Data:Lang en.json: Difference between revisions

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Deadbot v1.5.3-6217
Deadbot (talk | contribs)
Deadbot v1.5.3-6224
Line 162: Line 162:
"AbsorbPercentage_postfix": "%",
"AbsorbPercentage_postfix": "%",
"AbsorbPercentage_postvalue_label": "Damage Absorbed",
"AbsorbPercentage_postvalue_label": "Damage Absorbed",
"AccuracyPercentage_label": "Weapon Accuracy",
"AccuracyPercentage_postfix": "%",
"AccuracyPercentage_postvalue_label": "Weapon Accuracy",
"ActivatedFireRate_label": "Fire Rate",
"ActivatedFireRate_label": "Fire Rate",
"ActivatedFireRate_postfix": "%",
"ActivatedFireRate_postfix": "%",
Line 398: Line 401:
"AuraRadius_postfix": "m",
"AuraRadius_postfix": "m",
"AuraRadius_postvalue_label": "Aura Radius",
"AuraRadius_postvalue_label": "Aura Radius",
"AutoActivateHealthThreshold_postfix": "%",
"AutoActivateHealthThreshold_postvalue_label": "Health Threshold to Auto-Cast",
"AvaRecallCooldown_label": "Recall Cooldown",
"AvaRecallCooldown_label": "Recall Cooldown",
"AvaRecallCooldown_postfix": "s",
"AvaRecallCooldown_postfix": "s",
Line 588: Line 593:
"BonusCritDamagePercent_postfix": "%",
"BonusCritDamagePercent_postfix": "%",
"BonusCritDamagePercent_prefix": "{s:sign}",
"BonusCritDamagePercent_prefix": "{s:sign}",
"BonusCurrentHealthDamagePercentage_label": "Bonus Current Health as Damage",
"BonusCurrentHealthDamagePercentage_postfix": "%",
"BonusCurrentHealthDamagePercentage_postvalue_label": "Bonus Current Health as Damage",
"BonusDPSPercent_label": "Bullet Damage",
"BonusDPSPercent_label": "Bullet Damage",
"BonusDPSPercent_postfix": "%",
"BonusDPSPercent_postfix": "%",
Line 949: Line 957:
"BulletSplitShot_label": "Weapon Multishot",
"BulletSplitShot_label": "Weapon Multishot",
"BulletSplitShot_postvalue_label": "Weapon Multishot",
"BulletSplitShot_postvalue_label": "Weapon Multishot",
"BulletSpread_label": "Gun Spread",
"BulletSpread_postfix": "°",
"BulletSpread_postvalue_label": "Gun Spread",
"BulletVulnerbility_label": "Bullet Damage Amp",
"BulletVulnerbility_label": "Bullet Damage Amp",
"BulletVulnerbility_postfix": "%",
"BulletVulnerbility_postfix": "%",
Line 1,003: Line 1,014:
"CITADEL_ABILITY_INVALID_NO_ABILITY": "No ability",
"CITADEL_ABILITY_INVALID_NO_ABILITY": "No ability",
"CITADEL_ABILITY_INVALID_NO_DAMAGE_TO_CLEAR": "No damage to clear",
"CITADEL_ABILITY_INVALID_NO_DAMAGE_TO_CLEAR": "No damage to clear",
"CITADEL_ABILITY_INVALID_NO_POSTER_SELECTED": "Hover Ability to Choose a Poster",
"CITADEL_ABILITY_INVALID_NO_TARGET": "No target",
"CITADEL_ABILITY_INVALID_NO_TARGET": "No target",
"CITADEL_ABILITY_INVALID_NO_TARGET_REQUIRES_HERO": "Requires Target Hero",
"CITADEL_ABILITY_INVALID_NO_TARGET_REQUIRES_HERO": "Requires Target Hero",
Line 2,166: Line 2,178:
"Citadel_MatchHistory_TooBusy": "The Deadlock Network is too busy and unable to provide match history right now",
"Citadel_MatchHistory_TooBusy": "The Deadlock Network is too busy and unable to provide match history right now",
"Citadel_MatchHistory_Win": "Win",
"Citadel_MatchHistory_Win": "Win",
"Citadel_MatchInfo_Mode_CoopBot": "Standard (Bots)",
"Citadel_MatchInfo_Mode_CoopBot": "Standard Match (Bots)",
"Citadel_MatchInfo_Mode_CoopBotBrawl": "Street Brawl (Bots)",
"Citadel_MatchInfo_Mode_CoopBotBrawl": "Street Brawl (Bots)",
"Citadel_MatchInfo_Mode_HeroLabs": "Hero Labs",
"Citadel_MatchInfo_Mode_HeroLabs": "Hero Labs",
"Citadel_MatchInfo_Mode_Private": "Standard (Lobby)",
"Citadel_MatchInfo_Mode_Private": "Standard Match (Lobby)",
