Data:Lang en.json: Difference between revisions

Deadbot (talk | contribs)
Deadbot v1.5.4-6228
Deadbot (talk | contribs)
Deadbot v1.5.4-6236
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"ability_werewolf_kickflip_desc_2": "Shooting the \u003Cspan class=\"highlight\"\u003Emarked\u003C/span\u003E target deals {g:citadel_inline_attribute:'SpiritDamage'} and removes the mark.",
"ability_werewolf_kickflip_desc_2": "Shooting the \u003Cspan class=\"highlight\"\u003Emarked\u003C/span\u003E target deals {g:citadel_inline_attribute:'SpiritDamage'} and removes the mark.",
"ability_werewolf_kickflip_t2_desc": "On Hero Hit: Restore \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Stamina",
"ability_werewolf_kickflip_t2_desc": "On Hero Hit: Restore \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E Stamina",
"ability_werewolf_kickflip_t3_desc": "On Hit: \u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Damage for 5s",
"ability_werewolf_kickflip_t3_desc": "\u003Cspan class=\"highlight\"\u003E+80\u003C/span\u003E Bonus Damage and kicked enemies deal \u003Cspan class=\"highlight\"\u003E-25%\u003C/span\u003E Damage for 5s",
"ability_werewolf_leap": "Crushing Leap",
"ability_werewolf_leap": "Crushing Leap",
"ability_werewolf_leap/buff": "Crushing Leap",
"ability_werewolf_leap/buff": "Crushing Leap",
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"ability_werewolf_netshot/debuff": "Entangling Bola",
"ability_werewolf_netshot/debuff": "Entangling Bola",
"ability_werewolf_netshot_desc": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities, stamina, or jumping.",
"ability_werewolf_netshot_desc": "Throw a bola, dealing {g:citadel_inline_attribute:'SpiritDamage'}, applying {g:citadel_inline_attribute:'Slow'} and preventing movement abilities, stamina, or jumping.",
"ability_werewolf_netshot_t3_desc": "Bola ricochets to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional targets",
"ability_werewolf_netshot_t3_desc": "\u003Cspan class=\"highlight\"\u003E-5s\u003C/span\u003E Ability Cooldown. Bola ricochets to \u003Cspan class=\"highlight\"\u003E2\u003C/span\u003E additional targets",
"ability_werewolf_onthehunt": "On The Hunt",
"ability_werewolf_onthehunt": "On The Hunt",
"ability_werewolf_onthehunt_desc": "Gain {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, half to nearby allies. Kills during this time recasts On The Hunt.",
"ability_werewolf_onthehunt_desc": "Gain {g:citadel_inline_attribute:'BonusFireRate'} and {g:citadel_inline_attribute:'BonusMoveSpeed'}, half to nearby allies. Kills during this time recasts On The Hunt.",
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"ability_werewolf_unloadgun/buff": "Slam Fire",
"ability_werewolf_unloadgun/buff": "Slam Fire",
"ability_werewolf_unloadgun_desc": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.",
"ability_werewolf_unloadgun_desc": "Instantly reload your gun. You gain {g:citadel_inline_attribute:'BonusFireRate'} and deal bonus {g:citadel_inline_attribute:'WeaponDamage'} based on the target's health for a limited number of shots, but suffer from reduced accuracy.",
"ability_werewolf_unloadgun_t3_desc": "If you hit all shots, deal \u003Cspan class=\"highlight\"\u003E+10%\u003C/span\u003E current health as damage",
"ability_werewolf_unloadgun_t3_desc": "If you hit all shots, deal \u003Cspan class=\"highlight\"\u003E+8%\u003C/span\u003E current health as damage",
"ability_wrecker_salvage": "Consume",
"ability_wrecker_salvage": "Consume",
"ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered",
"ability_wrecker_salvage/modifier_wrecker_salvage": "Tethered",
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"citadel_ability_uppercut_quip": "Punch someone away from you",
"citadel_ability_uppercut_quip": "Punch someone away from you",
"citadel_ability_uppercut_t2_desc": "On Hero Hit: Gain \u003Cspan class=\"highlight\"\u003Efast spin-up time, 2x weapon range and +40% weapon damage\u003C/span\u003E for 9s",
"citadel_ability_uppercut_t2_desc": "On Hero Hit: Gain \u003Cspan class=\"highlight\"\u003Efast spin-up time, 2x weapon range and +40% weapon damage\u003C/span\u003E for 9s",
"citadel_ability_uppercut_t3_desc": "On Hero Hit: Set \u003Cspan class=\"highlight\"\u003EGrapple Arm cooldown to 0\u003C/span\u003E and restores \u003Cspan class=\"highlight\"\u003E+20%\u003C/span\u003E of your missing health",
"citadel_ability_uppercut_t3_desc": "On Hero Hit: Set \u003Cspan class=\"highlight\"\u003EGrapple Arm cooldown to 0\u003C/span\u003E and restores \u003Cspan class=\"highlight\"\u003E+17%\u003C/span\u003E of your missing health",
"citadel_ability_viscous_ball_boost": "Slam Ball",
"citadel_ability_viscous_ball_boost": "Slam Ball",
"citadel_ability_void_sphere": "Quantum Entanglement",
"citadel_ability_void_sphere": "Quantum Entanglement",