \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Stamina", | ||
"ability_werewolf_kickflip_t3_desc": " | "ability_werewolf_kickflip_t3_desc": "\u003Cspan class=\"highlight\"\u003E+80\u003C/span\u003E Bonus Damage and kicked enemies deal \u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Damage for 5s", | ||
"ability_werewolf_leap": "Crushing Leap", | "ability_werewolf_leap": "Crushing Leap", | ||
"ability_werewolf_leap/buff": "Crushing Leap", | "ability_werewolf_leap/buff": "Crushing Leap", | ||
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"ability_werewolf_netshot/debuff": "Entangling Bola", | "ability_werewolf_netshot/debuff": "Entangling Bola", | ||
"ability_werewolf_netshot_desc": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities, stamina, or jumping.", | "ability_werewolf_netshot_desc": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities, stamina, or jumping.", | ||
"ability_werewolf_netshot_t3_desc": "Bola ricochets to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional targets", | "ability_werewolf_netshot_t3_desc": "\u003Cspan class=\"highlight\"\u003E-5s\u003C/span\u003E Ability Cooldown. Bola ricochets to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional targets", | ||
"ability_werewolf_onthehunt": "On The Hunt", | "ability_werewolf_onthehunt": "On The Hunt", | ||
"ability_werewolf_onthehunt_desc": "Gain {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, half to nearby allies. Kills during this time recasts On The Hunt.", | "ability_werewolf_onthehunt_desc": "Gain {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, half to nearby allies. Kills during this time recasts On The Hunt.", | ||
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"ability_werewolf_unloadgun/buff": "Slam Fire", | "ability_werewolf_unloadgun/buff": "Slam Fire", | ||
"ability_werewolf_unloadgun_desc": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.", | "ability_werewolf_unloadgun_desc": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.", | ||
"ability_werewolf_unloadgun_t3_desc": "If you hit all shots, deal \u003Cspan class=\"highlight\"\u003E+ | "ability_werewolf_unloadgun_t3_desc": "If you hit all shots, deal \u003Cspan class=\"highlight\"\u003E+8%\u003C/span\u003E current health as damage", | ||
"ability_wrecker_salvage": "Consume", | "ability_wrecker_salvage": "Consume", | ||
"ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered", | "ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered", | ||
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"citadel_ability_uppercut_quip": "Punch someone away from you", | "citadel_ability_uppercut_quip": "Punch someone away from you", | ||
"citadel_ability_uppercut_t2_desc": "On Hero Hit: Gain \u003Cspan class=\"highlight\"\u003Efast spin-up time, 2x weapon range and +40% weapon damage\u003C/span\u003E for 9s", | "citadel_ability_uppercut_t2_desc": "On Hero Hit: Gain \u003Cspan class=\"highlight\"\u003Efast spin-up time, 2x weapon range and +40% weapon damage\u003C/span\u003E for 9s", | ||
"citadel_ability_uppercut_t3_desc": "On Hero Hit: Set \u003Cspan class=\"highlight\"\u003EGrapple Arm cooldown to 0\u003C/span\u003E and restores \u003Cspan class=\"highlight\"\u003E+ | "citadel_ability_uppercut_t3_desc": "On Hero Hit: Set \u003Cspan class=\"highlight\"\u003EGrapple Arm cooldown to 0\u003C/span\u003E and restores \u003Cspan class=\"highlight\"\u003E+17%\u003C/span\u003E of your missing health", | ||
"citadel_ability_viscous_ball_boost": "Slam Ball", | "citadel_ability_viscous_ball_boost": "Slam Ball", | ||
"citadel_ability_void_sphere": "Quantum Entanglement", | "citadel_ability_void_sphere": "Quantum Entanglement", | ||