"Citadel_MatchInfo_Mode_PrivateBrawl": "Street Brawl (Lobby)",
"Citadel_MatchInfo_Mode_PrivateBrawl": "Street Brawl (Lobby)",
"Citadel_MatchInfo_Mode_Ranked": "Ranked",
"Citadel_MatchInfo_Mode_Ranked": "Ranked",
"Citadel_MatchInfo_Mode_Standard": "Standard",
"Citadel_MatchInfo_Mode_Standard": "Standard Match",
"Citadel_MatchInfo_Mode_StandardBrawl": "Street Brawl",
"Citadel_MatchInfo_Mode_StandardBrawl": "Street Brawl",
"Citadel_MatchIntro_HeroReveal": "JOINING THE FIGHT as...",
"Citadel_MatchIntro_HeroReveal": "JOINING THE FIGHT as...",
Line 2,847: Line 2,859:
"Citadel_RosterMode_ChangeHero": "Change Hero",
"Citadel_RosterMode_ChangeHero": "Change Hero",
"Citadel_RosterMode_ChangeOpponent": "Change Opponent",
"Citadel_RosterMode_ChangeOpponent": "Change Opponent",
"Citadel_RosterMode_CoopBotMM": "Play Bots",
"Citadel_RosterMode_CoopBotMM": "Bots",
"Citadel_RosterMode_Dev1v1Testing": "Development 1v1 Testing",
"Citadel_RosterMode_Dev1v1Testing": "Development 1v1 Testing",
"Citadel_RosterMode_EditRoster": "Edit Roster",
"Citadel_RosterMode_EditRoster": "Edit Roster",
"Citadel_RosterMode_HeroLabsMatchmaking": "Play Hero Labs",
"Citadel_RosterMode_HeroLabsMatchmaking": "Hero Labs",
"Citadel_RosterMode_HeroTesting": "Sandbox Mode",
"Citadel_RosterMode_HeroTesting": "Sandbox Mode",
"Citadel_RosterMode_Matchmaking": "Play Deadlock",
"Citadel_RosterMode_Matchmaking": "Deadlock",
"Citadel_RosterMode_Party_CoopBotMM": "Play Bots",
"Citadel_RosterMode_Party_CoopBotMM": "Play Bots",
"Citadel_RosterMode_Party_HeroLabsMatchmake": "Play Hero Labs",
"Citadel_RosterMode_Party_HeroLabsMatchmake": "Play Hero Labs",
Line 2,864: Line 2,876:
"Citadel_RosterMode_PrivateBotMedium": "Private Bots - Medium",
"Citadel_RosterMode_PrivateBotMedium": "Private Bots - Medium",
"Citadel_RosterMode_PrivateLobby": "Private Lobby",
"Citadel_RosterMode_PrivateLobby": "Private Lobby",
"Citadel_RosterMode_RankedMatchmaking": "Play Ranked",
"Citadel_RosterMode_RankedMatchmaking": "Ranked",
"Citadel_RosterMode_StreetBrawl": "Play Street Brawl",
"Citadel_RosterMode_StreetBrawl": "Street Brawl",
"Citadel_RosterMode_TutorialGuided": "Tutorial - Guided Training",
"Citadel_RosterMode_TutorialGuided": "Tutorial - Guided Training",
"Citadel_RosterMode_TutorialSandbox": "Tutorial - Sandbox",
"Citadel_RosterMode_TutorialSandbox": "Tutorial - Sandbox",
Line 3,439: Line 3,451:
"CubeHealth_label": "Cube Health",
"CubeHealth_label": "Cube Health",
"CubeHealth_postvalue_label": "Cube Health",
"CubeHealth_postvalue_label": "Cube Health",
"CurrentHealthDamagePercentage_label": "Current Health as Damage",
"CurrentHealthDamagePercentage_postfix": "%",
"CurrentHealthDamagePercentage_postvalue_label": "Current Health as Damage",
"CurrentHealthDamage_label": "Current Health Damage",
"CurrentHealthDamage_label": "Current Health Damage",
"CurrentHealthDamage_postfix": "%",
"CurrentHealthDamage_postfix": "%",
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"JumpVelocity_postfix": "m",
"JumpVelocity_postfix": "m",
"JumpVelocity_postvalue_label": "Jump Velocity",
"JumpVelocity_postvalue_label": "Jump Velocity",
"KillDurationBonus_label": "Kill Duration Bonus",
"KillDurationBonus_postfix": "s",
"KillDurationBonus_postvalue_label": "Kill Duration Bonus",
"KillDuration_label": "Kill Duration",
"KillDuration_label": "Kill Duration",
"KillDuration_postfix": "s",
"KillDuration_postfix": "s",
Line 5,175: Line 5,193:
"MagicShockDamage_postfix": "%",
"MagicShockDamage_postfix": "%",
"MagicShockDamage_postvalue_label": "Current Health Bonus Damage",
"MagicShockDamage_postvalue_label": "Current Health Bonus Damage",
"MarkDuration_label": "Mark Duration",
"MarkDuration_postfix": "s",
"MarkDuration_postvalue_label": "Mark Duration",
"MaxAmpDistance_postfix": "m",
"MaxAmpDistance_postfix": "m",
"MaxAmpDistance_postvalue_label": "Distance for Max Amp",
"MaxAmpDistance_postvalue_label": "Distance for Max Amp",
Line 5,200: Line 5,221:
"MaxDPS_postvalue_label": "Max DPS",
"MaxDPS_postvalue_label": "Max DPS",
"MaxDaggers_label": "Card Count",
"MaxDaggers_label": "Card Count",
"MaxDamageHealthPercentage_label": "Health Percentage for Max Damage",
"MaxDamageHealthPercentage_postfix": "%",
"MaxDamageHealthPercentage_postvalue_label": "Health Percentage for Max Damage",
"MaxDamageTime_label": "Time for Max Damage",
"MaxDamageTime_label": "Time for Max Damage",
"MaxDamageTime_postfix": "s",
"MaxDamageTime_postfix": "s",
Line 5,268: Line 5,292:
"MaxRecasts_postvalue_label": "Max Recasts",
"MaxRecasts_postvalue_label": "Max Recasts",
"MaxShots_label": "Max Shots",
"MaxShots_label": "Max Shots",
"MaxShots_postvalue_label": "Max Shots",
"MaxSlowDuration_label": "Max Time-Stop",
"MaxSlowDuration_label": "Max Time-Stop",
"MaxSlowDuration_postfix": "s",
"MaxSlowDuration_postfix": "s",
Line 6,656: Line 6,681:
"Steam_Citadel_Hideout_Engineering": "Tinkering in the Hideout",
"Steam_Citadel_Hideout_Engineering": "Tinkering in the Hideout",
"Steam_Citadel_Hideout_Fabulous": "Being Fabulous in the Hideout",
"Steam_Citadel_Hideout_Fabulous": "Being Fabulous in the Hideout",
"Steam_Citadel_Hideout_Hangover": "Figuring Out What Happened Last Night in the Hideout",
"Steam_Citadel_Hideout_Homesick": "Wishing the Arroyos were in the Hideout",
"Steam_Citadel_Hideout_Homesick": "Wishing the Arroyos were in the Hideout",
"Steam_Citadel_Hideout_Ignoring_Lash": "Ignoring Lash in the Hideout",
"Steam_Citadel_Hideout_Ignoring_Lash": "Ignoring Lash in the Hideout",
Line 7,580: Line 7,606:
"ability_header_helpinghands_ally": "Following Hero:",
"ability_header_helpinghands_ally": "Following Hero:",
"ability_header_helpinghands_trooper": "Following Trooper:",
"ability_header_helpinghands_trooper": "Following Trooper:",
"ability_header_human": "Human Form:",
"ability_header_on_barrier": "On Barrier:",
"ability_header_on_barrier": "On Barrier:",
"ability_header_on_barrier_expire": "On Barrier Expire:",
"ability_header_on_barrier_expire": "On Barrier Expire:",
Line 7,603: Line 7,630:
"ability_header_on_wall_hit": "On Wall Hit:",
"ability_header_on_wall_hit": "On Wall Hit:",
"ability_header_passive": "Passive:",
"ability_header_passive": "Passive:",
"ability_header_werewolf": "Werewolf Form:",
"ability_header_when_active": "When Active:",
"ability_header_when_active": "When Active:",
"ability_header_when_inactive": "When Inactive:",
"ability_header_when_inactive": "When Inactive:",
"ability_header_while_transformed": "While Transformed:",
"ability_heal_drone": "Medic Drone",
"ability_heal_drone": "Medic Drone",
"ability_heal_drone_desc": "Deploy a medic drone which slowly heals you and a nearby teammate.\u003Cbr\u003EReplaces any other drone.",
"ability_heal_drone_desc": "Deploy a medic drone which slowly heals you and a nearby teammate.\u003Cbr\u003EReplaces any other drone.",
Line 7,752: Line 7,781:
"ability_melee_viper": "Melee",
"ability_melee_viper": "Melee",
"ability_melee_viscous": "Melee",
"ability_melee_viscous": "Melee",
"ability_melee_werewolf": "Melee",
"ability_melee_wrecker": "Melee",
"ability_melee_wrecker": "Melee",
"ability_melee_yamato": "Melee",
"ability_melee_yamato": "Melee",
Line 8,086: Line 8,116:
"ability_warden_riot_protocol_t2_desc": "+40.5 DPS\u003Cbr\u003E-30s Cooldown",
"ability_warden_riot_protocol_t2_desc": "+40.5 DPS\u003Cbr\u003E-30s Cooldown",
"ability_warden_riot_protocol_t3_desc": "+50% Bullet Resist\u003Cbr\u003E+50% Spirit Resist\u003Cbr\u003E+2.5s Duration",
"ability_warden_riot_protocol_t3_desc": "+50% Bullet Resist\u003Cbr\u003E+50% Spirit Resist\u003Cbr\u003E+2.5s Duration",
"ability_werewolf_cripplingslash": "Tail Whack",
"ability_werewolf_cripplingslash/debuff": "Tail Whack",
"ability_werewolf_cripplingslash/disarm": "Tail Whack",
"ability_werewolf_cripplingslash_desc": "Smash enemies around you, dealing {g:citadel_inline_attribute:'SpiritDamage'}. They suffer from \u003Cspan class=\"highlight\"\u003Edisarm\u003C/span\u003E and a brief {g:citadel_inline_attribute:'Slow'}.",
"ability_werewolf_frenzy": "Go For The Throat",
"ability_werewolf_frenzy_desc": "Deal {g:citadel_inline_attribute:'MeleeDamage'} to all enemies in front of you, receiving a {g:citadel_inline_attribute:'Heal'} for a portion of the damage dealt. The damage is increased the lower health they have.",
"ability_werewolf_kickflip": "Boot Kick",
"ability_werewolf_kickflip/disarm": "Boot Kick",
"ability_werewolf_kickflip_desc_1": "Dash forward and kick the first enemy hit, dealing {g:citadel_inline_attribute:'MeleeDamage'} while pushing yourself off and \u003Cspan class=\"highlight\"\u003Emarking\u003C/span\u003E them.",
"ability_werewolf_kickflip_desc_2": "Shooting the \u003Cspan class=\"highlight\"\u003Emarked\u003C/span\u003E target deals {g:citadel_inline_attribute:'SpiritDamage'} and removes the mark.",
"ability_werewolf_kickflip_t2_desc": "On Hero Hit: Restore \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Stamina",
"ability_werewolf_kickflip_t3_desc": "On Hit: \u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Damage for 5s",
"ability_werewolf_leap": "Crushing Leap",
"ability_werewolf_leap/buff": "Crushing Leap",
"ability_werewolf_leap/debuff": "Crushing Leap",
"ability_werewolf_leap_desc": "Leap through the air before landing, dealing {g:citadel_inline_attribute:'MeleeDamage'} and applying {g:citadel_inline_attribute:'Slow'} to nearby enemies while pushing them away.",
"ability_werewolf_leap_t1_desc": "On Landing: \u003Cspan class=\"highlight\"\u003E+{s:BonusMoveSpeed} m/s\u003C/span\u003E Move Speed for {s:LandingBonusesDuration}s",
"ability_werewolf_leap_t3_desc": "Applies \u003Cspan class=\"highlight\"\u003E{s:StunDuration}s\u003C/span\u003E Stun",
"ability_werewolf_maulingleap": "Mauling Leap",
"ability_werewolf_maulingleap_desc": "Leap forward, mauling the first enemy hit for {g:citadel_inline_attribute:'MeleeDamage'}. They suffer from reduced {g:citadel_inline_attribute:'BulletResist'} and take {g:citadel_inline_attribute:'SpiritDamage'} over time.",
"ability_werewolf_netshot": "Entangling Bola",
"ability_werewolf_netshot/debuff": "Entangling Bola",
"ability_werewolf_netshot_desc": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities, stamina, or jumping.",
"ability_werewolf_netshot_t3_desc": "Bola ricochets to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional targets",
"ability_werewolf_onthehunt": "On The Hunt",
"ability_werewolf_onthehunt_desc": "Gain {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, half to nearby allies. Kills during this time recasts On The Hunt.",
"ability_werewolf_passive_desc": "\u003Cspan class=\"diminish\"\u003EHuman:\u003C/span\u003ETrack the last hero you hit. Killing tracked enemies grants bonus souls.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EWerewolf:\u003C/span\u003ETrack any low-health heroes nearby. Killing tracked heroes reduce your cooldowns.",
"ability_werewolf_primary_weapon_rifle": "Gun Damage",
"ability_werewolf_primary_weapon_rifle_crit": "Gun Damage - Crit",
"ability_werewolf_transformation": "Lycan Curse",
"ability_werewolf_transformation/ready": "The Curse Beckons...",
"ability_werewolf_transformation/werewolf": "Lycan Curse",
"ability_werewolf_transformation/werewolf/stackingbuff": "Lycan Curse",
"ability_werewolf_transformation_desc": "\u003Cspan class=\"diminish\"\u003EPassive: \u003C/span\u003EDealing damage generates bloodlust, increased at low health. At max bloodlust, you automatically cast Lycan Curse.\u003Cbr\u003E\u003Cbr\u003E\u003Cspan class=\"diminish\"\u003EActive:\u003C/span\u003E Instantly transform, gaining increased {g:citadel_inline_attribute:'MaxHealth'}, {g:citadel_inline_attribute:'MoveSpeed'}, and stacking {g:citadel_inline_attribute:'FireRate'} on enemy heroes, and \u003Cspan class=\"highlight\"\u003Ereplacing your abilities and weapon\u003C/span\u003E with their ferocious versions.",
"ability_werewolf_transformation_ready_hint": "Unleash!",
"ability_werewolf_transformation_t1_desc": "\u003Cspan class=\"highlight\"\u003E+15%\u003C/span\u003E Bullet \u0026 Spirit Resistance",
"ability_werewolf_transformation_t2_desc": "\u003Cspan class=\"highlight\"\u003E+3 m/s\u003C/span\u003E Move Speed and \u003Cspan class=\"highlight\"\u003E125\u003C/span\u003E Bonus Health",
"ability_werewolf_transformation_t3_desc": "On Hero Kill: Refresh abilities, duration, and transformation heal",
"ability_werewolf_transformation_trigger": "End the Curse",
"ability_werewolf_transformation_trigger_desc": "Return back to your human form.",
"ability_werewolf_unloadgun": "Slam Fire",
"ability_werewolf_unloadgun/buff": "Slam Fire",
"ability_werewolf_unloadgun_desc": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.",
"ability_werewolf_unloadgun_t3_desc": "If you hit all shots, deal \u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E current health as damage",
"ability_wrecker_salvage": "Consume",
"ability_wrecker_salvage": "Consume",
"ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered",
"ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered",
Line 9,690: Line 9,764:
"citadel_weapon_hero_yamato_set": "Sister's Lament",
"citadel_weapon_hero_yamato_set": "Sister's Lament",
"citadel_weapon_hero_zealot_set": "Zealotry Gun",
"citadel_weapon_hero_zealot_set": "Zealotry Gun",
"citadel_weapon_werewolf_claws": "Lycan Claws",
"citadel_west_team_name": "SAPPHIRE",
"citadel_west_team_name": "SAPPHIRE",
"clawdril_cyclone": "Cyclone",
"clawdril_cyclone": "Cyclone",
Line 10,322: Line 10,397:
"hero_werewolf": "Silver",
"hero_werewolf": "Silver",
"hero_werewolf:n": "Silver",
"hero_werewolf:n": "Silver",
"hero_werewolf_lore": "Lilah Silver is a mess.  She drinks too much, she smokes too much, and the less is said about her personal life the better.  But despite Silver's flaws she has managed to carve out a career as successful bounty hunter, and while she would like to think that her successes are solely because she has incredible intuition, the fact that she’s a werewolf doesn’t hurt.",
"hero_werewolf_search": "Silver",
"hero_werewolf_search": "Silver",
"hero_werewolf_search:n": "Silver",
"hero_werewolf_search:n": "Silver",